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1 | - | NAME: SAVANT (As players, with no Madness or Fetters. Location-based parts can be fitted anywhere.) |
1 | + | NAME: SAVANT (No Madness or Fetters and Skills become Parts. Location-based Parts may be fitted anywhere.) |
2 | ||
3 | Total Body integrity: 12/12 | |
4 | AP: 9/9 | |
5 | ||
6 | HEAD: 3/3 | |
7 | - | -Brain: +2 AP |
7 | + | -Brain: [Auto/N/S] Maximum Action Points +2. |
8 | - | -Eyes: +1 AP |
8 | + | -Eyes: [Auto/N/S] Maximum Action Points +1. |
9 | - | -Jaw: Action, Cost 2, Range 0, Unarmed 1 |
9 | + | -Jaw: [Action/2/0] Unarmed Attack 1. |
10 | ||
11 | ARMS: 3/3 | |
12 | - | -Fists: Action, Cost 2, Range 0, Unarmed 1 |
12 | + | --Forearm: [Check/1/0] Support 1. |
13 | - | -Arm: Check, Cost 1, Range 0, Support 1 |
13 | + | -Fists: [Action/2/0] Unarmed Attack 1. |
14 | - | -Shoulder: Action, Cost 4, Self, Move 1 |
14 | + | -Shoulder: [Action/4/S] Move 1. |
15 | ||
16 | TORSO: 3/3 | |
17 | - | -Spine: Action, Cost 1, Range 0, One Maneuver you use on the next Count during this Round has its Cost reduced by 1 (to a minimum of 0.) |
17 | + | -Spine: [Action/1/S] One Maneuver you use on the next Count during this Turn has its Cost reduced by 1 (to a minimum of 0.) Stacks if used repeatedly. Discount may be divided totally arbitrarily. |
18 | - | -Entrails |
18 | + | -Entrails: [Auto/N/S] No Effect. |
19 | - | -Entrails |
19 | + | -Entrails: [Auto/N/S] No Effect. |
20 | ||
21 | LEGS: 3/3 | |
22 | - | -Bone: Action, Cost 3, Self, Move 1 |
22 | + | --Foot: [Check/1/0] Hinder 1. |
23 | - | -Bone: Action, Cost 3, Self, Move 1 |
23 | + | -Bone: [Action/3/S] Move 1. |
24 | - | -Foot: Check, Cost 1, Range 0, Hinder 1 |
24 | + | -Bone: [Action/3/S] Move 1. |