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1
--Made by OpTic Null--
2
-- based off of light titan--
3
local p = game.Players.LocalPlayer
4
local char = p.Character
5
local mouse = p:GetMouse()
6
local larm = char["Left Arm"]
7
local rarm = char["Right Arm"]
8
local lleg = char["Left Leg"]
9
local rleg = char["Right Leg"]
10
local hed = char.Head
11
local torso = char.Torso
12
local hum = char.Humanoid
13
local cam = game.Workspace.CurrentCamera
14
local root = char.HumanoidRootPart
15
local deb = false
16
local shot = 0
17
local l = game:GetService("Lighting")
18
local rs = game:GetService("RunService").RenderStepped
19
local stanceToggle = "Normal"
20
math.randomseed(os.time())
21-
hum.WalkSpeed = 7
21+
hum.WalkSpeed = 16
22
char.Health:Destroy()
23
hum.MaxHealth = 50000
24
wait(0.1)
25
hum.Health = 50000
26
----------------------------------------------------
27
pcall(function()char.Shirt:Destroy()
28
char.Pants:Destroy()
29
end)
30
shirt = Instance.new("Shirt", char)
31
shirt.Name = "Shirt"
32
pants = Instance.new("Pants", char)
33
pants.Name = "Pants"
34
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=498411600"
35
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id= 507963323"
36
----------------------------------------------------
37
Debounces = {
38
on = false;
39
ks = false;
40
CanAttack = true;
41
CanJoke = true;
42
NoIdl = false;
43
Slashing = false;
44
Slashed = false;
45
Grabbing = false;
46
Grabbed = false;
47
}
48
local Touche = {char.Name, }
49
----------------------------------------------------
50
function lerp(a, b, t) -- Linear interpolation
51
    return a + (b - a)*t
52
end
53
 
54
function slerp(a, b, t) --Spherical interpolation
55
    dot = a:Dot(b)
56
    if dot > 0.99999 or dot < -0.99999 then
57
        return t <= 0.5 and a or b
58
    else
59
        r = math.acos(dot)
60
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
61
    end
62
end
63
 
64
function matrixInterpolate(a, b, t)
65
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
66
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
67
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
68
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
69
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
70
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
71
    local t = v1:Dot(v2)
72
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
73
        return CFrame.new()
74
    end
75
    return CFrame.new(
76
    v0.x, v0.y, v0.z,
77
    v1.x, v1.y, v1.z,
78
    v2.x, v2.y, v2.z,
79
    v3.x, v3.y, v3.z)
80
end
81
----------------------------------------------------
82
function genWeld(a,b)
83
    local w = Instance.new("Weld",a)
84
    w.Part0 = a
85
    w.Part1 = b
86
    return w
87
end
88
function weld(a, b)
89
    local weld = Instance.new("Weld")
90
    weld.Name = "W"
91
    weld.Part0 = a
92
    weld.Part1 = b
93
    weld.C0 = a.CFrame:inverse() * b.CFrame
94
    weld.Parent = a
95
    return weld;
96
end
97
----------------------------------------------------
98
function Lerp(c1,c2,al)
99
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
100
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
101
for i,v in pairs(com1) do 
102
com1[i] = v+(com2[i]-v)*al
103
end
104
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
105
end
106
----------------------------------------------------
107
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
108
local wld = Instance.new("Weld", wp1)
109
wld.Part0 = wp0
110
wld.Part1 = wp1
111
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
112
end
113
----------------------------------------------------
114
for i,v in pairs(char:children()) do
115
    if v:IsA("Hat") then
116
        v:Destroy()
117
    end
118
end
119
for i,v in pairs(hed:children()) do
120
    if v:IsA("Sound") then
121
        v:Destroy()
122
    end
123
end
124
----------------------------------------------------
125
function HasntTouched(plrname)
126
local ret = true
127
for _, v in pairs(Touche) do
128
if v == plrname then
129
ret = false
130
end
131
end
132
return ret
133
end
134
----------------------------------------------------
135
larm.Size = larm.Size * 2
136
rarm.Size = rarm.Size * 2
137
lleg.Size = lleg.Size * 2
138
rleg.Size = rleg.Size * 2
139
torso.Size = torso.Size * 2
140
hed.Size = hed.Size * 2
141
root.Size = root.Size * 2
142
----------------------------------------------------
143
newWeld(torso, larm, -1.5, 0.5, 0)
144
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
145
newWeld(torso, rarm, 1.5, 0.5, 0)
146
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
147
newWeld(torso, hed, 0, 1.5, 0)
148
newWeld(torso, lleg, -0.5, -1, 0)
149
lleg.Weld.C1 = CFrame.new(0, 1, 0)
150
newWeld(torso, rleg, 0.5, -1, 0)
151
rleg.Weld.C1 = CFrame.new(0, 1, 0)
152
newWeld(root, torso, 0, -1, 0)
153
torso.Weld.C1 = CFrame.new(0, -1, 0)
154
----------------------------------------------------
155
game:service'InsertService':LoadAsset(23301681):children()[1].Parent=char
156
char["Moon Seeing Stars"].Handle.Mesh.Scale = char["Moon Seeing Stars"].Handle.Mesh.Scale * 3.2
157
char["Moon Seeing Stars"].Handle.Mesh.VertexColor = Vector3.new(1,1,1)
158
hed.face.Texture = "rbxassetid://127498555"
159
z=Instance.new('Decal',hed)
160
z.Face = 'Front'
161
z.Texture='rbxassetid://36527091'
162
hed.BrickColor = BrickColor.new("Really black")
163
lite = Instance.new("PointLight", torso)
164
lite.Brightness = 14
165
lite.Range = 10
166
lite.Color = Color3.new(1, 0, 0)
167
--[[local hed2 = hed:Clone()
168
hed2.CanCollide = false
169
hed2.Parent = char
170
hed2:ClearAllChildren()
171
hed2.Transparency = 1
172
hed2.Name = "DARP"
173
local w = Instance.new("Weld",hed2)
174
w.Part0 = hed
175
w.Part1 = hed2
176
w.C0 = CFrame.new(0,0,-0.175)
177
z=Instance.new("SurfaceGui",hed2)
178
z.Enabled = true
179
z.Face = "Front"
180
z.Adornee = hed2
181
z.CanvasSize = Vector2.new(100,100)
182
local face = Instance.new("ImageLabel",z)
183
face.Size = UDim2.new(1,-30,1,0)
184
face.Position = UDim2.new(0,15,0,0)
185
face.BackgroundTransparency = 1
186
face.Image='rbxassetid://46282671']]--
187
----------------------------------------------------
188
----------------------------------------------------
189
190
z = Instance.new("Sound", char)
191-
z.SoundId = "rbxassetid://371135928 "--371135928
191+
z.SoundId = "rbxassetid://481274700 "--481274700
192
z.Looped = true
193
z.Pitch = 1
194
z.Volume = 10
195
wait(.01)
196
z:Play()
197
----------------------------------------------------
198
local m = Instance.new("Model")
199
m.Name = "Absolution"
200
p1 = Instance.new("Part", m)
201
p1.BrickColor = BrickColor.new("Bright Orange")
202
p1.FormFactor = Enum.FormFactor.Custom
203
p1.Size = Vector3.new(1, 0.600000024, 1.5)
204
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
205
p1.CanCollide = false
206
p1.Locked = true
207
p1.Elasticity = 0
208
p1.BottomSurface = Enum.SurfaceType.Smooth
209
p1.TopSurface = Enum.SurfaceType.Smooth
210
b1 = Instance.new("SpecialMesh", p1)
211
b1.MeshType = Enum.MeshType.Wedge
212
b1.Name = "Mesh"
213
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
214
p2 = Instance.new("Part", m)
215
p2.BrickColor = BrickColor.new("Really black")
216
p2.FormFactor = Enum.FormFactor.Custom
217
p2.Size = Vector3.new(1, 2.9000001, 1)
218
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
219
p2.CanCollide = false
220
p2.Locked = true
221
p2.Elasticity = 0
222
p2.BottomSurface = Enum.SurfaceType.Smooth
223
p2.TopSurface = Enum.SurfaceType.Smooth
224
b2 = Instance.new("BlockMesh", p2)
225
b2.Name = "Mesh"
226
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
227
p3 = Instance.new("Part", m)
228
p3.BrickColor = BrickColor.new("Bright Orange")
229
p3.FormFactor = Enum.FormFactor.Custom
230
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
231
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
232
p3.CanCollide = false
233
p3.Locked = true
234
p3.Elasticity = 0
235
p3.BottomSurface = Enum.SurfaceType.Smooth
236
p3.TopSurface = Enum.SurfaceType.Smooth
237
b3 = Instance.new("SpecialMesh", p3)
238
b3.MeshType = Enum.MeshType.Wedge
239
b3.Name = "Mesh"
240
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
241
p4 = Instance.new("Part", m)
242
p4.BrickColor = BrickColor.new("Bright Orange")
243
p4.FormFactor = Enum.FormFactor.Custom
244
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
245
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
246
p4.CanCollide = false
247
p4.Locked = true
248
p4.Elasticity = 0
249
p4.BottomSurface = Enum.SurfaceType.Smooth
250
p4.TopSurface = Enum.SurfaceType.Smooth
251
b4 = Instance.new("SpecialMesh", p4)
252
b4.MeshType = Enum.MeshType.Wedge
253
b4.Name = "Mesh"
254
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
255
p5 = Instance.new("Part", m)
256
p5.BrickColor = BrickColor.new("Bright Orange")
257
p5.FormFactor = Enum.FormFactor.Custom
258
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
259
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
260
p5.CanCollide = false
261
p5.Locked = true
262
p5.Elasticity = 0
263
p5.BottomSurface = Enum.SurfaceType.Smooth
264
p5.TopSurface = Enum.SurfaceType.Smooth
265
b5 = Instance.new("SpecialMesh", p5)
266
b5.MeshType = Enum.MeshType.Wedge
267
b5.Name = "Mesh"
268
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
269
p6 = Instance.new("Part", m)
270
p6.Name = "Handle"
271
p6.BrickColor = BrickColor.new("Really black")
272
p6.FormFactor = Enum.FormFactor.Custom
273
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
274
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
275
p6.CanCollide = false
276
p6.Locked = true
277
p6.Elasticity = 0
278
p6.BottomSurface = Enum.SurfaceType.Smooth
279
p6.TopSurface = Enum.SurfaceType.Smooth
280
b6 = Instance.new("BlockMesh", p6)
281
b6.Name = "Mesh"
282
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
283
p7 = Instance.new("Part", m)
284
p7.BrickColor = BrickColor.new("Bright Orange")
285
p7.FormFactor = Enum.FormFactor.Custom
286
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
287
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
288
p7.CanCollide = false
289
p7.Locked = true
290
p7.Elasticity = 0
291
p7.BottomSurface = Enum.SurfaceType.Smooth
292
p7.TopSurface = Enum.SurfaceType.Smooth
293
b7 = Instance.new("SpecialMesh", p7)
294
b7.MeshType = Enum.MeshType.Wedge
295
b7.Name = "Mesh"
296
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
297
p8 = Instance.new("Part", m)
298
p8.BrickColor = BrickColor.new("Bright Orange")
299
p8.FormFactor = Enum.FormFactor.Custom
300
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
301
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
302
p8.CanCollide = false
303
p8.Locked = true
304
p8.Elasticity = 0
305
p8.BottomSurface = Enum.SurfaceType.Smooth
306
p8.TopSurface = Enum.SurfaceType.Smooth
307
b8 = Instance.new("SpecialMesh", p8)
308
b8.MeshType = Enum.MeshType.Wedge
309
b8.Name = "Mesh"
310
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
311
p9 = Instance.new("Part", m)
312
p9.BrickColor = BrickColor.new("Really black")
313
p9.FormFactor = Enum.FormFactor.Custom
314
p9.Size = Vector3.new(1, 1.07999957, 1)
315
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
316
p9.CanCollide = false
317
p9.Locked = true
318
p9.Elasticity = 0
319
p9.BottomSurface = Enum.SurfaceType.Smooth
320
p9.TopSurface = Enum.SurfaceType.Smooth
321
b9 = Instance.new("BlockMesh", p9)
322
b9.Name = "Mesh"
323
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
324
p10 = Instance.new("Part", m)
325
p10.BrickColor = BrickColor.new("Really black")
326
p10.FormFactor = Enum.FormFactor.Custom
327
p10.Size = Vector3.new(1, 1.41999948, 1)
328
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
329
p10.CanCollide = false
330
p10.Locked = true
331
p10.Elasticity = 0
332
p10.BottomSurface = Enum.SurfaceType.Smooth
333
p10.TopSurface = Enum.SurfaceType.Smooth
334
b10 = Instance.new("BlockMesh", p10)
335
b10.Name = "Mesh"
336
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
337
p11 = Instance.new("Part", m)
338
p11.BrickColor = BrickColor.new("Really black")
339
p11.FormFactor = Enum.FormFactor.Custom
340
p11.Size = Vector3.new(1, 1.50999951, 1)
341
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
342
p11.CanCollide = false
343
p11.Locked = true
344
p11.Elasticity = 0
345
p11.BottomSurface = Enum.SurfaceType.Smooth
346
p11.TopSurface = Enum.SurfaceType.Smooth
347
b11 = Instance.new("BlockMesh", p11)
348
b11.Name = "Mesh"
349
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
350
p12 = Instance.new("Part", m)
351
p12.Name = "BladeCenter"
352
p12.BrickColor = BrickColor.new("Dark stone grey")
353
p12.Material = Enum.Material.Concrete
354
p12.FormFactor = Enum.FormFactor.Symmetric
355
p12.Size = Vector3.new(1, 2, 2)
356
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
357
p12.CanCollide = false
358
p12.Locked = true
359
p12.BottomSurface = Enum.SurfaceType.Smooth
360
p12.TopSurface = Enum.SurfaceType.Smooth
361
b12 = Instance.new("SpecialMesh", p12)
362
b12.MeshType = Enum.MeshType.Brick
363
b12.Name = "Mesh"
364
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
365
p13 = Instance.new("Part", m)
366
p13.BrickColor = BrickColor.new("Really black")
367
p13.FormFactor = Enum.FormFactor.Custom
368
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
369
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
370
p13.CanCollide = false
371
p13.Locked = true
372
p13.Elasticity = 0
373
p13.BottomSurface = Enum.SurfaceType.Smooth
374
p13.TopSurface = Enum.SurfaceType.Smooth
375
b13 = Instance.new("BlockMesh", p13)
376
b13.Name = "Mesh"
377
b13.Scale = Vector3.new(1, 1, 0.400000006)
378
p14 = Instance.new("Part", m)
379
p14.BrickColor = BrickColor.new("Really black")
380
p14.FormFactor = Enum.FormFactor.Custom
381
p14.Size = Vector3.new(2.5, 2.17999935, 1)
382
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
383
p14.CanCollide = false
384
p14.Locked = true
385
p14.Elasticity = 0
386
p14.BottomSurface = Enum.SurfaceType.Smooth
387
p14.TopSurface = Enum.SurfaceType.Smooth
388
b14 = Instance.new("BlockMesh", p14)
389
b14.Name = "Mesh"
390
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
391
p15 = Instance.new("Part", m)
392
p15.BrickColor = BrickColor.new("Really black")
393
p15.FormFactor = Enum.FormFactor.Custom
394
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
395
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
396
p15.CanCollide = false
397
p15.Locked = true
398
p15.Elasticity = 0
399
p15.BottomSurface = Enum.SurfaceType.Smooth
400
p15.TopSurface = Enum.SurfaceType.Smooth
401
b15 = Instance.new("BlockMesh", p15)
402
b15.Name = "Mesh"
403
b15.Scale = Vector3.new(1, 1, 0.400000006)
404
p16 = Instance.new("Part", m)
405
p16.BrickColor = BrickColor.new("Really black")
406
p16.FormFactor = Enum.FormFactor.Custom
407
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
408
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
409
p16.CanCollide = false
410
p16.Locked = true
411
p16.Elasticity = 0
412
p16.BottomSurface = Enum.SurfaceType.Smooth
413
p16.TopSurface = Enum.SurfaceType.Smooth
414
b16 = Instance.new("BlockMesh", p16)
415
b16.Name = "Mesh"
416
b16.Scale = Vector3.new(1, 1, 0.400000006)
417
p17 = Instance.new("Part", m)
418
p17.BrickColor = BrickColor.new("Really black")
419
p17.FormFactor = Enum.FormFactor.Custom
420
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
421
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
422
p17.CanCollide = false
423
p17.Locked = true
424
p17.Elasticity = 0
425
p17.BottomSurface = Enum.SurfaceType.Smooth
426
p17.TopSurface = Enum.SurfaceType.Smooth
427
b17 = Instance.new("BlockMesh", p17)
428
b17.Name = "Mesh"
429
b17.Scale = Vector3.new(1, 1, 0.400000006)
430
p18 = Instance.new("WedgePart", m)
431
p18.BrickColor = BrickColor.new("Dark stone grey")
432
