View difference between Paste ID: QwHJNiAh and MSARyUdP
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if((newkeys == KEY_SUBMISSION) || (newkeys & KEY_SPRINT) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_UP) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_DOWN) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_WALK) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_LEFT) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_RIGHT) && (newkeys & KEY_SUBMISSION))
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if(newkeys & KEY_SUBMISSION)
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{
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        if(IsPlayerConnected(playerid))
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    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
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        {
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            if(IsPlayerInAnyVehicle(playerid))
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		new
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            {
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			vehicleid = GetPlayerVehicleID(playerid),
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                new vehicleid = GetPlayerVehicleID(playerid);
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			engine,
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                if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
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			lights,
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                {
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			alarm,
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                    new engine,lights,alarm,doors,bonnet,boot,objective;
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			doors,
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                    GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
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			bonnet,
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			boot,
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                    if(PharesAllumer[vehicleid] == 0)
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			objective;
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                    {
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                                 SetVehicleParamsEx(vehicleid,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
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		PharesAllumer[vehicleid] = !PharesAllumer[vehicleid];
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                        PharesAllumer[vehicleid] = 1;
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                    }
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        GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
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        SetVehicleParamsEx(vehicleid, engine, PharesAllumer[vehicleid], alarm, doors, bonnet, boot, objective);
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                }
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    }
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            }
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}