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Yiffalicious bug report

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Jan 1st, 2017
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  1. Initialize engine version: 5.4.3f1 (01f4c123905a)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon (TM) R9 390 Series (ID=0x67b1)
  6. Vendor: ATI
  7. VRAM: 8169 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
  24. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
  25. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
  26. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
  27. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
  28. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
  29. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
  30. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
  31. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
  32. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
  33. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  34. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  35. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
  36. Loading P:\Games\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
  37. - Completed reload, in 0.164 seconds
  38. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
  39. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
  40. OnLevelWasLoaded was found on ComponentPool
  41. This message has been deprecated and will be removed in a later version of Unity.
  42. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  43.  
  44. (Filename: Line: 375)
  45.  
  46. Platform assembly: P:\Games\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
  47. desktop: 2560x1440 60Hz; virtual: 2560x1440 at 0,0
  48. <RI> Initializing input.
  49.  
  50. <RI> Input initialized.
  51.  
  52. <RI> Initialized touch support.
  53.  
  54. ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
  55. Compositor failed to initialize.ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
  56. Compositor failed to initialize.OpenVR initialized!
  57.  
  58. (Filename: Line: 353)
  59.  
  60. [VRDevice] Successfully created device OpenVR.
  61. Non platform assembly: data-000000000E76E190 (this message is harmless)
  62. Fallback handler could not load library P:/Games/Yiffalicious/yiffalicious_Data/Mono/data-000000000E76E190.dll
  63. UnloadTime: 46.804699 ms
  64. Connected to lighthouse:LHR-E9682233
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  67.  
  68. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  71.  
  72. Setting up 1 worker threads for Enlighten.
  73. Thread -> id: 2da0 -> priority: 1
  74. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  77.  
  78. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  79. UnloadTime: 9.590186 ms
  80.  
  81. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 2264.
  82. Total: 0.712606 ms (FindLiveObjects: 0.137634 ms CreateObjectMapping: 0.107633 ms MarkObjects: 0.387541 ms DeleteObjects: 0.079487 ms)
  83.  
  84. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  85. UnloadTime: 1.801310 ms
  86.  
  87. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2140.
  88. Total: 0.457750 ms (FindLiveObjects: 0.076704 ms CreateObjectMapping: 0.082271 ms MarkObjects: 0.267536 ms DeleteObjects: 0.030310 ms)
  89.  
  90. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  91. UnloadTime: 0.487133 ms
  92.  
  93. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3474.
  94. Total: 0.687553 ms (FindLiveObjects: 0.133923 ms CreateObjectMapping: 0.064332 ms MarkObjects: 0.482803 ms DeleteObjects: 0.006185 ms)
  95.  
  96.  
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  99.  
  100. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  101. UnloadTime: 47.735046 ms
  102.  
  103. Unloading 3716 unused Assets to reduce memory usage. Loaded Objects now: 2271.
  104. Total: 21.964300 ms (FindLiveObjects: 0.414140 ms CreateObjectMapping: 0.182172 ms MarkObjects: 0.998700 ms DeleteObjects: 20.368668 ms)
  105.  
  106. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  107. UnloadTime: 0.513113 ms
  108.  
  109. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3505.
  110. Total: 1.614808 ms (FindLiveObjects: 0.135778 ms CreateObjectMapping: 0.066806 ms MarkObjects: 1.050661 ms DeleteObjects: 0.361251 ms)
  111.  
  112.  
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  115.  
  116. System.NullReferenceException: Object reference not set to an instance of an object
  117. at InflationController. () [0x00000] in <filename unknown>:0
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  120.  
  121. System.NullReferenceException: Object reference not set to an instance of an object
  122. at InflationController. () [0x00000] in <filename unknown>:0
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  125.  
  126. System.NullReferenceException: Object reference not set to an instance of an object
  127. at InflationController. () [0x00000] in <filename unknown>:0
  128.  
  129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  130.  
  131. System.NullReferenceException: Object reference not set to an instance of an object
  132. at InflationController. () [0x00000] in <filename unknown>:0
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  135.  
  136. There are 536 items remaining to load
  137.  
  138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  139.  
  140. There are 16 items remaining to load
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  143.  
  144. CopyVariationTextureIntoDefault Compression: 0.2183053
  145. Total time: 0.2183106
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  148.  
  149. Load log:
  150. Awake: 5.0098701
  151. Start: 0.7972693
  152. Pre load: 0.00226270000000017
  153. Post load: 0.2030801
  154. Remaining load: 0.128473899999999
  155. The rest: 0.4996603
  156. Total time: 6.6406914
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  159.  
