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1 | command /block <text>: | |
2 | permission: tps.block | |
3 | - | usage: /block <iron/diamond/emerald/redstone/lapis/snow/clay> or /bl <i/d/e/r/l/s/c> |
3 | + | usage: /block <iron/diamond/emerald/redstone/lapis/snow/clay/coal> or /bl <i/d/e/r/l/s/c/cl> |
4 | aliases: /bl | |
5 | trigger: | |
6 | arg is "emerald" or "e": | |
7 | player does not have 9 emerald: | |
8 | send "<light red>You need more materials for this." | |
9 | set {_temp} to amount of emerald in player's inventory | |
10 | set {_temp} to {_temp}/9 | |
11 | set {_temp2} to 0 | |
12 | remove 10000 emeralds from the player | |
13 | send "<gray>You have replaced your emeralds to emerald blocks" | |
14 | loop 1000 times: | |
15 | set {_temp2} to {_temp2}+1 | |
16 | {_temp2} > {_temp}: | |
17 | stop trigger | |
18 | give player an emerald block | |
19 | arg is "iron" or "i": | |
20 | player does not have 9 iron ingots: | |
21 | send "<light red>You need more materials for this." | |
22 | set {_temp} to amount of iron ingots in player's inventory | |
23 | set {_temp} to {_temp}/9 | |
24 | set {_temp2} to 0 | |
25 | remove 10000 iron ingots from the player | |
26 | send "<gray>You have replaced your iron to iron blocks" | |
27 | loop 1000 times: | |
28 | set {_temp2} to {_temp2}+1 | |
29 | {_temp2} > {_temp}: | |
30 | stop trigger | |
31 | give player an iron block | |
32 | arg is "diamond" or "d": | |
33 | player does not have 9 diamond: | |
34 | send "<light red>You need more materials for this." | |
35 | set {_temp} to amount of diamond in player's inventory | |
36 | set {_temp} to {_temp}/9 | |
37 | set {_temp2} to 0 | |
38 | remove 10000 diamonds from the player | |
39 | send "<gray>You have replaced your diamonds to diamond blocks" | |
40 | loop 1000 times: | |
41 | set {_temp2} to {_temp2}+1 | |
42 | {_temp2} > {_temp}: | |
43 | stop trigger | |
44 | give player an diamond block | |
45 | arg is "redstone" or "r": | |
46 | player does not have 9 redstone: | |
47 | send "<light red>You need more materials for this." | |
48 | set {_temp} to amount of redstone in player's inventory | |
49 | set {_temp} to {_temp}/9 | |
50 | set {_temp2} to 0 | |
51 | remove 10000 redstone from the player | |
52 | send "<gray>You have replaced your redstone to redstone blocks" | |
53 | loop 1000 times: | |
54 | set {_temp2} to {_temp2}+1 | |
55 | {_temp2} > {_temp}: | |
56 | stop trigger | |
57 | give player an redstone block | |
58 | arg is "lapis" or "l": | |
59 | player does not have 9 lapis lazuli: | |
60 | send "<light red>You need more materials for this." | |
61 | set {_temp} to amount of lapis lazuli in player's inventory | |
62 | set {_temp} to {_temp}/9 | |
63 | set {_temp2} to 0 | |
64 | remove 10000 lapis lazuli from the player | |
65 | send "<gray>You have replaced your lapis lazuli to lapis blocks" | |
66 | loop 1000 times: | |
67 | set {_temp2} to {_temp2}+1 | |
68 | {_temp2} > {_temp}: | |
69 | stop trigger | |
70 | give player an lapis block | |
71 | arg is "clay" or "c": | |
72 | player does not have 4 clay: | |
73 | send "<light red>You need more materials for this." | |
74 | set {_temp} to amount of 337 in player's inventory | |
75 | set {_temp} to {_temp}/4 | |
76 | set {_temp2} to 0 | |
77 | remove 10000 337 from the player | |
78 | send "<gray>You have replaced your clay to clay blocks" | |
79 | loop 1000 times: | |
80 | set {_temp2} to {_temp2}+1 | |
81 | {_temp2} > {_temp}: | |
82 | - | give player an snow block |
82 | + | |
83 | give player an clay block | |
84 | arg is "snow" or "s": | |
85 | player does not have 4 snow: | |
86 | send "<light red>You need more materials for this." | |
87 | set {_temp} to amount of snowballs in player's inventory | |
88 | set {_temp} to {_temp}/4 | |
89 | set {_temp2} to 0 | |
90 | remove 10000 snowballs from the player | |
91 | send "<gray>You have replaced your snow to snow blocks" | |
92 | loop 1000 times: | |
93 | set {_temp2} to {_temp2}+1 | |
94 | {_temp2} > {_temp}: | |
95 | stop trigger | |
96 | give player an snow block | |
97 | arg is "coal" or "cl": | |
98 | player does not have 9 coal: | |
99 | send "<light red>You need more materials for this." | |
100 | set {_temp} to amount of coal in player's inventory | |
101 | set {_temp} to {_temp}/4 | |
102 | set {_temp2} to 0 | |
103 | remove 10000 coal from the player | |
104 | send "<gray>You have replaced your coal to coal blocks" | |
105 | loop 1000 times: | |
106 | set {_temp2} to {_temp2}+1 | |
107 | {_temp2} > {_temp}: | |
108 | stop trigger | |
109 | give player an coal block |