p18.Name = "BladePart1"
433
p18.Material = Enum.Material.Concrete
434
p18.Name = "Wedge"
435
p18.FormFactor = Enum.FormFactor.Symmetric
436
p18.Size = Vector3.new(1, 4, 2)
437
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
438
p18.CanCollide = false
439
p18.Locked = true
440
p18.BottomSurface = Enum.SurfaceType.Smooth
441
p18.TopSurface = Enum.SurfaceType.Smooth
442
b18 = Instance.new("SpecialMesh", p18)
443
b18.MeshType = Enum.MeshType.Wedge
444
b18.Name = "Mesh"
445
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
446
p19 = Instance.new("WedgePart", m)
447
p19.BrickColor = BrickColor.new("Dark stone grey")
448
p19.Name = "BladePart2"
449
p19.Material = Enum.Material.Concrete
450
p19.Name = "Wedge"
451
p19.FormFactor = Enum.FormFactor.Symmetric
452
p19.Size = Vector3.new(1, 4, 2)
453
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
454
p19.CanCollide = false
455
p19.Locked = true
456
p19.BottomSurface = Enum.SurfaceType.Smooth
457
p19.TopSurface = Enum.SurfaceType.Smooth
458
b19 = Instance.new("SpecialMesh", p19)
459
b19.MeshType = Enum.MeshType.Wedge
460
b19.Name = "Mesh"
461
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
462
p20 = Instance.new("Part", m)
463
p20.BrickColor = BrickColor.new("Really black")
464
p20.FormFactor = Enum.FormFactor.Custom
465
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
466
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
467
p20.CanCollide = false
468
p20.Locked = true
469
p20.Elasticity = 0
470
p20.BottomSurface = Enum.SurfaceType.Smooth
471
p20.TopSurface = Enum.SurfaceType.Smooth
472
b20 = Instance.new("BlockMesh", p20)
473
b20.Name = "Mesh"
474
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
475
p21 = Instance.new("Part", m)
476
p21.BrickColor = BrickColor.new("Bright Orange")
477
p21.FormFactor = Enum.FormFactor.Custom
478
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
479
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
480
p21.CanCollide = false
481
p21.Locked = true
482
p21.Elasticity = 0
483
p21.BottomSurface = Enum.SurfaceType.Smooth
484
p21.TopSurface = Enum.SurfaceType.Smooth
485
b21 = Instance.new("SpecialMesh", p21)
486
b21.MeshType = Enum.MeshType.Wedge
487
b21.Name = "Mesh"
488
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
489
w1 = Instance.new("Weld", p1)
490
w1.Name = "Part_Weld"
491
w1.Part0 = p1
492
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
493
w1.Part1 = p2
494
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
495
w2 = Instance.new("Weld", p2)
496
w2.Name = "Part_Weld"
497
w2.Part0 = p2
498
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
499
w2.Part1 = p3
500
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
501
w3 = Instance.new("Weld", p3)
502
w3.Name = "Part_Weld"
503
w3.Part0 = p3
504
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
505
w3.Part1 = p4
506
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
507
w4 = Instance.new("Weld", p4)
508
w4.Name = "Part_Weld"
509
w4.Part0 = p4
510
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
511
w4.Part1 = p5
512
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
513
w5 = Instance.new("Weld", p5)
514
w5.Name = "Part_Weld"
515
w5.Part0 = p5
516
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
517
w5.Part1 = p6
518
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
519
w6 = Instance.new("Weld", p6)
520
w6.Name = "Part_Weld"
521
w6.Part0 = p6
522
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
523
w6.Part1 = p7
524
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
525
w7 = Instance.new("Weld", p7)
526
w7.Name = "Part_Weld"
527
w7.Part0 = p7
528
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
529
w7.Part1 = p8
530
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
531
w8 = Instance.new("Weld", p8)
532
w8.Name = "Part_Weld"
533
w8.Part0 = p8
534
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
535
w8.Part1 = p9
536
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
537
w9 = Instance.new("Weld", p9)
538
w9.Name = "Part_Weld"
539
w9.Part0 = p9
540
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
541
w9.Part1 = p10
542
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
543
w10 = Instance.new("Weld", p10)
544
w10.Name = "Part_Weld"
545
w10.Part0 = p10
546
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
547
w10.Part1 = p11
548
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
549
w11 = Instance.new("Weld", p11)
550
w11.Name = "Part_Weld"
551
w11.Part0 = p11
552
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
553
w11.Part1 = p12
554
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
555
w12 = Instance.new("Weld", p12)
556
w12.Name = "Part_Weld"
557
w12.Part0 = p12
558
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
559
w12.Part1 = p13
560
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
561
w13 = Instance.new("Weld", p13)
562
w13.Name = "Part_Weld"
563
w13.Part0 = p13
564
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
565
w13.Part1 = p14
566
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
567
w14 = Instance.new("Weld", p14)
568
w14.Name = "Part_Weld"
569
w14.Part0 = p14
570
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
571
w14.Part1 = p15
572
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
573
w15 = Instance.new("Weld", p15)
574
w15.Name = "Part_Weld"
575
w15.Part0 = p15
576
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
577
w15.Part1 = p16
578
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
579
w16 = Instance.new("Weld", p16)
580
w16.Name = "Part_Weld"
581
w16.Part0 = p16
582
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
583
w16.Part1 = p17
584
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
585
w17 = Instance.new("Weld", p17)
586
w17.Name = "Wedge_Weld"
587
w17.Part0 = p17
588
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
589
w17.Part1 = p18
590
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
591
w18 = Instance.new("Weld", p18)
592
w18.Name = "Wedge_Weld"
593
w18.Part0 = p18
594
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
595
w18.Part1 = p19
596
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
597
w19 = Instance.new("Weld", p19)
598
w19.Name = "Part_Weld"
599
w19.Part0 = p19
600
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
601
w19.Part1 = p20
602
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
603
w20 = Instance.new("Weld", p20)
604
w20.Name = "Part_Weld"
605
w20.Part0 = p20
606
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
607
w20.Part1 = p21
608
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
609
m.Parent = char
610
m:MakeJoints()
611
----------------------------------------------------
612
local cor = Instance.new("Part", char.Absolution)
613
cor.Name = "Thingy"
614
cor.Locked = true
615
cor.BottomSurface = 0
616
cor.CanCollide = false
617
cor.Size = Vector3.new(1, 13, 1)
618
cor.Transparency = 1
619
cor.TopSurface = 0
620
corw = Instance.new("Weld", cor)
621
corw.Part0 = rarm
622
corw.Part1 = cor
623
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
624
corw.C1 = CFrame.new(0, 0, 0)
625
weld1 = Instance.new("Weld", char.Absolution)
626
weld1.Part0 = cor
627
weld1.Part1 = p6
628
weld1.C0 = CFrame.new(0, 0, 0)
629
----------------------------------------------------
630
hitb = Instance.new("Part", char.Absolution)
631
hitb.Name = "Thingy2"
632
hitb.Locked = true
633
hitb.BottomSurface = 0
634
hitb.CanCollide = false
635
hitb.Size = Vector3.new(0, 8, 6)
636
hitb.Transparency = 1
637
hitb.TopSurface = 0
638
weld2 = Instance.new("Weld", char.Absolution)
639
weld2.Part0 = hitb
640
weld2.Part1 = p12
641
weld2.C0 = CFrame.new(0, .6, 1)
642
----------------------------------------------------
643
local m = Instance.new("Model")
644
m.Name = "Claw"
645
p1 = Instance.new("Part", m)
646
p1.BrickColor = BrickColor.new("Really black")
647
p1.FormFactor = Enum.FormFactor.Custom
648
p1.Size = Vector3.new(1.5, 0.5, 0.5)
649
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
650
p1.CanCollide = false
651
p1.Locked = true
652
p1.BottomSurface = Enum.SurfaceType.Smooth
653
p1.TopSurface = Enum.SurfaceType.Smooth
654
b1 = Instance.new("BlockMesh", p1)
655
b1.Name = "Mesh"
656
p2 = Instance.new("WedgePart", m)
657
p2.BrickColor = BrickColor.new("Really black")
658
p2.Name = "Wedge"
659
p2.FormFactor = Enum.FormFactor.Custom
660
p2.Size = Vector3.new(3, 1, 0.5)
661
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
662
p2.CanCollide = false
663
p2.Locked = true
664
p2.BottomSurface = Enum.SurfaceType.Smooth
665
p2.TopSurface = Enum.SurfaceType.Smooth
666
p3 = Instance.new("Part", m)
667
p3.BrickColor = BrickColor.new("Really black")
668
p3.FormFactor = Enum.FormFactor.Custom
669
p3.Size = Vector3.new(1.5, 0.5, 0.5)
670
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
671
p3.CanCollide = false
672
p3.Locked = true
673
p3.BottomSurface = Enum.SurfaceType.Smooth
674
p3.TopSurface = Enum.SurfaceType.Smooth
675
b2 = Instance.new("BlockMesh", p3)
676
b2.Name = "Mesh"
677
p4 = Instance.new("WedgePart", m)
678
p4.BrickColor = BrickColor.new("Really black")
679
p4.Name = "Wedge"
680
p4.FormFactor = Enum.FormFactor.Custom
681
p4.Size = Vector3.new(3, 1, 0.5)
682
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
683
p4.CanCollide = false
684
p4.Locked = true
685
p4.BottomSurface = Enum.SurfaceType.Smooth
686
p4.TopSurface = Enum.SurfaceType.Smooth
687
p5 = Instance.new("Part", m)
688
p5.BrickColor = BrickColor.new("Really black")
689
p5.FormFactor = Enum.FormFactor.Custom
690
p5.Size = Vector3.new(1.5, 0.5, 0.5)
691
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
692
p5.CanCollide = false
693
p5.Locked = true
694
p5.BottomSurface = Enum.SurfaceType.Smooth
695
p5.TopSurface = Enum.SurfaceType.Smooth
696
b3 = Instance.new("BlockMesh", p5)
697
b3.Name = "Mesh"
698
p6 = Instance.new("Part", m)
699
p6.BrickColor = BrickColor.new("Really black")
700
p6.FormFactor = Enum.FormFactor.Custom
701
p6.Size = Vector3.new(1.5, 0.5, 0.5)
702
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
703
p6.CanCollide = false
704
p6.Locked = true
705
p6.BottomSurface = Enum.SurfaceType.Smooth
706
p6.TopSurface = Enum.SurfaceType.Smooth
707
b4 = Instance.new("BlockMesh", p6)
708
b4.Name = "Mesh"
709
p7 = Instance.new("Part", m)
710
p7.BrickColor = BrickColor.new("Really black")
711
p7.FormFactor = Enum.FormFactor.Custom
712
p7.Size = Vector3.new(3, 1, 1.20000005)
713
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
714
p7.CanCollide = false
715
p7.Locked = true
716
p7.BottomSurface = Enum.SurfaceType.Smooth
717
p7.TopSurface = Enum.SurfaceType.Smooth
718
b5 = Instance.new("BlockMesh", p7)
719
b5.Name = "Mesh"
720
p8 = Instance.new("Part", m)
721
p8.BrickColor = BrickColor.new("Bright Orange")
722
p8.FormFactor = Enum.FormFactor.Symmetric
723
p8.Size = Vector3.new(1, 1, 1)
724
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
725
p8.CanCollide = false
726
p8.Locked = true
727
b6 = Instance.new("SpecialMesh", p8)
728
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
729
b6.TextureId = ""
730
b6.MeshType = Enum.MeshType.FileMesh
731
b6.Name = "Mesh"
732
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
733
p9 = Instance.new("Part", m)
734
p9.BrickColor = BrickColor.new("Really black")
735
p9.FormFactor = Enum.FormFactor.Custom
736
p9.Size = Vector3.new(1.5, 0.5, 0.5)
737
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
738
p9.CanCollide = false
739
p9.Locked = true
740
p9.BottomSurface = Enum.SurfaceType.Smooth
741
p9.TopSurface = Enum.SurfaceType.Smooth
742
b7 = Instance.new("BlockMesh", p9)
743
b7.Name = "Mesh"
744
p10 = Instance.new("Part", m)
745
p10.BrickColor = BrickColor.new("Bright Orange")
746
p10.FormFactor = Enum.FormFactor.Symmetric
747
p10.Size = Vector3.new(1, 1, 1)
748
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
749
p10.CanCollide = false
750
p10.Locked = true
751
b8 = Instance.new("SpecialMesh", p10)
752
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
753
b8.TextureId = ""
754
b8.MeshType = Enum.MeshType.FileMesh
755
b8.Name = "Mesh"
756
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
757
p11 = Instance.new("Part", m)
758
p11.BrickColor = BrickColor.new("Really black")
759
p11.FormFactor = Enum.FormFactor.Custom
760
p11.Size = Vector3.new(1.5, 0.5, 0.5)
761
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
762
p11.CanCollide = false
763
p11.Locked = true
764
p11.BottomSurface = Enum.SurfaceType.Smooth
765
p11.TopSurface = Enum.SurfaceType.Smooth
766
b9 = Instance.new("BlockMesh", p11)
767
b9.Name = "Mesh"
768
p12 = Instance.new("Part", m)
769
p12.BrickColor = BrickColor.new("Really black")
770
p12.FormFactor = Enum.FormFactor.Custom
771
p12.Size = Vector3.new(1.5, 0.5, 0.5)
772
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
773
p12.CanCollide = false
774
p12.Locked = true
775
p12.BottomSurface = Enum.SurfaceType.Smooth
776
p12.TopSurface = Enum.SurfaceType.Smooth
777
b10 = Instance.new("BlockMesh", p12)
778
b10.Name = "Mesh"
779
p13 = Instance.new("Part", m)
780
p13.BrickColor = BrickColor.new("Really black")
781
p13.FormFactor = Enum.FormFactor.Custom
782
p13.Size = Vector3.new(1.5, 0.5, 0.5)
783
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
784
p13.CanCollide = false
785
p13.Locked = true
786
p13.BottomSurface = Enum.SurfaceType.Smooth
787
p13.TopSurface = Enum.SurfaceType.Smooth
788
b11 = Instance.new("BlockMesh", p13)
789
b11.Name = "Mesh"
790
p14 = Instance.new("Part", m)
791
p14.BrickColor = BrickColor.new("Bright Orange")
792
p14.FormFactor = Enum.FormFactor.Symmetric
793
p14.Size = Vector3.new(1, 1, 1)
794
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
795
p14.CanCollide = false
796
p14.Locked = true
797
b12 = Instance.new("SpecialMesh", p14)
798
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
799
b12.TextureId = ""
800
b12.MeshType = Enum.MeshType.FileMesh
801
b12.Name = "Mesh"
802
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
803
p15 = Instance.new("Part", m)
804
p15.BrickColor = BrickColor.new("Medium stone grey")
805
p15.Transparency = 1
806
p15.Name = "ArmPart"
807
p15.FormFactor = Enum.FormFactor.Custom
808
p15.Size = Vector3.new(2, 1, 1)
809
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
810
p15.CanCollide = false
811
p15.Locked = true
812
p15.BottomSurface = Enum.SurfaceType.Smooth
813
p15.TopSurface = Enum.SurfaceType.Smooth
814
b13 = Instance.new("BlockMesh", p15)
815
b13.Name = "Mesh"
816
p16 = Instance.new("Part", m)
817
p16.BrickColor = BrickColor.new("Really black")
818
p16.FormFactor = Enum.FormFactor.Custom
819
p16.Size = Vector3.new(3, 1, 2.4000001)
820
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
821
p16.CanCollide = false
822
p16.Locked = true
823
p16.BottomSurface = Enum.SurfaceType.Smooth
824
p16.TopSurface = Enum.SurfaceType.Smooth
825
b14 = Instance.new("BlockMesh", p16)
826
b14.Name = "Mesh"
827
p17 = Instance.new("Part", m)
828
p17.BrickColor = BrickColor.new("Really black")
829
p17.FormFactor = Enum.FormFactor.Custom
830
p17.Size = Vector3.new(1.5, 0.5, 0.5)
831
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
832
p17.CanCollide = false
833
p17.Locked = true
834
p17.BottomSurface = Enum.SurfaceType.Smooth
835
p17.TopSurface = Enum.SurfaceType.Smooth
836
b15 = Instance.new("BlockMesh", p17)
837
b15.Name = "Mesh"
838
p18 = Instance.new("Part", m)
839
p18.BrickColor = BrickColor.new("Bright Orange")
840
p18.FormFactor = Enum.FormFactor.Symmetric
841
p18.Size = Vector3.new(1, 1, 1)
842
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
843
p18.CanCollide = false
844
p18.Locked = true
845
b16 = Instance.new("SpecialMesh", p18)
846
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
847
b16.TextureId = ""
848
b16.MeshType = Enum.MeshType.FileMesh
849
b16.Name = "Mesh"
850
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
851
p19 = Instance.new("Part", m)
