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1 | plr = game.Players.LocalPlayer | |
2 | ||
3 | if key == "e" and plr.Character.Parent == workspace then | |
4 | plr.Character.Parent = workspace.Camera | |
5 | plr.Character.Archivable = true | |
6 | Instance.new("ForceField",plr.Character).Visible = false | |
7 | for y,t in pairs(plr.Character:GetChildren()) do | |
8 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then | |
9 | t.Transparency = 1 | |
10 | if t.Name == "Head" and t:FindFirstChild("face") then | |
11 | t.face.Transparency = 1 | |
12 | end | |
13 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then | |
14 | t.Handle.Transparency = 1 | |
15 | end | |
16 | end | |
17 | - | end |
17 | + | elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then |
18 | plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p) | |
19 | elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then | |
20 | if plr.Character.Torso.Anchored == true then | |
21 | for y,t in pairs(plr.Character:GetChildren()) do | |
22 | if t:IsA("Part") then | |
23 | t.Anchored = false | |
24 | end | |
25 | end | |
26 | else | |
27 | for y,t in pairs(plr.Character:GetChildren()) do | |
28 | if t:IsA("Part") then | |
29 | t.Anchored = true | |
30 | end | |
31 | end | |
32 | end | |
33 | elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then | |
34 | local clone = part:Clone() | |
35 | clone.Parent = workspace | |
36 | clone.Anchored = false | |
37 | clone:ClearAllChildren() | |
38 | clone.CanCollide = true | |
39 | bp.Parent = clone | |
40 | particles.Parent = clone | |
41 | if part.Parent:FindFirstChildOfClass("Humanoid") then | |
42 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false | |
43 | end | |
44 | part:Destroy() | |
45 | part = clone | |
46 | elseif key == "q" and plr.Character.Parent == workspace.Camera and part == nil then | |
47 | plr.Character.Parent = workspace | |
48 | plr.Character.Archivable = false | |
49 | plr.Character:FindFirstChildOfClass("ForceField"):Remove() | |
50 | for y,t in pairs(plr.Character:GetChildren()) do | |
51 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then | |
52 | t.Transparency = 0 | |
53 | if t.Name == "Head" and t:FindFirstChild("face") then | |
54 | t.face.Transparency = 0 | |
55 | end | |
56 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then | |
57 | t.Handle.Transparency = 0 | |
58 | end | |
59 | end | |
60 | end) |