View difference between Paste ID: G0QwG1aQ and X2b4BUi6
SHOW: | | - or go back to the newest paste.
1
--MADE BY OneLegend (NOT THE SCRIPT) Thanks to TheRedAngel for letting me add. Feel free to take his model too. http://www.roblox.com/TheRedAngels-SB-Gift-NEW-SCRIPTS-item?id=88063410 
2
--REGULAR SCRIPT: Go to line 4 and put your name where it says "YOUR NAME HERE"
3
4-
me = game.Players:findFirstChild("rainbowfrog7001")
4+
me = game.Players:findFirstChild("XxthatonekiidxX")
5
if me == nil then
6
me = game.Players.Player
7
end
8
p = Instance.new("Camera")
9
p.Parent = game.Workspace
10
bin = Instance.new("HopperBin")
11
bin.Parent = me.Backpack
12
bin.Name = "[ Eyeball ]"
13
wait(0.5)
14
a = me.PlayerGui:findFirstChild("Admin")
15
if a ~= nil then a:Remove() end
16
a = me.Character:findFirstChild("Eyeball")
17
if a ~= nil then a:Remove() end
18
script.Parent = bin
19
mode = "None"
20
Clicking = false
21
BaleFireValue = 15
22
banned = {""}
23
admin = {"DeveloperSwag"}
24
p = Instance.new("Camera")
25
p.Parent = game.Workspace
26
Sound = "None"
27
Stare = false
28
29
30
31
32
33
34
35
bleh = me.PlayerGui:findFirstChild("Admin")
36
if bleh ~= nil then
37
bleh:Remove()
38
end
39
bodycolor = me.Character:findFirstChild("Body Colors")
40
maingui = Instance.new("ScreenGui")
41
maingui.Parent = me.PlayerGui
42
maingui.Name = "Admin"
43
44
45
charactergui = Instance.new("ImageButton")
46
charactergui.Parent = maingui
47
charactergui.Name = "Character"
48
charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
49
charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
50
charactergui.BackgroundTransparency = 0.5
51
torso = Instance.new("ImageButton")
52
torso.Parent = charactergui
53
torso.Name = "Torso"
54
torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
55
torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
56
torso.BackgroundTransparency = 0.5
57
torso.BackgroundColor = BrickColor.new(23)
58
leftarm = Instance.new("ImageButton")
59
leftarm.Parent = charactergui
60
leftarm.Name = "LeftArm"
61
leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
62
leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
63
leftarm.BackgroundTransparency = 0.5
64
leftarm.BackgroundColor = BrickColor.new(24)
65
rightarm = Instance.new("ImageButton")
66
rightarm.Parent = charactergui
67
rightarm.Name = "RightArm"
68
rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
69
rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
70
rightarm.BackgroundTransparency = 0.5
71
rightarm.BackgroundColor = BrickColor.new(24)
72
head = Instance.new("ImageButton")
73
head.Parent = charactergui
74
head.Name = "Head"
75
head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
76
head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
77
head.BackgroundTransparency = 0.5
78
head.BackgroundColor = BrickColor.new(24)
79
leftleg = Instance.new("ImageButton")
80
leftleg.Parent = charactergui
81
leftleg.Name = "LeftLeg"
82
leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
83
leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
84
leftleg.BackgroundTransparency = 0.5
85
leftleg.BackgroundColor = BrickColor.new(21)
86
rightleg = Instance.new("ImageButton")
87
rightleg.Parent = charactergui
88
rightleg.Name = "RightLeg"
89
rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
90
rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
91
rightleg.BackgroundTransparency = 0.5
92
rightleg.BackgroundColor = BrickColor.new(21)
93
94
characterbutton = Instance.new("TextButton")
95
characterbutton.Parent = maingui
96
characterbutton.Name = "CharacterButton"
97
characterbutton.BackgroundTransparency = 0.5
98
characterbutton.BackgroundColor = BrickColor.new(21)
99
characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
100
characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
101
characterbutton.Text = "[ Hide Character GUI ]"
102
103
characterhealth = Instance.new("TextButton")
104
characterhealth.Parent = charactergui
105
characterhealth.Name = "CharacterButton"
106
characterhealth.BackgroundTransparency = 0.5
107
characterhealth.Position = UDim2.new(0, 0, 1, 0)
108
characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
109
characterhealth.Text = "[ Health : 100 | 100 ]"
110
111
characterhealth2 = Instance.new("TextButton")
112
characterhealth2.Parent = charactergui
113
characterhealth2.Name = "CharacterButton"
114
characterhealth2.BackgroundTransparency = 0.5
115
characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
116
characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
117
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
118
119
characterhealth3 = Instance.new("TextButton")
120
characterhealth3.Parent = charactergui
121
characterhealth3.Name = "CharacterButton"
122
characterhealth3.BackgroundTransparency = 0.5
123
characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
124
characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
125
characterhealth3.Text = "[ WalkSpeed : 16 ]"
126
127
characterhealth4 = Instance.new("TextButton")
128
characterhealth4.Parent = charactergui
129
characterhealth4.Name = "CharacterButton"
130
characterhealth4.BackgroundTransparency = 0.5
131
characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
132
characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
133
characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
134
135
opened = true
136
function click()
137
if opened == true then
138
charactergui.Visible = false
139
characterbutton.Text = "[ Show Character GUI ]"
140
opened = false
141
else
142
charactergui.Visible = true
143
characterbutton.Text = "[ Hide Character GUI ]"
144
opened = true
145
end
146
end
147
characterbutton.MouseButton1Click:connect(click)
148
149
map = Instance.new("ImageButton")
150
map.Parent = charactergui
151
map.Name = "Map"
152
map.Size = UDim2.new(1, 0, 0.7, 0)
153
map.Position = UDim2.new(1, 0, 0, 0)
154
map.BackgroundTransparency = 0.5
155
me2 = Instance.new("ImageButton")
156
me2.Parent = map
157
me2.Name = "Player"
158
me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
159
me2.Position = UDim2.new(0, 0, 0, 0)
160
me2.BackgroundTransparency = 0.1
161
me2.BackgroundColor = BrickColor.new (26)
162
163
characterhealth5 = Instance.new("TextButton")
164
characterhealth5.Parent = charactergui
165
characterhealth5.Name = "CharacterButton"
166
characterhealth5.BackgroundTransparency = 0.5
167
characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
168
characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
169
characterhealth5.Text = "[ QuickScripts : 0 ]"
170
characterhealth5.BackgroundColor = BrickColor.new(23)
171
172
173
characterhealth6 = Instance.new("TextButton")
174
characterhealth6.Parent = charactergui
175
characterhealth6.Name = "CharacterButton"
176
characterhealth6.BackgroundTransparency = 0.5
177
characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
178
characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
179
characterhealth6.Text = "[ Clean QuickScripts ]"
180
characterhealth6.BackgroundColor = BrickColor.new(1)
181
182
function click()
183
stuff = game.Workspace:GetChildren()
184
for i = 1 , #stuff do
185
if stuff[i].Name == "QuickScript" then
186
stuff[i]:Remove()
187
end
188
end
189
end
190
characterhealth6.MouseButton1Click:connect(click)
191
192
193
characterhealth7 = Instance.new("TextButton")
194
characterhealth7.Parent = charactergui
195
characterhealth7.Name = "CharacterButton"
196
characterhealth7.BackgroundTransparency = 0.5
197
characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
198
characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
199
characterhealth7.Text = "[ Clean Workspace ]"
200
characterhealth7.BackgroundColor = BrickColor.new(1)
201
202
function click()
203
stuff = game.Workspace:GetChildren()
204
for i = 1 , #stuff do
205
if stuff[i].className ~= "Script" then
206
if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
207
stuff[i]:Remove()
208
end
209
end
210
end
211
p = Instance.new("Part")
212
p.Parent = game.Workspace
213
p.Name = "Base"
214
p.Anchored = true
215
p.BottomSurface = "Smooth"
216
p.BrickColor = BrickColor.new (28)
217
p.Size = Vector3.new(512, 1, 512)
218
p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
219
220
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
221
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
222
game.Lighting.Ambient = Color3.new(2, 2, 2)
223
game.Lighting.Brightness = 1
224
game.Lighting.TimeOfDay = "12:00:00"
225
end
226
characterhealth7.MouseButton1Click:connect(click)
227
228
229
characterhealth17 = Instance.new("TextButton")
230
characterhealth17.Parent = charactergui
231
characterhealth17.Name = "CharacterButton"
232
characterhealth17.BackgroundTransparency = 0.5
233
characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
234
characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
235
characterhealth17.Text = "[ Remove All Scripts ]"
236
characterhealth17.BackgroundColor = BrickColor.new(23)
237
238
function ccclick()
239
stuff = workspace:GetChildren()
240
for i = 1 , #stuff do
241
if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
242
stuff[i]:Remove()
243
end
244
end
245
end
246
characterhealth17.MouseButton1Click:connect(ccclick)
247
248
249
characterhealth9 = Instance.new("TextButton")
250
characterhealth9.Parent = charactergui
251
characterhealth9.Name = "CharacterButton"
252
characterhealth9.BackgroundTransparency = 0.5
253
characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
254
characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
255
characterhealth9.Text = "[ Debug Messages ]"
256
characterhealth9.BackgroundColor = BrickColor.new(1)
257
258
function click()
259
stuff = game.Workspace:GetChildren()
260
for i = 1 , #stuff do
261
if stuff[i].className == "Message" or stuff[i].className == "Hint" then
262
stuff[i]:Remove()
263
end
264
hax = stuff[i]:GetChildren()
265
for i = 1 , #hax do
266
if hax[i].className == "Message" or hax[i].className == "Message" then
267
hax[i]:Remove()
268
end
269
end
270
end
271
stuff = game.Players:GetChildren()
272
for i = 1 , #stuff do
273
l = stuff[i]:GetChildren()
274
for i = 1 , #l do
275
if l[i].className == "Message" or l[i].className == "Hint" then
276
l[i]:Remove()
277
end
278
end
279
end
280
end
281
characterhealth9.MouseButton1Click:connect(click)
282
283
284
285
286
characterhealth91 = Instance.new("TextButton")
287
characterhealth91.Parent = charactergui
288
characterhealth91.Name = "CharacterButton"
289
characterhealth91.BackgroundTransparency = 0.5
290
characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
291
characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
292
characterhealth91.Text = "[ Reset ]"
293
characterhealth91.BackgroundColor = BrickColor.new(1)
294
295
function click()
296
me.Character:BreakJoints()
297
end
298
characterhealth91.MouseButton1Click:connect(click)
299
300
301
characterhealth92 = Instance.new("TextButton")
302
characterhealth92.Parent = charactergui
303
characterhealth92.Name = "CharacterButton"
304
characterhealth92.BackgroundTransparency = 0.5
305
characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
306
characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
307
characterhealth92.Text = "[ Unstuck ]"
308
characterhealth92.BackgroundColor = BrickColor.new(1)
309
310
function click()
311
Torso = me.Character:findFirstChild("Torso")
312
if Torso ~= nil then
313
stuff = Torso:findFirstChild("BodyGyro")
314
if stuff ~= nil then
315
stuff:Remove()
316
end
317
stuff = Torso:findFirstChild("BodyPosition")
318
if stuff ~= nil then
319
stuff:Remove()
320
end
321
stuff = Torso:findFirstChild("BodyVelocity")
322
if stuff ~= nil then
323
stuff:Remove()
324
end
325
stuff = Torso:findFirstChild("BodyThrust")
326
if stuff ~= nil then
327
stuff:Remove()
328
end
329
me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
330
end
331
end
332
characterhealth92.MouseButton1Click:connect(click)
333
334
335
336
characterhealth93 = Instance.new("TextButton")
337
characterhealth93.Parent = charactergui
338
characterhealth93.Name = "CharacterButton"
339
characterhealth93.BackgroundTransparency = 0.5
340
characterhealth93.Position = UDim2.new(1, 0, 1, 0)
341
characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
342
characterhealth93.Text = "[ Teleport To Base ]"
343
characterhealth93.BackgroundColor = BrickColor.new(1)
344
345
346
function click()
347
Torso = game.Workspace:findFirstChild("Base")
348
if Torso ~= nil then
349
me.Character:MoveTo(Torso.Position)
350
end
351
end
352
characterhealth93.MouseButton1Click:connect(click)
353
354
characterhealth94 = Instance.new("TextButton")
355
characterhealth94.Parent = charactergui
356
characterhealth94.Name = "CharacterButton"
357
characterhealth94.BackgroundTransparency = 0.5
358
characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
359
characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
360
characterhealth94.Text = "[ ForceField ]"
361
characterhealth94.BackgroundColor = BrickColor.new(1)
362
363
function click()
364
ff = me.Character:findFirstChild("ForceField")
365
if ff ~= nil then
366
ff:Remove()
367
end
368
ff = me.Character:findFirstChild("ForceFielD")
369
if ff ~= nil then
370
ff:Remove()
371
end
372
p = Instance.new("ForceField")
373
p.Name = "ForceFielD"
374
p.Parent = me.Character
375
end
376
characterhealth94.MouseButton1Click:connect(click)
377
378
characterhealth95 = Instance.new("TextButton")
379
characterhealth95.Parent = charactergui
380
characterhealth95.Name = "CharacterButton"
381
characterhealth95.BackgroundTransparency = 0.5
382
characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
383
characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
384
characterhealth95.Text = "[ Un-ForceField ]"
385
characterhealth95.BackgroundColor = BrickColor.new(1)
386
387
function click()
388
ff = me.Character:findFirstChild("ForceField")
389
if ff ~= nil then
390
ff:Remove()
391
end
392
ff = me.Character:findFirstChild("ForceFielD")
393
if ff ~= nil then
394
ff:Remove()
395
end
396
end
397
characterhealth95.MouseButton1Click:connect(click)
398
399
400
401
402
403
404
405
406
407
commands = Instance.new("ImageButton")
408
commands.Parent = maingui
409
commands.Name = "Character"
410
commands.Size = UDim2.new(0.01, 0, 0.48, 0)
411
commands.Position = UDim2.new(0.3, 0, 0.4, 0)
412
commands.BackgroundTransparency = 1
413
414
415
characterbutton2 = Instance.new("TextButton")
416
characterbutton2.Parent = maingui
417
characterbutton2.Name = "CharacterButton"
418
characterbutton2.BackgroundTransparency = 0.5
419
characterbutton2.BackgroundColor = BrickColor.new(21)
420
characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
421
characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
422
characterbutton2.Text = "[ Hide Commands ]"
423
424
opened2 = true
425
function clicck()
426
if opened2 == true then
427
commands.Visible = false
428
characterbutton2.Text = "[ Show Commands ]"
429
opened2 = false
430
else
431
commands.Visible = true
432
characterbutton2.Text = "[ Hide Commands ]"
433
opened2 = true
434
end
435
end
436
characterbutton2.MouseButton1Click:connect(clicck)
437
438
439
440
441
442
443
444
445
characterhealth96 = Instance.new("TextButton")
446
characterhealth96.Parent = commands
447
characterhealth96.Name = "CharacterButton"
448
characterhealth96.BackgroundTransparency = 0.5
449
characterhealth96.Position = UDim2.new(1, 0, 0, 0)
450
characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
451
characterhealth96.Text = "[ Lighting Commands ]"
452
characterhealth96.BackgroundColor = BrickColor.new(1)
453
454
lighting = Instance.new("TextButton")
455
lighting.Parent = commands
456
lighting.Name = "CharacterButton"
457
lighting.BackgroundTransparency = 0.5
458
lighting.Position = UDim2.new(11, 0, 0, 0)
459
lighting.Size = UDim2.new(10, 0, 0.1, 0)
460
lighting.BackgroundTransparency = 1
461
lighting.BackgroundColor = BrickColor.new(1)
462
lighting.Visible = false
463
lighting.Text = ""
464
465
opened3 = true
466
function clickk()
467
if opened3 == true then
468
lighting.Visible = false
469
opened3 = false
470
else
471
lighting.Visible = true
472
opened3 = true
473
end
474
end
475
characterhealth96.MouseButton1Click:connect(clickk)
476
477
characterhealth97 = Instance.new("TextButton")
478
characterhealth97.Parent = lighting
479
characterhealth97.Name = "CharacterButton"
480
characterhealth97.BackgroundTransparency = 0.5
481
characterhealth97.Position = UDim2.new(0, 0, 0, 0)
482
characterhealth97.Size = UDim2.new(1, 0, 1, 0)
483
characterhealth97.Text = "[ Normal Lighting ]"
484
characterhealth97.BackgroundColor = BrickColor.new(1)
485
486
function clicky()
487
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
488
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
489
game.Lighting.Ambient = Color3.new(2, 2, 2)
490
game.Lighting.TimeOfDay = "12:00:00"
491
game.Lighting.Brightness = 1
492
end
493
characterhealth97.MouseButton1Click:connect(clicky)
494
495
496
characterhealth98 = Instance.new("TextButton")
497
characterhealth98.Parent = lighting
498
characterhealth98.Name = "CharacterButton"
499
characterhealth98.BackgroundTransparency = 0.5
500
characterhealth98.Position = UDim2.new(0, 0, 1, 0)
501
characterhealth98.Size = UDim2.new(1, 0, 1, 0)
502
characterhealth98.Text = "[ Day ]"
503
characterhealth98.BackgroundColor = BrickColor.new(1)
504
505
function clickyy()
506
game.Lighting.TimeOfDay = "12:00:00"
507
end
508
characterhealth98.MouseButton1Click:connect(clickyy)
509
510
511
512
characterhealth99 = Instance.new("TextButton")
513
characterhealth99.Parent = lighting
514
characterhealth99.Name = "CharacterButton"
515
characterhealth99.BackgroundTransparency = 0.5
516
characterhealth99.Position = UDim2.new(0, 0, 2, 0)
517
characterhealth99.Size = UDim2.new(1, 0, 1, 0)
518
characterhealth99.Text = "[ Dawn ]"
519
characterhealth99.BackgroundColor = BrickColor.new(1)
520
521
function clickyyy()
522
game.Lighting.TimeOfDay = "18:00:00"
523
end
524
characterhealth99.MouseButton1Click:connect(clickyyy)
525
526
527
characterhealth991 = Instance.new("TextButton")
528
characterhealth991.Parent = lighting
529
characterhealth991.Name = "CharacterButton"
530
characterhealth991.BackgroundTransparency = 0.5
531
characterhealth991.Position = UDim2.new(0, 0, 3, 0)
532
characterhealth991.Size = UDim2.new(1, 0, 1, 0)
533
characterhealth991.Text = "[ Night ]"
534
characterhealth991.BackgroundColor = BrickColor.new(1)
535
536
function clickyyyy()
537
game.Lighting.TimeOfDay = "00:00:00"
538
end
539
characterhealth991.MouseButton1Click:connect(clickyyyy)
540
541
542
543
characterhealth992 = Instance.new("TextButton")
544
characterhealth992.Parent = lighting
545
characterhealth992.Name = "CharacterButton"
546
characterhealth992.BackgroundTransparency = 0.5
547
characterhealth992.Position = UDim2.new(0, 0, 4, 0)
548
characterhealth992.Size = UDim2.new(1, 0, 1, 0)
549
characterhealth992.Text = "[ Brightness - 1 ]"
550
characterhealth992.BackgroundColor = BrickColor.new(1)
551
552
function clickyyyyy()
553
game.Lighting.Brightness = game.Lighting.Brightness - 1
554
end
555
characterhealth992.MouseButton1Click:connect(clickyyyyy)
556
557
558
characterhealth993 = Instance.new("TextButton")
559
characterhealth993.Parent = lighting
560
characterhealth993.Name = "CharacterButton"
561
characterhealth993.BackgroundTransparency = 0.5
562
characterhealth993.Position = UDim2.new(0, 0, 5, 0)
563
characterhealth993.Size = UDim2.new(1, 0, 1, 0)
564
characterhealth993.Text = "[ Brightness + 1 ]"
565
characterhealth993.BackgroundColor = BrickColor.new(1)
566
567
function clickyyyyyy()
568
game.Lighting.Brightness = game.Lighting.Brightness + 1
569
end
570
characterhealth993.MouseButton1Click:connect(clickyyyyyy)
571
572
573
574
characterhealth994 = Instance.new("TextButton")
575
characterhealth994.Parent = lighting
576
characterhealth994.Name = "CharacterButton"
577
characterhealth994.BackgroundTransparency = 0.5
578
characterhealth994.Position = UDim2.new(0, 0, 6, 0)
579
characterhealth994.Size = UDim2.new(1, 0, 1, 0)
580
characterhealth994.Text = "[ Disco ]"
581
characterhealth994.BackgroundColor = BrickColor.new(1)
582
583
disco = false
584
function clickyyyyyyy()
585
if disco == false then
586
disco = true
587
for i = 1 , 20 do
588
game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
589
wait(0.1)
590
end
591
disco = false
592
end
593
end
594
characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
595
596
597
598
599
600
601
602
603
604
605
606
607
608
characterhealth995 = Instance.new("TextButton")
609
characterhealth995.Parent = commands
610
characterhealth995.Name = "CharacterButton"
611
characterhealth995.BackgroundTransparency = 0.5
612
characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
613
characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
614
characterhealth995.Text = "[ Self Commands ]"
615
characterhealth995.BackgroundColor = BrickColor.new(1)
616
617
self = Instance.new("TextButton")
618
self.Parent = commands
619
self.Name = "CharacterButton"
620
self.BackgroundTransparency = 0.5
621
self.Position = UDim2.new(11, 0, 0, 0)
622
self.Size = UDim2.new(10, 0, 0.1, 0)
623
self.BackgroundTransparency = 1
624
self.BackgroundColor = BrickColor.new(1)
625
self.Visible = false
626
self.Text = ""
627
628
opened3 = true
629
function clickk()
630
if opened3 == true then
631
self.Visible = false
632
opened3 = false
633
else
634
self.Visible = true
635
opened3 = true
636
end
637
end
638
characterhealth995.MouseButton1Click:connect(clickk)
639
640
641
characterhealth996 = Instance.new("TextButton")
642
characterhealth996.Parent = self
643
characterhealth996.Name = "CharacterButton"
644
characterhealth996.BackgroundTransparency = 0.5
645
characterhealth996.Position = UDim2.new(0, 0, 1, 0)
646
characterhealth996.Size = UDim2.new(1, 0, 1, 0)
647
characterhealth996.Text = "[ Heal ]"
648
characterhealth996.BackgroundColor = BrickColor.new(1)
649
650
function clickyyyyyyyy()
651
me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
652
end
653
characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
654
655
656
657
characterhealth997 = Instance.new("TextButton")
658
characterhealth997.Parent = self
659
characterhealth997.Name = "CharacterButton"
660
characterhealth997.BackgroundTransparency = 0.5
661
characterhealth997.Position = UDim2.new(0, 0, 2, 0)
662
characterhealth997.Size = UDim2.new(1, 0, 1, 0)
663
characterhealth997.Text = "[ God Health ]"
664
characterhealth997.BackgroundColor = BrickColor.new(1)
665
666
function clickyyyyyyyyy()
667
me.Character.Humanoid.MaxHealth = math.huge
668
end
669
characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
670
671
672
673
characterhealth998 = Instance.new("TextButton")
674
characterhealth998.Parent = self
675
characterhealth998.Name = "CharacterButton"
676
characterhealth998.BackgroundTransparency = 0.5
677
characterhealth998.Position = UDim2.new(0, 0, 3, 0)
678
characterhealth998.Size = UDim2.new(1, 0, 1, 0)
679
characterhealth998.Text = "[ Mortal Health ]"
680
characterhealth998.BackgroundColor = BrickColor.new(1)
681
682
function clickyyyyyyyyyy()
683
me.Character.Humanoid.MaxHealth = 100
684
me.Character.Humanoid.Health = 100
685
end
686
characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
687
688
689
690
691
characterhealth999 = Instance.new("TextButton")
692
characterhealth999.Parent = self
693
characterhealth999.Name = "CharacterButton"
694
characterhealth999.BackgroundTransparency = 0.5
695
characterhealth999.Position = UDim2.new(0, 0, 4, 0)
696
characterhealth999.Size = UDim2.new(1, 0, 1, 0)
697
characterhealth999.Text = "[ Normal Speed ]"
698
characterhealth999.BackgroundColor = BrickColor.new(1)
699
700
function clickyyyyyyyyyyy()
701
me.Character.Humanoid.WalkSpeed = 16
702
end
703
characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
704
705
706
characterhealth9991 = Instance.new("TextButton")
707
characterhealth9991.Parent = self
708
characterhealth9991.Name = "CharacterButton"
709
characterhealth9991.BackgroundTransparency = 0.5
710
characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
711
characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
712
characterhealth9991.Text = "[ Speed + 10 ]"
713
characterhealth9991.BackgroundColor = BrickColor.new(1)
714
715
function clickyyyyyyyyyyyy()
716
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
717
end
718
characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
719
720
721
characterhealth9992 = Instance.new("TextButton")
722
characterhealth9992.Parent = self
723
characterhealth9992.Name = "CharacterButton"
724
characterhealth9992.BackgroundTransparency = 0.5
725
characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
726
characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
727
characterhealth9992.Text = "[ Speed - 10 ]"
728
characterhealth9992.BackgroundColor = BrickColor.new(1)
729
730
function clickyyyyyyyyyyyyy()
731
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
732
end
733
characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
734
735
736
737
738
characterhealth99922 = Instance.new("TextButton")
739
characterhealth99922.Parent = self
740
characterhealth99922.Name = "CharacterButton"
741
characterhealth99922.BackgroundTransparency = 0.5
742
characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
743
characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
744
characterhealth99922.Text = "[ Invisible ]"
745
characterhealth99922.BackgroundColor = BrickColor.new(1)
