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[URL]
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//modified ini by Kakkoii, various shadow and texture LOD enhancements, as well as texture streaming improvements.
2+
//Originally modified by Kakkoii, many thanks.
3
Protocol=unreal
4
Name=Player
5
Map=DishonoredGameFull_P.umap
6
LocalMap=DishonoredGameFull_P.umap
7
LocalOptions=
8
TransitionMap=DishonoredGameFull_P.umap
9
MapExt=umap
10
EXEName=DishonoredGame.exe
11
DebugEXEName=DEBUG-DishonoredGame.exe
12
SaveExt=usa
13
Port=7777
14
PeerPort=7778
15
GameName=Dishonored Game
16
GameNameShort=EG
17
18
[Engine.Engine]
19
NetworkDevice=IpDrv.TcpNetDriver
20
ConsoleClassName=Engine.Console
21
GameViewportClientClassName=DishonoredGame.DishonoredViewportClient
22
LocalPlayerClassName=DishonoredGame.DisLocalPlayer
23
DataStoreClientClassName=Engine.DataStoreClient
24
Language=int
25
bAllowMatureLanguage=TRUE
26
GameEngine=DishonoredGame.DishonoredEngine
27
EditorEngine=DishonoredEditor.DishonoredEditorEngine
28
UnrealEdEngine=DishonoredEditor.DishonoredUnEdEngine
29
Client=WinDrv.WindowsClient
30
Render=Render.Render
31
Input=Engine.Input
32
Canvas=Engine.Canvas
33
TinyFontName=EngineFonts.TinyFont
34
SmallFontName=EngineFonts.SmallFont
35
MediumFontName=EngineFonts.MediumFont
36
LargeFontName=EngineFonts.LargeFont
37
SubtitleFontName=EngineFonts.SmallFont
38
WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
39
DefaultMaterialName=EngineMaterials.DefaultMaterial
40
DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
41
DefaultTextureName=EngineMaterials.DefaultDiffuse
42
DefaultBlackCubemapTextureName=EngineMaterials.BlackCube
43
EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
44
GeomMaterialName=EngineDebugMaterials.GeomMaterial
45
DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
46
TickMaterialName=EditorMaterials.Tick_Mat
47
CrossMaterialName=EditorMaterials.Cross_Mat
48
DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
49
SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
50
SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
51
ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
52
RandomAngleTextureName=EngineMaterials.RandomAngles
53
RandomNormalTextureName=EngineMaterials.RandomNormal2
54
RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
55
WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
56
LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
57
LightMapDensityNormalName=EngineMaterials.DefaultNormal
58
LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
59
LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
60
LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
61
ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
62
ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
63
ShadedLevelColorationTranslucentUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationTranslucentUnlitMaterial
64
RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
65
VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
66
VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
67
VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
68
VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
69
VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
70
VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
71
HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
72
BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
73
TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
74
EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
75
DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
76
TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
77
TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
78
ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
79
BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
80
ProcBuildingLODColorTexelsPerWorldUnit=0.075
81
ProcBuildingLODLightingTexelsPerWorldUnit=0.015
82
MaxProcBuildingLODColorTextureSize=2048
83
MaxProcBuildingLODLightingTextureSize=1024
84
UseProcBuildingLODTextureCropping=True
85
ForcePowerOfTwoProcBuildingLODTextures=True
86
bCombineSimilarMappings=True
87
MaxRMSDForCombiningMappings=6.0
88
TerrainMaterialMaxTextureCount=16
89
TerrainTessellationCheckCount=6
90
TerrainTessellationCheckBorder=2.0
91
TerrainTessellationCheckDistance=4096.0
92
BeginUPTryCount=200000
93
bStaticDecalsEnabled=True
94
bDynamicDecalsEnabled=True
95
bForceStaticTerrain=False
96
LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
97
LightComplexityColors=(R=0,G=0,B=0,A=1)
98
LightComplexityColors=(R=0,G=255,B=0,A=1)
99
LightComplexityColors=(R=63,G=191,B=0,A=1)
100
LightComplexityColors=(R=127,G=127,B=0,A=1)
101
LightComplexityColors=(R=191,G=63,B=0,A=1)
102
LightComplexityColors=(R=255,G=0,B=0,A=1)
103
ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
104
ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
105
ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
106
ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
107
ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
108
ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
109
ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
110
ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
111
ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
112
MaxPixelShaderAdditiveComplexityCount=900
113
TimeBetweenPurgingPendingKillObjects=300
114
NumberOfAllocsBetweenGC=16384
115
TotalAllocSizeBetweenGC=1048576
116
MinFadeDurationForGarbageCollectInS=0.2
117
AllowGarbageCollectOnScreenFadeAfterInS=30
118
bUseTextureStreaming=True
119
bUseBackgroundLevelStreaming=True
120
bSubtitlesForcedOff=FALSE
121
ScoutClassName=DishonoredGame.DishonoredScout
122
DefaultPostProcessName=AltScreen_Effects.PostProcessChain.Test_PPG
123
DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
124
ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
125
ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
126
ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
127
bOnScreenKismetWarnings=TRUE
128
bEnableKismetLogging=FALSE
129
bAllowDebugViewmodesOnConsoles=FALSE
130
CameraRotationThreshold=45.0
131
CameraTranslationThreshold=10000
132
PrimitiveProbablyVisibleTime=8.0
133
PercentUnoccludedRequeries=0.125
134
MaxOcclusionPixelsFraction=0.001
135
MinTextureDensity=0.0
136
IdealTextureDensity=20.0
137
MaxTextureDensity=80.0
138
MinLightMapDensity=0.0
139
IdealLightMapDensity=1.0
140
MaxLightMapDensity=3.0
141
RenderLightMapDensityGrayscaleScale=1.0
142
RenderLightMapDensityColorScale=1.0
143
bRenderLightMapDensityGrayscale=true
144
LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
145
LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
146
bDisablePhysXHardwareSupport=True
147
DemoRecordingDevice=Engine.DemoRecDriver
148
bPauseOnLossOfFocus=TRUE
149
MaxFluidNumVerts=1048576
150
FluidSimulationTimeLimit=30.0
151
MaxParticleResize=0
152
MaxParticleResizeWarn=0
153
bCheckParticleRenderSize=True
154
MaxParticleVertexMemory=131972
155
NetClientTicksPerSecond=200
156
MaxTrackedOcclusionIncrement=0.10
157
TrackedOcclusionStepSize=0.10
158
MipFadeInSpeed0=0.3
159
MipFadeOutSpeed0=0.1
160
MipFadeInSpeed1=2.0
161
MipFadeOutSpeed1=1.0
162
StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
163
StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
164
StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
165
PhysXGpuHeapSize=32
166
PhysXMeshCacheSize=8
167
HACK_UseTickFrequency=FALSE
168
bShouldGenerateSimpleLightmaps=TRUE
169
bSmoothFrameRate=TRUE
170
MinSmoothedFrameRate=28
171
MaxSmoothedFrameRate=130
172
DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
173
bEnableOnScreenDebugMessages=true
174
AllowScreenDoorFade=False
175
AllowNvidiaStereo3d=False
176
IgnoreSimulatedFuncWarnings=Tick
177
bEnableColorClear=TRUE
178
DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
179
180
[Engine.StreamingMovies]
181
RenderPriorityPS3=1001
182
SuspendGameIO=false
183
184
[Engine.ISVHacks]
185
bInitializeShadersOnDemand=False
186
DisableATITextureFilterOptimizationChecks=TRUE
187
UseMinimalNVIDIADriverShaderOptimization=TRUE
188
PumpWindowMessagesWhenRenderThreadStalled=False
189
190
[Engine.GameEngine]
191
MaxDeltaTime=0
192
193
[Engine.DemoRecDriver]
194
AllowDownloads=True
195
DemoSpectatorClass=Engine.PlayerController
196
MaxClientRate=25000
197
ConnectionTimeout=15.0
198
InitialConnectTimeout=30.0
199
AckTimeout=1.0
200
KeepAliveTime=1.0
201
SimLatency=0
202
RelevantTimeout=5.0
203
SpawnPrioritySeconds=1.0
204
ServerTravelPause=4.0
205
NetServerMaxTickRate=30
206
LanServerMaxTickRate=30
207
MaxRewindPoints=30
208
RewindPointInterval=1.0
209
NumRecentRewindPoints=7
210
211
[Engine.PackagesToAlwaysCook]
212
Package=UI_GamepadMapping
213
Package=UI_ItemIcons_Large
214
Package=UI_Mission_Small
215
Package=UI_Mission_Large
216
Package=UI_portraits_objectives
217
Package=UI_Powers_Large
218
SeekFreePackage=DisFonts
219
SeekFreePackage=DisFonts_LCZEHUNPOL
220
SeekFreePackage=DisFonts_LRUS
221
SeekFreePackage=UI_Gamma
222
SeekFreePackage=UI_HUD
223
SeekFreePackage=UI_HUDFX
224
SeekFreePackage=UI_HUD_DLCTest
225
SeekFreePackage=UI_Journal
226
SeekFreePackage=UI_Loading
227
SeekFreePackage=UI_Loading_LCZEHUNPOL
228
SeekFreePackage=UI_Loading_LRUS
229
SeekFreePackage=UI_MissionStats
230
SeekFreePackage=UI_PauseMenu
231
SeekFreePackage=UI_PowerWheel
232
SeekFreePackage=UI_Shop
233
SeekFreePackage=UI_Map_Boyle
234
SeekFreePackage=UI_Map_Bridge
235
SeekFreePackage=UI_Map_BrothelExt
236
SeekFreePackage=UI_Map_BrothelInt
237
SeekFreePackage=UI_Map_LightHouseExt1
238
SeekFreePackage=UI_Map_LightHouseExt2
239
SeekFreePackage=UI_Map_LightHouseExt3
240
SeekFreePackage=UI_Map_OverseerExt
241
SeekFreePackage=UI_Map_OverseerInt1
242
SeekFreePackage=UI_Map_OverseerInt2
243
SeekFreePackage=UI_Map_Streets
244
SeekFreePackage=UI_Map_TowerReturnInt
245
SeekFreePackage=UI_Map_TowerReturnInt2
246
SeekFreePackage=UI_MissionStatsBg_Boyle
247
SeekFreePackage=UI_MissionStatsBg_Bridge
248
SeekFreePackage=UI_MissionStatsBg_Brothel
249
SeekFreePackage=UI_MissionStatsBg_Flooded
250
SeekFreePackage=UI_MissionStatsBg_Hub
251
SeekFreePackage=UI_MissionStatsBg_LightH
252
SeekFreePackage=UI_MissionStatsBg_Overseer
253
SeekFreePackage=UI_MissionStatsBg_Prison
254
SeekFreePackage=UI_MissionStatsBg_TowerRet
255
SeekFreePackage=UI_Tuto_Assassination
256
SeekFreePackage=UI_Tuto_BendTime
257
SeekFreePackage=UI_Tuto_Blink
258
SeekFreePackage=UI_Tuto_Block
259
SeekFreePackage=UI_Tuto_BloodThirsty
260
SeekFreePackage=UI_Tuto_BluePrints
261
SeekFreePackage=UI_Tuto_BoneCharms
262
SeekFreePackage=UI_Tuto_Celerity
263
SeekFreePackage=UI_Tuto_Chaos
264
SeekFreePackage=UI_Tuto_Combat
265
SeekFreePackage=UI_Tuto_CounterAttack
266
SeekFreePackage=UI_Tuto_DarkVision
267
SeekFreePackage=UI_Tuto_DevouringSwarm
268
SeekFreePackage=UI_Tuto_DropAssassination
269
SeekFreePackage=UI_Tuto_Heart
270
SeekFreePackage=UI_Tuto_Journal
271
SeekFreePackage=UI_Tuto_Lean
272
SeekFreePackage=UI_Tuto_PerfectBlock
273
SeekFreePackage=UI_Tuto_Possession
274
SeekFreePackage=UI_Tuto_PYWOptions
275
SeekFreePackage=UI_Tuto_PYWPathways
276
SeekFreePackage=UI_Tuto_PYWPathways2
277
SeekFreePackage=UI_Tuto_PYWPowers
278
SeekFreePackage=UI_Tuto_RewireTool
279
SeekFreePackage=UI_Tuto_Runes
280
SeekFreePackage=UI_Tuto_ShadowKill
281
SeekFreePackage=UI_Tuto_Shop
282
SeekFreePackage=UI_Tuto_SpringRazor
283
SeekFreePackage=UI_Tuto_Stealth
284
SeekFreePackage=UI_Tuto_Vitality
285
SeekFreePackage=UI_Tuto_Wheel
286
SeekFreePackage=UI_Tuto_Windblast
287
SeekFreePackage=WrittenNotes_twk
288
SeekFreePackage=AudioGraph_Twk
289
SeekFreePackage=ChapterNotes_twk
290
SeekFreePackage=Pickups_twk_Keys
291
SeekFreePackage=Tutorials_twk_Abst
292
