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Bruno Tadeu PawnDefine DM/DROP

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Jul 20th, 2012
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  1. //==============================[ Includes ]========================================//
  2. #include <a_samp>
  3. #include <core>
  4. #include <float>
  5. #include <zcmd>
  6. #include <dini>
  7. #include <streamer>
  8. //==============================[ Defines ]=========================================//
  9. #define DIALOG_REGISTRO 1
  10. #define DIALOG_LOGAR 2
  11. #define DIALOG_AJUDA 3
  12. #define DIALOG_DMS 4
  13. #define DIALOG_DROPS 5
  14. #define DIALOG_CORES 6
  15. #define DIALOG_CREDITOS 7
  16. #define DIALOG_NEON 8
  17. #define DIALOG_EFEITOS 9
  18. #define DIALOG_RADIO 10
  19. #define SALVARCONTAS "Registrados/%s.ini"
  20. //==============================[ Forward']=========================================//
  21. forward RestarChat(playerid, lines);
  22. forward NascerLocalRandamonico(playerid);
  23. forward VerificarVida();
  24. forward ServidorNomeRandamonico();
  25. forward MapaRandamonico();
  26. forward AnuncioRandamonio();
  27. //==============================[ New's ]===========================================//
  28. new pname[MAX_PLAYER_NAME];
  29. new Matou[MAX_PLAYERS];
  30. new Morreu[MAX_PLAYERS];
  31. new Logou[MAX_PLAYERS];
  32. new SetarNascimento[MAX_PLAYERS];
  33. new Float:Bruno1[MAX_PLAYERS];
  34. new Float:Bruno2[MAX_PLAYERS];
  35. new Float:Bruno3[MAX_PLAYERS];
  36. new Float:bt[MAX_PLAYERS];
  37. new Float:bt2[MAX_PLAYERS];
  38. new Float:Bruno4[MAX_PLAYERS];
  39. new Text:topopreto;
  40. new Text:baixopreto;
  41. new Text:BrunoSite;
  42. new Text:FundoEntrada;
  43. new Armas[26] = {0,1,2,3,4,5,6,7,8,16,17,22,23,24,25,26,27,28,29,30,31,32,33,34,39,40};
  44. new NomesServidor[4][256] = {
  45. "~x~ Bruno Tadeu [DM/DROP v1.0a] ~x~",
  46. "-=[ Equipe Pawn Define Visitinos ]=-",
  47. "~x~ www.pawndefine.forumeiros.com ~x~",
  48. "-=[ Venha Ser Um De Nossos Membros ]=-"};
  49. new NomesMapa[3][256] = {
  50. "San Andreas",
  51. "Bruno Tadeu",
  52. "Pawn Define"};
  53. new Anuncios[4][256] =
  54. {
  55.     "GameMode Criando Por Bruno Tadeu Da Equipe Pawn Define.",
  56.     "Equipe Pawn Define Venha Nos Visitar www.pawndefine.forumeiros.com.",
  57.     "Pawn Define Venha Ser Um De Nosss Membros.",
  58.     "Tom Sem Ideia Para Anuncios kkkkkkkkkkkkkkkkkkkkkkk."
  59. };
  60.  
  61. new CoresAnuncios[] =
  62. {
  63.     0xFFFF00AA,
  64.     0xF5DEB3AA,
  65.     0xFFFFFFAA,
  66.     0x006699FF,
  67.     0xAA3333AA,
  68.     0x33CCFFAA,
  69.     0xCCFF99FF,
  70.     0xFFCCFFAA,
  71.     0xFF830000,
  72.     0x3e9931AA,
  73.     0x807FFEAA,
  74.     0xBFC0C200
  75. };
  76. new Float:gNascimentoRandamonico[23][3] = {
  77. {1958.3783,1343.1572,15.3746},
  78. {2199.6531,1393.3678,10.8203},
  79. {2483.5977,1222.0825,10.8203},
  80. {2637.2712,1129.2743,11.1797},
  81. {2000.0106,1521.1111,17.0625},
  82. {2024.8190,1917.9425,12.3386},
  83. {2261.9048,2035.9547,10.8203},
  84. {2262.0986,2398.6572,10.8203},
  85. {2244.2566,2523.7280,10.8203},
  86. {2335.3228,2786.4478,10.8203},
  87. {2150.0186,2734.2297,11.1763},
  88. {2158.0811,2797.5488,10.8203},
  89. {1969.8301,2722.8564,10.8203},
  90. {1652.0555,2709.4072,10.8265},
  91. {1564.0052,2756.9463,10.8203},
  92. {1271.5452,2554.0227,10.8203},
  93. {1441.5894,2567.9099,10.8203},
  94. {1480.6473,2213.5718,11.0234},
  95. {1400.5906,2225.6960,11.0234},
  96. {1598.8419,2221.5676,11.0625},
  97. {1318.7759,1251.3580,10.8203},
  98. {1558.0731,1007.8292,10.8125},
  99. {1705.2347,1025.6808,10.8203}
  100. };
  101. new Float:gNascerRandamonicoDm1[5][3] = {
  102. {1412.1843,-0.8585,1000.9241},
  103. {1360.9110,5.7433,1008.1563},
  104. {1360.1896,-46.6226,1007.8851},
  105. {1399.2660,-44.1827,1000.9073},
  106. {1417.3538,-45.6100,1007.8928}
  107. };
  108. new Float:gNascerRandamonicoDm2[5][3] = {
  109. {-975.6325,1061.3008,1345.6719},
  110. {-1016.6338,1098.4918,1342.3164},
  111. {-1043.8226,1023.3668,1343.1207},
  112. {-1109.4652,1026.6627,1343.3850},
  113. {-1130.2986,1057.5750,1346.4141}
  114. };
  115. new Float:gNascerRandamonicoDm3[5][3] = {
  116. {1028.3359,-1194.0508,54.9063},
  117. {995.0978,-1181.8658,54.9063},
  118. {969.8840,-1181.7144,70.9843},
  119. {974.5735,-1204.6133,54.9063},
  120. {1011.5116,-1205.0947,54.9063}
  121. };
  122. new Float:gNascerRandamonicoDm4[5][3] = {
  123. {-1315.6316,2476.1335,87.5062},
  124. {-1335.9976,2489.7690,109.4598},
  125. {-1299.3657,2562.1267,110.2587},
  126. {-1314.4907,2524.6619,94.3125},
  127. {-1293.3740,2521.7744,87.3654}
  128. };
  129. new Float:gNascerRandamonicoDrop1[5][3] = {
  130. {3591.4905,-2488.2483,877.7764},
  131. {3584.1353,-2510.0620,877.7764},
  132. {3535.5098,-2506.2866,877.7764},
  133. {3527.7561,-2483.0696,877.7764},
  134. {3514.5132,-2492.3838,875.1057}
  135. };
  136. new Float:gNascerRandamonicoDrop2[5][3] = {
  137. {-133.3519,-2250.0867,956.2194},
  138. {-138.2474,-2224.7173,956.2118},
  139. {-120.6697,-2233.7280,956.2118},
  140. {-87.4887,-2225.9949,956.2118},
  141. {-74.4556,-2251.2742,956.2118}
  142. };
  143. new Float:gNascerRandamonicoDrop3[5][3] = {
  144. {-3653.5298,381.4154,1191.0989},
  145. {-3659.8486,354.0861,1191.0989},
  146. {-3619.6589,340.2599,1191.0989},
  147. {-3606.2810,363.4998,1191.0989},
  148. {-3587.7439,346.8241,1191.1064}
  149. };
  150. new Float:gNascerRandamonicoDrop4[5][3] = {
  151. {-174.6309,-1858.4326,697.4510},
  152. {-150.9712,-1860.5564,697.2791},
  153. {-171.1819,-1880.8214,697.2791},
  154. {-205.0179,-1847.5886,697.2791},
  155. {-203.2232,-1808.9735,697.2791}
  156. };
  157.  
  158. main()
  159. {
  160.     print("\n====================================");
  161.     print("                                      ");
  162.     print("         Ligando GameMode             ");
  163.     print("                                      ");
  164.     print("   GameMode Feito Por Bruno Tadeu     ");
  165.     print("                                      ");
  166.     print("\n====================================");
  167. }
  168.  
  169. public OnPlayerConnect(playerid)
  170. {
  171.     TextDrawShowForPlayer(playerid, topopreto);
  172.     TextDrawShowForPlayer(playerid, baixopreto);
  173.     TextDrawShowForPlayer(playerid, FundoEntrada);
  174.     TextDrawShowForPlayer(playerid, BrunoSite);
  175.     RestarChat(playerid, 10);
  176.     PlayerPlaySound(playerid,1097, 0.0, 0.0, 0.0);
  177.     GetPlayerName(playerid, pname, sizeof(pname));
  178.     new String[256];
  179.     format(String, sizeof(String), SALVARCONTAS, pname);
  180.     if(!dini_Exists(String))
  181.     {
  182.         format(String,sizeof(String),"  {00FF00}Bruno{FFFF00}Tadeu {0000FF}DM{FF0000}/DROP{98F5FF}\n***********************************************\n\n{98F5FF}>> {F5DEB3}Conta: {FFFFFF}%s\n{98F5FF}>> {F5DEB3}Status: {FF0000}Não Registrada{FFFFFF}\n\nColoque sua senha abaixo:",pname);
  183.         ShowPlayerDialog(playerid,DIALOG_REGISTRO,DIALOG_STYLE_PASSWORD,"Fazenu Seu - Registro:",String,"Registrar-se","Sair");
  184.     }
  185.     else
  186.     {
  187.         format(String,sizeof(String),"  {00FF00}Bruno{FFFF00}Tadeu {0000FF}DM{FF0000}/DROP{98F5FF}\n***********************************************\n\n{98F5FF}>> {F5DEB3}Conta: {FFFFFF}%s\n{98F5FF}>> {F5DEB3}Status: {00FF00}Registrada{FFFFFF}\n\nColoque sua senha abaixo:",pname);
  188.         ShowPlayerDialog(playerid,DIALOG_LOGAR,DIALOG_STYLE_PASSWORD,"Fazenu Seu - Login:",String,"Logar-se","Sair");
  189.     }
  190.     new string[52];
  191.     GetPlayerName(playerid, pname, sizeof(pname));
  192.     format(string, sizeof(string), "%s Entrou no Servidor!", pname);
  193.     SendClientMessageToAll(0xA2B5CD99, string);
  194.     RestarChat(playerid, 10);
  195.     SendClientMessage(playerid, 0xF5DEB3AA," ...Carregando Servidor...");
  196.     SendClientMessage(playerid, 0xF5DEB3AA,".•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•");
  197.     SendClientMessage(playerid, 0x00F6F6AA,"Gamemode de DM/Drop Feito Por {00FFFF}Bruno Tadeu");
  198.     SendClientMessage(playerid, 0xF5DEB3AA,".•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•.•");
  199.     return 1;
  200. }
  201.  
  202. public OnPlayerDisconnect(playerid)
  203. {
  204.     TextDrawHideForPlayer(playerid, BrunoSite);
  205.     new string[52];
  206.     GetPlayerName(playerid, pname, sizeof(pname));
  207.     format(string, sizeof(string), "%s Saiu do Servidor! ", pname);
  208.     SendClientMessageToAll(0xA2B5CD99, string);
  209.     SalvarPlayer(playerid);
  210.     return 1;
  211.    
