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1 | - | if((newkeys == KEY_SUBMISSION) || (newkeys & KEY_SPRINT) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_UP) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_DOWN) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_WALK) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_LEFT) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_RIGHT) && (newkeys & KEY_SUBMISSION)) |
1 | + | if(newkeys & KEY_SUBMISSION) |
2 | { | |
3 | - | if(IsPlayerConnected(playerid)) |
3 | + | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) |
4 | - | { |
4 | + | |
5 | - | if(IsPlayerInAnyVehicle(playerid)) |
5 | + | new |
6 | - | { |
6 | + | vehicleid = GetPlayerVehicleID(playerid), |
7 | - | new vehicleid = GetPlayerVehicleID(playerid); |
7 | + | engine, |
8 | - | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) |
8 | + | lights, |
9 | - | { |
9 | + | alarm, |
10 | - | new engine,lights,alarm,doors,bonnet,boot,objective; |
10 | + | doors, |
11 | - | GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); |
11 | + | bonnet, |
12 | - | |
12 | + | boot, |
13 | - | if(PharesAllumer[vehicleid] == 0) |
13 | + | objective; |
14 | - | { |
14 | + | |
15 | - | SetVehicleParamsEx(vehicleid,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective); |
15 | + | PharesAllumer[vehicleid] = !PharesAllumer[vehicleid]; |
16 | - | PharesAllumer[vehicleid] = 1; |
16 | + | |
17 | - | } |
17 | + | GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); |
18 | - | |
18 | + | SetVehicleParamsEx(vehicleid, engine, PharesAllumer[vehicleid], alarm, doors, bonnet, boot, objective); |
19 | - | } |
19 | + | } |
20 | - | } |
20 | + | } |