852
p19.BrickColor = BrickColor.new("Bright Orange")
853
p19.FormFactor = Enum.FormFactor.Symmetric
854
p19.Size = Vector3.new(1, 1, 1)
855
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
856
p19.CanCollide = false
857
p19.Locked = true
858
b17 = Instance.new("SpecialMesh", p19)
859
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
860
b17.TextureId = ""
861
b17.MeshType = Enum.MeshType.FileMesh
862
b17.Name = "Mesh"
863
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
864
p20 = Instance.new("Part", m)
865
p20.BrickColor = BrickColor.new("Really black")
866
p20.FormFactor = Enum.FormFactor.Custom
867
p20.Size = Vector3.new(3, 1, 2.4000001)
868
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
869
p20.CanCollide = false
870
p20.Locked = true
871
p20.BottomSurface = Enum.SurfaceType.Smooth
872
p20.TopSurface = Enum.SurfaceType.Smooth
873
b18 = Instance.new("BlockMesh", p20)
874
b18.Name = "Mesh"
875
p21 = Instance.new("Part", m)
876
p21.BrickColor = BrickColor.new("Really black")
877
p21.FormFactor = Enum.FormFactor.Custom
878
p21.Size = Vector3.new(3, 1, 1.19999993)
879
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
880
p21.CanCollide = false
881
p21.Locked = true
882
p21.BottomSurface = Enum.SurfaceType.Smooth
883
p21.TopSurface = Enum.SurfaceType.Smooth
884
b19 = Instance.new("BlockMesh", p21)
885
b19.Name = "Mesh"
886
p22 = Instance.new("WedgePart", m)
887
p22.BrickColor = BrickColor.new("Really black")
888
p22.Name = "Wedge"
889
p22.FormFactor = Enum.FormFactor.Custom
890
p22.Size = Vector3.new(3, 1, 0.5)
891
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
892
p22.CanCollide = false
893
p22.Locked = true
894
p22.BottomSurface = Enum.SurfaceType.Smooth
895
p22.TopSurface = Enum.SurfaceType.Smooth
896
p23 = Instance.new("Part", m)
897
p23.BrickColor = BrickColor.new("Really black")
898
p23.FormFactor = Enum.FormFactor.Custom
899
p23.Size = Vector3.new(1.5, 0.5, 0.5)
900
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
901
p23.CanCollide = false
902
p23.Locked = true
903
p23.BottomSurface = Enum.SurfaceType.Smooth
904
p23.TopSurface = Enum.SurfaceType.Smooth
905
b20 = Instance.new("BlockMesh", p23)
906
b20.Name = "Mesh"
907
p24 = Instance.new("WedgePart", m)
908
p24.BrickColor = BrickColor.new("Really black")
909
p24.Name = "Wedge"
910
p24.FormFactor = Enum.FormFactor.Custom
911
p24.Size = Vector3.new(3, 1, 0.5)
912
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
913
p24.CanCollide = false
914
p24.Locked = true
915
p24.BottomSurface = Enum.SurfaceType.Smooth
916
p24.TopSurface = Enum.SurfaceType.Smooth
917
p25 = Instance.new("Part", m)
918
p25.BrickColor = BrickColor.new("Bright Orange")
919
p25.FormFactor = Enum.FormFactor.Symmetric
920
p25.Size = Vector3.new(1, 1, 1)
921
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
922
p25.CanCollide = false
923
p25.Locked = true
924
p25.BottomSurface = Enum.SurfaceType.Smooth
925
p25.TopSurface = Enum.SurfaceType.Smooth
926
b21 = Instance.new("SpecialMesh", p25)
927
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
928
b21.TextureId = ""
929
b21.MeshType = Enum.MeshType.FileMesh
930
b21.Name = "Mesh"
931
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
932
p26 = Instance.new("Part", m)
933
p26.BrickColor = BrickColor.new("Really black")
934
p26.FormFactor = Enum.FormFactor.Symmetric
935
p26.Size = Vector3.new(1, 1, 1)
936
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
937
p26.CanCollide = false
938
p26.Locked = true
939
p26.BottomSurface = Enum.SurfaceType.Smooth
940
p26.TopSurface = Enum.SurfaceType.Smooth
941
b22 = Instance.new("SpecialMesh", p26)
942
b22.MeshType = Enum.MeshType.Brick
943
b22.Name = "Mesh"
944
w1 = Instance.new("Weld", p1)
945
w1.Name = "Wedge_Weld"
946
w1.Part0 = p1
947
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
948
w1.Part1 = p2
949
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
950
w2 = Instance.new("Weld", p2)
951
w2.Name = "Part_Weld"
952
w2.Part0 = p2
953
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
954
w2.Part1 = p3
955
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
956
w3 = Instance.new("Weld", p3)
957
w3.Name = "Wedge_Weld"
958
w3.Part0 = p3
959
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
960
w3.Part1 = p4
961
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
962
w4 = Instance.new("Weld", p4)
963
w4.Name = "Part_Weld"
964
w4.Part0 = p4
965
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
966
w4.Part1 = p5
967
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
968
w5 = Instance.new("Weld", p5)
969
w5.Name = "Part_Weld"
970
w5.Part0 = p5
971
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
972
w5.Part1 = p6
973
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
974
w6 = Instance.new("Weld", p6)
975
w6.Name = "Part_Weld"
976
w6.Part0 = p6
977
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
978
w6.Part1 = p7
979
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
980
w7 = Instance.new("Weld", p7)
981
w7.Name = "Part_Weld"
982
w7.Part0 = p7
983
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
984
w7.Part1 = p8
985
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
986
w8 = Instance.new("Weld", p8)
987
w8.Name = "Part_Weld"
988
w8.Part0 = p8
989
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
990
w8.Part1 = p9
991
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
992
w9 = Instance.new("Weld", p9)
993
w9.Name = "Part_Weld"
994
w9.Part0 = p9
995
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
996
w9.Part1 = p10
997
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
998
w10 = Instance.new("Weld", p10)
999
w10.Name = "Part_Weld"
1000
w10.Part0 = p10
1001
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1002
w10.Part1 = p11
1003
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1004
w11 = Instance.new("Weld", p11)
1005
w11.Name = "Part_Weld"
1006
w11.Part0 = p11
1007
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1008
w11.Part1 = p12
1009
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1010
w12 = Instance.new("Weld", p12)
1011
w12.Name = "Part_Weld"
1012
w12.Part0 = p12
1013
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1014
w12.Part1 = p13
1015
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1016
w13 = Instance.new("Weld", p13)
1017
w13.Name = "Part_Weld"
1018
w13.Part0 = p13
1019
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1020
w13.Part1 = p14
1021
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1022
w14 = Instance.new("Weld", p14)
1023
w14.Name = "ArmPart_Weld"
1024
w14.Part0 = p14
1025
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1026
w14.Part1 = p15
1027
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1028
w15 = Instance.new("Weld", p15)
1029
w15.Name = "Part_Weld"
1030
w15.Part0 = p15
1031
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1032
w15.Part1 = p16
1033
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1034
w16 = Instance.new("Weld", p16)
1035
w16.Name = "Part_Weld"
1036
w16.Part0 = p16
1037
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1038
w16.Part1 = p17
1039
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1040
w17 = Instance.new("Weld", p17)
1041
w17.Name = "Part_Weld"
1042
w17.Part0 = p17
1043
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1044
w17.Part1 = p18
1045
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1046
w18 = Instance.new("Weld", p18)
1047
w18.Name = "Part_Weld"
1048
w18.Part0 = p18
1049
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1050
w18.Part1 = p19
1051
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1052
w19 = Instance.new("Weld", p19)
1053
w19.Name = "Part_Weld"
1054
w19.Part0 = p19
1055
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1056
w19.Part1 = p20
1057
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1058
w20 = Instance.new("Weld", p20)
1059
w20.Name = "Part_Weld"
1060
w20.Part0 = p20
1061
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1062
w20.Part1 = p21
1063
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1064
w21 = Instance.new("Weld", p21)
1065
w21.Name = "Wedge_Weld"
1066
w21.Part0 = p21
1067
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1068
w21.Part1 = p22
1069
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1070
w22 = Instance.new("Weld", p22)
1071
w22.Name = "Part_Weld"
1072
w22.Part0 = p22
1073
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1074
w22.Part1 = p23
1075
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1076
w23 = Instance.new("Weld", p23)
1077
w23.Name = "Wedge_Weld"
1078
w23.Part0 = p23
1079
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1080
w23.Part1 = p24
1081
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1082
w24 = Instance.new("Weld", p24)
1083
w24.Name = "Part_Weld"
1084
w24.Part0 = p24
1085
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1086
w24.Part1 = p25
1087
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1088
w25 = Instance.new("Weld", p25)
1089
w25.Name = "Part_Weld"
1090
w25.Part0 = p25
1091
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1092
w25.Part1 = p26
1093
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1094
m.Parent = char
1095
m:MakeJoints()
1096
----------------------------------------------------
1097
local cor2 = Instance.new("Part", char.Claw)
1098
cor2.Name = "Thingy"
1099
cor2.Locked = true
1100
cor2.BottomSurface = 0
1101
cor2.CanCollide = false
1102
cor2.Size = Vector3.new(2, 1, 1)
1103
cor2.Transparency = 1
1104
cor2.TopSurface = 0
1105
corw2 = Instance.new("Weld", cor2)
1106
corw2.Part0 = larm
1107
corw2.Part1 = cor2
1108
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1109
corw2.C1 = CFrame.new(0, 0, 0)
1110
weld2 = Instance.new("Weld", char.Claw)
1111
weld2.Part0 = cor2
1112
weld2.Part1 = char.Claw.ArmPart
1113
weld2.C0 = CFrame.new(0, 0, 0)
1114
----------------------------------------------------
1115
function weld5(part0, part1, c0, c1)
1116
    weeld=Instance.new("Weld", part0)
1117
    weeld.Part0=part0
1118
    weeld.Part1=part1
1119
    weeld.C0=c0
1120
    weeld.C1=c1
1121
    return weeld
1122
end
1123
----------------------------------------------------
1124
function newRay(start,face,range,wat)
1125
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1126
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1127
	return rey,hit,pos
1128
end
1129
----------------------------------------------------
1130
mod5 = Instance.new("Model",char)
1131
1132
function FindNearestTorso(Position,Distance,SinglePlayer)
1133
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1134
        local List = {}
1135
        for i,v in pairs(workspace:GetChildren())do
1136
            if v:IsA("Model")then
1137
                if v:findFirstChild("Torso")then
1138
                    if v ~= char then
1139
                        if(v.Torso.Position -Position).magnitude <= Distance then
1140
                            table.insert(List,v)
1141
                        end 
1142
                    end 
1143
                end 
1144
            end 
1145
        end
1146
    return List
1147
end
1148
1149
function Landing()
1150
    part=Instance.new('Part',mod5)
1151
    part.Anchored=true
1152
    part.CanCollide=false
1153
    part.FormFactor='Custom'
1154
    part.Size=Vector3.new(.2,.2,.2)
1155
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1156
    part.Transparency=.7
1157
    part.BrickColor=BrickColor.new('Really black')
1158
    mesh=Instance.new('SpecialMesh',part)
1159
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1160
    mesh.Scale=Vector3.new(10,5,10)
1161
1162
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1163
        if v:FindFirstChild('Humanoid') then
1164
            v.Humanoid:TakeDamage(math.random(20,30))
1165
            v.Humanoid.PlatformStand = true
1166
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1167
        end
1168
    end
1169
1170
    coroutine.resume(coroutine.create(function() 
1171
        for i=0,3.8,0.05 do
1172
            wait()
1173
            part.CFrame=part.CFrame
1174
            part.Transparency=i
1175
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1176
            end
1177
        part.Parent = nil
1178
    end))
1179
end
1180
----------------------------------------------------
1181
mod4 = Instance.new("Model",char)
1182
1183
ptez = {0.7, 0.8, 0.9, 1}
1184
1185
function FindNearestTorso(Position,Distance,SinglePlayer)
1186
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1187
        local List = {}
1188
        for i,v in pairs(workspace:GetChildren())do
1189
            if v:IsA("Model")then
1190
                if v:findFirstChild("Torso")then
1191
                    if v ~= char then
1192
                        if(v.Torso.Position -Position).magnitude <= Distance then
1193
                            table.insert(List,v)
1194
                        end 
1195
                    end 
1196
                end 
1197
            end 
1198
        end
1199
    return List
1200
end
1201
1202
function GroundPound()
1203
    part=Instance.new('Part',mod4)
1204
    part.Anchored=true
1205
    part.CanCollide=false
1206
    part.FormFactor='Custom'
1207
    part.Size=Vector3.new(.2,.2,.2)
1208
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1209
    part.Transparency=.7
1210
    part.BrickColor=BrickColor.new('Really black')
1211
    mesh=Instance.new('SpecialMesh',part)
1212
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1213
    mesh.Scale=Vector3.new(3,3,3)
1214
    part2=Instance.new('Part',mod4)
1215
    part2.Anchored=true
1216
    part2.CanCollide=false
1217
    part2.FormFactor='Custom'
1218
    part2.Size=Vector3.new(.2,.2,.2)
1219
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1220
    part2.Transparency=.7
1221
    part2.BrickColor=BrickColor.new('Really red')
1222
    mesh2=Instance.new('SpecialMesh',part2)
1223
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1224
    mesh2.Scale=Vector3.new(3,1.5,3)
1225
    x = Instance.new("Sound",char)
1226
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1227
    x.Pitch = ptez[math.random(1,#ptez)]
1228
    x.Volume = 1
1229
    wait(.1)
1230
    x:Play()
1231
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1232
        if v:FindFirstChild('Humanoid') then
1233
            v.Humanoid:TakeDamage(math.random(8,15))
1234
        end
1235
    end
1236
    coroutine.resume(coroutine.create(function() 
1237
        for i=0,0.62,0.13 do
1238
            wait()
1239
            part.CFrame=part.CFrame
1240
            part.Transparency=i
1241
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1242
            part2.CFrame=part2.CFrame
1243
            part2.Transparency=i
1244
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1245
            end
1246
        part.Parent=nil
1247
        part2.Parent=nil
1248
        x:Destroy()
1249
    end))
1250
end
1251
----------------------------------------------------
1252
mod=Instance.new('Model',char)
1253
1254
function charge()
1255
    hed.Velocity=hed.CFrame.lookVector*200
1256
    part=Instance.new('Part',mod)
1257
    part.Anchored=true
1258
    part.CanCollide=false
1259
    part.FormFactor='Custom'
1260
    part.Size=Vector3.new(.2,.2,.2)
1261
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1262
    part.Transparency=.7
1263
    part.BrickColor=BrickColor.new('Bright Orange')
1264
    mesh=Instance.new('SpecialMesh',part)
1265
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1266
    mesh.Scale=Vector3.new(10,5,10)
1267
    part2=part:clone()
1268
    part2.Parent=mod
1269
    part2.BrickColor=BrickColor.new('Bright red')
1270
    mesh2=mesh:clone()
1271
    mesh2.Parent=part2
1272
    mesh2.Scale=Vector3.new(20,10,20)
1273
    part3=part2:clone()
1274
    part3.Parent = mod
1275
    part3.BrickColor=BrickColor.new('Really black')