  160. System.NullReferenceException: Object reference not set to an instance of an object
  161. at InflationController. () [0x00000] in <filename unknown>:0
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  164.  
  165. System.NullReferenceException: Object reference not set to an instance of an object
  166. at InflationController. () [0x00000] in <filename unknown>:0
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  169.  
  170. System.NullReferenceException: Object reference not set to an instance of an object
  171. at InflationController. () [0x00000] in <filename unknown>:0
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  174.  
  175. There are 344 items remaining to load
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  178.  
  179. There are 14 items remaining to load
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  182.  
  183. Load log:
  184. Awake: 2.7299255
  185. Start: 0.2955486
  186. Pre load: 0.000777599999999712
  187. Post load: 0.0625470000000004
  188. Remaining load: 0.0393862999999999
  189. The rest: 0.1101429
  190. Total time: 3.2383344
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  193.  
  194. System.NullReferenceException: Object reference not set to an instance of an object
  195. at InflationController. () [0x00000] in <filename unknown>:0
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  198.  
  199. System.NullReferenceException: Object reference not set to an instance of an object
  200. at InflationController. () [0x00000] in <filename unknown>:0
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  203.  
  204. System.NullReferenceException: Object reference not set to an instance of an object
  205. at InflationController. () [0x00000] in <filename unknown>:0
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  208.  
  209. There are 344 items remaining to load
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  212.  
  213. There are 14 items remaining to load
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  216.  
  217. Load log:
  218. Awake: 0.0409155
  219. Start: 0.2940823
  220. Pre load: 0.000654799999999955
  221. Post load: 0.0604234
  222. Remaining load: 0.0394012
  223. The rest: 0.116526
  224. Total time: 0.5520093
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  227.  
  228. System.NullReferenceException: Object reference not set to an instance of an object
  229. at InflationController. () [0x00000] in <filename unknown>:0
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  232.  
  233. System.NullReferenceException: Object reference not set to an instance of an object
  234. at InflationController. () [0x00000] in <filename unknown>:0
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  237.  
  238. System.NullReferenceException: Object reference not set to an instance of an object
  239. at InflationController. () [0x00000] in <filename unknown>:0
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  242.  
  243. System.NullReferenceException: Object reference not set to an instance of an object
  244. at InflationController. () [0x00000] in <filename unknown>:0
  245.  
  246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  247.  
  248. There are 290 items remaining to load
  249.  
  250. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  251.  
  252. There are 4 items remaining to load
  253.  
  254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  255.  
  256. Load log:
  257. Awake: 0.7371979
  258. Start: 0.2456745
  259. Pre load: 0.000683600000000006
  260. Post load: 0.0642951
  261. Remaining load: 0.0105617
  262. The rest: 0.0993594
  263. Total time: 1.1577789
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  266.  
  267. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  268. UnloadTime: 20.085049 ms
  269.  
  270. Unloading 6293 unused Assets to reduce memory usage. Loaded Objects now: 2778.
  271. Total: 16.554491 ms (FindLiveObjects: 0.591673 ms CreateObjectMapping: 0.329085 ms MarkObjects: 6.103548 ms DeleteObjects: 9.529566 ms)
  272.  
  273. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  274. UnloadTime: 0.590436 ms
  275.  
  276. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 4188.
  277. Total: 18.623957 ms (FindLiveObjects: 0.170419 ms CreateObjectMapping: 0.076704 ms MarkObjects: 17.936405 ms DeleteObjects: 0.439811 ms)
  278.  
  279.  
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  282.  
  283. System.NullReferenceException: Object reference not set to an instance of an object
  284. at InflationController. () [0x00000] in <filename unknown>:0
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  287.  
  288. System.NullReferenceException: Object reference not set to an instance of an object
  289. at InflationController. () [0x00000] in <filename unknown>:0
  290.  
  291. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  292.  
  293. System.NullReferenceException: Object reference not set to an instance of an object
  294. at InflationController. () [0x00000] in <filename unknown>:0
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  297.  
  298. System.NullReferenceException: Object reference not set to an instance of an object
  299. at InflationController. () [0x00000] in <filename unknown>:0
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  302.  
  303. System.NullReferenceException: Object reference not set to an instance of an object
  304. at InflationController. () [0x00000] in <filename unknown>:0
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  307.  
  308. There are 658 items remaining to load
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  311.  
  312. There are 7 items remaining to load
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  315.  
