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  1. Using configuration source: "/home/xyz/.springrc"
  2. [CMyMath::Init] CPU SSE mask: 1023, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 1, SSE 5.0A: 1
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Linux 3.7.6-201.fc18.x86_64 #1 SMP Mon Feb 4 15:54:08 UTC 2013 x86_64
  9. OS: 64bit native mode
  10. [Watchdog] Installed (HangTimeout: 10sec)
  11. Available log sections: Font, VFS, KeyBindings, Shader, Piece, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, LuaSocket, Model, Path
  12. Enabled log sections: Sound(LOG_LEVEL_INFO)
  13. Enable or disable log sections using the LogSections configuration key
  14. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  15. Use "none" to disable the default log sections.
  16. LogOutput initialized.
  17. Spring 92.0.1-11-g31cb0e7 develop (MT-Sim OMP)
  18. Build date/time: Feb 12 2013 20:04:20
  19. Build environment: boost-105000, GNU libstdc++ version 20121109
  20. Compiler: gcc-4.7.2 20121109 (Red Hat 4.7.2-8)
  21. Using read-write data directory: /media/data/games/spring/
  22. Using read-only data directory: /home/xyz/.spring/
  23. Using read-only data directory: /media/data/xyz/programare/proiecte/spring/builds/bin/spring/share/games/spring/
  24. Scanning: /media/data/xyz/programare/proiecte/spring/builds/bin/spring/share/games/spring/base
  25. Scanning: /media/data/games/spring/maps
  26. Scanning: /media/data/games/spring/base
  27. Scanning: /media/data/games/spring/games
  28. Scanning: /media/data/games/spring/mods
  29. Supported Video modes: 1680x1050, 1680x945, 1280x1024, 1280x720, 1152x864, 1024x768, 800x600, 640x480
  30. Video mode set to 1680x1050/32bit (windowed)
  31. [f=0000000] SDL version: 1.2.15
  32. [f=0000000] GL version: 3.3.0 NVIDIA 304.64
  33. [f=0000000] GL vendor: NVIDIA Corporation
  34. [f=0000000] GL renderer: GeForce 9800 GT/PCIe/SSE2
  35. [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
  36. [f=0000000] GLEW version: 1.7.0
  37. [f=0000000] Video RAM: total 512MB, available 379MB
  38. [f=0000000] GL info:
  39. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  40. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  41. maximum texture size: 8192, compress MIP-map textures: 0
  42. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 15/16
  43. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  44. number of UniformBufferBindings: 36 (64kB)
  45. [f=0000000] VSync disabled
  46. [f=0000000] Joysticks found: 1
  47. [f=0000000] [Sound] OpenAL info:
  48. [f=0000000] [Sound] Available Devices:
  49. [f=0000000] [Sound] OpenAL Soft
  50. [f=0000000] [Sound] Device: OpenAL Soft
  51. [f=0000000] [Sound] Vendor: OpenAL Community
  52. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.14
  53. [f=0000000] [Sound] Renderer: OpenAL Soft
  54. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
  55. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  56. [f=0000000] [Sound] EFX Enabled: yes
  57. [f=0000000] [Sound] Max Sounds: 128
  58. [f=0000000] Using joystick 0: MAD CATZ ,Ltd. Mad Catz Game Controller
  59. [f=0000000] CPU Cores: 8
  60. [f=0000000] Loading startscript from: /media/data/games/spring/script.txt
  61. [f=0000000] Connecting to local server
  62. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  63. [f=0000000] [UDPListener] successfully bound socket on port 8452
  64. [f=0000000] PreGame::StartServer: 3 ms
  65. [f=0000000] Video mode set to 1680x989/32bit (windowed)
  66. [f=0000000] Using map: DeltaSiegeDry
  67. [f=0000000] Using game: Balanced Annihilation V7.72
  68. [f=0000000] Using game archive: balanced_annihilation-v7.72.sdz
  69. [f=0000000] recording demo: demos/20130212_203948_DeltaSiegeDry_92.0.1-11-g31cb0e7 develop.sdf
  70. [f=0000000] PreGame::GameDataReceived: 28 ms
  71. [f=0000000] User number 0 (team 0, allyteam 0)
  72. [f=0000000] [Threading] Main thread CPU affinity mask set: 255
  73. [f=0000000] Loading Radar Icons
  74. [f=0000000] Loading GameData Definitions
  75. [f=0000000] Loading all definitions: 0.076000
  76. [f=0000000] Game::LoadDefs (GameData): 105 ms
  77. [f=0000000] Loading Sound Definitions
  78. [f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
  79. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  80. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  81. [f=0000000] Game::LoadDefs (Sound): 1 ms
  82. [f=0000000] Parsing Map Information
  83. [f=0000000] Loading SMF
  84. [f=0000000] Loading Map (80 MB)
  85. [f=0000000] Creating Smooth Height Mesh
  86. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 56 ms
  87. [f=0000000] Creating QuadField & CEGs
  88. [f=0000000] Number of damage types: 11
  89. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  90. [f=0000000] Creating Unit Textures
  91. [f=0000000] Creating Sky
  92. [f=0000000] Loading Weapon Definitions
  93. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  94. [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
  95. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  96. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  97. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  98. [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
  99. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  100. [f=0000000] Loading Unit Definitions
  101. [f=0000000] Loading Feature Definitions
  102. [f=0000000] Reading Estimate PathCosts [8]
  103. [f=0000000] Reading Estimate PathCosts [32]
  104. [f=0000000] [CPathManager] pathing data checksum: 2d2f2649
  105. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  106. [f=0000000] Initializing Map Features
  107. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
  108. [f=0000000] Creating ShadowHandler & DecalHandler
  109. [f=0000000] Creating GroundDrawer
  110. [f=0000000] Loading Tile Files
  111. [f=0000000] Reading Tile Map
  112. [f=0000000] Loading Square Textures
  113. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
  114. [f=0000000] Switching to ROAM Mesh Rendering
  115. [f=0000000] Creating TreeDrawer
  116. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  117. [f=0000000] Creating Projectile Textures
  118. [f=0000000] Creating Water
  119. [f=0000000] Game::LoadInterface (Camera&Mouse): 23 ms
  120. [f=0000000] Game::LoadInterface (Console): 1 ms
  121. [f=0000000] Loading LuaRules
