View difference between Paste ID: H9ttfSWp and u4NNtXwh
SHOW: | | - or go back to the newest paste.
1
dot = false
2
des = false
3
local ChatService = game:GetService("Chat")
4-
local player = game.Players.XxrockatackxX
4+
local player = game.Players.alexnegoi
5
char = player.Character
6
hum = char.Humanoid
7
torso = hum.Torso
8
lig = Instance.new("PointLight",player.Character.Torso)
9
lig.Color=Color3.new(0,255,255)
10
m=player:GetMouse()
11
bb = Instance.new("BillboardGui",player.Character.Head)
12
bb.Enabled = true
13
bb.AlwaysOnTop = true
14
bb.Size = UDim2.new(0,200,0,50)
15
bb.StudsOffset = Vector3.new(0,1,0)
16
gui=Instance.new("TextBox",bb)
17
gui.Text = "* "
18
gui.Size = UDim2.new(0,133,0,45)
19
gui.Position=UDim2.new(0,57,0,-40)
20
gui.TextColor3 = Color3.new(255,255,255)
21
gui.BackgroundColor3=Color3.new(0,0,0)
22
gui.TextWrapped = true
23
gui.TextScaled = true
24
gui.TextXAlignment = "Left"
25
gui.TextYAlignment = "Top"
26
gui.Visible = false
27
gui.BorderColor3 = Color3.new(0,0,0)
28
29
gui1=Instance.new("TextButton",bb)
30
gui1.Position=UDim2.new(0,5,0,-43)
31
gui1.Size = UDim2.new(0,190,0,51)
32
33
gui1.TextColor3 = Color3.new(255,255,255)
34
gui1.BackgroundColor3=Color3.new(255,255,255)
35
36
gui1.Visible = false
37
img = Instance.new("ImageLabel",bb)
38
img.Size = UDim2.new(0,46,0,47)
39
img.Position = UDim2.new(0,10,0,-41)
40
img.Image = "rbxassetid://388166921"
41
img.BorderColor3 = Color3.new(0,0,0)
42
img.Visible = false
43
asd = Instance.new("Sound",player.Character.Torso)
44
asd.SoundId = "http://www.roblox.com/asset/?id = 358280695"
45
46
asd1 = Instance.new("Sound",player.Character.Torso)
47
asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695"
48
49
asd2 = Instance.new("Sound",player.Character.Torso)
50
asd2.SoundId = "http://www.roblox.com/asset/?id = 306370481"
51
asd2.Looped = true
52
asd3 = Instance.new("Sound",player.Character.Torso)
53
asd3.SoundId = "http://www.roblox.com/asset/?id = 316014309"
54
asd3.Looped = true
55
asd4 = Instance.new("Sound",player.Character.Torso)
56
asd4.SoundId = "http://www.roblox.com/asset/?id = 388938813"
57
asd4.Looped = false
58
asd5 = Instance.new("Sound",player.Character.Torso)
59
asd5.SoundId = "http://www.roblox.com/asset/?id = 0"
60
asd5.Looped = true
61
dunkd = Instance.new("Sound",player.Character.Torso)
62
dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694"
63
dunkd.Looped = false
64
function play(play)
65
asd:Play()
66
asd1:Play()
67
end
68
eye = Instance.new("Part",player.Character)
69
eye.BrickColor = BrickColor.new("Toothpaste")
70
eye.Material = "Neon"
71
eye.FormFactor = 3
72
eye.Shape = "Ball"
73
eye.Size = Vector3.new(0.37,0.37,0.1)
74
weld = Instance.new("Weld",eye)
75
weld.Part0 = eye
76
weld.Part1 = player.Character.Head
77
weld.C0 = CFrame.new(0.1,-0.2,0.45)
78
eye.Transparency = 1
79
-- listen for their chatting
80
player.Chatted:connect(function(message)
81
a = string.len(message)
82
gui.Text = "* "
83
gui.Visible = true
84
gui1.Visible = true
85
des = false
86
img.Visible = true
87
print(a)
88
if dot == false then
