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1 | [URL] | |
2 | Protocol=unreal | |
3 | Name=Player | |
4 | Map=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= | |
5 | LocalMap=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= | |
6 | LocalOptions= | |
7 | TransitionMap=dFWvaPy6GjMQodiFTbWyxNSl7oNRAWuxeP51HejcIKg= | |
8 | MapExt=umap | |
9 | EXEName=ShooterGame.exe | |
10 | DebugEXEName=DEBUG-ShooterGame.exe | |
11 | SaveExt=usa | |
12 | Port=7777 | |
13 | PeerPort=7778 | |
14 | GameName=Dirty Bomb | |
15 | GameNameShort=EG | |
16 | DevEntryMap=Frontend.umap | |
17 | TestingEntryMap=FuncTest_EmptyMap.umap | |
18 | GameName_RUS=Dirty Bomb | |
19 | ||
20 | [Engine.ScriptPackages] | |
21 | EngineNativePackages=Core | |
22 | EngineNativePackages=Engine | |
23 | EngineNativePackages=GFxUI | |
24 | EngineNativePackages=GameFramework | |
25 | NetNativePackages=IpDrv | |
26 | NetNativePackages=WinDrv | |
27 | EditorPackages=UnrealEd | |
28 | ScaleformEditorPackages=GFxUIEditor | |
29 | EngineNativePackages=SubstanceAir | |
30 | EditorPackages=SubstanceAirEd | |
31 | NativePackages=AkAudio | |
32 | NativePackages=SDEngine | |
33 | NativePackages=SDPCEngine | |
34 | NativePackages=ShooterGame | |
35 | ||
36 | [Engine.Engine] | |
37 | bEnableFOVScaling=False | |
38 | AllowAMDEyefinity=False | |
39 | NetworkDevice=IpDrv.TcpNetDriver | |
40 | FallbackNetworkDevice=IpDrv.TcpNetDriver | |
41 | ServerQueryDriver=IpDrv.ServerQueryDrvUDP | |
42 | ConsoleClassName=ShooterGame.SGConsole | |
43 | GameViewportClientClassName=ShooterGame.SGGameViewportClient | |
44 | LocalPlayerClassName=ShooterGame.SGLocalPlayer | |
45 | DataStoreClientClassName=Engine.DataStoreClient | |
46 | Language=INT | |
47 | bAllowMatureLanguage=FALSE | |
48 | GameEngine=ShooterGame.SGEngine | |
49 | EditorEngine=ShooterEditor.SGEditorEngine | |
50 | UnrealEdEngine=ShooterEditor.SGEditorEngine | |
51 | Client=WinDrv.WindowsClient | |
52 | Render=Render.Render | |
53 | Input=Engine.Input | |
54 | Canvas=Engine.Canvas | |
55 | TinyFontName=EngineFonts.TinyFont | |
56 | SmallFontName=EngineFonts.SmallFont | |
57 | MediumFontName=EngineFonts.SmallFont | |
58 | LargeFontName=EngineFonts.SmallFont | |
59 | SubtitleFontName=EngineFonts.SmallFont | |
60 | WireframeMaterialName=EngineDebugMaterials.WireframeMaterial | |
61 | DefaultMaterialName=EngineMaterials.DefaultMaterial | |
62 | DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial | |
63 | DefaultTextureName=EngineMaterials.DefaultDiffuse | |
64 | SkinBRDFTextureName=EngineMaterials.BeckmannMap | |
65 | EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | |
66 | GeomMaterialName=EngineDebugMaterials.GeomMaterial | |
67 | DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | |
68 | TickMaterialName=EditorMaterials.Tick_Mat | |
69 | CrossMaterialName=EditorMaterials.Cross_Mat | |
70 | DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | |
71 | SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | |
72 | SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | |
73 | ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq | |
74 | ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq | |
75 | RandomAngleTextureName=EngineMaterials.RandomAngles | |
76 | RandomNormalTextureName=EngineMaterials.RandomNormal2 | |
77 | RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc | |
78 | WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture | |
79 | LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid | |
80 | LightMapDensityNormalName=EngineMaterials.DefaultNormal | |
81 | LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial | |
82 | LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial | |
83 | LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs | |
84 | ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial | |
85 | ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial | |
86 | RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | |
87 | VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial | |
88 | VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly | |
89 | VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor | |
90 | VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly | |
91 | VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly | |
92 | VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly | |
93 | HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial | |
94 | BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial | |
95 | TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial | |
96 | EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | |
97 | DefaultPhysMaterialName=PhysicalMaterial.DefaultPhysicalMaterial | |
98 | LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial | |
99 | Texture | |
100 | BoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | |
101 | TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat | |
102 | ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial | |
103 | BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh | |
104 | ProcBuildingLODColorTexelsPerWorldUnit=0.075 | |
105 | ProcBuildingLODLightingTexelsPerWorldUnit=0.015 | |
106 | MaxProcBuildingLODColorTextureSize=1024 | |
107 | MaxProcBuildingLODLightingTextureSize=256 | |
108 | UseProcBuildingLODTextureCropping=True | |
109 | ForcePowerOfTwoProcBuildingLODTextures=True | |
110 | bCombineSimilarMappings=False | |
111 | MaxRMSDForCombiningMappings=6.0 | |
112 | ImageReflectionTextureSize=1024 | |
113 | TerrainMaterialMaxTextureCount=16 | |
114 | TerrainTessellationCheckCount=6 | |
115 | TerrainTessellationCheckBorder=2.0 | |
116 | TerrainTessellationCheckDistance=4096.0 | |
117 | BeginUPTryCount=200000 | |
118 | bStaticDecalsEnabled=True | |
119 | bDynamicDecalsEnabled=True | |
120 | bForceStaticTerrain=False | |
121 | LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) | |
122 | LightComplexityColors=(R=0,G=0,B=0,A=1) | |
123 | LightComplexityColors=(R=0,G=255,B=0,A=1) | |
124 | LightComplexityColors=(R=63,G=191,B=0,A=1) | |
125 | LightComplexityColors=(R=127,G=127,B=0,A=1) | |
126 | LightComplexityColors=(R=191,G=63,B=0,A=1) | |
127 | LightComplexityColors=(R=255,G=0,B=0,A=1) | |
128 | ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) | |
129 | ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) | |
130 | ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) | |
131 | ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) | |
132 | ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) | |
133 | ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) | |
134 | ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) | |
135 | ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) | |
136 | ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) | |
137 | MaxPixelShaderAdditiveComplexityCount=900 | |
138 | TimeBetweenPurgingPendingKillObjects=60 | |
139 | bUseTextureStreaming=false | |
140 | bUseBackgroundLevelStreaming=False | |
141 | bSubtitlesEnabled=True | |
142 | bSubtitlesForcedOff=FALSE | |
143 | ScoutClassName=ShooterGame.PVEScout | |
144 | DefaultPostProcessName=Post_Process.PPC_Default | |
145 | DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
146 | ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