1276
    mesh3=mesh2:clone()
1277
    mesh2.Parent=part3
1278
    mesh3.Scale=Vector3.new(30,15,30)
1279
    coroutine.resume(coroutine.create(function() 
1280
        for i=0,1,0.1 do
1281
            wait()
1282
            part.CFrame=part.CFrame
1283
            part.Transparency=i
1284
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1285
            part2.CFrame=part2.CFrame
1286
            part2.Transparency=i
1287
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1288
            part3.CFrame=part3.CFrame
1289
            part3.Transparency=i
1290
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1291
            end
1292
        part.Parent=nil
1293
        part2.Parent=nil
1294
        part3.Parent = nil
1295
    end))
1296
end
1297
----------------------------------------------------
1298
function FindNearestTorso(Position,Distance,SinglePlayer)
1299
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1300
        local List = {}
1301
        for i,v in pairs(workspace:GetChildren())do
1302
            if v:IsA("Model")then
1303
                if v:findFirstChild("Torso")then
1304
                    if v ~= char then
1305
                        if(v.Torso.Position -Position).magnitude <= Distance then
1306
                            table.insert(List,v)
1307
                        end 
1308
                    end 
1309
                end 
1310
            end 
1311
        end
1312
    return List
1313
end
1314
1315
mod3 = Instance.new("Model",rleg)
1316
1317
function Stomp()
1318
    part=Instance.new('Part',mod3)
1319
    part.Anchored=true
1320
    part.CanCollide=false
1321
    part.FormFactor='Custom'
1322
    part.Size=Vector3.new(.2,.2,.2)
1323
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1324
    part.Transparency=.7
1325
    part.BrickColor=BrickColor.new('Bright green')
1326
    mesh=Instance.new('SpecialMesh',part)
1327
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1328
    mesh.Scale=Vector3.new(25,25,25)
1329
    part2=part:clone()
1330
    part2.Parent=mod3
1331
    part2.BrickColor=BrickColor.new('Bright green')
1332
    mesh2=mesh:clone()
1333
    mesh2.Parent=part2
1334
    mesh2.Scale=Vector3.new(15,15,15)
1335
    part3=part:clone()
1336
    part3.Parent=mod3
1337
    part3.TopSurface=0
1338
    part3.BottomSurface=0
1339
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1340
    mesh3=Instance.new('SpecialMesh',part3)
1341
    mesh3.MeshType = 3
1342
    mesh3.Scale=Vector3.new(12,12,12)
1343
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1344
        if v:FindFirstChild('Humanoid') then
1345
            v.Humanoid:TakeDamage(math.random(20,60))
1346
            v.Humanoid.PlatformStand = true
1347
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1348
        end
1349
    end 
1350
    coroutine.resume(coroutine.create(function() 
1351
        for i=0,3.8,0.05 do
1352
            wait()
1353
            part.CFrame=part.CFrame
1354
            part.Transparency=i
1355
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1356
            part2.CFrame=part2.CFrame
1357
            part2.Transparency=i
1358
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1359
            part3.CFrame=part3.CFrame
1360
            part3.Transparency=i
1361
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1362
        end
1363
    end))
1364
end
1365
----------------------------------------------------
1366
1367
local acos = math.acos
1368
local sqrt = math.sqrt
1369
local Vec3 = Vector3.new
1370
local fromAxisAngle = CFrame.fromAxisAngle
1371
1372
local function toAxisAngle(CFr)
1373
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1374
        local Angle = math.acos((R00+R11+R22-1)/2)
1375
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1376
        A = A == 0 and 0.00001 or A
1377
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1378
        B = B == 0 and 0.00001 or B
1379
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1380
        C = C == 0 and 0.00001 or C
1381
        local x = (R21-R12)/sqrt(A)
1382
        local y = (R02-R20)/sqrt(B)
1383
        local z = (R10-R01)/sqrt(C)
1384
        return Vec3(x,y,z),Angle
1385
end
1386
1387
function ApplyTrig(Num,Func)
1388
        local Min,Max = Func(0),Func(1)
1389
        local i = Func(Num)
1390
        return (i-Min)/(Max-Min)
1391
        --[[if Func == "sin" then
1392
                return (math.sin((1-Num)*math.pi)+1)/2
1393
        elseif Func == "cos" then
1394
                return (math.cos((1-Num)*math.pi)+1)/2
1395
        end]]
1396
end
1397
1398
function LerpCFrame(CFrame1,CFrame2,Num)
1399
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1400
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1401
end
1402
1403
function Crater(Torso,Radius)
1404
        Spawn(function()
1405
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1406
        local Ignore = {}
1407
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1408
                if v.Character ~= nil then
1409
                        Ignore[#Ignore+1] = v.Character
1410
                end
1411
        end
1412
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1413
        if Hit == nil then return end
1414
        local Parts = {}
1415
        for i = 1,360,10 do
1416
                local P = Instance.new("Part",Torso.Parent)
1417
                P.Anchored = true
1418
                P.FormFactor = "Custom"
1419
                P.BrickColor = Hit.BrickColor
1420
                P.Material = Hit.Material
1421
                P.TopSurface = "Smooth"
1422
                P.BottomSurface = "Smooth"
1423
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1424
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1425
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1426
                if math.random(0,5) == 0 then -- rubble
1427
                        local P = Instance.new("Part",Torso.Parent)
1428
                        P.Anchored = true
1429
                        P.FormFactor = "Custom"
1430
                        P.BrickColor = Hit.BrickColor
1431
                        P.Material = Hit.Material
1432
                        P.TopSurface = "Smooth"
1433
                        P.BottomSurface = "Smooth"
1434
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1435
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1436
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1437
                end
1438
        end
1439
        for i = 0,1,0.05 do
1440
                for i2,v in pairs(Parts) do
1441
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1442
                end
1443
                wait(0.02)
1444
        end
1445
        for i,v in pairs(Parts) do
1446
                if v[1].Size.X > 2.1 then
1447
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1448
                end
1449
                v[1].Anchored = false
1450
        end
1451
        for i = 0,1,0.05 do
1452
                for i2,v in pairs(Parts) do
1453
                        v[1].Transparency = i
1454
                        if i == 1 then
1455
                                v[1]:Destroy()
1456
                        elseif i >= 0.25 then
1457
                                v[1].CanCollide = false
1458
                        end
1459
                end
1460
                wait(0.02)
1461
        end
1462
        Parts = nil
1463
        end)
1464
end
1465
1466
----------------------------------------------------
1467
mouse.KeyDown:connect(function(key)
1468
    if key == "r" then
1469
        larm.BrickColor = BrickColor.new("Bright red")
1470
        rarm.BrickColor = BrickColor.new("Bright red")
1471
        if Debounces.CanAttack == true then
1472
        Debounces.CanAttack = false
1473
        Debounces.on = true
1474
        Debounces.NoIdl = true
1475
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1476
        hit = ht.Parent
1477
        if ht and hit:IsA("Model") then
1478
                if hit:FindFirstChild("Humanoid") then
1479
                    if hit.Name ~= p.Name then
1480
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1481
                                Debounces.Slashed = true]]--
1482
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1483
                                wait(1)
1484
                                --Debounces.Slashed = false
1485
                        --end
1486
                    end
1487
                end
1488
        elseif ht and hit:IsA("Hat") then
1489
            if hit.Parent.Name ~= p.Name then
1490
                if hit.Parent:FindFirstChild("Humanoid") then
1491
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1492
                                Debounces.Slashed = true]]--
1493
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1494
                                wait(1)
1495
                    --Debounces.Slashed = false
1496
                end
1497
            end
1498
        end    
1499
    end)
1500
q = Instance.new("Sound",hed)
1501
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1502
q.Pitch = 0.85
1503
q.Looped = false
1504
q1 = Instance.new("Sound",hed)
1505
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1506
q1.Pitch = 0.85
1507
q1.Looped = false
1508
q:Play()
1509
q1:Play()
1510
    for i = 1,20 do
1511
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1512
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1513
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1514
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1515
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1516
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1517
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1518
        if Debounces.on == false then break end
1519
    wait()
1520
end
1521
n = Instance.new("Sound",hed)
1522
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1523
n.Pitch = 0.94
1524
n.Looped = false
1525
n1 = Instance.new("Sound",hed)
1526
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1527
n1.Pitch = 0.94
1528
n1.Looped = false
1529
n:Play()
1530
n1:Play()
1531
b = Instance.new("Sound",hed)
1532
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1533
b.Pitch = 0.94
1534
b.Looped = false
1535
b1 = Instance.new("Sound",hed)
1536
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1537
b1.Pitch = 0.94
1538
b1.Looped = false
1539
b:Play()
1540
b1:Play()
1541
    for i = 1,26 do
1542
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1543
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1544
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1545
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1546
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1547
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1548
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1549
        if Debounces.on == false then break end
1550
    wait()
1551
end
1552
wait(.5)
1553
to:disconnect()
1554
q:Destroy()
1555
q1:Destroy()
1556
n:Destroy()
1557
n1:Destroy()
1558
larm.BrickColor = BrickColor.new("Really black")
1559
rarm.BrickColor = BrickColor.new("Really black")
1560
    if Debounces.CanAttack == false then
1561
        Debounces.CanAttack = true
1562
        Debounces.on = false
1563
        Debounces.NoIdl = false
1564
            end
1565
        end
1566
    end
1567
end)
1568
----------------------------------------------------
1569
mouse.KeyDown:connect(function(key)
1570
    if key == "q" then
1571
        larm.BrickColor = BrickColor.new("Bright red")
1572
        rarm.BrickColor = BrickColor.new("Bright red")
1573
        if Debounces.CanAttack == true then
1574
        Debounces.CanAttack = false
1575
        Debounces.on = true
1576
        Debounces.NoIdl = true
1577
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1578
        hit = ht.Parent
1579
        if ht and hit:IsA("Model") then
1580
                if hit:FindFirstChild("Humanoid") then
1581
                    if hit.Name ~= p.Name then
1582
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1583
                                Debounces.Slashed = true]]--
1584
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1585
                                wait(1)
1586
                                --Debounces.Slashed = false
1587
                        --end
1588
                    end
1589
                end
1590
        elseif ht and hit:IsA("Hat") then
1591
            if hit.Parent.Name ~= p.Name then
1592
                if hit.Parent:FindFirstChild("Humanoid") then
1593
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1594
                                Debounces.Slashed = true]]--
1595
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1596
                                wait(1)
1597
                    --Debounces.Slashed = false
1598
                end
1599
            end
1600
        end    
1601
    end)
1602
        for i = 1, 20 do
1603
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1604
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1605
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1606
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1607
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1608
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1609
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1610
        if Debounces.on == false then break end
1611
        wait()
1612
    end
1613
    z = Instance.new("Sound",hed)
1614
    z.SoundId = "rbxassetid://160069154"
1615
    z.Looped = false
1616
    z.Pitch = .9
1617
    z1 = Instance.new("Sound",hed)
1618
    z1.SoundId = "rbxassetid://160069154"
1619
    z1.Looped = false
1620
    z1.Pitch = .9
1621
    wait(0.01)
1622
    z:Play()
1623
    z1:Play()
1624
        for i = 1, 12 do
1625
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1626
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1627
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1628
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1629
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1630
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1631
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1632
        if Debounces.on == false then break end
1633
        wait()
1634
    end
1635
        for i = 1, 12 do
1636
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1637
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1638
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1639
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1640
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1641
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1642
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1643
        if Debounces.on == false then break end
1644
        wait()
1645
    end
1646
    z = Instance.new("Sound",hed)
1647
    z.SoundId = "rbxassetid://168586621"
1648
    z.Looped = false
1649
    z.Pitch = 1
1650
    z1 = Instance.new("Sound",hed)
1651
    z1.SoundId = "rbxassetid://168586621"
1652
    z1.Looped = false
1653
    z1.Pitch = 1
1654
    wait(0.01)
1655
    z:Play()
1656
    z1:Play()
1657
        for i = 1, 12 do
1658
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1659
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1660
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1661
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1662
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1663
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1664
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1665
        if Debounces.on == false then break end
1666
        wait()
1667
    end
1668
to:disconnect()
1669
larm.BrickColor = BrickColor.new("Really black")
1670
rarm.BrickColor = BrickColor.new("Really black")
1671
    if Debounces.CanAttack == false then
1672
        Debounces.CanAttack = true