  316. Load log:
  317. Awake: 1.1614422
  318. Start: 0.6272573
  319. Pre load: 0.000891599999999881
  320. Post load: 0.2127136
  321. Remaining load: 0.0735224999999997
  322. The rest: 0.2462207
  323. Total time: 2.3220551
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  326.  
  327. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  328. UnloadTime: 17.600822 ms
  329.  
  330. Unloading 6384 unused Assets to reduce memory usage. Loaded Objects now: 2683.
  331. Total: 25.434855 ms (FindLiveObjects: 0.720029 ms CreateObjectMapping: 0.314548 ms MarkObjects: 12.937642 ms DeleteObjects: 11.461396 ms)
  332.  
  333. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  334. UnloadTime: 0.529506 ms
  335.  
  336. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 4621.
  337. Total: 14.382030 ms (FindLiveObjects: 0.262278 ms CreateObjectMapping: 0.080415 ms MarkObjects: 13.536739 ms DeleteObjects: 0.501979 ms)
  338.  
  339.  
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  342.  
  343. System.NullReferenceException: Object reference not set to an instance of an object
  344. at InflationController. () [0x00000] in <filename unknown>:0
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  347.  
  348. There are 415 items remaining to load
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  351.  
  352. There are 11 items remaining to load
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  355.  
  356. Load log:
  357. Awake: 1.8730147
  358. Start: 0.3154008
  359. Pre load: 0.00091949999999974
  360. Post load: 0.0931747999999999
  361. Remaining load: 0.0274259999999997
  362. The rest: 0.1125999
  363. Total time: 2.4225444
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  366.  
  367. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  368. UnloadTime: 35.472588 ms
  369.  
  370. Unloading 5397 unused Assets to reduce memory usage. Loaded Objects now: 2538.
  371. Total: 15.574966 ms (FindLiveObjects: 0.442904 ms CreateObjectMapping: 0.219596 ms MarkObjects: 7.503090 ms DeleteObjects: 7.409066 ms)
  372.  
  373. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  374. UnloadTime: 0.606519 ms
  375.  
  376. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 3857.
  377. Total: 7.608558 ms (FindLiveObjects: 0.167017 ms CreateObjectMapping: 0.072683 ms MarkObjects: 6.993069 ms DeleteObjects: 0.375169 ms)
  378.  
  379.  
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  382.  
  383. System.NullReferenceException: Object reference not set to an instance of an object
  384. at InflationController. () [0x00000] in <filename unknown>:0
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  387.  
  388. There are 308 items remaining to load
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  391.  
  392. There are 9 items remaining to load
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  395.  
  396. Load log:
  397. Awake: 1.4206382
  398. Start: 0.2758415
  399. Pre load: 0.000742900000000102
  400. Post load: 0.0556279
  401. Remaining load: 0.0193273
  402. The rest: 0.1458623
  403. Total time: 1.9180468
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  406.  
  407. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  408. UnloadTime: 18.172701 ms
  409.  
  410. Unloading 5074 unused Assets to reduce memory usage. Loaded Objects now: 2532.
  411. Total: 32.804333 ms (FindLiveObjects: 0.720338 ms CreateObjectMapping: 0.247742 ms MarkObjects: 6.643261 ms DeleteObjects: 25.192680 ms)
  412.  
  413. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  414. UnloadTime: 0.486514 ms
  415.  
  416. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3936.
  417. Total: 7.016266 ms (FindLiveObjects: 0.195471 ms CreateObjectMapping: 0.073920 ms MarkObjects: 6.314794 ms DeleteObjects: 0.431151 ms)
  418.  
  419.  
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  422.  
  423. System.NullReferenceException: Object reference not set to an instance of an object
  424. at InflationController. () [0x00000] in <filename unknown>:0
  425.  
  426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  427.  
  428. System.NullReferenceException: Object reference not set to an instance of an object
  429. at InflationController. () [0x00000] in <filename unknown>:0
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  432.  
  433. There are 382 items remaining to load
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  436.  
  437. There are 7 items remaining to load
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  440.  
  441. Load log:
  442. Awake: 1.2874962
  443. Start: 0.3261359
  444. Pre load: 0.000781000000000143
  445. Post load: 0.0640288
  446. Remaining load: 0.022205
  447. The rest: 0.1329336
  448. Total time: 1.8335875
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  451.  
  452. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  453. UnloadTime: 17.927435 ms
  454.  