  212. }
  213. CMD:ajuda(playerid, params[])
  214. {
  215.     new string[100];
  216.     GetPlayerName(playerid, pname, sizeof (pname));
  217.     ShowPlayerDialog(playerid, DIALOG_AJUDA, DIALOG_STYLE_MSGBOX,"{FF00FF}Comandos do Servidor", "{FF0000}USE: {33CCFF}/Arenas {33FF00}(Para ir as arenas de DM.)\n{FF0000}USE: {33CCFF}/Drops {33FF00}(Para ir nos Drops)\n{FF0000}USE: {33CCFF}/Suicidar {33FF00}(Para se suicidar.)\n{FF0000}USE: {33CCFF}/Creditos {33FF00}(Para saber os creditos do GM)\n\n\n\n", "Ok", "Sair");
  218.     format(string, sizeof(string), "|| %s » Esta verificando os comandos do servidor. {00BFFF}/ajuda", pname);
  219.     SendClientMessageToAll(0xF0F8FFAA, string);
  220.     return 1;
  221. }
  222. CMD:creditos(playerid, params[])
  223. {
  224.     new string[100];
  225.     GetPlayerName(playerid, pname, sizeof (pname));
  226.     ShowPlayerDialog(playerid, DIALOG_CREDITOS, DIALOG_STYLE_MSGBOX,"{FF00FF}Creditos Do GameMode", "{FFFFE0}GameMode Criado Por:\n{00FFFF}Bruno_Tadeu\n{FFFFE0}Feito Para Ser Usado De Base\n{FFFFE0}Gamemode Colocado Na Net Com A Condiçao De Nao Retirar Os Creditos\n{FFFFE0}Sistema de Registro:\n{00FFFF}ThiagoPS\n{FFFFE0}Obrigado Tambem A Todos Que Ajudaram.\n\n\n\n", "Ok", "Sair");
  227.     format(string, sizeof(string), "|| %s » Esta verificando os creditos do servidor. {00BFFF}/Creditos", pname);
  228.     SendClientMessageToAll(0xF0F8FFAA, string);
  229.     return 1;
  230. }
  231. CMD:arenas(playerid, params[])
  232. {
  233.     new string[100];
  234.     GetPlayerName(playerid, pname, sizeof (pname));
  235.     ShowPlayerDialog(playerid, DIALOG_DMS, DIALOG_STYLE_MSGBOX, "{FF34B3}ARENAS DE DM", "{00FF00}/dm1 (Para ir ao DM 1)\n{FFFF00}/dm2 (Para ir ao DM 2)\n{0000FF}/dm3 (Para ir ao DM 3)\n{FFFFFF}/dm4 (Para ir ao DM 4)\n", "OK", "Cancelar");
  236.     format(string, sizeof(string), "|| %s » Esta verificando os comandos das Arenas de DM. {00BFFF}/Arenas", pname);
  237.     SendClientMessageToAll(0xF0F8FFAA, string);
  238.     return 1;
  239. }
  240. CMD:drops(playerid, params[])
  241. {
  242.     new string[100];
  243.     GetPlayerName(playerid, pname, sizeof (pname));
  244.     ShowPlayerDialog(playerid, DIALOG_DROPS, DIALOG_STYLE_MSGBOX, "{FF34B3}DROPS", "{00FF00}/drop1 (Para ir ao Drop1)\n{FFFF00}/drop2 (Para ir ao Drop 2)\n{0000FF}/drop3 (Para ir ao Drop 3)\n{FFFFFF}/drop4 (Para ir ao Drop 4)", "OK", "Cancelar");
  245.     format(string, sizeof(string), "|| %s » Esta verificando os comandos dos DROP'S. {00BFFF}/Drops", pname);
  246.     SendClientMessageToAll(0xF0F8FFAA, string);
  247.     return 1;
  248. }
  249. CMD:minhacor(playerid, params[])
  250. {
  251.     new string[100];
  252.     GetPlayerName(playerid, pname, sizeof (pname));
  253.     ShowPlayerDialog(playerid, DIALOG_CORES, DIALOG_STYLE_LIST, "{FF00FF}Escolha Uma Cor:", "{FF4500}Vermelho\n{00FF00}Verde\n{FFFF00}Amarelo\n{4876FF}Azul\n{FFB90F}Laranja\n{9B30FF}Roxo\n{3A5FCD}Azu l Marinho\n{FF00FF}Rosa\n{D3D3D3}Cinza\n{8B7D7B}Marrom\n{FFFFFF}Branco\n{98F5FF}Azul Claro\n{008B45}Verde Escuro", "Selecionar", "Cancelar");
  254.     format(string, sizeof(string), "|| %s » Esta mudando a cor do seu nick. {00BFFF}/Minhacor", pname);
  255.     SendClientMessageToAll(0xF0F8FFAA, string);
  256.     return 1;
  257. }
  258. CMD:neon(playerid, params[])
  259. {
  260.     new string[100];
  261.     GetPlayerName(playerid, pname, sizeof (pname));
  262.     ShowPlayerDialog(playerid, DIALOG_NEON, DIALOG_STYLE_LIST, "{FF00FF}Menu De Neons", "{4876FF}Azul\n{FF4500}Vermelho\n{00FF00}Verde\n{FFFFFF}Branco\n{FF00FF}Rosa\n{FFFF00}Amarelo\n{8B7D7B}Remover Neon", "Selecionar", "Cancelar");
  263.     format(string, sizeof(string), "|| %s » Esta mudando o neon do seu carro. {00BFFF}/Neon", pname);
  264.     SendClientMessageToAll(0xF0F8FFAA, string);
  265.     return 1;
  266. }
  267. CMD:efeitos(playerid, params[])
  268. {
  269.     new string[100];
  270.     GetPlayerName(playerid, pname, sizeof (pname));
  271.     ShowPlayerDialog(playerid, DIALOG_EFEITOS, DIALOG_STYLE_LIST, "Efeitos BY: Bruno_Tadeu", "Fogo\nExplosao Aquatica\nNeve\nPedras\nCaveira\nColete\nFumaca\nToca de Natal\nCaveira e Fogo\nColete e Fumaca\nPedras e Explosao Aquatica\nToca de Natal e Neve\nNenhum Efeito", "Selecionar", "Cancelar");
  272.     format(string, sizeof(string), "|| %s » Esta colocando um efeito na sua skin. {00BFFF}/Efeitos", pname);
  273.     SendClientMessageToAll(0xF0F8FFAA, string);
  274.     return 1;
  275. }
  276. CMD:suicidar(playerid, params[])
  277. {
  278.     new string[100];
  279.     GetPlayerName(playerid, pname, sizeof (pname));
  280.     SetPlayerHealth(playerid,0);
  281.     format(string, sizeof(string), "|| %s » Cometeu um suicidio. {00BFFF}/suicidar", pname);
  282.     SendClientMessageToAll(0xF0F8FFAA, string);
  283.     return 1;
  284. }
  285. CMD:status(playerid, params[])
  286. {
  287.     new string[50];
  288.     GetPlayerName(playerid, pname, sizeof (pname));
  289.     Status(playerid);
  290.     format(string, sizeof(string), "|| %s » Esta olhando seu status. {00BFFF}/status", pname);
  291.     SendClientMessageToAll(0xF0F8FFAA, string);
  292.     return 1;
  293. }
  294. CMD:ligarradio(playerid, params[])
  295. {
  296.     new string[100];
  297.     GetPlayerName(playerid, pname, sizeof (pname));
  298.     ShowPlayerDialog(playerid, DIALOG_RADIO, DIALOG_STYLE_LIST, "Escolha Uma Radio","Radio Hunter\nRadio FreeZe\nRadio BomberMix\nDesligar Radio","Selecionar","Sair");
  299.     format(string, sizeof(string), "|| %s » Esta ligando a radio. {00BFFF}/Ligarradio", pname);
  300.     SendClientMessageToAll(0xF0F8FFAA, string);
  301.     return 1;
  302. }
  303. CMD:dm1(playerid, params[])
  304. {
  305.     new string[128];
  306.     SetPlayerInterior(playerid,1);
  307.     ResetPlayerWeapons(playerid);
  308.     for(new i = 0; i <= 26; i++)
  309.     {
  310.     GivePlayerWeapon(i,Armas[random(sizeof(Armas))],100);
  311.     }
  312.     SetPlayerArmour(playerid, 100);
  313.     SetPlayerHealth(playerid, 100);
  314.     GetPlayerName(playerid, pname, sizeof (pname));
  315.     format(string, sizeof(string), "|| %s » Foi para a Arena de DM1. {00BFFF}/dm1", pname);
  316.     SendClientMessageToAll(0xF0F8FFAA, string);
  317.     GameTextForPlayer(playerid,"~y~Voce esta na Arena DM1", 5000, 1);
  318.     new rand = random(sizeof(gNascerRandamonicoDm1));
  319.     SetPlayerPos(playerid, gNascerRandamonicoDm1[rand][0], gNascerRandamonicoDm1[rand][1], gNascerRandamonicoDm1[rand][2]);
  320.     return 1;
  321. }
  322. CMD:dm2(playerid, params[])
  323. {
  324.     new string[128];
  325.     SetPlayerInterior(playerid,10);
  326.     ResetPlayerWeapons(playerid);
  327.     for(new i = 0; i <= 26; i++)
  328.     {
  329.     GivePlayerWeapon(i,Armas[random(sizeof(Armas))],100);
  330.     }
  331.     SetPlayerArmour(playerid, 100);
  332.     SetPlayerHealth(playerid, 100);
  333.     GetPlayerName(playerid, pname, sizeof (pname));
  334.     format(string, sizeof(string), "|| %s » Foi para a Arena de DM2. {00BFFF}/dm2", pname);
  335.     SendClientMessageToAll(0xF0F8FFAA, string);
  336.     GameTextForPlayer(playerid,"~y~Voce esta na Arena DM2", 5000, 1);
  337.     new rand = random(sizeof(gNascerRandamonicoDm2));
  338.     SetPlayerPos(playerid, gNascerRandamonicoDm2[rand][0], gNascerRandamonicoDm2[rand][1], gNascerRandamonicoDm2[rand][2]);
  339.     return 1;
  340. }
  341. CMD:dm3(playerid, params[])
  342. {
  343.     new string[128];
  344.     SetPlayerInterior(playerid,0);
  345.     ResetPlayerWeapons(playerid);
  346.     for(new i = 0; i <= 26; i++)
  347.     {
  348.     GivePlayerWeapon(i,Armas[random(sizeof(Armas))],100);
  349.     }
  350.     SetPlayerArmour(playerid, 100);
  351.     SetPlayerHealth(playerid, 100);
  352.     GetPlayerName(playerid, pname, sizeof (pname));
  353.     format(string, sizeof(string), "|| %s » Foi para a Arena de DM3. {00BFFF}/dm3", pname);
  354.     SendClientMessageToAll(0xF0F8FFAA, string);
  355.     GameTextForPlayer(playerid,"~y~Voce esta na Arena DM3", 5000, 1);
  356.     new rand = random(sizeof(gNascerRandamonicoDm3));
  357.     SetPlayerPos(playerid, gNascerRandamonicoDm3[rand][0], gNascerRandamonicoDm3[rand][1], gNascerRandamonicoDm3[rand][2]);
  358.     return 1;
  359. }
  360. CMD:dm4(playerid, params[])
  361. {
  362.     new string[128];
  363.     SetPlayerInterior(playerid,0);
  364.     ResetPlayerWeapons(playerid);
  365.     for(new i = 0; i <= 26; i++)
  366.     {
  367.     GivePlayerWeapon(i,Armas[random(sizeof(Armas))],100);
  368.     }
  369.     SetPlayerArmour(playerid, 100);
  370.     SetPlayerHealth(playerid, 100);
  371.     GetPlayerName(playerid, pname, sizeof (pname));
  372.     format(string, sizeof(string), "|| %s » Foi para a Arena de DM4. {00BFFF}/dm4", pname);
  373.     SendClientMessageToAll(0xF0F8FFAA, string);
  374.     GameTextForPlayer(playerid,"~y~Voce esta na Arena DM4", 5000, 1);
  375.     new rand = random(sizeof(gNascerRandamonicoDm4));
  376.     SetPlayerPos(playerid, gNascerRandamonicoDm4[rand][0], gNascerRandamonicoDm4[rand][1], gNascerRandamonicoDm4[rand][2]);
  377.     return 1;
  378. }
  379. CMD:drop1(playerid, params[])
  380. {
  381.     new string[128];
  382.     SetPlayerInterior(playerid,0);
  383.     ResetPlayerWeapons(playerid);
  384.     for(new i = 0; i <= 26; i++)
  385.     {
  386.     GivePlayerWeapon(i,Armas[random(sizeof(Armas))],100);
  387.     }
  388.     SetPlayerArmour(playerid, 100);
  389.     SetPlayerHealth(playerid, 100);
  390.     GetPlayerName(playerid, pname, sizeof (pname));
  391.     format(string, sizeof(string), "|| %s » Foi para o Drop1. {00BFFF}/drop1", pname);
  392.     SendClientMessageToAll(0xF0F8FFAA, string);
  393.     GameTextForPlayer(playerid,"~y~Voce esta no Drop1", 5000, 1);
  394.     new rand = random(sizeof(gNascerRandamonicoDrop1));
  395.     SetPlayerPos(playerid, gNascerRandamonicoDrop1[rand][0], gNascerRandamonicoDrop1[rand][1], gNascerRandamonicoDrop1[rand][2]);
  396.     return 1;
  397. }
  398. CMD:drop2(playerid, params[])
  399. {
  400.     new string[128];
  401.     SetPlayerInterior(playerid,0);
  402.     ResetPlayerWeapons(playerid);
  403.     for(new i = 0; i <= 26; i++)
  404.     {
  405.     GivePlayerWeapon(i,Armas[random(sizeof(Armas))],100);
  406.     }
  407.     SetPlayerArmour(playerid, 100);
  408.     SetPlayerHealth(playerid, 100);
  409.     GetPlayerName(playerid, pname, sizeof (pname));
  410.     format(string, sizeof(string), "|| %s » Foi para o Drop2. {00BFFF}/drop2", pname);
  411.     SendClientMessageToAll(0xF0F8FFAA, string);
  412.     GameTextForPlayer(playerid,"~y~Voce esta no Drop2", 5000, 1);
  413.     new rand = random(sizeof(gNascerRandamonicoDrop2));
  414.     SetPlayerPos(playerid, gNascerRandamonicoDrop2[rand][0], gNascerRandamonicoDrop2[rand][1], gNascerRandamonicoDrop2[rand][2]);
  415.     return 1;
  416. }
  417. CMD:drop3(playerid, params[])
  418. {
  419.     new string[128];
  420.     SetPlayerInterior(playerid,0);
  421.     ResetPlayerWeapons(playerid);
  422.     for(new i = 0; i <= 26; i++)
  423.     {
  424.     GivePlayerWeapon(i,Armas[random(sizeof(Armas))],100);
  425.     }
  426.     SetPlayerArmour(playerid, 100);
  427.     SetPlayerHealth(playerid, 100);
  428.     GetPlayerName(playerid, pname, sizeof (pname));
  429.     format(string, sizeof(string), "|| %s » Foi para o Drop3. {00BFFF}/drop3", pname);
  430.     SendClientMessageToAll(0xF0F8FFAA, string);
  431.     GameTextForPlayer(playerid,"~y~Voce esta no Drop3", 5000, 1);
  432.     new rand = random(sizeof(gNascerRandamonicoDrop3));
  433.     SetPlayerPos(playerid, gNascerRandamonicoDrop3[rand][0], gNascerRandamonicoDrop3[rand][1], gNascerRandamonicoDrop3[rand][2]);
  434.     return 1;
  435. }
  436. CMD:drop4(playerid, params[])
  437. {
  438.     new string[128];
  439.     SetPlayerInterior(playerid,0);
  440.     ResetPlayerWeapons(playerid);
  441.     for(new i = 0; i <= 26; i++)
  442.     {
  443.     GivePlayerWeapon(i,Armas[random(sizeof(Armas))],100);
  444.     }
  445.     SetPlayerArmour(playerid, 100);
  446.     SetPlayerHealth(playerid, 100);
  447.     GetPlayerName(playerid, pname, sizeof (pname));
  448.     format(string, sizeof(string), "|| %s » Foi para o Drop4. {00BFFF}/drop4", pname);
  449.     SendClientMessageToAll(0xF0F8FFAA, string);
  450.     GameTextForPlayer(playerid,"~y~Voce esta no Drop4", 5000, 1);
  451.     new rand = random(sizeof(gNascerRandamonicoDrop4));
  452.     SetPlayerPos(playerid, gNascerRandamonicoDrop4[rand][0], gNascerRandamonicoDrop4[rand][1], gNascerRandamonicoDrop4[rand][2]);
  453.     return 1;
  454. }
  455. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  456. {
  457.     if(dialogid == DIALOG_CORES)
  458.     {
  459.         if(response)
  460.         {
  461.             if(listitem == 0)
  462.             {
  463.                 SetPlayerColor(playerid, 0xFF4500AA);
  464.             }
  465.             if(listitem == 1)
  466.             {
  467.                 SetPlayerColor(playerid, 0x00FF00AA);
  468.             }
  469.             if(listitem == 2)
  470.             {
  471.                 SetPlayerColor(playerid, 0xFFFF00AA);
  472.             }
  473.             if(listitem == 3)
  474.             {
  475.                 SetPlayerColor(playerid, 0x4876FFAA);
  476.             }
  477.             if(listitem == 4)
  478.             {
  479.                 SetPlayerColor(playerid, 0xFFB90FAA);
  480.             }
  481.             if(listitem == 5)
  482.             {
  483.                 SetPlayerColor(playerid, 0x9B30FFAA);
  484.             }
  485.             if(listitem == 6)
  486.             {
  487.                 SetPlayerColor(playerid, 0x3A5FCDAA);
  488.             }
  489.             if(listitem == 7)
  490.             {
  491.                 SetPlayerColor(playerid, 0xFF00FFAA);
  492.             }
  493.             if(listitem == 8)
  494.             {
  495.                 SetPlayerColor(playerid, 0xD3D3D3AA);
  496.             }
  497.             if(listitem == 9)
  498.             {
  499.                 SetPlayerColor(playerid, 0x8B7D7BAA);
  500.             }
  501.             if(listitem == 10)
  502.             {
  503.                 SetPlayerColor(playerid, 0xFFFFFFAA);
  504.             }
  505.             if(listitem == 11)
  506.             {
  507.                 SetPlayerColor(playerid, 0x98F5FFAA);
  508.             }
  509.             if(listitem == 12)
  510.             {
  511.                 SetPlayerColor(playerid, 0x008B45AA);
  512.             }
  513.         }
  514.         return 1;
  515.     }
  516.     if(dialogid == DIALOG_NEON)
  517.     {
  518.         if(response)
  519.         {
  520.             if(listitem == 0)
  521.             {
  522.                 SetPVarInt(playerid, "Status", 1);
  523.                 SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
  524.                 SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
  525.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  526.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  527.             }
  528.             if(listitem == 1)
  529.             {
  530.                 SetPVarInt(playerid, "Status", 1);
  531.                 SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
  532.                 SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
  533.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  534.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  535.             }
  536.             if(listitem == 2)
  537.             {
  538.                 SetPVarInt(playerid, "Status", 1);
  539.                 SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
  540.                 SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
  541.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  542.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  543.             }
  544.             if(listitem == 3)
  545.             {
  546.                 SetPVarInt(playerid, "Status", 1);
  547.                 SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
  548.                 SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
  549.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  550.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  551.             }
  552.             if(listitem == 4)
  553.             {
  554.                 SetPVarInt(playerid, "Status", 1);
  555.                 SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
  556.                 SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
  557.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  558.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  559.  