746
747
function clickyyyyyyyyyyyyyy()
748
749
stuff = me.Character:GetChildren()
750
for i = 1 , #stuff do
751
if stuff[i].className == "Part" then
752
stuff[i].Transparency = 1
753
end
754
if stuff[i].className == "Hat" then
755
d = stuff[i]:findFirstChild("Handle")
756
if d ~= nil then
757
d.Transparency = 1
758
end
759
end
760
end
761
end
762
characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
763
764
765
characterhealth999222 = Instance.new("TextButton")
766
characterhealth999222.Parent = self
767
characterhealth999222.Name = "CharacterButton"
768
characterhealth999222.BackgroundTransparency = 0.5
769
characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
770
characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
771
characterhealth999222.Text = "[ Visible ]"
772
characterhealth999222.BackgroundColor = BrickColor.new(1)
773
774
function clickyyyyyyyyyyyyyyy()
775
776
stuff = me.Character:GetChildren()
777
for i = 1 , #stuff do
778
if stuff[i].className == "Part" then
779
stuff[i].Transparency = 0
780
end
781
if stuff[i].className == "Hat" then
782
d = stuff[i]:findFirstChild("Handle")
783
if d ~= nil then
784
d.Transparency = 0
785
end
786
end
787
end
788
end
789
characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
790
791
792
793
chchharacteerhealthh96 = Instance.new("TextButton")
794
chchharacteerhealthh96.Parent = commands
795
chchharacteerhealthh96.Name = "CharacterButton"
796
chchharacteerhealthh96.BackgroundTransparency = 0.5
797
chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
798
chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
799
chchharacteerhealthh96.Text = "[ Stare Mode ]"
800
chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
801
802
function ccccccliiickk()
803
if Stare == false then
804
Stare = true
805
else
806
Stare = false
807
end
808
end
809
chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
810
811
812
813
chcharacteerhealthh96 = Instance.new("TextButton")
814
chcharacteerhealthh96.Parent = commands
815
chcharacteerhealthh96.Name = "CharacterButton"
816
chcharacteerhealthh96.BackgroundTransparency = 0.5
817
chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
818
chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
819
chcharacteerhealthh96.Text = "[ Swords ]"
820
chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
821
822
function ccccliiickk()
823
824
p = me.Character:findFirstChild("Swords")
825
if p ~= nil then
826
p:Remove()
827
end
828
p = me.Character:findFirstChild("Right Arm")
829
if p ~= nil then
830
p = Instance.new("Model")
831
p.Parent = me.Character
832
p.Name = "Swords"
833
d = Instance.new("Part")
834
d.Anchored = false
835
d.CanCollide = false
836
d.Parent = p
837
d.Size = Vector3.new(1, 1, 1)
838
d.Locked = true
839
d.TopSurface = "Smooth"
840
d.BottomSurface = "Smooth"
841
d.CFrame = me.Character.Torso.CFrame
842
d.BrickColor = BrickColor.new(26)
843
b = Instance.new("Weld")
844
b.Parent = me.Character:findFirstChild("Right Arm")
845
b.Part0 = me.Character:findFirstChild("Right Arm")
846
b.Part1 = d
847
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
848
f = Instance.new("SpecialMesh")
849
f.Parent = d
850
f.MeshType = "Brick"
851
f.Scale = Vector3.new(0.4, 1.5, 0.4)
852
dd = Instance.new("Part")
853
dd.Anchored = false
854
dd.Parent = p
855
dd.CanCollide = false
856
dd.Size = Vector3.new(1, 1, 1)
857
dd.Locked = true
858
dd.TopSurface = "Smooth"
859
dd.BottomSurface = "Smooth"
860
dd.CFrame = me.Character.Torso.CFrame
861
dd.BrickColor = BrickColor.new(26)
862
b = Instance.new("Weld")
863
b.Parent = d
864
b.Part0 = d
865
b.Part1 = dd
866
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
867
f = Instance.new("CylinderMesh")
868
f.Parent = dd
869
f.Scale = Vector3.new(0.85, 0.3, 0.85)
870
dd = Instance.new("Part")
871
dd.Anchored = false
872
dd.Parent = p
873
dd.CanCollide = false
874
dd.Size = Vector3.new(1, 4, 1)
875
dd.Locked = true
876
dd.TopSurface = "Smooth"
877
dd.BottomSurface = "Smooth"
878
dd.CFrame = me.Character.Torso.CFrame
879
dd.BrickColor = BrickColor.new(1)
880
b = Instance.new("Weld")
881
b.Parent = d
882
b.Part0 = d
883
b.Part1 = dd
884
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
885
f = Instance.new("SpecialMesh")
886
f.MeshType = "Brick"
887
f.Parent = dd
888
f.Scale = Vector3.new(0.25, 1, 0.35)
889
dd = Instance.new("Part")
890
dd.Anchored = false
891
dd.Parent = p
892
dd.Size = Vector3.new(1, 1, 1)
893
dd.Locked = true
894
dd.TopSurface = "Smooth"
895
dd.BottomSurface = "Smooth"
896
dd.CanCollide = false
897
dd.CFrame = me.Character.Torso.CFrame
898
dd.BrickColor = BrickColor.new(1)
899
b = Instance.new("Weld")
900
b.Parent = d
901
b.Part0 = d
902
b.Part1 = dd
903
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
904
f = Instance.new("SpecialMesh")
905
f.MeshType = "Wedge"
906
f.Parent = dd
907
f.Scale = Vector3.new(0.25, 1, 0.35)
908
end
909
910
things = p:GetChildren()
911
for i = 1 , #things do
912
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
913
function bleh(hit)
914
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
915
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
916
hit:BreakJoints()
917
end
918
end
919
end
920
things[i].Touched:connect(bleh)
921
end
922
end
923
924
p = me.Character:findFirstChild("Left Arm")
925
if p ~= nil then
926
p = Instance.new("Model")
927
p.Parent = me.Character
928
p.Name = "Swords"
929
d = Instance.new("Part")
930
d.Anchored = false
931
d.CanCollide = false
932
d.Parent = p
933
d.Size = Vector3.new(1, 1, 1)
934
d.Locked = true
935
d.TopSurface = "Smooth"
936
d.BottomSurface = "Smooth"
937
d.CFrame = me.Character.Torso.CFrame
938
d.BrickColor = BrickColor.new(26)
939
b = Instance.new("Weld")
940
b.Parent = me.Character:findFirstChild("Left Arm")
941
b.Part0 = me.Character:findFirstChild("Left Arm")
942
b.Part1 = d
943
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
944
f = Instance.new("SpecialMesh")
945
f.Parent = d
946
f.MeshType = "Brick"
947
f.Scale = Vector3.new(0.4, 1.5, 0.4)
948
dd = Instance.new("Part")
949
dd.Anchored = false
950
dd.Parent = p
951
dd.CanCollide = false
952
dd.Size = Vector3.new(1, 1, 1)
953
dd.Locked = true
954
dd.TopSurface = "Smooth"
955
dd.BottomSurface = "Smooth"
956
dd.CFrame = me.Character.Torso.CFrame
957
dd.BrickColor = BrickColor.new(26)
958
b = Instance.new("Weld")
959
b.Parent = d
960
b.Part0 = d
961
b.Part1 = dd
962
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
963
f = Instance.new("CylinderMesh")
964
f.Parent = dd
965
f.Scale = Vector3.new(0.85, 0.3, 0.85)
966
dd = Instance.new("Part")
967
dd.Anchored = false
968
dd.Parent = p
969
dd.CanCollide = false
970
dd.Size = Vector3.new(1, 4, 1)
971
dd.Locked = true
972
dd.TopSurface = "Smooth"
973
dd.BottomSurface = "Smooth"
974
dd.CFrame = me.Character.Torso.CFrame
975
dd.BrickColor = BrickColor.new(1)
976
b = Instance.new("Weld")
977
b.Parent = d
978
b.Part0 = d
979
b.Part1 = dd
980
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
981
f = Instance.new("SpecialMesh")
982
f.MeshType = "Brick"
983
f.Parent = dd
984
f.Scale = Vector3.new(0.25, 1, 0.35)
985
dd = Instance.new("Part")
986
dd.Anchored = false
987
dd.Parent = p
988
dd.Size = Vector3.new(1, 1, 1)
989
dd.Locked = true
990
dd.TopSurface = "Smooth"
991
dd.BottomSurface = "Smooth"
992
dd.CanCollide = false
993
dd.CFrame = me.Character.Torso.CFrame
994
dd.BrickColor = BrickColor.new(1)
995
b = Instance.new("Weld")
996
b.Parent = d
997
b.Part0 = d
998
b.Part1 = dd
999
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1000
f = Instance.new("SpecialMesh")
1001
f.MeshType = "Wedge"
1002
f.Parent = dd
1003
f.Scale = Vector3.new(0.25, 1, 0.35)
1004
end
1005
1006
things = p:GetChildren()
1007
for i = 1 , #things do
1008
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1009
function bleh(hit)
1010
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1011
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1012
hit:BreakJoints()
1013
end
1014
end
1015
end
1016
things[i].Touched:connect(bleh)
1017
end
1018
end
1019
1020
p = me.Character:findFirstChild("Head")
1021
if p ~= nil then
1022
p = Instance.new("Model")
1023
p.Parent = me.Character
1024
p.Name = "Swords"
1025
d = Instance.new("Part")
1026
d.Anchored = false
1027
d.CanCollide = false
1028
d.Parent = p
1029
d.Size = Vector3.new(1, 1, 1)
1030
d.Locked = true
1031
d.TopSurface = "Smooth"
1032
d.BottomSurface = "Smooth"
1033
d.CFrame = me.Character.Torso.CFrame
1034
d.BrickColor = BrickColor.new(26)
1035
b = Instance.new("Weld")
1036
b.Parent = me.Character:findFirstChild("Head")
1037
b.Part0 = me.Character:findFirstChild("Head")
1038
b.Part1 = d
1039
b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
1040
f = Instance.new("SpecialMesh")
1041
f.Parent = d
1042
f.MeshType = "Brick"
1043
f.Scale = Vector3.new(0.4, 1.5, 0.4)
1044
dd = Instance.new("Part")
1045
dd.Anchored = false
1046
dd.Parent = p
1047
dd.CanCollide = false
1048
dd.Size = Vector3.new(1, 1, 1)
1049
dd.Locked = true
1050
dd.TopSurface = "Smooth"
1051
dd.BottomSurface = "Smooth"
1052
dd.CFrame = me.Character.Torso.CFrame
1053
dd.BrickColor = BrickColor.new(26)
1054
b = Instance.new("Weld")
1055
b.Parent = d
1056
b.Part0 = d
1057
b.Part1 = dd
1058
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1059
f = Instance.new("CylinderMesh")
1060
f.Parent = dd
1061
f.Scale = Vector3.new(0.85, 0.3, 0.85)
1062
dd = Instance.new("Part")
1063
dd.Anchored = false
1064
dd.Parent = p
1065
dd.CanCollide = false
1066
dd.Size = Vector3.new(1, 4, 1)
1067
dd.Locked = true
1068
dd.TopSurface = "Smooth"
1069
dd.BottomSurface = "Smooth"
1070
dd.CFrame = me.Character.Torso.CFrame
1071
dd.BrickColor = BrickColor.new(1)
1072
b = Instance.new("Weld")
1073
b.Parent = d
1074
b.Part0 = d
1075
b.Part1 = dd
1076
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1077
f = Instance.new("SpecialMesh")
1078
f.MeshType = "Brick"
1079
f.Parent = dd
1080
f.Scale = Vector3.new(0.25, 1, 0.35)
1081
dd = Instance.new("Part")
1082
dd.Anchored = false
1083
dd.Parent = p
1084
dd.Size = Vector3.new(1, 1, 1)
1085
dd.Locked = true
1086
dd.TopSurface = "Smooth"
1087
dd.BottomSurface = "Smooth"
1088
dd.CanCollide = false
1089
dd.CFrame = me.Character.Torso.CFrame
1090
dd.BrickColor = BrickColor.new(1)
1091
b = Instance.new("Weld")
1092
b.Parent = d
1093
b.Part0 = d
1094
b.Part1 = dd
1095
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1096
f = Instance.new("SpecialMesh")
1097
f.MeshType = "Wedge"
1098
f.Parent = dd
1099
f.Scale = Vector3.new(0.25, 1, 0.35)
1100
end
1101
1102
things = p:GetChildren()
1103
for i = 1 , #things do
1104
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1105
function bleh(hit)
1106
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1107
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1108
hit:BreakJoints()
1109
end
1110
end
1111
end
1112
things[i].Touched:connect(bleh)
1113
end
1114
end
1115
1116
wait(0.5)
1117
me.Character:MoveTo(me.Character.Torso.Position)
1118
end
1119
chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
characteerhealthh96 = Instance.new("TextButton")
1131
characteerhealthh96.Parent = commands
1132
characteerhealthh96.Name = "CharacterButton"
1133
characteerhealthh96.BackgroundTransparency = 0.5
1134
characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
1135
characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1136
characteerhealthh96.Text = "[ Sounds ]"
1137
characteerhealthh96.BackgroundColor = BrickColor.new(1)
1138
1139
ligghtingg = Instance.new("TextButton")
1140
ligghtingg.Parent = commands
1141
ligghtingg.Name = "CharacterButton"
1142
ligghtingg.Position = UDim2.new(11, 0, 0, 0)
1143
ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
1144
ligghtingg.BackgroundTransparency = 1
1145
ligghtingg.BackgroundColor = BrickColor.new(1)
1146
ligghtingg.Visible = false
1147
ligghtingg.Text = ""
1148
1149
openedddd3 = true
1150
function ccliiickk()
1151
if openedddd3 == true then
1152
ligghtingg.Visible = false
1153
openedddd3 = false
1154
else
1155
ligghtingg.Visible = true
1156
openedddd3 = true
1157
end
1158
end
1159
characteerhealthh96.MouseButton1Click:connect(ccliiickk)
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
characterhhealthh97 = Instance.new("TextButton")
1173
characterhhealthh97.Parent = ligghtingg
1174
characterhhealthh97.Name = "CharacterButton"
1175
characterhhealthh97.BackgroundTransparency = 0.5
1176
characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
1177
characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1178
characterhhealthh97.Text = "[ None ]"
1179
characterhhealthh97.BackgroundColor = BrickColor.new(1)
1180
1181
function hlickyy()
1182
Sound = "None"
1183
1184
stuff = game.Workspace:GetChildren()
1185
for i = 1 , #stuff do
1186
if stuff[i].className == "Sound" then
1187
stuff[i]:stop()
1188
stuff[i]:Remove()
1189
end
1190
end
1191
1192
d = ligghtingg:GetChildren()
1193
for i = 1 , #d do
1194
if d[i].Name == "CharacterButton" then
1195
if d[i].Text == "[ "..Sound.." ]" then
1196
d[i].BackgroundColor = BrickColor.new(24)
1197
end
1198
end
1199
end
1200
s = ligghtingg:GetChildren()
1201
for i = 1 , #s do
1202
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1203
s[i].BackgroundColor = BrickColor.new(1)
1204
end
1205
end
1206
1207
1208
1209
1210
end
1211
characterhhealthh97.MouseButton1Click:connect(hlickyy)
1212
1213
1214
1215
1216
1217
1218
characterhhhealthh97 = Instance.new("TextButton")
1219
characterhhhealthh97.Parent = ligghtingg
1220
characterhhhealthh97.Name = "CharacterButton"
1221
characterhhhealthh97.BackgroundTransparency = 0.5
1222
characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
1223
characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1224
characterhhhealthh97.Text = "[ Rickroll ]"
1225
characterhhhealthh97.BackgroundColor = BrickColor.new(1)
1226
1227
function hhlickyy()
1228
Sound = "Rickroll"
1229
1230
stuff = game.Workspace:GetChildren()
1231
for i = 1 , #stuff do
1232
if stuff[i].className == "Sound" then
1233
stuff[i]:stop()
1234
stuff[i]:Remove()
1235
end
1236
end
1237
1238
p = Instance.new("Sound")
1239
p.Parent = game.Workspace
1240
p.Name = "BGMusic"
1241
p.Pitch = 1
1242
p.Looped = true
1243
p.SoundId = "http://www.roblox.com/asset?id=2027611"
1244
p.Volume = 1
1245
p:play()
1246
1247
d = ligghtingg:GetChildren()
1248
for i = 1 , #d do
1249
if d[i].Name == "CharacterButton" then
1250
if d[i].Text == "[ "..Sound.." ]" then
1251
d[i].BackgroundColor = BrickColor.new(24)
1252
end
1253
end
1254
end
1255
s = ligghtingg:GetChildren()
1256
for i = 1 , #s do
1257
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1258
s[i].BackgroundColor = BrickColor.new(1)
1259
end
1260
end
1261
1262
1263
1264
1265
end
1266
characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
1267
1268
1269
1270
1271
1272
1273
1274
characterhhhhealthh97 = Instance.new("TextButton")
1275
characterhhhhealthh97.Parent = ligghtingg
1276
characterhhhhealthh97.Name = "CharacterButton"
1277
characterhhhhealthh97.BackgroundTransparency = 0.5
1278
characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
1279
characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1280
characterhhhhealthh97.Text = "[ One Winged Angel ]"
1281
characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
1282
1283
function hhhlickyy()
1284
Sound = "One Winged Angel"
1285
1286
stuff = game.Workspace:GetChildren()
1287
for i = 1 , #stuff do
1288
if stuff[i].className == "Sound" then
1289
stuff[i]:stop()
1290
stuff[i]:Remove()
1291
end
1292
end
1293
1294
p = Instance.new("Sound")
1295
p.Parent = game.Workspace
1296
p.Name = "BGMusic"
1297
p.Pitch = 1
1298
p.Looped = true
1299
p.SoundId = "http://www.roblox.com/asset?id=1372260"
1300
p.Volume = 1
1301
p:play()
1302
1303
d = ligghtingg:GetChildren()
1304
for i = 1 , #d do
1305
if d[i].Name == "CharacterButton" then
1306
if d[i].Text == "[ "..Sound.." ]" then
1307
d[i].BackgroundColor = BrickColor.new(24)
1308
end
1309
end
1310
end
1311
s = ligghtingg:GetChildren()
1312
for i = 1 , #s do
1313
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1314
s[i].BackgroundColor = BrickColor.new(1)
1315
end
1316
end
1317
1318
1319
1320
1321
end
1322
characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
characterhhhhhealthh97 = Instance.new("TextButton")
1334
characterhhhhhealthh97.Parent = ligghtingg
1335
characterhhhhhealthh97.Name = "CharacterButton"
1336
characterhhhhhealthh97.BackgroundTransparency = 0.5
1337
characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
1338
characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1339
characterhhhhhealthh97.Text = "[ Pokemon ]"
1340
characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1341
1342
function hhhhlickyy()
1343
Sound = "Pokemon"
1344
1345
stuff = game.Workspace:GetChildren()
1346
for i = 1 , #stuff do
1347
if stuff[i].className == "Sound" then
1348
stuff[i]:stop()
1349
stuff[i]:Remove()
1350
end
1351
end
1352
1353
p = Instance.new("Sound")
1354
p.Parent = game.Workspace
1355
p.Name = "BGMusic"
1356
p.Pitch = 1
1357
p.Looped = true
1358
p.SoundId = "http://www.roblox.com/asset?id=1372261"
1359
p.Volume = 1
1360
p:play()
1361
1362
d = ligghtingg:GetChildren()
1363
for i = 1 , #d do
1364
if d[i].Name == "CharacterButton" then
1365
if d[i].Text == "[ "..Sound.." ]" then
1366
d[i].BackgroundColor = BrickColor.new(24)
1367
end
1368
end
1369
end
1370
s = ligghtingg:GetChildren()
1371
for i = 1 , #s do
1372
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1373
s[i].BackgroundColor = BrickColor.new(1)
1374
end
1375
end
1376
1377
1378
1379
1380
end
1381
characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
characterhhhhhhealthh97 = Instance.new("TextButton")
1392
characterhhhhhhealthh97.Parent = ligghtingg
1393
characterhhhhhhealthh97.Name = "CharacterButton"
1394
characterhhhhhhealthh97.BackgroundTransparency = 0.5
1395
characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
1396
characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1397
characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
1398
characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1399
1400
function hhhhhlickyy()
1401
Sound = "Fire Emblem"
1402
1403
stuff = game.Workspace:GetChildren()
1404
for i = 1 , #stuff do
1405
if stuff[i].className == "Sound" then
1406
stuff[i]:stop()
1407
stuff[i]:Remove()
1408
end
1409
end
1410
1411
p = Instance.new("Sound")
1412
p.Parent = game.Workspace
1413
p.Name = "BGMusic"
1414
p.Pitch = 1
1415
p.Looped = true
1416
p.SoundId = "http://www.roblox.com/asset?id=1372259"
1417
p.Volume = 1
1418
p:play()
1419
1420
d = ligghtingg:GetChildren()
1421
for i = 1 , #d do
1422
if d[i].Name == "CharacterButton" then
1423
if d[i].Text == "[ "..Sound.." ]" then
1424
d[i].BackgroundColor = BrickColor.new(24)
1425
end
1426
end
1427
end
1428
s = ligghtingg:GetChildren()
1429
for i = 1 , #s do
1430
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1431
s[i].BackgroundColor = BrickColor.new(1)
1432
end
1433
end
1434
1435
1436
1437
1438
end
1439
characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
1440
1441
1442
1443
1444
1445
1446
1447
1448
characterhhhhhhhealthh97 = Instance.new("TextButton")
1449
characterhhhhhhhealthh97.Parent = ligghtingg
1450
characterhhhhhhhealthh97.Name = "CharacterButton"
1451
characterhhhhhhhealthh97.BackgroundTransparency = 0.5
1452
characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
1453
characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1454
characterhhhhhhhealthh97.Text = "[ Starfox ]"
1455
characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1456
1457
function hhhhhhlickyy()
1458
Sound = "Starfox"
1459
1460
stuff = game.Workspace:GetChildren()
1461
for i = 1 , #stuff do
1462
if stuff[i].className == "Sound" then
1463
stuff[i]:stop()
1464
stuff[i]:Remove()
1465
end
1466
end
1467
1468
p = Instance.new("Sound")
1469
p.Parent = game.Workspace
1470
p.Name = "BGMusic"
1471
p.Pitch = 1
1472
p.Looped = true
1473
p.SoundId = "http://www.roblox.com/asset?id=1372262"
1474
p.Volume = 1
1475
p:play()
1476
1477
d = ligghtingg:GetChildren()
1478
for i = 1 , #d do
1479
if d[i].Name == "CharacterButton" then
1480
if d[i].Text == "[ "..Sound.." ]" then
1481
d[i].BackgroundColor = BrickColor.new(24)
1482
end
1483
end
1484
end
1485
s = ligghtingg:GetChildren()
1486
for i = 1 , #s do
1487
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1488
s[i].BackgroundColor = BrickColor.new(1)
1489
end
1490
end
1491
1492
1493
1494
1495
end
1496
characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
1497
1498
1499
1500
1501
1502
1503
1504
characterhhhhhhhhealthh97 = Instance.new("TextButton")
1505
characterhhhhhhhhealthh97.Parent = ligghtingg
1506
characterhhhhhhhhealthh97.Name = "CharacterButton"
1507
characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
1508
characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
1509
characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1510
characterhhhhhhhhealthh97.Text = "[ Halo ]"
1511
characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1512
1513
function hhhhhhhlickyy()
1514
Sound = "Halo"
1515
1516
stuff = game.Workspace:GetChildren()
1517
for i = 1 , #stuff do
1518
if stuff[i].className == "Sound" then
1519
stuff[i]:stop()
1520
stuff[i]:Remove()
1521
end
1522
end
1523
1524
p = Instance.new("Sound")
1525
p.Parent = game.Workspace
1526
p.Name = "BGMusic"
1527
p.Pitch = 1
1528
p.Looped = true
1529
p.SoundId = "http://www.roblox.com/asset?id=1034065"
1530
p.Volume = 1
1531
p:play()
1532
1533
d = ligghtingg:GetChildren()
1534
for i = 1 , #d do
1535
if d[i].Name == "CharacterButton" then
1536
if d[i].Text == "[ "..Sound.." ]" then
1537
d[i].BackgroundColor = BrickColor.new(24)
1538
end
1539
end
1540
end
1541
s = ligghtingg:GetChildren()
1542
for i = 1 , #s do
1543
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1544
s[i].BackgroundColor = BrickColor.new(1)
1545
end
1546
end
1547
1548
1549
1550
1551
end
1552
characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
1553
1554
1555
1556
1557
1558
1559
1560
characterhhhhhhhhhealthh97 = Instance.new("TextButton")
1561
characterhhhhhhhhhealthh97.Parent = ligghtingg
1562
characterhhhhhhhhhealthh97.Name = "CharacterButton"
1563
characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1564
characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
1565
characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1566
characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
1567
characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1568
1569
function hhhhhhhhlickyy()
1570
Sound = "Caramelldansen"
1571
1572
stuff = game.Workspace:GetChildren()
1573
for i = 1 , #stuff do
1574
if stuff[i].className == "Sound" then
1575
stuff[i]:stop()
1576
stuff[i]:Remove()
1577
end
1578
end
1579
1580
p = Instance.new("Sound")
1581
p.Parent = game.Workspace
1582
p.Name = "BGMusic"
1583
p.Pitch = 1
1584
p.Looped = true
1585
p.SoundId = "http://www.roblox.com/asset?id=2303479"
1586
p.Volume = 1
1587
p:play()
1588
1589
d = ligghtingg:GetChildren()
1590
for i = 1 , #d do
1591
if d[i].Name == "CharacterButton" then
1592
if d[i].Text == "[ "..Sound.." ]" then
1593
d[i].BackgroundColor = BrickColor.new(24)
1594
end
1595
end
1596
end
1597
s = ligghtingg:GetChildren()
1598
for i = 1 , #s do
1599
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1600
s[i].BackgroundColor = BrickColor.new(1)
1601
end
1602
end
1603
1604
1605
1606
1607
end
1608
characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
1609
1610
1611
1612
1613
characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
1614
characterhhhhhhhhhhealthh97.Parent = ligghtingg
1615
characterhhhhhhhhhhealthh97.Name = "CharacterButton"
1616
characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1617
characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
1618
characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1619
characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
1620
characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1621
1622
function hhhhhhhhhlickyy()
1623
Sound = "Japanese Music"
1624
1625
stuff = game.Workspace:GetChildren()
1626
for i = 1 , #stuff do
1627
if stuff[i].className == "Sound" then
1628
stuff[i]:stop()
1629
stuff[i]:Remove()
1630
end
1631
end
1632
1633
p = Instance.new("Sound")
1634
p.Parent = game.Workspace
1635
p.Name = "BGMusic"
1636
p.Pitch = 1
1637
p.Looped = true
1638
p.SoundId = "http://www.roblox.com/asset?id=5985787"
1639
p.Volume = 1
1640
p:play()
1641
1642
d = ligghtingg:GetChildren()
1643
for i = 1 , #d do
1644
if d[i].Name == "CharacterButton" then
1645
if d[i].Text == "[ "..Sound.." ]" then
1646
d[i].BackgroundColor = BrickColor.new(24)
1647
end
1648
end
1649
end
1650
s = ligghtingg:GetChildren()
1651
for i = 1 , #s do
1652
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1653
s[i].BackgroundColor = BrickColor.new(1)
1654
end
1655
end
1656
1657
1658
1659
1660
end
1661
characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
1662
1663
1664
1665
1666
1667
1668
1669
chaaracterhealthh97 = Instance.new("TextLabel")
1670
chaaracterhealthh97.Parent = lightingg
1671
chaaracterhealthh97.Name = "CharacterButton"
1672
chaaracterhealthh97.BackgroundTransparency = 0.5
1673
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1674
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1675
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1676
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
characterhealthh96 = Instance.new("TextButton")
1688
characterhealthh96.Parent = commands
1689
characterhealthh96.Name = "CharacterButton"
