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- Initialize engine version: 5.4.3f1 (01f4c123905a)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b1)
- Vendor: ATI
- VRAM: 8169 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
- Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
- - Completed reload, in 0.164 seconds
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on ComponentPool
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
- desktop: 2560x1440 60Hz; virtual: 2560x1440 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
- Compositor failed to initialize.ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
- Compositor failed to initialize.OpenVR initialized!
- (Filename: Line: 353)
- [VRDevice] Successfully created device OpenVR.
- Non platform assembly: data-000000000E76E190 (this message is harmless)
- Fallback handler could not load library P:/Games/Yiffalicious/yiffalicious_Data/Mono/data-000000000E76E190.dll
- UnloadTime: 46.804699 ms
- Connected to lighthouse:LHR-E9682233
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 2da0 -> priority: 1
- WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.590186 ms
- Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 2264.
- Total: 0.712606 ms (FindLiveObjects: 0.137634 ms CreateObjectMapping: 0.107633 ms MarkObjects: 0.387541 ms DeleteObjects: 0.079487 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.801310 ms
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2140.
- Total: 0.457750 ms (FindLiveObjects: 0.076704 ms CreateObjectMapping: 0.082271 ms MarkObjects: 0.267536 ms DeleteObjects: 0.030310 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.487133 ms
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3474.
- Total: 0.687553 ms (FindLiveObjects: 0.133923 ms CreateObjectMapping: 0.064332 ms MarkObjects: 0.482803 ms DeleteObjects: 0.006185 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 47.735046 ms
- Unloading 3716 unused Assets to reduce memory usage. Loaded Objects now: 2271.
- Total: 21.964300 ms (FindLiveObjects: 0.414140 ms CreateObjectMapping: 0.182172 ms MarkObjects: 0.998700 ms DeleteObjects: 20.368668 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.513113 ms
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3505.
- Total: 1.614808 ms (FindLiveObjects: 0.135778 ms CreateObjectMapping: 0.066806 ms MarkObjects: 1.050661 ms DeleteObjects: 0.361251 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 536 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 16 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- CopyVariationTextureIntoDefault Compression: 0.2183053
- Total time: 0.2183106
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 5.0098701
- Start: 0.7972693
- Pre load: 0.00226270000000017
- Post load: 0.2030801
- Remaining load: 0.128473899999999
- The rest: 0.4996603
- Total time: 6.6406914
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 344 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 14 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 2.7299255
- Start: 0.2955486
- Pre load: 0.000777599999999712
- Post load: 0.0625470000000004
- Remaining load: 0.0393862999999999
- The rest: 0.1101429
- Total time: 3.2383344
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 344 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 14 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 0.0409155
- Start: 0.2940823
- Pre load: 0.000654799999999955
- Post load: 0.0604234
- Remaining load: 0.0394012
- The rest: 0.116526
- Total time: 0.5520093
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 290 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 4 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 0.7371979
- Start: 0.2456745
- Pre load: 0.000683600000000006
- Post load: 0.0642951
- Remaining load: 0.0105617
- The rest: 0.0993594
- Total time: 1.1577789
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 20.085049 ms
- Unloading 6293 unused Assets to reduce memory usage. Loaded Objects now: 2778.
- Total: 16.554491 ms (FindLiveObjects: 0.591673 ms CreateObjectMapping: 0.329085 ms MarkObjects: 6.103548 ms DeleteObjects: 9.529566 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.590436 ms
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 4188.
- Total: 18.623957 ms (FindLiveObjects: 0.170419 ms CreateObjectMapping: 0.076704 ms MarkObjects: 17.936405 ms DeleteObjects: 0.439811 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 658 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 7 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 1.1614422
- Start: 0.6272573
- Pre load: 0.000891599999999881
- Post load: 0.2127136
- Remaining load: 0.0735224999999997
- The rest: 0.2462207
- Total time: 2.3220551
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 17.600822 ms
- Unloading 6384 unused Assets to reduce memory usage. Loaded Objects now: 2683.
- Total: 25.434855 ms (FindLiveObjects: 0.720029 ms CreateObjectMapping: 0.314548 ms MarkObjects: 12.937642 ms DeleteObjects: 11.461396 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.529506 ms
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 4621.