  560.             }
  561.             if(listitem == 5)
  562.             {
  563.                 SetPVarInt(playerid, "Status", 1);
  564.                 SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
  565.                 SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
  566.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  567.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  568.  
  569.             }
  570.             if(listitem == 6)
  571.             {
  572.                 DestroyObject(GetPVarInt(playerid, "neon"));
  573.                 DeletePVar(playerid, "Status");
  574.                 DestroyObject(GetPVarInt(playerid, "neon1"));
  575.                 DeletePVar(playerid, "Status");
  576.                 DestroyObject(GetPVarInt(playerid, "neon2"));
  577.                 DeletePVar(playerid, "Status");
  578.                 DestroyObject(GetPVarInt(playerid, "neon3"));
  579.                 DeletePVar(playerid, "Status");
  580.                 DestroyObject(GetPVarInt(playerid, "neon4"));
  581.                 DeletePVar(playerid, "Status");
  582.                 DestroyObject(GetPVarInt(playerid, "neon5"));
  583.                 DeletePVar(playerid, "Status");
  584.                 DestroyObject(GetPVarInt(playerid, "neon6"));
  585.                 DeletePVar(playerid, "Status");
  586.                 DestroyObject(GetPVarInt(playerid, "neon7"));
  587.                 DeletePVar(playerid, "Status");
  588.                 DestroyObject(GetPVarInt(playerid, "neon8"));
  589.                 DeletePVar(playerid, "Status");
  590.                 DestroyObject(GetPVarInt(playerid, "neon9"));
  591.                 DeletePVar(playerid, "Status");
  592.                 DestroyObject(GetPVarInt(playerid, "neon10"));
  593.                 DeletePVar(playerid, "Status");
  594.                 DestroyObject(GetPVarInt(playerid, "neon11"));
  595.                 DeletePVar(playerid, "Status");
  596.             }
  597.         }
  598.         return 1;
  599.     }
  600.     if(dialogid == DIALOG_EFEITOS)
  601.     {
  602.         if(response)
  603.         {
  604.             if(listitem == 0)
  605.             {
  606.                 SetPlayerAttachedObject(playerid,1,18688,1,-0.895839,0.631365,-1.828601,21.642332,7.385670,13.958697,1.232679,1.000000,1.090367); // fire - Bruno
  607.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  608.             }
  609.             if(listitem == 1)
  610.             {
  611.                 SetPlayerAttachedObject(playerid,1,18742,1,0.036487,-1.759890,1.772809,225.616638,1.132580,0.677276,1.000000,1.000000,1.000000); // water_speed - explosaoaquatica
  612.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  613.             }
  614.             if(listitem == 2)
  615.             {
  616.                 SetPlayerAttachedObject(playerid,1,18864,1,2.178843,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000); // FakeSnow1 - neve
  617.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  618.             }
  619.             if(listitem == 3)
  620.             {
  621.                 SetPlayerAttachedObject(playerid,1,867,1,-0.213616,-0.444311,0.070721,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000); // p_rubble04col - pedras
  622.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  623.             }
  624.             if(listitem == 4)
  625.             {
  626.                 SetPlayerAttachedObject(playerid,1,1254,1,0.448984,0.065604,0.006619,4.313228,89.284942,0.000000,1.000000,1.000000,1.000000); // killfrenzy - caveira
  627.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  628.             }
  629.             if(listitem == 5)
  630.             {
  631.                 SetPlayerAttachedObject(playerid,1,1242,1,0.090351,0.088730,-0.000036,0.000000,89.157951,0.000000,1.619548,1.000000,1.348966); // bodyarmour - colete
  632.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  633.             }
  634.             if(listitem == 6)
  635.             {
  636.                 SetPlayerAttachedObject(playerid,1,18735,1,0.000000,-0.479024,-1.590823,0.000000,0.000000,0.000000,13.498819,1.000000,0.678294); // vent2 - fumaçao
  637.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  638.             }
  639.             if(listitem == 7)
  640.             {
  641.                 SetPlayerAttachedObject(playerid,1,19065,15,-0.025,-0.04,0.23,0,0,270,2,2,2); // Toca de Natal
  642.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  643.             }
  644.             if(listitem == 8)
  645.             {
  646.                 SetPlayerAttachedObject(playerid,1,18688,1,-0.895839,0.631365,-1.828601,21.642332,7.385670,13.958697,1.232679,1.000000,1.090367); // fire - Bruno
  647.                 SetPlayerAttachedObject(playerid,2,1254,1,0.448984,0.065604,0.006619,4.313228,89.284942,0.000000,1.000000,1.000000,1.000000); // killfrenzy - caveira
  648.                 SendClientMessage(playerid,0xFFFFFF99,"Efeitos Ativados Com Sucesso By: Bruno_Tadeu!");
  649.             }
  650.             if(listitem == 9)
  651.             {
  652.                 SetPlayerAttachedObject(playerid,1,1242,1,0.090351,0.088730,-0.000036,0.000000,89.157951,0.000000,1.619548,1.000000,1.348966); // bodyarmour - colete
  653.                 SetPlayerAttachedObject(playerid,2,18735,1,0.000000,-0.479024,-1.590823,0.000000,0.000000,0.000000,13.498819,1.000000,0.678294); // vent2 - fumaçao
  654.                 SendClientMessage(playerid,0xFFFFFF99,"Efeitos Ativados Com Sucesso By: Bruno_Tadeu!");
  655.             }
  656.             if(listitem == 10)
  657.             {
  658.                 SetPlayerAttachedObject(playerid,1,867,1,-0.213616,-0.444311,0.070721,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000); // p_rubble04col - pedras
  659.                 SetPlayerAttachedObject(playerid,2,18742,1,0.036487,-1.759890,1.772809,225.616638,1.132580,0.677276,1.000000,1.000000,1.000000); // water_speed - explosaoaquatica
  660.                 SendClientMessage(playerid,0xFFFFFF99,"Efeitos Ativados Com Sucesso By: Bruno_Tadeu!");
  661.             }
  662.             if(listitem == 11)
  663.             {
  664.                 SetPlayerAttachedObject(playerid,1,19065,15,-0.025,-0.04,0.23,0,0,270,2,2,2); // Toca de Natal
  665.                 SetPlayerAttachedObject(playerid,2,18864,1,2.178843,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000); // FakeSnow1 - neve
  666.                 SendClientMessage(playerid,0xFFFFFF99,"Efeitos Ativados Com Sucesso By: Bruno_Tadeu!");
  667.             }
  668.             if(listitem == 12)
  669.             {
  670.                 RemovePlayerAttachedObject(playerid,1); // Remoçao dos Efeitos
  671.                 RemovePlayerAttachedObject(playerid,2); // Remoçao dos Efeitos2
  672.                 SendClientMessage(playerid,0xFFFFFF99,"Efeito(s) Removido(s) Com Sucesso By: Bruno_Tadeu!");
  673.             }
  674.         }
  675.         return 1;
  676.     }
  677.     if(dialogid == DIALOG_RADIO)
  678.     {
  679.         if(response)
  680.         {
  681.             if(listitem == 0)
  682.             {
  683.                 PlayAudioStreamForPlayer(playerid, "http://radiohunter.com.br/beta/engines/players/small");
  684.                 SendClientMessage(playerid,0xFFFFFF99,"Radio Ligada » Voce Esta Ouvindo a Radio Hunter.");
  685.             }
  686.             if(listitem == 1)
  687.             {
  688.                 PlayAudioStreamForPlayer(playerid, "http://dl.dropbox.com/u/28681468/index.html");
  689.                 SendClientMessage(playerid,0xFFFFFF99,"Radio Ligada » Voce Esta Ouvindo Radio FreeZe.");
  690.             }
  691.             if(listitem == 2)
  692.             {
  693.                 PlayAudioStreamForPlayer(playerid, "http://bombermix.hd1.com.br/player_principal/play.html");
  694.                 SendClientMessage(playerid,0xFFFFFF99,"Radio Ligada » Voce Esta Ouvindo Radio BomberMix");
  695.             }
  696.             if(listitem == 3)
  697.             {
  698.                 StopAudioStreamForPlayer(playerid);
  699.                 SendClientMessage(playerid, 0xFFFFFF99,"Radio Ligada » Você Parou De Escutar a Radio");
  700.             }
  701.         }
  702.         return 1;
  703.     }
  704.     if(dialogid == DIALOG_REGISTRO)
  705.     {
  706.         if(response)
  707.         {
  708.             if(!strlen(inputtext))
  709.             {
  710.                 GetPlayerName(playerid, pname, sizeof(pname));
  711.                 new String[256];
  712.                 format(String,sizeof(String),"  {00FF00}Bruno{FFFF00}Tadeu {0000FF}DM{FF0000}/DROP{98F5FF}\n***********************************************\n\n{98F5FF}>> {F5DEB3}Conta: {FFFFFF}%s\n{98F5FF}>> {F5DEB3}Status: {FF0000}Não Registrada{FFFFFF}\n\nColoque sua senha abaixo:",pname);
  713.                 ShowPlayerDialog(playerid,DIALOG_REGISTRO,DIALOG_STYLE_PASSWORD,"Fazenu Seu - Registro:",String,"Registrar-se","Sair");
  714.                 SendClientMessage(playerid,0x1E90FFAA,"Senha invalida, digite uma senha válida");
  715.                 return 1;
  716.             }
  717.             GetPlayerName(playerid, pname, sizeof(pname));
  718.             new String[256];
  719.             format(String, sizeof(String), SALVARCONTAS, pname);
  720.             dini_Create(String);
  721.             dini_Set(String,"Senha",inputtext);
  722.             dini_IntSet(String,"Dinheiro",0);
  723.             dini_IntSet(String,"Vida", 100);
  724.             dini_IntSet(String,"Colete", 100);
  725.             dini_IntSet(String,"Matou",0);
  726.             dini_IntSet(String,"Morreu",0);
  727.             dini_IntSet(String,"Logou",0);
  728.             format(String,sizeof(String),"  {00FF00}Bruno{FFFF00}Tadeu {0000FF}DM{FF0000}/DROP{98F5FF}\n***********************************************\n\n{98F5FF}>> {F5DEB3}Conta: {FFFFFF}%s\n{98F5FF}>> {F5DEB3}Status: {00FF00}Registrada{FFFFFF}\n\nColoque sua senha abaixo:",pname);
  729.             ShowPlayerDialog(playerid,DIALOG_LOGAR,DIALOG_STYLE_PASSWORD,"Fazenu Seu - Login:",String,"Logar-se","Sair");
  730.             return 1;
  731.         }
  732.         else
  733.         {
  734.             SendClientMessage(playerid, 0xFF0000AA, "Você Foi Kickado Porque Não Quis Se Registrar!!");
  735.             Kick(playerid);
  736.             return 1;
  737.         }
  738.     }
  739.     if(dialogid == DIALOG_LOGAR)
  740.     {
  741.         if(response)
  742.         {
  743.             if(!strlen(inputtext))
  744.             {
  745.                 GetPlayerName(playerid, pname, sizeof(pname));
  746.                 new String[256];
  747.                 format(String,sizeof(String),"  {00FF00}Bruno{FFFF00}Tadeu {0000FF}DM{FF0000}/DROP{00FF00}\n***********************************************\n\n{98F5FF}>> {F5DEB3}Conta: {FFFFFF}%s\n{98F5FF}>> {F5DEB3}Status: {00FF00}Registrada{FFFFFF}\n\nColoque sua senha abaixo:",pname);
  748.                 ShowPlayerDialog(playerid,DIALOG_LOGAR,DIALOG_STYLE_PASSWORD,"Fazenu Seu - Login:",String,"Logar-se","Sair");
  749.                 SendClientMessage(playerid,0x1E90FFAA,"Senha Incorreta !");
  750.                 return 1;
  751.             }
  752.             GetPlayerName(playerid, pname, sizeof(pname));
  753.             new String[256];
  754.             format(String, sizeof(String), SALVARCONTAS, pname);
  755.             if(!strcmp(inputtext,dini_Get(String,"Senha"),false))
  756.             {
  757.                 SetarPlayer(playerid);
  758.                 Logou[playerid]++;
  759.                 RestarChat(playerid, 10);
  760.                 SendClientMessage(playerid,0xFFFFFFAA,"Logado Com Sucesso,Agora Escolha Uma Skin.");
  761.                 return 1;
  762.             }
  763.             else
  764.             {
  765.                 SendClientMessage(playerid,0x00FF00AA,"Senha incorreta digite-a novamente");
  766.                 format(String,sizeof(String),"  {00FF00}Bruno{FFFF00}Tadeu {0000FF}DM{FF0000}/DROP{98F5FF}\n***********************************************\n\n{98F5FF}>> {F5DEB3}Conta: {FFFFFF}%s\n{98F5FF}>> {F5DEB3}Status: {00FF00}Registrada{FFFFFF}\n\nColoque sua senha abaixo:",pname);
  767.                 ShowPlayerDialog(playerid,DIALOG_LOGAR,DIALOG_STYLE_PASSWORD,"Fazenu Seu - Login:",String,"Logar-se","Sair");
  768.             }
  769.             return 1;
  770.         }
  771.         else
  772.         {
  773.             SendClientMessage(playerid, 0xFF0000AA, "Você não quis se logar, por este motivo será Kickado");
  774.             Kick(playerid);
  775.             return 1;
  776.         }
  777.     }
  778.     return 1;
  779. }
  780.  
  781. public OnPlayerSpawn(playerid)
  782. {
  783.     SetPlayerInterior(playerid,0);
  784.     TogglePlayerClock(playerid,0);
  785.     NascerLocalRandamonico(playerid);
  786.     TextDrawHideForPlayer(playerid, topopreto);
  787.     TextDrawHideForPlayer(playerid, baixopreto);
  788.     return 1;
  789. }
  790.  
  791. public NascerLocalRandamonico(playerid)
  792. {
  793.     if (SetarNascimento[playerid] == 0)
  794.     {
  795.         new rand = random(sizeof(gNascimentoRandamonico));
  796.         SetPlayerPos(playerid, gNascimentoRandamonico[rand][0], gNascimentoRandamonico[rand][1], gNascimentoRandamonico[rand][2]); // Warp the player
  797.     }
  798.     return 1;
  799. }
  800.  