1690
characterhealthh96.BackgroundTransparency = 0.5
1691
characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
1692
characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1693
characterhealthh96.Text = "[ Eyeball Modes ]"
1694
characterhealthh96.BackgroundColor = BrickColor.new(1)
1695
1696
lightingg = Instance.new("TextButton")
1697
lightingg.Parent = commands
1698
lightingg.Name = "CharacterButton"
1699
lightingg.Position = UDim2.new(11, 0, 0, 0)
1700
lightingg.Size = UDim2.new(10, 0, 0.1, 0)
1701
lightingg.BackgroundTransparency = 1
1702
lightingg.BackgroundColor = BrickColor.new(1)
1703
lightingg.Visible = false
1704
lightingg.Text = ""
1705
1706
openeddd3 = true
1707
function cclickk()
1708
if openeddd3 == true then
1709
lightingg.Visible = false
1710
openeddd3 = false
1711
else
1712
lightingg.Visible = true
1713
openeddd3 = true
1714
end
1715
end
1716
characterhealthh96.MouseButton1Click:connect(cclickk)
1717
1718
1719
1720
1721
1722
1723
chaaracterhealthh97 = Instance.new("TextLabel")
1724
chaaracterhealthh97.Parent = lightingg
1725
chaaracterhealthh97.Name = "CharacterButton"
1726
chaaracterhealthh97.BackgroundTransparency = 0.5
1727
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1728
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1729
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1730
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
characterhealthh97 = Instance.new("TextButton")
1744
characterhealthh97.Parent = lightingg
1745
characterhealthh97.Name = "CharacterButton"
1746
characterhealthh97.BackgroundTransparency = 0.5
1747
characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
1748
characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
1749
characterhealthh97.Text = "[ None ]"
1750
characterhealthh97.BackgroundColor = BrickColor.new(1)
1751
1752
function cclickyy()
1753
mode = "None"
1754
1755
1756
1757
d = lightingg:GetChildren()
1758
for i = 1 , #d do
1759
if d[i].Name == "CharacterButton" then
1760
if d[i].Text == "[ "..mode.." ]" then
1761
d[i].BackgroundColor = BrickColor.new(24)
1762
end
1763
end
1764
end
1765
s = lightingg:GetChildren()
1766
for i = 1 , #s do
1767
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1768
s[i].BackgroundColor = BrickColor.new(1)
1769
end
1770
end
1771
1772
1773
1774
1775
end
1776
characterhealthh97.MouseButton1Click:connect(cclickyy)
1777
1778
1779
characterhealthhh97 = Instance.new("TextButton")
1780
characterhealthhh97.Parent = lightingg
1781
characterhealthhh97.Name = "CharacterButton"
1782
characterhealthhh97.BackgroundTransparency = 0.5
1783
characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
1784
characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
1785
characterhealthhh97.Text = "[ Heal ]"
1786
characterhealthhh97.BackgroundColor = BrickColor.new(1)
1787
1788
function ccclickyy()
1789
mode = "Heal"
1790
d = lightingg:GetChildren()
1791
for i = 1 , #d do
1792
if d[i].Name == "CharacterButton" then
1793
if d[i].Text == "[ "..mode.." ]" then
1794
d[i].BackgroundColor = BrickColor.new(24)
1795
end
1796
end
1797
end
1798
s = lightingg:GetChildren()
1799
for i = 1 , #s do
1800
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1801
s[i].BackgroundColor = BrickColor.new(1)
1802
end
1803
end
1804
end
1805
characterhealthhh97.MouseButton1Click:connect(ccclickyy)
1806
1807
characterhealthhhh97 = Instance.new("TextButton")
1808
characterhealthhhh97.Parent = lightingg
1809
characterhealthhhh97.Name = "CharacterButton"
1810
characterhealthhhh97.BackgroundTransparency = 0.5
1811
characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
1812
characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
1813
characterhealthhhh97.Text = "[ Damage ]"
1814
characterhealthhhh97.BackgroundColor = BrickColor.new(1)
1815
1816
function cccclickyy()
1817
mode = "Damage"
1818
d = lightingg:GetChildren()
1819
for i = 1 , #d do
1820
if d[i].Name == "CharacterButton" then
1821
if d[i].Text == "[ "..mode.." ]" then
1822
d[i].BackgroundColor = BrickColor.new(24)
1823
end
1824
end
1825
end
1826
s = lightingg:GetChildren()
1827
for i = 1 , #s do
1828
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1829
s[i].BackgroundColor = BrickColor.new(1)
1830
end
1831
end
1832
end
1833
characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
1834
1835
characterhealthhhhh97 = Instance.new("TextButton")
1836
characterhealthhhhh97.Parent = lightingg
1837
characterhealthhhhh97.Name = "CharacterButton"
1838
characterhealthhhhh97.BackgroundTransparency = 0.5
1839
characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
1840
characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
1841
characterhealthhhhh97.Text = "[ Freeze ]"
1842
characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
1843
1844
function ccccclickyy()
1845
mode = "Freeze"
1846
d = lightingg:GetChildren()
1847
for i = 1 , #d do
1848
if d[i].Name == "CharacterButton" then
1849
if d[i].Text == "[ "..mode.." ]" then
1850
d[i].BackgroundColor = BrickColor.new(24)
1851
end
1852
end
1853
end
1854
s = lightingg:GetChildren()
1855
for i = 1 , #s do
1856
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1857
s[i].BackgroundColor = BrickColor.new(1)
1858
end
1859
end
1860
end
1861
characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
1862
1863
1864
characterhealthhhhhh97 = Instance.new("TextButton")
1865
characterhealthhhhhh97.Parent = lightingg
1866
characterhealthhhhhh97.Name = "CharacterButton"
1867
characterhealthhhhhh97.BackgroundTransparency = 0.5
1868
characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
1869
characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1870
characterhealthhhhhh97.Text = "[ Thaw ]"
1871
characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
1872
1873
function cccccclickyy()
1874
mode = "Thaw"
1875
d = lightingg:GetChildren()
1876
for i = 1 , #d do
1877
if d[i].Name == "CharacterButton" then
1878
if d[i].Text == "[ "..mode.." ]" then
1879
d[i].BackgroundColor = BrickColor.new(24)
1880
end
1881
end
1882
end
1883
s = lightingg:GetChildren()
1884
for i = 1 , #s do
1885
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1886
s[i].BackgroundColor = BrickColor.new(1)
1887
end
1888
end
1889
end
1890
characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
1891
1892
1893
1894
characterhealthhhhhhh97 = Instance.new("TextButton")
1895
characterhealthhhhhhh97.Parent = lightingg
1896
characterhealthhhhhhh97.Name = "CharacterButton"
1897
characterhealthhhhhhh97.BackgroundTransparency = 0.5
1898
characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
1899
characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1900
characterhealthhhhhhh97.Text = "[ Delete ]"
1901
characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
1902
1903
function ccccccclickyy()
1904
mode = "Delete"
1905
d = lightingg:GetChildren()
1906
for i = 1 , #d do
1907
if d[i].Name == "CharacterButton" then
1908
if d[i].Text == "[ "..mode.." ]" then
1909
d[i].BackgroundColor = BrickColor.new(24)
1910
end
1911
end
1912
end
1913
s = lightingg:GetChildren()
1914
for i = 1 , #s do
1915
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1916
s[i].BackgroundColor = BrickColor.new(1)
1917
end
1918
end
1919
end
1920
characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
1921
1922
1923
1924
1925
characterhealthhhhhhhh97 = Instance.new("TextButton")
1926
characterhealthhhhhhhh97.Parent = lightingg
1927
characterhealthhhhhhhh97.Name = "CharacterButton"
1928
characterhealthhhhhhhh97.BackgroundTransparency = 0.5
1929
characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
1930
characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1931
characterhealthhhhhhhh97.Text = "[ Kick ]"
1932
characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
1933
1934
function cccccccclickyy()
1935
mode = "Kick"
1936
d = lightingg:GetChildren()
1937
for i = 1 , #d do
1938
if d[i].Name == "CharacterButton" then
1939
if d[i].Text == "[ "..mode.." ]" then
1940
d[i].BackgroundColor = BrickColor.new(24)
1941
end
1942
end
1943
end
1944
s = lightingg:GetChildren()
1945
for i = 1 , #s do
1946
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1947
s[i].BackgroundColor = BrickColor.new(1)
1948
end
1949
end
1950
end
1951
characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
1952
1953
1954
1955
1956
characterhealthhhhhhhhh97 = Instance.new("TextButton")
1957
characterhealthhhhhhhhh97.Parent = lightingg
1958
characterhealthhhhhhhhh97.Name = "CharacterButton"
1959
characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
1960
characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
1961
characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1962
characterhealthhhhhhhhh97.Text = "[ Explosion ]"
1963
characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1964
1965
function ccccccccclickyy()
1966
mode = "Explosion"
1967
d = lightingg:GetChildren()
1968
for i = 1 , #d do
1969
if d[i].Name == "CharacterButton" then
1970
if d[i].Text == "[ "..mode.." ]" then
1971
d[i].BackgroundColor = BrickColor.new(24)
1972
end
1973
end
1974
end
1975
s = lightingg:GetChildren()
1976
for i = 1 , #s do
1977
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1978
s[i].BackgroundColor = BrickColor.new(1)
1979
end
1980
end
1981
end
1982
characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
1983
1984
1985
1986
characterhealthhhhhhhhhh97 = Instance.new("TextButton")
1987
characterhealthhhhhhhhhh97.Parent = lightingg
1988
characterhealthhhhhhhhhh97.Name = "CharacterButton"
1989
characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
1990
characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
1991
characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1992
characterhealthhhhhhhhhh97.Text = "[ Spy ]"
1993
characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1994
1995
function cccccccccclickyy()
1996
mode = "Spy"
1997
d = lightingg:GetChildren()
1998
for i = 1 , #d do
1999
if d[i].Name == "CharacterButton" then
2000
if d[i].Text == "[ "..mode.." ]" then
2001
d[i].BackgroundColor = BrickColor.new(24)
2002
end
2003
end
2004
end
2005
s = lightingg:GetChildren()
2006
for i = 1 , #s do
2007
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2008
s[i].BackgroundColor = BrickColor.new(1)
2009
end
2010
end
2011
end
2012
characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
2013
2014
2015
characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
2016
characterhealthhhhhhhhhhh97.Parent = lightingg
2017
characterhealthhhhhhhhhhh97.Name = "CharacterButton"
2018
characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
2019
characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
2020
characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2021
characterhealthhhhhhhhhhh97.Text = "[ Break ]"
2022
characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2023
2024
function ccccccccccclickyy()
2025
mode = "Break"
2026
d = lightingg:GetChildren()
2027
for i = 1 , #d do
2028
if d[i].Name == "CharacterButton" then
2029
if d[i].Text == "[ "..mode.." ]" then
2030
d[i].BackgroundColor = BrickColor.new(24)
2031
end
2032
end
2033
end
2034
s = lightingg:GetChildren()
2035
for i = 1 , #s do
2036
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2037
s[i].BackgroundColor = BrickColor.new(1)
2038
end
2039
end
2040
end
2041
characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
2042
2043
2044
2045
2046
characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
2047
characterhealthhhhhhhhhhhh97.Parent = lightingg
2048
characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
2049
characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
2050
characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
2051
characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2052
characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
2053
characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2054
2055
function cccccccccccclickyy()
2056
mode = "Fly"
2057
d = lightingg:GetChildren()
2058
for i = 1 , #d do
2059
if d[i].Name == "CharacterButton" then
2060
if d[i].Text == "[ "..mode.." ]" then
2061
d[i].BackgroundColor = BrickColor.new(24)
2062
end
2063
end
2064
end
2065
s = lightingg:GetChildren()
2066
for i = 1 , #s do
2067
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2068
s[i].BackgroundColor = BrickColor.new(1)
2069
end
2070
end
2071
end
2072
characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
2073
2074
2075
characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
2076
characterhealthhhhhhhhhhhhh97.Parent = lightingg
2077
characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
2078
characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2079
characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
2080
characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2081
characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
2082
characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2083
2084
function ccccccccccccclickyy()
2085
mode = "Trip"
2086
d = lightingg:GetChildren()
2087
for i = 1 , #d do
2088
if d[i].Name == "CharacterButton" then
2089
if d[i].Text == "[ "..mode.." ]" then
2090
d[i].BackgroundColor = BrickColor.new(24)
2091
end
2092
end
2093
end
2094
s = lightingg:GetChildren()
2095
for i = 1 , #s do
2096
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2097
s[i].BackgroundColor = BrickColor.new(1)
2098
end
2099
end
2100
end
2101
characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
2102
2103
2104
2105
2106
2107
characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
2108
characterhealthhhhhhhhhhhhhh97.Parent = lightingg
2109
characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
2110
characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2111
characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
2112
characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2113
characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
2114
characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2115
2116
function cccccccccccccclickyy()
2117
mode = "Fling"
2118
d = lightingg:GetChildren()
2119
for i = 1 , #d do
2120
if d[i].Name == "CharacterButton" then
2121
if d[i].Text == "[ "..mode.." ]" then
2122
d[i].BackgroundColor = BrickColor.new(24)
2123
end
2124
end
2125
end
2126
s = lightingg:GetChildren()
2127
for i = 1 , #s do
2128
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2129
s[i].BackgroundColor = BrickColor.new(1)
2130
end
2131
end
2132
end
2133
characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
2134
2135
2136
2137
characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2138
characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
2139
characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
2140
characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2141
characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
2142
characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2143
characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
2144
characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2145
2146
function ccccccccccccccclickyy()
2147
mode = "ForceField"
2148
d = lightingg:GetChildren()
2149
for i = 1 , #d do
2150
if d[i].Name == "CharacterButton" then
2151
if d[i].Text == "[ "..mode.." ]" then
2152
d[i].BackgroundColor = BrickColor.new(24)
2153
end
2154
end
2155
end
2156
s = lightingg:GetChildren()
2157
for i = 1 , #s do
2158
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2159
s[i].BackgroundColor = BrickColor.new(1)
2160
end
2161
end
2162
end
2163
characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
2164
2165
2166
2167
2168
characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2169
characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
2170
characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2171
characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2172
characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
2173
characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2174
characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
2175
characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2176
2177
function cccccccccccccccclickyy()
2178
mode = "UnForceField"
2179
d = lightingg:GetChildren()
2180
for i = 1 , #d do
2181
if d[i].Name == "CharacterButton" then
2182
if d[i].Text == "[ "..mode.." ]" then
2183
d[i].BackgroundColor = BrickColor.new(24)
2184
end
2185
end
2186
end
2187
s = lightingg:GetChildren()
2188
for i = 1 , #s do
2189
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2190
s[i].BackgroundColor = BrickColor.new(1)
2191
end
2192
end
2193
end
2194
characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
2195
2196
2197
2198
2199
characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2200
characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
2201
characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2202
characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2203
characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
2204
characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2205
characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
2206
characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2207
2208
function ccccccccccccccccclickyy()
2209
mode = "NilGrav"
2210
d = lightingg:GetChildren()
2211
for i = 1 , #d do
2212
if d[i].Name == "CharacterButton" then
2213
if d[i].Text == "[ "..mode.." ]" then
2214
d[i].BackgroundColor = BrickColor.new(24)
2215
end
2216
end
2217
end
2218
s = lightingg:GetChildren()
2219
for i = 1 , #s do
2220
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2221
s[i].BackgroundColor = BrickColor.new(1)
2222
end
2223
end
2224
end
2225
characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
2226
2227
2228
2229
characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2230
characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
2231
characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2232
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2233
characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
2234
characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2235
characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
2236
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2237
2238
function cccccccccccccccccclickyy()
2239
mode = "UnNilGrav"
2240
d = lightingg:GetChildren()
2241
for i = 1 , #d do
2242
if d[i].Name == "CharacterButton" then
2243
if d[i].Text == "[ "..mode.." ]" then
2244
d[i].BackgroundColor = BrickColor.new(24)
2245
end
2246
end
2247
end
2248
s = lightingg:GetChildren()
2249
for i = 1 , #s do
2250
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2251
s[i].BackgroundColor = BrickColor.new(1)
2252
end
2253
end
2254
end
2255
characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
2256
2257
2258
2259
2260
2261
2262
characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2263
characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2264
characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2265
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2266
characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
2267
characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2268
characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
2269
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2270
2271
function ccccccccccccccccccclickyy()
2272
mode = "Invisible"
2273
d = lightingg:GetChildren()
2274
for i = 1 , #d do
2275
if d[i].Name == "CharacterButton" then
2276
if d[i].Text == "[ "..mode.." ]" then
2277
d[i].BackgroundColor = BrickColor.new(24)
2278
end
2279
end
2280
end
2281
s = lightingg:GetChildren()
2282
for i = 1 , #s do
2283
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2284
s[i].BackgroundColor = BrickColor.new(1)
2285
end
2286
end
2287
end
2288
characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
2289
2290
2291
2292
2293
2294
characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2295
characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2296
characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2297
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2298
characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
2299
characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2300
characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
2301
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2302
2303
function cccccccccccccccccccclickyy()
2304
mode = "Visible"
2305
d = lightingg:GetChildren()
2306
for i = 1 , #d do
2307
if d[i].Name == "CharacterButton" then
2308
if d[i].Text == "[ "..mode.." ]" then
2309
d[i].BackgroundColor = BrickColor.new(24)
2310
end
2311
end
2312
end
2313
s = lightingg:GetChildren()
2314
for i = 1 , #s do
2315
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2316
s[i].BackgroundColor = BrickColor.new(1)
2317
end
2318
end
2319
end
2320
characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
2321
2322
2323
characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2324
characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2325
characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2326
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2327
characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
2328
characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2329
characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
2330
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2331
2332
function ccccccccccccccccccccclickyy()
2333
mode = "Shield"
2334
d = lightingg:GetChildren()
2335
for i = 1 , #d do
2336
if d[i].Name == "CharacterButton" then
2337
if d[i].Text == "[ "..mode.." ]" then
2338
d[i].BackgroundColor = BrickColor.new(24)
2339
end
2340
end
2341
end
2342
s = lightingg:GetChildren()
2343
for i = 1 , #s do
2344
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2345
s[i].BackgroundColor = BrickColor.new(1)
2346
end
2347
end
2348
end
2349
characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
2350
2351
2352
2353
2354
2355
characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2356
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2357
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2358
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2359
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
2360
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2361
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
2362
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2363
2364
function cccccccccccccccccccccclickyy()
2365
mode = "Absorb"
2366
d = lightingg:GetChildren()
2367
for i = 1 , #d do
2368
if d[i].Name == "CharacterButton" then
2369
if d[i].Text == "[ "..mode.." ]" then
2370
d[i].BackgroundColor = BrickColor.new(24)
2371
end
2372
end
2373
end
2374
s = lightingg:GetChildren()
2375
for i = 1 , #s do
2376
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2377
s[i].BackgroundColor = BrickColor.new(1)
2378
end
2379
end
2380
end
2381
characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
2382
2383
2384
2385
characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2386
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2387
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2388
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2389
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
2390
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2391
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
2392
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2393
2394
function ccccccccccccccccccccccclickyy()
2395
mode = "BaleFire"
2396
d = lightingg:GetChildren()
2397
for i = 1 , #d do
2398
if d[i].Name == "CharacterButton" then
2399
if d[i].Text == "[ "..mode.." ]" then
2400
d[i].BackgroundColor = BrickColor.new(24)
2401
end
2402
end
2403
end
2404
s = lightingg:GetChildren()
2405
for i = 1 , #s do
2406
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2407
s[i].BackgroundColor = BrickColor.new(1)
2408
end
2409
end
2410
end
2411
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
2412
2413
2414
2415
2416
2417
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2418
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2419
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2420
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2421
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
2422
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2423
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
2424
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2425
2426
function cccccccccccccccccccccccclickyy()
2427
mode = "Machine Gun"
2428
d = lightingg:GetChildren()
2429
for i = 1 , #d do
2430
if d[i].Name == "CharacterButton" then
2431
if d[i].Text == "[ "..mode.." ]" then
2432
d[i].BackgroundColor = BrickColor.new(24)
2433
end
2434
end
2435
end
2436
s = lightingg:GetChildren()
2437
for i = 1 , #s do
2438
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2439
s[i].BackgroundColor = BrickColor.new(1)
2440
end
2441
end
2442
end
2443
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
2444
2445
2446
2447
2448
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2449
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2450
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2451
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2452
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
2453
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2454
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
2455
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2456
