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1 | import qualified Graphics.UI.GLFW as G | |
2 | import qualified Control.Concurrent as C | |
3 | import Graphics.Rendering.OpenGL | |
4 | ||
5 | main :: IO () | |
6 | main = do | |
7 | i <- G.init | |
8 | w <- G.createWindow 640 480 "HGL" Nothing Nothing | |
9 | case w of | |
10 | (Just win) -> do | |
11 | G.makeContextCurrent w | |
12 | clear [ColorBuffer] | |
13 | C.threadDelay 7000000 | |
14 | G.destroyWindow win | |
15 | Nothing -> return () | |
16 | G.terminate | |
17 | return () |