SeekFreePackage=Blueprints_twk_Abst
293
SeekFreePackage=Twk_Upgrades
294
SeekFreePackage=Prison_AbstractInv_MS
295
SeekFreePackage=Hub_AbstInv
296
SeekFreePackage=Streets_AbsInv
297
SeekFreePackage=Ovrsr_AbstractInv_MS
298
SeekFreePackage=Abbey_01_Keys
299
SeekFreePackage=Boyle_AbstractInv_MS
300
SeekFreePackage=Tower_AbstractInv_MS
301
SeekFreePackage=Flooded_AbstractInv_MS
302
SeekFreePackage=Brothel_AbstractInv_MS
303
SeekFreePackage=Money_twk_Abs
304
SeekFreePackage=StreetSewer_AbsInv
305
SeekFreePackage=Tower_Twk_Abs
306
SeekFreePackage=Hub_AbstractInv_MS
307
SeekFreePackage=Bridge_Abstract
308
309
[Engine.StartupPackages]
310
bSerializeStartupPackagesFromMemory=TRUE
311
bFullyCompressStartupPackages=FALSE
312
Package=EngineMaterials
313
Package=EngineDebugMaterials
314
Package=EngineFonts
315
Package=Screen_Effects
316
Package=AltScreen_Effects
317
Package=WwiseGlobal
318
Package=Common_assets
319
Package=UI_LoadGame
320
Package=UI_OptionsMenu
321
Package=Shr_Characters
322
Package=UI_EquipmentIcons
323
Package=UI_ItemIcons_Small
324
Package=Twk_Inv_Seekfree
325
Package=Twk_Pawn_Corvo
326
Package=DebugMaterials
327
328
[Engine.PackagesToForceCookPerMap]
329
330
[Core.System]
331
MaxObjectsNotConsideredByGC=58555
332
SizeOfPermanentObjectPool=0
333
StaleCacheDays=30
334
MaxStaleCacheSize=10
335
MaxOverallCacheSize=30
336
PackageSizeSoftLimit=300
337
AsyncIOBandwidthLimit=0
338
CachePath=..\..\DishonoredGame\Cache
339
CacheExt=.uxx
340
Paths=..\..\Engine\Content
341
ScriptPaths=..\..\DishonoredGame\Script
342
FRScriptPaths=..\..\DishonoredGame\ScriptFinalRelease
343
MobileScriptPaths=..\..\DishonoredGame\ScriptMobile
344
CutdownPaths=..\..\DishonoredGame\CutdownPackages
345
CutdownPaths=..\..\DishonoredGame\Script
346
ScreenShotPath=..\..\DishonoredGame\ScreenShots
347
LocalizationPaths=..\..\Engine\Localization
348
Extensions=upk
349
Extensions=u
350
SaveLocalizedCookedPackagesInSubdirectories=FALSE
351
TextureFileCacheExtension=tfc
352
Suppress=Dev
353
Suppress=DevAbsorbFuncs
354
Suppress=DevAnim
355
Suppress=DevAssetDataBase
356
Suppress=DevAudio
357
Suppress=DevAudioVerbose
358
Suppress=DevBind
359
Suppress=DevBsp
360
Suppress=DevCamera
361
Suppress=DevCollision
362
Suppress=DevCompile
363
Suppress=DevComponents
364
Suppress=DevConfig
365
Suppress=DevCooking
366
Suppress=DevCrossLevel
367
Suppress=DevDataStore
368
Suppress=DevDecals
369
Suppress=DevFaceFX
370
Suppress=DevGarbage
371
Suppress=DevKill
372
Suppress=DevLevelTools
373
Suppress=DevLightmassSolver
374
Suppress=DevLoad
375
Suppress=DevMovie
376
Suppress=DevNavMesh
377
Suppress=DevNavMeshWarning
378
Suppress=DevNet
379
Suppress=DevNetTraffic
380
Suppress=DevOnline
381
Suppress=DevPath
382
Suppress=DevReplace
383
Suppress=DevSHA
384
Suppress=DevSave
385
Suppress=DevShaders
386
Suppress=DevShadersDetailed
387
Suppress=DevSound
388
Suppress=DevStats
389
Suppress=DevTick
390
Suppress=DevUI
391
Suppress=DevUIAnimation
392
Suppress=DevUIFocus
393
Suppress=DevUIStates
394
Suppress=DevUIStyles
395
Suppress=DevMatinee
396
Suppress=GameStats
397
Suppress=Init
398
Suppress=Input
399
Suppress=Inventory
400
Suppress=Localization
401
Suppress=PlayerManagement
402
Suppress=PlayerMove
403
Paths=..\..\DishonoredGame\Content
404
Paths=..\..\DishonoredGame\__Trashcan
405
LocalizationPaths=..\..\DishonoredGame\Localization
406
Paths=..\DishonoredGameContent\Content
407
Paths=..\DishonoredGameContent\__Trashcan
408
SavePath=..\..\DishonoredGame\Save
409
Extensions=umap
410
SeekFreePCPaths=..\..\DishonoredGame\CookedPC
411
SeekFreePCExtensions=xxx
412
Suppress=DevAIReachability
413
Suppress=DevContactAI
414
Suppress=DevDialogTree
415
Suppress=DevDifficulty
416
Suppress=DevPowers
417
Suppress=DevSpawners
418
Suppress=DevCorpse
419
Suppress=DevPawn
420
Suppress=DevProjectile
421
Suppress=DevAIBrain
422
Suppress=DevAIStims
423
Suppress=DevSaveLoad
424
Suppress=DevSever
425
Suppress=DevAIKnowledge
426
Suppress=DevInventory
427
Suppress=DevAIContext
428
Suppress=DevGFxUI
429
Suppress=DevCrosshair
430
Suppress=DevAIHideout
431
432
[Engine.Client]
433
MinDesiredFrameRate=30.000000
434
InitialButtonRepeatDelay=0.4
435
ButtonRepeatDelay=0.1
436
437
[WinDrv.WindowsClient]
438
MinAllowableResolutionX=0
439
MinAllowableResolutionY=0
440
MaxAllowableResolutionX=0
441
MaxAllowableResolutionY=0
442
MinAllowableRefreshRate=0
443
MaxAllowableRefreshRate=0
444
ParanoidDeviceLostChecking=1
445
AllowJoystickInput=1
446
447
[Engine.Player]
448
ConfiguredInternetSpeed=10000
449
ConfiguredLanSpeed=20000
450
PP_DesaturationMultiplier=1.0
451
PP_HighlightsMultiplier=1.0
452
PP_MidTonesMultiplier=1.0
453
PP_ShadowsMultiplier=1.0
454
455
[IpDrv.TcpNetDriver]
456
AllowDownloads=True
457
AllowPeerConnections=False
458
ConnectionTimeout=30.0
459
InitialConnectTimeout=200.0
460
AckTimeout=1.0
461
KeepAliveTime=0.2
462
MaxClientRate=15000
463
MaxInternetClientRate=10000
464
RelevantTimeout=5.0
465
SpawnPrioritySeconds=1.0
466
ServerTravelPause=4.0
467
NetServerMaxTickRate=30
468
LanServerMaxTickRate=35
469
DownloadManagers=IpDrv.HTTPDownload
470
DownloadManagers=Engine.ChannelDownload
471
NetConnectionClassName=IpDrv.TcpipConnection
472
473
[OnlineSubsystemSteamworks.IpNetDriverSteamworks]
474
NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
475
476
[IpServer.UdpServerQuery]
477
GameName=ut
478
479
[IpDrv.UdpBeacon]
480
DoBeacon=True
481
BeaconTime=0.50
482
BeaconTimeout=5.0
483
BeaconProduct=ut
484
ServerBeaconPort=8777
485
BeaconPort=9777
486
487
[TextureStreaming]
488
PoolSize=320
489
MemoryMargin=20
490
MemoryLoss=0
491
HysteresisLimit=30
492
DropMipLevelsLimit=24
493
StopIncreasingLimit=20
494
StopStreamingLimit=12
495
MinEvictSize=10
496
MinFudgeFactor=1
497
FudgeFactorIncreaseRateOfChange=0.5
498
FudgeFactorDecreaseRateOfChange=-0.4
499
MinRequestedMipsToConsider=11
500
MinTimeToGuaranteeMinMipCount=0
501
MaxTimeToGuaranteeMinMipCount=0