2457
function ccccccccccccccccccccccccclickyy()
2458
mode = "Capture"
2459
d = lightingg:GetChildren()
2460
for i = 1 , #d do
2461
if d[i].Name == "CharacterButton" then
2462
if d[i].Text == "[ "..mode.." ]" then
2463
d[i].BackgroundColor = BrickColor.new(24)
2464
end
2465
end
2466
end
2467
s = lightingg:GetChildren()
2468
for i = 1 , #s do
2469
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2470
s[i].BackgroundColor = BrickColor.new(1)
2471
end
2472
end
2473
end
2474
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
2475
2476
2477
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2478
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2479
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2480
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2481
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
2482
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2483
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
2484
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2485
2486
function cccccccccccccccccccccccccclickyy()
2487
mode = "Slaughter"
2488
d = lightingg:GetChildren()
2489
for i = 1 , #d do
2490
if d[i].Name == "CharacterButton" then
2491
if d[i].Text == "[ "..mode.." ]" then
2492
d[i].BackgroundColor = BrickColor.new(24)
2493
end
2494
end
2495
end
2496
s = lightingg:GetChildren()
2497
for i = 1 , #s do
2498
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2499
s[i].BackgroundColor = BrickColor.new(1)
2500
end
2501
end
2502
end
2503
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
2504
2505
2506
2507
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2508
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2509
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2510
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2511
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
2512
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2513
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
2514
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2515
2516
function ccccccccccccccccccccccccccclickyy()
2517
mode = "Draw"
2518
d = lightingg:GetChildren()
2519
for i = 1 , #d do
2520
if d[i].Name == "CharacterButton" then
2521
if d[i].Text == "[ "..mode.." ]" then
2522
d[i].BackgroundColor = BrickColor.new(24)
2523
end
2524
end
2525
end
2526
s = lightingg:GetChildren()
2527
for i = 1 , #s do
2528
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2529
s[i].BackgroundColor = BrickColor.new(1)
2530
end
2531
end
2532
end
2533
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
2534
2535
2536
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2537
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2538
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2539
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2540
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
2541
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2542
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
2543
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2544
2545
function cccccccccccccccccccccccccccclickyy()
2546
mode = "Faint"
2547
d = lightingg:GetChildren()
2548
for i = 1 , #d do
2549
if d[i].Name == "CharacterButton" then
2550
if d[i].Text == "[ "..mode.." ]" then
2551
d[i].BackgroundColor = BrickColor.new(24)
2552
end
2553
end
2554
end
2555
s = lightingg:GetChildren()
2556
for i = 1 , #s do
2557
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2558
s[i].BackgroundColor = BrickColor.new(1)
2559
end
2560
end
2561
end
2562
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
2563
2564
2565
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2566
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2567
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2568
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2569
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
2570
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2571
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
2572
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2573
2574
function ccccccccccccccccccccccccccccclickyy()
2575
mode = "Random Colors"
2576
d = lightingg:GetChildren()
2577
for i = 1 , #d do
2578
if d[i].Name == "CharacterButton" then
2579
if d[i].Text == "[ "..mode.." ]" then
2580
d[i].BackgroundColor = BrickColor.new(24)
2581
end
2582
end
2583
end
2584
s = lightingg:GetChildren()
2585
for i = 1 , #s do
2586
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2587
s[i].BackgroundColor = BrickColor.new(1)
2588
end
2589
end
2590
end
2591
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
2592
2593
2594
2595
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2596
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2597
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2598
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2599
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
2600
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2601
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
2602
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2603
2604
function cccccccccccccccccccccccccccccclickyy()
2605
mode = "Drag"
2606
d = lightingg:GetChildren()
2607
for i = 1 , #d do
2608
if d[i].Name == "CharacterButton" then
2609
if d[i].Text == "[ "..mode.." ]" then
2610
d[i].BackgroundColor = BrickColor.new(24)
2611
end
2612
end
2613
end
2614
s = lightingg:GetChildren()
2615
for i = 1 , #s do
2616
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2617
s[i].BackgroundColor = BrickColor.new(1)
2618
end
2619
end
2620
end
2621
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
2622
2623
2624
2625
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2626
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2627
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2628
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2629
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
2630
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2631
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
2632
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2633
2634
function ccccccccccccccccccccccccccccccclickyy()
2635
mode = "Naked Beam"
2636
d = lightingg:GetChildren()
2637
for i = 1 , #d do
2638
if d[i].Name == "CharacterButton" then
2639
if d[i].Text == "[ "..mode.." ]" then
2640
d[i].BackgroundColor = BrickColor.new(24)
2641
end
2642
end
2643
end
2644
s = lightingg:GetChildren()
2645
for i = 1 , #s do
2646
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2647
s[i].BackgroundColor = BrickColor.new(1)
2648
end
2649
end
2650
end
2651
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
2652
2653
2654
2655
2656
2657
2658
2659
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2660
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2661
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2662
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2663
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
2664
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2665
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
2666
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2667
2668
function cccccccccccccccccccccccccccccccclickyy()
2669
mode = "Shrink"
2670
d = lightingg:GetChildren()
2671
for i = 1 , #d do
2672
if d[i].Name == "CharacterButton" then
2673
if d[i].Text == "[ "..mode.." ]" then
2674
d[i].BackgroundColor = BrickColor.new(24)
2675
end
2676
end
2677
end
2678
s = lightingg:GetChildren()
2679
for i = 1 , #s do
2680
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2681
s[i].BackgroundColor = BrickColor.new(1)
2682
end
2683
end
2684
end
2685
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
2686
2687
2688
2689
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2690
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2691
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2692
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2693
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
2694
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2695
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
2696
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2697
2698
function ccccccccccccccccccccccccccccccccclickyy()
2699
mode = "Grow"
2700
d = lightingg:GetChildren()
2701
for i = 1 , #d do
2702
if d[i].Name == "CharacterButton" then
2703
if d[i].Text == "[ "..mode.." ]" then
2704
d[i].BackgroundColor = BrickColor.new(24)
2705
end
2706
end
2707
end
2708
s = lightingg:GetChildren()
2709
for i = 1 , #s do
2710
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2711
s[i].BackgroundColor = BrickColor.new(1)
2712
end
2713
end
2714
end
2715
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
2716
2717
2718
2719
2720
2721
2722
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2723
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2724
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2725
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2726
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
2727
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2728
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
2729
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2730
2731
function cccccccccccccccccccccccccccccccccclickyy()
2732
mode = "Confuse"
2733
d = lightingg:GetChildren()
2734
for i = 1 , #d do
2735
if d[i].Name == "CharacterButton" then
2736
if d[i].Text == "[ "..mode.." ]" then
2737
d[i].BackgroundColor = BrickColor.new(24)
2738
end
2739
end
2740
end
2741
s = lightingg:GetChildren()
2742
for i = 1 , #s do
2743
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2744
s[i].BackgroundColor = BrickColor.new(1)
2745
end
2746
end
2747
end
2748
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
2749
2750
2751
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2752
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2753
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2754
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2755
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
2756
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2757
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
2758
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2759
2760
function ccccccccccccccccccccccccccccccccccclickyy()
2761
mode = "Disarm"
2762
d = lightingg:GetChildren()
2763
for i = 1 , #d do
2764
if d[i].Name == "CharacterButton" then
2765
if d[i].Text == "[ "..mode.." ]" then
2766
d[i].BackgroundColor = BrickColor.new(24)
2767
end
2768
end
2769
end
2770
s = lightingg:GetChildren()
2771
for i = 1 , #s do
2772
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2773
s[i].BackgroundColor = BrickColor.new(1)
2774
end
2775
end
2776
end
2777
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
2778
2779
2780
2781
2782
2783
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2784
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2785
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2786
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2787
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
2788
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2789
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
2790
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2791
2792
function cccccccccccccccccccccccccccccccccccclickyy()
2793
mode = "Spotlight"
2794
d = lightingg:GetChildren()
2795
for i = 1 , #d do
2796
if d[i].Name == "CharacterButton" then
2797
if d[i].Text == "[ "..mode.." ]" then
2798
d[i].BackgroundColor = BrickColor.new(24)
2799
end
2800
end
2801
end
2802
s = lightingg:GetChildren()
2803
for i = 1 , #s do
2804
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2805
s[i].BackgroundColor = BrickColor.new(1)
2806
end
2807
end
2808
end
2809
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
2810
2811
2812
2813
characterhe97 = Instance.new("TextButton")
2814
characterhe97.Parent = lightingg
2815
characterhe97.Name = "CharacterButton"
2816
characterhe97.BackgroundTransparency = 0.5
2817
characterhe97.Position = UDim2.new(2, 0, 13, 0)
2818
characterhe97.Size = UDim2.new(1, 0, 1, 0)
2819
characterhe97.Text = "[ Ducks ]"
2820
characterhe97.BackgroundColor = BrickColor.new(1)
2821
2822
function asdflickyy()
2823
mode = "Ducks"
2824
d = lightingg:GetChildren()
2825
for i = 1 , #d do
2826
if d[i].Name == "CharacterButton" then
2827
if d[i].Text == "[ "..mode.." ]" then
2828
d[i].BackgroundColor = BrickColor.new(24)
2829
end
2830
end
2831
end
2832
s = lightingg:GetChildren()
2833
for i = 1 , #s do
2834
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2835
s[i].BackgroundColor = BrickColor.new(1)
2836
end
2837
end
2838
end
2839
characterhe97.MouseButton1Click:connect(asdflickyy)
2840
2841
2842
2843
2844
2845
2846
2847
2848
characterhee97 = Instance.new("TextButton")
2849
characterhee97.Parent = lightingg
2850
characterhee97.Name = "CharacterButton"
2851
characterhee97.BackgroundTransparency = 0.5
2852
characterhee97.Position = UDim2.new(3, 0, 2, 0)
2853
characterhee97.Size = UDim2.new(1, 0, 1, 0)
2854
characterhee97.Text = "[ Duck Swarm ]"
2855
characterhee97.BackgroundColor = BrickColor.new(1)
2856
2857
function asdflickyyy()
2858
mode = "Duck Swarm"
2859
d = lightingg:GetChildren()
2860
for i = 1 , #d do
2861
if d[i].Name == "CharacterButton" then
2862
if d[i].Text == "[ "..mode.." ]" then
2863
d[i].BackgroundColor = BrickColor.new(24)
2864
end
2865
end
2866
end
2867
s = lightingg:GetChildren()
2868
for i = 1 , #s do
2869
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2870
s[i].BackgroundColor = BrickColor.new(1)
2871
end
2872
end
2873
end
2874
characterhee97.MouseButton1Click:connect(asdflickyyy)
2875
2876
2877
2878
2879
2880
characterheee97 = Instance.new("TextButton")
2881
characterheee97.Parent = lightingg
2882
characterheee97.Name = "CharacterButton"
2883
characterheee97.BackgroundTransparency = 0.5
2884
characterheee97.Position = UDim2.new(3, 0, 3, 0)
2885
characterheee97.Size = UDim2.new(1, 0, 1, 0)
2886
characterheee97.Text = "[ Throwup ]"
2887
characterheee97.BackgroundColor = BrickColor.new(1)
2888
2889
function asdflickyyyy()
2890
mode = "Throwup"
2891
d = lightingg:GetChildren()
2892
for i = 1 , #d do
2893
if d[i].Name == "CharacterButton" then
2894
if d[i].Text == "[ "..mode.." ]" then
2895
d[i].BackgroundColor = BrickColor.new(24)
2896
end
2897
end
2898
end
2899
s = lightingg:GetChildren()
2900
for i = 1 , #s do
2901
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2902
s[i].BackgroundColor = BrickColor.new(1)
2903
end
2904
end
2905
end
2906
characterheee97.MouseButton1Click:connect(asdflickyyyy)
2907
2908
2909
2910
characterheeee97 = Instance.new("TextButton")
2911
characterheeee97.Parent = lightingg
2912
characterheeee97.Name = "CharacterButton"
2913
characterheeee97.BackgroundTransparency = 0.5
2914
characterheeee97.Position = UDim2.new(3, 0, 4, 0)
2915
characterheeee97.Size = UDim2.new(1, 0, 1, 0)
2916
characterheeee97.Text = "[ Hang ]"
2917
characterheeee97.BackgroundColor = BrickColor.new(1)
2918
2919
function asdflickyyyyy()
2920
mode = "Hang"
2921
d = lightingg:GetChildren()
2922
for i = 1 , #d do
2923
if d[i].Name == "CharacterButton" then
2924
if d[i].Text == "[ "..mode.." ]" then
2925
d[i].BackgroundColor = BrickColor.new(24)
2926
end
2927
end
2928
end
2929
s = lightingg:GetChildren()
2930
for i = 1 , #s do
2931
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2932
s[i].BackgroundColor = BrickColor.new(1)
2933
end
2934
end
2935
end
2936
characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
2937
2938
2939
2940
characterheeeee97 = Instance.new("TextButton")
2941
characterheeeee97.Parent = lightingg
2942
characterheeeee97.Name = "CharacterButton"
2943
characterheeeee97.BackgroundTransparency = 0.5
2944
characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
2945
characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
2946
characterheeeee97.Text = "[ UnHang ]"
2947
characterheeeee97.BackgroundColor = BrickColor.new(1)
2948
2949
function asdflickyyyyyy()
2950
mode = "UnHang"
2951
d = lightingg:GetChildren()
2952
for i = 1 , #d do
2953
if d[i].Name == "CharacterButton" then
2954
if d[i].Text == "[ "..mode.." ]" then
2955
d[i].BackgroundColor = BrickColor.new(24)
2956
end
2957
end
2958
end
2959
s = lightingg:GetChildren()
2960
for i = 1 , #s do
2961
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2962
s[i].BackgroundColor = BrickColor.new(1)
2963
end
2964
end
2965
end
2966
characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
2967
2968
2969
2970
2971
2972
2973
characterheeeeee97 = Instance.new("TextButton")
2974
characterheeeeee97.Parent = lightingg
2975
characterheeeeee97.Name = "CharacterButton"
2976
characterheeeeee97.BackgroundTransparency = 0.5
2977
characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
2978
characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
2979
characterheeeeee97.Text = "[ Ban ]"
2980
characterheeeeee97.BackgroundColor = BrickColor.new(1)
2981
2982
function asdflickyyyyyyy()
2983
mode = "Ban"
2984
d = lightingg:GetChildren()
2985
for i = 1 , #d do
2986
if d[i].Name == "CharacterButton" then
2987
if d[i].Text == "[ "..mode.." ]" then
2988
d[i].BackgroundColor = BrickColor.new(24)
2989
end
2990
end
2991
end
2992
s = lightingg:GetChildren()
2993
for i = 1 , #s do
2994
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2995
s[i].BackgroundColor = BrickColor.new(1)
2996
end
2997
end
2998
end
2999
characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
3000
3001
3002
3003
3004
characterheeeeeee97 = Instance.new("TextButton")
3005
characterheeeeeee97.Parent = lightingg
3006
characterheeeeeee97.Name = "CharacterButton"
3007
characterheeeeeee97.BackgroundTransparency = 0.5
3008
characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
3009
characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3010
characterheeeeeee97.Text = "[ Tree Summon ]"
3011
characterheeeeeee97.BackgroundColor = BrickColor.new(1)
3012
3013
function asdflickyyyyyyyy()
3014
mode = "Tree Summon"
3015
d = lightingg:GetChildren()
3016
for i = 1 , #d do
3017
if d[i].Name == "CharacterButton" then
3018
if d[i].Text == "[ "..mode.." ]" then
3019
d[i].BackgroundColor = BrickColor.new(24)
3020
end
3021
end
3022
end
3023
s = lightingg:GetChildren()
3024
for i = 1 , #s do
3025
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3026
s[i].BackgroundColor = BrickColor.new(1)
3027
end
3028
end
3029
end
3030
characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
3031
3032
3033
characterheeeeeeee97 = Instance.new("TextButton")
3034
characterheeeeeeee97.Parent = lightingg
3035
characterheeeeeeee97.Name = "CharacterButton"
3036
characterheeeeeeee97.BackgroundTransparency = 0.5
3037
characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
3038
characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3039
characterheeeeeeee97.Text = "[ Seizure ]"
3040
characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
3041
3042
function asdflickyyyyyyyyy()
3043
mode = "Seizure"
3044
d = lightingg:GetChildren()
3045
for i = 1 , #d do
3046
if d[i].Name == "CharacterButton" then
3047
if d[i].Text == "[ "..mode.." ]" then
3048
d[i].BackgroundColor = BrickColor.new(24)
3049
end
3050
end
3051
end
3052
s = lightingg:GetChildren()
3053
for i = 1 , #s do
3054
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3055
s[i].BackgroundColor = BrickColor.new(1)
3056
end
3057
end
3058
end
3059
characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
3060
3061
3062
3063
characterheeeeeeeee97 = Instance.new("TextButton")
3064
characterheeeeeeeee97.Parent = lightingg
3065
characterheeeeeeeee97.Name = "CharacterButton"
3066
characterheeeeeeeee97.BackgroundTransparency = 0.5
3067
characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
3068
characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3069
characterheeeeeeeee97.Text = "[ Steal Color ]"
3070
characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
3071
3072
function asdflickyyyyyyyyyy()
3073
mode = "Steal Color"
3074
d = lightingg:GetChildren()
3075
for i = 1 , #d do
3076
if d[i].Name == "CharacterButton" then
3077
if d[i].Text == "[ "..mode.." ]" then
3078
d[i].BackgroundColor = BrickColor.new(24)
3079
end
3080
end
3081
end
3082
s = lightingg:GetChildren()
3083
for i = 1 , #s do
3084
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3085
s[i].BackgroundColor = BrickColor.new(1)
3086
end
3087
end
3088
end
3089
characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
3090
3091
characterheeeeeeeeee97 = Instance.new("TextButton")
3092
characterheeeeeeeeee97.Parent = lightingg
3093
characterheeeeeeeeee97.Name = "CharacterButton"
3094
characterheeeeeeeeee97.BackgroundTransparency = 0.5
3095
characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
3096
characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3097
characterheeeeeeeeee97.Text = "[ Give Color ]"
3098
characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3099
3100
function asdflickyyyyyyyyyyy()
3101
mode = "Give Color"
3102
d = lightingg:GetChildren()
3103
for i = 1 , #d do
3104
if d[i].Name == "CharacterButton" then
3105
if d[i].Text == "[ "..mode.." ]" then
3106
d[i].BackgroundColor = BrickColor.new(24)
3107
end
3108
end
3109
end
3110
s = lightingg:GetChildren()
3111
for i = 1 , #s do
3112
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3113
s[i].BackgroundColor = BrickColor.new(1)
3114
end
3115
end
3116
end
3117
characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
3118
3119
3120
3121
characterheeeeeeeeeee97 = Instance.new("TextButton")
3122
characterheeeeeeeeeee97.Parent = lightingg
3123
characterheeeeeeeeeee97.Name = "CharacterButton"
3124
characterheeeeeeeeeee97.BackgroundTransparency = 0.5
3125
characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
3126
characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3127
characterheeeeeeeeeee97.Text = "[ Clone ]"
3128
characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3129
3130
function asdflickyyyyyyyyyyyy()
3131
mode = "Clone"
3132
d = lightingg:GetChildren()
3133
for i = 1 , #d do
3134
if d[i].Name == "CharacterButton" then
3135
if d[i].Text == "[ "..mode.." ]" then
3136
d[i].BackgroundColor = BrickColor.new(24)
3137
end
3138
end
3139
end
3140
s = lightingg:GetChildren()
3141
for i = 1 , #s do
3142
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3143
s[i].BackgroundColor = BrickColor.new(1)
3144
end
3145
end
3146
end
3147
characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
3148
3149
characterheeeeeeeeeeee97 = Instance.new("TextButton")
3150
characterheeeeeeeeeeee97.Parent = lightingg
3151
characterheeeeeeeeeeee97.Name = "CharacterButton"
3152
characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
3153
characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
3154
characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3155
characterheeeeeeeeeeee97.Text = "[ Push ]"
3156
characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3157
3158
function asdflickyyyyyyyyyyyyy()
3159
mode = "Push"
3160
d = lightingg:GetChildren()
3161
for i = 1 , #d do
3162
if d[i].Name == "CharacterButton" then
3163
if d[i].Text == "[ "..mode.." ]" then
3164
d[i].BackgroundColor = BrickColor.new(24)
3165
end
3166
end
3167
end
3168
s = lightingg:GetChildren()
3169
for i = 1 , #s do
3170
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3171
s[i].BackgroundColor = BrickColor.new(1)
3172
end
3173
end
3174
end
3175
characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
3176
3177
3178
3179
3180
3181
characterheeeeeeeeeeeee97 = Instance.new("TextButton")
3182
characterheeeeeeeeeeeee97.Parent = lightingg
3183
characterheeeeeeeeeeeee97.Name = "CharacterButton"
3184
characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
3185
characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
3186
characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3187
characterheeeeeeeeeeeee97.Text = "[ Safety ]"
3188
characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3189
3190
function asdflickyyyyyyyyyyyyyy()
3191
mode = "Safety"
3192
d = lightingg:GetChildren()
3193
for i = 1 , #d do
3194
if d[i].Name == "CharacterButton" then
3195
if d[i].Text == "[ "..mode.." ]" then
3196
d[i].BackgroundColor = BrickColor.new(24)
3197
end
3198
end
3199
end
3200
s = lightingg:GetChildren()
3201
for i = 1 , #s do
3202
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3203
s[i].BackgroundColor = BrickColor.new(1)
3204
end
3205
end
3206
end
3207
characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
3208
3209
3210
3211
3212
3213
3214
characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
3215
characterheeeeeeeeeeeeee97.Parent = lightingg
3216
characterheeeeeeeeeeeeee97.Name = "CharacterButton"
3217
characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3218
characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
3219
characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3220
characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
3221
characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3222
3223
function asdflickyyyyyyyyyyyyyyy()
3224
mode = "Lock"
3225
d = lightingg:GetChildren()
3226
for i = 1 , #d do
3227
if d[i].Name == "CharacterButton" then
3228
if d[i].Text == "[ "..mode.." ]" then
3229
d[i].BackgroundColor = BrickColor.new(24)
3230
end
3231
end
3232
end
3233
s = lightingg:GetChildren()
3234
for i = 1 , #s do
3235
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3236
s[i].BackgroundColor = BrickColor.new(1)
3237
end