89
for i = 1,string.len(message) do wait(0.07)
90
gui.Text =gui.Text..message:sub(i,i)
91
92
play()
93
end
94
end
95
96
des = true
97
end)
98
m.KeyDown:connect(function(k)
99
if k == "g" then
100
asd2:Play()
101
eye.Transparency = 0
102
103
end
104
end)
105
m.KeyDown:connect(function(k)
106
if k == "p" then
107
eye.Transparency = 1
108
asd3:Play()
109
end
110
end)
111
m.KeyDown:connect(function(k)
112
if k == "r" then
113
eye.Transparency = 0
114
asd4:Play()
115
end
116
end)
117
m.KeyDown:connect(function(k)
118
if k == "q" then
119
eye.Transparency = 1
120
asd5:Play()
121
end
122
end)
123
m.KeyDown:connect(function(k)
124
if k == "z" then
125
126
img.Image = "rbxassetid://388167098"
127
end
128
end)
129
m.KeyDown:connect(function(k)
130
if k == "c" then
131
img.Image = "rbxassetid://388166921"
132
end
133
end)
134
m.KeyDown:connect(function(k)
135
if k == "n" then
136
img.Image = "rbxassetid://388166991"
137
end
138
end)
139
m.KeyDown:connect(function(k)
140
if k == "b" then
141
img.Image = "rbxassetid://378060690"
142
end
143
end)
144
m.KeyDown:connect(function(k)
145
if k == "m" then
146
img.Image = "rbxassetid://378609498"
147
end
148
end)
149
m.KeyDown:connect(function(k)
150
if k == "v" then
151
img.Image = "rbxassetid://388166961"
152
end
153
end)
154
m.KeyDown:connect(function(k)
155
if k == "h" then
156
img.Image = "rbxassetid://378577428"
157
end
158
end)
159
m.KeyDown:connect(function(k)
160
if k == "j" then
161
img.Image = "rbxassetid://388167116"
162
end
163
end)
164
m.KeyDown:connect(function(k)
165
if k == "l" then
166
img.Image = "rbxassetid://388167154"
167
print("You take your very last breath...")
168
asdd = Instance.new("Sound",player.Character.Torso)
169
asdd.SoundId = "http://www.roblox.com/asset/?id = 357417055"
170
asdd.Looped = false
171
spawn(function()
172
wait()
173
asdd:Play()
174
end)
175
wait(2)
176
asddd = Instance.new("Sound",player.Character.Torso)
177
asddd.SoundId = "http://www.roblox.com/asset/?id = 387183672"
178
asddd.Looped = false
179
spawn(function()
180
wait()
181
asddd:Play()
182
end)
183
wait(2)
184
asdded = Instance.new("Sound",player.Character.Torso)
185
asdded.SoundId = "http://www.roblox.com/asset/?id = 387187707"
186
asdded.Looped = false
187
spawn(function()
188
wait()
189
asdded:Play()
190
end)
191
char:BreakJoints()
192
end
193
end) 
194
m.KeyDown:connect(function(k)
195
if k == "x" then
196
if des == true then
197
gui.Visible = false
198
gui.Text = "* "
199
gui1.Visible = false
200
img.Visible = false
201
end
202
end
203
end)
204
m.KeyDown:connect(function(k)
205
if k == "f" then
206
asd3:Stop()
207
asd2:Stop()
208
asd4:Stop()
209
dunkd:Stop()
210
eye.Transparency = 1
211
asd5:Stop()
212
end
213
end)
214
m.KeyDown:connect(function(k)
215
if k == "u" then
216
dunkd = Instance.new("Sound",player.Character.Torso)
217
dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694"
218
dunkd.Looped = false
219
dunkd:Play()
220
end
221
end)
222
m.KeyDown:connect(function(k)
223
if k == "y" then
224
img.Image = "rbxassetid://378198656"
225
end
226
end)
227
-- my god...