502
UseTextureFileCache=TRUE
503
LoadMapTimeLimit=4.0
504
LightmapStreamingFactor=0.04
505
ShadowmapStreamingFactor=0.04
506
MaxLightmapRadius=2000.0
507
AllowStreamingLightmaps=True
508
TextureFileCacheBulkDataAlignment=1
509
UsePriorityStreaming=True
510
bAllowSwitchingStreamingSystem=False
511
UseDynamicStreaming=True
512
bEnableAsyncDefrag=False
513
bEnableAsyncReallocation=False
514
MaxDefragRelocations=256
515
MaxDefragDownShift=128
516
517
[StreamByURL]
518
PostLoadPause=6.0
519
520
[UnrealEd.EditorEngine]
521
LocalPlayerClassName=UnrealEd.EditorPlayer
522
GridEnabled=True
523
SnapScaleEnabled=True
524
ScaleGridSize=5
525
SnapVertices=False
526
SnapDistance=10.000000
527
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
528
RotGridEnabled=True
529
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
530
GameCommandLine=-log
531
FOVAngle=90.000000
532
GameFOVAngle=75.000000
533
FaceFXFOVAngle=60.000000
534
FaceFXCameraDefaultDistance=512
535
GodMode=True
536
AutoSaveDir=..\..\DishonoredGame\Autosaves
537
InvertwidgetZAxis=True
538
UseAxisIndicator=True
539
MatineeCurveDetail=0.1
540
Client=WinDrv.WindowsClient
541
CurrentGridSz=4
542
bUseMayaCameraControls=True
543
bPrefabsLocked=True
544
HeightMapExportClassName=TerrainHeightMapExporterTextT3D
545
EditorOnlyContentPackages=EditorMeshes
546
EditorOnlyContentPackages=EditorMaterials
547
EditorOnlyContentPackages=EditorResources
548
EditPackagesInPath=..\..\Development\Src
549
EditPackages=Core
550
EditPackages=Engine
551
EditPackages=GFxUI
552
EditPackages=AkAudio
553
EditPackages=GameFramework
554
EditPackages=UnrealEd
555
EditPackages=GFxUIEditor
556
EditPackages=IpDrv
557
EditPackages=OnlineSubsystemPC
558
EditPackages=OnlineSubsystemLive
559
EditPackages=OnlineSubsystemSteamworks
560
bBuildReachSpecs=FALSE
561
MobileScriptOutputPath=..\..\DishonoredGame\ScriptMobile
562
EditorOnlyContentPackages=DishonoredEditorResources
563
AnimCompressionMaxEndEffectorError=0.5
564
EditPackagesOutPath=..\..\DishonoredGame\Script
565
FRScriptOutputPath=..\..\DishonoredGame\ScriptFinalRelease
566
EditPackages=DishonoredGame
567
EditPackages=DishonoredEditor
568
EditPackages=DishonoredGameContent
569
EditPackages=OnlineSubsystemPSN
570
InEditorGameURLOptions=
571
ClassMapPair=Pylon/DisPylon
572
HiddenActorFactoryNames=ActorFactoryFracturedStaticMesh
573
HiddenActorFactoryNames=ActorFactoryFoliage
574
HiddenActorFactoryNames=ActorFactoryInteractiveFoliage
575
HiddenActorFactoryNames=ActorFactoryRigidBody
576
HiddenActorFactoryNames=ActorFactoryDecal
577
HiddenActorFactoryNames=ActorFactoryFogVolumeConstantDensityInfo
578
HiddenActorFactoryNames=ActorFactorySkeletalMeshCinematic
579
HiddenActorFactoryNames=ActorFactoryAmbientSoundSimpleToggleable
580
HiddenActorFactoryNames=ActorFactoryAmbientSoundNonLoop
581
HiddenActorFactoryNames=ActorFactoryAmbientSoundSimple
582
HiddenActorFactoryNames=ActorFactoryAmbientSound
583
HiddenActorFactoryNames=ActorFactoryAmbientSoundMovable
584
HiddenActorFactoryNames=ActorFactoryCoverLink
585
HiddenActorFactoryNames=ActorFactoryDominantDirectionalLight
586
HiddenActorFactoryNames=ActorFactoryDominantDirectionalLightMovable
587
HiddenActorFactoryNames=ActorFactoryFogVolumeLinearHalfspaceDensityInfo
588
HiddenActorFactoryNames=ActorFactoryFogVolumeSphericalDensityInfo
589
HiddenActorFactoryNames=ActorFactoryPathNode
590
HiddenActorFactoryNames=ActorFactoryPylon
591
HiddenActorFactoryNames=ActorFactoryTrigger
592
HiddenActorFactoryNames=ActorFactoryAI
593
HiddenActorFactoryNames=ActorFactoryVehicle
594
HiddenActorFactoryNames=PickupFactory
595
596
[UnrealEd.UnrealEdEngine]
597
AutoSaveIndex=0
598
PackagesToBeFullyLoadedAtStartup=EditorMaterials
599
PackagesToBeFullyLoadedAtStartup=EditorMeshes
600
PackagesToBeFullyLoadedAtStartup=EditorResources
601
PackagesToBeFullyLoadedAtStartup=EngineMaterials
602
PackagesToBeFullyLoadedAtStartup=EngineFonts
603
PackagesToBeFullyLoadedAtStartup=EngineResources
604
PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
605
SnapDistance=10.000000
606
CurrentGridSz=5
607
608
[Engine.DataStoreClient]
609
GlobalDataStoreClasses=Engine.UIDataStore_Strings
610
GlobalDataStoreClasses=Engine.UIDataStore_GameResource
611
GlobalDataStoreClasses=Engine.UIDataStore_Fonts
612
GlobalDataStoreClasses=Engine.UIDataStore_Registry
613
GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
614
PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
615
616
[DevOptions.Shaders]
617
AutoReloadChangedShaders=True
618
bAllowMultiThreadedShaderCompile=True
619
bAllowDistributedShaderCompile=False
620
NumUnusedShaderCompilingThreads=1
621
ThreadedShaderCompileThreshold=1
622
MaxShaderJobBatchSize=30
623
bDumpShaderPDBs=False
624
bPromptToRetryFailedShaderCompiles=True
625
626
[DevOptions.Debug]
627
ShowSelectedLightmap=False
628
629
[StatNotifyProviders]
630
BinaryFileStatNotifyProvider=true
631
XmlStatNotifyProvider=false
632
CsvStatNotifyProvider=false
633
StatsNotifyProvider_UDP=true
634
PIXNamedCounterProvider=false
635
636
[StatNotifyProviders.StatNotifyProvider_UDP]
637
ListenPort=13000
638
639
[RemoteControl]
640
SuppressRemoteControlAtStartup=False
641
642
[LogFiles]
643
PurgeLogsDays=3
644
LogTimes=True
645
646
[AnimationCompression]
647
CompressCommandletVersion=1	// Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
648
DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_EdgeAnim
649
TranslationCompressionFormat=7
650
RotationCompressionFormat=7
651
AlternativeCompressionThreshold=1.f
652
ForceRecompression=False
653
bOnlyCheckForMissingSkeletalMeshes=False
654
655
[IpDrv.OnlineSubsystemCommonImpl]
656
MaxLocalTalkers=1
657
MaxRemoteTalkers=16
658
bIsUsingSpeechRecognition=false
659
660
[IpDrv.OnlineGameInterfaceImpl]
661
LanAnnouncePort=14001
662
LanQueryTimeout=5.0
663
664
[OnlineSubsystemLive.OnlineSubsystemLive]
665
LanAnnouncePort=14001
