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| 1 | for i,player in pairs(game:GetService('Players'):GetPlayers()) do
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| 2 | if player.TeamColor ~= game:GetService('Players').LocalPlayer.TeamColor then
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| 3 | local weld = Instance.new('Weld',player.Character.Torso)
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| 4 | local part = Instance.new('Part',player.Character)
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| 5 | part.Size = Vector3.new(150,150,150) | |
| 6 | part.Material = "Neon" | |
| 7 | - | part.BrickColor = BrickColor.new('Really red')
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| 7 | + | part.BrickColor = BrickColor.new('Really blue')
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| 8 | part.CFrame = player.Character.Torso.CFrame | |
| 9 | part.CanCollide = false | |
| 10 | weld.C0 = player.Character.Torso.CFrame:inverse() | |
| 11 | weld.Part0 = player.Character.Torso | |
| 12 | weld.C1 = part.CFrame:inverse() | |
| 13 | weld.Part1 = part | |
| 14 | end | |
| 15 | end |