228
-- Suck_HiyaThere moves to arizona
229
230
--------------------------------------------------------
231
232
        pls = game:GetService'Players'
233
        rs = game:GetService'RunService'
234
        uinps = game:GetService'UserInputService'
235
        lp = pls.LocalPlayer
236
        mouse = lp:GetMouse()
237
        c = lp.Character
238
        human = c.Humanoid
239
        human.MaxHealth = 50
240
        soundVol = 0
241
        wait()
242
        human.Health = 50
243
        c.Health:Destroy()
244
245
--------------------------------------------------------
246
247
        Debounces = {
248
                AnimationCycles = 0;
249
                FPS = 0;
250
                scalingDamage = false;
251
                damageLevel = 0;
252
                attackNumber = 0;
253
                isAttacking = false;
254
                isMoving = false;
255
                isSprinting = false;
256
                isBoosting = false;
257
                isPassive = false;
258
                isTyping = false;
259
        }
260
261
--------------------------------------------------------
262
263
        numLerp = function(start, goal, alpha)
264
                return(((goal - start) * alpha) + start)
265
        end
266
267
        CFrameZero = function()
268
                return CFrame.new(Vector3.new())
269
        end
270
271
        rad = function(value)
272
                return math.rad(value)
273
        end
274
275
        CFAngles = function(Vector)
276
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
277
        end
278
279
--------------------------------------------------------
280
281
        AnimStat = {
282
                lerpSpeed = .2;
283
                lerpSpeed2 = .35;
284
                lerpTween = 0;
285
        }
286
287
        Joints = {
288
                c.HumanoidRootPart.RootJoint;
289
                c.Torso.Neck;
290
                c.Torso['Left Shoulder'];
291
                c.Torso['Right Shoulder'];
292
                c.Torso['Left Hip'];
293
                c.Torso['Right Hip'];
294
        }
295
296
        JointTargets = {
297
                CFrameZero();
298
                CFrameZero();
299
                CFrameZero();
300
                CFrameZero();
301
                CFrameZero();
302
                CFrameZero();
303
        }
304
305
--------------------------------------------------------
306
307
        BodyColors = {
308
                HeadColor = BrickColor.new("Institutional white");
309
                LeftArmColor = BrickColor.new("Institutional white");
310
                RightArmColor = BrickColor.new("Institutional white");
311
                LeftLegColor = BrickColor.new("Institutional white");
312
                RightLegColor = BrickColor.new("Institutional white");
313
                TorsoColor = BrickColor.new("Mid gray");
314
        }
315
316
        Customs = {
317
                Face = "http://www.roblox.com/asset/?id=8560915";
318
                Shirt = "http://www.roblox.com/asset/?id=334781688";
319
                Pants = "http://www.roblox.com/asset/?id=335237283";
320
        }
321
322
--------------------------------------------------------
323
324
        prepareCharacter = function()
325
                local transPoints = {
326
                        NumberSequenceKeypoint.new(0,0,0),
327
                        NumberSequenceKeypoint.new(.4,.05,0),
328
                        NumberSequenceKeypoint.new(.8,.16,0),
329
                        NumberSequenceKeypoint.new(1,.25,0)
330
                }
331
                local sizePoints = {
332
                        NumberSequenceKeypoint.new(0,.5,0),
333
                        NumberSequenceKeypoint.new(.18,.5,0),
334
                        NumberSequenceKeypoint.new(.49,.69,0),
335
                        NumberSequenceKeypoint.new(.74,.5,0),
336
                        NumberSequenceKeypoint.new(.92,.25,0),
337
                        NumberSequenceKeypoint.new(1,.0625,0)
338
                }
339
                local Size = NumberSequence.new(sizePoints)
340
                local Transparency = NumberSequence.new(transPoints)
341
                rayModel = Instance.new("Model",c)
342
                efxBlock = Instance.new("Part",c)
343
                efxBlock.Material = "Neon"
344
                efxBlock.FormFactor = "Custom"
345
                efxBlock.Size = Vector3.new(.3,.3,.3)
346
                light = Instance.new("PointLight",c.Head)
347
                light.Range = 8
348
                light.Color = Color3.new(1,1,1)
349
                light.Shadows = false
350
                local particles = Instance.new("ParticleEmitter",efxBlock)
351
                particles.Color = ColorSequence.new(Color3.new(.85,.85,.85),Color3.new(1,1,1))
352
                particles.ZOffset = 1
353
                particles.LightEmission = .96
354
                particles.Size = Size
355
                particles.Name = "Fire"
356
                particles.Transparency = Transparency
357
                particles.LockedToPart = true
358
                particles.Rate = 25
359
                particles.EmissionDirection = "Right"
360
                particles.Acceleration = Vector3.new(-.5,0,0)
361
                particles.Texture = "rbxassetid://24378732"
362
                particles.Lifetime = NumberRange.new(.25,.25)
363
                particles.Speed = NumberRange.new(-.5,5)
364
                script.Parent = efxBlock
365
                fire = particles
366
                local offset = Vector3.new(0.2, .23, -0.5)
367
                local weld = Instance.new("Weld",c.Head)
368
                weld.Part0 = c.Head
369
                weld.Part1 = efxBlock
370
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
371
                efxBlock.Parent = c
372
                local music = Instance.new("Sound",c.Torso)
373
                music.SoundId = "rbxassetid://316012176"
374
                music.Looped = true
375
                music.Volume = soundVol
376
                fight = music
377
                local music2 = Instance.new("Sound",c.Torso)
378
                music2.SoundId = "rbxassetid://316014309"
379
                music2.Looped = true
380
                music2.Volume = soundVol
381
                sans = music2
382
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
383
                pointGyro.P = 1e7
384
                pointGyro.D = 1e3
385
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
386
                animator = c.Humanoid:FindFirstChild("Animator")
387
                if animator then
388
                        animator:Destroy()
389
                end
390
                c.Torso.roblox:Destroy()
391
                for i,v in pairs (c.Head:children()) do
392