666
VoiceNotificationDelta=0.2
667
668
[Engine.StaticMeshCollectionActor]
669
bCookOutStaticMeshActors=TRUE
670
MaxStaticMeshComponents=100
671
672
[Engine.StaticLightCollectionActor]
673
bCookOutStaticLightActors=TRUE
674
MaxLightComponents=100
675
676
[LiveSock]
677
bUseVDP=True
678
bUseSecureConnections=true
679
MaxDgramSockets=64
680
MaxStreamSockets=16
681
DefaultRecvBufsizeInK=256
682
DefaultSendBufsizeInK=256
683
SystemLinkPort=14000
684
685
[CustomStats]
686
LD=Streaming fudge factor
687
LD=FrameTime
688
LD=Terrain Foliage Time
689
LD=Foliage Render Time
690
LD=Terrain Smooth Time
691
LD=Terrain Render Time
692
LD=Decal Render Time
693
LD=Terrain Triangles
694
LD=Foliage Instances
695
LD=Decal Triangles
696
LD=Decal Draw Calls
697
LD=Static Mesh Tris
698
LD=Skel Mesh Tris
699
LD=Skel Verts CPU Skin
700
LD=Skel Verts GPU Skin
701
LD=30+ FPS
702
LD=Total CPU rendering time
703
LD=Total GPU rendering time
704
LD=Occluded primitives
705
LD=Projected shadows
706
LD=Visible static mesh elements
707
LD=Visible dynamic primitives
708
LD=Texture Pool Size
709
LD=Physical Memory Used
710
LD=Virtual Memory Used
711
LD=Audio Memory Used
712
LD=Texture Memory Used
713
LD=360 Texture Memory Used
714
LD=Animation Memory
715
LD=Vertex Lighting Memory
716
LD=StaticMesh Vertex Memory
717
LD=StaticMesh Index Memory
718
LD=SkeletalMesh Vertex Memory
719
LD=SkeletalMesh Index Memory
720
LD=Decal Vertex Memory
721
LD=Decal Index Memory
722
LD=Decal Interaction Memory
723
MEMLEAN=Virtual Memory Used
724
MEMLEAN=Audio Memory Used
725
MEMLEAN=Animation Memory
726
MEMLEAN=FaceFX Cur Mem
727
MEMLEAN=Vertex Lighting Memory
728
MEMLEAN=StaticMesh Vertex Memory
729
MEMLEAN=StaticMesh Index Memory
730
MEMLEAN=SkeletalMesh Vertex Memory
731
MEMLEAN=SkeletalMesh Index Memory
732
MEMLEAN=Decal Vertex Memory
733
MEMLEAN=Decal Index Memory
734
MEMLEAN=Decal Interaction Memory
735
MEMLEAN=VertexShader Memory
736
MEMLEAN=PixelShader Memory
737
GameThread=Async Loading Time
738
GameThread=Audio Update Time
739
GameThread=FrameTime
740
GameThread=HUD Time
741
GameThread=Input Time
742
GameThread=Kismet Time
743
GameThread=Move Actor Time
744
GameThread=RHI Game Tick
745
GameThread=RedrawViewports
746
GameThread=Script time
747
GameThread=Tick Time
748
GameThread=Update Components Time
749
GameThread=World Tick Time
750
GameThread=Async Work Wait
751
GameThread=PerFrameCapture
752
GameThread=DynamicLightEnvComp Tick
753
754
[MemorySplitClassesToTrack]
755
Class=AnimSequence
756
Class=AudioComponent
757
Class=AudioDevice
758
Class=BrushComponent
759
Class=CylinderComponent
760
Class=DecalComponent
761
Class=DecalManager
762
Class=DecalMaterial
763
Class=Font
764
Class=Level
765
Class=Material
766
Class=MaterialInstanceConstant
767
Class=MaterialInstanceTimeVarying
768
Class=Model
769
Class=ModelComponent
770
Class=MorphTarget
771
Class=NavigationMeshBase
772
Class=ParticleModule
773
Class=ParticleSystemComponent
774
Class=PathNode
775
Class=ProcBuilding_SimpleLODActor
776
Class=RB_BodyInstance
777
Class=RB_BodySetup
778
Class=ReachSpec
779
Class=Sequence
780
Class=SkeletalMesh
781
Class=SkeletalMeshComponent
782
Class=SoundCue
783
Class=SoundNode
784
Class=SoundNodeWave
785
Class=StaticMesh
786
Class=StaticMeshActor
787
Class=StaticMeshCollectionActor
788
Class=StaticMeshComponent
789
Class=Terrain
790
Class=TerrainComponent
791
Class=Texture2D
792
Class=UIRoot
793
794
[MemLeakCheckExtraExecsToRun]
795
Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
796
Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
797
Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
798
Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
799
Cmd=obj list class=Level -ALPHASORT -DetailedInfo
800
Cmd=lightenv list volumes
801
Cmd=lightenv list transition
802
Cmd=ListThreads
803
804
[ConfigCoalesceFilter]
805
FilterOut=DishonoredEngine.ini
806
FilterOut=DishonoredEditor.ini
807
FilterOut=DishonoredInput.ini
808
FilterOut=DishonoredLightmass.ini
809
FilterOut=DishonoredGame.ini
810
FilterOut=DishonoredGameDedicatedServer.ini
811
FilterOut=DishonoredUI.ini
812
FilterOut=DishonoredCompat.ini
813
FilterOut=DishonoredEngineG4WLive.ini
814
FilterOut=DishonoredEngineG4WLiveDedicatedServer.ini
815
FilterOut=DishonoredEngineNoLive.ini
816
FilterOut=DishonoredEngineNoLiveDedicatedServer.ini
817
FilterOut=DishonoredEditorKeyBindings.ini
818
FilterOut=DishonoredEditorUserSettings.ini
819
FilterOut=Descriptions.int
820
FilterOut=Editor.int
821
FilterOut=EditorTips.int
822
FilterOut=UnrealEd.int
823
FilterOut=WinDrv.int
824
FilterOut=XWindow.int
825
FilterOut=DishonoredEditor.int
826
827
[TaskPerfTracking]
828
bUseTaskPerfTracking=TRUE
829
RemoteConnectionIP=192.168.0.61
830
ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
831
RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
832
833
[TaskPerfMemDatabase]
834
bUseTaskPerfMemDatabase=TRUE
835
RemoteConnectionIP=192.168.0.61
836
ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
837
RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
838
839
[MemoryPools]
840
FLightPrimitiveInteractionInitialBlockSize=1024
841
FModShadowPrimitiveInteractionInitialBlockSize=1024
842
843
[SystemSettings]
844
SkeletalLODDistanceFactorMultiplier=0	//DISHONORED: bmartin (2011-08-26) - Setting for graphics quality
845
StaticLODDistanceFactorMultiplier=0
846
TextureForcedLODBias=0					//DISHONORED: bmartin (2011-08-26) - Setting for texture quality
847
iType_AntiAlias=0						//DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
848
bUseMaxQualityMode=False
849
StaticDecals=True
850
DynamicDecals=True
851
UnbatchedDecals=True
852
DecalCullDistanceScale=1.0
853
DynamicLights=True
854
DynamicShadows=True
855
LightEnvironmentShadows=True
856
CompositeDynamicLights=True
857
SHSecondaryLighting=True
858
DirectionalLightmaps=True
859