3238
end
3239
end
3240
characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
3241
3242
characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
3243
characterheeeeeeeeeeeeeee97.Parent = lightingg
3244
characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
3245
characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3246
characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
3247
characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3248
characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
3249
characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3250
3251
function asdflickyyyyyyyyyyyyyyyy()
3252
mode = "UnLock"
3253
d = lightingg:GetChildren()
3254
for i = 1 , #d do
3255
if d[i].Name == "CharacterButton" then
3256
if d[i].Text == "[ "..mode.." ]" then
3257
d[i].BackgroundColor = BrickColor.new(24)
3258
end
3259
end
3260
end
3261
s = lightingg:GetChildren()
3262
for i = 1 , #s do
3263
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3264
s[i].BackgroundColor = BrickColor.new(1)
3265
end
3266
end
3267
end
3268
characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
3269
3270
3271
3272
characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3273
characterheeeeeeeeeeeeeeee97.Parent = lightingg
3274
characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
3275
characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3276
characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
3277
characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3278
characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
3279
characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3280
3281
function asdflickyyyyyyyyyyyyyyyyy()
3282
mode = "Burn"
3283
d = lightingg:GetChildren()
3284
for i = 1 , #d do
3285
if d[i].Name == "CharacterButton" then
3286
if d[i].Text == "[ "..mode.." ]" then
3287
d[i].BackgroundColor = BrickColor.new(24)
3288
end
3289
end
3290
end
3291
s = lightingg:GetChildren()
3292
for i = 1 , #s do
3293
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3294
s[i].BackgroundColor = BrickColor.new(1)
3295
end
3296
end
3297
end
3298
characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
3299
3300
3301
3302
3303
characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3304
characterheeeeeeeeeeeeeeeee97.Parent = lightingg
3305
characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3306
characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3307
characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
3308
characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3309
characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
3310
characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3311
3312
function asdflickyyyyyyyyyyyyyyyyyy()
3313
mode = "Hatless"
3314
d = lightingg:GetChildren()
3315
for i = 1 , #d do
3316
if d[i].Name == "CharacterButton" then
3317
if d[i].Text == "[ "..mode.." ]" then
3318
d[i].BackgroundColor = BrickColor.new(24)
3319
end
3320
end
3321
end
3322
s = lightingg:GetChildren()
3323
for i = 1 , #s do
3324
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3325
s[i].BackgroundColor = BrickColor.new(1)
3326
end
3327
end
3328
end
3329
characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
3330
3331
3332
3333
characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3334
characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
3335
characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3336
characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3337
characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
3338
characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3339
characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
3340
characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3341
3342
function asdflickyyyyyyyyyyyyyyyyyyy()
3343
mode = "Suitless"
3344
d = lightingg:GetChildren()
3345
for i = 1 , #d do
3346
if d[i].Name == "CharacterButton" then
3347
if d[i].Text == "[ "..mode.." ]" then
3348
d[i].BackgroundColor = BrickColor.new(24)
3349
end
3350
end
3351
end
3352
s = lightingg:GetChildren()
3353
for i = 1 , #s do
3354
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3355
s[i].BackgroundColor = BrickColor.new(1)
3356
end
3357
end
3358
end
3359
characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
3360
3361
characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3362
characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
3363
characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3364
characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3365
characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
3366
characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3367
characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
3368
characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3369
3370
function asdflickyyyyyyyyyyyyyyyyyyyy()
3371
mode = "Sit"
3372
d = lightingg:GetChildren()
3373
for i = 1 , #d do
3374
if d[i].Name == "CharacterButton" then
3375
if d[i].Text == "[ "..mode.." ]" then
3376
d[i].BackgroundColor = BrickColor.new(24)
3377
end
3378
end
3379
end
3380
s = lightingg:GetChildren()
3381
for i = 1 , #s do
3382
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3383
s[i].BackgroundColor = BrickColor.new(1)
3384
end
3385
end
3386
end
3387
characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
3388
3389
characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3390
characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3391
characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3392
characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3393
characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
3394
characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3395
characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
3396
characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3397
3398
function asdflickyyyyyyyyyyyyyyyyyyyyy()
3399
mode = "Slow Drag"
3400
d = lightingg:GetChildren()
3401
for i = 1 , #d do
3402
if d[i].Name == "CharacterButton" then
3403
if d[i].Text == "[ "..mode.." ]" then
3404
d[i].BackgroundColor = BrickColor.new(24)
3405
end
3406
end
3407
end
3408
s = lightingg:GetChildren()
3409
for i = 1 , #s do
3410
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3411
s[i].BackgroundColor = BrickColor.new(1)
3412
end
3413
end
3414
end
3415
characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
3416
3417
3418
3419
3420
characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3421
characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3422
characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3423
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3424
characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
3425
characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3426
characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
3427
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3428
3429
function asdflickyyyyyyyyyyyyyyyyyyyyyy()
3430
mode = "Steal Tools"
3431
d = lightingg:GetChildren()
3432
for i = 1 , #d do
3433
if d[i].Name == "CharacterButton" then
3434
if d[i].Text == "[ "..mode.." ]" then
3435
d[i].BackgroundColor = BrickColor.new(24)
3436
end
3437
end
3438
end
3439
s = lightingg:GetChildren()
3440
for i = 1 , #s do
3441
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3442
s[i].BackgroundColor = BrickColor.new(1)
3443
end
3444
end
3445
end
3446
characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
3447
3448
3449
3450
characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3451
characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3452
characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3453
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3454
characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
3455
characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3456
characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
3457
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3458
3459
function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
3460
mode = "Jail"
3461
d = lightingg:GetChildren()
3462
for i = 1 , #d do
3463
if d[i].Name == "CharacterButton" then
3464
if d[i].Text == "[ "..mode.." ]" then
3465
d[i].BackgroundColor = BrickColor.new(24)
3466
end
3467
end
3468
end
3469
s = lightingg:GetChildren()
3470
for i = 1 , #s do
3471
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3472
s[i].BackgroundColor = BrickColor.new(1)
3473
end
3474
end
3475
end
3476
characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
3477
3478
3479
3480
characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3481
characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3482
characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3483
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3484
characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
3485
characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3486
characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
3487
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3488
3489
function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
3490
mode = "UnJail"
3491
d = lightingg:GetChildren()
3492
for i = 1 , #d do
3493
if d[i].Name == "CharacterButton" then
3494
if d[i].Text == "[ "..mode.." ]" then
3495
d[i].BackgroundColor = BrickColor.new(24)
3496
end
3497
end
3498
end
3499
s = lightingg:GetChildren()
3500
for i = 1 , #s do
3501
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3502
s[i].BackgroundColor = BrickColor.new(1)
3503
end
3504
end
3505
end
3506
characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
3507
3508
3509
3510
characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3511
characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3512
characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3513
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3514
characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
3515
characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3516
characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
3517
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3518
3519
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
3520
mode = "Dynamites"
3521
d = lightingg:GetChildren()
3522
for i = 1 , #d do
3523
if d[i].Name == "CharacterButton" then
3524
if d[i].Text == "[ "..mode.." ]" then
3525
d[i].BackgroundColor = BrickColor.new(24)
3526
end
3527
end
3528
end
3529
s = lightingg:GetChildren()
3530
for i = 1 , #s do
3531
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3532
s[i].BackgroundColor = BrickColor.new(1)
3533
end
3534
end
3535
end
3536
characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
3537
3538
3539
3540
characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3541
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3542
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3543
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3544
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
3545
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3546
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
3547
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3548
3549
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
3550
mode = "Detonate Dynamites"
3551
d = lightingg:GetChildren()
3552
for i = 1 , #d do
3553
if d[i].Name == "CharacterButton" then
3554
if d[i].Text == "[ "..mode.." ]" then
3555
d[i].BackgroundColor = BrickColor.new(24)
3556
end
3557
end
3558
end
3559
s = lightingg:GetChildren()
3560
for i = 1 , #s do
3561
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3562
s[i].BackgroundColor = BrickColor.new(1)
3563
end
3564
end
3565
end
3566
characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
a = me.Character:findFirstChild("Eyeball")
3580
if a ~= nil then a:Remove() end
3581
3582
3583
3584
ball = Instance.new("Model")
3585
ball.Name = "Eyeball"
3586
ball.Parent = me.Character
3587
asdf = Instance.new("Humanoid")
3588
asdf.Parent = ball
3589
asdf.MaxHealth = 0
3590
asdf.Health = 0
3591
eyeball = Instance.new("Part")
3592
eyeball.Parent = ball
3593
eyeball.Locked = true
3594
eyeball.TopSurface = "Smooth"
3595
eyeball.BottomSurface = "Smooth"
3596
eyeball.Size = Vector3.new(2, 2, 2)
3597
eyeball.BrickColor = BrickColor.new(1)
3598
eyeball.Shape = "Ball"
3599
eyeball.Name = "Head"
3600
eyeball.CanCollide = false
3601
eyeball.formFactor = "Symmetric"
3602
eyeball.CFrame = me.Character.Head.CFrame
3603
3604
3605
3606
3607
eyeballh = Instance.new("Part")
3608
eyeballh.Parent = ball
3609
eyeballh.Locked = true
3610
eyeballh.TopSurface = "Smooth"
3611
eyeballh.BottomSurface = "Smooth"
3612
eyeballh.Size = Vector3.new(2, 1, 2)
3613
eyeballh.CanCollide = false
3614
eyeballh.formFactor = "Symmetric"
3615
eyeballh.CFrame = me.Character.Head.CFrame
3616
mesh = Instance.new("SpecialMesh")
3617
mesh.Parent = eyeballh
3618
mesh.MeshType = "FileMesh"
3619
mesh.Scale = Vector3.new(1, 1, 1)
3620
mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
3621
mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
3622
weld = Instance.new("Weld")
3623
weld.Parent = eyeball
3624
weld.Part0 = eyeball
3625
weld.Part1 = eyeballh
3626
weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
3627
3628
3629
3630
shotsound = Instance.new("Sound")
3631
shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
3632
shotsound.Pitch = 0.7
3633
shotsound.Parent = eyeball
3634
3635
bodyposition = Instance.new("BodyPosition")
3636
bodyposition.Parent = eyeball
3637
bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3638
bodygyro = Instance.new("BodyGyro")
3639
bodygyro.Parent = eyeball
3640
bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
3641
bodygyro.D = 100
3642
eyeball22 = Instance.new("Part")
3643
eyeball22.Parent = ball
3644
eyeball22.Locked = true
3645
eyeball22.BrickColor = me.Character.Torso.BrickColor
3646
eyeball22.TopSurface = "Smooth"
3647
eyeball22.Reflectance = 0.05
3648
eyeball22.BottomSurface = "Smooth"
3649
eyeball22.Size = Vector3.new(1, 1, 1)
3650
eyeball22.Shape = "Ball"
3651
eyeball22.CanCollide = false
3652
eyeball22.formFactor = "Symmetric"
3653
eyeball22.CFrame = me.Character.Head.CFrame
3654
mesh = Instance.new("SpecialMesh")
3655
mesh.Parent = eyeball22
3656
mesh.MeshType = "Sphere"
3657
mesh.Scale = Vector3.new(1, 1, 0.5)
3658
weld = Instance.new("Weld")
3659
weld.Parent = eyeball
3660
weld.Part0 = eyeball
3661
weld.Part1 = eyeball22
3662
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
3663
eyeball2 = Instance.new("Part")
3664
eyeball2.Parent = ball
3665
eyeball2.Locked = true
3666
eyeball2.TopSurface = "Smooth"
3667
eyeball2.BrickColor = BrickColor.new(26)
3668
eyeball2.BottomSurface = "Smooth"
3669
eyeball2.Size = Vector3.new(1, 1, 1)
3670
eyeball2.Shape = "Ball"
3671
eyeball2.CanCollide = false
3672
eyeball2.formFactor = "Symmetric"
3673
eyeball2.CFrame = me.Character.Head.CFrame
3674
mesh = Instance.new("SpecialMesh")
3675
mesh.Parent = eyeball2
3676
mesh.MeshType = "Sphere"
3677
mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
3678
weld = Instance.new("Weld")
3679
weld.Parent = eyeball
3680
weld.Part0 = eyeball
3681
weld.Part1 = eyeball2
3682
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
3683
3684
eyeball3 = Instance.new("Part")
3685
eyeball3.Parent = ball
3686
eyeball3.Locked = true
3687
eyeball3.TopSurface = "Smooth"
3688
eyeball3.BrickColor = BrickColor.new(26)
3689
eyeball3.BottomSurface = "Smooth"
3690
eyeball3.Transparency = 1
3691
eyeball3.Size = Vector3.new(1, 1, 1)
3692
eyeball3.Shape = "Ball"
3693
eyeball3.Name = "ASDLFKJ"
3694
eyeball3.CanCollide = false
3695
eyeball3.formFactor = "Symmetric"
3696
eyeball3.CFrame = me.Character.Head.CFrame
3697
weld = Instance.new("Weld")
3698
weld.Parent = eyeball
3699
weld.Part0 = eyeball
3700
weld.Part1 = eyeball3
3701
weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
3702
3703
3704
3705
3706
3707
3708
things = ball:GetChildren()
3709
for i = 1 , #things do
3710
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
3711
function bleh(hit)
3712
if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
3713
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
3714
if mode == "Absorb" or mode == "Drag" then
3715
hit:Remove()
3716
end
3717
end
3718
end
3719
end
3720
things[i].Touched:connect(bleh)
3721
end
3722
end
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
maximumdistance = 10000
3736
3737
function onButton1Down(mouse)
3738
if Staring == true then return end
3739
Clicking = true
3740
while Clicking == true do
3741
wait()
3742
h = game.Workspace:findFirstChild("Lazor")
3743
if h ~= nil then h:Remove() end
3744
if mode == "None" then return end
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
eyeball2.BrickColor = BrickColor.new(21)
3759
3760
3761
3762
if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
3763
local a = Instance.new("Part")
3764
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3765
p = Instance.new("Part")
3766
p.Parent = ball
3767
p.Name = "Lazor"
3768
p.Transparency = 1
3769
p.CanCollide = false
3770
p.Anchored = true
3771
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
3772
local Place1 = p.Position
3773
p:Remove()
3774
a.formFactor = "Symmetric"
3775
a.Size = Vector3.new(1,1,1)
3776
a.Name = "Lazor"
3777
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3778
a.Parent = game.Workspace
3779
a.BrickColor = BrickColor.new(21)
3780
a.Transparency = 0.2
3781
a.Anchored = true
3782
a.CanCollide = false
3783
a.Locked = true
3784
a.BottomSurface = "Smooth"
3785
a.TopSurface = "Smooth"
3786
d = Instance.new("SpecialMesh")
3787
d.Parent = a
3788
d.MeshType = "Brick"
3789
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3790
end
3791
3792
3793
3794
3795
3796
if mode == "Heal" then
3797
if mouse.Target ~= nil then
3798
local a = Instance.new("Part")
3799
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3800
local Place1 = mouse.Hit.p
3801
a.formFactor = "Symmetric"
3802
a.Size = Vector3.new(1,1,1)
3803
a.Name = "Lazor"
3804
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3805
a.Parent = game.Workspace
3806
a.BrickColor = BrickColor.new(21)
3807
a.Transparency = 0.2
3808
a.Anchored = true
3809
a.CanCollide = false
3810
a.Locked = true
3811
a.BottomSurface = "Smooth"
3812
a.TopSurface = "Smooth"
3813
d = Instance.new("SpecialMesh")
3814
d.Parent = a
3815
d.MeshType = "Brick"
3816
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3817
3818
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3819
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3820
humanoid.MaxHealth = 100
3821
humanoid.Health = humanoid.Health + 1
3822
a.BrickColor = BrickColor.new(1)
3823
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3824
a.Transparency = 0.3
3825
3826
end
3827
3828
end
3829
end
3830
3831
3832
3833
if mode == "Damage" then
3834
if mouse.Target ~= nil then
3835
local a = Instance.new("Part")
3836
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3837
local Place1 = mouse.Hit.p
3838
a.formFactor = "Symmetric"
3839
a.Size = Vector3.new(1,1,1)
3840
a.Name = "Lazor"
3841
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3842
a.Parent = game.Workspace
3843
a.BrickColor = BrickColor.new(21)
3844
a.Transparency = 0.2
3845
a.Anchored = true
3846
a.CanCollide = false
3847
a.Locked = true
3848
a.BottomSurface = "Smooth"
3849
a.TopSurface = "Smooth"
3850
d = Instance.new("SpecialMesh")
3851
d.Parent = a
3852
d.MeshType = "Brick"
3853
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3854
3855
3856
3857
checkadmin = 0
3858
for i = 1 , #admin do
3859
if mouse.Target.Parent.Name == admin[i] then
3860
checkadmin = 1
3861
end
3862
end
3863
if checkadmin == 0 then
3864
3865
3866
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
3867
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3868
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3869
humanoid.MaxHealth = 100
3870
humanoid.Health = humanoid.Health - 1
3871
a.BrickColor = BrickColor.new(21)
3872
d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
3873
a.Transparency = 0.1
3874
3875
end
3876
end
3877
3878
3879
3880
end
3881
3882
3883
3884
3885
end
3886
end
3887
3888
3889
if mode == "Freeze" then
3890
if mouse.Target ~= nil then
3891
local a = Instance.new("Part")
3892
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3893
local Place1 = mouse.Hit.p
3894
a.formFactor = "Symmetric"
3895
a.Size = Vector3.new(1,1,1)
3896
a.Name = "Lazor"
3897
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3898
a.Parent = game.Workspace
3899
a.BrickColor = BrickColor.new(23)
3900
a.Transparency = 0.2
3901
a.Anchored = true
3902
a.CanCollide = false
3903
a.Locked = true
3904
a.BottomSurface = "Smooth"
3905
a.TopSurface = "Smooth"
3906
d = Instance.new("SpecialMesh")
3907
d.Parent = a
3908
d.MeshType = "Brick"
3909
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3910
3911
3912
3913
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3914
3915
a.BrickColor = BrickColor.new(23)
3916
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3917
a.Transparency = 0.2
3918
a.Reflectance = 0.2
3919
3920
mouse.Target.Anchored = true
3921
mouse.Target.Friction = 0
3922
mouse.Target.Transparency = 0.5
3923
mouse.Target.Reflectance = 0.5
3924
3925
end
3926
3927
3928
3929
end
3930
end
3931
3932
3933
3934
if mode == "Thaw" then
3935
if mouse.Target ~= nil then
3936
local a = Instance.new("Part")
3937
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3938
local Place1 = mouse.Hit.p
3939
a.formFactor = "Symmetric"
3940
a.Size = Vector3.new(1,1,1)
3941
a.Name = "Lazor"
3942
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3943
a.Parent = game.Workspace
3944
a.BrickColor = BrickColor.new(24)
3945
a.Transparency = 0.2
3946
a.Anchored = true
3947
a.CanCollide = false
3948
a.Locked = true
3949
a.BottomSurface = "Smooth"
3950
a.TopSurface = "Smooth"
3951
d = Instance.new("SpecialMesh")
3952
d.Parent = a
3953
d.MeshType = "Brick"
3954
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3955
3956
3957
3958
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3959
3960
a.BrickColor = BrickColor.new(24)
3961
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3962
a.Transparency = 0.4
3963
3964
mouse.Target.Anchored = false
3965
mouse.Target.Friction = 0.3
3966
mouse.Target.Transparency = 0
3967
mouse.Target.Reflectance = 0
3968
3969
end
3970
3971
3972
3973
end
3974
end
3975
3976
3977
3978
3979
3980
if mode == "Delete" then
3981
if mouse.Target ~= nil then
3982
local a = Instance.new("Part")
3983
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3984
local Place1 = mouse.Hit.p
3985
a.formFactor = "Symmetric"
3986
a.Size = Vector3.new(1,1,1)
3987
a.Name = "Lazor"
3988
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3989
a.Parent = game.Workspace
3990
a.BrickColor = BrickColor.new(26)
3991
a.Transparency = 0.2
3992
a.Anchored = true
3993
a.CanCollide = false
3994
a.Locked = true
3995
a.BottomSurface = "Smooth"
3996
a.TopSurface = "Smooth"
3997
d = Instance.new("SpecialMesh")
3998
d.Parent = a
3999
d.MeshType = "Brick"
4000
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4001
4002
4003
4004
4005
checkadmin = 0
4006
for i = 1 , #admin do
4007
if mouse.Target.Parent.Name == admin[i] then
4008
checkadmin = 1
4009
end
4010
end
4011
if checkadmin == 0 then
4012
4013
4014
4015
4016
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4017
4018
a.BrickColor = BrickColor.new("Really black")
4019
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4020
a.Transparency = 0.4
4021
4022
mouse.Target:Remove()
4023
4024
end
4025
end
4026
4027
4028
4029
end
4030
end
4031
4032
4033
4034
4035
4036
if mode == "Lock" then
4037
if mouse.Target ~= nil then
4038
local a = Instance.new("Part")
4039
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4040
local Place1 = mouse.Hit.p
4041
a.formFactor = "Symmetric"
4042
a.Size = Vector3.new(1,1,1)
4043
a.Name = "Lazor"
4044
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4045
a.Parent = game.Workspace
4046
a.BrickColor = BrickColor.new(26)
4047
a.Transparency = 0.2
4048
a.Anchored = true
4049
a.CanCollide = false
4050
a.Locked = true
4051
a.BottomSurface = "Smooth"
4052
a.TopSurface = "Smooth"
4053
d = Instance.new("SpecialMesh")
4054
d.Parent = a
4055
d.MeshType = "Brick"
4056
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4057
4058
4059
if mouse.Target.Parent.Name ~= ball.Name then
4060
4061
a.BrickColor = BrickColor.new("Really black")
4062
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4063
a.Transparency = 0.4
4064
4065
mouse.Target.Locked = true
4066
4067
end
4068
4069
4070
4071
end
4072
end
4073
4074
4075
4076
4077
if mode == "UnLock" then
4078
if mouse.Target ~= nil then
4079
local a = Instance.new("Part")
4080
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4081
local Place1 = mouse.Hit.p
4082
a.formFactor = "Symmetric"
4083
a.Size = Vector3.new(1,1,1)
4084
a.Name = "Lazor"
4085
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4086
a.Parent = game.Workspace
4087
a.BrickColor = BrickColor.new(26)
4088
a.Transparency = 0.2
4089
a.Anchored = true
4090
a.CanCollide = false
4091
a.Locked = true
4092
a.BottomSurface = "Smooth"
4093
a.TopSurface = "Smooth"
4094
d = Instance.new("SpecialMesh")
4095
d.Parent = a
4096
d.MeshType = "Brick"
4097
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4098
4099
4100
if mouse.Target.Parent.Name ~= ball.Name then
4101
4102
a.BrickColor = BrickColor.new("Really black")
4103
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4104