147 | ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
148 | ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
149 | DefaultSoundName=EngineSounds.WhiteNoise | |
150 | bOnScreenKismetWarnings=FALSE | |
151 | bEnableKismetLogging=FALSE | |
152 | bAllowDebugViewmodesOnConsoles=FALSE | |
153 | CameraRotationThreshold=45.0 | |
154 | CameraTranslationThreshold=10000 | |
155 | PrimitiveProbablyVisibleTime=8.0 | |
156 | PercentUnoccludedRequeries=0.125 | |
157 | MaxOcclusionPixelsFraction=0.1 | |
158 | MinTextureDensity=0.0 | |
159 | IdealTextureDensity=13.0 | |
160 | MaxTextureDensity=55.0 | |
161 | MinLightMapDensity=0.0 | |
162 | IdealLightMapDensity=0.05 | |
163 | MaxLightMapDensity=0.2 | |
164 | RenderLightMapDensityGrayscaleScale=1.0 | |
165 | RenderLightMapDensityColorScale=1.0 | |
166 | bRenderLightMapDensityGrayscale=false | |
167 | LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) | |
168 | LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) | |
169 | bDisablePhysXHardwareSupport=True | |
170 | DemoRecordingDevice=Engine.DemoRecDriver | |
171 | bPauseOnLossOfFocus=FALSE | |
172 | MaxFluidNumVerts=1 | |
173 | FluidSimulationTimeLimit=30.0 | |
174 | MaxParticleResize=0 | |
175 | MaxParticleResizeWarn=0 | |
176 | bCheckParticleRenderSize=True | |
177 | MaxParticleVertexMemory=1 | |
178 | NetClientTicksPerSecond=2000 | |
179 | MaxTrackedOcclusionIncrement=0.10 | |
180 | TrackedOcclusionStepSize=0.10 | |
181 | MipFadeInSpeed0=0.3 | |
182 | MipFadeOutSpeed0=0.1 | |
183 | MipFadeInSpeed1=2.0 | |
184 | MipFadeOutSpeed1=1.0 | |
185 | StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) | |
186 | StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) | |
187 | StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) | |
188 | PhysXGpuHeapSize=32 | |
189 | PhysXMeshCacheSize=8 | |
190 | bShouldGenerateSimpleLightmaps=TRUE | |
191 | bUseNormalMapsForSimpleLightMaps=TRUE | |
192 | bSmoothFrameRate=False | |
193 | MinSmoothedFrameRate=0 | |
194 | MaxSmoothedFrameRate=999 | |
195 | bCheckForMultiplePawnsSpawnedInAFrame=FALSE | |
196 | NumPawnsAllowedToBeSpawnedInAFrame=2 | |
197 | DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0) | |
198 | DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0) | |
199 | bEnableOnScreenDebugMessages=true | |
200 | AllowScreenDoorFade=False | |
201 | AllowNvidiaStereo3d=False | |
202 | EnableMatineePostProcessMaterialParam=False | |
203 | IgnoreSimulatedFuncWarnings=Tick | |
204 | NearClipPlane=3.0 | |
205 | bUseStreamingPause=false | |
206 | bKeepAllMaterialQualityLevelsLoaded=True | |
207 | bUseRecastNavMesh=TRUE | |
208 | bEnableColorClear=TRUE | |
209 | DefaultOnlineSubsystemName=ShooterGame.SGOnlineSubsystemFireline | |
210 | WorldInfoClassName=ShooterGame.SGWorldInfo | |
211 | AdditionalFontNames=SGBitmapFonts.BMMainFont10pt | |
212 | AdditionalFontNames=SGBitmapFonts.BMMainFont12pt | |
213 | AdditionalFontNames=SGBitmapFonts.BMMainFont20pt | |
214 | ||
215 | [Engine.SeqAct_Interp] | |
216 | RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True) | |
217 | ||
218 | [Engine.StreamingMovies] | |
219 | RenderPriorityPS3=1001 | |
220 | SuspendGameIO=True | |
221 | ||
222 | [Engine.ISVHacks] | |
223 | DisableATITextureFilterOptimizationChecks=True | |
224 | UseMinimalNVIDIADriverShaderOptimization=True | |
225 | PumpWindowMessagesWhenRenderThreadStalled=False | |
226 | ||
227 | [Engine.GameEngine] | |
228 | MaxDeltaTime=0 | |
229 | DownloadableContentEnumeratorClassName=Engine.DownloadableContentEnumerator | |
230 | DownloadableContentManagerClassName=ShooterGame.SGDownloadableContentManager | |
231 | ||
232 | [Engine.DemoRecDriver] | |
233 | AllowDownloads=True | |
234 | DemoSpectatorClass=ShooterGame.SGDemoController | |
235 | MaxClientRate=25000 | |
236 | ConnectionTimeout=15.0 | |
237 | InitialConnectTimeout=30.0 | |
238 | ConnectionIssueTimeout=30.0 | |
239 | AckTimeout=1.0 | |
240 | KeepAliveTime=1.0 | |
241 | SimLatency=0 | |
242 | RelevantTimeout=5.0 | |
243 | SpawnPrioritySeconds=1.0 | |
244 | ServerTravelPause=4.0 | |
245 | NetServerMaxTickRate=100 | |
246 | LanServerMaxTickRate=100 | |
247 | MaxRewindPoints=30 | |
248 | RewindPointInterval=1.0 | |
249 | NumRecentRewindPoints=7 | |
250 | ||
251 | [Engine.PackagesToAlwaysCook] | |
252 | Package=ShooterEntry | |
253 | Package=Loading | |
254 | Package=Frontend | |
255 | Package=Lobby | |
256 | Package=BarkEvents | |
257 | SeekFreePackage=LoadingScreen_default | |
258 | SeekFreePackage=LoadingScreen_EXE_Overground | |
259 | SeekFreePackage=LoadingScreen_EXE_Rebar | |
260 | SeekFreePackage=LoadingScreen_EXE_Sandlot | |
261 | SeekFreePackage=LoadingScreen_EXE_Warehouse | |
262 | SeekFreePackage=LoadingScreen_OBJ_Bridge | |
263 | SeekFreePackage=LoadingScreen_OBJ_Canal | |
264 | SeekFreePackage=LoadingScreen_OBJ_Battersea | |
265 | SeekFreePackage=LoadingScreen_OBJ_Map_6 | |
266 | SeekFreePackage=LoadingScreen_OBJ_Victoria | |
267 | SeekFreePackage=LoadingScreen_OBJ_TrainyardOld | |
268 | SeekFreePackage=LoadingScreen_OBJ_Trainyard | |
269 | SeekFreePackage=LoadingScreen_OBJ_CanaryWharf | |
270 | SeekFreePackage=LoadingScreen_OBJ_Whitechapel | |
271 | SeekFreePackage=LoadingScreen_NUF_Map01 | |
272 | SeekFreePackage=LoadingScreen_NUF_Map02 | |
273 | SeekFreePackage=LoadingScreen_NUF_Map03 | |
274 | SeekFreePackage=LoadingScreen_NUF_Map04 | |
275 | SeekFreePackage=LoadingScreen_NUF_Map05 | |
276 | ||
277 | [Engine.StartupPackages] | |
278 | bSerializeStartupPackagesFromMemory=TRUE | |
279 | bFullyCompressStartupPackages=FALSE | |
280 | Package=EngineMaterials | |
281 | Package=EngineDebugMaterials | |
282 | Package=EngineSounds | |
283 | Package=EngineFonts | |
284 | Package=SoundClassesAndModes | |
285 | Package=Soldier_01_Gameplay | |
286 | Package=Medic_01_Gameplay | |
287 | Package=Medic_02_Gameplay | |
288 | Package=Engineer_01_Gameplay | |
289 | Package=Engineer_02_Gameplay | |
290 | Package=FieldOps_01_Gameplay | |
291 | Package=FieldOps_02_Gameplay | |
292 | Package=CovertOps_01_Gameplay | |
293 | Package=SharedCharacters_Gameplay | |
294 | Package=CharacterPreview_01_Gameplay | |
295 | Package=AssaultRifle_01_Gameplay | |
296 | Package=AssaultRifle_02_Gameplay | |
297 | Package=AssaultRifle_03_Gameplay | |
298 | Package=AssaultRifle_04_Gameplay | |
299 | Package=CricketBat_01_Gameplay | |
300 | Package=GrenadeLauncher_01_Gameplay | |
301 | Package=Grenade_01_Gameplay | |
302 | Package=Grenade_02_Gameplay | |
303 | Package=Grenade_05_Gameplay | |
304 | Package=HeavyMachineGun_01_Gameplay | |
305 | Package=Knife_01_Gameplay | |
306 | Package=Knife_02_Gameplay | |
307 | Package=Katana_01_Gameplay | |
308 | Package=MachineGun_01_Gameplay | |
309 | Package=MachineGun_02_Gameplay | |
310 | Package=MachinePistol_01_Gameplay | |
311 | Package=MachinePistol_02_Gameplay | |
312 | Package=MachinePistol_03_Gameplay | |
313 | Package=MachinePistol_04_Gameplay | |
314 | Package=MountedMG_01_Gameplay | |
315 | Package=MountedMG_02_Gameplay | |
316 | Package=Pistol_01_Gameplay | |
317 | Package=Pistol_02_Gameplay | |
318 | Package=Pistol_03_Gameplay | |
319 | Package=Pistol_04_Gameplay | |
320 | Package=Pistol_05_Gameplay | |
321 | Package=Pistol_06_Gameplay | |
322 | Package=ReviveGun_01_Gameplay | |
323 | Package=RocketLauncher_01_Gameplay | |
