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public class BlockRadar extends Block {
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	public World radar;
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	public AxisAlignedBB boundingBox;
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	private int range;
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	TileEntityRadar TERadar = new TileEntityRadar(range);
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	public BlockRadar(int range) {
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		super(Material.iron);
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		this.range = range;
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		this.setCreativeTab(Main.tabPowerTools);
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		this.setBlockName("radar");
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		// TODO Auto-generated constructor stub
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	}
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    public TileEntity createNewTileEntity(World world, int par2)
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    {
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    	TERadar = new TileEntityRadar(range);
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ayer, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) {
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        return TERadar;
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    	TERadar.printInfo();
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    	return false;
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	public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_)
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        return Item.getItemFromBlock(this);
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