a.Transparency = 0.4
4105
4106
mouse.Target.Locked = false
4107
4108
end
4109
4110
4111
4112
end
4113
end
4114
4115
4116
4117
4118
4119
if mode == "Burn" then
4120
if mouse.Target ~= nil then
4121
local a = Instance.new("Part")
4122
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4123
local Place1 = mouse.Hit.p
4124
a.formFactor = "Symmetric"
4125
a.Size = Vector3.new(1,1,1)
4126
a.Name = "Lazor"
4127
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4128
a.Parent = game.Workspace
4129
a.BrickColor = BrickColor.new(26)
4130
a.Transparency = 0.2
4131
a.Anchored = true
4132
a.CanCollide = false
4133
a.Locked = true
4134
a.BottomSurface = "Smooth"
4135
a.TopSurface = "Smooth"
4136
d = Instance.new("SpecialMesh")
4137
d.Parent = a
4138
d.MeshType = "Brick"
4139
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4140
4141
4142
4143
checkadmin = 0
4144
for i = 1 , #admin do
4145
if mouse.Target.Parent.Name == admin[i] then
4146
checkadmin = 1
4147
end
4148
end
4149
if checkadmin == 0 then
4150
4151
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
4152
4153
a.BrickColor = BrickColor.new("Really black")
4154
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4155
a.Transparency = 0.4
4156
4157
mouse.Target.Material = "Slate"
4158
mouse.Target.BrickColor = BrickColor.new(26)
4159
mouse.Target.TopSurface = "Smooth"
4160
mouse.Target.BottomSurface = "Smooth"
4161
mouse.Target.Anchored = true
4162
4163
end
4164
end
4165
4166
4167
end
4168
end
4169
4170
4171
4172
4173
4174
4175
4176
if mode == "Hatless" then
4177
if mouse.Target ~= nil then
4178
local a = Instance.new("Part")
4179
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4180
local Place1 = mouse.Hit.p
4181
a.formFactor = "Symmetric"
4182
a.Size = Vector3.new(1,1,1)
4183
a.Name = "Lazor"
4184
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4185
a.Parent = game.Workspace
4186
a.BrickColor = BrickColor.new(26)
4187
a.Transparency = 0.2
4188
a.Anchored = true
4189
a.CanCollide = false
4190
a.Locked = true
4191
a.BottomSurface = "Smooth"
4192
a.TopSurface = "Smooth"
4193
d = Instance.new("SpecialMesh")
4194
d.Parent = a
4195
d.MeshType = "Brick"
4196
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4197
4198
4199
stuff = mouse.Target.Parent:GetChildren()
4200
for i = 1 , #stuff do
4201
if stuff[i].className == "Hat" then
4202
stuff[i]:Remove()
4203
end
4204
end
4205
4206
4207
4208
end
4209
end
4210
4211
4212
4213
4214
4215
4216
if mode == "Suitless" then
4217
if mouse.Target ~= nil then
4218
local a = Instance.new("Part")
4219
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4220
local Place1 = mouse.Hit.p
4221
a.formFactor = "Symmetric"
4222
a.Size = Vector3.new(1,1,1)
4223
a.Name = "Lazor"
4224
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4225
a.Parent = game.Workspace
4226
a.BrickColor = BrickColor.new(26)
4227
a.Transparency = 0.2
4228
a.Anchored = true
4229
a.CanCollide = false
4230
a.Locked = true
4231
a.BottomSurface = "Smooth"
4232
a.TopSurface = "Smooth"
4233
d = Instance.new("SpecialMesh")
4234
d.Parent = a
4235
d.MeshType = "Brick"
4236
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4237
4238
4239
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4240
p = mouse.Target.Parent
4241
stuff = p:GetChildren()
4242
for i = 1 , #stuff do
4243
if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
4244
if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
4245
stuff[i]:Remove()
4246
end
4247
end
4248
end
4249
end
4250
4251
4252
4253
end
4254
end
4255
4256
4257
4258
if mode == "Sit" then
4259
if mouse.Target ~= nil then
4260
local a = Instance.new("Part")
4261
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4262
local Place1 = mouse.Hit.p
4263
a.formFactor = "Symmetric"
4264
a.Size = Vector3.new(1,1,1)
4265
a.Name = "Lazor"
4266
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4267
a.Parent = game.Workspace
4268
a.BrickColor = BrickColor.new(26)
4269
a.Transparency = 0.2
4270
a.Anchored = true
4271
a.CanCollide = false
4272
a.Locked = true
4273
a.BottomSurface = "Smooth"
4274
a.TopSurface = "Smooth"
4275
d = Instance.new("SpecialMesh")
4276
d.Parent = a
4277
d.MeshType = "Brick"
4278
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4279
4280
4281
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4282
if humanoid ~= nil then
4283
humanoid.Sit = true
4284
end
4285
4286
4287
4288
end
4289
end
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
if mode == "Slow Drag" then
4300
if mouse.Target ~= nil then
4301
local a = Instance.new("Part")
4302
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4303
local Place1 = mouse.Hit.p
4304
a.formFactor = "Symmetric"
4305
a.Size = Vector3.new(1,1,1)
4306
a.Name = "Lazor"
4307
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4308
a.Parent = game.Workspace
4309
a.BrickColor = BrickColor.new(math.random(1, 200))
4310
a.Transparency = 0.2
4311
a.Anchored = true
4312
a.CanCollide = false
4313
a.Locked = true
4314
a.BottomSurface = "Smooth"
4315
a.TopSurface = "Smooth"
4316
d = Instance.new("SpecialMesh")
4317
d.Parent = a
4318
d.MeshType = "Brick"
4319
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4320
4321
4322
checkadmin = 0
4323
for i = 1 , #admin do
4324
if mouse.Target.Parent.Name == admin[i] then
4325
checkadmin = 1
4326
end
4327
end
4328
if checkadmin == 0 then
4329
4330
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4331
4332
a.BrickColor = BrickColor.new(math.random(1, 200))
4333
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4334
a.Transparency = 0.1
4335
4336
4337
if mouse.Target.Anchored == false then
4338
asdf = mouse.Target
4339
p = asdf:findFirstChild("ASDFASDF")
4340
if p ~= nil then
4341
p:Remove()
4342
end
4343
p = Instance.new("BodyVelocity")
4344
p.Parent = asdf
4345
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4346
p.velocity = eyeball.CFrame.lookVector * -120
4347
p.Name = "ASDFASDF"
4348
wait()
4349
p = asdf:findFirstChild("ASDFASDF")
4350
if p ~= nil then
4351
p:Remove()
4352
end
4353
4354
end
4355
4356
4357
end
4358
end
4359
4360
4361
4362
4363
end
4364
end
4365
4366
4367
4368
4369
4370
if mode == "Kick" then
4371
if mouse.Target ~= nil then
4372
local a = Instance.new("Part")
4373
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4374
local Place1 = mouse.Hit.p
4375
a.formFactor = "Symmetric"
4376
a.Size = Vector3.new(1,1,1)
4377
a.Name = "Lazor"
4378
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4379
a.Parent = game.Workspace
4380
a.BrickColor = BrickColor.new("Dark stone grey")
4381
a.Transparency = 0.2
4382
a.Anchored = true
4383
a.CanCollide = false
4384
a.Locked = true
4385
a.BottomSurface = "Smooth"
4386
a.TopSurface = "Smooth"
4387
d = Instance.new("SpecialMesh")
4388
d.Parent = a
4389
d.MeshType = "Brick"
4390
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4391
4392
checkadmin = 0
4393
for i = 1 , #admin do
4394
if mouse.Target.Parent.Name == admin[i] then
4395
checkadmin = 1
4396
end
4397
end
4398
if checkadmin == 0 then
4399
4400
if mouse.Target.Parent.Name ~= me.Character.Name then
4401
4402
a.BrickColor = BrickColor.new("Really black")
4403
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4404
a.Transparency = 0.4
4405
4406
4407
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4408
loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
4409
end
4410
4411
4412
end
4413
4414
end
4415
4416
end
4417
end
4418
4419
4420
if mode == "Ban" then
4421
if mouse.Target ~= nil then
4422
local a = Instance.new("Part")
4423
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4424
local Place1 = mouse.Hit.p
4425
a.formFactor = "Symmetric"
4426
a.Size = Vector3.new(1,1,1)
4427
a.Name = "Lazor"
4428
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4429
a.Parent = game.Workspace
4430
a.BrickColor = BrickColor.new("Dark stone grey")
4431
a.Transparency = 0.2
4432
a.Anchored = true
4433
a.CanCollide = false
4434
a.Locked = true
4435
a.BottomSurface = "Smooth"
4436
a.TopSurface = "Smooth"
4437
d = Instance.new("SpecialMesh")
4438
d.Parent = a
4439
d.MeshType = "Brick"
4440
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4441
checkadmin = 0
4442
for i = 1 , #admin do
4443
if mouse.Target.Parent.Name == admin[i] then
4444
checkadmin = 1
4445
end
4446
end
4447
if checkadmin == 0 then
4448
4449
4450
if mouse.Target.Parent.Name ~= me.Character.Name then
4451
4452
a.BrickColor = BrickColor.new("Really black")
4453
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4454
a.Transparency = 0.4
4455
4456
4457
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4458
lolwut = #banned + 1
4459
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
4460
banned[lolwut] = a.Name
4461
end
4462
4463
4464
end
4465
end
4466
4467
4468
end
4469
end
4470
4471
4472
4473
4474
4475
if mode == "Explosion" then
4476
if mouse.Target ~= nil then
4477
local a = Instance.new("Part")
4478
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4479
local Place1 = mouse.Hit.p
4480
a.formFactor = "Symmetric"
4481
a.Size = Vector3.new(1,1,1)
4482
a.Name = "Lazor"
4483
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4484
a.Parent = game.Workspace
4485
a.BrickColor = BrickColor.new(105)
4486
a.Transparency = 0.2
4487
a.Anchored = true
4488
a.CanCollide = false
4489
a.Locked = true
4490
a.BottomSurface = "Smooth"
4491
a.TopSurface = "Smooth"
4492
d = Instance.new("SpecialMesh")
4493
d.Parent = a
4494
d.MeshType = "Brick"
4495
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4496
4497
4498
4499
checkadmin = 0
4500
for i = 1 , #admin do
4501
if mouse.Target.Parent.Name == admin[i] then
4502
checkadmin = 1
4503
end
4504
end
4505
if checkadmin == 0 then
4506
4507
4508
4509
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4510
4511
a.BrickColor = BrickColor.new(24)
4512
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4513
a.Transparency = 0.4
4514
4515
if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
4516
asdf = Instance.new("Explosion")
4517
asdf.Parent = game.Workspace
4518
asdf.BlastRadius = 3
4519
asdf.Position = mouse.Hit.p
4520
end
4521
4522
end
4523
4524
4525
end
4526
end
4527
end
4528
4529
4530
4531
4532
if mode == "Spy" then
4533
4534
bodyposition.position = eyeball3.Position
4535
4536
end
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
if mode == "Break" then
4547
if mouse.Target ~= nil then
4548
local a = Instance.new("Part")
4549
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4550
local Place1 = mouse.Hit.p
4551
a.formFactor = "Symmetric"
4552
a.Size = Vector3.new(1,1,1)
4553
a.Name = "Lazor"
4554
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4555
a.Parent = game.Workspace
4556
a.BrickColor = BrickColor.new(192)
4557
a.Transparency = 0.2
4558
a.Anchored = true
4559
a.CanCollide = false
4560
a.Locked = true
4561
a.BottomSurface = "Smooth"
4562
a.TopSurface = "Smooth"
4563
d = Instance.new("SpecialMesh")
4564
d.Parent = a
4565
d.MeshType = "Brick"
4566
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4567
4568
4569
checkadmin = 0
4570
for i = 1 , #admin do
4571
if mouse.Target.Parent.Name == admin[i] then
4572
checkadmin = 1
4573
end
4574
end
4575
if checkadmin == 0 then
4576
4577
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4578
4579
a.BrickColor = BrickColor.new(192)
4580
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4581
a.Transparency = 0.1
4582
4583
mouse.Target:BreakJoints()
4584
mouse.Target.Anchored = false
4585
4586
end
4587
end
4588
end
4589
end
4590
4591
4592
4593
if mode == "Fly" then
4594
4595
as = me.Character.Torso:findFirstChild("BodyGyros")
4596
if as ~= nil then as:Remove() end
4597
as = me.Character.Torso:findFirstChild("BodyPositions")
4598
if as ~= nil then as:Remove() end
4599
4600
bodyposition.position = eyeball3.Position
4601
4602
g = Instance.new("BodyPosition")
4603
g.Parent = me.Character.Torso
4604
g.Name = "BodyPositions"
4605
g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4606
g.position = eyeball.Position-Vector3.new(0, 2, 0)
4607
d = Instance.new("BodyGyro")
4608
d.Parent = me.Character.Torso
4609
d.Name = "BodyGyros"
4610
d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
4611
d.D = 300
4612
d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
4613
4614
4615
4616
4617
local a = Instance.new("Part")
4618
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4619
local Place1 = me.Character.Head.Position
4620
a.formFactor = "Symmetric"
4621
a.Size = Vector3.new(1,1,1)
4622
a.Name = "Lazor"
4623
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4624
a.Parent = game.Workspace
4625
a.BrickColor = BrickColor.new(192)
4626
a.Transparency = 0.2
4627
a.Anchored = true
4628
a.CanCollide = false
4629
a.Locked = true
4630
a.BottomSurface = "Smooth"
4631
a.TopSurface = "Smooth"
4632
d = Instance.new("SpecialMesh")
4633
d.Parent = a
4634
d.MeshType = "Brick"
4635
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4636
4637
4638
4639
4640
4641
end
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
if mode == "Trip" then
4658
if mouse.Target ~= nil then
4659
local a = Instance.new("Part")
4660
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4661
local Place1 = mouse.Hit.p
4662
a.formFactor = "Symmetric"
4663
a.Size = Vector3.new(1,1,1)
4664
a.Name = "Lazor"
4665
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4666
a.Parent = game.Workspace
4667
a.BrickColor = BrickColor.new("Pink")
4668
a.Transparency = 0.2
4669
a.Anchored = true
4670
a.CanCollide = false
4671
a.Locked = true
4672
a.BottomSurface = "Smooth"
4673
a.TopSurface = "Smooth"
4674
d = Instance.new("SpecialMesh")
4675
d.Parent = a
4676
d.MeshType = "Brick"
4677
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4678
4679
4680
checkadmin = 0
4681
for i = 1 , #admin do
4682
if mouse.Target.Parent.Name == admin[i] then
4683
checkadmin = 1
4684
end
4685
end
4686
if checkadmin == 0 then
4687
4688
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4689
4690
a.BrickColor = BrickColor.new("Pink")
4691
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4692
a.Transparency = 0.1
4693
4694
if mouse.Target.Anchored == false then
4695
mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4696
thing = mouse.Target.Parent:findFirstChild("Torso")
4697
if thing ~= nil then
4698
mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4699
end
4700
end
4701
end
4702
4703
end
4704
4705
end
4706
end
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
if mode == "Fling" then
4720
if mouse.Target ~= nil then
4721
local a = Instance.new("Part")
4722
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4723
local Place1 = mouse.Hit.p
4724
a.formFactor = "Symmetric"
4725
a.Size = Vector3.new(1,1,1)
4726
a.Name = "Lazor"
4727
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4728
a.Parent = game.Workspace
4729
a.BrickColor = BrickColor.new(math.random(1, 200))
4730
a.Transparency = 0.2
4731
a.Anchored = true
4732
a.CanCollide = false
4733
a.Locked = true
4734
a.BottomSurface = "Smooth"
4735
a.TopSurface = "Smooth"
4736
d = Instance.new("SpecialMesh")
4737
d.Parent = a
4738
d.MeshType = "Brick"
4739
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4740
4741
checkadmin = 0
4742
for i = 1 , #admin do
4743
if mouse.Target.Parent.Name == admin[i] then
4744
checkadmin = 1
4745
end
4746
end
4747
if checkadmin == 0 then
4748
4749
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4750
4751
a.BrickColor = BrickColor.new(math.random(1, 200))
4752
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4753
a.Transparency = 0.1
4754
4755
p = Instance.new("Explosion")
4756
p.Parent = game.Workspace
4757
p.BlastPressure = 0
4758
p.BlastRadius = 5
4759
p.Position = mouse.Hit.p
4760
4761
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4762
if humanoid ~= nil then
4763
humanoid.Sit = true
4764
torso = humanoid.Parent:findFirstChild("Torso")
4765
if torso ~= nil then
4766
torso.Velocity = eyeball.CFrame.lookVector * -2000
4767
end
4768
end
4769
mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
4770
4771
end
4772
4773
4774
end
4775
4776
end
4777
end
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
if mode == "Push" then
4789
if mouse.Target ~= nil then
4790
local a = Instance.new("Part")
4791
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4792
local Place1 = mouse.Hit.p
4793
a.formFactor = "Symmetric"
4794
a.Size = Vector3.new(1,1,1)
4795
a.Name = "Lazor"
4796
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4797
a.Parent = game.Workspace
4798
a.BrickColor = BrickColor.new(math.random(1, 200))
4799
a.Transparency = 0.2
4800
a.Anchored = true
4801
a.CanCollide = false
4802
a.Locked = true
4803
a.BottomSurface = "Smooth"
4804
a.TopSurface = "Smooth"
4805
d = Instance.new("SpecialMesh")
4806
d.Parent = a
4807
d.MeshType = "Brick"
4808
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4809
checkadmin = 0
4810
for i = 1 , #admin do
4811
if mouse.Target.Parent.Name == admin[i] then
4812
checkadmin = 1
4813
end
4814
end
4815
if checkadmin == 0 then
4816
4817
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4818
4819
a.BrickColor = BrickColor.new(math.random(1, 200))
4820
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4821
a.Transparency = 0.1
4822
4823
4824
if mouse.Target.Anchored == false then
4825
asdf = mouse.Target
4826
p = asdf:findFirstChild("ASDFASDF")
4827
if p ~= nil then
4828
p:Remove()
4829
end
4830
p = Instance.new("BodyVelocity")
4831
p.Parent = asdf
4832
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4833
p.velocity = eyeball.CFrame.lookVector * 200
4834
p.Name = "ASDFASDF"
4835
wait()
4836
p = asdf:findFirstChild("ASDFASDF")
4837
if p ~= nil then
4838
p:Remove()
4839
end
4840
4841
end
4842
4843
end
4844
end
4845
4846
4847
4848
4849
end
4850
end
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
if mode == "ForceField" then
4862
if mouse.Target ~= nil then
4863
local a = Instance.new("Part")
4864
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4865
local Place1 = mouse.Hit.p
4866
a.formFactor = "Symmetric"
4867
a.Size = Vector3.new(1,1,1)
4868
a.Name = "Lazor"
4869
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4870
a.Parent = game.Workspace
4871
a.BrickColor = BrickColor.new("Brown")
4872
a.Transparency = 0.2
4873
a.Anchored = true
4874
a.CanCollide = false
4875
a.Locked = true
4876
a.BottomSurface = "Smooth"
4877
a.TopSurface = "Smooth"
4878
d = Instance.new("SpecialMesh")
4879
d.Parent = a
4880
d.MeshType = "Brick"
4881
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4882
4883
ff = mouse.Target:findFirstChild("ForceField")
4884
if ff == nil then
4885
if mouse.Target.Parent ~= ball then
4886
a.BrickColor = BrickColor.new("Brown")
4887
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4888
a.Transparency = 0.1
4889
p = Instance.new("ForceField")
4890
p.Parent = mouse.Target
4891
end
4892
end
4893
4894
4895
4896
4897
end
4898
end
4899
4900
4901
if mode == "UnForceField" then
4902
if mouse.Target ~= nil then
4903
local a = Instance.new("Part")
4904
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4905
local Place1 = mouse.Hit.p
4906
a.formFactor = "Symmetric"
4907
a.Size = Vector3.new(1,1,1)
4908
a.Name = "Lazor"
4909
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4910
a.Parent = game.Workspace
4911
a.BrickColor = BrickColor.new("Cool yellow")
4912
a.Transparency = 0.2
4913
a.Anchored = true
4914
a.CanCollide = false
4915
a.Locked = true
4916
a.BottomSurface = "Smooth"
4917
a.TopSurface = "Smooth"
4918
d = Instance.new("SpecialMesh")
4919
d.Parent = a
4920
d.MeshType = "Brick"
4921
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4922
4923
ff = mouse.Target:findFirstChild("ForceField")
4924
if ff ~= nil then
4925
4926
a.BrickColor = BrickColor.new("Brown")
4927
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4928
a.Transparency = 0.1
4929
ff:Remove()
4930
4931
p = mouse.Target.Parent:findFirstChild("ForceField")
4932
if p ~= nil then p:Remove() end
4933
4934
end
4935
4936
4937
4938
4939
end
4940
end
4941
4942
4943
4944
4945
if mode == "NilGrav" then
4946
if mouse.Target ~= nil then
4947
local a = Instance.new("Part")
4948
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4949
local Place1 = mouse.Hit.p
4950
a.formFactor = "Symmetric"
4951
a.Size = Vector3.new(1,1,1)
4952
a.Name = "Lazor"
4953
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4954
a.Parent = game.Workspace
4955
a.BrickColor = BrickColor.new(26)
4956
a.Transparency = 0.2
4957
a.Anchored = true
4958
a.CanCollide = false
4959
a.Locked = true
4960
a.BottomSurface = "Smooth"
4961
a.TopSurface = "Smooth"
4962
d = Instance.new("SpecialMesh")
4963
d.Parent = a
4964
d.MeshType = "Brick"
4965
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4966
4967
ff = mouse.Target:findFirstChild("BodyPosition")
4968
if ff == nil then
4969
if mouse.Target.Parent ~= ball then
4970
a.BrickColor = BrickColor.new(1)
4971
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4972
a.Transparency = 0.1
4973
p = Instance.new("BodyPosition")
4974
p.Parent = mouse.Target
4975
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4976
p.position = mouse.Hit.p
4977
end
4978
end
4979
4980
4981
4982
4983
end
4984
end
4985
4986
4987
if mode == "UnNilGrav" then
4988
if mouse.Target ~= nil then
4989
local a = Instance.new("Part")
4990
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4991
local Place1 = mouse.Hit.p
4992
a.formFactor = "Symmetric"
4993
a.Size = Vector3.new(1,1,1)
4994
a.Name = "Lazor"
4995
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4996
a.Parent = game.Workspace
4997
a.BrickColor = BrickColor.new(26)
4998
a.Transparency = 0.2
4999
a.Anchored = true
5000
a.CanCollide = false
5001
a.Locked = true
5002
a.BottomSurface = "Smooth"
5003
a.TopSurface = "Smooth"
5004
d = Instance.new("SpecialMesh")
5005
d.Parent = a
5006
d.MeshType = "Brick"
5007
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5008
5009
ff = mouse.Target:findFirstChild("BodyPosition")
5010
if ff ~= nil then
5011
if mouse.Target.Parent ~= ball then
5012
a.BrickColor = BrickColor.new(1)
5013
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5014
a.Transparency = 0.1
5015
ff:Remove()
5016
end
5017
end
5018
5019
5020
5021
5022
end
5023
end
5024
5025
5026
5027
5028
5029
5030
5031
if mode == "Invisible" then
5032
if mouse.Target ~= nil then
5033
local a = Instance.new("Part")
5034
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5035
local Place1 = mouse.Hit.p
5036
a.formFactor = "Symmetric"
5037
a.Size = Vector3.new(1,1,1)
5038
a.Name = "Lazor"
5039
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5040
a.Parent = game.Workspace
5041
a.BrickColor = BrickColor.new(1)
5042
a.Transparency = 0.5
5043
a.Anchored = true
5044
a.CanCollide = false
5045
a.Locked = true
5046
a.BottomSurface = "Smooth"
5047
a.TopSurface = "Smooth"
5048
d = Instance.new("SpecialMesh")
5049
d.Parent = a
5050
d.MeshType = "Brick"
5051
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5052
5053
5054
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5055
5056
a.BrickColor = BrickColor.new(1)
5057
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5058
a.Transparency = 0.3
5059
if mouse.Target.Transparency < 1 then
5060
mouse.Target.Transparency = mouse.Target.Transparency + 0.1
5061
end
5062
5063
end
5064
5065
5066
5067
5068
end
5069
end
5070
5071
5072
5073
if mode == "Visible" then
5074
if mouse.Target ~= nil then
5075
local a = Instance.new("Part")
5076
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5077
local Place1 = mouse.Hit.p
5078
a.formFactor = "Symmetric"
5079
a.Size = Vector3.new(1,1,1)
5080
a.Name = "Lazor"
5081
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5082
a.Parent = game.Workspace
5083
a.BrickColor = BrickColor.new(1)
5084
a.Transparency = 0.5
5085
a.Anchored = true
5086
a.CanCollide = false
5087
a.Locked = true
5088
a.BottomSurface = "Smooth"
5089
a.TopSurface = "Smooth"
5090
d = Instance.new("SpecialMesh")
5091
d.Parent = a
5092
d.MeshType = "Brick"
5093
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5094
5095
5096
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5097
5098
a.BrickColor = BrickColor.new(1)
5099
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5100
a.Transparency = 0.3
5101
if mouse.Target.Transparency > 0 then
5102
mouse.Target.Transparency = mouse.Target.Transparency - 0.1
5103
end
5104
5105
end
5106
5107
5108
5109
5110
end
5111
end
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
if mode == "Shield" then
5124
5125
a = Instance.new("Part")
5126
a.formFactor = "Symmetric"
5127
a.Size = Vector3.new(12,12,2)
5128
a.Name = "Lazor"
5129
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
5130
a.Parent = game.Workspace
5131
a.BrickColor = BrickColor.new(1)
5132
a.Transparency = 0.5
5133
a.Reflectance = 0.1
5134
a.Anchored = true
5135
a.Locked = true
5136
a.BottomSurface = "Smooth"
5137
a.TopSurface = "Smooth"
5138
5139
a2 = Instance.new("Part")
5140
a2.formFactor = "Symmetric"
5141
a2.Size = Vector3.new(20,12,2)
5142
a2.Name = "Lazor"
5143
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
5144
a2.Parent = a
5145
a2.BrickColor = BrickColor.new(1)
5146
a2.Transparency = 0.5
5147
a2.Reflectance = 0.1
5148
a2.Anchored = true
5149
a2.Locked = true
5150
a2.BottomSurface = "Smooth"
5151
a2.TopSurface = "Smooth"
5152
5153
a2 = Instance.new("Part")
5154
a2.formFactor = "Symmetric"
5155
a2.Size = Vector3.new(20,12,2)
5156
a2.Name = "Lazor"
5157
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
5158
a2.Parent = a
5159
a2.BrickColor = BrickColor.new(1)
5160
a2.Transparency = 0.5
5161
a2.Reflectance = 0.1
5162
a2.Anchored = true
5163