                        if v.ClassName == "Sound" then
393
                                v:Destroy()
394
                        end
395
                end
396
                for i = 1,#Joints do
397
                        Joints[i].C1 = CFrame.new(Vector3.new())
398
                end
399
                human.WalkSpeed = 0
400
                human.JumpPower = 0
401
        end
402
403
        uinps.InputBegan:connect(function(InputObject)
404
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
405
                        Debounces.isPassive = not Debounces.isPassive
406
                end
407
        end)
408
409
        setJointCFrames = function(table)
410
                for i = 1,#table do
411
                        JointTargets[i] = table[i]
412
                end
413
                AnimationCycles = 0
414
        end
415
416
        setLerp = function(speed)
417
                AnimStat.lerpSpeed = speed
418
        end
419
420
        setTween = function(tween)
421
                AnimStat.lerpTween = tween
422
        end
423
424
        takeDamage = function(position,damage,distance,platformStand)
425
                for i,v in pairs (pls:children()) do
426
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
427
                                local torso = v.Character:FindFirstChild("Torso")
428
                                if torso and (torso.Position - position).magnitude < distance then
429
                                if v.Character.Humanoid.MaxHealth > 1000 then
430
                                    v.Character.Humanoid.MaxHealth = 100;
431
                               v.Character.Humanoid.Breakjoints()
432
                                end
433
                                
434
                            
435
                                        v.Character.Humanoid:TakeDamage(damage)
436
                                        if platformStand == true then
437
                                                v.Character.PlatformStand = platformStand
438
                                        end
439
                                end
440
                        end
441
                end
442
        end
443
444
--------------------------------------------------------
445
446
        prepareCharacter()
447
448
--------------------------------------------------------
449
450
        spawn(function()
451
                local sine = 0
452
                while wait() do
453
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
454
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
455
                                setLerp(.1)
456
                                if Debounces.isPassive == true then
457
                                         setJointCFrames({
458
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
459
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
460
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
461
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
462
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
463
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
464
                                        })
465
                                else
466
                                        setJointCFrames({
467
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
468
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
469
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
470
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
471
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
472
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
473
                                        })
474
                                end
475
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
476
                                sine = sine + math.rad(12)
477
                                human.WalkSpeed = 15
478
                                setLerp(.15)
479
                                setJointCFrames({
480
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
481
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
482
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
483
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
484
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
485
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
486
                                })
487
                        end
488
                        if Debounces.scalingDamage == true then
489
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
490
                        end
491
                end
492
        end)
493
494
        human.Changed:connect(function(prop)
495
                if prop == "MoveDirection" then
496
                        if human.MoveDirection.magnitude > .02 then
497
                                Debounces.isMoving = true
498
                        else
499
                                Debounces.isMoving = false
500
                        end
501
                end
502
        end)
503
504
        uinps.InputBegan:connect(function(InputObject)
505
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
506
                        Debounces.isBoosting = true
507
                        Debounces.damageLevel = 10
508
                        Debounces.scalingDamage = true
509
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
510
                        setLerp(.15)
511
                        setJointCFrames({
512
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
513
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
514
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
515
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
516
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
517
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
518
                        })
519
                        local boostSpeed = 250
520
                        local efx = Instance.new("Sound",c.Head)
521
                        efx.SoundId = "rbxassetid://200632875"
522
                        efx.Pitch = math.random(1100,1300)/1000
523
                        efx.Volume = .5
524
                        efx:Play()
525
                        spawn(function()
526
                                wait(5)
527
                                efx:Destroy()
528
                        end)
529
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
530
                        vel.P = 1e3
531
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
532
                        wait(.15)
533
                        vel.P = 1000
534
                        vel.MaxForce = Vector3.new(3000,0,3000)
535
                        vel.Velocity = Vector3.new()
536
                        wait(.3)
537
                        setLerp(.3)
538
                        setJointCFrames({
539