1673
        Debounces.on = false
1674
        Debounces.NoIdl = false
1675
            end
1676
        end
1677
    end
1678
end)
1679
----------------------------------------------------
1680
Sit = false
1681
mouse.KeyDown:connect(function(key)
1682
    if key == "v" then
1683
        if Sit == false then
1684
            Sit = true
1685
            hum.WalkSpeed = 0.001
1686
        stanceToggle = "Sitting"
1687
    elseif Sit == true then
1688
        Sit = false
1689
            hum.WalkSpeed = 7
1690
        stanceToggle = "Normal"
1691
        end
1692
    end
1693
end)
1694
----------------------------------------------------
1695
mouse.KeyDown:connect(function(key)
1696
    if key == "t" then
1697
        if Debounces.CanAttack == true then
1698
        Debounces.CanAttack = false
1699
        Debounces.on = true
1700
        Debounces.NoIdl = true
1701
        for i = 1, 20 do
1702
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1703
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1704
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1705
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1706
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1707
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1708
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1709
            if Debounces.on == false then break end
1710
            wait()
1711
        end
1712
        Spawn(function()
1713
            local Parts = {}
1714
            for Y = -5,5 do
1715
                local P = Instance.new("Part",char)
1716
                P.Anchored = true
1717
                P.FormFactor = "Custom"
1718
                P.CanCollide = false
1719
                P.Size = Vector3.new(1,2,1)
1720
                P.TopSurface = "SmoothNoOutlines"
1721
                P.BottomSurface = "SmoothNoOutlines"
1722
                P.BrickColor = BrickColor.new("Really black")
1723
                P.Name = tostring(Y)
1724
                local i = (Y+5)/(10)
1725
                i = 1-math.cos(math.pi*i-(math.pi/2))
1726
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1727
                --[[P.Touched:connect(function(ht)
1728
                    local hit = ht.Parent
1729
                    if hit:FindFirstChild("Humanoid") then
1730
                        hit.Humanoid:TakeDamage(math.random(20,50))
1731
                    end
1732
                end)]]--
1733
        s = Instance.new("Sound",P)
1734
        s.SoundId = "rbxassetid://228343271"
1735
        s.Volume = .7
1736
        s.Pitch = 0.9
1737
        s:Play()
1738
P.Touched:connect(function(ht)
1739
        hit = ht.Parent
1740
        if ht and hit:IsA("Model") then
1741
                if hit:FindFirstChild("Humanoid") then
1742
                    if hit.Name ~= p.Name then
1743
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1744
                                Debounces.Slashed = true]]--
1745
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1746
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1747
                                wait(1)
1748
                                --Debounces.Slashed = false
1749
                        --end
1750
                end
1751
                end
1752
        elseif ht and hit:IsA("Hat") then
1753
            if hit.Parent.Name ~= p.Name then
1754
                if hit.Parent:FindFirstChild("Humanoid") then
1755
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1756
                                Debounces.Slashed = true]]--
1757
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1758
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1759
                                wait(1)
1760
                    --Debounces.Slashed = false
1761
                --end
1762
            end
1763
        end
1764
    end
1765
end)
1766
                Parts[#Parts+1] = P
1767
            end
1768
            local BREAKIT = false
1769
            local CParts = {}
1770
            local Rocks = {}
1771
            local LastPos = nil
1772
            for i = 1,70 do
1773
                for i2,v in pairs(Parts) do
1774
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1775
                    local cf = v.CFrame
1776
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1777
                    v.CFrame = cf
1778
                    v.Transparency = v.Transparency+0.02
1779
                    if v.Transparency >= 0.975 then BREAKIT = true end
1780
                    if v.Name == "0" then
1781
                        local Ignore = {}
1782
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1783
                            if v.Character ~= nil then
1784
                                Ignore[#Ignore+1] = v.Character
1785
                            end
1786
                        end
1787
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1788
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1789
                        if Hit ~= nil then
1790
                            if #Rocks == 0 then
1791
                                for i = 1,5 do
1792
                                    local P = Instance.new("Part",char)
1793
                                    Rocks[#Rocks+1] = P
1794
                                    P.Anchored = true
1795
                                    P.FormFactor = "Custom"
1796
                                    P.BrickColor = Hit.BrickColor
1797
                                    P.Material = Hit.Material
1798
                                    P.TopSurface = "Smooth"
1799
                                    P.BottomSurface = "Smooth"
1800
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1801
                                end
1802
                            end
1803
                            for i,P in pairs(Rocks) do
1804
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1805
                            end
1806
                            local P = Instance.new("Part",char)
1807
                            CParts[#CParts+1] = {P,tick()}
1808
                            P.Anchored = true
1809
                            P.FormFactor = "Custom"
1810
                            P.BrickColor = Hit.BrickColor
1811
                            P.Material = Hit.Material
1812
                            P.TopSurface = "Smooth"
1813
                            P.BottomSurface = "Smooth"
1814
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1815
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1816
                            Pos = Pos.p
1817
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1818
                            local P = P:Clone()
1819
                            CParts[#CParts+1] = {P,tick()}
1820
                            P.Parent = char
1821
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1822
                            Pos = Pos.p
1823
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1824
                            if LastPos ~= nil then
1825
                                local P = P:Clone()
1826
                                CParts[#CParts+1] = {P,tick()}
1827
                                P.Parent = char
1828
                                P.BrickColor = BrickColor.new("Really black")
1829
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1830
                                Pos = Pos.p
1831
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1832
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1833
                                --P.Velocity = Vector3.new(0,-1000,0)
1834
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1835
                            end
1836
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1837
                        end
1838
                    end
1839
                end
1840
                if BREAKIT then break end
1841
                wait(0.002)
1842
            end
1843
            for i,v in pairs(Rocks) do
1844
                CParts[#CParts+1] = {v,tick()}
1845
            end
1846
            for i,v in pairs(Parts) do
1847
                v:Destroy()
1848
            end
1849
            Parts = nil
1850
            while true do
1851
                local t = tick()
1852
                local p = nil
1853
                for i,v in pairs(CParts) do
1854
                    if t-v[2] > 4 then
1855
                        v[1].Transparency = v[1].Transparency+0.05
1856
                        if v[1].Transparency >= 1 then
1857
                            v[1]:Destroy()
1858
                            CParts[i] = nil
1859
                        end
1860
                    end
1861
                    p = v
1862
                end
1863
                if p == nil then break end
1864
                wait(0.002)
1865
            end
1866
            for i,v in pairs(CParts) do
1867
                v:Destroy()
1868
            end
1869
            CParts = {}
1870
        end)
1871
        for i = 1, 20 do
1872
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1873
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1874
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1875
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1876
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1877
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1878
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1879
            if Debounces.on == false then break end
1880
            wait()
1881
        end
1882
    if Debounces.CanAttack == false then
1883
        Debounces.CanAttack = true
1884
        Debounces.on = false
1885
        Debounces.NoIdl = false
1886
            end
1887
        end
1888
    end
1889
end)
1890
----------------------------------------------------
1891
mouse.KeyDown:connect(function(key)
1892
    if key == "e" then
1893
    larm.BrickColor = BrickColor.new("Bright red")
1894
    rarm.BrickColor = BrickColor.new("Bright red")
1895
        if Debounces.CanAttack == true then
1896
        Debounces.CanAttack = false
1897
        Debounces.on = true
1898
        Debounces.NoIdl = true
1899
        for i = 1, 18 do
1900
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1901
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1902
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1903
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1904
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1905
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1906
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1907
        if Debounces.on == false then break end
1908
            wait()
1909
        end
1910
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1911
        local rng = Instance.new("Part", char.Absolution.Handle)
1912
        rng.Anchored = true
1913
        rng.BrickColor = BrickColor.new("Really black")
1914
        rng.CanCollide = true
1915
        rng.FormFactor = 3
1916
        rng.Name = "Ring"
1917
        rng.Size = Vector3.new(1, 1, 1)
1918
        rng.CanCollide = false
1919
        rng.Transparency = 0.35
1920
        rng.TopSurface = 0
1921
        rng.BottomSurface = 0
1922
        rng.CFrame = HandCF
1923
        local rngm = Instance.new("SpecialMesh", rng)
1924
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1925
        rngm.Scale = Vector3.new(1, 1, 2)
1926
            x = Instance.new("Sound", hed)
1927
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1928
            x.Looped = false
1929
            x.Pitch = .7
1930
            x.Volume = 1
1931
            x1 = Instance.new("Sound", hed)
1932
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1933
            x1.Looped = false
1934
            x1.Pitch = .7
1935
            x1.Volume = 1
1936
            x:Play()
1937
            x1:Play()
1938
            rngto = rng.Touched:connect(function(ht)
1939
            hit = ht.Parent
1940
            if ht and hit:IsA("Model") then
1941
                    if hit:FindFirstChild("Humanoid") then
1942
                        if hit.Name ~= p.Name then
1943
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1944
                                    Debounces.Slashed = true]]--
1945
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1946
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1947
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1948
                                    --Debounces.Slashed = false
1949
                            --end
1950
                        end
1951
                    end
1952
            elseif ht and hit:IsA("Hat") then
1953
                if hit.Parent.Name ~= p.Name then
1954
                    if hit.Parent:FindFirstChild("Humanoid") then
1955
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1956
                                    Debounces.Slashed = true]]--
1957
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1958
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1959
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1960
                        --Debounces.Slashed = false
1961
                    end
1962
                end
1963
            end    
1964
        end)
1965
                coroutine.wrap(function()
1966
                for i = 1, 60, 2 do
1967
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1968
                rng.Size = rngm.Scale
1969
                rng.CFrame = HandCF
1970
                rng.Transparency = i/60
1971
                wait()
1972
                end
1973
                wait()
1974
                rng:Destroy()
1975
                end)()
1976
        for i = 1, 18 do
1977
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1978
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1979
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1980
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1981
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1982
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1983
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1984
        if Debounces.on == false then break end
1985
            wait()
1986
        end
1987
        larm.BrickColor = BrickColor.new("Really black")
1988
        rarm.BrickColor = BrickColor.new("Really black")
1989
        x:Destroy()
1990
        x1:Destroy()
1991
    if Debounces.CanAttack == false then
1992
        Debounces.CanAttack = true
1993
        Debounces.on = false
1994
        Debounces.NoIdl = false
1995
            end
1996
        end
1997
    end
1998
end)
1999
----------------------------------------------------
2000
mouse.KeyDown:connect(function(key)
2001
	if key == "y" then
2002
		if Debounces.CanAttack == true then
2003
            Debounces.CanAttack = false
2004
            Debounces.on = true
2005
            Debounces.NoIdl = true
2006
				for i = 1, 15 do
2007
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2008
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2009
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2010
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2011
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2012
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2013
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2014
                    if Debounces.on == false then break end
2015
                    wait()
2016
                end
2017
				x = Instance.new("Sound",char)
2018
				x.SoundId = "rbxassetid://228343271"
2019
				x.Pitch = 1
2020
				x.Volume = .8
2021
				wait(.1)
2022
				x:Play()
2023
				Debounces.on = false
2024
				Debounces.Here = false
2025
				shot = shot + 1
2026
local rng = Instance.new("Part", char)
2027
rng.Anchored = true
2028
rng.BrickColor = BrickColor.new("Really black")
2029
rng.CanCollide = false
2030
rng.FormFactor = 3
2031
rng.Name = "Ring"
2032
rng.Size = Vector3.new(1, 1, 1)
2033
rng.Transparency = 0.35
2034
