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1 | hook.Add( "Think", "VehicleBroken", function() | |
2 | for k,ply in ipairs(player.GetAll()) do | |
3 | if(ply:GetVehicle() != nil) then | |
4 | - | local car = ply:GetVehicle() |
4 | + | local car = ply:GetVehicle()\ |
5 | if(car:GetVelocity():Length() > 1) and (car.VC_Health <= 0) then | |
6 | - | Kun_SetCarHealth(ply.KunVehicle, 10, ply) |
6 | + | |
7 | - | Kun_SetGas(ply.KunVehicle, 1, ply) |
7 | + | KNotify(ply, "The vehicle is broken, fuck you.") |
8 | end | |
9 | - | KNotify(ply, "The vehicle is broken.") |
9 | + | |
10 | end) |