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
540
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
541
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
542
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
543
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
544
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
545
                        })
546
                        wait(.2)
547
                        vel:Destroy()
548
                        Debounces.damageLevel = 0
549
                        Debounces.scalingDamage = false
550
                        Debounces.isBoosting = false
551
                end
552
        end)
553
554
        uinps.InputBegan:connect(function(InputObject)
555
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
556
                        Debounces.isBoosting = true
557
                        Debounces.damageLevel = 10
558
                        Debounces.scalingDamage = true
559
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
560
                        setLerp(.15)
561
                        setJointCFrames({
562
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
563
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
564
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
565
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
566
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
567
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
568
                        })
569
                        local boostSpeed = 250
570
                        local efx = Instance.new("Sound",c.Head)
571
                        efx.SoundId = "rbxassetid://200632875"
572
                        efx.Pitch = math.random(1100,1300)/1000
573
                        efx.Volume = .5
574
                        efx:Play()
575
                        spawn(function()
576
                                wait(5)
577
                                efx:Destroy()
578
                        end)
579
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
580
                        vel.P = 1e3
581
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
582
                        wait(.15)
583
                        vel.P = 1000
584
                        vel.MaxForce = Vector3.new(3000,0,3000)
585
                        vel.Velocity = Vector3.new()
586
                        wait(.3)
587
                        setLerp(.3)
588
                        setJointCFrames({
589
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
590
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
591
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
592
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
593
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
594
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
595
                        })
596
                        wait(.2)
597
                        vel:Destroy()
598
                        Debounces.damageLevel = 0
599
                        Debounces.scalingDamage = false
600
                        Debounces.isBoosting = false
601
                end
602
        end)
603
604
        uinps.InputBegan:connect(function(InputObject)
605
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
606
                        Debounces.isBoosting = true
607
                        Debounces.damageLevel = 10
608
                        Debounces.scalingDamage = true
609
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
610
                        setLerp(.15)
611
                        setJointCFrames({
612
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
613
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
614
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
615
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
616
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
617
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
618
                        })
619
                        local boostSpeed = 250
620
                        local efx = Instance.new("Sound",c.Head)
621
                        efx.SoundId = "rbxassetid://200632875"
622
                        efx.Pitch = math.random(1100,1300)/1000
623
                        efx.Volume = .5
624
                        efx:Play()
625
                        spawn(function()
626
                                wait(5)
627
                                efx:Destroy()
628
                        end)
629
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
630
                        vel.P = 1e3
631
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
632
                        wait(.15)
633
                        vel.P = 1000
634
                        vel.MaxForce = Vector3.new(3000,0,3000)
635
                        vel.Velocity = Vector3.new()
636
                        wait(.3)
637
                        setLerp(.3)
638
                        setJointCFrames({
639
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
640
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
641
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
642
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
643
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
644
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
645
                        })
646
                        wait(.2)
647
                        vel:Destroy()
648
                        Debounces.damageLevel = 0
649
                        Debounces.scalingDamage = false
650
                        Debounces.isBoosting = false
651
                end
652
        end)
653
654
        uinps.InputBegan:connect(function(InputObject)
655
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
656
                        Debounces.isBoosting = true
657
                        Debounces.damageLevel = 10
658
                        Debounces.scalingDamage = true
659
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
660
                        setLerp(.15)
661
                        setJointCFrames({
662
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
663
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
664
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
665
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
666
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
667
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
668
                        })
669
                        local boostSpeed = 150
670
                        local boostSpeed = 250
671
                        local efx = Instance.new("Sound",c.Head)
672
                        efx.SoundId = "rbxassetid://200632875"
673
                        efx.Pitch = math.random(1100,1300)/1000
674
                        efx.Volume = .5
675
                        efx:Play()
676
