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| 1 | - | Function FixChromaBleedingMod (clip input, int "Shift") {
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| 1 | + | # FixChromaBleedingMod v1.1 |
| 2 | ||
| 3 | - | # Shift = default ( Shift, -4 ) |
| 3 | + | Function FixChromaBleedingMod (clip input, int "Shift", float "thr", float "strength", bool "f") {
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| 4 | ||
| 5 | Shift = default ( Shift, -4 ) | |
| 6 | - | area = input.tweak3(sat=4.0).VtoY.ReduceBy2 |
| 6 | + | thr = default ( thr, 4.0 ) |
| 7 | stre = default ( strength, 0.8 ) | |
| 8 | f = default ( f, true ) | |
| 9 | - | red = area.Levels(255,1.0,255,255,0) |
| 9 | + | |
| 10 | - | blue = area.Levels(0,1.0,0,0,255) |
| 10 | + | |
| 11 | areaf = input.tweak3(sat=thr).VtoY.ReduceBy2 | |
| 12 | area = input.tweak3(sat=thr).VtoY.Blur(1.5) | |
| 13 | - | mask = MergeLuma(red, blue, 0.5).Levels(250,1.0,250,255,0) |
| 13 | + | |
| 14 | # select and normalize both extremes of the scale | |
| 15 | red = f ? areaf.Levels(255,1.0,255,255,0) : area.Levels(255,1.0,255,255,0) | |
| 16 | - | mask = mask.mt_edge("0 0 0 1 0 0 0 0 0", 0,255,0,255).mt_edge("1 1 1 1 1 1 0 0 0", 0,255,0,255)
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| 16 | + | blue = f ? areaf.Levels(0,1.0,0,0,255) : area.Levels(0,1.0,0,0,255) |
| 17 | ||
| 18 | # merge both masks | |
| 19 | - | mask = mask.BilinearResize(Width(input),Height(input)).Levels(10,1.0,10,0,255) |
| 19 | + | mask = MergeLuma(red, blue, 0.5).Levels(250,1.0,250,255,0).mt_expand(mode="both", y=3,u=3,v=3).mt_inflate(y=3,u=3,v=3) |
| 20 | ||
| 21 | # expand to cover beyond the bleeding areas and shift to compensate the resizing | |
| 22 | - | input_c = input.ChromaShift(C=Shift).tweak3(sat=0.8) |
| 22 | + | mask = mask.mt_edge("0 0 0 1 0 0 0 0 0", 0,255,0,255).mt_edge("1 1 1 1 1 1 0 0 0", 0,255,0,255).mt_expand(mode="both", y=3,u=3,v=3).mt_inflate(y=3,u=3,v=3)
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| 23 | ||
| 24 | # back to full size and binarize (also a trick to expand) | |
| 25 | - | return input.overlay(input_c,mask=mask,mode="blend",opacity=0.7) |
| 25 | + | mask = mask.BilinearResize(Width(input),Height(input)).Levels(10,1.0,10,0,255).mt_expand(mode="both", y=3,u=3,v=3).mt_inflate(y=3,u=3,v=3) |
| 26 | ||
| 27 | # prepare a version of the image that has its chroma shifted and less saturated | |
| 28 | input_c = input.ChromaShift(C=Shift).tweak3(sat=stre) | |
| 29 | ||
| 30 | # combine both images using the mask | |
| 31 | return input.overlay(input_c,mask=mask,mode="blend",opacity=1) | |
| 32 | } |