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1 | for i,player in pairs(game:GetService('Players'):GetPlayers()) do | |
2 | if player.TeamColor ~= game:GetService('Players').LocalPlayer.TeamColor then | |
3 | local weld = Instance.new('Weld',player.Character.Torso) | |
4 | local part = Instance.new('Part',player.Character) | |
5 | part.Size = Vector3.new(150,150,150) | |
6 | part.Material = "Neon" | |
7 | - | part.BrickColor = BrickColor.new('Really red') |
7 | + | part.BrickColor = BrickColor.new('Really blue') |
8 | part.CFrame = player.Character.Torso.CFrame | |
9 | part.CanCollide = false | |
10 | weld.C0 = player.Character.Torso.CFrame:inverse() | |
11 | weld.Part0 = player.Character.Torso | |
12 | weld.C1 = part.CFrame:inverse() | |
13 | weld.Part1 = part | |
14 | end | |
15 | end |