                        spawn(function()
677
                                wait(5)
678
                                efx:Destroy()
679
                        end)
680
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
681
                        vel.P = 1e3
682
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
683
                        wait(.15)
684
                        vel.P = 1000
685
                        vel.MaxForce = Vector3.new(3000,0,3000)
686
                        vel.Velocity = Vector3.new()
687
                        wait(.3)
688
                        setLerp(.3)
689
                        setJointCFrames({
690
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
691
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
692
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
693
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
694
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
695
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
696
                        })
697
                        wait(.2)
698
                        vel:Destroy()
699
                        Debounces.damageLevel = 0
700
                        Debounces.scalingDamage = false
701
                        Debounces.isBoosting = false
702
                end
703
        end)
704
705
        uinps.InputBegan:connect(function(InputObject)
706
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
707
                        local isLooping = true
708
                        uinps.InputEnded:connect(function(InputObject2)
709
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
710
                                        isLooping = false
711
                                end
712
                        end)
713
                        while true do
714
                                if isLooping == false then
715
                                        break
716
                                end
717
                                Debounces.attackNumber = Debounces.attackNumber + 1
718
                                local aimPos = mouse.Hit.p
719
                                local head = Instance.new("Part",c)
720
                                head.Size = Vector3.new(12,.2,12)
721
                                head.CanCollide = false
722
                                head.Anchored = true
723
                                head.Transparency = 1
724
                                for i = 1,2 do
725
                                        local decal = Instance.new("Decal",head)
726
                                        decal.Texture = "rbxassetid://323497117"
727
                                        if i == 1 then
728
                                                decal.Face = Enum.NormalId.Top
729
                                        else
730
                                                decal.Face = Enum.NormalId.Bottom
731
                                        end
732
                                end
733
                                if Debounces.attackNumber%2 == 1 then
734
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
735
                                else
736
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
737
                                end
738
                                spawn(function()
739
                                        local timer = 0
740
                                        while rs.RenderStepped:wait() do
741
                                                if timer >= 1.55 then
742
                                                        break
743
                                                end
744
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
745
                                                timer = timer + 1/30/(Debounces.FPS/60)
746
                                        end
747
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
748
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
749
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
750
                                        local dis = (head.CFrame.p - pos).magnitude
751
                                        local rayPart = Instance.new("Part",rayModel)
752
                                        rayPart.Material = "Neon"
753
                                        rayPart.FormFactor = "Custom"
754
                                        rayPart.BrickColor = BrickColor.new(1,1,1)
755
                                        rayPart.Anchored = true
756
                                        rayPart.CanCollide = false
757
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
758
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
759
                                        rayPart.CFrame = rayCFrame
760
                                        head:Destroy()
761
                                end)
762
                                wait()
763
                                local s = Instance.new("Sound",head)
764
                                s.Volume = 1
765
                                s.SoundId = "rbxassetid://332223043"
766
                                s:Play()
767
                                wait(.04)
768
                        end
769
                end
770
        end)
771
772
        uinps.InputBegan:connect(function(InputObj)
773
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
774
                        Debounces.isAttacking = true
775
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
776
                        local head = Instance.new("Part",c)
777
                        head.Size = Vector3.new(18,.2,18)
778
                        head.CanCollide = false
779
                        head.Anchored = true
780
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
781
                        head.Transparency = 1
782
                        for i = 1,2 do
783
                                local decal = Instance.new("Decal",head)
784
                                decal.Texture = "rbxassetid://323497117"
785
                                if i == 1 then
786
                                        decal.Face = Enum.NormalId.Top
787
                                else
788
                                        decal.Face = Enum.NormalId.Bottom
789
                                end
790
                        end
791
                        setLerp(.1)
792
                        setJointCFrames({
793
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
794
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
795
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
796
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
797
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
798
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
799
                        })
