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1 | WASD = nunchuck1.Joy | |
2 | F = nunchuck1.Z | |
3 | G = nunchuck1.C | |
4 | ESC = wiimote1.Home | |
5 | C = wiimote1.Two | |
6 | Y = wiimote1.One | |
7 | U = wiimote1.Up | |
8 | K = wiimote1.Left | |
9 | O = wiimote1.Right | |
10 | P = wiimote1.Down | |
11 | Tab = wiimote1.Minus | |
12 | - | Z = wiimote1.Plus |
12 | + | B = wiimote1.Plus |
13 | ||
14 | ||
15 | ||
16 | mouse.LeftButton = wiimote1.A | |
17 | mouse.RightButton = wiimote1.B | |
18 | ||
19 | ||
20 | if wiimote.PointerVisible but not var.PointerBump then | |
21 | mouse.x = wiimote.PointerX | |
22 | mouse.y = wiimote.PointerY | |
23 | end if | |
24 | ||
25 | } |