  801. SalvarPlayer(playerid)
  802. {
  803.     new Float:Vida;
  804.     new Float:Colete;
  805.     GetPlayerHealth(playerid, Vida);
  806.     GetPlayerArmour(playerid, Colete);
  807.     new Nome[MAX_PLAYER_NAME];
  808.     GetPlayerName(playerid, Nome, sizeof(Nome));
  809.     new String[50];
  810.     format(String, sizeof(String), SALVARCONTAS, Nome);
  811.     dini_IntSet(String,"Dinheiro", GetPlayerMoney(playerid));
  812.     dini_FloatSet(String,"Vida", Vida);
  813.     dini_FloatSet(String,"Colete", Colete);
  814.     dini_IntSet(String,"Matou", Matou[playerid]);
  815.     dini_IntSet(String,"Morreu", Morreu[playerid]);
  816.     dini_IntSet(String,"Logou", Logou[playerid]);
  817.     return 1;
  818. }
  819.  
  820. SetarPlayer(playerid)
  821. {
  822.     new Nome[MAX_PLAYER_NAME];
  823.     GetPlayerName(playerid, Nome, sizeof(Nome));
  824.     new String[50];
  825.     format(String, sizeof(String), SALVARCONTAS, Nome);
  826.     GivePlayerMoney(playerid, dini_Int(String,"Dinheiro"));
  827.     SetPlayerHealth(playerid, dini_Int(String,"Vida"));
  828.     SetPlayerArmour(playerid, dini_Int(String,"Colete"));
  829.     Matou[playerid] = dini_Int(String, "Matou");
  830.     Morreu[playerid] = dini_Int(String, "Morreu");
  831.     Logou[playerid] = dini_Int(String, "Logou");
  832.     return 1;
  833. }
  834.  
  835. Status(playerid)
  836. {
  837.     new Nome[MAX_PLAYER_NAME];
  838.     GetPlayerName(playerid, Nome, sizeof(Nome));
  839.     new String[128];
  840.     SendClientMessage(playerid, 0xFF0000AA, "================================================");
  841.     format(String, sizeof(String),"Status De %s",Nome);
  842.     SendClientMessage(playerid, 0xFFFF00AA,String);
  843.     format(String, sizeof(String),"Dinheiro: %d", GetPlayerMoney(playerid));
  844.     SendClientMessage(playerid, 0x1E90FFAA,String);
  845.     format(String, sizeof(String),"Matou: %d",Matou[playerid]);
  846.     SendClientMessage(playerid, 0x1E90FFAA,String);
  847.     format(String, sizeof(String),"Morreu: %d",Morreu[playerid]);
  848.     SendClientMessage(playerid, 0x1E90FFAA,String);
  849.     format(String, sizeof(String),"Você Já Logou %d Vezes Neste Servidor",Logou[playerid]);
  850.     SendClientMessage(playerid, 0x1E90FFAA,String);
  851.     SendClientMessage(playerid, 0xFF0000AA, "================================================");
  852.     return 1;
  853. }
  854.  
  855. public OnPlayerDeath(playerid, killerid, reason)
  856. {
  857.     if(IsPlayerConnected(killerid))
  858.     {
  859.         Matou[killerid]++;
  860.     }
  861.     Morreu[playerid]++;
  862.     new playercash;
  863.     if(killerid == INVALID_PLAYER_ID)
  864.     {
  865.         SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
  866.         ResetPlayerMoney(playerid);
  867.     }
  868.     else
  869.     {
  870.         SendDeathMessage(killerid,playerid,reason);
  871.         SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  872.         playercash = GetPlayerMoney(playerid);
  873.         if (playercash > 0)
  874.         {
  875.             GivePlayerMoney(killerid, playercash);
  876.             ResetPlayerMoney(playerid);
  877.         }
  878.     }
  879.     return 1;
  880. }
  881.  
  882. SetupPlayerForClassSelection(playerid)
  883. {
  884.     SetPlayerPos(playerid,1025.5751,-2140.7637,39.2032);
  885.     SetPlayerCameraPos(playerid,1019.7552,-2141.0266,37.7274);
  886.     SetPlayerCameraLookAt(playerid,1021.9974,-2140.9907,38.3012);
  887.     SetPlayerFacingAngle(playerid, 82.6125);
  888.     ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
  889. }
  890.  
  891. public VerificarVida()
  892. {
  893.     for(new i = 0; i < MAX_PLAYERS; i++)
  894.     {
  895.         GetPlayerHealth(i,bt[i]);
  896.         GetPlayerArmour(i,bt2[i]);
  897.         Bruno2[i] = bt[i]+bt2[i];
  898.         Bruno3[i] = Bruno1[i] - Bruno2[i];
  899.         if(Bruno3[i] >= 41 && Bruno3[i] <= 42)
  900.         {
  901.             if(bt2[i] > 0 && bt[i] == 100)
  902.             {
  903.                 SetPlayerArmour(i,0);
  904.                 SetPlayerHealth(i,Bruno4[i]);
  905.             }
  906.             if(bt2[i] > 0 && bt[i] != 100)
  907.             {
  908.                 SetPlayerArmour(i,0);
  909.                 SetPlayerHealth(i,(bt[i]-(100-Bruno4[i])));
  910.             }
  911.             if(bt2[i] == 0) SetPlayerHealth(i,0);
  912.         }
  913.         Bruno1[i] = Bruno2[i];
  914.         GetPlayerArmour(i,Bruno4[i]);
  915.      }
  916.  
  917. }
  918.  
  919. public OnPlayerRequestClass(playerid, classid)
  920. {
  921.     SetupPlayerForClassSelection(playerid);
  922.     TextDrawHideForPlayer(playerid, FundoEntrada);
  923.     return 1;
  924. }
  925.  
  926. public RestarChat(playerid, lines)
  927. {
  928.     if (IsPlayerConnected(playerid))
  929.     {
  930.         for(new i=0; i<lines; i++)
  931.         {
  932.             SendClientMessage(playerid, 0xFFFFFF99, " ");
  933.         }
  934.     }
  935.     return 1;
  936. }
  937.  
  938. public ServidorNomeRandamonico()
  939. {
  940.     new string[256];
  941.     new random1 = random(sizeof(NomesServidor));
  942.     format(string, sizeof(string), "hostname %s", NomesServidor[random1] );
  943.     SendRconCommand(string);
  944.     return 1;
  945. }
  946.  
  947. public MapaRandamonico()
  948. {
  949.     new string[256];
  950.     new random1 = random(sizeof(NomesMapa));
  951.     format(string, sizeof(string), "mapname %s", NomesMapa[random1] );
  952.     SendRconCommand(string);
  953.     return 1;
  954. }
  955.  
  956. public AnuncioRandamonio()
  957. {
  958.     new string[256];
  959.     new random1 = random(sizeof(Anuncios));
  960.     new random2 = random(sizeof(CoresAnuncios));
  961.     format(string, sizeof(string), "%s", Anuncios[random1]);
  962.     SendClientMessageToAll(CoresAnuncios[random2],string);
  963.     return 1;
  964. }
  965.  
  966. public OnGameModeInit()
  967. {
  968. //====================[ Tela Inicio ]===========================================//
  969.     topopreto = TextDrawCreate(1.000000,-45.000000,"__");
  970.     baixopreto = TextDrawCreate(-2.000000,371.000000,"__");
  971.     TextDrawUseBox(topopreto,1);
  972.     TextDrawBoxColor(topopreto,0x000000ff);
  973.     TextDrawTextSize(topopreto,655.000000,80.000000);
  974.     TextDrawUseBox(baixopreto,1);
  975.     TextDrawBoxColor(baixopreto,0x000000ff);
  976.     TextDrawTextSize(baixopreto,840.000000,240.000000);
  977.     TextDrawAlignment(topopreto,0);
  978.     TextDrawAlignment(baixopreto,0);
  979.     TextDrawBackgroundColor(topopreto,0x000000ff);
  980.     TextDrawBackgroundColor(baixopreto,0x000000ff);
  981.     TextDrawFont(topopreto,3);
  982.     TextDrawLetterSize(topopreto,1.000000,14.000000);
  983.     TextDrawFont(baixopreto,3);
  984.     TextDrawLetterSize(baixopreto,1.000000,24.000000);
  985.     TextDrawColor(topopreto,0xffffffff);
  986.     TextDrawColor(baixopreto,0xffffffff);
  987.     TextDrawSetOutline(topopreto,1);
  988.     TextDrawSetOutline(baixopreto,1);
  989.     TextDrawSetProportional(topopreto,1);
  990.     TextDrawSetProportional(baixopreto,1);
  991.     TextDrawSetShadow(topopreto,1);
  992.     TextDrawSetShadow(baixopreto,1);
  993.    
  994.     BrunoSite = TextDrawCreate(1.000000,437.000000," ~w~Visite nosso forum e confira: ~g~www.pawndefine.forumeiros.com    ~w~Versao: 1.0a");
  995.     TextDrawTextSize(BrunoSite,641.000000,0.000000);
  996.     TextDrawAlignment(BrunoSite,0);
  997.     TextDrawFont(BrunoSite,3);
  998.     TextDrawLetterSize(BrunoSite,0.399999,1.100000);
  999.     TextDrawColor(BrunoSite,0xffffffff);
  1000.     TextDrawSetOutline(BrunoSite,1);
  1001.     TextDrawSetProportional(BrunoSite,1);
  1002.     TextDrawSetShadow(BrunoSite,1);
  1003.    
  1004.     FundoEntrada = TextDrawCreate(1.000000, -1.000000, "loadsc5:loadsc5");
  1005.     TextDrawBackgroundColor(FundoEntrada, 255);
  1006.     TextDrawFont(FundoEntrada, 4);
  1007.     TextDrawLetterSize(FundoEntrada, 0.500000, 1.000000);
  1008.     TextDrawColor(FundoEntrada, -1);
  1009.     TextDrawSetOutline(FundoEntrada, 0);
  1010.     TextDrawSetProportional(FundoEntrada, 1);
  1011.     TextDrawSetShadow(FundoEntrada, 1);
  1012.     TextDrawUseBox(FundoEntrada, 1);
  1013.     TextDrawBoxColor(FundoEntrada, 255);
  1014.     TextDrawTextSize(FundoEntrada, 645.000000, 450.000000);
  1015.    
  1016.     SetGameModeText("Pawn Define");
  1017.     SetTimer("ServidorNomeRandamonico",2000,1);
  1018.     SetTimer("MapaRandamonico",2000,1);
  1019.     SetTimer("AnuncioRandamonio",300000,1);
  1020.     SetTimer("VerificarVida",500,1);
  1021.     UsePlayerPedAnims();
  1022.     ShowPlayerMarkers(1);
  1023.     ShowNameTags(1);
  1024.     AllowAdminTeleport(1);
  1025. //=============================[ Skins Dos Players ]========================================//
  1026.  
  1027.     AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1028.     AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1029.     AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1030.     AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1031.     AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1032.     AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1033.     AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1034.     AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1035.     AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1036.     AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1037.     AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1038.     AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1039.     AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1040.     AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1041.     AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1042.     AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1043.     AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1044.     AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1045.     AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1046.     AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1047.     AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1048.     AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1049.     AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1050.     AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1051.     AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1052.     AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1053.     AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1054.     AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1055.     AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1056.     AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1057.     AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1058.     AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1059.     AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1060.     AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1061.     AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1062.     AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1063.     AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1064.     AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1065.     AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1066.     AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1067.     AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1068.     AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1069.     AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1070.     AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1071.     AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1072.     AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1073.     AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1074.     AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1075.     AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1076.     AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1077.     AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1078.     AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1079.     AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1080.     AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1081.     AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1082.     AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1083.     AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1084.     AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1085.     AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1086.     AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1087.     AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1088.     AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1089.     AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1090.     AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1091.     AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1092.     AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1093.     AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1094.     AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1095.     AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1096.     AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1097.     AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1098.     AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1099.     AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1100.     AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1101.     AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1102.     AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1103.     AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1104.     AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1105.     AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1106.     AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1107.     AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1108.     AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1109.     AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1110.     AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1111.     AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1112.     AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1113.     AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1114.     AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1115.     AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1116.     AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1117.     AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1118.     AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1119.     AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1120.     AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1121.     AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1122.     AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1123.     AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1124.     AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1125.     AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1126.     AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1127.     AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1128.     AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1129.     AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1130.     AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1131.     AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1132.     AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1133.     AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1134.     AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1135.     AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1136.     AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1137.     AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1138.     AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1139.     AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1140.     AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1141.     AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1142.     AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1143.     AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1144.     AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1145.     AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1146.     AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1147.     AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1148.     AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1149.     AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1150.     AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1151.     AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1152.     AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1153.     AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1154.     AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1155.     AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1156.     AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1157.     AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1158.     AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1159.     AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1160.     AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1161.     AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1162.     AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1163.     AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1164.     AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1165.     AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1166.     AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1167.     AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1168.     AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1169.     AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1170.     AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1171.     AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1172.     AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1173.     AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1174.     AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1175.     AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1176.     AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1177.     AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1178.     AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1179.     AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1180.     AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1181.     AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1182.     AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1183.     AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1184.     AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1185.     AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1186.     AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1187.     AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1188.     AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1189.     AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1190.     AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1191.     AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1192.     AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1193.     AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1194.     AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1195.     AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1196.     AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1197.     AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1198.     AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1199.     AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1200.     AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1201.     AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1202.     AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1203.     AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1204.     AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1205.     AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1206.     AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1207.     AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1208.     AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1209.     AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1210.     AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1211.     AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1212.     AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1213.     AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1214.     AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1215.     AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1216.     AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1217.     AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1218.     AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1219.     AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1220.     AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1221.     AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1222.     AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1223.     AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1224.     AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1225.     AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1226.     AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1227.     AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1228.     AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1229.     AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1230.     AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1231.     AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1232.     AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1233.     AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1234.     AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1235.     AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1236.     AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1237.     AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1238.     AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1239.     AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1240.     AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1241.     AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1242.     AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1243.     AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1244.     AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1245.     AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1246.     AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1247.     AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1248.     AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1249.     AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1250.     AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1251.     AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1252.     AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1253.     AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1254.     AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1255.     AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1256.     AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1257.     AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1258.     AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1259.     AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1260.     AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1261.     AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1262.     AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1263.     AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1264.     AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1265.     AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1266.     AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1267.     AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,Armas[random(sizeof(Armas))],50,-1,-1);
  1268.  
  1269. //==================================[ Objetos Do DM3 ]===========================================================//
  1270.  