324 | Package=Shotgun_01_Gameplay | |
325 | Package=Shotgun_02_Gameplay | |
326 | Package=Shotgun_03_Gameplay | |
327 | Package=SniperRifle_01_Gameplay | |
328 | Package=SniperRifle_02_Gameplay | |
329 | Package=SniperRifle_03_Gameplay | |
330 | Package=StickyMine_01_Gameplay | |
331 | Package=StickyBomb_01_Gameplay | |
332 | Package=SubMachineGun_01_Gameplay | |
333 | Package=SubMachineGun_02_Gameplay | |
334 | Package=SubMachineGun_03_Gameplay | |
335 | Package=SubMachineGun_04_Gameplay | |
336 | Package=SubMachineGun_05_Gameplay | |
337 | Package=Ironsight_01_Gameplay | |
338 | Package=Ironsight_02_Gameplay | |
339 | Package=Ironsight_03_Gameplay | |
340 | Package=Ironsight_04_Gameplay | |
341 | Package=Ironsight_05_Gameplay | |
342 | Package=Ironsight_06_Gameplay | |
343 | Package=Ironsight_07_Gameplay | |
344 | Package=Ironsight_08_Gameplay | |
345 | Package=Magazine_01_Gameplay | |
346 | Package=Magazine_02_Gameplay | |
347 | Package=Magazine_03_Gameplay | |
348 | Package=Magazine_04_Gameplay | |
349 | Package=Magazine_05_Gameplay | |
350 | Package=Magazine_06_Gameplay | |
351 | Package=Magazine_07_Gameplay | |
352 | Package=Magazine_08_Gameplay | |
353 | Package=Magazine_09_Gameplay | |
354 | Package=RedDot_01_Gameplay | |
355 | Package=Scope_01_Gameplay | |
356 | Package=Scope_02_Gameplay | |
357 | Package=Scope_04_Gameplay | |
358 | Package=Silencer_01_Gameplay | |
359 | Package=Silencer_02_Gameplay | |
360 | Package=Trinket_Gameplay | |
361 | Package=AirStrikeMarker_01_Gameplay | |
362 | Package=AirStrikeMarker_02_Gameplay | |
363 | Package=AmmoPack_01_Gameplay | |
364 | Package=AmmoStation_01_Gameplay | |
365 | Package=C4_01_Gameplay | |
366 | Package=C4Wireless_01_Gameplay | |
367 | Package=ConcussionGrenade_01_Gameplay | |
368 | Package=DeployableCover_01_Gameplay | |
369 | Package=HackingDevice_01_Gameplay | |
370 | Package=HealingStation_01_Gameplay | |
371 | Package=HealthPack_01_Gameplay | |
372 | Package=HealthPack_02_Gameplay | |
373 | Package=HeartbeatSensor_01_Gameplay | |
374 | Package=Mine_01_Gameplay | |
375 | Package=Molotov_01_Gameplay | |
376 | Package=ObjectiveCarryItem_01_Gameplay | |
377 | Package=PDA_01_Gameplay | |
378 | Package=SupplyCrate_01_Gameplay | |
379 | Package=ThirdEyeCam_01_Gameplay | |
380 | Package=ThirdEyeDevice_01_Gameplay | |
381 | Package=Turret_01_Gameplay | |
382 | Package=EmpGrenade_01_Gameplay | |
383 | Package=SmokeGrenade_01_Gameplay | |
384 | Package=FragGrenade_01_Gameplay | |
385 | Package=ActiveCamo_01_Gameplay | |
386 | Package=ActiveHealingAura_01_Gameplay | |
387 | Package=Blowtorch_01_Gameplay | |
388 | Package=Defibs_01_Gameplay | |
389 | Package=Martyrdom_01_Gameplay | |
390 | Package=IRGoggles_01_Gameplay | |
391 | Package=LaserPainter_01_Gameplay | |
392 | Package=OrbitalLaser_01_Gameplay | |
393 | Package=Pliers_01_Gameplay | |
394 | Package=SelfRevive_01_Gameplay | |
395 | Package=Screwdriver_01_Gameplay | |
396 | Package=ArtilleryStrike_01_Gameplay | |
397 | Package=Perks | |
398 | Package=Augments | |
399 | NoncombinedPackage=SGVars | |
400 | Package=SGFonts | |
401 | Package=SGBitmapFonts | |
402 | Package=HudTextureRenderTargets | |
403 | Package=Post_Process | |
404 | Package=PhysicalMaterial | |
405 | Package=SGLoadingScreen | |
406 | ||
407 | [Engine.PackagesToForceCookPerMap] | |
408 | ||
409 | [Core.System] | |
410 | MaxObjectsNotConsideredByGC=33476 | |
411 | SizeOfPermanentObjectPool=0 | |
412 | StaleCacheDays=30 | |
413 | MaxStaleCacheSize=10 | |
414 | MaxOverallCacheSize=30 | |
415 | PackageSizeSoftLimit=300 | |
416 | AsyncIOBandwidthLimit=0 | |
417 | CachePath=..\..\ShooterGame\Cache | |
418 | CacheExt=.uxx | |
419 | Paths=..\..\Engine\Content | |
420 | ScriptPaths=..\..\ShooterGame\Script | |
421 | FRScriptPaths=..\..\ShooterGame\ScriptFinalRelease | |
422 | CutdownPaths=..\..\ShooterGame\CutdownPackages | |
423 | CutdownPaths=..\..\ShooterGame\Script | |
424 | ScreenShotPath=..\..\ShooterGame\ScreenShots | |
425 | LocalizationPaths=..\..\Engine\Localization | |
426 | Extensions=upk | |
427 | Extensions=u | |
428 | Extensions=umap | |
429 | SaveLocalizedCookedPackagesInSubdirectories=FALSE | |
430 | TextureFileCacheExtension=tfc | |
431 | bDisablePromptToRebuildScripts=FALSE | |
432 | Suppress=Dev | |
433 | Suppress=DevAbsorbFuncs | |
434 | Suppress=DevAnim | |
435 | Suppress=DevAssetDataBase | |
436 | Suppress=DevAudio | |
437 | Suppress=DevAudioVerbose | |
438 | Suppress=DevBind | |
439 | Suppress=DevBsp | |
440 | Suppress=DevCamera | |
441 | Suppress=DevCollision | |
442 | Suppress=DevCompile | |
443 | Suppress=DevComponents | |
444 | Suppress=DevConfig | |
445 | Suppress=DevCooking | |
446 | Suppress=DevCrossLevel | |
447 | Suppress=DevDataStore | |
448 | Suppress=DevDecals | |
449 | Suppress=DevFaceFX | |
450 | Suppress=DevGFxUI | |
451 | Suppress=DevGFxUIWarning | |
452 | Suppress=DevGarbage | |
453 | Suppress=DevKill | |
454 | Suppress=DevLevelTools | |
455 | Suppress=DevLightmassSolver | |
456 | Suppress=DevLoad | |
457 | Suppress=DevMovie | |
458 | Suppress=DevNavMesh | |
459 | Suppress=DevNavMeshWarning | |
460 | Suppress=DevNet | |
461 | Suppress=DevNetTraffic | |
462 | Suppress=DevOnline | |
463 | Suppress=DevPath | |
464 | Suppress=DevReplace | |
465 | Suppress=DevSHA | |
466 | Suppress=DevSave | |
467 | Suppress=DevSound | |
468 | Suppress=DevStats | |
469 | Suppress=DevStreaming | |
470 | Suppress=DevTick | |
471 | Suppress=DevUI | |
472 | Suppress=DevUIAnimation | |
473 | Suppress=DevUIFocus | |
474 | Suppress=DevUIStates | |
475 | Suppress=DevUIStyles | |
476 | Suppress=DevMCP | |
477 | Suppress=DevHTTP | |
478 | Suppress=DevBeacon | |
479 | Suppress=DevBeaconGame | |
480 | Suppress=DevOnlineGame | |
481 | Suppress=DevMatchmaking | |
482 | Suppress=DevPing | |
483 | Suppress=DevWebUI | |
484 | Suppress=DevAsyncLoad | |
485 | Suppress=GameStats | |
486 | Suppress=Input | |
487 | Suppress=Inventory | |
488 | Suppress=Localization | |
489 | Suppress=LocalizationWarning | |
490 | Suppress=PlayerManagement | |
491 | Suppress=PlayerMove | |
492 | Paths=..\..\ShooterGame\Content | |
493 | Paths=..\..\ShooterGame\__Trashcan | |
494 | LocalizationPaths=..\..\ShooterGame\Localization | |
495 | SavePath=..\..\ShooterGame\Save | |
496 | SeekFreePCPaths=..\..\ShooterGame\CookedPC | |
497 | SeekFreePCExtensions=xxx | |
498 | Suppress=DevWebUIScript | |
499 | Suppress=DevFireline | |
500 | ||
501 | [Engine.Client] | |
502 | DisplayGamma=2.2 | |
503 | MinDesiredFrameRate=35.000000 | |
504 | InitialButtonRepeatDelay=0.2 | |
505 | ButtonRepeatDelay=0.1 | |
506 | ||
507 | [WinDrv.WindowsClient] | |
508 | AudioDeviceClass=XAudio2.XAudio2Device | |
509 | MinAllowableResolutionX=720 | |
510 | MinAllowableResolutionY=576 | |
511 | MaxAllowableResolutionX=0 | |
512 | MaxAllowableResolutionY=0 | |
513 | MinAllowableRefreshRate=0 | |
514 | MaxAllowableRefreshRate=0 | |
515 | ParanoidDeviceLostChecking=1 | |
516 | AllowJoystickInput=1 | |
517 | UseRawMouseInput=1 | |
518 | ||
519 | [XAudio2.XAudio2Device] | |
520 | MaxChannels=32 | |
521 | CommonAudioPoolSize=0 | |
522 | MinCompressedDurationGame=5 | |
523 | MinCompressedDurationEditor=4 | |
524 | LowPassFilterResonance=0.9 | |
525 | WorkAroundXDKRegression=TRUE | |
526 | ||
527 | [ALAudio.ALAudioDevice] | |
528 | MaxChannels=32 | |
