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1 | //PIXELBOY BY @WTFMIG EAT A BUTT WORLD BAHAHAHAHA POOP MY PANTS | |
2 | using UnityEngine; | |
3 | using System.Collections; | |
4 | ||
5 | [ExecuteInEditMode] | |
6 | [AddComponentMenu("Image Effects/PixelBoy")] | |
7 | public class PixelBoy : MonoBehaviour | |
8 | { | |
9 | public int w = 720; | |
10 | int h; | |
11 | protected void Start() | |
12 | { | |
13 | if (!SystemInfo.supportsImageEffects) | |
14 | { | |
15 | enabled = false; | |
16 | return; | |
17 | } | |
18 | } | |
19 | void Update() { | |
20 | ||
21 | float ratio = ((float)Camera.main.pixelHeight / (float)Camera.main.pixelWidth); | |
22 | h = Mathf.RoundToInt(w * ratio); | |
23 | ||
24 | } | |
25 | void OnRenderImage(RenderTexture source, RenderTexture destination) | |
26 | { | |
27 | source.filterMode = FilterMode.Point; | |
28 | RenderTexture buffer = RenderTexture.GetTemporary(w, h, -1); | |
29 | buffer.filterMode = FilterMode.Point; | |
30 | Graphics.Blit(source, buffer); | |
31 | Graphics.Blit(buffer, destination); | |
32 | RenderTexture.ReleaseTemporary(buffer); | |
33 | } | |
34 | } |