  1271.     CreateDynamicObject(5112, 2060.1408, -2496.6011, 22.2878, 0.0, 336.0, 0.0, 0);
  1272.     CreateDynamicObject(5112, 2144.8481, -2496.6155, 59.5246, 0.0, 336.0, 0.0, 0);
  1273.     CreateDynamicObject(5112, 2206.7395, -2496.5621, 93.9942, 0.0, 332.0, 0.0, 0);
  1274.     CreateDynamicObject(5112, 2279.1574, -2496.6443, 135.4924, 0.0, 330.0, 0.0, 0);
  1275.     CreateDynamicObject(5112, 2349.6062, -2496.5469, 179.0257, 0.0, 326.0, 0.0, 0);
  1276.     CreateDynamicObject(5112, 2420.2077, -2496.4476, 229.4819, 0.0, 323.9999, 0.0, 0);
  1277.     CreateDynamicObject(5112, 2487.7192, -2496.3431, 277.8407, 0.0, 322.0, 0.0, 0);
  1278.     CreateDynamicObject(5112, 2552.7807, -2496.2334, 327.69, 0.0, 322.0, 0.0, 0);
  1279.     CreateDynamicObject(5112, 2621.1694, -2496.17, 379.3345, 0.0, 324.0, 0.0, 0);
  1280.     CreateDynamicObject(5112, 2689.7807, -2496.1111, 427.3054, 0.0, 326.0, 0.0, 0);
  1281.     CreateDynamicObject(5112, 2756.4809, -2496.0054, 470.7039, 0.0, 328.0, 0.0, 0);
  1282.     CreateDynamicObject(5112, 2832.5791, -2495.8687, 516.6038, 0.0, 330.0, 0.0, 0);
  1283.     CreateDynamicObject(5112, 2908.7175, -2495.7054, 559.0381, 0.0, 332.0, 0.0, 0);
  1284.     CreateDynamicObject(5112, 2982.9902, -2495.6031, 597.5758, 0.0, 332.0, 0.0, 0);
  1285.     CreateDynamicObject(5112, 3063.8994, -2495.7747, 639.0684, 0.0, 334.0, 0.0, 0);
  1286.     CreateDynamicObject(5112, 3140.634, -2495.6976, 675.2153, 0.0, 332.0, 0.0, 0);
  1287.     CreateDynamicObject(5112, 3218.2478, -2495.5987, 715.2767, 0.0, 332.0, 0.0, 0);
  1288.     CreateDynamicObject(5112, 3296.1496, -2495.6353, 755.3308, 0.0, 332.0, 0.0, 0);
  1289.     CreateDynamicObject(5112, 3373.749, -2495.7623, 795.3253, 0.0, 332.0, 0.0, 0);
  1290.     CreateDynamicObject(5112, 3452.4382, -2495.6622, 836.079, 0.0, 332.0, 0.0, 0);
  1291.     CreateDynamicObject(8040, 3559.9223, -2494.4737, 877.542, 0.0, 359.9998, 179.9945, 0);
  1292.     CreateDynamicObject(1633, 3523.4255, -2500.9168, 878.0843, 0.0, 0.0, 88.0, 0);
  1293.     CreateDynamicObject(1633, 3523.6826, -2496.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1294.     CreateDynamicObject(1633, 3523.9404, -2492.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1295.     CreateDynamicObject(1633, 3524.1982, -2488.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1296.     CreateDynamicObject(3434, 3597.2595, -2497.6395, 897.5001, 0.0, 0.0, 272.0, 0);
  1297.     CreateDynamicObject(629, 3523.9431, -2511.3138, 876.7764, 0.0, 0.0, 0.0, 0);
  1298.     CreateDynamicObject(629, 3523.3352, -2478.3721, 876.7764, 0.0, 0.0, 0.0, 0);
  1299.     CreateDynamicObject(716, 3597.9052, -2479.2364, 876.7764, 0.0, 0.0, 0.0, 0);
  1300.     CreateDynamicObject(716, 3597.4887, -2511.1885, 876.7764, 0.0, 0.0, 0.0, 0);
  1301.     CreateDynamicObject(4003, 3562.6364, -2513.324, 881.7542, 0.0, 0.0, 0.0, 0);
  1302.     CreateDynamicObject(14628, 3598.9028, -2488.0884, 879.4974, 0.0, 0.0, 0.0, 0);
  1303.     CreateDynamicObject(987, 1020.5052, -1178.6073, 55.9457, 0.0, 0.0, 0.0, 0);
  1304.     CreateDynamicObject(987, 1008.4853, -1178.7061, 55.9457, 0.0, 0.0, 0.0, 0);
  1305.     CreateDynamicObject(987, 996.6976, -1178.3958, 55.9457, 0.0, 0.0, 0.0, 0);
  1306.     CreateDynamicObject(987, 984.9472, -1178.539, 55.9457, 0.0, 0.0, 0.0, 0);
  1307.     CreateDynamicObject(987, 973.2001, -1178.2341, 55.9457, 0.0, 0.0, 0.0, 0);
  1308.     CreateDynamicObject(987, 961.1992, -1178.3799, 55.9457, 0.0, 0.0, 0.0, 0);
  1309.     CreateDynamicObject(987, 963.2119, -1190.3145, 55.9457, 0.0, 0.0, 92.0, 0);
  1310.     CreateDynamicObject(987, 963.5845, -1202.2282, 55.9457, 0.0, 0.0, 91.9995, 0);
  1311.     CreateDynamicObject(987, 963.5441, -1212.7209, 55.9457, 0.0, 0.0, 91.9995, 0);
  1312.     CreateDynamicObject(987, 963.5439, -1212.7208, 55.9457, 0.0, 0.0, 91.9995, 0);
  1313.     CreateDynamicObject(987, 975.0236, -1210.9939, 55.9457, 0.0, 0.0, 181.9995, 0);
  1314.     CreateDynamicObject(987, 986.765, -1211.1706, 55.9457, 0.0, 0.0, 179.9995, 0);
  1315.     CreateDynamicObject(987, 998.6177, -1211.3243, 55.9457, 0.0, 0.0, 179.9945, 0);
  1316.     CreateDynamicObject(987, 1010.4954, -1211.0624, 55.9457, 0.0, 0.0, 179.9945, 0);
  1317.     CreateDynamicObject(987, 1021.2568, -1211.21, 55.9457, 0.0, 0.0, 179.9945, 0);
  1318.     CreateDynamicObject(987, 1032.4855, -1211.1343, 55.9457, 0.0, 0.0, 179.9945, 0);
  1319.     CreateDynamicObject(987, 1033.0377, -1198.9732, 55.9457, 0.0, 358.0, 263.9945, 0);
  1320.     CreateDynamicObject(987, 1032.6513, -1186.6025, 55.9457, 0.0, 357.9949, 269.9904, 0);
  1321.     CreateDynamicObject(987, 1032.6577, -1178.7648, 55.9457, 0.0, 357.9949, 267.9904, 0);
  1322.     CreateDynamicObject(3279, 1028.3878, -1183.2039, 53.9062, 0.0, 0.0, 0.0, 0);
  1323.     CreateDynamicObject(3279, 1028.7218, -1205.7193, 53.9062, 0.0, 0.0, 0.0, 0);
  1324.     CreateDynamicObject(3279, 968.2448, -1206.1757, 53.9062, 0.0, 0.0, 0.0, 0);
  1325.     CreateDynamicObject(3279, 970.0218, -1181.9174, 53.9062, 0.0, 0.0, 0.0, 0);
  1326.     CreateDynamicObject(3885, 998.3397, -1195.2994, 54.6788, 0.0, 0.0, 0.0, 0);
  1327.     CreateDynamicObject(1225, 1023.2984, -1205.1529, 54.312, 0.0, 0.0, 0.0, 0);
  1328.     CreateDynamicObject(1225, 1023.0986, -1184.344, 54.312, 0.0, 0.0, 0.0, 0);
  1329.     CreateDynamicObject(1225, 974.3074, -1205.4902, 54.312, 0.0, 0.0, 0.0, 0);
  1330.     CreateDynamicObject(1225, 975.0244, -1182.7416, 54.312, 0.0, 0.0, 0.0, 0);
  1331.     CreateDynamicObject(2780, 1001.4443, -1196.883, 53.9062, 0.0, 0.0, 0.0, 0);
  1332.     CreateDynamicObject(2780, 995.3204, -1193.4091, 53.9062, 0.0, 0.0, 0.0, 0);
  1333.     CreateDynamicObject(7073, 963.8204, -1194.1512, 77.0386, 0.0, 0.0, 0.0, 0);
  1334.     CreateDynamicObject(3374, 1000.1903, -1180.7707, 55.4002, 0.0, 0.0, 0.0, 0);
  1335.     CreateDynamicObject(3374, 1000.6981, -1208.8052, 55.4002, 0.0, 0.0, 0.0, 0);
  1336.     CreateDynamicObject(3374, 1018.5281, -1200.3088, 55.4002, 0.0, 0.0, 0.0, 0);
  1337.     CreateDynamicObject(3374, 1018.591, -1196.9549, 55.4002, 0.0, 0.0, 0.0, 0);
  1338.     CreateDynamicObject(3374, 1018.762, -1193.8261, 55.4002, 0.0, 0.0, 0.0, 0);
  1339.     CreateDynamicObject(3374, 974.319, -1199.8682, 55.4002, 0.0, 0.0, 0.0, 0);
  1340.     CreateDynamicObject(3374, 974.3312, -1196.2946, 55.4002, 0.0, 0.0, 0.0, 0);
  1341.     CreateDynamicObject(3374, 974.3516, -1193.1625, 55.4002, 0.0, 0.0, 0.0, 0);
  1342.  
  1343. //==================================[ Obetos do DM4 ]============================================================//
  1344.  
  1345.     CreateDynamicObject(987, -1349.4588623047, 2524.548828125, 86.103607177734, 0, 0, 84);
  1346.     CreateDynamicObject(987, -1350.490234375, 2512.8447265625, 85.557525634766, 0, 0, 83.995971679688);
  1347.     CreateDynamicObject(987, -1352.9769287109, 2489.4975585938, 85.966720581055, 0, 0, 83.995971679688);
  1348.     CreateDynamicObject(987, -1351.7525634766, 2501.2727050781, 85.765937805176, 0, 0, 83.995971679688);
  1349.     CreateDynamicObject(987, -1354.8366699219, 2477.9758300781, 86.095985412598, 0, 0, 83.995971679688);
  1350.     CreateDynamicObject(987, -1343.3999023438, 2475.1330566406, 86.046875, 0, 0, 165.99597167969);
  1351.     CreateDynamicObject(987, -1332.3194580078, 2471.7338867188, 86.046875, 0, 0, 165.99243164063);
  1352.     CreateDynamicObject(987, -1321.0079345703, 2468.8889160156, 86.046875, 0, 0, 165.99243164063);
  1353.     CreateDynamicObject(987, -1309.6713867188, 2469.4084472656, 86.529922485352, 0, 0, 181.99243164063);
  1354.     CreateDynamicObject(987, -1297.5865478516, 2469.8547363281, 86.467590332031, 0, 0, 183.99047851563);
  1355.     CreateDynamicObject(987, -1287.4476318359, 2473.3186035156, 86.348999023438, 0, 0, 201.98803710938);
  1356.     CreateDynamicObject(987, -1278.40234375, 2479.5729980469, 86.184967041016, 0, 0, 217.98364257813);
  1357.     CreateDynamicObject(987, -1269.3629150391, 2486.0297851563, 86.041023254395, 0, 0, 217.97973632813);
  1358.     CreateDynamicObject(987, -1266.2283935547, 2497.1547851563, 86.262519836426, 0, 0, 253.97973632813);
  1359.     CreateDynamicObject(987, -1267.0590820313, 2508.1105957031, 86.570869445801, 0, 0, 271.97644042969);
  1360.     CreateDynamicObject(987, -1268.5339355469, 2519.1201171875, 86.728614807129, 0, 0, 275.97204589844);
  1361.     CreateDynamicObject(987, -1269.8857421875, 2530.3125, 87.955711364746, 0, 0, 275.97106933594);
  1362.     CreateDynamicObject(987, -1274.8963623047, 2540.1188964844, 87.377952575684, 0, 0, 299.97106933594);
  1363.     CreateDynamicObject(987, -1280.9083251953, 2549.5600585938, 85.44612121582, 0, 356, 303.970703125);
  1364.     CreateDynamicObject(987, -1291.5864257813, 2553.8515625, 84.937484741211, 0, 0, 341.966796875);
  1365.     CreateDynamicObject(987, -1302.6960449219, 2556.9624023438, 85.379516601563, 0, 0, 341.96594238281);
  1366.     CreateDynamicObject(987, -1313.4541015625, 2553.1520996094, 86.071014404297, 0, 0, 17.965942382813);
  1367.     CreateDynamicObject(987, -1302.6219482422, 2556.7248535156, 89.424369812012, 0, 0, 343.96264648438);
  1368.     CreateDynamicObject(987, -1313.3704833984, 2553.3000488281, 89.648796081543, 0, 0, 19.9599609375);
  1369.     CreateDynamicObject(987, -1324.2697753906, 2548.8044433594, 86.180885314941, 0, 0, 21.957641601563);
  1370.     CreateDynamicObject(987, -1324.2344970703, 2549.0122070313, 89.598220825195, 0, 0, 21.956176757813);
  1371.     CreateDynamicObject(987, -1291.9654541016, 2553.4245605469, 90.120361328125, 0, 0, 343.95617675781);
  1372.     CreateDynamicObject(987, -1334.1160888672, 2545.3601074219, 86.559997558594, 0, 0, 19.950927734375);
  1373.     CreateDynamicObject(987, -1345.1313476563, 2542.6062011719, 86.203193664551, 0, 0, 15.95068359375);
  1374.     CreateDynamicObject(987, -1349.1384277344, 2532.9094238281, 86.046875, 0, 0, 65.95068359375);
  1375.     CreateDynamicObject(987, -1334.7396240234, 2545.8059082031, 82.17733001709, 0, 0, 19.95068359375);
  1376.     CreateDynamicObject(987, -1344.7479248047, 2542.1608886719, 81.986198425293, 0, 0, 21.94970703125);
  1377.     CreateDynamicObject(5244, -1286.4537353516, 2493.0905761719, 88.619827270508, 0, 0, 228);
  1378.     CreateDynamicObject(2780, -1283.3356933594, 2503.888671875, 86.014671325684, 0, 0, 0);
  1379.     CreateDynamicObject(2780, -1279.2819824219, 2499.962890625, 86.015045166016, 0, 0, 0);
  1380.     CreateDynamicObject(2780, -1281.0692138672, 2487.8205566406, 86.098754882813, 0, 0, 0);
  1381.     CreateDynamicObject(2780, -1285.7689208984, 2492.1071777344, 86.091979980469, 0, 0, 0);
  1382.     CreateDynamicObject(2780, -1290.7421875, 2495.7805175781, 86.001861572266, 0, 0, 0);
  1383.     CreateDynamicObject(2780, -1287.9739990234, 2481.1076660156, 86.144622802734, 0, 0, 0);
  1384.     CreateDynamicObject(2780, -1297.9852294922, 2490.0417480469, 86.056884765625, 0, 0, 0);
  1385.     CreateDynamicObject(2780, -1290.3265380859, 2483.7119140625, 86.10920715332, 0, 0, 0);
  1386.     CreateDynamicObject(2780, -1285.0709228516, 2493.2153320313, 86.06827545166, 0, 0, 0);
  1387.     CreateDynamicObject(2780, -1281.4129638672, 2488.4621582031, 86.093612670898, 0, 0, 0);
  1388.     CreateDynamicObject(2780, -1287.4929199219, 2495.3188476563, 86.066284179688, 0, 0, 0);
  1389.     CreateDynamicObject(2780, -1273.3647460938, 2495.9992675781, 86.031677246094, 0, 0, 0);
  1390.     CreateDynamicObject(2780, -1275.4350585938, 2497.8264160156, 86.027633666992, 0, 0, 0);
  1391.     CreateDynamicObject(2780, -1279.1164550781, 2503.4289550781, 86.025695800781, 0, 0, 0);
  1392.     CreateDynamicObject(2780, -1277.5169677734, 2498.4841308594, 86.023567199707, 0, 0, 0);
  1393.     CreateDynamicObject(2780, -1271.5079345703, 2470.9875488281, 225.49844360352, 0, 0, 0);
  1394.     CreateDynamicObject(3374, -1342.3159179688, 2484.6369628906, 87.763946533203, 0, 354.5, 358);
  1395.     CreateDynamicObject(3374, -1342.4040527344, 2488.4821777344, 87.85969543457, 0, 0, 0);
  1396.     CreateDynamicObject(3374, -1342.1751708984, 2492.6193847656, 87.733627319336, 0, 0, 0);
  1397.     CreateDynamicObject(3374, -1277.8978271484, 2526.7995605469, 88.565444946289, 0, 0, 0);
  1398.     CreateDynamicObject(3374, -1277.5385742188, 2531.0505371094, 88.333709716797, 0, 0, 0);
  1399.     CreateDynamicObject(3374, -1277.4055175781, 2522.6833496094, 88.29345703125, 0, 0, 0);
  1400.     CreateDynamicObject(3374, -1281.5100097656, 2531.0810546875, 88.467544555664, 0, 0, 0);
  1401.     CreateDynamicObject(3374, -1280.8005371094, 2527.0607910156, 88.222183227539, 0, 0, 0);
  1402.     CreateDynamicObject(3374, -1280.7631835938, 2523.1296386719, 88.070770263672, 0, 0, 0);
  1403.     CreateDynamicObject(3374, -1280.5654296875, 2523.2114257813, 91.070770263672, 0, 0, 0);
  1404.     CreateDynamicObject(3374, -1280.197265625, 2527.4934082031, 91.222183227539, 0, 0, 0);
  1405.     CreateDynamicObject(3374, -1281.1641845703, 2530.7722167969, 91.467544555664, 0, 0, 0);
  1406.     CreateDynamicObject(3374, -1338.7192382813, 2488.5993652344, 87.483627319336, 0, 0, 0);
  1407.     CreateDynamicObject(3374, -1338.4974365234, 2492.5866699219, 87.619537353516, 0, 0, 0);
  1408.     CreateDynamicObject(3374, -1338.5583496094, 2484.6171875, 87.621429443359, 0, 0, 0);
  1409.     CreateDynamicObject(3374, -1337.712890625, 2484.6516113281, 90.621429443359, 0, 0, 0);
  1410.     CreateDynamicObject(3374, -1338.5600585938, 2488.6494140625, 90.483627319336, 0, 0, 0);
  1411.     CreateDynamicObject(3374, -1338.15234375, 2491.935546875, 90.619537353516, 0, 0, 0);
  1412.     CreateDynamicObject(3425, -1356.6750488281, 2529.421875, 96.921279907227, 0, 0, 0);
  1413.     CreateDynamicObject(3425, -1361.6910400391, 2492.8288574219, 98.006729125977, 0, 0, 0);
  1414.     CreateDynamicObject(3524, -1337.3923339844, 2483.4926757813, 95.012794494629, 0, 0, 100);
  1415.     CreateDynamicObject(3524, -1337.6832275391, 2492.6137695313, 95.010902404785, 0, 0, 99.99755859375);