MotionBlur=False                 //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
860
MotionBlurPause=False            //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
861
DepthOfField=True
862
AmbientOcclusion=False          //DISHONORED: nsilvagni (20110104) - Ambient occlusion is unwanted
863
Bloom=True
864
UseHighQualityBloom=True
865
bAllowLightShafts=True
866
bAllowRatsShadow=True
867
Distortion=True
868
FilteredDistortion=True
869
DropParticleDistortion=False
870
bAllowDownsampledTranslucency=False
871
SpeedTreeLeaves=True
872
SpeedTreeFronds=True
873
OnlyStreamInTextures=False
874
LensFlares=True
875
FogVolumes=True
876
FloatingPointRenderTargets=True
877
OneFrameThreadLag=False
878
UseVsync=True
879
UpscaleScreenPercentage=True
880
Fullscreen=True
881
AllowD3D10=False
882
AllowRadialBlur=True
883
SkeletalMeshLODBias=0
884
ParticleLODBias=0
885
DetailMode=4
886
ShadowFilterQualityBias=10
887
MaxAnisotropy=16
888
MaxMultisamples=1
889
MinShadowResolution=64
890
MinPreShadowResolution=8
891
MaxShadowResolution=4096
892
MaxWholeSceneDominantShadowResolution=1344
893
ShadowFadeResolution=128
894
PreShadowFadeResolution=16
895
ShadowFadeExponent=.25
896
ResX=1280
897
ResY=720
898
ScreenPercentage=100.000000
899
SceneCaptureStreamingMultiplier=1.000000
900
FoliageDrawRadiusMultiplier=1.000000
901
ShadowTexelsPerPixel=16
902
PreShadowResolutionFactor=.5
903
bEnableVSMShadows=True
904
bEnableBranchingPCFShadows=False
905
bAllowHardwareShadowFiltering=False
906
bAllowBetterModulatedShadows=True
907
bEnableForegroundShadowsOnWorld=True
908
bEnableForegroundSelfShadowing=True
909
bAllowWholeSceneDominantShadows=True
910
ShadowFilterRadius=4
911
ShadowDepthBias=.003
912
CSMSplitPenumbraScale=.5
913
CSMSplitSoftTransitionDistanceScale=4
914
CSMSplitDepthBiasScale=.7
915
UnbuiltWholeSceneDynamicShadowRadius=20000
916
UnbuiltNumWholeSceneDynamicShadowCascades=3
917
WholeSceneShadowUnbuiltInteractionThreshold=50
918
bAllowFracturedDamage=True
919
NumFracturedPartsScale=1.0
920
FractureDirectSpawnChanceScale=1.0
921
FractureRadialSpawnChanceScale=1.0
922
FractureCullDistanceScale=1.0
923
bForceCPUAccessToGPUSkinVerts=false
924
bDisableSkeletalInstanceWeights=false
925
SpeakerConfiguration=0
926
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
927
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
928
TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
929
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
930
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
931
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
932
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
933
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
934
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0,NumStreamedMips=0)
935
TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
936
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
937
TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0,NumStreamedMips=0)
938
TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
939
TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
940
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
941
TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
942
TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
943
TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
944
TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=0)
945
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
946
TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
947
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
948
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
949
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
950
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
951
952
[SystemSettingsEditor]
953
bEnableForegroundSelfShadowing=False
954
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
955
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
956
ResX=1280
957
ResY=720
958
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
959
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
960
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
961
TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
962
TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
963
TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
964
TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
965
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
966
TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
967
TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
968
TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
969
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
970
TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
971
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
972
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
973
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
974
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
975
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
976
TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
977
TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,LODBias=0)
978
979
[SystemSettingsSplitScreen2]
980
bAllowWholeSceneDominantShadows=False
981
bAllowLightShafts=False
982
983
[SystemSettingsMobile]
984
BasedOn=SystemSettings
985
Fullscreen=True
986
DirectionalLightmaps=False
987
DynamicLights=False
988
SHSecondaryLighting=False
989
StaticDecals=True
990
DynamicDecals=False
991
UnbatchedDecals=False
992
MotionBlur=FALSE
993
MotionBlurPause=FALSE
994
DepthOfField=FALSE
995
AmbientOcclusion=FALSE
996
Bloom=FALSE
997
UseHighQualityBloom=FALSE
998
Distortion=FALSE
999
FilteredDistortion=FALSE
1000
DropParticleDistortion=TRUE
1001
FloatingPointRenderTargets=FALSE
1002
SkeletalMeshLODBias=1
1003
ParticleLODBias=1
1004
MaxAnisotropy=2
1005
bAllowBetterModulatedShadows=FALSE
1006
1007
[SystemSettingsMobileTextureBias]
