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<?xml version="1.0" encoding="UTF-8"?>
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<game_list xmlns="http://www.sixense.com" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.sixense.com http://www.sixense.com/sixense_mce.xsd">
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  <game>
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    <version>1.000</version>
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    <requires_schema_version>1.2</requires_schema_version>
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    <author>Aldrenean</author>
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    <author>arkani</author>
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    <exe_name>MWOClient.exe</exe_name>
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    <game_type>fps</game_type>
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    <game_mode>hybrid</game_mode>
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    <full_name>01 MechWarrior Online (Hybrid)</full_name>
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    <mouse_pointer>
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      <controller>P1L</controller>
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      <mode>hybrid</mode>
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      <sensitivity>0.700</sensitivity>
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      <vert_sensitivity_scale>0.500</vert_sensitivity_scale>
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      <freelook_max_angle>40</freelook_max_angle>
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      <freelook_vert_sensitivity_scale>0.600</freelook_vert_sensitivity_scale>
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      <freelook_dead_zone_radius>18</freelook_dead_zone_radius>
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      <freelook_exponent>1.300</freelook_exponent>
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    </mouse_pointer>
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    <joystick_config>
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      <controller>P1R</controller>
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      <mode>4_way</mode>
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      <auto_bind>wasd</auto_bind>
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      <dead_zone>0.100</dead_zone>
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    </joystick_config>
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    <joystick_config>
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      <controller>P1L</controller>
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      <mode>4_way</mode>
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      <dead_zone>0.100</dead_zone>
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    </joystick_config>
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    <binding>
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      <name>FIRE - Alpha Strike</name>
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      <conditions>
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        <button>
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          <controller>P1L</controller>
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          <which>start</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>\</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>FIRE - Group 1</name>
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      <conditions>
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        <trigger>
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          <controller>P1L</controller>
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        </trigger>
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      </conditions>
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      <actions>
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        <key>
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          <which>1</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>FIRE - Group 2</name>
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      <conditions>
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        <button>
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          <controller>P1L</controller>
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          <which>bumper</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>2</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>FIRE - Group 3</name>
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      <conditions>
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        <button>
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          <controller>P1L</controller>
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          <which>1</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>3</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>FIRE - Group 4</name>
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      <conditions>
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        <button>
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          <controller>P1L</controller>
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          <which>2</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>4</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>HUD - Thermal Vision</name>
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      <conditions>
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        <joystick>
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          <controller>P1L</controller>
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          <direction>left</direction>
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        </joystick>
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      </conditions>
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      <actions>
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        <key>
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          <which>h</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>HUD - Night Vision</name>
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      <conditions>
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        <joystick>
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          <controller>P1L</controller>
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          <direction>right</direction>
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        </joystick>
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      </conditions>
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      <actions>
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        <key>
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          <which>n</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>HUD - Zoom</name>
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      <conditions>
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        <joystick>
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          <controller>P1L</controller>
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          <direction>up</direction>
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        </joystick>
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      </conditions>
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      <actions>
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        <key>
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          <which>z</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>HUD - ECM Toogle</name>
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      <conditions>
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        <button>
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          <controller>P1L</controller>
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          <which>4</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>e</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>HUD - Weapon Door</name>
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      <conditions>
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        <button>
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          <controller>P1R</controller>
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          <which>bumper</which>
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        </button>
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        <button>
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          <controller>P1L</controller>
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          <which>4</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>k</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>HUD - Next Target</name>
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      <conditions>
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        <button>
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          <controller>P1R</controller>
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          <which>2</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>r</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>MOVE - Jump Jets</name>
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      <conditions>
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        <tilt_gesture>
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          <controller>P1R</controller>
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          <direction>up</direction>
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          <angle>35</angle>
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        </tilt_gesture>
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      </conditions>
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      <actions>
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        <key>
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          <on_only>true</on_only>
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          <which>space</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>MOVE - FullStop</name>
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      <conditions>
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        <trigger>
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          <controller>P1R</controller>
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        </trigger>
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      </conditions>
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      <actions>
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        <key>
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          <which>x</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>MOVE - Center Torso</name>
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      <conditions>
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        <button>
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          <controller>P1R</controller>
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          <which>start</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>c</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>MOVE - PowerUp</name>
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      <conditions>
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        <button>
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          <controller>P1R</controller>
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          <which>3</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>p</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>MOVE - Override</name>
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      <conditions>
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        <button>
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          <controller>P1R</controller>
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          <which>bumper</which>
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        </button>
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        <button>
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          <controller>P1R</controller>
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          <which>3</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>o</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>MOVE - FreeLook</name>
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      <conditions></conditions>
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      <actions>
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        <key>
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          <which>f</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>MOVE - Tageting Overlay</name>
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      <conditions>
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        <button>
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          <controller>P1R</controller>
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          <which>1</which>
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        </button>
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      </conditions>
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      <actions>
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        <key>
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          <which>q</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>INFO - Scoreboard</name>
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      <conditions>
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        <tilt_gesture>
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          <controller>P1R</controller>
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          <direction>ccw</direction>
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          <angle>35</angle>
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        </tilt_gesture>
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      </conditions>
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      <actions>
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        <key>
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          <which>tab</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>INFO - BattleGrid</name>
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      <conditions>
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        <tilt_gesture>
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          <controller>P1R</controller>
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          <direction>cw</direction>
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          <angle>35</angle>
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        </tilt_gesture>
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      </conditions>
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      <actions>
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        <key>
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          <which>b</which>
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        </key>
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      </actions>
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    </binding>
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    <binding>
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      <name>CALIBRATE</name>
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      <conditions></conditions>
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      <actions>
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        <mouse_set_origin></mouse_set_origin>
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      </actions>
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    </binding>
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  </game>
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</game_list>