SHOW:
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1 | plr = game.Players.LocalPlayer | |
2 | ||
3 | if key == "e" and plr.Character.Parent == workspace then | |
4 | plr.Character.Parent = workspace.Camera | |
5 | plr.Character.Archivable = true | |
6 | Instance.new("ForceField",plr.Character).Visible = false | |
7 | for y,t in pairs(plr.Character:GetChildren()) do | |
8 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then | |
9 | t.Transparency = 1 | |
10 | if t.Name == "Head" and t:FindFirstChild("face") then | |
11 | t.face.Transparency = 1 | |
12 | end | |
13 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then | |
14 | t.Handle.Transparency = 1 | |
15 | end | |
16 | - | end |
16 | + | end |
17 | end |