529 | CommonAudioPoolSize=0 | |
530 | MinCompressedDurationGame=5 | |
531 | MinCompressedDurationEditor=4 | |
532 | LowPassFilterResonance=0.9 | |
533 | //DeviceName=Generic Software | |
534 | ||
535 | [Engine.Player] | |
536 | ConfiguredInternetSpeed=15000 | |
537 | ConfiguredLanSpeed=20000 | |
538 | PP_DesaturationMultiplier=1.0 | |
539 | PP_HighlightsMultiplier=1.0 | |
540 | PP_MidTonesMultiplier=1.0 | |
541 | PP_ShadowsMultiplier=1.0 | |
542 | ||
543 | [IpDrv.TcpNetDriver] | |
544 | AllowDownloads=True | |
545 | AllowPeerConnections=False | |
546 | AllowPeerVoice=False | |
547 | ConnectionTimeout=30.0 | |
548 | InitialConnectTimeout=90.0 | |
549 | ConnectionIssueTimeout=1.5 | |
550 | AckTimeout=1.0 | |
551 | KeepAliveTime=0.2 | |
552 | MaxClientRate=15000 | |
553 | MaxInternetClientRate=15000 | |
554 | RelevantTimeout=5.0 | |
555 | SpawnPrioritySeconds=1.0 | |
556 | ServerTravelPause=4.0 | |
557 | NetServerMaxTickRate=60.0 | |
558 | LanServerMaxTickRate=35 | |
559 | DownloadManagers=IpDrv.HTTPDownload | |
560 | DownloadManagers=Engine.ChannelDownload | |
561 | NetConnectionClassName=IpDrv.TcpipConnection | |
562 | ||
563 | [IpDrv.ServerQueryDrvUDP] | |
564 | ServerQueryPort=7877 | |
565 | MaxQueriesPerSecond=10 | |
566 | ServerQueryProtocolClassPath=SDEngine.SDServerQueryProtocolUDP | |
567 | ||
568 | [IpServer.UdpServerQuery] | |
569 | GameName=ut | |
570 | ||
571 | [IpDrv.UdpBeacon] | |
572 | DoBeacon=True | |
573 | BeaconTime=0.50 | |
574 | BeaconTimeout=5.0 | |
575 | BeaconProduct=ut | |
576 | ServerBeaconPort=8777 | |
577 | BeaconPort=9777 | |
578 | ||
579 | [TextureStreaming] | |
580 | MinTextureResidentMipCount=7 | |
581 | PoolSize=999999999 | |
582 | MemoryMargin=20 | |
583 | MemoryLoss=0 | |
584 | HysteresisLimit=20 | |
585 | DropMipLevelsLimit=16 | |
586 | StopIncreasingLimit=12 | |
587 | StopStreamingLimit=8 | |
588 | MinEvictSize=10 | |
589 | MinFudgeFactor=1 | |
590 | FudgeFactorIncreaseRateOfChange=0.5 | |
591 | FudgeFactorDecreaseRateOfChange=-0.4 | |
592 | MinRequestedMipsToConsider=11 | |
593 | MinTimeToGuaranteeMinMipCount=2 | |
594 | MaxTimeToGuaranteeMinMipCount=12 | |
595 | UseTextureFileCache=False | |
596 | LoadMapTimeLimit=20.0 | |
597 | LightmapStreamingFactor=0.04 | |
598 | ShadowmapStreamingFactor=0.04 | |
599 | MaxLightmapRadius=2000.0 | |
600 | AllowStreamingLightmaps=True | |
601 | TextureFileCacheBulkDataAlignment=1 | |
602 | UsePriorityStreaming=False | |
603 | bAllowSwitchingStreamingSystem=True | |
604 | UseDynamicStreaming=False | |
605 | bEnableAsyncDefrag=False | |
606 | bEnableAsyncReallocation=False | |
607 | MaxDefragRelocations=256 | |
608 | MaxDefragDownShift=128 | |
609 | BoostPlayerTextures=3.0 | |
610 | TemporalAAMemoryReserve=4.0 | |
611 | ||
612 | [StreamByURL] | |
613 | PostLoadPause=6.0 | |
614 | ||
615 | [UnrealEd.EditorEngine] | |
616 | LocalPlayerClassName=ShooterGame.SGLocalPlayer | |
617 | bSubtitlesEnabled=True | |
618 | GridEnabled=True | |
619 | SnapScaleEnabled=True | |
620 | ScaleGridSize=5 | |
621 | SnapVertices=False | |
622 | SnapDistance=10.000000 | |
623 | GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | |
624 | RotGridEnabled=True | |
625 | RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | |
626 | GameCommandLine=-log | |
627 | FOVAngle=90.000000 | |
628 | GodMode=True | |
629 | AutoSaveDir=..\..\ShooterGame\Autosaves | |
630 | InvertwidgetZAxis=True | |
631 | UseAxisIndicator=True | |
632 | MatineeCurveDetail=0.1 | |
633 | Client=WinDrv.WindowsClient | |
634 | CurrentGridSz=4 | |
635 | bUseMayaCameraControls=True | |
636 | bPrefabsLocked=True | |
637 | HeightMapExportClassName=TerrainHeightMapExporterTextT3D | |
638 | EditorOnlyContentPackages=EditorMeshes | |
639 | EditorOnlyContentPackages=EditorMaterials | |
640 | EditorOnlyContentPackages=EditorResources | |
641 | EditPackagesInPath=..\..\Development\Src | |
642 | EditPackages=Core | |
643 | EditPackages=Engine | |
644 | EditPackages=GFxUI | |
645 | EditPackages=AkAudio | |
646 | EditPackages=GameFramework | |
647 | EditPackages=UnrealEd | |
648 | EditPackages=GFxUIEditor | |
649 | EditPackages=IpDrv | |
650 | EditPackages=WinDrv | |
651 | EditPackages=OnlineSubsystemPC | |
652 | EditPackages=OnlineSubsystemGameSpy | |
653 | EditPackages=OnlineSubsystemLive | |
654 | EditPackages=OnlineSubsystemSteamworks | |
655 | bBuildReachSpecs=FALSE | |
656 | EditPackages=SubstanceAir | |
657 | EditPackages=SubstanceAirEd | |
658 | bGroupingActive=TRUE | |
659 | bCustomCameraAlignEmitter=TRUE | |
660 | CustomCameraAlignEmitterDistance=100.0 | |
661 | bDrawSocketsInGMode=FALSE | |
662 | bSmoothFrameRate=FALSE | |
663 | MinSmoothedFrameRate=5 | |
664 | MaxSmoothedFrameRate=120 | |
665 | FarClippingPlane=0 | |
666 | TemplateMapFolders=..\..\ShooterGame\Content\Maps\Templates | |
667 | EditPackagesOutPath=..\..\ShooterGame\Script | |
668 | FRScriptOutputPath=..\..\ShooterGame\ScriptFinalRelease | |
669 | EditPackages=SDEngine | |
670 | EditPackages=SDPCEngine | |
671 | EditPackages=SDPS3Engine | |
672 | EditPackages=SDEditor | |
673 | EditPackages=ShooterGame | |
674 | EditPackages=ShooterEditor | |
675 | EditPackages=ShooterGameContent | |
676 | InEditorGameURLOptions= | |
677 | ||
678 | [UnrealEd.UnrealEdEngine] | |
679 | AutoSaveIndex=0 | |
680 | PackagesToBeFullyLoadedAtStartup=EditorMaterials | |
681 | PackagesToBeFullyLoadedAtStartup=EditorMeshes | |
682 | PackagesToBeFullyLoadedAtStartup=EditorResources | |
683 | PackagesToBeFullyLoadedAtStartup=EngineMaterials | |
684 | PackagesToBeFullyLoadedAtStartup=EngineFonts | |
685 | PackagesToBeFullyLoadedAtStartup=EngineResources | |
686 | PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders | |
687 | PackagesToBeFullyLoadedAtStartup=ShooterMapTemplateIndex | |
688 | ||
689 | [Engine.DataStoreClient] | |
690 | GlobalDataStoreClasses=Engine.UIDataStore_Strings | |
691 | GlobalDataStoreClasses=Engine.UIDataStore_GameResource | |
692 | GlobalDataStoreClasses=Engine.UIDataStore_Fonts | |
693 | GlobalDataStoreClasses=Engine.UIDataStore_Registry | |
694 | GlobalDataStoreClasses=Engine.UIDataStore_InputAlias | |
695 | PlayerDataStoreClassNames=SDEngine.SDOnlineGameSession | |
696 | PlayerDataStoreClassNames=SDEngine.SDOnlineGameSearch | |
697 | ||
698 | [DevOptions.Shaders] | |
699 | AutoReloadChangedShaders=True | |
700 | bAllowMultiThreadedShaderCompile=True | |
701 | bAllowDistributedShaderCompile=False | |
702 | bAllowDistributedShaderCompileForBuildPCS=True | |
703 | NumUnusedShaderCompilingThreads=1 | |
704 | ThreadedShaderCompileThreshold=1 | |
705 | MaxShaderJobBatchSize=30 | |
706 | PrecompileShadersJobThreshold=40000 | |
707 | bDumpShaderPDBs=True | |
708 | bPromptToRetryFailedShaderCompiles=True | |
709 | ||
710 | [DevOptions.Debug] | |
711 | ShowSelectedLightmap=False | |
712 | ||
713 | [StatNotifyProviders] | |
714 | BinaryFileStatNotifyProvider=true | |
715 | XmlStatNotifyProvider=false | |
716 | CsvStatNotifyProvider=false | |
717 | StatsNotifyProvider_UDP=true | |
718 | PIXNamedCounterProvider=false | |
719 | ||
720 | [StatNotifyProviders.StatNotifyProvider_UDP] | |
721 | ListenPort=13000 | |
722 | ||
723 | [RemoteControl] | |
724 | SuppressRemoteControlAtStartup=False | |
725 | ||
726 | [LogFiles] | |
727 | PurgeLogsDays=3 | |
728 | LogTimes=True | |
