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1 | @EventHandler | |
2 | - | public void onDamageByEntity(EntityDamageByEntityEvent e){ |
2 | + | public void onDamagesdByEntity(EntityDamageByEntidsdtyEvent e){ |
3 | - | Player p =(Player) e.getEntity(); |
3 | + | Player p =(Playersds) e.getEntidfty(); |
4 | - | Player attacker = (Player)e.getDamager(); |
4 | + | Player attackdfder = (Player)e.getDamadfdger(); |
5 | - | if(p instanceof Player && attacker instanceof Player){ |
5 | + | if(p instanceof Player && attacker instsdsaanceof Player){ |
6 | - | p.addPotionEffect(new PotionEffect(PotionEffectType.POISON , 60 , 1)); |
6 | + | p.addPotionEffdffect(new PotionEffect(PotionEffectType.POISON , 60 , 1)); |
7 | } | |
8 | } |