  122. [f=0000000] isbomber or isfighter, armaca
  123. [f=0000000] isbomber or isfighter, armawac
  124. [f=0000000] isbomber or isfighter, armca
  125. [f=0000000] isbomber or isfighter, armcsa
  126. [f=0000000] isbomber or isfighter, armcybr
  127. [f=0000000] isbomber or isfighter, armfig
  128. [f=0000000] isbomber or isfighter, armhawk
  129. [f=0000000] isbomber or isfighter, armlance
  130. [f=0000000] isbomber or isfighter, armpeep
  131. [f=0000000] isbomber or isfighter, armpnix
  132. [f=0000000] isbomber or isfighter, armsb
  133. [f=0000000] isbomber or isfighter, armseap
  134. [f=0000000] isbomber or isfighter, armsehak
  135. [f=0000000] isbomber or isfighter, armsfig
  136. [f=0000000] isbomber or isfighter, armthund
  137. [f=0000000] isbomber or isfighter, coraca
  138. [f=0000000] isbomber or isfighter, corawac
  139. [f=0000000] isbomber or isfighter, corca
  140. [f=0000000] isbomber or isfighter, corcsa
  141. [f=0000000] isbomber or isfighter, corfink
  142. [f=0000000] isbomber or isfighter, corgripn
  143. [f=0000000] isbomber or isfighter, corhunt
  144. [f=0000000] isbomber or isfighter, corhurc
  145. [f=0000000] isbomber or isfighter, corsb
  146. [f=0000000] isbomber or isfighter, corseap
  147. [f=0000000] isbomber or isfighter, corsfig
  148. [f=0000000] isbomber or isfighter, corshad
  149. [f=0000000] isbomber or isfighter, cortitan
  150. [f=0000000] isbomber or isfighter, corvamp
  151. [f=0000000] isbomber or isfighter, corveng
  152. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  153. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  154. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  155. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  156. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  157. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  158. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  159. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  160. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  161. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  162. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  163. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  164. [f=0000000] Loaded gadget: Game End <game_end.lua>
  165. [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
  166. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  167. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  168. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  169. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  170. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  171. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  172. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  173. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  174. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  175. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  176. [f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
  177. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  178. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  179. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  180. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  181. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  182. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  183. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  184. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  185. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  186. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  187. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  188. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  189. [f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
  190. [f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
  191. [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
  192. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  193. [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  194. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  195. [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
  196. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  197. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  198. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  199. [f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
  200. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  201. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  202. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  203. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  204. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  205. [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
  206. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  207. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  208. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  209. [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  210. [f=0000000] isbomber or isfighter, armaca
  211. [f=0000000] isbomber or isfighter, armawac
  212. [f=0000000] isbomber or isfighter, armca
  213. [f=0000000] isbomber or isfighter, armcsa
  214. [f=0000000] isbomber or isfighter, armcybr
  215. [f=0000000] isbomber or isfighter, armfig
  216. [f=0000000] isbomber or isfighter, armhawk
  217. [f=0000000] isbomber or isfighter, armlance
  218. [f=0000000] isbomber or isfighter, armpeep
  219. [f=0000000] isbomber or isfighter, armpnix
  220. [f=0000000] isbomber or isfighter, armsb
  221. [f=0000000] isbomber or isfighter, armseap
  222. [f=0000000] isbomber or isfighter, armsehak
  223. [f=0000000] isbomber or isfighter, armsfig
  224. [f=0000000] isbomber or isfighter, armthund
  225. [f=0000000] isbomber or isfighter, coraca
  226. [f=0000000] isbomber or isfighter, corawac
  227. [f=0000000] isbomber or isfighter, corca
  228. [f=0000000] isbomber or isfighter, corcsa
  229. [f=0000000] isbomber or isfighter, corfink
  230. [f=0000000] isbomber or isfighter, corgripn
  231. [f=0000000] isbomber or isfighter, corhunt
  232. [f=0000000] isbomber or isfighter, corhurc
  233. [f=0000000] isbomber or isfighter, corsb
  234. [f=0000000] isbomber or isfighter, corseap
  235. [f=0000000] isbomber or isfighter, corsfig
  236. [f=0000000] isbomber or isfighter, corshad
  237. [f=0000000] isbomber or isfighter, cortitan
  238. [f=0000000] isbomber or isfighter, corvamp
