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- Roll: 42 Health, 30 Attack, 0 Defense, 16 Heal. Power (Level Up Growth: +8 Health, +15 Attack, +0.5 Defense, +6 Heal. Power)
- Moves:
- SUPPORT SHOT: pierces defense, heals self by 2
- ROLL HEAL: Heals target by amount of Heal. Power. Two turn cooldown
- ATTACK RAISE: raise player Attack by 10% for the battle. Two Turn cooldown.
- STORM TORNADO v0.1: Attack -20, affected by Wind-efficiency. When a Freeze-typed move is used in same turn, Storm Tornado inflicts 1.5x more damage, has a 10% chance to freeze, and is also affected by Freeze efficiency
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- Role: Support
- Role Ability: Second Chance- If unit is destroyed in battle, will revive at 50% Health and Attack, and 0 Defense. If battle won without being destroyed again, unit will be in first form with 1 Health.
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