  1416.     CreateDynamicObject(3524, -1281.5749511719, 2532.0524902344, 95.108909606934, 0, 0, 271.99755859375);
  1417.     CreateDynamicObject(3524, -1280.8291015625, 2521.8054199219, 95.212135314941, 0, 0, 271.99755859375);
  1418.     CreateDynamicObject(3528, -1356.0629882813, 2492.7453613281, 98.89631652832, 0, 0, 2);
  1419.     CreateDynamicObject(3528, -1350.572265625, 2529.2888183594, 98.566970825195, 0, 0, 1.99951171875);
  1420.     CreateDynamicObject(7073, -1213.6882324219, 2516.9560546875, 127.70631408691, 0, 0, 9.5);
  1421.     CreateDynamicObject(7392, -1270.2121582031, 2591.9138183594, 98.608596801758, 349.27029418945, 3.5623474121094, 63.914031982422);
  1422.     CreateDynamicObject(11417, -1261.513671875, 2567.9436035156, 97.270889282227, 0, 0, 0);
  1423.     CreateDynamicObject(2921, -1305.5231933594, 2536.6564941406, 92.094467163086, 0, 0, 90);
  1424.     CreateDynamicObject(3279, -1334.3756103516, 2536.3427734375, 86.365715026855, 0, 0, 0);
  1425.     CreateDynamicObject(3279, -1289.1284179688, 2542.685546875, 86.076141357422, 0, 0, 0);
  1426.     CreateDynamicObject(16093, -1316.1208496094, 2477.2822265625, 86.381134033203, 0, 0, 186);
  1427.     CreateDynamicObject(4882, -1320.0244140625, 2486.5532226563, 89.933868408203, 0, 0, 0);
  1428.     CreateDynamicObject(9767, -1310.8387451172, 2520.0373535156, 92.83056640625, 0, 358.5, 268.25);
  1429.     CreateDynamicObject(9766, -1293.5539550781, 2553.5832519531, 108.64688873291, 0, 0, 32);
  1430.     CreateDynamicObject(9766, -1328.2106933594, 2558.9494628906, 112.05710601807, 358, 0, 143.99996948242);
  1431.     CreateDynamicObject(9766, -1340.3972167969, 2500.8688964844, 109.98677062988, 349.01293945313, 3.3107299804688, 198.62976074219);
  1432.     CreateDynamicObject(12839, -1305.0864257813, 2474.3737792969, 89.693244934082, 0, 0, 274);
  1433.     CreateDynamicObject(12839, -1313.2171630859, 2473.7866210938, 95.859909057617, 0, 0, 273.9990234375);
  1434.     CreateDynamicObject(12839, -1321.3527832031, 2473.193359375, 101.49727630615, 0, 0, 273.9990234375);
  1435.     CreateDynamicObject(12950, -1324.8477783203, 2472.9609375, 103.22816467285, 0, 0, 94);
  1436.     CreateDynamicObject(1225, -1296.2770996094, 2526.1345214844, 86.942733764648, 0, 0, 0);
  1437.     CreateDynamicObject(1225, -1310.0678710938, 2538.4018554688, 87.147941589355, 0, 0, 0);
  1438.     CreateDynamicObject(1225, -1337.9283447266, 2515.8850097656, 86.454780578613, 0, 0, 0);
  1439.     CreateDynamicObject(1225, -1343.4528808594, 2500.3120117188, 86.451644897461, 0, 0, 0);
  1440.     CreateDynamicObject(1225, -1273.8878173828, 2513.1691894531, 87.036239624023, 0, 0, 0);
  1441.     CreateDynamicObject(1225, -1284.3524169922, 2527.36328125, 86.991081237793, 0, 0, 0);
  1442.     CreateDynamicObject(1225, -1299.6976318359, 2511.16796875, 86.419891357422, 0, 0, 0);
  1443.  
  1444. //==================================[ Objetos Drop1 ]============================================================//
  1445.  
  1446.     CreateObject(5112, 2060.1408, -2496.6011, 22.2878, 0.0, 336.0, 0.0, 0);
  1447.     CreateObject(5112, 2144.8481, -2496.6155, 59.5246, 0.0, 336.0, 0.0, 0);
  1448.     CreateObject(5112, 2206.7395, -2496.5621, 93.9942, 0.0, 332.0, 0.0, 0);
  1449.     CreateObject(5112, 2279.1574, -2496.6443, 135.4924, 0.0, 330.0, 0.0, 0);
  1450.     CreateObject(5112, 2349.6062, -2496.5469, 179.0257, 0.0, 326.0, 0.0, 0);
  1451.     CreateObject(5112, 2420.2077, -2496.4476, 229.4819, 0.0, 323.9999, 0.0, 0);
  1452.     CreateObject(5112, 2487.7192, -2496.3431, 277.8407, 0.0, 322.0, 0.0, 0);
  1453.     CreateObject(5112, 2552.7807, -2496.2334, 327.69, 0.0, 322.0, 0.0, 0);
  1454.     CreateObject(5112, 2621.1694, -2496.17, 379.3345, 0.0, 324.0, 0.0, 0);
  1455.     CreateObject(5112, 2689.7807, -2496.1111, 427.3054, 0.0, 326.0, 0.0, 0);
  1456.     CreateObject(5112, 2756.4809, -2496.0054, 470.7039, 0.0, 328.0, 0.0, 0);
  1457.     CreateObject(5112, 2832.5791, -2495.8687, 516.6038, 0.0, 330.0, 0.0, 0);
  1458.     CreateObject(5112, 2908.7175, -2495.7054, 559.0381, 0.0, 332.0, 0.0, 0);
  1459.     CreateObject(5112, 2982.9902, -2495.6031, 597.5758, 0.0, 332.0, 0.0, 0);
  1460.     CreateObject(5112, 3063.8994, -2495.7747, 639.0684, 0.0, 334.0, 0.0, 0);
  1461.     CreateObject(5112, 3140.634, -2495.6976, 675.2153, 0.0, 332.0, 0.0, 0);
  1462.     CreateObject(5112, 3218.2478, -2495.5987, 715.2767, 0.0, 332.0, 0.0, 0);
  1463.     CreateObject(5112, 3296.1496, -2495.6353, 755.3308, 0.0, 332.0, 0.0, 0);
  1464.     CreateObject(5112, 3373.749, -2495.7623, 795.3253, 0.0, 332.0, 0.0, 0);
  1465.     CreateObject(5112, 3452.4382, -2495.6622, 836.079, 0.0, 332.0, 0.0, 0);
  1466.     CreateObject(8040, 3559.6301, -2495.4129, 877.542, 0.0, 0.0, 180.0, 0);
  1467.     CreateObject(1633, 3523.4255, -2500.9168, 878.0843, 0.0, 0.0, 88.0, 0);
  1468.     CreateObject(1633, 3523.6826, -2496.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1469.     CreateObject(1633, 3523.9404, -2492.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1470.     CreateObject(1633, 3524.1982, -2488.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1471.     CreateObject(3434, 3597.2595, -2497.6395, 897.5001, 0.0, 0.0, 272.0, 0);
  1472.     CreateObject(629, 3523.9431, -2511.3138, 876.7764, 0.0, 0.0, 0.0, 0);
  1473.     CreateObject(629, 3523.3352, -2478.3721, 876.7764, 0.0, 0.0, 0.0, 0);
  1474.     CreateObject(716, 3597.906, -2479.2364, 876.7764, 0.0, 0.0, 0.0, 0);
  1475.     CreateObject(716, 3597.5087, -2512.5342, 876.7764, 0.0, 0.0, 0.0, 0);
  1476.  
  1477. //==================================[ Objetos Drop2 ]============================================================//
  1478.  
  1479.     CreateObject(8040,-111.10223389,-2236.84521484,955.97741699,0.00000000,0.00000000,0.00000000); //object(airprtcrprk02_lvs) (1)
  1480.     CreateObject(1634,-74.88383484,-2231.68579102,956.51672363,0.00000000,0.00000000,270.00000000); //object(landjump2) (1)
  1481.     CreateObject(1634,-74.87059021,-2235.72729492,956.51672363,0.00000000,0.00000000,270.00000000); //object(landjump2) (2)
  1482.     CreateObject(1634,-74.84634399,-2239.81982422,956.51672363,0.00000000,0.00000000,270.00000000); //object(landjump2) (3)
  1483.     CreateObject(1634,-74.81948853,-2243.93823242,956.50909424,0.00000000,0.00000000,270.00000000); //object(landjump2) (4)
  1484.     CreateObject(5013,-37.98025131,-2235.75317383,941.72192383,340.00000000,0.00000000,272.00000000); //object(laroakt1_30_las) (1)
  1485.     CreateObject(5013,22.87360382,-2233.69970703,919.63360596,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (3)
  1486.     CreateObject(5013,94.72621918,-2231.27539062,893.21520996,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (4)
  1487.     CreateObject(5013,166.31321716,-2228.80395508,867.32574463,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (5)
  1488.     CreateObject(5013,237.61773682,-2226.46557617,841.65197754,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (6)
  1489.     CreateObject(5013,310.27957153,-2223.95800781,815.31420898,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (7)
  1490.     CreateObject(5013,378.13937378,-2221.51757812,790.75817871,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (8)
  1491.     CreateObject(5013,450.17538452,-2218.92236328,764.61828613,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (9)
  1492.     CreateObject(5013,517.35028076,-2216.51391602,740.30584717,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (10)
  1493.     CreateObject(5013,587.89465332,-2214.03881836,714.67834473,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (11)
  1494.     CreateObject(5013,660.70373535,-2211.38867188,688.29663086,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (12)
  1495.     CreateObject(5013,729.46228027,-2208.96142578,663.40087891,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (13)
  1496.     CreateObject(5013,801.37438965,-2206.49072266,637.31030273,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (14)
  1497.     CreateObject(5013,863.41125488,-2204.29663086,614.80029297,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (16)
  1498.     CreateObject(5013,931.21630859,-2201.76513672,590.16204834,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (17)
  1499.     CreateObject(5013,1003.42498779,-2199.36889648,563.93963623,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (18)
  1500.     CreateObject(5013,1071.51928711,-2196.94873047,539.30987549,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (19)
  1501.     CreateObject(5013,1141.70349121,-2194.64257812,514.07330322,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (20)
  1502.     CreateObject(5013,1214.53601074,-2192.20996094,487.65475464,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (21)
  1503.     CreateObject(5013,1286.72363281,-2189.71411133,461.50158691,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (22)
  1504.     CreateObject(5013,1359.62036133,-2187.43212891,435.06814575,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (23)
  1505.     CreateObject(5013,1427.66870117,-2185.05590820,410.27697754,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (24)
  1506.     CreateObject(5013,1498.12268066,-2182.57299805,384.69189453,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (25)
  1507.     CreateObject(5013,1571.93627930,-2180.04418945,357.87243652,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (26)
  1508.     CreateObject(5013,1639.16406250,-2177.72412109,333.46734619,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (27)
  1509.     CreateObject(5013,1711.69604492,-2175.15649414,307.24963379,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (28)
  1510.     CreateObject(5013,1784.29748535,-2172.45532227,280.89013672,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (29)
  1511.     CreateObject(5013,1853.26782227,-2170.18115234,256.00479126,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (30)
  1512.     CreateObject(5013,1921.97277832,-2167.69262695,231.27865601,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (32)
  1513.     CreateObject(5013,1987.49133301,-2165.50927734,207.54809570,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (33)
  1514.     CreateObject(5013,2053.59692383,-2163.18383789,183.62454224,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (34)
  1515.     CreateObject(5013,2124.40112305,-2160.84716797,157.98760986,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (35)
  1516.     CreateObject(5013,2198.58740234,-2158.22973633,131.31100464,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (36)
  1517.     CreateObject(5013,2263.93237305,-2156.22387695,107.63933563,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (37)
  1518.     CreateObject(5013,2335.41113281,-2153.82299805,81.70095825,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (38)
  1519.     CreateObject(5013,2401.73608398,-2151.39257812,57.69185638,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (39)
  1520.     CreateObject(1634,2439.29931641,-2142.70727539,45.33871460,0.00000000,0.00000000,272.00000000); //object(landjump2) (5)
  1521.     CreateObject(1634,2439.56323242,-2146.65576172,45.35189819,0.00000000,0.00000000,271.99951172); //object(landjump2) (6)
  1522.     CreateObject(1634,2439.76977539,-2150.81152344,45.33175278,0.00000000,0.00000000,271.99951172); //object(landjump2) (7)
  1523.     CreateObject(1634,2439.91528320,-2154.89746094,45.33091736,0.00000000,0.00000000,271.99951172); //object(landjump2) (8)
  1524.     CreateObject(1634,2439.76098633,-2158.16479492,45.30634308,0.00000000,0.00000000,271.99951172); //object(landjump2) (9)
  1525.     CreateObject(1633,2442.45288086,-2142.54174805,49.23334503,38.00000000,0.00000000,274.00000000); //object(landjump) (1)
  1526.     CreateObject(1633,2442.70214844,-2146.62695312,49.23512268,37.99621582,0.00000000,273.99902344); //object(landjump) (2)
  1527.     CreateObject(1633,2442.95092773,-2150.77807617,49.23992157,37.99621582,0.00000000,273.99902344); //object(landjump) (3)
  1528.     CreateObject(1633,2443.11254883,-2155.05004883,49.24450684,37.99621582,0.00000000,273.99902344); //object(landjump) (4)
  1529.     CreateObject(1633,2443.31738281,-2157.91210938,49.19320679,37.99621582,0.00000000,273.99902344); //object(landjump) (5)
  1530.     CreateObject(1633,2444.22534180,-2142.27490234,53.47476959,51.99621582,0.00000000,273.99902344); //object(landjump) (6)
  1531.     CreateObject(1633,2444.46337891,-2146.40869141,53.45619202,51.99279785,0.00000000,273.99353027); //object(landjump) (7)
  1532.     CreateObject(1633,2444.67919922,-2150.59912109,53.41245270,51.99279785,0.00000000,273.99353027); //object(landjump) (8)
  1533.     CreateObject(1633,2444.86914062,-2154.81909180,53.46039581,51.99279785,0.00000000,273.99353027); //object(landjump) (9)
  1534.     CreateObject(1633,2445.13525391,-2158.57080078,53.40772247,51.99279785,0.00000000,273.99353027); //object(landjump) (10)
  1535.     CreateObject(1633,-24.54430580,-2235.47631836,937.96508789,0.00000000,0.00000000,272.00000000); //object(landjump) (11)
  1536.     CreateObject(1633,234.88085938,-2219.36376953,843.85766602,0.00000000,0.00000000,271.99951172); //object(landjump) (12)
  1537.     CreateObject(1633,484.61801147,-2225.25244141,753.62384033,0.00000000,0.00000000,271.99951172); //object(landjump) (13)
  1538.     CreateObject(1633,826.53350830,-2198.63867188,629.44335938,0.00000000,0.00000000,271.99951172); //object(landjump) (14)
  1539.     CreateObject(1633,1224.14843750,-2191.84521484,485.28744507,0.00000000,0.00000000,271.99951172); //object(landjump) (15)
  1540.     CreateObject(1633,1642.51147461,-2185.10302734,333.64370728,0.00000000,0.00000000,271.99951172); //object(landjump) (16)
  1541.     CreateObject(1633,1929.10583496,-2160.93408203,229.89843750,0.00000000,0.00000000,271.99951172); //object(landjump) (17)
  1542.     CreateObject(1633,2313.89208984,-2154.41284180,90.66190338,0.00000000,0.00000000,271.99951172); //object(landjump) (18)
  1543.  