1008
BasedOn=SystemSettingsMobile
1009
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1010
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1011
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1012
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1013
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1014
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1015
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1016
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1017
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1018
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1019
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1020
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1021
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1022
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
1023
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1024
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1025
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1026
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1027
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
1028
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1029
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1030
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1031
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1032
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1033
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
1034
1035
[Engine.PhysicsLODVerticalEmitter]
1036
ParticlePercentage=100
1037
1038
[Engine.OnlineSubsystem]
1039
NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
1040
AsyncMinCompletionTime=0.0
1041
1042
[Engine.OnlineRecentPlayersList]
1043
MaxRecentPlayers=100
1044
MaxRecentParties=5
1045
1046
[VoIP]
1047
VolumeThreshold=0.1
1048
bHasVoiceEnabled=true
1049
1050
[FullScreenMovie]
1051
bForceNoMovies=false
1052
BinkIOStreamReadBufferSize=1000000
1053
bForceNoStartupMovies=True
1054
bShouldStopMovieAtEndOfLoadMap=true
1055
StartupMovies=Black_266ms
1056
StartupMovies=ZenimaxLegal
1057
StartupMovies=ZenimaxLegalFR
1058
StartupMovies=LogoBethesda
1059
StartupMovies=LogoArkane
1060
StartupMovies=UE3_logo
1061
StartupMovies=Legal
1062
StartupMovies=Loading
1063
LoadMapMovies=Loading
1064
SkippableMovies=Prison_Montage
1065
SkippableMovies=Intro
1066
SkippableMovies=Intro_Loc
1067
SkippableMovies=Credits
1068
l_tower_p=INTRO_LOC
1069
NoBGMMovies=Credits
1070
NoBGMMovies=Dishonored
1071
NoBGMMovies=Intro_loc
1072
NoBGMMovies=Legal
1073
NoBGMMovies=UE3_logo
1074
NoBGMMovies=LogoBethesda
1075
NoBGMMovies=LogoArkane
1076
NoBGMMovies=ZenimaxLegal
1077
NoBGMMovies=ZenimaxLegalFR
1078
NoBGMMovies=Black_266ms
1079
1080
[IPDrv.WebConnection]
1081
MaxValueLength=512
1082
MaxLineLength=4096
1083
1084
[IPDrv.WebServer]
1085
ApplicationPaths[0]=/ServerAdmin
1086
ApplicationPaths[1]=/images
1087
ListenPort=80
1088
MaxConnections=18
1089
ExpirationSeconds=86400
1090
bEnabled=false
1091
1092
[IPDrv.WebResponse]
1093
IncludePath=/Web
1094
CharSet=iso-8859-1
1095
1096
[TextureTracking]
1097
#TextureName=T_GD_Traffic_Crosswalk_01
1098
1099
[AnimNotify]
1100
Trail_MaxSampleRate=200.0
1101
1102
[Engine.LocalPlayer]
1103
OverridePPRecoveryTime=1.0
1104
1105
[MobileSupport]
1106
bShouldCachePVRTCTextures=False
1107
bShouldFlattenMaterials=False
1108
FlattenedTextureResolutionBias=1
1109
1110
[Engine.GameViewportClient]
1111
bDebugNoGFxUI=FALSE
1112
bUseHardwareCursorWhenWindowed=TRUE
1113
1114
[ContentComparisonReferenceTypes]
1115
+Class=AnimSet
1116
+Class=SkeletalMesh
1117
+Class=SoundCue
1118
+Class=StaticMesh
1119
+Class=ParticleSystem
1120
+Class=Texture2D
1121
1122
[Configuration]
1123
1124
[Core.PoolParams]
1125
PoolParams_576=7000,100
1126
PoolParams_336=2000,200
1127
PoolParams_112=3500,200
1128
PoolParams_304=500,100
1129
PoolParams_128=3500,100
1130
PoolParams_272=2000,200
1131
PoolParams_96=2500,200
1132
PoolParams_176=1000,200
1133
PoolParams_144=2000,200
1134
PoolParams_64=3000,100
1135
PoolParams_160=2000,100
1136
PoolParams_80=1500,200
1137
PoolParams_208=2500,200
1138
PoolParams_240=1000,100
1139
PoolParams_224=6000,200
1140
PoolParams_192=2000,200
1141
PoolParams_480=500,50
1142
PoolParams_288=500,50
1143
PoolParams_544=500,50
1144
PoolParams_400=300,50
1145
PoolParams_416=400,50
1146
PoolParams_432=200,50
1147
PoolParams_560=300,50
1148
PoolParams_256=800,50
1149
PoolParams_464=300,20
1150
PoolParams_704=100,15
1151
PoolParams_352=200,15
1152
PoolParams_528=50,15
1153
PoolParams_512=100,10
1154
PoolParams_496=100,15
1155
PoolParams_448=100,15
1156
PoolParams_608=150,20
1157
PoolParams_688=100,15
1158
PoolParams_816=50,10
1159
PoolParams_896=75,10
1160
PoolParams_976=100,10
1161
PoolParams_2576=50,10
1162
PoolParams_960=50,10
1163
PoolParams_1104=75,10
1164
PoolParams_720=150,50
1165
PoolParams_672=50,10
1166
PoolParams_320=250,10
1167
PoolParams_880=50,5
1168
PoolParams_1056=100,20
1169
PoolParams_1040=10,5
1170
PoolParams_1072=50,5
1171
PoolParams_592=400,100
1172
PoolParams_656=35,5
1173
PoolParams_944=10,5
1174
PoolParams_368=50,10
1175
PoolParams_624=25,5
1176
PoolParams_384=15,5
1177
PoolParams_3200=10,5
1178
PoolParams_1024=30,5
1179
PoolParams_1296=10,5
1180
PoolParams_848=10,5
1181
PoolParams_752=10,5
1182
PoolParams_1632=5,5
1183
PoolParams_1504=5,5
1184
PoolParams_928=5,5
1185
1186
[Engine.UIDataStore_OnlinePlayerData]
1187
ProfileSettingsClassName=Engine.ArkProfileSettings
1188
1189
[DishonoredGame.DishonoredEngine]
1190
m_MapConfig=(m_Name=Dishonored_MainMenu,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=LoadingSavingNotification,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=true,m_nRichPresenceChapter=0)
1191
m_MapConfig=(m_Name=DishonoredGameFull_P,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=Loading,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=0)