rng.TopSurface = 0
2035
rng.BottomSurface = 0
2036
rng2 = rng:clone()
2037
rng3 = rng2:clone()
2038
rng4 = rng2:clone()
2039
local rngm = Instance.new("SpecialMesh", rng)
2040
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2041
rngm.Scale = Vector3.new(10, 10, 1)
2042
rngm2 = rngm:clone()
2043
rngm2.Scale = Vector3.new(5, 5, 1)
2044
rngm3=rngm2:clone()
2045
rngm3.Parent = rng3
2046
rngm3.Scale = Vector3.new(8, 8, 1)
2047
rngm4 = rngm2:clone()
2048
rngm4.Parent = rng4
2049
rngm4.Scale = Vector3.new(6, 6, 1)
2050
local bem = Instance.new("Part", char)
2051
bem.Anchored = true
2052
bem.BrickColor = BrickColor.new("Really black")
2053
bem.CanCollide = false
2054
bem.FormFactor = 3
2055
bem.Name = "Beam" .. shot
2056
bem.Size = Vector3.new(1, 1, 1)
2057
bem.Transparency = 0.35
2058
bem.TopSurface = 0
2059
bem.BottomSurface = 0
2060
local bemm = Instance.new("SpecialMesh", bem)
2061
bemm.MeshType = 4
2062
bemm.Scale = Vector3.new(1, 4, 4)
2063
local out = Instance.new("Part", char)
2064
out.Anchored = true
2065
out.BrickColor = BrickColor.new("Really black")
2066
out.CanCollide = false
2067
out.FormFactor = 3
2068
out.Name = "Out"
2069
out.Size = Vector3.new(4, 4, 4)
2070
out.Transparency = 0.35
2071
out.TopSurface = 0
2072
out.BottomSurface = 0
2073
local outm = Instance.new("SpecialMesh", out)
2074
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2075
outm.Scale = Vector3.new(4, 4, 4)
2076
local bnd = Instance.new("Part", char)
2077
bnd.Anchored = true
2078
bnd.BrickColor = BrickColor.new("Really black")
2079
bnd.CanCollide = false
2080
bnd.FormFactor = 3
2081
bnd.Name = "Bend"
2082
bnd.Size = Vector3.new(1, 1, 1)
2083
bnd.Transparency = 1
2084
bnd.TopSurface = 0
2085
bnd.BottomSurface = 0
2086
local bndm = Instance.new("SpecialMesh", bnd)
2087
bndm.MeshType = 3
2088
bndm.Scale = Vector3.new(8, 8, 8)
2089
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2090
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2091
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2092
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2093
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2094
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2095
Debounces.Shewt = true
2096
coroutine.wrap(function()
2097
for i = 1, 20, 0.2 do
2098
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2099
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2100
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2101
rng.Transparency = i/20
2102
rng3.Transparency = 1/16
2103
rng4.Transparency = i/12
2104
wait()
2105
end
2106
wait()
2107
rng:Destroy()
2108
end)()
2109
if Debounces.Shewt == true then
2110
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2111
hit = ht.Parent
2112
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2113
if HasntTouched(hit.Name) == true and deb == false then
2114
deb = true
2115
coroutine.wrap(function()
2116
hit:FindFirstChild("Humanoid").PlatformStand = true
2117
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2118
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2119
end)()
2120
table.insert(Touche, hit.Name)
2121
deb = false
2122
end
2123
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2124
if HasntTouched(hit.Parent.Name) == true and deb == false then
2125
deb = true
2126
coroutine.wrap(function()
2127
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2128
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2129
wait(1)
2130
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2131
end)()
2132
table.insert(Touche, hit.Parent.Name)
2133
deb = false
2134
for i, v in pairs(Touche) do
2135
print(v)
2136
end
2137
end
2138
end
2139
end)
2140
end
2141
for i = 0, 260, 8 do
2142
bem.Size = Vector3.new(i, 2, 2)
2143
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2144
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2145
bnd.Size = Vector3.new(1,1,1)
2146
bndm.Scale = Vector3.new(8,8,8)
2147
if i % 10 == 0 then
2148
local newRng = rng2:Clone()
2149
newRng.Parent = char
2150
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2151
local newRngm = rngm2:clone()
2152
newRngm.Parent=newRng
2153
coroutine.wrap(function()
2154
for i = 1, 10, 0.2 do
2155
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2156
newRng.Transparency = i/10
2157
wait()
2158
end
2159
wait()
2160
newRng:Destroy()
2161
end)()
2162
end
2163
wait()
2164
end
2165
wait()
2166
Debounces.Shewt = false
2167
bem:Destroy()
2168
out:Destroy()
2169
bnd:Destroy()
2170
Debounces.Ready = false
2171
for i, v in pairs(Touche) do
2172
table.remove(Touche, i)
2173
end
2174
wait()
2175
table.insert(Touche, char.Name)
2176
Debounces.NoIdl = false
2177
if Debounces.CanAttack == false then
2178
Debounces.CanAttack = true
2179
end
2180
end
2181
end
2182
end)
2183
----------------------------------------------------
2184
sidz = {"231917888", "231917845", "231917806"}
2185
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2186
mouse.KeyDown:connect(function(key)
2187
    if key == "f" then
2188
    larm.BrickColor = BrickColor.new("Bright red")
2189
    rarm.BrickColor = BrickColor.new("Bright red")
2190
        if Debounces.CanAttack == true then
2191
            Debounces.CanAttack = false
2192
            Debounces.on = true
2193
            Debounces.NoIdl = true
2194
                for i = 1, 10 do
2195
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2196
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2197
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2198
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2199
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2200
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2201
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2202
                    if Debounces.on == false then break end
2203
                    wait()
2204
                end
2205
                z = Instance.new("Sound",char)
2206
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2207
                z.Pitch = ptz[math.random(1,#ptz)]
2208
                z.Volume = 1
2209
                z1 = Instance.new("Sound",char)
2210
                z1.SoundId = z.SoundId
2211
                z1.Pitch = z.Pitch
2212
                z1.Volume = 1
2213
                wait(1)
2214
                z:Play()
2215
                z1:Play()
2216
                Stomp()
2217
                for i = 1, 20 do
2218
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2219
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2220
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2221
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2222
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2223
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2224
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2225
                    if Debounces.on == false then break end
2226
                    wait()
2227
                end
2228
        if Debounces.CanAttack == false then
2229
            Debounces.CanAttack = true
2230
            Debounces.on = false
2231
            Debounces.NoIdl = false
2232
            larm.BrickColor = BrickColor.new("Really black")
2233
            rarm.BrickColor = BrickColor.new("Really black")
2234
            end
2235
        end
2236
    end
2237
end)    
2238
----------------------------------------------------
2239
mouse.KeyDown:connect(function(key)
2240
    if key == "g" then
2241
    larm.BrickColor = BrickColor.new("Bright red")
2242
    rarm.BrickColor = BrickColor.new("Bright red")
2243
        if Debounces.CanAttack == true then
2244
        Debounces.CanAttack = false
2245
        Debounces.on = true
2246
        Debounces.NoIdl = true
2247
        chrg = lleg.Touched:connect(function(ht)
2248
        hit = ht.Parent
2249
            if ht and hit:IsA("Model") then
2250
                    if hit:FindFirstChild("Humanoid") then
2251
                        if hit.Name ~= p.Name then
2252
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2253
                                    Debounces.Slashed = true]]--
2254
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2255
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2256
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2257
                                    --Debounces.Slashed = false
2258
                            --end
2259
                        end
2260
                    end
2261
            elseif ht and hit:IsA("Hat") then
2262
                if hit.Parent.Name ~= p.Name then
2263
                    if hit.Parent:FindFirstChild("Humanoid") then
2264
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2265
                                    Debounces.Slashed = true]]--
2266
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2267
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2268
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2269
                        --Debounces.Slashed = false
2270
                    end
2271
                end
2272
            end    
2273
        end)
2274
        for i = 1, 14 do
2275
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2276
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2277
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2278
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2279
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2280
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2281
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2282
            if Debounces.on == false then break end
2283
            wait()
2284
        end
2285
        charge()
2286
        z = Instance.new("Sound",char)
2287
        z.SoundId = "rbxassetid://200632875"
2288
        z.Volume = 1
2289
        z.Pitch = .8
2290
        z1 = Instance.new("Sound",char)
2291
        z1.SoundId = "rbxassetid://200632875"
2292
        z1.Volume = 1
2293
        z1.Pitch = .9
2294
        z:Play()
2295
        z1:Play()
2296
        wait(1)
2297
        z:Destroy()
2298
        z1:Destroy()
2299
        chrg:disconnect()
2300
        if Debounces.CanAttack == false then
2301
            Debounces.CanAttack = true
2302
            Debounces.on = false
2303
            Debounces.NoIdl = false
2304
            larm.BrickColor = BrickColor.new("Really black")
2305
            rarm.BrickColor = BrickColor.new("Really black")
2306
            end
2307
        end
2308
    end
2309
end)
2310
----------------------------------------------------
2311
pt = {0.7, 0.8, 0.9}
2312
mouse.KeyDown:connect(function(key)
2313
    if key == "h" then
2314
        if Debounces.CanJoke == true then
2315
            Debounces.CanJoke = false
2316
            u = Instance.new("Sound")
2317
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2318
            u.Parent = char
2319
            u.Looped = false
2320
            u.Pitch = pt[math.random(1,#pt)]
2321
            u.Volume = 1
2322
            u2 = Instance.new("Sound")
2323
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2324
            u2.Parent = char
2325
            u2.Looped = false
2326
            u2.Pitch = u.Pitch
2327
            u2.Volume = 1
2328
            wait(.01)
2329
            u:Play()
2330
            u2:Play()
2331
            wait(6)
2332
            u:Destroy()
2333
            u2:Destroy()
2334
            if Debounces.CanJoke == false then
2335
                Debounces.CanJoke = true
2336
            end
2337
        end
2338
    end
2339
end)
2340
----------------------------------------------------
2341
mouse.KeyDown:connect(function(key)
2342
    if key == "l" then
2343
			if Debounces.CanJoke == true then
2344
				Debounces.CanJoke = false
2345
                z = Instance.new("Sound",char)
2346
                z.SoundId = "rbxassetid://233774928"
2347
                z.Pitch = .76
2348
                z.Volume = 1
2349
				wait()
2350
				z:Play()
2351
				wait(6)
2352
				z:Destroy()
2353
			if Debounces.CanJoke == false then
2354
				Debounces.CanJoke = true
2355
			end
2356
		end
2357
	end
2358
end)
2359
----------------------------------------------------
2360
mouse.KeyDown:connect(function(key)
2361
    if key == "j" then
2362
			if Debounces.CanJoke == true then
2363
				Debounces.CanJoke = false
2364
                z = Instance.new("Sound",char)
2365
                z.SoundId = "rbxassetid://135017456"
2366
                z.Pitch = .76
2367
                z.Volume = 1
2368
				wait()
2369
				z:Play()
2370
				wait(6)
2371
				z:Destroy()
2372
			if Debounces.CanJoke == false then
2373
				Debounces.CanJoke = true
2374
			end
2375
		end
2376
	end
2377
end)
2378
----------------------------------------------------
2379
mouse.KeyDown:connect(function(key)
2380
    if key == "n" then
2381
			if Debounces.CanJoke == true then
2382
				Debounces.CanJoke = false
2383
                z = Instance.new("Sound",char)
2384
                z.SoundId = "rbxassetid://130792236"
2385
                z.Pitch = .76
2386
                z.Volume = 1
2387
				wait()
2388
				z:Play()
2389
				wait(6)
2390
				z:Destroy()
2391
			if Debounces.CanJoke == false then
2392
				Debounces.CanJoke = true
2393
			end
2394
		end
2395
	end
2396
end)
2397
----------------------------------------------------
2398
mouse.KeyDown:connect(function(key)
2399
    if key == "k" then
2400
			if Debounces.CanJoke == true then
2401
				Debounces.CanJoke = false
2402
                z = Instance.new("Sound",char)
2403
                z.SoundId = "rbxassetid://135014184"
2404
                z.Pitch = .76
2405
                z.Volume = 1
2406
				wait()
2407
				z:Play()
2408
				wait(4)
2409
				z:Destroy()
2410
			if Debounces.CanJoke == false then
2411
				Debounces.CanJoke = true
2412
			end
2413
		end
2414
	end
2415
end)
2416
----------------------------------------------------
2417
mouse.KeyDown:connect(function(key)
2418
    if key == "x" then
2419
        if Debounces.CanAttack == true then
2420
            Debounces.CanAttack = false
2421
            Debounces.NoIdl = true
2422
            Debounces.on = true
2423
            Debounces.ks = true
2424
        for i = 1, 10 do
2425
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2426
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2427
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2428
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2429
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2430
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2431
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2432
            if Debounces.on == false then break end
2433
            wait()
2434
        end
2435
        z = Instance.new("Sound",hed)
2436
        z.SoundId = "rbxassetid://169445092"
2437
        z.Volume = 1
2438
        wait(0.1)
2439
        z:Play()
2440
        kik = rleg.Touched:connect(function(ht)
2441
        hit = ht.Parent
2442
            if ht and hit:IsA("Model") then
2443
                    if hit:FindFirstChild("Humanoid") then
2444
                        if hit.Name ~= p.Name then
2445
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2446
                                    Debounces.Slashed = true]]--
2447
                                    if Debounces.ks==true then
2448
                                    z = Instance.new("Sound",hed)
2449
                                    z.SoundId = "rbxassetid://169380525"
2450
                                    z.Volume = 1
2451
                                    z:Play()
2452
                                    Debounces.ks=false
2453
                                    end
2454
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2455
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2456
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2457
                            --Debounces.Slashed = false
2458
                        --end
2459