a2.Locked = true
5164
a2.BottomSurface = "Smooth"
5165
a2.TopSurface = "Smooth"
5166
5167
5168
a2 = Instance.new("Part")
5169
a2.formFactor = "Symmetric"
5170
a2.Size = Vector3.new(12,20,2)
5171
a2.Name = "Lazor"
5172
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
5173
a2.Parent = a
5174
a2.BrickColor = BrickColor.new(1)
5175
a2.Transparency = 0.5
5176
a2.Reflectance = 0.1
5177
a2.Anchored = true
5178
a2.Locked = true
5179
a2.BottomSurface = "Smooth"
5180
a2.TopSurface = "Smooth"
5181
5182
a2 = Instance.new("Part")
5183
a2.formFactor = "Symmetric"
5184
a2.Size = Vector3.new(12,20,2)
5185
a2.Name = "Lazor"
5186
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
5187
a2.Parent = a
5188
a2.BrickColor = BrickColor.new(1)
5189
a2.Transparency = 0.5
5190
a2.Reflectance = 0.1
5191
a2.Anchored = true
5192
a2.Locked = true
5193
a2.BottomSurface = "Smooth"
5194
a2.TopSurface = "Smooth"
5195
5196
5197
end
5198
5199
5200
5201
5202
5203
5204
if mode == "Absorb" then
5205
5206
stuff = game.Workspace:GetChildren()
5207
for i = 1 , #stuff do
5208
if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
5209
5210
checkadmin = 0
5211
for i = 1 , #admin do
5212
if stuff[i].Name == admin[i] then
5213
checkadmin = 1
5214
end
5215
end
5216
if checkadmin == 0 then
5217
5218
if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
5219
if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
5220
d = stuff[i]:findFirstChild("BodyPosition")
5221
if d == nil then
5222
stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5223
stuff[i].CanCollide = false
5224
stuff[i]:BreakJoints()
5225
stuff[i].Anchored = false
5226
a = Instance.new("BodyPosition")
5227
a.Parent = stuff[i]
5228
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5229
a.position = eyeball.Position
5230
end
5231
if d ~= nil then
5232
d.BodyPosition.position = eyeball.Position
5233
end
5234
end
5235
end
5236
5237
5238
if stuff[i].className == "Model" then
5239
asdf = stuff[i]:GetChildren()
5240
for i = 1 , #asdf do
5241
if asdf[i] ~= ball then
5242
if asdf[i].className == "Part" then
5243
5244
5245
if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
5246
d = asdf[i]:findFirstChild("BodyPosition")
5247
if d == nil then
5248
asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5249
asdf[i].CanCollide = false
5250
asdf[i]:BreakJoints()
5251
asdf[i].Anchored = false
5252
a = Instance.new("BodyPosition")
5253
a.Parent = asdf[i]
5254
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5255
a.position = eyeball.Position
5256
end
5257
if d ~= nil then
5258
d.BodyPosition.position = eyeball.Position
5259
end
5260
end
5261
5262
5263
end
5264
end
5265
end
5266
end
5267
end
5268
5269
5270
end
5271
end
5272
5273
end
5274
5275
5276
5277
5278
5279
5280
5281
5282
5283
if mode == "BaleFire" then
5284
5285
5286
5287
5288
for i = 1 , 300/5 do
5289
BaleFireValue = BaleFireValue + 5
5290
a = Instance.new("Part")
5291
a.formFactor = "Symmetric"
5292
a.CanCollide = false
5293
a.Size = Vector3.new(1,1,1)
5294
a.Name = "Lazor"
5295
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
5296
a.Parent = game.Workspace
5297
a.BrickColor = BrickColor.new(1)
5298
a.Transparency = 1
5299
a.Anchored = true
5300
a.Locked = true
5301
a.BottomSurface = "Smooth"
5302
a.TopSurface = "Smooth"
5303
d = Instance.new("Explosion")
5304
d.Parent = game.Workspace
5305
d.BlastRadius = 5
5306
d.Position = a.Position
5307
end
5308
5309
5310
end
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
5324
if mode == "Machine Gun" then
5325
5326
5327
if mouse.Target ~= nil then
5328
local a = Instance.new("Part")
5329
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5330
local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
5331
a.formFactor = "Symmetric"
5332
a.Size = Vector3.new(1,1,1)
5333
a.Name = "Lazor"
5334
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5335
a.Parent = game.Workspace
5336
a.BrickColor = BrickColor.new(24)
5337
a.Transparency = 0.5
5338
a.Anchored = true
5339
a.CanCollide = false
5340
a.Locked = true
5341
a.BottomSurface = "Smooth"
5342
a.TopSurface = "Smooth"
5343
d = Instance.new("SpecialMesh")
5344
d.Parent = a
5345
d.MeshType = "Brick"
5346
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5347
shotsound:play()
5348
5349
checkadmin = 0
5350
for i = 1 , #admin do
5351
if mouse.Target.Parent.Name == admin[i] then
5352
checkadmin = 1
5353
end
5354
end
5355
if checkadmin == 0 then
5356
5357
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5358
5359
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
5360
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
5361
humanoid.MaxHealth = 100
5362
humanoid.Health = humanoid.Health - 3
5363
end
5364
end
5365
5366
end
5367
end
5368
5369
end
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
if mode == "Capture" then
5380
if mouse.Target ~= nil then
5381
local a = Instance.new("Part")
5382
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5383
local Place1 = mouse.Hit.p
5384
a.formFactor = "Symmetric"
5385
a.Size = Vector3.new(1,1,1)
5386
a.Name = "Lazor"
5387
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5388
a.Parent = game.Workspace
5389
a.Transparency = 0.5
5390
a.Anchored = true
5391
a.CanCollide = false
5392
a.Locked = true
5393
a.BottomSurface = "Smooth"
5394
a.TopSurface = "Smooth"
5395
d = Instance.new("SpecialMesh")
5396
d.Parent = a
5397
d.MeshType = "Brick"
5398
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5399
5400
5401
5402
5403
checkadmin = 0
5404
for i = 1 , #admin do
5405
if mouse.Target.Parent.Name == admin[i] then
5406
checkadmin = 1
5407
end
5408
end
5409
if checkadmin == 0 then
5410
5411
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5412
5413
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5414
a.Transparency = 0.3
5415
h = mouse.Target.Parent:findFirstChild("Humanoid")
5416
if h ~= nil then
5417
d = h.Parent:findFirstChild("Torso")
5418
if d ~= nil then
5419
weld = Instance.new("Weld")
5420
weld.Parent = eyeball
5421
weld.Part0 = eyeball
5422
weld.Part1 = d
5423
weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
5424
end
5425
end
5426
5427
end
5428
end
5429
5430
5431
5432
5433
end
5434
end
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
5445
if mode == "Slaughter" then
5446
if mouse.Target ~= nil then
5447
local a = Instance.new("Part")
5448
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5449
local Place1 = mouse.Hit.p
5450
a.formFactor = "Symmetric"
5451
a.Size = Vector3.new(1,1,1)
5452
a.Name = "Lazor"
5453
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5454
a.Parent = game.Workspace
5455
a.BrickColor = BrickColor.new(26)
5456
a.Transparency = 0.2
5457
a.Anchored = true
5458
a.CanCollide = false
5459
a.Locked = true
5460
a.BottomSurface = "Smooth"
5461
a.TopSurface = "Smooth"
5462
d = Instance.new("SpecialMesh")
5463
d.Parent = a
5464
d.MeshType = "Brick"
5465
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5466
5467
checkadmin = 0
5468
for i = 1 , #admin do
5469
if mouse.Target.Parent.Name == admin[i] then
5470
checkadmin = 1
5471
end
5472
end
5473
if checkadmin == 0 then
5474
5475
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5476
5477
a.BrickColor = BrickColor.new("Really black")
5478
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5479
a.Transparency = 0.4
5480
5481
h = mouse.Target.Parent:findFirstChild("Humanoid")
5482
if h ~= nil then
5483
h.MaxHealth = 0
5484
h.Health = 0
5485
for i = 1 , math.random(5, 7) do
5486
p = Instance.new("Part")
5487
p.Parent = h.Parent
5488
p.Size = Vector3.new(1, 1, 1)
5489
p.BrickColor = BrickColor.new(21)
5490
p.CanCollide = false
5491
p.Locked = true
5492
p.TopSurface = "Smooth"
5493
p.BottomSurface = "Smooth"
5494
p.CFrame = mouse.Target.CFrame
5495
d = Instance.new("SpecialMesh")
5496
d.Parent = p
5497
d.MeshType = "Brick"
5498
d.Scale = Vector3.new(0.2, 0.2, 0.2)
5499
p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
5500
end
5501
end
5502
end
5503
end
5504
5505
5506
5507
end
5508
end
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
5521
if mode == "Jail" then
5522
if mouse.Target ~= nil then
5523
local a = Instance.new("Part")
5524
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5525
local Place1 = mouse.Hit.p
5526
a.formFactor = "Symmetric"
5527
a.Size = Vector3.new(1,1,1)
5528
a.Name = "Lazor"
5529
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5530
a.Parent = game.Workspace
5531
a.BrickColor = BrickColor.new(26)
5532
a.Transparency = 0.2
5533
a.Anchored = true
5534
a.CanCollide = false
5535
a.Locked = true
5536
a.BottomSurface = "Smooth"
5537
a.TopSurface = "Smooth"
5538
d = Instance.new("SpecialMesh")
5539
d.Parent = a
5540
d.MeshType = "Brick"
5541
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5542
5543
5544
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5545
5546
a.BrickColor = BrickColor.new("Really black")
5547
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5548
a.Transparency = 0.4
5549
5550
5551
5552
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
5553
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
5554
p = a:findFirstChild("Backpack")
5555
if p ~= nil then
5556
stuff = p:GetChildren()
5557
for i = 1 , #stuff do
5558
stuff[i]:Remove()
5559
end
5560
end
5561
s = a.Character:GetChildren()
5562
for i = 1 , #s do
5563
if s[i].className == "Tool" or s[i].className == "HopperBin" then
5564
s[i]:Remove()
5565
end
5566
end
5567
end
5568
5569
p = mouse.Target.Parent:findFirstChild("Torso")
5570
if p ~= nil then
5571
5572
b = Instance.new("Model")
5573
b.Parent = me.Character
5574
b.Name = "Jail"
5575
c = Instance.new("Part")
5576
c.Parent = b
5577
c.TopSurface = "Smooth"
5578
c.BottomSurface = "Smooth"
5579
c.Locked = true
5580
c.BrickColor = BrickColor.new(26)
5581
c.formFactor = "Symmetric"
5582
c.Size = Vector3.new(18, 2, 2)
5583
c.Anchored = true
5584
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
5585
c = Instance.new("Part")
5586
c.Parent = b
5587
c.TopSurface = "Smooth"
5588
c.BottomSurface = "Smooth"
5589
c.Locked = true
5590
c.BrickColor = BrickColor.new(26)
5591
c.formFactor = "Symmetric"
5592
c.Size = Vector3.new(18, 2, 2)
5593
c.Anchored = true
5594
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
5595
c = Instance.new("Part")
5596
c.Parent = b
5597
c.TopSurface = "Smooth"
5598
c.BottomSurface = "Smooth"
5599
c.Locked = true
5600
c.BrickColor = BrickColor.new(26)
5601
c.formFactor = "Symmetric"
5602
c.Size = Vector3.new(18, 2, 2)
5603
c.Anchored = true
5604
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
5605
c = Instance.new("Part")
5606
c.Parent = b
5607
c.TopSurface = "Smooth"
5608
c.BottomSurface = "Smooth"
5609
c.Locked = true
5610
c.BrickColor = BrickColor.new(26)
5611
c.formFactor = "Symmetric"
5612
c.Size = Vector3.new(18, 2, 2)
5613
c.Anchored = true
5614
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
5615
c = Instance.new("Part")
5616
c.Parent = b
5617
c.TopSurface = "Smooth"
5618
c.BottomSurface = "Smooth"
5619
c.Locked = true
5620
c.BrickColor = BrickColor.new(26)
5621
c.formFactor = "Symmetric"
5622
c.Size = Vector3.new(2, 2, 18)
5623
c.Anchored = true
5624
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
5625
c = Instance.new("Part")
5626
c.Parent = b
5627
c.TopSurface = "Smooth"
5628
c.BottomSurface = "Smooth"
5629
c.Locked = true
5630
c.BrickColor = BrickColor.new(26)
5631
c.formFactor = "Symmetric"
5632
c.Size = Vector3.new(2, 2, 18)
5633
c.Anchored = true
5634
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
5635
c = Instance.new("Part")
5636
c.Parent = b
5637
c.TopSurface = "Smooth"
5638
c.BottomSurface = "Smooth"
5639
c.Locked = true
5640
c.BrickColor = BrickColor.new(26)
5641
c.formFactor = "Symmetric"
5642
c.Size = Vector3.new(2, 2, 18)
5643
c.Anchored = true
5644
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
5645
c = Instance.new("Part")
5646
c.Parent = b
5647
c.TopSurface = "Smooth"
5648
c.BottomSurface = "Smooth"
5649
c.Locked = true
5650
c.BrickColor = BrickColor.new(26)
5651
c.formFactor = "Symmetric"
5652
c.Size = Vector3.new(2, 2, 18)
5653
c.Anchored = true
5654
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
5655
c = Instance.new("Part")
5656
c.Parent = b
5657
c.TopSurface = "Smooth"
5658
c.BottomSurface = "Smooth"
5659
c.Locked = true
5660
c.BrickColor = BrickColor.new(26)
5661
c.formFactor = "Symmetric"
5662
c.Size = Vector3.new(2, 18, 2)
5663
c.Anchored = true
5664
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
5665
c = Instance.new("Part")
5666
c.Parent = b
5667
c.TopSurface = "Smooth"
5668
c.BottomSurface = "Smooth"
5669
c.Locked = true
5670
c.BrickColor = BrickColor.new(26)
5671
c.formFactor = "Symmetric"
5672
c.Size = Vector3.new(2, 18, 2)
5673
c.Anchored = true
5674
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
5675
c = Instance.new("Part")
5676
c.Parent = b
5677
c.TopSurface = "Smooth"
5678
c.BottomSurface = "Smooth"
5679
c.Locked = true
5680
c.BrickColor = BrickColor.new(26)
5681
c.formFactor = "Symmetric"
5682
c.Size = Vector3.new(2, 18, 2)
5683
c.Anchored = true
5684
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
5685
c = Instance.new("Part")
5686
c.Parent = b
5687
c.TopSurface = "Smooth"
5688
c.BottomSurface = "Smooth"
5689
c.Locked = true
5690
c.BrickColor = BrickColor.new(26)
5691
c.formFactor = "Symmetric"
5692
c.Size = Vector3.new(2, 18, 2)
5693
c.Anchored = true
5694
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
5695
5696
5697
c = Instance.new("Part")
5698
c.Parent = b
5699
c.TopSurface = "Smooth"
5700
c.BottomSurface = "Smooth"
5701
c.Locked = true
5702
c.BrickColor = BrickColor.new(23)
5703
c.Transparency = 0.5
5704
c.Reflectance = 0.1
5705
c.formFactor = "Symmetric"
5706
c.Size = Vector3.new(1, 16, 16)
5707
c.Anchored = true
5708
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
5709
c = Instance.new("Part")
5710
c.Parent = b
5711
c.TopSurface = "Smooth"
5712
c.BottomSurface = "Smooth"
5713
c.Locked = true
5714
c.BrickColor = BrickColor.new(23)
5715
c.Transparency = 0.5
5716
c.Reflectance = 0.1
5717
c.formFactor = "Symmetric"
5718
c.Size = Vector3.new(1, 16, 16)
5719
c.Anchored = true
5720
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
5721
c = Instance.new("Part")
5722
c.Parent = b
5723
c.TopSurface = "Smooth"
5724
c.BottomSurface = "Smooth"
5725
c.Locked = true
5726
c.BrickColor = BrickColor.new(23)
5727
c.Transparency = 0.5
5728
c.Reflectance = 0.1
5729
c.formFactor = "Symmetric"
5730
c.Size = Vector3.new(16, 16, 1)
5731
c.Anchored = true
5732
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
5733
c = Instance.new("Part")
5734
c.Parent = b
5735
c.TopSurface = "Smooth"
5736
c.BottomSurface = "Smooth"
5737
c.Locked = true
5738
c.BrickColor = BrickColor.new(23)
5739
c.Transparency = 0.5
5740
c.Reflectance = 0.1
5741
c.formFactor = "Symmetric"
5742
c.Size = Vector3.new(16, 16, 1)
5743
c.Anchored = true
5744
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
5745
c = Instance.new("Part")
5746
c.Parent = b
5747
c.TopSurface = "Smooth"
5748
c.BottomSurface = "Smooth"
5749
c.Locked = true
5750
c.BrickColor = BrickColor.new(23)
5751
c.Transparency = 0.5
5752
c.Reflectance = 0.1
5753
c.formFactor = "Symmetric"
5754
c.Size = Vector3.new(16, 1, 16)
5755
c.Anchored = true
5756
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
5757
c = Instance.new("Part")
5758
c.Parent = b
5759
c.TopSurface = "Smooth"
5760
c.BottomSurface = "Smooth"
5761
c.Locked = true
5762
c.BrickColor = BrickColor.new(23)
5763
c.Transparency = 0.5
5764
c.Reflectance = 0.1
5765
c.formFactor = "Symmetric"
5766
c.Size = Vector3.new(16, 1, 16)
5767
c.Anchored = true
5768
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
5769
5770
end
5771
end
5772
end
5773
5774
5775
end
5776
5777
5778
5779
5780
if mode == "UnJail" then
5781
if mouse.Target ~= nil then
5782
local a = Instance.new("Part")
5783
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5784
local Place1 = mouse.Hit.p
5785
a.formFactor = "Symmetric"
5786
a.Size = Vector3.new(1,1,1)
5787
a.Name = "Lazor"
5788
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5789
a.Parent = game.Workspace
5790
a.BrickColor = BrickColor.new(26)
5791
a.Transparency = 0.2
5792
a.Anchored = true
5793
a.CanCollide = false
5794
a.Locked = true
5795
a.BottomSurface = "Smooth"
5796
a.TopSurface = "Smooth"
5797
d = Instance.new("SpecialMesh")
5798
d.Parent = a
5799
d.MeshType = "Brick"
5800
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5801
5802
5803
5804
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5805
5806
a.BrickColor = BrickColor.new("Really black")
5807
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5808
a.Transparency = 0.4
5809
5810
5811
if mouse.Target.Parent.Name == "Jail" then
5812
mouse.Target.Parent:Remove()
5813
end
5814
end
5815
5816
5817
5818
end
5819
end
5820
5821
5822
5823
5824
5825
5826
5827
if mode == "Faint" then
5828
if mouse.Target ~= nil then
5829
local a = Instance.new("Part")
5830
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5831
local Place1 = mouse.Hit.p
5832
a.formFactor = "Symmetric"
5833
a.Size = Vector3.new(1,1,1)
5834
a.Name = "Lazor"
5835
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5836
a.Parent = game.Workspace
5837
a.BrickColor = BrickColor.new(26)
5838
a.Transparency = 0.2
5839
a.Anchored = true
5840
a.CanCollide = false
5841
a.Locked = true
5842
a.BottomSurface = "Smooth"
5843
a.TopSurface = "Smooth"
5844
d = Instance.new("SpecialMesh")
5845
d.Parent = a
5846
d.MeshType = "Brick"
5847
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5848
5849
checkadmin = 0
5850
for i = 1 , #admin do
5851
if mouse.Target.Parent.Name == admin[i] then
5852
checkadmin = 1
5853
end
5854
end
5855
if checkadmin == 0 then
5856
5857
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5858
5859
a.BrickColor = BrickColor.new("Really black")
5860
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5861
a.Transparency = 0.4
5862
5863
5864
5865
torso = mouse.Target.Parent:findFirstChild("Torso")
5866
h = mouse.Target.Parent:findFirstChild("Humanoid")
5867
if h ~= nil then
5868
h.MaxHealth = 100
5869
h.Health = 1
5870
end
5871
if torso ~= nil then
5872
asdf = torso:findFirstChild("BodyGyro")
5873
if asdf == nil then
5874
torso.CFrame = CFrame.new(torso.Position)
5875
p = Instance.new("BodyGyro")
5876
p.Parent = torso
5877
p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
5878
p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
5879
p.D = 50
5880
a = Instance.new("BodyVelocity")
5881
a.Parent = torso
5882
a.velocity = Vector3.new(0, -10, 0)
5883
a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
5884
end
5885
end
5886
5887
5888
5889
end
5890
end
5891
5892
5893
end
5894
end
5895
5896
5897
5898
5899
if mode == "Draw" then
5900
if mouse.Target ~= nil then
5901
local a = Instance.new("Part")
5902
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5903
local Place1 = mouse.Hit.p
5904
a.formFactor = "Symmetric"
5905
a.Size = Vector3.new(1,1,1)
5906
a.Name = "Lazor"
5907
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5908
a.Parent = game.Workspace
5909
a.BrickColor = BrickColor.new(26)
5910
a.Transparency = 0.2
5911
a.Anchored = true
5912
a.CanCollide = false
5913
a.Locked = true
5914
a.BottomSurface = "Smooth"
5915
a.TopSurface = "Smooth"
5916
d = Instance.new("SpecialMesh")
5917
d.Parent = a
5918
d.MeshType = "Brick"
5919
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5920
5921
5922
a.BrickColor = BrickColor.new("Really black")
5923
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5924
a.Transparency = 0.4
5925
5926
a = game.Workspace:findFirstChild("Base")
5927
if a ~= nil then
5928
5929
p = Instance.new("Part")
5930
p.Parent = game.Workspace
5931
p.BrickColor = BrickColor.new(26)
5932
p.TopSurface = "Smooth"
5933
p.BottomSurface = "Smooth"
5934
p.Anchored = true
5935
p.formFactor = "Plate"
5936
p.Size = Vector3.new(3, 0.4, 3)
5937
p.Locked = true
5938
p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
5939
5940
end
5941
5942
end
5943
end
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
if mode == "Random Colors" then
5956
if mouse.Target ~= nil then
5957
local a = Instance.new("Part")
5958
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5959
local Place1 = mouse.Hit.p
5960
a.formFactor = "Symmetric"
5961
a.Size = Vector3.new(1,1,1)
5962
a.Name = "Lazor"
5963
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5964
a.Parent = game.Workspace
5965
a.BrickColor = BrickColor.new(math.random(1, 200))
5966
a.Transparency = 0.5
5967
a.Anchored = true
5968
a.CanCollide = false
5969
a.Locked = true
5970
a.BottomSurface = "Smooth"
5971
a.TopSurface = "Smooth"
5972
d = Instance.new("SpecialMesh")
5973
d.Parent = a
5974
d.MeshType = "Brick"
5975
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5976
5977
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5978
5979
mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
5980
end
5981
5982
end
5983
end
5984
5985
5986
5987
5988
5989
5990
5991
if mode == "Steal Color" then
5992
if mouse.Target ~= nil then
5993
5994
eyeball22.BrickColor = mouse.Target.BrickColor
5995
5996
local a = Instance.new("Part")
5997
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5998
local Place1 = mouse.Hit.p
5999
a.formFactor = "Symmetric"
6000
a.Size = Vector3.new(1,1,1)
6001
a.Name = "Lazor"
6002
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6003
a.Parent = game.Workspace
6004
a.BrickColor = eyeball22.BrickColor
6005
a.Transparency = 0.5
6006
a.Anchored = true
6007
a.CanCollide = false
6008
a.Locked = true
6009
a.BottomSurface = "Smooth"
6010
a.TopSurface = "Smooth"
6011
d = Instance.new("SpecialMesh")
6012
d.Parent = a
6013
d.MeshType = "Brick"
6014
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6015
6016
6017
6018
end
6019
end
6020
6021
6022
6023
if mode == "Give Color" then
6024
if mouse.Target ~= nil then
6025
6026
if mouse.Target.Parent.Name ~= ball.Name then
6027
mouse.Target.BrickColor = eyeball22.BrickColor
6028
6029
local a = Instance.new("Part")
6030
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6031
local Place1 = mouse.Hit.p
6032
a.formFactor = "Symmetric"
6033
a.Size = Vector3.new(1,1,1)
6034
a.Name = "Lazor"
6035
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6036
a.Parent = game.Workspace
6037
a.BrickColor = eyeball22.BrickColor
6038
a.Transparency = 0.5
6039
a.Anchored = true
6040
a.CanCollide = false
6041
a.Locked = true
6042
a.BottomSurface = "Smooth"
6043
a.TopSurface = "Smooth"
6044
d = Instance.new("SpecialMesh")
6045
d.Parent = a
6046
d.MeshType = "Brick"
6047
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6048
6049
6050
end
6051
end
6052
end
6053
6054
6055
6056
6057
6058
6059
6060
6061
6062
if mode == "Drag" then
6063
if mouse.Target ~= nil then
6064
local a = Instance.new("Part")
6065
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6066
local Place1 = mouse.Hit.p
6067
a.formFactor = "Symmetric"
6068
a.Size = Vector3.new(1,1,1)
6069
a.Name = "Lazor"
6070
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6071
a.Parent = game.Workspace
6072
a.Transparency = 0.2
6073
a.Anchored = true
6074
a.CanCollide = false
6075
a.Locked = true
6076
a.BottomSurface = "Smooth"
6077
a.TopSurface = "Smooth"
6078
d = Instance.new("SpecialMesh")
6079
d.Parent = a
6080
d.MeshType = "Brick"
6081
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6082
6083
checkadmin = 0
6084
for i = 1 , #admin do
6085
if mouse.Target.Parent.Name == admin[i] then
6086
checkadmin = 1
6087
end
6088
end
6089
if checkadmin == 0 then
6090
6091
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6092
6093
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6094
a.Transparency = 0.1
6095
6096
6097
6098
6099
6100
6101
p = mouse.Target:findFirstChild("BodyPosition")
6102
if p ~= nil then
6103
p.position = eyeball.Position
6104
end
6105
if p == nil then
6106
mouse.Target:BreakJoints()
6107
mouse.Target.Anchored = false
6108
d = Instance.new("BodyPosition")
6109
d.Parent = mouse.Target
6110
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6111
d.position = eyeball.Position
6112
end
6113
6114
6115
6116
6117
6118
6119
end
6120
end
6121
end
6122
end
6123
6124
6125
6126
6127
6128
6129
6130
6131
6132
if mode == "Naked Beam" then
6133
if mouse.Target ~= nil then
6134
local a = Instance.new("Part")
6135
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6136
local Place1 = mouse.Hit.p
6137
a.formFactor = "Symmetric"
6138
a.Size = Vector3.new(1,1,1)
6139
a.Name = "Lazor"
6140
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6141
a.Parent = game.Workspace
6142
a.BrickColor = BrickColor.new(24)
6143
a.Transparency = 0.1
6144
a.Anchored = true
6145
a.CanCollide = false
6146
a.Locked = true
6147
a.BottomSurface = "Smooth"
6148
a.TopSurface = "Smooth"
6149
d = Instance.new("SpecialMesh")
6150
d.Parent = a
6151
d.MeshType = "Brick"
6152
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6153
6154
checkadmin = 0
6155
for i = 1 , #admin do
6156
if mouse.Target.Parent.Name == admin[i] then
6157
checkadmin = 1
6158
end
6159
end
6160
if checkadmin == 0 then
6161
6162
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
6163
6164
d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
6165
6166
6167
p = mouse.Target.Parent:findFirstChild("Humanoid")
6168
if p ~= nil then
6169
stuff = mouse.Target.Parent:GetChildren()
6170
for i = 1 , #stuff do
6171
if stuff[i].className == "Part" then
6172
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6173
end
6174
end
6175
end
6176
6177
p = mouse.Target.Parent:findFirstChild("Pants")
6178
if p ~= nil then
6179
p:Remove()
6180
d = Instance.new("Pants")