  1544. //==================================[ Objetos Do Drop3 ]========================================================//
  1545.  
  1546.     CreateObject(8040, -3622.7607421875, 355.98828125, 1190.8645019531, 0, 0, 343.99291992188);
  1547.     CreateObject(1655, -2611.2685546875, 22.253341674805, 35.610202789307, 350.00451660156, 357.96850585938, 240.89471435547);
  1548.     CreateObject(8356, -3516.0732421875, 325.2783203125, 1135.0153808594, 323.99230957031, 0, 253.99841308594);
  1549.     CreateObject(8356, -3380.8798828125, 283.822265625, 1020.1749267578, 41.995239257813, 0, 71.998901367188);
  1550.     CreateObject(8356, -3256.2744140625, 243.2099609375, 888.46759033203, 47.999267578125, 0, 71.998901367188);
  1551.     CreateObject(8356, -3170.00390625, 212.39292907715, 732.78826904297, 70, 0, 68);
  1552.     CreateObject(8356, -3114.8962402344, 190.17175292969, 559.77923583984, 72, 0, 68);
  1553.     CreateObject(8356, -3050.787109375, 164.349609375, 387.62921142578, 63.995361328125, 0, 67.999877929688);
  1554.     CreateObject(8356, -2956.6684570313, 128.77514648438, 236.76397705078, 48, 0, 70);
  1555.     CreateObject(8356, -2830.357421875, 85.0810546875, 120.67181396484, 31.997680664063, 0, 71.998901367188);
  1556.     CreateObject(8356, -2669.9931640625, 29.484375, 48.70964050293, 345.99792480469, 0, 249.99938964844);
  1557.     CreateObject(1655, -2615.4436035156, 14.686187744141, 35.789752960205, 350.00244140625, 357.96752929688, 240.89172363281);
  1558.     CreateObject(1655, -2619.7055664063, 7.3380699157715, 36.045375823975, 350.00244140625, 357.96752929688, 240.89172363281);
  1559.     CreateObject(1655, -2623.6799316406, -0.11337693035603, 36.423069000244, 350.00244140625, 357.96752929688, 240.89172363281);
  1560.     CreateObject(1655, -2604.6916503906, 18.72599029541, 39.317882537842, 18, 0, 240);
  1561.     CreateObject(1655, -2613.1572265625, 3.5400390625, 39.364280700684, 17.99560546875, 0, 239.99084472656);
  1562.     CreateObject(1655, -2608.8840332031, 11.084184646606, 39.415729522705, 17.99560546875, 0, 241.99633789063);
  1563.     CreateObject(1655, -2617.125, -4.0094347000122, 39.713710784912, 17.99560546875, 0, 239.99633789063);
  1564.     CreateObject(14553, -3460.458984375, 368.0888671875, 1161.3076171875, 3.9990234375, 0, 35.996704101563);
  1565.     CreateObject(3524, -3610.3005371094, 352.82434082031, 1192.4682617188, 0, 0, 264);
  1566.     CreateObject(3524, -3599.2014160156, 330.08065795898, 1194.0186767578, 0, 0, 179.99243164063);
  1567.     CreateObject(3524, -3624.6237792969, 357.08963012695, 1192.8901367188, 0, 0, 263.99731445313);
  1568.     CreateObject(3524, -3583.1057128906, 354.56008911133, 1196.0346679688, 77.991943359375, 0, 275.98425292969);
  1569.     CreateObject(3524, -3654.3857421875, 382.6826171875, 1197.1618652344, 67.999877929688, 0, 51.992797851563);
  1570.     CreateObject(3524, -3660.8640136719, 360.55996704102, 1196.9682617188, 58.950347900391, 332.02795410156, 116.45977783203);
  1571.     CreateObject(3524, -3635.9663085938, 360.40936279297, 1192.8901367188, 0, 0, 245.99487304688);
  1572.     CreateObject(3524, -3656.4814453125, 369.62145996094, 1196.9682617188, 72, 0, 95.993041992188);
  1573.     CreateObject(3524, -3663.1003417969, 350.72015380859, 1196.7258300781, 76, 0, 89.993041992188);
  1574.     CreateObject(3524, -3622.9753417969, 373.77020263672, 1196.9682617188, 48, 0, 343.99304199219);
  1575.     CreateObject(3524, -3597.8359375, 367.14779663086, 1196.4682617188, 46, 0, 349.99304199219);
  1576.     CreateObject(3524, -3646.2097167969, 379.51348876953, 1196.2182617188, 72, 0, 349.99304199219);
  1577.     CreateObject(3524, -3638.0161132813, 341.19952392578, 1193.4678955078, 0, 0, 175.99169921875);
  1578.     CreateObject(3524, -3619.0080566406, 335.96621704102, 1193.9084472656, 0, 0, 179.98828125);
  1579.     CreateObject(3524, -3655.70703125, 346.24664306641, 1193.7258300781, 0, 0, 131.98974609375);
  1580.     CreateObject(3524, -3634.6577148438, 377.41592407227, 1196.4682617188, 36, 0, 349.99304199219);
  1581.     CreateObject(3524, -3586.4326171875, 363.283203125, 1197.3995361328, 45.999755859375, 0, 335.98937988281);
  1582.     CreateObject(3528, -3658.78125, 367.3935546875, 1194.9132080078, 0, 0, 345.99792480469);
  1583.     CreateObject(3528, -3583.02734375, 358.6845703125, 1192.9720458984, 0, 0, 157.99987792969);
  1584.     CreateObject(7392, -3589.1201171875, 329.9951171875, 1199.5529785156, 0, 0, 343.99841308594);
  1585.     CreateObject(1225, -3456.4050292969, 290.01159667969, 1086.9012451172, 0, 38, 340);
  1586.     CreateObject(1225, 141.88735961914, 71.619247436523, 464.50140380859, 0, 0, 0);
  1587.     CreateObject(1225, -3446.8356933594, 323.73599243164, 1087.0196533203, 3.7083129882813, 22.048583984375, 358.49948120117);
  1588.     CreateObject(1225, -3136.0559082031, 217.08734130859, 653.02282714844, 0, 66, 344);
  1589.     CreateObject(1225, -3148.3989257813, 187.66516113281, 653.5048828125, 0, 66, 338);
  1590.     CreateObject(1225, -2883.755859375, 122.23173522949, 159.95425415039, 0, 32, 348);
  1591.     CreateObject(1225, -2893.3784179688, 86.449981689453, 158.7735748291, 0, 24, 343.99996948242);
  1592.     CreateObject(1225, -2670.00390625, 11.1474609375, 47.617069244385, 1.9775390625, 8.0035400390625, 359.71984863281);
  1593.     CreateObject(1225, -2665.5095214844, 44.527965545654, 49.308933258057, 3.9391479492188, 10.02392578125, 357.30432128906);
  1594.     CreateObject(3528, -2605.7255859375, 26.4560546875, 48.758651733398, 0, 0, 187.998046875);
  1595.     CreateObject(3528, -2622.6240234375, -14.66796875, 47.337818145752, 0, 0, 129.99572753906);
  1596.     CreateObject(6986, -2620.8193359375, -15.470703125, 61.373710632324, 0, 0, 315.99975585938);
  1597.     CreateObject(7313, -3583.521484375, 350.390625, 1195.5988769531, 0, 0, 251.99890136719);
  1598.     CreateObject(2660, -3662.52734375, 359.798828125, 1190.6441650391, 0, 0, 0);
  1599.     CreateObject(4003, -3611.3312988281, 369.38143920898, 1197.1857910156, 0, 0, 164);
  1600.     CreateObject(3434, -3658.8994140625, 367.50323486328, 1200.4406738281, 0, 0, 72);
  1601.     CreateObject(3092, -3590.2907714844, 330.57592773438, 1190.3208007813, 85.999969482422, 180, 180);
  1602.  
  1603. //==================================[ Obejtos Do Drop4 ]========================================================//
  1604.  
  1605.     CreateObject(18450,-875.74468994,-1132.23352051,100.54533386,0.00000000,353.75000000,313.75000000); //object(cs_roadbridge04) (8)
  1606.     CreateObject(18450,-1256.21618652,-741.05902100,66.16569519,0.00000000,5.49877930,313.74755859); //object(cs_roadbridge04) (9)
  1607.     CreateObject(18450,-831.56054688,-1178.43164062,109.00836945,0.00000000,351.24389648,313.74206543); //object(cs_roadbridge04) (10)
  1608.     CreateObject(18450,-798.95855713,-1212.46936035,121.46759033,0.00000000,345.24731445,313.99206543); //object(cs_roadbridge04) (11)
  1609.     CreateObject(18450,-786.66522217,-1225.20715332,127.59558105,0.00000000,340.74536133,313.98925781); //object(cs_roadbridge04) (12)
  1610.     CreateObject(18450,-753.79705811,-1259.23535156,145.01322937,0.00000000,339.49096680,313.98925781); //object(cs_roadbridge04) (14)
  1611.     CreateObject(18450,-717.11895752,-1297.15234375,165.58312988,0.00000000,337.98852539,313.98925781); //object(cs_roadbridge04) (15)
  1612.     CreateObject(18450,-693.29913330,-1321.79528809,181.22387695,0.00000000,335.48339844,313.98925781); //object(cs_roadbridge04) (16)
  1613.     CreateObject(18450,-648.72326660,-1367.95190430,211.85722351,0.00000000,333.47851562,313.98925781); //object(cs_roadbridge04) (17)
  1614.     CreateObject(18450,-619.97998047,-1397.75048828,233.50402832,0.00000000,331.22351074,313.98925781); //object(cs_roadbridge04) (18)
  1615.     CreateObject(18450,-601.08056641,-1417.38146973,249.36795044,0.00000000,329.47131348,313.98925781); //object(cs_roadbridge04) (19)
  1616.     CreateObject(18450,-560.19213867,-1459.74060059,286.07305908,0.00000000,326.71899414,313.98925781); //object(cs_roadbridge04) (20)
  1617.     CreateObject(18450,-534.64801025,-1486.22839355,311.22851562,0.00000000,324.21691895,313.98925781); //object(cs_roadbridge04) (21)
  1618.     CreateObject(18450,-505.62243652,-1516.32385254,342.46905518,0.00000000,321.96203613,313.98925781); //object(cs_roadbridge04) (22)
  1619.     CreateObject(18450,-480.47659302,-1542.33459473,372.16613770,0.00000000,319.70983887,313.98925781); //object(cs_roadbridge04) (23)
  1620.     CreateObject(18450,-318.84771729,-1709.74060059,570.13092041,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (24)
  1621.     CreateObject(18450,-439.37597656,-1584.89648438,422.42089844,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (25)
  1622.     CreateObject(18450,-398.81738281,-1626.89453125,471.96713257,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (26)
  1623.     CreateObject(18450,-359.26953125,-1667.84472656,520.53405762,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (27)
  1624.     CreateObject(18450,-236.98713684,-1794.48913574,670.12005615,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (28)
  1625.     CreateObject(18450,-278.21484375,-1751.80078125,619.78405762,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (29)
  1626.     CreateObject(8040,-187.81295776,-1844.58691406,697.04473877,0.00000000,0.00000000,134.00000000); //object(airprtcrprk02_lvs) (1)
  1627.     CreateObject(3513,-1224.98498535,-760.96185303,67.09194183,0.00000000,0.00000000,224.00000000); //object(vgs_roadsign1) (1)
  1628.     CreateObject(1262,-214.78048706,-1816.82897949,703.00842285,0.00000000,0.00000000,225.99996948); //object(mtraffic4) (1)
  1629.     CreateObject(1231,-224.19244385,-1828.38549805,699.00952148,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (1)
  1630.     CreateObject(1231,-202.80722046,-1806.51306152,699.00952148,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
  1631.     CreateObject(3513,-208.67871094,-1810.60156250,700.47894287,0.00000000,0.00000000,223.99475098); //object(vgs_roadsign1) (2)
  1632.     CreateObject(979,-1230.72851562,-778.90106201,63.97156906,0.00000000,0.00000000,324.75000000); //object(sub_roadleft) (1)
  1633.     CreateObject(979,-1219.70361328,-768.01867676,63.73890686,0.00000000,0.00000000,121.24490356); //object(sub_roadleft) (2)
  1634.     CreateObject(18450,-823.05371094,-1187.36132812,112.50070953,0.00000000,348.49731445,313.74206543); //object(cs_roadbridge04) (30)
  1635.     CreateObject(1632,-1286.12548828,-716.71813965,71.32459259,6.00000000,0.00000000,44.00000000); //object(waterjump1) (2)
  1636.     CreateObject(1632,-1283.25048828,-713.96984863,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1) (3)
  1637.     CreateObject(1632,-1280.44580078,-711.21868896,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1) (4)
  1638.     CreateObject(1632,-1278.83203125,-709.68420410,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1) (5)
  1639.     CreateObject(7916,-1222.15539551,-777.87463379,66.74115753,0.00000000,0.00000000,34.00000000); //object(vegaswaterfall02) (1)
  1640.  