                    end
2460
                end
2461
            elseif ht and hit:IsA("Hat") then
2462
                if hit.Parent.Name ~= p.Name then
2463
                    if hit.Parent:FindFirstChild("Humanoid") then
2464
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2465
                                    Debounces.Slashed = true]]--
2466
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2467
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2468
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2469
                            --Debounces.Slashed = false
2470
                        --end
2471
                    end
2472
                end
2473
            end    
2474
        end)
2475
        for i = 1, 8 do
2476
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2477
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2478
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2479
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2480
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2481
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2482
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2483
            if Debounces.on == false then break end
2484
            wait()
2485
        end
2486
        kik:disconnect()
2487
        if Debounces.CanAttack == false then
2488
            Debounces.CanAttack = true
2489
            Debounces.on = false
2490
            Debounces.NoIdl = false
2491
            end
2492
        end
2493
    end
2494
end)
2495
----------------------------------------------------
2496
mouse.KeyDown:connect(function(key)
2497
    if key == "c" then
2498
        if Debounces.CanAttack == true then
2499
            Debounces.CanAttack = false
2500
            Debounces.NoIdl = true
2501
            Debounces.on = true
2502
            SIDZ = {"231917744", "231917742"}
2503
            PTZ = {0.7, 0.8, 0.9, 1}
2504
                for i = 1, 20 do
2505
                    wait()
2506
                        for i,v in pairs(char.Absolution:children()) do
2507
                    if v:IsA("Part") or v:IsA("WedgePart") then
2508
                        v.Transparency = v.Transparency + 0.05
2509
                        end
2510
                    end
2511
                end
2512
                function FindNearestTorso(Position,Distance,SinglePlayer)
2513
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2514
                        local List = {}
2515
                        for i,v in pairs(workspace:GetChildren())do
2516
                            if v:IsA("Model")then
2517
                                if v:findFirstChild("Torso")then
2518
                                    if v ~= char then
2519
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2520
                                            table.insert(List,v)
2521
                                        end 
2522
                                    end 
2523
                                end 
2524
                            end 
2525
                        end
2526
                    return List
2527
                end
2528
                GroundPound()
2529
                for i = 1, 5 do
2530
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2531
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2532
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2533
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2534
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2535
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2536
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2537
                    if Debounces.on == false then break end
2538
                    wait()
2539
                end
2540
                GroundPound()
2541
                for i = 1, 5 do
2542
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2543
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2544
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2545
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2546
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2547
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2548
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2549
                    if Debounces.on == false then break end
2550
                    wait()
2551
                end
2552
                GroundPound()
2553
                for i = 1, 5 do
2554
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2555
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2556
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2557
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2558
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2559
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2560
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2561
                    if Debounces.on == false then break end
2562
                    wait()
2563
                end
2564
                GroundPound()
2565
                for i = 1, 5 do
2566
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2567
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2568
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2569
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2570
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2571
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2572
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2573
                    if Debounces.on == false then break end
2574
                    wait()
2575
                end
2576
                GroundPound()
2577
                for i = 1, 5 do
2578
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2579
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2580
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2581
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2582
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2583
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2584
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2585
                    if Debounces.on == false then break end
2586
                    wait()
2587
                end
2588
                GroundPound()
2589
                for i = 1, 5 do
2590
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2591
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2592
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2593
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2594
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2595
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2596
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2597
                    if Debounces.on == false then break end
2598
                    wait()
2599
                end
2600
                for i = 1, 18 do
2601
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2602
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2603
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2604
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2605
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2606
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2607
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2608
                    if Debounces.on == false then break end
2609
                    wait()
2610
                end
2611
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2612
                    if v:FindFirstChild('Humanoid') then
2613
                        v.Humanoid:TakeDamage(math.random(20,60))
2614
                        v.Humanoid.PlatformStand = true
2615
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2616
                    end
2617
                end
2618
                x = Instance.new("Sound",char)
2619
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2620
                x.Pitch = PTZ[math.random(1,#PTZ)]
2621
                x.Volume = 1
2622
                wait(0.1)
2623
                x:Play()
2624
                Crater(hed,20)
2625
                for i = 1, 14 do
2626
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2627
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2628
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2629
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2630
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2631
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2632
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2633
                    if Debounces.on == false then break end
2634
                    wait()
2635
                end
2636
            if Debounces.CanAttack == false then
2637
                Debounces.CanAttack = true
2638
                Debounces.on = false
2639
                Debounces.NoIdl = false
2640
                for i = 1, 20 do
2641
                    wait()
2642
                        for i,v in pairs(char.Absolution:children()) do
2643
                    if v:IsA("Part") or v:IsA("WedgePart") then
2644
                        v.Transparency = v.Transparency - 0.05
2645
                        end
2646
                    end
2647
                end
2648
            end
2649
        end
2650
    end
2651
end)
2652
----------------------------------------------------176349813
2653
mouse.KeyDown:connect(function(key)
2654
    if key == "b" then
2655
        hum.WalkSpeed = 0.01
2656
        if Debounces.CanAttack == true then
2657
            Debounces.CanAttack = false
2658
            Debounces.NoIdl = true
2659
            Debounces.on = true
2660
            for i = 1,20 do
2661
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2662
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2663
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2664
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2665
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2666
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2667
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2668
            if Debounces.on == false then break end
2669
            wait()
2670
            end
2671
        wait(1)
2672
        v = Instance.new("Sound")
2673
        v.SoundId = "rbxassetid://181384451"
2674
        v.Parent = char
2675
        v.Looped = false
2676
        v.Pitch = 1.04
2677
        v.Volume = 1
2678
        wait(.01)
2679
        v:Play()
2680
        
2681
        if Daytime == true then
2682
            Daytime = false
2683
            l.TimeOfDay = 24
2684
        else
2685
            Daytime = true
2686
            l.TimeOfDay = 12
2687
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2688
        end
2689
        
2690
            local Shockwave = function()
2691
                local rng1 = Instance.new("Part", char)
2692
                rng1.Anchored = true
2693
                rng1.BrickColor = BrickColor.new("Really black")
2694
                rng1.CanCollide = false
2695
                rng1.FormFactor = 3
2696
                rng1.Name = "Ring"
2697
                rng1.Size = Vector3.new(1, 1, 1)
2698
                rng1.Transparency = 0.35
2699
                rng1.TopSurface = 0
2700
                rng1.BottomSurface = 0
2701
                local rngm1 = Instance.new("SpecialMesh", rng)
2702
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2703
                rngm1.Scale = Vector3.new(10, 10, 1)
2704
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2705
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2706
                Wave.Name = "Shockwave"
2707
                Wave.BrickColor = BrickColor.new("Really black")
2708
                Wave.Size = Vector3.new(1, 1, 1)
2709
                Wave.Shape = "Ball"
2710
                Wave.CanCollide = false
2711
                Wave.Anchored = true
2712
                Wave.TopSurface = 0
2713
                Wave.BottomSurface = 0
2714
                Wave.Touched:connect(function(hit)
2715
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2716
                        local Occlude = true
2717
                        local NotOccludes = {
2718
                            char.Name;
2719
                            "Wings";
2720
                            "Scythe";
2721
                            "Thingy";
2722
                            "Thingy2"; -- put all of the names in a table pls
2723
                        }
2724
                        for i,v in pairs(NotOccludes) do
2725
                            if hit.Parent.Name == v then
2726
                                Occlude = false
2727
                            end
2728
                        end
2729
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2730
                        if Occlude then
2731
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2732
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2733
                        end
2734
                    end
2735
                end)
2736
                
2737
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2738
                
2739
                coroutine.wrap(function()
2740
                    for i = 1, 20, 0.2 do
2741
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2742
                        rng1.Transparency = i/20
2743
                    wait()
2744
                    end
2745
                    wait()
2746
                    rng1:Destroy()
2747
                end)()
2748
                
2749
                Delay(0, function()
2750
2751
                    if Daytime == false then
2752
                       for i = 1, 50, 1 do
2753
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2754
                            Wave.CFrame = char.Torso.CFrame
2755
                            local t = i / 50
2756
                            Wave.Transparency = t
2757
                            wait()
2758
                        end
2759
                    else
2760
                        for i = 1, 50, 1 do
2761
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2762
                            Wave.CFrame = char.Torso.CFrame
2763
                            local t = i / 50
2764
                            Wave.Transparency = t
2765
                            wait()
2766
                        end
2767
                    end
2768
                    Wave:Destroy()
2769
                end)
2770
                Delay(0, function()
2771
                    while wait() do
2772
                        if Wave ~= nil then
2773
                            Wave.CFrame = char.Torso.CFrame
2774
                        else
2775
                            break
2776
                        end
2777
                    end
2778
                end)
2779
            end
2780
        Shockwave() 
2781
        for i = 1, 15 do
2782
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2783
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2784
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2785
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2786
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2787
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2788
            if Debounces.on == false then break end
2789
            wait()
2790
        end
2791
        for i = 1, 15 do
2792
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2793
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2794
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2795
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2796
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2797
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2798
            if Debounces.on == false then break end
2799
            wait()
2800
        end
2801
        for i = 1, 15 do
2802
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2803
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2804
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2805
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2806