800
                        spawn(function()
801
                                local timer = 0
802
                                while rs.RenderStepped:wait() do
803
                                        if timer >= 1.55/.8 then
804
                                                break
805
                                        end
806
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
807
                                        timer = timer + 1/30/(Debounces.FPS/60)
808
                                end
809
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
810
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
811
                                local hit, pos = workspace:FindPartOnRay(ray,c)
812
                                local dis = (head.CFrame.p - pos).magnitude
813
                                local rayPart = Instance.new("Part",rayModel)
814
                                rayPart.Material = "Neon"
815
                                rayPart.FormFactor = "Custom"
816
                                rayPart.Name = "Punch"
817
                                rayPart.BrickColor = BrickColor.new(1,1,1)
818
                                rayPart.Anchored = true
819
                                rayPart.CanCollide = false
820
                                rayPart.Size = Vector3.new(28,28,dis + 400)
821
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
822
                                rayPart.CFrame = rayCFrame
823
                                head:Destroy()
824
                        end)
825
                        wait()
826
                        local s = Instance.new("Sound",head)
827
                        s.Volume = 1
828
                        s.SoundId = "rbxassetid://332223043"
829
                        s.Pitch = .8
830
                        s:Play()
831
                        wait(.75)
832
                        setLerp(.17)
833
                        setJointCFrames({
834
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
835
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
836
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
837
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
838
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
839
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
840
                        })
841
                        wait(.5)
842
                        Debounces.isAttacking = false
843
                end
844
        end)
845
        
846
        reflect = function(d,n)
847
                local i, n = -1 * d.unit, n.unit
848
                local dot = n:Dot(i)
849
                return 2*dot*n - i
850
        end
851
852
        makeReflectionBeam = function(pos,look,isCrit)
853
                local ray = Ray.new(pos,look)
854
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
855
                local e = Instance.new("Part",rayModel)
856
                e.Anchored = true
857
                e.CanCollide = false
858
                e.BrickColor = BrickColor.new("White")
859
                e.Material = "Neon"
860
                e.FormFactor = "Custom"
861
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
862
                if isCrit == true then
863
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
864
                        e.Name = "Punch"
865
                end
866
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
867
                local e = Instance.new("Sound",c)
868
                if isCrit == true then
869
                        e.Volume = .5
870
                else
871
                        e.Volume = .3
872
                        e.Pitch = 1.5
873
                end
874
                e.SoundId = "rbxassetid://200632875"
875
                e:Play()
876
                spawn(function()
877
                        wait(6)
878
                        e:Destroy()
879
                end)
880
                wait(.05)
881
                if hit ~= nil then
882
                        newDir = reflect(look.unit,norm,isCrit)
883
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
884
                end
885
        end
886
887
        uinps.InputBegan:connect(function(InputObject)
888
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
889
                        local isLooping = true
890
                        uinps.InputEnded:connect(function(InputObject2)
891
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
892
                                        isLooping = false
893
                                end
894
                        end)
895
                        while true do
896
                                if isLooping == false then
897
                                        break
898
                                end
899
                                Debounces.attackNumber = Debounces.attackNumber + 1
900
                                local aimPos = mouse.Hit.p
901
                                local head = Instance.new("Part",c)
902
                                head.Size = Vector3.new(12,.2,12)
903
                                head.CanCollide = false
904
                                head.Anchored = true
905
                                head.Transparency = 1
906
                                for i = 1,2 do
907
                                        local decal = Instance.new("Decal",head)
908
                                        decal.Texture = "rbxassetid://323497117"
909
                                        if i == 1 then
910
                                                decal.Face = Enum.NormalId.Top
911
                                        else
912
                                                decal.Face = Enum.NormalId.Bottom
913
                                        end
914
                                end
915
                                if Debounces.attackNumber%2 == 1 then
916
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
917
                                else
918
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
919
                                end
920
                                spawn(function()
921
                                        local timer = 0
922
                                        while rs.RenderStepped:wait() do
923
                                                if timer >= 1.55 then
924
                                                        break
925
                                                end
926
                                                head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
927
                                                timer = timer + 1/30/(Debounces.FPS/60)
928
                                        end
929
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
930