  455. Unloading 5089 unused Assets to reduce memory usage. Loaded Objects now: 2509.
  456. Total: 20.710745 ms (FindLiveObjects: 0.454967 ms CreateObjectMapping: 0.235061 ms MarkObjects: 7.596187 ms DeleteObjects: 12.423910 ms)
  457.  
  458. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  459. UnloadTime: 0.489298 ms
  460.  
  461. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3826.
  462. Total: 8.140848 ms (FindLiveObjects: 0.155264 ms CreateObjectMapping: 0.074539 ms MarkObjects: 7.495976 ms DeleteObjects: 0.414449 ms)
  463.  
  464.  
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  467.  
  468. System.NullReferenceException: Object reference not set to an instance of an object
  469. at InflationController. () [0x00000] in <filename unknown>:0
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  472.  
  473. There are 410 items remaining to load
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  476.  
  477. There are 6 items remaining to load
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  480.  
  481. CopyVariationTextureIntoDefault Compression: 0.2051774
  482. Total time: 0.2051827
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  485.  
  486. Load log:
  487. Awake: 1.4407533
  488. Start: 0.4106515
  489. Pre load: 0.000831999999999944
  490. Post load: 0.1403696
  491. Remaining load: 0.0272631000000001
  492. The rest: 0.4151663
  493. Total time: 2.4350431
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  496.  
  497.  
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  500.  
  501. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  502. UnloadTime: 19.015829 ms
  503.  
  504. Unloading 5500 unused Assets to reduce memory usage. Loaded Objects now: 2603.
  505. Total: 33.558693 ms (FindLiveObjects: 0.437646 ms CreateObjectMapping: 0.219287 ms MarkObjects: 8.283122 ms DeleteObjects: 24.617708 ms)
  506.  
  507. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  508. UnloadTime: 0.526722 ms
  509.  
  510. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 4007.
  511. Total: 8.899848 ms (FindLiveObjects: 0.212482 ms CreateObjectMapping: 0.075776 ms MarkObjects: 8.190953 ms DeleteObjects: 0.420017 ms)
  512.  
  513.  
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  516.  
  517. System.NullReferenceException: Object reference not set to an instance of an object
  518. at InflationController. () [0x00000] in <filename unknown>:0
  519.  
  520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  521.  
  522. System.NullReferenceException: Object reference not set to an instance of an object
  523. at InflationController. () [0x00000] in <filename unknown>:0
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  526.  
  527. There are 266 items remaining to load
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  530.  
  531. There are 30 items remaining to load
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  534.  
  535. Load log:
  536. Awake: 0.6807068
  537. Start: 0.2221956
  538. Pre load: 0.000643900000000031
  539. Post load: 0.0816733000000001
  540. Remaining load: 0.0450544000000001
  541. The rest: 0.1287689
  542. Total time: 1.1590492
  543.  
  544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  545.  
  546. System.NullReferenceException: Object reference not set to an instance of an object
  547. at InflationController. () [0x00000] in <filename unknown>:0
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  550.  
  551. System.NullReferenceException: Object reference not set to an instance of an object
  552. at InflationController. () [0x00000] in <filename unknown>:0
  553.  
  554. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  555.  
  556. There are 1037 items remaining to load
  557.  
  558. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  559.  
  560. NullReferenceException: Object reference not set to an instance of an object
  561. at UIProperty. (.ES2Data , . ) [0x00000] in <filename unknown>:0
  562. at UIPropertySlider. (.ES2Data , . ) [0x00000] in <filename unknown>:0
  563. at SaveLoadHandler+.MoveNext () [0x00000] in <filename unknown>:0
  564. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  565.  
  566. (Filename: Line: -1)
  567.  
  568. There are 1037 items remaining to load
  569.  
  570. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  571.  
  572. There are 0 items remaining to load
  573.  
  574. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  575.  
  576. Load log:
  577. Awake: 0.0933387
  578. Start: 0.8759232
  579. Pre load: 0.000922300000000043
  580. Post load: 0.279
  581. Remaining load: 0.0155218000000001
  582. The rest: 0.3206314
  583. Total time: 1.5853456
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  586.  
  587. Connected to lighthouse:LHR-E9682233
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  590.  
  591. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  592. UnloadTime: 21.224785 ms
  593.  
  594. Unloading 5597 unused Assets to reduce memory usage. Loaded Objects now: 2943.
  595. Total: 45.225460 ms (FindLiveObjects: 0.966534 ms CreateObjectMapping: 0.363107 ms MarkObjects: 28.832108 ms DeleteObjects: 15.063090 ms)
  596.  
  597. OpenVR Shutdown
  598.  
  599. (Filename: Line: 707)
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