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2807
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2808
            if Debounces.on == false then break end
2809
            wait()
2810
        end
2811
        for i = 1, 15 do
2812
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2813
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2814
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2815
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2816
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2817
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2818
            if Debounces.on == false then break end
2819
            wait()
2820
        end
2821
        for i = 1, 15 do
2822
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2823
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2824
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2825
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2826
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2827
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2828
            if Debounces.on == false then break end
2829
            wait()
2830
        end
2831
        for i = 1, 15 do
2832
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2833
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2834
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2835
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2836
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2837
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2838
            if Debounces.on == false then break end
2839
            wait()
2840
        end
2841
        wait(1.4)
2842
        Debounces.NoIdl = false
2843
        hum.WalkSpeed = 5
2844
        Debounces.on = false
2845
        wait()
2846
        if Debounces.CanAttack == false then
2847
            Debounces.CanAttack = true
2848
            v:Destroy()
2849
            end
2850
        end
2851
    end
2852
end)
2853
----------------------------------------------------
2854
mouse.KeyDown:connect(function(key)
2855
    if key == "m" then
2856
hum.WalkSpeed = 0
2857
        if Debounces.CanAttack == true then
2858
        Debounces.CanAttack = false
2859
        Debounces.on = true
2860
        Debounces.NoIdl = true
2861
            --[[x = Instance.new("Sound",char)
2862
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2863
            x.Looped = false
2864
            x.Pitch = 1.1
2865
            x.Volume = 1
2866
            x:Play()
2867
            x2 = Instance.new("Sound",char)
2868
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2869
            x2.Looped = false
2870
            x2.Pitch = .7
2871
            x2.Volume = 1
2872
            wait(.1)
2873
            x:Play()
2874
            x2:Play()
2875
        for i = 1, 20 do
2876
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2877
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2878
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2879
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2880
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2881
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2882
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2883
            if Debounces.on == false then break end
2884
                wait()
2885
            x:Destroy()
2886
            x2:Destroy()
2887
            end
2888
            wait(1)]]--
2889
        local rng = Instance.new("Part", char)
2890
        rng.Anchored = true
2891
        rng.BrickColor = BrickColor.new("Really black")
2892
        rng.CanCollide = false
2893
        rng.FormFactor = 3
2894
        rng.Name = "Ring"
2895
        rng.Size = Vector3.new(1, 1, 1)
2896
        rng.Transparency = 0.35
2897
        rng.TopSurface = 0
2898
        rng.BottomSurface = 0
2899
        rng.Position = torso.Position - Vector3.new(0,2,0)
2900
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2901
        local rngm = Instance.new("SpecialMesh", rng)
2902
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2903
        rngm.Scale = Vector3.new(1, 1, 2)
2904
            x = Instance.new("Sound",char)
2905
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2906
            x.Looped = false
2907
            x.Pitch = .7
2908
            x.Volume = 1
2909
            x:Play()
2910
                coroutine.wrap(function()
2911
                for i = 1, 60, 2 do
2912
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2913
                rng.Transparency = i/60
2914
                wait()
2915
                end
2916
                wait()
2917
                rng:Destroy()
2918
                end)()
2919
            hum.WalkSpeed = 50
2920
        BV = Instance.new("BodyVelocity", torso)
2921
        BV.maxForce = Vector3.new(0,200000,0)
2922
        BV.P = 100000
2923
        BV.velocity = Vector3.new(0,800,0)
2924
    for i = 1, 20 do
2925
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2926
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2927
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2928
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2929
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2930
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2931
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2932
        if Debounces.on == false then break end
2933
        wait()
2934
    end
2935
x:Destroy()
2936
BV:Destroy()
2937
    --[[for i = 1, 30 do
2938
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2939
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2940
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2941
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2942
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2943
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2944
        if Debounces.on == false then break end
2945
        wait()
2946
    end]]--
2947
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2948
    for i = 1, 30 do
2949
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2950
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2951
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2952
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2953
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2954
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2955
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2956
        if Debounces.on == false then break end
2957
        wait()
2958
    end
2959
end
2960
Debounces.on = false
2961
Debounces.NoIdl = false
2962
local ry,ht,ps=nil,nil,nil
2963
while ht==nil do
2964
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2965
	wait()
2966
end
2967
z = Instance.new("Sound",char)
2968
z.SoundId = "rbxassetid://142070127"
2969
z.Volume = 1
2970
wait(.1)
2971
z:Play()
2972
Landing()
2973
hum.WalkSpeed = 8
2974
if Debounces.CanAttack == false then
2975
Debounces.CanAttack = true
2976
end
2977
end
2978
end
2979
end)
2980
----------------------------------------------------
2981
Grab = false
2982
mouse.KeyDown:connect(function(key)
2983
    if key == "z" then
2984
    larm.BrickColor = BrickColor.new("Bright red")
2985
    rarm.BrickColor = BrickColor.new("Bright red")
2986
        Debounces.on = true
2987
        Debounces.NoIdl = true
2988
        if Grab == false then
2989
        gp = nil
2990
        con1=larm.Touched:connect(function(hit) -- this is grab
2991
            ht = hit.Parent
2992
            hum1=ht:FindFirstChild('Humanoid')
2993
            if hum1 ~= nil then
2994
                hum1.PlatformStand=true
2995
                gp = ht
2996
                Grab = true
2997
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2998
                asd.Parent = larm
2999
                asd.Name = "asd"
3000
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3001
            elseif hum1 == nil then
3002
                con1:disconnect()
3003
                wait() return
3004
            end
3005
        end)
3006
        for i = 1, 18 do
3007
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3008
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3009
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3010
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3011
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3012
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3013
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3014
            if Debounces.on == false then break end
3015
            wait()
3016
        end
3017
    con1:disconnect()
3018
    Debounces.on = false
3019
    Debounces.NoIdl = false
3020
    elseif Grab == true then
3021
        Grab = false
3022
    for i = 1, 20 do
3023
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3024
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3025
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3026
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3027
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3028
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3029
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3030
        if Debounces.on == false then end
3031
        wait()
3032
    end
3033
        if gp ~= nil then
3034
        for i,v in pairs(larm:GetChildren()) do
3035
            if v.Name == "asd" and v:IsA("Weld") then
3036
                v:Remove()
3037
            end
3038
        end
3039
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3040
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3041
        bv.P = 125000
3042
        bv.velocity = char.Head.CFrame.lookVector * 200
3043
        for i = 1, 12 do
3044
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3045
            if Debounces.on == false then end
3046
            wait()
3047
        end
3048
        ht=nil
3049
        Spawn(function()
3050
            wait(0.5)
3051
            bv:Destroy()
3052
        end)
3053
        Debounces.on = false
3054
        Debounces.NoIdl = false
3055
        elseif ht == nil then wait()
3056
        Grab = false
3057
        Debounces.on = false
3058
        Debounces.NoIdl = false
3059
            end
3060
        end
3061
    end
3062
end)
3063
----------------------------------------------------
3064
mouse.KeyDown:connect(function(key)
3065
    if string.byte(key) == 52 then
3066
        char.Humanoid.WalkSpeed = 21
3067
    end
3068
end)
3069
mouse.KeyUp:connect(function(key)
3070
    if string.byte(key) == 52 then
3071
        char.Humanoid.WalkSpeed = 5
3072
    end
3073
end)
3074
----------------------------------------------------
3075
local animpose = "Idle"
3076
local lastanimpose = "Idle"
3077
local sine = 0
3078
local change = 1
3079
local val = 0
3080
local ffing = false
3081
----------------------------------------------------
3082
--[[x = Instance.new("Sound", char)
3083
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3084
x.Looped = true
3085
x.Volume = 1
3086
x.Pitch = 1
3087
local footsteps = false]]--
3088
-------------------------------
3089
game:GetService("RunService").RenderStepped:connect(function()
3090
--[[if char.Humanoid.Jump == true then
3091
jump = true
3092
else
3093
jump = false
3094
end]]
3095
char.Humanoid.FreeFalling:connect(function(f)
3096
if f then
3097
ffing = true
3098
else
3099
ffing = false
3100
end
3101
end)
3102
sine = sine + change
3103
if jumpn == true then
3104
animpose = "Jumping"
3105
elseif ffing == true then
3106
animpose = "Freefalling"
3107
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3108
animpose = "Idle"
3109
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3110
animpose = "Walking"
3111
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3112
animpose = "Running"
3113
end
3114
if animpose ~= lastanimpose then
3115
sine = 0
3116
if Debounces.NoIdl == false then
3117
if animpose == "Idle" then
3118
for i = 1, 2 do
3119
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3120
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3121
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3122
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3123
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3124
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3125
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3126
end
3127
elseif animpose == "Walking" then
3128
for i = 1, 2 do
3129
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3130
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3131
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3132
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3133
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3134
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3135
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3136
end
3137
elseif animpose == "Running" then
3138
for i = 1, 2 do
3139
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3140
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3141
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3142
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3143
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3144
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3145
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3146
end
3147
wait()
3148
end
3149
else
3150
end
3151
end
3152
lastanimpose = animpose
3153
if Debounces.NoIdl == false then
3154
if animpose == "Idle" then
3155
if stanceToggle == "Normal" then
3156
change = 0.5
3157
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3158
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3159
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3160
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3161
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3162
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3163
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3164
elseif stanceToggle == "Sitting" then
3165
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3166
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3167
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3168
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3169
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3170
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3171
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3172
end
3173
elseif animpose == "Walking" then
3174
if stanceToggle == "Normal" then
3175
change = 1
3176
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3177
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3178
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3179
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3180
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3181
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3182
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3183
end
3184
elseif animpose == "Running" then
3185
change = 1
3186
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3187
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3188
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3189
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3190
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3191
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3192
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3193
end
3194
end
3195
--[[if animpose == "Walking" then
3196
    if footsteps == false then
3197
        x:Play()
3198
        footsteps = true
3199
    end
3200
    x.Pitch = 1.1
3201
elseif animpose == "Idle" then
3202
    x:Stop()
3203
    footsteps = false
3204
elseif animpose == "Running" then
3205
    x.Pitch = 1.2
3206
    if footsteps == false then
3207
        x:Play()
3208
        footsteps = true
3209
    end
3210
end]]--
3211
end)
3212
game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
3213
wait()
3214
game.Players.LocalPlayer.Humanoid.Health = 10000000