6181
d.Parent = mouse.Target.Parent
6182
d.PantsTemplate = ""
6183
d.Name = "BLEH"
6184
stuff = mouse.Target.Parent:GetChildren()
6185
for i = 1 , #stuff do
6186
if stuff[i].className == "Part" then
6187
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6188
end
6189
end
6190
end
6191
p = mouse.Target.Parent:findFirstChild("Shirt")
6192
if p ~= nil then
6193
p:Remove()
6194
d = Instance.new("Shirt")
6195
d.Parent = mouse.Target.Parent
6196
d.ShirtTemplate = ""
6197
d.Name = "BLEH"
6198
stuff = mouse.Target.Parent:GetChildren()
6199
for i = 1 , #stuff do
6200
if stuff[i].className == "Part" then
6201
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6202
end
6203
end
6204
end
6205
6206
6207
end
6208
end
6209
6210
6211
6212
end
6213
end
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
6231
if mode == "Shrink" then
6232
if mouse.Target ~= nil then
6233
local a = Instance.new("Part")
6234
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6235
local Place1 = mouse.Hit.p
6236
a.formFactor = "Symmetric"
6237
a.BrickColor = BrickColor.new(23)
6238
a.Size = Vector3.new(1,1,1)
6239
a.Name = "Lazor"
6240
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6241
a.Parent = game.Workspace
6242
a.Transparency = 0.2
6243
a.Anchored = true
6244
a.CanCollide = false
6245
a.Locked = true
6246
a.BottomSurface = "Smooth"
6247
a.TopSurface = "Smooth"
6248
d = Instance.new("SpecialMesh")
6249
d.Parent = a
6250
d.MeshType = "Brick"
6251
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6252
checkadmin = 0
6253
for i = 1 , #admin do
6254
if mouse.Target.Parent.Name == admin[i] then
6255
checkadmin = 1
6256
end
6257
end
6258
if checkadmin == 0 then
6259
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6260
asdf = mouse.Target
6261
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6262
a.Transparency = 0.1
6263
6264
6265
p = asdf.CFrame
6266
asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
6267
asdf.CFrame = p
6268
6269
6270
6271
end
6272
end
6273
6274
end
6275
end
6276
6277
6278
6279
6280
if mode == "Grow" then
6281
if mouse.Target ~= nil then
6282
local a = Instance.new("Part")
6283
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6284
local Place1 = mouse.Hit.p
6285
a.formFactor = "Symmetric"
6286
a.BrickColor = BrickColor.new(23)
6287
a.Size = Vector3.new(1,1,1)
6288
a.Name = "Lazor"
6289
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6290
a.Parent = game.Workspace
6291
a.Transparency = 0.2
6292
a.Anchored = true
6293
a.CanCollide = false
6294
a.Locked = true
6295
a.BottomSurface = "Smooth"
6296
a.TopSurface = "Smooth"
6297
d = Instance.new("SpecialMesh")
6298
d.Parent = a
6299
d.MeshType = "Brick"
6300
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6301
checkadmin = 0
6302
for i = 1 , #admin do
6303
if mouse.Target.Parent.Name == admin[i] then
6304
checkadmin = 1
6305
end
6306
end
6307
if checkadmin == 0 then
6308
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6309
asdf = mouse.Target
6310
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6311
a.Transparency = 0.1
6312
6313
6314
p = asdf.CFrame
6315
asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
6316
asdf.CFrame = p
6317
6318
6319
6320
end
6321
6322
6323
end
6324
end
6325
end
6326
6327
6328
6329
6330
6331
6332
6333
6334
if mode == "Confuse" then
6335
if mouse.Target ~= nil then
6336
local a = Instance.new("Part")
6337
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6338
local Place1 = mouse.Hit.p
6339
a.formFactor = "Symmetric"
6340
a.BrickColor = BrickColor.new(1)
6341
a.Size = Vector3.new(1,1,1)
6342
a.Name = "Lazor"
6343
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6344
a.Parent = game.Workspace
6345
a.Transparency = 0.2
6346
a.Anchored = true
6347
a.CanCollide = false
6348
a.Locked = true
6349
a.BottomSurface = "Smooth"
6350
a.TopSurface = "Smooth"
6351
d = Instance.new("SpecialMesh")
6352
d.Parent = a
6353
d.MeshType = "Brick"
6354
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6355
checkadmin = 0
6356
for i = 1 , #admin do
6357
if mouse.Target.Parent.Name == admin[i] then
6358
checkadmin = 1
6359
end
6360
end
6361
if checkadmin == 0 then
6362
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6363
asdf = mouse.Target
6364
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6365
a.Transparency = 0.1
6366
6367
6368
p = mouse.Target.Parent:findFirstChild("Humanoid")
6369
if p ~= nil then
6370
p.WalkSpeed = p.WalkSpeed * -1
6371
end
6372
6373
6374
6375
end
6376
6377
end
6378
end
6379
end
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
if mode == "Disarm" then
6392
if mouse.Target ~= nil then
6393
local a = Instance.new("Part")
6394
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6395
local Place1 = mouse.Hit.p
6396
a.formFactor = "Symmetric"
6397
a.BrickColor = BrickColor.new(1)
6398
a.Size = Vector3.new(1,1,1)
6399
a.Name = "Lazor"
6400
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6401
a.Parent = game.Workspace
6402
a.Transparency = 0.2
6403
a.Anchored = true
6404
a.CanCollide = false
6405
a.Locked = true
6406
a.BottomSurface = "Smooth"
6407
a.TopSurface = "Smooth"
6408
d = Instance.new("SpecialMesh")
6409
d.Parent = a
6410
d.MeshType = "Brick"
6411
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6412
checkadmin = 0
6413
for i = 1 , #admin do
6414
if mouse.Target.Parent.Name == admin[i] then
6415
checkadmin = 1
6416
end
6417
end
6418
if checkadmin == 0 then
6419
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6420
asdf = mouse.Target
6421
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6422
a.Transparency = 0.1
6423
6424
6425
6426
6427
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6428
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6429
p = a:findFirstChild("Backpack")
6430
if p ~= nil then
6431
stuff = p:GetChildren()
6432
for i = 1 , #stuff do
6433
stuff[i]:Remove()
6434
end
6435
end
6436
s = a.Character:GetChildren()
6437
for i = 1 , #s do
6438
if s[i].className == "Tool" then
6439
s[i]:Remove()
6440
end
6441
end
6442
end
6443
6444
6445
6446
end
6447
end
6448
6449
end
6450
end
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
if mode == "Steal Tools" then
6461
if mouse.Target ~= nil then
6462
local a = Instance.new("Part")
6463
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6464
local Place1 = mouse.Hit.p
6465
a.formFactor = "Symmetric"
6466
a.BrickColor = BrickColor.new(1)
6467
a.Size = Vector3.new(1,1,1)
6468
a.Name = "Lazor"
6469
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6470
a.Parent = game.Workspace
6471
a.Transparency = 0.2
6472
a.Anchored = true
6473
a.CanCollide = false
6474
a.Locked = true
6475
a.BottomSurface = "Smooth"
6476
a.TopSurface = "Smooth"
6477
d = Instance.new("SpecialMesh")
6478
d.Parent = a
6479
d.MeshType = "Brick"
6480
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6481
checkadmin = 0
6482
for i = 1 , #admin do
6483
if mouse.Target.Parent.Name == admin[i] then
6484
checkadmin = 1
6485
end
6486
end
6487
if checkadmin == 0 then
6488
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6489
asdf = mouse.Target
6490
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6491
a.Transparency = 0.1
6492
6493
6494
6495
6496
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6497
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6498
p = a:findFirstChild("Backpack")
6499
if p ~= nil then
6500
stuff = p:GetChildren()
6501
for i = 1 , #stuff do
6502
stuff[i]:clone().Parent = me.Backpack
6503
stuff[i]:Remove()
6504
end
6505
end
6506
s = a.Character:GetChildren()
6507
for i = 1 , #s do
6508
if s[i].className == "Tool" then
6509
s[i]:clone().Parent = me.Backpack
6510
s[i]:Remove()
6511
end
6512
end
6513
end
6514
6515
6516
6517
end
6518
end
6519
6520
end
6521
end
6522
6523
6524
6525
6526
6527
6528
6529
6530
if mode == "Clone" then
6531
if mouse.Target ~= nil then
6532
local a = Instance.new("Part")
6533
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6534
local Place1 = mouse.Hit.p
6535
a.formFactor = "Symmetric"
6536
a.BrickColor = BrickColor.new(1)
6537
a.Size = Vector3.new(1,1,1)
6538
a.Name = "Lazor"
6539
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6540
a.Parent = game.Workspace
6541
a.Transparency = 0.2
6542
a.Anchored = true
6543
a.CanCollide = false
6544
a.Locked = true
6545
a.BottomSurface = "Smooth"
6546
a.TopSurface = "Smooth"
6547
d = Instance.new("SpecialMesh")
6548
d.Parent = a
6549
d.MeshType = "Brick"
6550
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6551
checkadmin = 0
6552
for i = 1 , #admin do
6553
if mouse.Target.Parent.Name == admin[i] then
6554
checkadmin = 1
6555
end
6556
end
6557
if checkadmin == 0 then
6558
if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6559
asdf = mouse.Target
6560
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6561
a.Transparency = 0.1
6562
6563
6564
6565
6566
6567
if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
6568
6569
p = mouse.Target.Parent:clone()
6570
p.Parent = game.Workspace
6571
p:MakeJoints()
6572
p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
6573
6574
else
6575
6576
6577
6578
6579
mouse.Target:clone().Parent = game.Workspace
6580
6581
6582
6583
6584
end
6585
6586
end
6587
6588
6589
end
6590
6591
6592
end
6593
end
6594
6595
6596
6597
6598
6599
6600
if mode == "Spotlight" then
6601
if mouse.Target ~= nil then
6602
6603
6604
6605
a = Instance.new("Part")
6606
a.formFactor = "Symmetric"
6607
a.BrickColor = BrickColor.new(24)
6608
a.Size = Vector3.new(1,1,1)
6609
a.Name = "Lazor"
6610
a.CFrame = CFrame.new(mouse.Hit.p)
6611
a.Parent = game.Workspace
6612
a.Transparency = 0.4
6613
a.Anchored = true
6614
a.CanCollide = false
6615
a.Locked = true
6616
a.BottomSurface = "Smooth"
6617
a.TopSurface = "Smooth"
6618
d = Instance.new("CylinderMesh")
6619
d.Parent = a
6620
d.Scale = Vector3.new(20, 3000, 20)
6621
6622
6623
6624
end
6625
end
6626
6627
6628
6629
6630
if mode == "Ducks" then
6631
if mouse.Target ~= nil then
6632
6633
p = Instance.new("Part")
6634
p.Parent = game.Workspace
6635
p.BrickColor = BrickColor.new(24)
6636
p.TopSurface = "Smooth"
6637
p.BottomSurface = "Smooth"
6638
p.formFactor = "Symmetric"
6639
p.Name = "Duck"
6640
p.Size = Vector3.new(1, 1, 1)
6641
p.Locked = true
6642
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6643
d = Instance.new("SpecialMesh")
6644
d.Parent = p
6645
d.MeshType = "FileMesh"
6646
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6647
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6648
b = Instance.new("BodyPosition")
6649
b.Parent = p
6650
b.maxForce = Vector3.new(0, 0, 0)
6651
6652
end
6653
end
6654
6655
6656
6657
if mode == "Dynamites" then
6658
if mouse.Target ~= nil then
6659
6660
p = Instance.new("Part")
6661
p.Parent = game.Workspace
6662
p.BrickColor = BrickColor.new(21)
6663
p.TopSurface = "Smooth"
6664
p.BottomSurface = "Smooth"
6665
p.formFactor = "Symmetric"
6666
p.Name = "Dynamite"
6667
p.Size = Vector3.new(1, 1, 1)
6668
p.Locked = true
6669
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6670
d = Instance.new("SpecialMesh")
6671
d.Parent = p
6672
d.MeshType = "FileMesh"
6673
d.MeshId = "http://www.roblox.com/asset/?id=12891705"
6674
d.TextureId = "http://www.roblox.com/asset/?id=12891577"
6675
b = Instance.new("BodyPosition")
6676
b.Parent = p
6677
b.maxForce = Vector3.new(0, 0, 0)
6678
6679
end
6680
end
6681
6682
6683
if mode == "Detonate Dynamites" then
6684
6685
p = game.Workspace:findFirstChild("Dynamite")
6686
if p ~= nil then
6687
if (p.Position-me.Character.Torso.Position).magnitude > 20 then
6688
d = Instance.new("Explosion")
6689
d.Parent = game.Workspace
6690
d.Position = p.Position
6691
p:Remove()
6692
end
6693
end
6694
6695
end
6696
6697
6698
6699
6700
if mode == "Duck Swarm" then
6701
if mouse.Target ~= nil then
6702
a = Instance.new("Part")
6703
a.formFactor = "Symmetric"
6704
a.BrickColor = BrickColor.new(24)
6705
a.Size = Vector3.new(1,1,1)
6706
a.Name = "Lazor"
6707
a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
6708
a.Parent = game.Workspace
6709
a.Anchored = true
6710
a.CanCollide = false
6711
a.Locked = true
6712
a.BottomSurface = "Smooth"
6713
a.TopSurface = "Smooth"
6714
d = Instance.new("SpecialMesh")
6715
d.Parent = a
6716
d.Scale = Vector3.new(3, 3, 3)
6717
d.MeshType = "FileMesh"
6718
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6719
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6720
6721
s = game.Workspace:GetChildren()
6722
for i = 1 , #s do
6723
if s[i].Name == "Duck" then
6724
a = s[i]:findFirstChild("BodyPosition")
6725
if a ~= nil then
6726
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6727
a.position = mouse.Hit.p
6728
end
6729
end
6730
end
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
6741
6742
6743
end
6744
end
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
6756
6757
6758
if mode == "Throwup" then
6759
6760
p = Instance.new("Part")
6761
p.Parent = game.Workspace
6762
p.CanCollide = false
6763
6764
colorhax = math.random(1, 3)
6765
if colorhax == 1 then
6766
p.BrickColor = BrickColor.new(192)
6767
end
6768
if colorhax == 2 then
6769
p.BrickColor = BrickColor.new(28)
6770
end
6771
if colorhax == 3 then
6772
p.BrickColor = BrickColor.new(105)
6773
end
6774
p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
6775
p.Locked = true
6776
p.TopSurface = "Smooth"
6777
p.BottomSurface = "Smooth"
6778
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
6779
p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
6780
p.Anchored = false
6781
p:BreakJoints()
6782
6783
end
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
6797
6798
6799
if mode == "Hang" then
6800
if mouse.Target ~= nil then
6801
local a = Instance.new("Part")
6802
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6803
local Place1 = mouse.Hit.p
6804
a.formFactor = "Symmetric"
6805
a.BrickColor = BrickColor.new(1)
6806
a.Size = Vector3.new(1,1,1)
6807
a.Name = "Lazor"
6808
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6809
a.Parent = game.Workspace
6810
a.Transparency = 0.2
6811
a.Anchored = true
6812
a.CanCollide = false
6813
a.Locked = true
6814
a.BottomSurface = "Smooth"
6815
a.TopSurface = "Smooth"
6816
d = Instance.new("SpecialMesh")
6817
d.Parent = a
6818
d.MeshType = "Brick"
6819
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6820
head = mouse.Target.Parent:findFirstChild("Head")
6821
if head ~= nil then
6822
p = head:findFirstChild("BodyPosition")
6823
if p == nil then
6824
d = Instance.new("BodyPosition")
6825
d.Parent = head
6826
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6827
d.position = head.Position+Vector3.new(0, 12, 0)
6828
6829
a = head.Parent:findFirstChild("Torso")
6830
if a ~= nil then
6831
f = a:findFirstChild("Neck")
6832
if f ~= nil then
6833
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
6834
end
6835
end
6836
6837
end
6838
end
6839
6840
6841
6842
end
6843
end
6844
6845
6846
6847
6848
6849
6850
6851
if mode == "UnHang" then
6852
if mouse.Target ~= nil then
6853
local a = Instance.new("Part")
6854
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6855
local Place1 = mouse.Hit.p
6856
a.formFactor = "Symmetric"
6857
a.BrickColor = BrickColor.new(1)
6858
a.Size = Vector3.new(1,1,1)
6859
a.Name = "Lazor"
6860
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6861
a.Parent = game.Workspace
6862
a.Transparency = 0.2
6863
a.Anchored = true
6864
a.CanCollide = false
6865
a.Locked = true
6866
a.BottomSurface = "Smooth"
6867
a.TopSurface = "Smooth"
6868
d = Instance.new("SpecialMesh")
6869
d.Parent = a
6870
d.MeshType = "Brick"
6871
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6872
6873
head = mouse.Target.Parent:findFirstChild("Head")
6874
if head ~= nil then
6875
p = head:findFirstChild("BodyPosition")
6876
if p ~= nil then
6877
p:Remove()
6878
6879
a = head.Parent:findFirstChild("Torso")
6880
if a ~= nil then
6881
f = a:findFirstChild("Neck")
6882
if f ~= nil then
6883
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
6884
end
6885
end
6886
6887
end
6888
end
6889
6890
6891
end
6892
end
6893
6894
6895
6896
6897
6898
6899
6900
6901
6902
6903
if mode == "Tree Summon" then
6904
if mouse.Target ~= nil then
6905
if mouse.Target.Name == "Base" then
6906
p = mouse.Target
6907
tree = Instance.new("Model")
6908
tree.Parent = game.Workspace
6909
treesize = math.random(2, 6)
6910
stump = Instance.new("Part")
6911
stump.Parent = tree
6912
stump.Anchored = true
6913
stump.TopSurface = "Smooth"
6914
stump.BrickColor = BrickColor.new(192)
6915
stump.BottomSurface = "Smooth"
6916
stump.Locked = true
6917
stump.Size = Vector3.new(treesize, treesize * 2, treesize)
6918
stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
6919
hax = treesize
6920
hax2 = treesize*2
6921
for i = 1 , treesize*2 do
6922
stump2 = Instance.new("Part")
6923
stump2.BrickColor = BrickColor.new(28)
6924
stump2.Parent = tree
6925
stump2.Anchored = true
6926
stump2.TopSurface = "Smooth"
6927
stump2.BottomSurface = "Smooth"
6928
stump2.Locked = true
6929
stump2.Size = Vector3.new(hax2, treesize, hax2)
6930
stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
6931
hax = hax + treesize-0.5
6932
hax2 = hax2-(treesize/4)
6933
end
6934
6935
end
6936
end
6937
end
6938
6939
6940
6941
6942
6943
6944
if mode == "Seizure" then
6945
6946
6947
stuff = game:GetChildren()
6948
for i = 1 , #stuff do
6949
if stuff[i].className == "Workspace" then
6950
6951
6952
6953
base = stuff[i]:findFirstChild("Base")
6954
if base ~= nil then
6955
base.Transparency = 1
6956
base.BrickColor = BrickColor.new (math.random(1, 250))
6957
base.TopSurface = math.random(1, 5)
6958
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6959
end
6960
end
6961
end
6962
stuff = game:GetChildren()
6963
for i = 1 , #stuff do
6964
if stuff[i].className == "Lighting" then
6965
stuff[i].Brightness = 10
6966
stuff[i].TimeOfDay = "09:00:00"
6967
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6968
end
6969
end
6970
stuff = game:GetChildren()
6971
for i = 1 , #stuff do
6972
if stuff[i].className == "Workspace" then
6973
base = stuff[i]:findFirstChild("Base")
6974
if base ~= nil then
6975
base.Transparency = 0
6976
base.BrickColor = BrickColor.new (math.random(1, 250))
6977
base.TopSurface = math.random(1, 5)
6978
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6979
end
6980
end
6981
end
6982
stuff = game:GetChildren()
6983
for i = 1 , #stuff do
6984
if stuff[i].className == "Lighting" then
6985
stuff[i].Brightness = 0
6986
stuff[i].TimeOfDay = "00:00:00"
6987
stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6988
stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6989
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6990
end
6991
end
6992
6993
6994
end
6995
6996
6997
6998
6999
7000
7001
7002
end
7003
end
7004
7005
function onButton1Up(mouse)
7006
BaleFireValue = 15
7007
Clicking = false
7008
7009
if mode == "Fly" then
7010
mode = "None"
7011
7012
7013
7014
d = lightingg:GetChildren()
7015
for i = 1 , #d do
7016
if d[i].Name == "CharacterButton" then
7017
if d[i].Text == "[ "..mode.." ]" then
7018
d[i].BackgroundColor = BrickColor.new(24)
7019
end
7020
end
7021
end
7022
s = lightingg:GetChildren()
7023
for i = 1 , #s do
7024
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
7025
s[i].BackgroundColor = BrickColor.new(1)
7026
end
7027
end
7028
7029
7030
7031
7032
end
7033
7034
wait()
7035
h = game.Workspace:findFirstChild("Lazor")
7036
if h ~= nil then
7037
h:Remove()
7038
end
7039
h = me.Character.Torso:findFirstChild("BodyPositions")
7040
if h ~= nil then
7041
h:Remove()
7042
end
7043
h = me.Character.Torso:findFirstChild("BodyGyros")
7044
if h ~= nil then
7045
h:Remove()
7046
end
7047
wait()
7048
h = game.Workspace:findFirstChild("Lazor")
7049
if h ~= nil then
7050
h:Remove()
7051
end
7052
h = me.Character.Torso:findFirstChild("BodyPositions")
7053
if h ~= nil then
7054
h:Remove()
7055
end
7056
h = me.Character.Torso:findFirstChild("BodyGyros")
7057
if h ~= nil then
7058
h:Remove()
7059
end
7060
wait()
7061
eyeball2.BrickColor = BrickColor.new(26)
7062
end
7063
7064
function onMove(mouse)
7065
if Stare == false then
7066
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
7067
if mouse.Target ~= nil then
7068
chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
7069
end
7070
if mouse.Target == nil then
7071
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
7072
end
7073
end
7074
end
7075
7076
7077
7078
7079
function onDeselected(mouse)
7080
BaleFireValue = 15
7081
mode = "None"
7082
Clicking = false
7083
eyeball2.BrickColor = BrickColor.new(26)
7084
h = me.Character.Torso:findFirstChild("BodyPositions")
7085
if h ~= nil then
7086
h:Remove()
7087
end
7088
h = me.Character.Torso:findFirstChild("BodyGyros")
7089
if h ~= nil then
7090
h:Remove()
7091
end
7092
wait()
7093
end
7094
function onSelected(mouse)
7095
7096
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
7097
mouse.Move:connect(function() onMove(mouse) end)
7098
mouse.Button1Up:connect(function() onButton1Up(mouse) end)
7099
h = me.Character.Torso:findFirstChild("BodyPositions")
7100
if h ~= nil then
7101
h:Remove()
7102
end
7103
h = me.Character.Torso:findFirstChild("BodyGyros")
7104
if h ~= nil then
7105
h:Remove()
7106
end
7107
wait()
7108
end
7109
bin.Selected:connect(onSelected)
7110
bin.Deselected:connect(onDeselected)
7111
7112
7113
while true do
7114
7115
ball.Humanoid.MaxHealth = 0
7116
ball.Humanoid.Health = 0
7117
7118
7119
count = 0
7120
count2 = game.Workspace:GetChildren()
7121
for i = 1 , #count2 do
7122
if count2[i].Name == "QuickScript" then
7123
count = count + 1
7124
end
7125
end
7126
characterhealth5.Text = "[ QuickScripts : "..count.." ]"
7127
7128
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
7129
7130
humanoid = me.Character:findFirstChild("Humanoid")
7131
if humanoid ~= nil then
7132
characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
7133
characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
7134
if humanoid.Health <= 0 then
7135
head.BackgroundTransparency = 0.9
7136
torso.BackgroundTransparency = 0.9
7137
leftleg.BackgroundTransparency = 0.9
7138
rightleg.BackgroundTransparency = 0.9
7139
leftarm.BackgroundTransparency = 0.9
7140
rightarm.BackgroundTransparency = 0.9
7141
end
7142
end
7143
Head = me.Character:findFirstChild("Head")
7144
if Head == nil then
7145
head.BackgroundTransparency = 0.9
7146
end
7147
7148
7149
7150
7151
Torso = me.Character:findFirstChild("Torso")
7152
if Torso == nil then
7153
torso.BackgroundTransparency = 0.9
7154
me2.BackgroundTransparency = 1
7155
end
7156
if Torso ~= nil then
7157
characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
7158
end
7159
7160
7161
7162
7163
7164
LeftLeg = me.Character:findFirstChild("Left Leg")
7165
if LeftLeg == nil then
7166
leftleg.BackgroundTransparency = 0.9
7167
end
7168
RightLeg = me.Character:findFirstChild("Right Leg")
7169
if RightLeg == nil then
7170
rightleg.BackgroundTransparency = 0.9
7171
end
7172
LeftArm = me.Character:findFirstChild("Left Arm")
7173
if LeftArm == nil then
7174
leftarm.BackgroundTransparency = 0.9
7175
end
7176
RightArm = me.Character:findFirstChild("Right Arm")
7177
if RightArm == nil then
7178
rightarm.BackgroundTransparency = 0.9
7179
end
7180
7181
7182
if mode == "Spy" then
7183
game.Workspace.CurrentCamera.CameraSubject = eyeball
7184
end
7185
if mode == "Fly" then
7186
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7187
game.Workspace.CurrentCamera.CameraType = "Follow"
7188
end
7189
if mode ~= "Spy" and mode ~= "Fly" then
7190
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7191
bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
7192
game.Workspace.CurrentCamera.CameraType = "Follow"
7193
end
7194
p = game:findFirstChild("Players")
7195
if p ~= nil then
7196
7197
for i = 1 , #banned do
7198
d = p:findFirstChild(banned[i])
7199
if d ~= nil then
7200
loadstring("d:Remove()")()
7201
end
7202
end
7203
7204
end
7205
7206
if me.Name ~= "matthewhwang" then
7207
h = game.Workspace:findFirstChild("AOINDIOSNOIN")
7208
if h == nil then
7209
p = Instance.new("Hint")
7210
p.Parent = game.Workspace
7211
p.Name = "AOINDIOSNOIN"
7212
p.Text = "Credits to Demonreaper for creating my eyeball. -Shade"
7213
end
7214
end
7215
7216
7217
7218
if mode == "Safety" then
7219
7220
stuff = game.Workspace:GetChildren()
7221
for i = 1 , #stuff do
7222
7223
if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
7224
7225
if stuff[i].className == "Part" then
7226
if stuff[i].Anchored == false then
7227
if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7228
p = Instance.new("Explosion")
7229
p.Parent = game.Workspace
7230
p.Position = stuff[i].Position
7231
p.BlastPressure = 1
7232
stuff[i]:Remove()
7233
end
7234
end
7235
end
7236
7237
if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
7238
hax = stuff[i]:GetChildren()
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
7249
7250
7251
for i = 1 , #hax do
7252
if hax[i].className == "Part" and hax[i].Anchored == false then
7253
7254
if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7255
7256
hax[i]:Remove()
7257
7258
end
7259
7260
end
7261
end
7262
end
7263
end
7264
end
7265
end
7266
7267
if Stare == true then
7268
stuff = workspace:GetChildren()
7269
for i = 1 , #stuff do
7270
if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
7271
torso = stuff[i]:findFirstChild("Torso")
7272
if torso ~= nil then
7273
if stuff[i].Name ~= me.Name then
7274
if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
7275
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
7276
end
7277
end
7278
end
7279
end
7280
end
7281
end
7282
7283
wait()
7284
end