SHOW:
|
|
- or go back to the newest paste.
1 | //----------DEPLOY BIKE---------- | |
2 | if (false) then { | |
3 | cutText [format["You are in combat and cannot build a bike."], "PLAIN DOWN"]; | |
4 | } else { | |
5 | player removeAction s_player_deploybike; | |
6 | closeDialog 602; | |
7 | player removeWeapon "ItemToolbox"; | |
8 | player playActionNow "Medic"; | |
9 | r_interrupt = false; | |
10 | _dis=10; | |
11 | _sfx = "repair"; | |
12 | [player,_sfx,0,false,_dis] call dayz_zombieSpeak; | |
13 | [player,_dis,true,(getPosATL player)] spawn player_alertZombies; | |
14 | ||
15 | sleep 6; | |
16 | ||
17 | _object = "Old_bike_TK_INS_EP1" createVehicle (position player); | |
18 | _object setVariable ["ObjectID", "1", true]; | |
19 | _object setVariable ["ObjectUID", "1", true]; | |
20 | - | _object setVariable ["SafeVehicle", "1", true]; |
20 | + | _object setVariable ["Sarge", "1", true]; |
21 | ||
22 | player reveal _object; | |
23 | ||
24 | cutText [format["You've used your toolbox to build a bike! How magical!"], "PLAIN DOWN"]; | |
25 | ||
26 | r_interrupt = false; | |
27 | player switchMove ""; | |
28 | player playActionNow "stop"; | |
29 | ||
30 | sleep 10; | |
31 | ||
32 | cutText [format["Warning: Spawned bikes DO NOT SAVE after server restart!"], "PLAIN DOWN"]; | |
33 | ||
34 | }; |