                                        head:Destroy()
931
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)        
932
                                end)
933
                                
934
                                wait()
935
                                local s = Instance.new("Sound",head)
936
                                s.Volume = 1
937
                                s.SoundId = "rbxassetid://332223043"
938
                                s.Pitch = 1.02
939
                                s:Play()
940
                                wait(.2)
941
                        end
942
                end
943
        end)
944
945
        uinps.InputBegan:connect(function(InputObj)
946
                if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
947
                        Debounces.isAttacking = true
948
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
949
                        local head = Instance.new("Part",c)
950
                        head.Size = Vector3.new(18,.2,18)
951
                        head.CanCollide = false
952
                        head.Anchored = true
953
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
954
                        head.Transparency = 1
955
                        for i = 1,2 do
956
                                local decal = Instance.new("Decal",head)
957
                                decal.Texture = "rbxassetid://323497117"
958
                                if i == 1 then
959
                                        decal.Face = Enum.NormalId.Top
960
                                else
961
                                        decal.Face = Enum.NormalId.Bottom
962
                                end
963
                        end
964
                        setLerp(.1)
965
                        setJointCFrames({
966
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
967
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
968
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
969
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
970
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
971
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
972
                        })
973
                        spawn(function()
974
                                local timer = 0
975
                                while rs.RenderStepped:wait() do
976
                                        if timer >= 1.55/.8 then
977
                                                break
978
                                        end
979
                                        head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
980
                                        timer = timer + 1/30/(Debounces.FPS/60)
981
                                end
982
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
983
                                head:Destroy()
984
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
985
                        end)
986
                        wait()
987
                        local s = Instance.new("Sound",head)
988
                        s.Volume = 2
989
                        s.SoundId = "rbxassetid://332223043"
990
                        s.Pitch = .8
991
                        s:Play()
992
                        wait(.75)
993
                        setLerp(.17)
994
                        setJointCFrames({
995
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
996
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
997
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
998
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
999
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1000
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1001
                        })
1002
                        wait(.5)
1003
                        Debounces.isAttacking = false
1004
                end
1005
        end)
1006
1007
        uinps.InputBegan:connect(function(InputObj)
1008
                if InputObj.KeyCode == Enum.KeyCode.Slash then
1009
                        local finishEvent = nil
1010
                        Debounces.isTyping = true
1011
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
1012
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1013
                                        Debounces.isTyping = false
1014
                                        finishEvent:disconnect()
1015
                                end
1016
                        end)
1017
                end
1018
        end)
1019
1020
        uinps.InputBegan:connect(function(InputObj)
1021
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1022
                        Debounces.isSprinting = true
1023
                end
1024
        end)
1025
1026
        uinps.InputEnded:connect(function(InputObj)
1027
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1028
                        Debounces.isSprinting = false
1029
                end
1030
        end)
1031
1032
        rs.RenderStepped:connect(function()
1033
                Debounces.FPS = 1/rs.RenderStepped:wait()
1034
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1035
                if Debounces.isPassive == false then
1036
                        fight:Pause()
1037
                        sans:Resume()
1038
                        efxBlock.Transparency = 1
1039
                else
1040
                        fight:Resume()
1041
                        sans:Pause()
1042
                        efxBlock.Transparency = 0
1043
                end
1044
                for i,v in pairs (rayModel:children()) do
1045
                        if v.Transparency >= 1 then
1046
                                v:Destroy()
1047
                        else
1048
                                v.CanCollide = true
1049
                                local parts = v:GetTouchingParts()
1050
                                v.CanCollide = false
1051
                                for i = 1,#parts do
1052
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1053
                                                parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1054
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1055
                                                parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1056
                                        end
1057
                                end
1058
                                v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1059
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1060
                        end
1061
                end
1062
                for i = 1,#Joints do
1063
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1064
                end
1065
                light.Brightness = math.random(1,4)
1066
        end)