- Total: 14.382030 ms (FindLiveObjects: 0.262278 ms CreateObjectMapping: 0.080415 ms MarkObjects: 13.536739 ms DeleteObjects: 0.501979 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 415 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 11 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 1.8730147
- Start: 0.3154008
- Pre load: 0.00091949999999974
- Post load: 0.0931747999999999
- Remaining load: 0.0274259999999997
- The rest: 0.1125999
- Total time: 2.4225444
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 35.472588 ms
- Unloading 5397 unused Assets to reduce memory usage. Loaded Objects now: 2538.
- Total: 15.574966 ms (FindLiveObjects: 0.442904 ms CreateObjectMapping: 0.219596 ms MarkObjects: 7.503090 ms DeleteObjects: 7.409066 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.606519 ms
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3857.
- Total: 7.608558 ms (FindLiveObjects: 0.167017 ms CreateObjectMapping: 0.072683 ms MarkObjects: 6.993069 ms DeleteObjects: 0.375169 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 308 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 9 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 1.4206382
- Start: 0.2758415
- Pre load: 0.000742900000000102
- Post load: 0.0556279
- Remaining load: 0.0193273
- The rest: 0.1458623
- Total time: 1.9180468
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 18.172701 ms
- Unloading 5074 unused Assets to reduce memory usage. Loaded Objects now: 2532.
- Total: 32.804333 ms (FindLiveObjects: 0.720338 ms CreateObjectMapping: 0.247742 ms MarkObjects: 6.643261 ms DeleteObjects: 25.192680 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.486514 ms
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3936.
- Total: 7.016266 ms (FindLiveObjects: 0.195471 ms CreateObjectMapping: 0.073920 ms MarkObjects: 6.314794 ms DeleteObjects: 0.431151 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 382 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 7 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 1.2874962
- Start: 0.3261359
- Pre load: 0.000781000000000143
- Post load: 0.0640288
- Remaining load: 0.022205
- The rest: 0.1329336
- Total time: 1.8335875
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 17.927435 ms
- Unloading 5089 unused Assets to reduce memory usage. Loaded Objects now: 2509.
- Total: 20.710745 ms (FindLiveObjects: 0.454967 ms CreateObjectMapping: 0.235061 ms MarkObjects: 7.596187 ms DeleteObjects: 12.423910 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.489298 ms
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3826.
- Total: 8.140848 ms (FindLiveObjects: 0.155264 ms CreateObjectMapping: 0.074539 ms MarkObjects: 7.495976 ms DeleteObjects: 0.414449 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 410 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 6 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- CopyVariationTextureIntoDefault Compression: 0.2051774
- Total time: 0.2051827
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 1.4407533
- Start: 0.4106515
- Pre load: 0.000831999999999944
- Post load: 0.1403696
- Remaining load: 0.0272631000000001
- The rest: 0.4151663
- Total time: 2.4350431
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 19.015829 ms
- Unloading 5500 unused Assets to reduce memory usage. Loaded Objects now: 2603.
- Total: 33.558693 ms (FindLiveObjects: 0.437646 ms CreateObjectMapping: 0.219287 ms MarkObjects: 8.283122 ms DeleteObjects: 24.617708 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.526722 ms
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 4007.
- Total: 8.899848 ms (FindLiveObjects: 0.212482 ms CreateObjectMapping: 0.075776 ms MarkObjects: 8.190953 ms DeleteObjects: 0.420017 ms)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 266 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 30 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 0.6807068
- Start: 0.2221956
- Pre load: 0.000643900000000031
- Post load: 0.0816733000000001
- Remaining load: 0.0450544000000001
- The rest: 0.1287689
- Total time: 1.1590492
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- System.NullReferenceException: Object reference not set to an instance of an object
- at InflationController. () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 1037 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at UIProperty. (.ES2Data , . ) [0x00000] in <filename unknown>:0
- at UIPropertySlider. (.ES2Data , . ) [0x00000] in <filename unknown>:0
- at SaveLoadHandler+.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- There are 1037 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- There are 0 items remaining to load
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Load log:
- Awake: 0.0933387
- Start: 0.8759232
- Pre load: 0.000922300000000043
- Post load: 0.279
- Remaining load: 0.0155218000000001
- The rest: 0.3206314
- Total time: 1.5853456
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Connected to lighthouse:LHR-E9682233
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 21.224785 ms
- Unloading 5597 unused Assets to reduce memory usage. Loaded Objects now: 2943.
- Total: 45.225460 ms (FindLiveObjects: 0.966534 ms CreateObjectMapping: 0.363107 ms MarkObjects: 28.832108 ms DeleteObjects: 15.063090 ms)
- OpenVR Shutdown
- (Filename: Line: 707)
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