729 | ||
730 | [AnimationCompression] | |
731 | CompressCommandletVersion=2 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed. | |
732 | DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys | |
733 | TranslationCompressionFormat=0 | |
734 | RotationCompressionFormat=1 | |
735 | AlternativeCompressionThreshold=1.f | |
736 | ForceRecompression=False | |
737 | bOnlyCheckForMissingSkeletalMeshes=False | |
738 | KeyEndEffectorsMatchName=IK | |
739 | KeyEndEffectorsMatchName=eye | |
740 | KeyEndEffectorsMatchName=weapon | |
741 | KeyEndEffectorsMatchName=hand | |
742 | KeyEndEffectorsMatchName=attach | |
743 | KeyEndEffectorsMatchName=camera | |
744 | ||
745 | [IpDrv.OnlineSubsystemCommonImpl] | |
746 | MaxLocalTalkers=1 | |
747 | MaxRemoteTalkers=16 | |
748 | bIsUsingSpeechRecognition=false | |
749 | ||
750 | [IpDrv.OnlineGameInterfaceImpl] | |
751 | LanAnnouncePort=14001 | |
752 | LanQueryTimeout=5.0 | |
753 | LanPacketPlatformMask=1 | |
754 | ||
755 | [OnlineSubsystemLive.OnlineSubsystemLive] | |
756 | LanAnnouncePort=14001 | |
757 | VoiceNotificationDelta=0.2 | |
758 | ||
759 | [Engine.StaticMeshCollectionActor] | |
760 | bCookOutStaticMeshActors=TRUE | |
761 | MaxStaticMeshComponents=100 | |
762 | ||
763 | [Engine.StaticLightCollectionActor] | |
764 | bCookOutStaticLightActors=TRUE | |
765 | MaxLightComponents=100 | |
766 | ||
767 | [CpuUsage] | |
768 | SamplingRate=250 | |
769 | ||
770 | [LiveSock] | |
771 | bUseVDP=True | |
772 | bUseSecureConnections=true | |
773 | MaxDgramSockets=64 | |
774 | MaxStreamSockets=16 | |
775 | DefaultRecvBufsizeInK=256 | |
776 | DefaultSendBufsizeInK=256 | |
777 | SystemLinkPort=14000 | |
778 | ||
779 | [CustomStats] | |
780 | LD=Streaming fudge factor | |
781 | LD=FrameTime | |
782 | LD=Terrain Smooth Time | |
783 | LD=Terrain Render Time | |
784 | LD=Decal Render Time | |
785 | LD=Terrain Triangles | |
786 | LD=Decal Triangles | |
787 | LD=Decal Draw Calls | |
788 | LD=Static Mesh Tris | |
789 | LD=Skel Mesh Tris | |
790 | LD=Skel Verts CPU Skin | |
791 | LD=Skel Verts GPU Skin | |
792 | LD=30+ FPS | |
793 | LD=Total CPU rendering time | |
794 | LD=Total GPU rendering time | |
795 | LD=Occluded primitives | |
796 | LD=Projected shadows | |
797 | LD=Visible static mesh elements | |
798 | LD=Visible dynamic primitives | |
799 | LD=Texture Pool Size | |
800 | LD=Physical Memory Used | |
801 | LD=Virtual Memory Used | |
802 | LD=Audio Memory Used | |
803 | LD=Texture Memory Used | |
804 | LD=360 Texture Memory Used | |
805 | LD=Animation Memory | |
806 | LD=Vertex Lighting Memory | |
807 | LD=StaticMesh Vertex Memory | |
808 | LD=StaticMesh Index Memory | |
809 | LD=SkeletalMesh Vertex Memory | |
810 | LD=SkeletalMesh Index Memory | |
811 | LD=Decal Vertex Memory | |
812 | LD=Decal Index Memory | |
813 | LD=Decal Interaction Memory | |
814 | MEMLEAN=Virtual Memory Used | |
815 | MEMLEAN=Audio Memory Used | |
816 | MEMLEAN=Animation Memory | |
817 | MEMLEAN=FaceFX Cur Mem | |
818 | MEMLEAN=Vertex Lighting Memory | |
819 | MEMLEAN=StaticMesh Vertex Memory | |
820 | MEMLEAN=StaticMesh Index Memory | |
821 | MEMLEAN=SkeletalMesh Vertex Memory | |
822 | MEMLEAN=SkeletalMesh Index Memory | |
823 | MEMLEAN=Decal Vertex Memory | |
824 | MEMLEAN=Decal Index Memory | |
825 | MEMLEAN=Decal Interaction Memory | |
826 | MEMLEAN=VertexShader Memory | |
827 | MEMLEAN=PixelShader Memory | |
828 | GameThread=Async Loading Time | |
829 | GameThread=Audio Update Time | |
830 | GameThread=FrameTime | |
831 | GameThread=HUD Time | |
832 | GameThread=Input Time | |
833 | GameThread=Kismet Time | |
834 | GameThread=Move Actor Time | |
835 | GameThread=RHI Game Tick | |
836 | GameThread=RedrawViewports | |
837 | GameThread=Script time | |
838 | GameThread=Tick Time | |
839 | GameThread=Update Components Time | |
840 | GameThread=World Tick Time | |
841 | GameThread=Async Work Wait | |
842 | GameThread=PerFrameCapture | |
843 | GameThread=DynamicLightEnvComp Tick | |
844 | Mobile=ES2 Draw Calls | |
845 | Mobile=ES2 Draw Calls (UP) | |
846 | Mobile=ES2 Triangles Drawn | |
847 | Mobile=ES2 Triangles Drawn (UP) | |
848 | Mobile=ES2 Program Count | |
849 | Mobile=ES2 Program Count (PP) | |
850 | Mobile=ES2 Program Changes | |
851 | Mobile=ES2 Uniform Updates (Bytes) | |
852 | Mobile=ES2 Base Texture Binds | |
853 | Mobile=ES2 Detail Texture Binds | |
854 | Mobile=ES2 Lightmap Texture Binds | |
855 | Mobile=ES2 Environment Texture Binds | |
856 | Mobile=ES2 Bump Offset Texture Binds | |
857 | Mobile=Frustum Culled primitives | |
858 | Mobile=Statically occluded primitives | |
859 | SplitScreen=Processed primitives | |
860 | SplitScreen=Mesh draw calls | |
861 | SplitScreen=Mesh Particles | |
862 | SplitScreen=Particle Draw Calls | |
863 | ||
864 | [MemorySplitClassesToTrack] | |
865 | Class=AnimSequence | |
866 | Class=AudioComponent | |
867 | Class=AudioDevice | |
868 | Class=BrushComponent | |
869 | Class=CylinderComponent | |
870 | Class=DecalComponent | |
871 | Class=DecalManager | |
872 | Class=DecalMaterial | |
873 | Class=Font | |
874 | Class=Level | |
875 | Class=Material | |
876 | Class=MaterialInstanceConstant | |
877 | Class=MaterialInstanceTimeVarying | |
878 | Class=Model | |
879 | Class=ModelComponent | |
880 | Class=MorphTarget | |
881 | Class=NavigationMeshBase | |
882 | Class=ParticleModule | |
883 | Class=ParticleSystemComponent | |
884 | Class=PathNode | |
885 | Class=ProcBuilding_SimpleLODActor | |
886 | Class=RB_BodyInstance | |
887 | Class=RB_BodySetup | |
888 | Class=ReachSpec | |
889 | Class=Sequence | |
890 | Class=SkeletalMesh | |
891 | Class=SkeletalMeshComponent | |
892 | Class=SoundCue | |
893 | Class=SoundNode | |
894 | Class=SoundNodeWave | |
895 | Class=StaticMesh | |
896 | Class=StaticMeshActor | |
897 | Class=StaticMeshCollectionActor | |
898 | Class=StaticMeshComponent | |
899 | Class=Terrain | |
900 | Class=TerrainComponent | |
901 | Class=Texture2D | |
902 | Class=UIRoot | |
903 | ||
904 | [MemLeakCheckExtraExecsToRun] | |
905 | Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo | |
906 | Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo | |
907 | Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo | |
908 | Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo | |
909 | Cmd=obj list class=Level -ALPHASORT -DetailedInfo | |
910 | Cmd=lightenv list volumes | |
911 | Cmd=lightenv list transition | |
912 | Cmd=ListThreads | |
913 | ||
914 | [ConfigCoalesceFilter] | |
915 | FilterOut=ShooterEngine.ini | |
916 | FilterOut=ShooterEditor.ini | |
917 | FilterOut=ShooterInput.ini | |
918 | FilterOut=ShooterLightmass.ini | |
919 | FilterOut=ShooterGame.ini | |
920 | FilterOut=ShooterGameDedicatedServer.ini | |
921 | FilterOut=ShooterUI.ini | |
922 | FilterOut=ShooterCompat.ini | |
923 | FilterOut=ShooterEngineG4WLive.ini | |
924 | FilterOut=ShooterEngineG4WLiveDedicatedServer.ini | |
925 | FilterOut=ShooterEngineNoLive.ini | |
926 | FilterOut=ShooterEngineNoLiveDedicatedServer.ini | |
927 | FilterOut=ShooterEditorKeyBindings.ini | |
928 | FilterOut=ShooterEditorUserSettings.ini | |
929 | FilterOut=ShooterEngineGameSpy.ini | |
930 | FilterOut=ShooterEngineSteamworks.ini | |
931 | FilterOut=Descriptions.int | |
932 | FilterOut=Editor.int | |
933 | FilterOut=EditorTips.int | |
