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-- Configuration ------------------------------------------------------------------------------------------
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local mapDirectory = game.Lighting.Maps -- This is where your maps are!
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local mapDirectory = game.Lighting.Maps -sword fights on the heights original- This is where your maps are!
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local msg = Instance.new("Message")
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msg.Parent = game.Lighting
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local time = 60 
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local text = "Changing map.."
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-- Script ----------------------------------------------------------------------------------------------------
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while true do 
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local maps = mapDirectory:getChildren() 
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if #maps == 0 then   
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	print("Maps not found! Selfremoving...")  
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	--script:remove()  
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	return
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end                        
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local pickedMap = maps[math.random(1, #maps)]  
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local pickedMapClone = pickedMap:clone()        
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pickedMapClone:makeJoints() 
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msg.Parent = game.Workspace  
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msg.Text = "Map Change!"    
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wait(3)                 
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msg.Text = text --"Picked Map is " ..pickedMapClone.Name.."." 
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print("Map inserted: " .. pickedMap.Name)      
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wait(5)  
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msg.Parent = game.Lighting    
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wait(time)                  
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pickedMapClone:remove()  
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end