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| 1 | - | if((newkeys == KEY_SUBMISSION) || (newkeys & KEY_SPRINT) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_UP) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_DOWN) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_WALK) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_LEFT) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_RIGHT) && (newkeys & KEY_SUBMISSION)) |
| 1 | + | if(newkeys & KEY_SUBMISSION) |
| 2 | {
| |
| 3 | - | if(IsPlayerConnected(playerid)) |
| 3 | + | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) |
| 4 | - | {
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| 4 | + | |
| 5 | - | if(IsPlayerInAnyVehicle(playerid)) |
| 5 | + | new |
| 6 | - | {
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| 6 | + | vehicleid = GetPlayerVehicleID(playerid), |
| 7 | - | new vehicleid = GetPlayerVehicleID(playerid); |
| 7 | + | engine, |
| 8 | - | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) |
| 8 | + | lights, |
| 9 | - | {
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| 9 | + | alarm, |
| 10 | - | new engine,lights,alarm,doors,bonnet,boot,objective; |
| 10 | + | doors, |
| 11 | - | GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); |
| 11 | + | bonnet, |
| 12 | - | |
| 12 | + | boot, |
| 13 | - | if(PharesAllumer[vehicleid] == 0) |
| 13 | + | objective; |
| 14 | - | {
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| 14 | + | |
| 15 | - | SetVehicleParamsEx(vehicleid,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective); |
| 15 | + | PharesAllumer[vehicleid] = !PharesAllumer[vehicleid]; |
| 16 | - | PharesAllumer[vehicleid] = 1; |
| 16 | + | |
| 17 | - | } |
| 17 | + | GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); |
| 18 | - | |
| 18 | + | SetVehicleParamsEx(vehicleid, engine, PharesAllumer[vehicleid], alarm, doors, bonnet, boot, objective); |
| 19 | - | } |
| 19 | + | } |
| 20 | - | } |
| 20 | + | } |