934 | FilterOut=UnrealEd.int | |
935 | FilterOut=WinDrv.int | |
936 | FilterOut=XWindow.int | |
937 | FilterOut=GfxUIEditor.int | |
938 | FilterOut=Properties.int | |
939 | ||
940 | [TaskPerfTracking] | |
941 | bUseTaskPerfTracking=FALSE | |
942 | RemoteConnectionIP=10.1.20.20 | |
943 | ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Connection Timeout=2;Integrated Security=SSPI | |
944 | RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Integrated Security=SSPI;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn | |
945 | ||
946 | [TaskPerfMemDatabase] | |
947 | bUseTaskPerfMemDatabase=TRUE | |
948 | RemoteConnectionIP=192.168.0.39 | |
949 | ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Connection Timeout=2;Integrated Security=SSPI | |
950 | RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn | |
951 | ||
952 | [MemoryPools] | |
953 | FLightPrimitiveInteractionInitialBlockSize=512 | |
954 | FModShadowPrimitiveInteractionInitialBlockSize=512 | |
955 | ||
956 | [SystemSettings] | |
957 | bFirstRun=FALSE | |
958 | bUseMaxQualityMode=False | |
959 | StaticDecals=False | |
960 | DynamicDecals=false | |
961 | UnbatchedDecals=False | |
962 | DecalCullDistanceScale=1.000000 | |
963 | DynamicLights=False | |
964 | DynamicShadows=False | |
965 | LightEnvironmentShadows=False | |
966 | CompositeDynamicLights=false | |
967 | SHSecondaryLighting=False | |
968 | DirectionalLightmaps=False | |
969 | MotionBlur=False | |
970 | MotionBlurPause=False | |
971 | MotionBlurSkinning=0 | |
972 | DepthOfField=False | |
973 | AmbientOcclusion=False | |
974 | Bloom=False | |
975 | bAllowLightShafts=False | |
976 | bUseARGB8=False | |
977 | Distortion=False | |
978 | FilteredDistortion=False | |
979 | DropParticleDistortion=False | |
980 | bAllowDownsampledTranslucency=False | |
981 | SpeedTreeLeaves=False | |
982 | SpeedTreeFronds=False | |
983 | OnlyStreamInTextures=False | |
984 | LensFlares=False | |
985 | FogVolumes=False | |
986 | FloatingPointRenderTargets=True | |
987 | OneFrameThreadLag=True | |
988 | UseVsync=False | |
989 | UpscaleScreenPercentage=True | |
990 | Borderless=False | |
991 | Fullscreen=True | |
992 | AllowD3D11=False | |
993 | AllowOpenGL=False | |
994 | AllowRadialBlur=False | |
995 | AllowSubsurfaceScattering=False | |
996 | AllowImageReflections=False | |
997 | AllowImageReflectionShadowing=False | |
998 | bAllowSeparateTranslucency=False | |
999 | bAllowPostprocessMLAA=False | |
1000 | bAllowHighQualityMaterials=False | |
1001 | bAllowWeatherEffect=False | |
1002 | bAllowPostProcess=False | |
1003 | - | SkeletalMeshLODBias=0 |
1003 | + | SkeletalMeshLODBias=15 |
1004 | - | ParticleLODBias=0 |
1004 | + | ParticleLODBias=15 |
1005 | DetailMode=0 | |
1006 | MaxDrawDistanceScale=1.000000 | |
1007 | ShadowFilterQualityBias=0 | |
1008 | MaxAnisotropy=0 | |
1009 | MaxMultiSamples=0 | |
1010 | bAllowD3D9MSAA=False | |
1011 | bAllowTemporalAA=False | |
1012 | TemporalAA_MinDepth=500.000000 | |
1013 | TemporalAA_StartDepthVelocityScale=100.000000 | |
1014 | MinShadowResolution=64 | |
1015 | MinPreShadowResolution=8 | |
1016 | MaxShadowResolution=1120 | |
1017 | MaxWholeSceneDominantShadowResolution=1344 | |
1018 | ShadowFadeResolution=128 | |
1019 | PreShadowFadeResolution=16 | |
1020 | ShadowFadeExponent=0.250000 | |
1021 | ResX=1280 | |
1022 | ResY=1024 | |
1023 | ScreenPercentage=100.000000 | |
1024 | SceneCaptureStreamingMultiplier=1.000000 | |
1025 | ShadowTexelsPerPixel=1.273240 | |
1026 | PreShadowResolutionFactor=0.500000 | |
1027 | bEnableVSMShadows=False | |
1028 | bEnableBranchingPCFShadows=False | |
1029 | bAllowHardwareShadowFiltering=False | |
1030 | TessellationFactorMultiplier=1.000000 | |
1031 | bEnableForegroundShadowsOnWorld=False | |
1032 | bEnableForegroundSelfShadowing=False | |
1033 | bAllowWholeSceneDominantShadows=False | |
1034 | bUseConservativeShadowBounds=False | |
1035 | ShadowFilterRadius=2.000000 | |
1036 | ShadowDepthBias=0.012000 | |
1037 | PerObjectShadowTransition=60.000000 | |
1038 | CSMSplitPenumbraScale=0.500000 | |
1039 | CSMSplitSoftTransitionDistanceScale=4.000000 | |
1040 | CSMSplitDepthBiasScale=0.500000 | |
1041 | CSMMinimumFOV=40.000000 | |
1042 | CSMFOVRoundFactor=4.000000 | |
1043 | UnbuiltWholeSceneDynamicShadowRadius=20000.000000 | |
1044 | UnbuiltNumWholeSceneDynamicShadowCascades=3 | |
1045 | WholeSceneShadowUnbuiltInteractionThreshold=50 | |
1046 | bAllowFracturedDamage=True | |
1047 | NumFracturedPartsScale=1.000000 | |
1048 | FractureDirectSpawnChanceScale=1.000000 | |
1049 | FractureRadialSpawnChanceScale=1.000000 | |
1050 | FractureCullDistanceScale=1.000000 | |
1051 | bForceCPUAccessToGPUSkinVerts=false | |
1052 | bDisableSkeletalInstanceWeights=false | |
1053 | HighPrecisionGBuffers=False | |
1054 | MobileFeatureLevel=0 | |
1055 | MobileFog=False | |
1056 | MobileSpecular=False | |
1057 | MobileBumpOffset=True | |
1058 | MobileNormalMapping=True | |
1059 | MobileEnvMapping=True | |
1060 | MobileRimLighting=True | |
1061 | MobileColorBlending=True | |
1062 | MobileVertexMovement=True | |
1063 | - | MobileLODBias=-0.5 |
1063 | + | MobileLODBias=15 |
1064 | MobileBoneCount=75 | |
1065 | MobileBoneWeightCount=2 | |
1066 | MobileUsePreprocessedShaders=True | |
1067 | MobileFlashRedForUncachedShaders=False | |
1068 | MobileWarmUpPreprocessedShaders=True | |
1069 | MobileCachePreprocessedShaders=False | |
1070 | MobileProfilePreprocessedShaders=False | |
1071 | MobileUseCPreprocessorOnShaders=True | |
1072 | MobileLoadCPreprocessedShaders=True | |
1073 | MobileSharePixelShaders=True | |
1074 | MobileShareVertexShaders=True | |
1075 | MobileShareShaderPrograms=True | |
1076 | MobileEnableMSAA=False | |
1077 | MobileContentScaleFactor=1.0 | |
1078 | MobileVertexScratchBufferSize=150 | |
1079 | MobileIndexScratchBufferSize=10 | |
1080 | ApexLODResourceBudget=1000000020040877300000.000000 | |
1081 | ApexDestructionMaxChunkIslandCount=2147483647 | |
1082 | ApexDestructionMaxChunkSeparationLOD=1.000000 | |
1083 | bEnableParallelAPEXClothingFetch=False | |
1084 | - | TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1084 | + | TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1085 | - | TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1085 | + | TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1086 | - | TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1086 | + | TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1087 | - | TEXTUREGROUP_Character=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1087 | + | TEXTUREGROUP_Character=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1088 | - | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1088 | + | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1089 | - | TEXTUREGROUP_CharacterSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1089 | + | TEXTUREGROUP_CharacterSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1090 | - | TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1090 | + | TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1091 | - | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1091 | + | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1092 | - | TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1092 | + | TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1093 | - | TEXTUREGROUP_Vehicle=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1093 | + | TEXTUREGROUP_Vehicle=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1094 | - | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1094 | + | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1095 | - | TEXTUREGROUP_VehicleSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1095 | + | TEXTUREGROUP_VehicleSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1096 | - | TEXTUREGROUP_Cinematic=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1096 | + | TEXTUREGROUP_Cinematic=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1097 | - | TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1097 | + | TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1098 | - | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1098 | + | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1099 | - | TEXTUREGROUP_Skybox=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1099 | + | TEXTUREGROUP_Skybox=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1100 | - | TEXTUREGROUP_UI=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1100 | + | TEXTUREGROUP_UI=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1101 | - | TEXTUREGROUP_Lightmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1101 | + | TEXTUREGROUP_Lightmap=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1102 | - | TEXTUREGROUP_Shadowmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) |
1102 | + | TEXTUREGROUP_Shadowmap=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) |
1103 | - | TEXTUREGROUP_RenderTarget=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1103 | + | TEXTUREGROUP_RenderTarget=(MinLODSize=32,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1104 | - | TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1104 | + | TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1105 | - | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1105 | + | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1106 | - | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1106 | + | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1107 | - | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1107 | + | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1108 | - | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1108 | + | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1109 | - | TEXTUREGROUP_ImageBasedReflection=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5) |
1109 | + | TEXTUREGROUP_ImageBasedReflection=(MinLODSize=64,MaxLODSize=64,LODBias=15,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5) |
1110 | - | TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage) |
1110 | + | TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=64,LODBias=15,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage) |
1111 | - | TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1111 | + | TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=64,LODBias=15,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
1112 | ||
1113 | [SystemSettingsEditor] | |
1114 | ResX=1280 | |
1115 | ResY=1024 | |
1116 | ||
1117 | [SystemSettingsSplitScreen2] | |
1118 | bAllowWholeSceneDominantShadows=False | |
1119 | bAllowLightShafts=False | |
1120 | DetailMode=1 | |
1121 | ||
1122 | [SystemSettingsMobile] | |
1123 | BasedOn=SystemSettings | |
1124 | Fullscreen=True | |
1125 | DirectionalLightmaps=False | |
1126 | DynamicLights=False | |
1127 | SHSecondaryLighting=False | |
1128 | StaticDecals=True | |
1129 | DynamicDecals=False | |
1130 | UnbatchedDecals=False | |
1131 | MotionBlur=FALSE | |
1132 | MotionBlurPause=FALSE | |
1133 | DepthOfField=FALSE | |
1134 | AmbientOcclusion=FALSE | |
1135 | Bloom=FALSE | |
1136 | Distortion=FALSE | |
1137 | FilteredDistortion=FALSE | |
1138 | DropParticleDistortion=TRUE | |
1139 | FloatingPointRenderTargets=FALSE | |
1140 | MaxAnisotropy=2 | |
1141 | bAllowLightShafts=FALSE | |
1142 | DynamicShadows=False | |
1143 | ||
1144 | [SystemSettingsMobileTextureBias] | |
1145 | BasedOn=SystemSettingsMobile | |
1146 | TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1147 | TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1148 | TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1149 | TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1150 | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1151 | TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1152 | TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1153 | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1154 | TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1155 | TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1156 | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1157 | TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1158 | TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1159 | TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point) | |
1160 | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1161 | TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1162 | TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1163 | TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1164 | TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) | |
1165 | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1166 | TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1167 | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1168 | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1169 | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1170 | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
1171 | ||
1172 | [SystemSettingsIPhone3GS] | |
1173 | BasedOn=SystemSettingsMobileTextureBias | |
1174 | MobileEnableMSAA=True | |
1175 | ||
1176 | [SystemSettingsIPhone4] | |
1177 | BasedOn=SystemSettingsMobile | |
1178 | MobileContentScaleFactor=2.0 | |
1179 | ||
1180 | [SystemSettingsIPodTouch4] | |
1181 | BasedOn=SystemSettingsMobileTextureBias | |
1182 | MobileContentScaleFactor=2.0 | |
1183 | ||
1184 | [SystemSettingsIPad] | |
1185 | BasedOn=SystemSettingsMobileTextureBias | |
1186 | MobileFeatureLevel=1 | |
1187 | MobileFog=False | |
1188 | MobileSpecular=False | |
1189 | MobileBumpOffset=False | |
1190 | MobileNormalMapping=False | |
1191 | MobileEnvMapping=False | |
1192 | MobileRimLighting=False | |
1193 | MobileContentScaleFactor=0.9375 | |
1194 | ||
1195 | [SystemSettingsIPad2] | |
1196 | BasedOn=SystemSettingsMobile | |
1197 | MobileEnableMSAA=True | |
1198 | ||
1199 | [SystemSettingsAndroid] | |
1200 | BasedOn=SystemSettingsMobileTextureBias | |
1201 | ||
1202 | [Engine.PhysicsLODVerticalEmitter] | |
1203 | ParticlePercentage=100 | |
1204 | ||
1205 | [Engine.OnlineSubsystem] | |
1206 | NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") | |
1207 | AsyncMinCompletionTime=0.0 | |
1208 | ||
1209 | [Engine.OnlineRecentPlayersList] | |
1210 | MaxRecentPlayers=100 | |
1211 | MaxRecentParties=5 | |
1212 | ||
1213 | [VoIP] | |
1214 | VolumeThreshold=0.1 | |
1215 | bHasVoiceEnabled=true | |
1216 | ||
1217 | [FullScreenMovie] | |
1218 | bForceNoMovies=FALSE | |
1219 | LoadMapMovie=SGLoadingScreen.OBJLoading | |
1220 | bShouldStopMovieAtEndOfLoadMap=TRUE | |
1221 | ||
1222 | [IPDrv.WebConnection] | |
1223 | MaxValueLength=512 | |