  1641. //==================================[ Carros Do Drop1 ]=========================================================//
  1642.    
  1643.     AddStaticVehicle(411, -314.9246, 1514.3796, 75.0134, 179.6761, 1, 1);
  1644.     AddStaticVehicle(411, -317.9842, 1515.0247, 75.0158, 179.8005, 1, 1);
  1645.     AddStaticVehicle(411, -321.0535, 1514.7354, 75.0162, 179.0083, 1, 1);
  1646.     AddStaticVehicle(411, -324.0871, 1514.9575, 75.0186, 178.9199, 6, 6);
  1647.     AddStaticVehicle(411, -327.2884, 1515.3178, 75.0175, 179.1033, 6, 6);
  1648.     AddStaticVehicle(560, -330.6756, 1515.2672, 75.0177, 178.2458, 146, 146);
  1649.     AddStaticVehicle(560, -333.5965, 1515.306, 75.0164, 179.3804, 0, 0);
  1650.     AddStaticVehicle(560, -336.6707, 1515.5467, 75.0193, 180.3213, 17, 1);
  1651.     AddStaticVehicle(560, -339.7021, 1514.6728, 75.0179, 178.9595, 17, 1);
  1652.     AddStaticVehicle(560, -342.9378, 1515.6173, 75.0177, 180.3818, 2, 2);
  1653.     AddStaticVehicle(560, -345.8682, 1515.577, 75.0193, 178.7752, 2, 2);
  1654.     AddStaticVehicle(560, 3589.8024, -2480.2664, 877.4429, 357.3192, 23, 23);
  1655.     AddStaticVehicle(522, 3592.9921, -2480.3133, 877.4426, 358.208, 23, 23);
  1656.     AddStaticVehicle(522, 3596.2158, -2486.7457, 877.4348, 268.9801, 23, 23);
  1657.     AddStaticVehicle(522, 3586.6499, -2480.3157, 877.444, 359.238, 23, 23);
  1658.     AddStaticVehicle(522, 3583.1875, -2480.212, 877.4425, 1.3697, 23, 23);
  1659.     AddStaticVehicle(522, 3580.1057, -2480.3182, 877.4385, 359.9157, 23, 23);
  1660.     AddStaticVehicle(521, 3576.9816, -2480.2784, 877.4359, 0.6524, 23, 23);
  1661.     AddStaticVehicle(521, 3577.1086, -2491.3182, 877.436, 0.6535, 23, 23);
  1662.     AddStaticVehicle(575, 3573.905, -2480.1761, 877.4362, 0.2384, 23, 23);
  1663.     AddStaticVehicle(575, 3573.9526, -2491.5218, 877.4348, 0.2391, 23, 23);
  1664.     AddStaticVehicle(575, 3570.7973, -2480.3792, 877.4379, 359.9812, 23, 23);
  1665.     AddStaticVehicle(551, 3570.7973, -2491.449, 877.4359, 359.9812, 23, 23);
  1666.     AddStaticVehicle(551, 3567.1938, -2480.2349, 877.4345, 359.4002, 23, 23);
  1667.     AddStaticVehicle(551, 3567.0742, -2491.5506, 877.4357, 359.3996, 23, 23);
  1668.     AddStaticVehicle(551, 3564.0253, -2480.2737, 877.4382, 358.6784, 23, 23);
  1669.     AddStaticVehicle(551, 3563.9614, -2491.2378, 877.4345, 0.3957, 23, 23);
  1670.     AddStaticVehicle(568, 3560.726, -2480.2396, 877.4348, 359.0726, 23, 23);
  1671.     AddStaticVehicle(568, 3560.8854, -2491.5013, 877.4345, 359.8211, 23, 23);
  1672.     AddStaticVehicle(568, 3557.8718, -2480.4732, 877.4354, 0.0031, 23, 23);
  1673.     AddStaticVehicle(568, 3557.8718, -2491.0755, 877.4362, 0.0046, 23, 23);
  1674.     AddStaticVehicle(568, 3554.2775, -2480.45, 877.4345, 0.2364, 23, 23);
  1675.     AddStaticVehicle(568, 3554.3232, -2491.5259, 877.4367, 0.2368, 23, 23);
  1676.     AddStaticVehicle(562, 3551.55, -2480.1641, 877.4345, 0.6837, 23, 23);
  1677.     AddStaticVehicle(562, 3551.6804, -2491.0115, 877.439, 0.6861, 23, 23);
  1678.     AddStaticVehicle(562, 3548.2438, -2480.1839, 877.4362, 0.9079, 23, 23);
  1679.     AddStaticVehicle(562, 3548.4182, -2491.242, 877.4343, 1.4249, 23, 23);
  1680.     AddStaticVehicle(562, 3545.1203, -2480.3597, 877.4348, 358.6169, 23, 23);
  1681.     AddStaticVehicle(562, 3544.85, -2491.5218, 877.4357, 358.6176, 23, 23);
  1682.     AddStaticVehicle(562, 3541.6911, -2480.2081, 877.4354, 359.8532, 23, 23);
  1683.     AddStaticVehicle(562, 3541.6691, -2491.3794, 877.4354, 359.8868, 23, 23);
  1684.     AddStaticVehicle(562, 3538.6655, -2480.2151, 877.4368, 2.094, 23, 23);
  1685.  
  1686. //==================================[ Carros Do Drop2 ]=========================================================//
  1687.  
  1688.     AddStaticVehicle(522, -146.70510864, -2245.66406250, 955.87219238, 274.00000000, -1, -1); //NRG-500
  1689.     AddStaticVehicle(522, -146.61785889, -2242.30883789, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1690.     AddStaticVehicle(522, -146.61347961, -2239.65185547, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1691.     AddStaticVehicle(522, -146.79501343, -2236.44946289, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1692.     AddStaticVehicle(522, -146.83551025, -2233.73681641, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1693.     AddStaticVehicle(522, -146.92294312, -2230.23999023, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1694.     AddStaticVehicle(522, -146.95745850, -2227.71899414, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1695.     AddStaticVehicle(444, -144.66867065, -2250.22534180, 956.21942139, 270.00000000, -1, -1); //Monster
  1696.     AddStaticVehicle(556, -144.52030945, -2223.06567383, 956.21179199, 270.00000000, -1, -1); //Monster A
  1697.     AddStaticVehicle(503, -124.99304962, -2249.46752930, 956.18127441, 0.00000000, -1, -1); //Hotring Racer B
  1698.     AddStaticVehicle(495, -108.69704437, -2251.38476562, 956.77185059, 0.00000000, -1, -1); //Sandking
  1699.     AddStaticVehicle(575, -102.59497070, -2250.83325195, 955.95178223, 0.00000000, -1, -1); //Broadway
  1700.     AddStaticVehicle(535, -96.37574005, -2250.47900391, 956.05181885, 0.00000000, -1, -1); //Slamvan
  1701.     AddStaticVehicle(475, -89.94902039, -2250.53076172, 956.11181641, 0.00000000, -1, -1); //Sabre
  1702.     AddStaticVehicle(545, -83.69339752, -2251.02709961, 956.16180420, 0.00000000, -1, -1); //Hustler
  1703.     AddStaticVehicle(517, -115.36419678, -2222.54882812,956.14746094, 180.00000000, -1, -1); //Majestic
  1704.     AddStaticVehicle(603, -109.06948853, -2222.52197266, 956.21447754, 179.99987793, -1, -1); //Phoenix
  1705.     AddStaticVehicle(562, -102.75476837, -2222.11914062, 955.96533203, 180.00000000, -1, -1); //Elegy
  1706.     AddStaticVehicle(560, -96.21783447, -2222.23193359, 956.01678467, 179.99987793, -1, -1); //Sultan
  1707.     AddStaticVehicle(541, -90.04532623, -2222.59741211, 955.91180420, 180.00000000, -1, -1); //Bullet
  1708.     AddStaticVehicle(506, -83.59248352, -2223.67919922, 956.00390625, 180.00000000, -1, -1); //Super GT
  1709.  
  1710. //==================================[ Carros Do Drop3 ]===========================================================//
  1711.  
  1712.     AddStaticVehicle(480,-3659.5671,360.4995,1190.8730,252.9441,1,1);
  1713.     AddStaticVehicle(411,-3647.3914,378.9594,1190.8259,162.6013,79,79);
  1714.     AddStaticVehicle(411,-3644.3955,378.0206,1190.8259,162.6013,79,79);
  1715.     AddStaticVehicle(411,-3641.2534,376.6269,1190.8259,162.6014,79,79);
  1716.     AddStaticVehicle(411,-3638.4531,375.7494,1190.8259,162.6014,79,79);
  1717.     AddStaticVehicle(411,-3635.2427,374.7435,1190.8259,162.6014,79,79);
  1718.     AddStaticVehicle(411,-3643.3757,346.5687,1190.8259,340.6745,79,79);
  1719.     AddStaticVehicle(411,-3646.2961,347.5928,1190.8245,340.6745,79,79);
  1720.     AddStaticVehicle(411,-3649.2400,348.6253,1190.8373,340.6745,79,79);
  1721.     AddStaticVehicle(411,-3652.2900,349.6950,1190.8373,340.6745,79,79);
  1722.     AddStaticVehicle(411,-3655.3184,350.7569,1190.8373,340.6745,79,79);
  1723.     AddStaticVehicle(411,-3640.4167,345.4688,1190.8259,343.6024,79,79);
  1724.     AddStaticVehicle(411,-3637.3560,344.5680,1190.8259,343.6024,79,79);
  1725.     AddStaticVehicle(411,-3628.9043,373.2906,1190.8259,163.6037,79,79);
  1726.     AddStaticVehicle(411,-3631.9167,374.1770,1190.8259,163.6037,79,79);
  1727.     AddStaticVehicle(557,-3626.2573,371.2475,1191.4908,165.2414,1,1);
  1728.     AddStaticVehicle(557,-3622.1406,370.6438,1191.4739,164.7095,1,1);
  1729.     AddStaticVehicle(557,-3624.5413,342.6245,1191.4912,344.1159,1,1);
  1730.     AddStaticVehicle(557,-3628.8242,343.8394,1191.4907,344.1160,1,1);
  1731.  
  1732. //==================================[ Carros Do Drop4 ]==========================================================//
  1733.  
  1734.     AddStaticVehicle(541,-195.23579407,-1857.92565918,696.97912598,314.00000000,-1,-1); //Bullet
  1735.     AddStaticVehicle(541,-197.26219177,-1856.00036621,696.97912598,313.99475098,-1,-1); //Bullet
  1736.     AddStaticVehicle(451,-192.04429626,-1846.36730957,697.04345703,134.00000000,-1,-1); //Turismo
  1737.     AddStaticVehicle(451,-189.78625488,-1848.34326172,697.04345703,133.99475098,-1,-1); //Turismo
  1738.     AddStaticVehicle(451,-194.48965454,-1844.22595215,697.04345703,133.99475098,-1,-1); //Turismo
  1739.     AddStaticVehicle(411,-197.54904175,-1828.99230957,697.07910156,312.00000000,-1,-1); //Infernus
  1740.     AddStaticVehicle(411,-195.04403687,-1831.48803711,697.07910156,311.99523926,-1,-1); //Infernus
  1741.     AddStaticVehicle(411,-192.93972778,-1833.68383789,697.07910156,311.99523926,-1,-1); //Infernus
  1742.     AddStaticVehicle(411,-190.63494873,-1836.02978516,697.07910156,311.99523926,-1,-1); //Infernus
  1743.     AddStaticVehicle(415,-198.94592285,-1812.00048828,697.12866211,136.00000000,-1,-1); //Cheetah
  1744.     AddStaticVehicle(415,-196.22027588,-1814.25268555,697.12866211,135.99975586,-1,-1); //Cheetah
  1745.     AddStaticVehicle(415,-194.03276062,-1816.65612793,697.12866211,135.99975586,-1,-1); //Cheetah
  1746.  
  1747. //==================================[ Carros Do Nascimento ]=====================================================//
  1748.  
  1749.     AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  1750.     AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  1751.     AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  1752.     AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  1753.     AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  1754.     AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  1755.     AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  1756.     AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  1757.     AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  1758.     AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  1759.     AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  1760.     AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  1761.     AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  1762.     AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  1763.     AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  1764.     AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  1765.     AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  1766.     AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  1767.     AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  1768.     AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  1769.     AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  1770.     AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  1771.     AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  1772.     AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  1773.     AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  1774.     AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
  1775.     AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  1776.     AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  1777.     AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  1778.     AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  1779.     AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  1780.     AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  1781.     AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  1782.     AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  1783.     AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  1784.     AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  1785.     AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  1786.     AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  1787.     AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  1788.     AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  1789.     AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  1790.     AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  1791.     AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  1792.     AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  1793.     AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  1794.     AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  1795.     AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  1796.     AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  1797.     AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  1798.     AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  1799.     AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  1800.     AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  1801.     AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  1802.     AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  1803.     AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  1804.     AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  1805.     AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  1806.     AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  1807.     AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  1808.     AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  1809.     AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  1810.     AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  1811.     AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  1812.     AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  1813.     AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  1814.     AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  1815.     AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  1816.     AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  1817.     AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  1818.     AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  1819.     AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
  1820.     AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
  1821.     AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
  1822.     AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6);
  1823.     AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6);
  1824.     AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
  1825.     AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
  1826.     AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  1827.     AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  1828.     AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  1829.     AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  1830.     AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  1831.     AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  1832.     AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  1833.     AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  1834.     AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  1835.     AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  1836.     AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  1837.     AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  1838.     AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  1839.     AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  1840.     AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  1841.     AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  1842.     AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  1843.     AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  1844.     AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  1845.     AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  1846.     AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  1847.     AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  1848.     AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  1849.     AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  1850.     AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  1851.     return 1;
  1852. }
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