1192
m_MapConfig=(m_Name=L_Tower_P,m_FriendlyName="Dunwall Tower",m_ImageName=EmpressTower,m_LoadingMovieName=LoadingEmpressTower,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=1)
1193
m_MapConfig=(m_Name=L_Prison_P,m_FriendlyName="Coldridge Prison",m_ImageName=Prison,m_LoadingMovieName=LoadingPrison,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=2)
1194
m_MapConfig=(m_Name=L_PrsnSewer_P,m_FriendlyName="Dunwall Sewers",m_ImageName=Sewer,m_LoadingMovieName=LoadingSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=3)
1195
m_MapConfig=(m_Name=L_Pub_Day_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1196
m_MapConfig=(m_Name=L_Pub_Dusk_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1197
m_MapConfig=(m_Name=L_Pub_Night_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1198
m_MapConfig=(m_Name=L_Pub_Morning_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1199
m_MapConfig=(m_Name=L_Pub_Assault_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=14)
1200
m_MapConfig=(m_Name=L_OutsiderDream_P,m_FriendlyName="Somewhere Else...",m_ImageName=Void,m_LoadingMovieName=LoadingVoid,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
1201
m_MapConfig=(m_Name=L_Streets1_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1202
m_MapConfig=(m_Name=L_Streets2_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1203
m_MapConfig=(m_Name=L_Galvani1_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1204
m_MapConfig=(m_Name=L_Galvani2_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1205
m_MapConfig=(m_Name=L_ArtDealer_P,m_FriendlyName="Art Dealer's Apartment",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=5)
1206
m_MapConfig=(m_Name=L_Distillery_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
1207
m_MapConfig=(m_Name=L_Distillery2_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=6)
1208
m_MapConfig=(m_Name=L_Ovrsr_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
1209
m_MapConfig=(m_Name=L_Ovrsr_Back_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
1210
m_MapConfig=(m_Name=L_Ovrsr_Kennel_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=7)
1211
m_MapConfig=(m_Name=L_Brothel_P,m_FriendlyName="The Golden Cat Bathhouse",m_ImageName=Brothel,m_LoadingMovieName=LoadingBrothel,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=8)
1212
m_MapConfig=(m_Name=L_Bridge_Part1a_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
1213
m_MapConfig=(m_Name=L_Bridge_Part1b_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
1214
m_MapConfig=(m_Name=L_Bridge_Part1c_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
1215
m_MapConfig=(m_Name=L_Bridge_Part2_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=9)
1216
m_MapConfig=(m_Name=L_Boyle_Ext_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
1217
m_MapConfig=(m_Name=L_Boyle_Int_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=10)
1218
m_MapConfig=(m_Name=L_TowerRtrn_Yard_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
1219
m_MapConfig=(m_Name=L_TowerRtrn_Int_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn2,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=11)
1220
m_MapConfig=(m_Name=L_Flooded_FIntro_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1221
m_MapConfig=(m_Name=L_Flooded_FRefinery_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1222
m_MapConfig=(m_Name=L_Flooded_FStreets_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1223
m_MapConfig=(m_Name=L_Flooded_FGate_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1224
m_MapConfig=(m_Name=L_Flooded_FAssassins_P,m_FriendlyName="Assassin's HQ",m_ImageName=AssassinsHQ,m_LoadingMovieName=LoadingAssassinsHQ,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=12)
1225
m_MapConfig=(m_Name=L_Streetsewer_P,m_FriendlyName="Old Dunwall Sewer",m_ImageName=StreetsSewer,m_LoadingMovieName=LoadingStreetsSewers,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=13)
1226
m_MapConfig=(m_Name=L_Isl_HighChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
1227
m_MapConfig=(m_Name=L_Isl_LowChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
1228
m_MapConfig=(m_Name=L_LightH_HighChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
1229
m_MapConfig=(m_Name=L_LightH_LowChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=15)
1230
m_MapConfig=(m_Name=L_Out_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
1231
m_MapConfig=(m_Name=L_Out_HighChaos_emilyDead_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
1232
m_MapConfig=(m_Name=L_Out_HighChaos_EmilyAlive_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=false,m_nRichPresenceChapter=4)
1233
m_fAutosaveWaitTime=1.000000
1234
m_bShowLoadingMapNameAndHints=true
1235
m_fSaveNotificationMovieMinimumDuration=3.0
1236
m_fSaveNotificationMovieMinimumDurationNoHD=3.0
1237
1238
[Windows.StandardUser]
1239
MyDocumentsSubDirName=Dishonored
1240
1241
[OnlineSubsystemPC.OnlineSubsystemPC]
1242
LoggedInPlayerName=PlayerOne
1243
ProfileDataDirectory=../../DishonoredGame/SaveData
1244
ProfileDataExtension=.disprofile
1245
1246
[OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
1247
bUseVAC=true
1248
GameDir=unrealtest
1249
GameVersion=1.0.0.0
1250
Region=255
1251
CurrentNotificationPosition=NNP_BottomRight
1252
ResetStats=0
1253
1254
[DishonoredMods]
1255
MapInfoClass=DishonoredGame.DishonoredMapInfo
1256
AudioSystemClass=DishonoredGame.DishonoredAudioSystem
1257
1258
[DishonoredGame.DishonoredViewportClient]
1259
bUseHardwareCursorWhenWindowed=false
1260
m_fLowFPSDisplayDuration=1.0
1261
m_fLowFPSNeededFrameCount=10
1262
m_HideFPSWarningInShipping=true
1263
1264
[DisFullScreenMovieBink]
1265
fLoadingDelay=0
1266
bAlwaysAutoStart=false
1267
MapsToAutoStart=Dishonored_MainMenu
1268
MapsToAutoStart=DishonoredGameFull_P
1269
1270
[IniVersion]
1271
0=1349745130.000000
1272
1=1349745359.000000