1224 | MaxLineLength=4096 | |
1225 | ||
1226 | [IPDrv.WebServer] | |
1227 | ApplicationPaths[0]=/ServerAdmin | |
1228 | ApplicationPaths[1]=/images | |
1229 | ListenPort=80 | |
1230 | MaxConnections=18 | |
1231 | ExpirationSeconds=86400 | |
1232 | bEnabled=false | |
1233 | ||
1234 | [IPDrv.WebResponse] | |
1235 | IncludePath=/Web | |
1236 | CharSet=iso-8859-1 | |
1237 | ||
1238 | [TextureTracking] | |
1239 | #TextureName=T_GD_Traffic_Crosswalk_01 | |
1240 | ||
1241 | [AnimNotify] | |
1242 | Trail_MaxSampleRate=200.0 | |
1243 | ||
1244 | [Engine.UIDataStore_OnlinePlayerData] | |
1245 | PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList | |
1246 | PlayerStorageClassName=SDEngine.SDOnlineProfileSettings | |
1247 | ProfileSettingsClassName=SDEngine.SDOnlineProfileSettings | |
1248 | ProfileProviderClassName=SDEngine.SDProfileSettingsProvider | |
1249 | StorageProviderClassName=SDEngine.SDStorageProvider | |
1250 | ProfileDataExtension=.ue3profile | |
1251 | ||
1252 | [Engine.LocalPlayer] | |
1253 | EyefinityFOVThreshold=140.0 | |
1254 | AspectRatioAxisConstraint=AspectRatio_MaintainXFOV | |
1255 | ||
1256 | [MobileSupport] | |
1257 | bShouldCachePVRTCTextures=False | |
1258 | bShouldFlattenMaterials=False | |
1259 | FlattenedTextureResolutionBias=0 | |
1260 | UDKRemotePort=41765 | |
1261 | UDKRemotePortPIE=41766 | |
1262 | ||
1263 | [Engine.GameViewportClient] | |
1264 | bDebugNoGFxUI=FALSE | |
1265 | bUseHardwareCursorWhenWindowed=TRUE | |
1266 | ||
1267 | [ContentComparisonReferenceTypes] | |
1268 | +Class=AnimSet | |
1269 | +Class=SkeletalMesh | |
1270 | +Class=SoundCue | |
1271 | +Class=StaticMesh | |
1272 | +Class=ParticleSystem | |
1273 | +Class=Texture2D | |
1274 | ||
1275 | [Engine.HttpFactory] | |
1276 | HttpRequestClassName=WinDrv.HttpRequestWindows | |
1277 | ||
1278 | [IpDrv.OnlineImageDownloaderWeb] | |
1279 | MaxSimultaneousDownloads=8 | |
1280 | MaxRetryCount=4 | |
1281 | ||
1282 | [Configuration] | |
1283 | ||
1284 | [SDEngine.SDEngineExtensions] | |
1285 | HttpClassName=ShooterGame.SGHttp | |
1286 | ConnectivityManagerClassName=ShooterGame.SGConnectivityManager | |
1287 | ||
1288 | [SDEngine.SDGameEngine] | |
1289 | bForceFrontEndVSync=TRUE | |
1290 | ||
1291 | [ShooterGame.SGEngine] | |
1292 | ||
1293 | [ShooterGame.SGEngineExtensions] | |
1294 | m_DedicatedServerAutoProfileTime=10.0 | |
1295 | m_DedicatedServerAutoProfileCooldown=180.0 | |
1296 | m_DedicatedServerAutoProfileNumPlayers=10 | |
1297 | ||
1298 | [OnlineSubsystemPC.OnlineSubsystemPC] | |
1299 | ProfileDataDirectory=.\Shooter\SaveData | |
1300 | ProfileDataExtension=.ue3profile | |
1301 | ||
1302 | [SDEngine.SDProfile] | |
1303 | bDisableOfflineSaves=false | |
1304 | bDisableOnlineSaves=false | |
1305 | bUseMostRecentSave=false | |
1306 | ||
1307 | [SDEngine.SDOnlineSubsystem] | |
1308 | ProfileDataDirectory=.\Shooter\SaveData | |
1309 | ProfileDataExtension=.ue3profile | |
1310 | ||
1311 | [SDEngine.SDVisibilityManager] | |
1312 | m_VisibilityValidityTime=0.2f | |
1313 | ||
1314 | [SDPCEngine.SDOnlineSubsystemFireline] | |
1315 | m_SettingsClassName=SDEngine.SDFirelineSettings | |
1316 | m_PlayerInterfaceClassName=ShooterGame.SGOnlinePlayerInterfaceFireline | |
1317 | m_GameInterfaceClassName=ShooterGame.SGOnlineGameInterfaceFireline | |
1318 | m_ServerHeartbeatGap=25.0 | |
1319 | m_ClientHeartbeatGap=240.0 | |
1320 | m_JoinTimeout=30.0 | |
1321 | m_RequestRetryCooldownTimeMultiplier=2.0 | |
1322 | m_RequestMaxRetry=6 | |
1323 | m_MaxUnansweredHeartbeatAllowed=3 | |
1324 | m_ManifestIndexName=index | |
1325 | ||
1326 | [SDPCEngine.SDOnlineGameInterfaceFireline] | |
1327 | m_SessionRetryTimeCooldownMultiplier=2.0 | |
1328 | m_SessionRetryTimeCooldownMax=960.0 | |
1329 | ||
1330 | [SDPCEngine.SDOnlinePlayerInterfaceFireline] | |
1331 | m_MaxLoginStepTime=60.0 | |
1332 | ||
1333 | [SDPCEngine.SDFireteamPlayersObjectsManager] | |
1334 | FireteamPlayerObjectCollectionClassName=ShooterGame.SGFireteamPlayerObjectCollection | |
1335 | ||
1336 | [Windows.StandardUser] | |
1337 | MyDocumentsSubDirName=UnrealEngine3 | |
1338 | ||
1339 | [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy] | |
1340 | bHasGameSpyAccount=true | |
1341 | EncryptedProductKey=NotForShip | |
1342 | ProfileDataDirectory=../ShooterGame/SaveData | |
1343 | ProfileDataExtension=.ue3profile | |
1344 | ProductID=11097 | |
1345 | NamespaceID=40 | |
1346 | PartnerID=33 | |
1347 | GameID=1727 | |
1348 | StatsVersion=7 | |
1349 | NickStatsKeyId=1 | |
1350 | PlaceStatsKeyId=2 | |
1351 | LocationUrlsForInvites=shooterpc | |
1352 | LocationUrl=shooterpc | |
1353 | bShouldUseMcp=true | |
1354 | ||
1355 | [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks] | |
1356 | bUseVAC=true | |
1357 | GameDir=unrealtest | |
1358 | GameVersion=1.0.0.0 | |
1359 | Region=255 | |
1360 | CurrentNotificationPosition=8 | |
1361 | ResetStats=0 | |
1362 | ||
1363 | [SDEngine.SDGameStatsManager] | |
1364 | GAME_STATS_VERSION=19 | |
1365 | ||
1366 | [GameplayStats.JSON] | |
1367 | Enabled=false | |
1368 | CommandLine=stats | |
1369 | ||
1370 | [GameplayStats.Fireline] | |
1371 | Enabled=true | |
1372 | ||
1373 | [GameplayStats.Echo] | |
1374 | Enabled=true | |
1375 | PlaytestOnly=true | |
1376 | Frequency=5.0 | |
1377 | ContentEncoding=zlib | |
1378 | MonitorUpload=true | |
1379 | MonitorUploadFrequency=10.0 | |
1380 | CommandLine=stats | |
1381 | ||
1382 | [GameplayStats.Unreal] | |
1383 | Enabled=true | |
1384 | Frequency=0.25 | |
1385 | CommandLine=stats | |
1386 | ||
1387 | [PacketSimulationSettings] | |
1388 | PktLoss=0 | |
1389 | PktLag=0 | |
1390 | PktLagVariance=0 | |
1391 | ||
1392 | [SDAudioPackages] | |
1393 | PackageNames=SFX.pck | |
1394 | PackageNames=Default.pck | |
1395 | ||
1396 | [SDSoundSystem] | |
1397 | uIOMemorySize=8192 | |
1398 | fTargetAutoStmBufferLength=380 | |
1399 | fMaxCacheRatio=2.0 | |
1400 | uDefaultPoolSize=16384 | |
1401 | uLEngineDefaultPoolSize=32768 | |
1402 | uCommandQueueSize=192 | |
1403 | HDREnable=1 | |
1404 | HDREnableBoost=0 | |
1405 | HDRSettingIndex=1 | |
1406 | HDRMaxSize0=35 | |
1407 | HDRMinSize0=26 | |
1408 | HDRReleaseRate0=20 | |
1409 | HDRMaxSize1=65 | |
1410 | HDRMinSize1=48 | |
1411 | HDRReleaseRate1=30 | |
1412 | HDRMaxSize2=68 | |
1413 | HDRMinSize2=45 | |
1414 | HDRReleaseRate2=20 | |
1415 | MuteOnLostFocus=1 | |
1416 | OcclusionMinValue=0.25 | |
1417 | OcclusionMaxValue=0.75 | |
1418 | OcclusionMinDistance=512 | |
1419 | OcclusionMaxDistance=20000 | |
1420 | ||
1421 | [SDTestServer] | |
1422 | Dedicated=true | |
1423 | Listen=false | |
1424 | ||
1425 | [ShooterGame.SGDTServer] | |
1426 | m_DTPort=7999 | |
1427 | m_DTLogging=false | |
1428 | ||
1429 | [ShooterGame.SGClientVoice] | |
1430 | m_DTPort=8432 | |
1431 | m_DTLogging=false | |
1432 | ||
1433 | [SDEngine.SDFirelineBatchUpdateObject] | |
1434 | m_MaxUpdateAttempts=5 | |
1435 | m_BaseRetryDelay=1.7f | |
1436 | ||
1437 | [SDEngine.SDCoherentUIManager] | |
1438 | m_bUseWebCache=true | |
1439 | m_WebCacheDir=WebCache | |
1440 | ||
1441 | [IniVersion] | |
1442 | 0=1424464723.000000 | |
1443 | 1=1428593745.000000 | |
1444 | ||
1445 | [AppCompat] | |
1446 | MeasuredCPUScore=70.098648 | |
1447 | CompatLevelComposite=4 | |
1448 | CompatLevelCPU=5 | |
1449 | CompatLevelGPU=4 | |
1450 | CompatLevelGPUFix=0 |