  239. [f=0000000] isbomber or isfighter, corveng
  240. [f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  241. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  242. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  243. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  244. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  245. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  246. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  247. [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
  248. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  249. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  250. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  251. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  252. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  253. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  254. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  255. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  256. [f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
  257. [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
  258. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  259. [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  260. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  261. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  262. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  263. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  264. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  265. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  266. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  267. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  268. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  269. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  270. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  271. [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
  272. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  273. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  274. [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  275. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  276. [f=0000000] Loading LuaGaia
  277. [f=0000000] Loading LuaUI
  278. [f=0000000] LuaSocketEnabled: yes
  279. [f=0000000] This game has locked LuaUI access
  280. [f=0000000] This game has locked LuaUI access
  281. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  282. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  283. [f=0000000] LuaUI: bound F11 to the widget selector
  284. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  285. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  286. [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
  287. [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
  288. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  289. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  290. [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
  291. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  292. [f=0000000] rendering of health-bars is disabled!
  293. [f=0000000] rendering of resource-bars for features is disabled!
  294. [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
  295. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  296. [f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
  297. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  298. [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
  299. [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
  300. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  301. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  302. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  303. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  304. [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
  305. [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
  306. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  307. [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
  308. [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
  309. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  310. [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  311. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  312. [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
  313. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  314. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  315. [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
  316. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  317. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  318. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  319. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  320. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  321. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  322. [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
  323. [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
  324. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  325. [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
  326. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  327. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  328. [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
  329. [f=0000000] Loading widget from mod: 91 Hotness fix <unit_nuke_fix_for_spring91.lua> ...
  330. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  331. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  332. [f=0000000] Loading widget from mod: Ally Selected Units <unit_allyselectedunits.lua> ...
  333. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  334. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  335. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  336. [f=0000000] Loading widget from mod: Unit Marker <unit_marker.lua> ...
  337. [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
  338. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  339. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  340. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  341. [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
  342. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  343. [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
  344. [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
  345. [f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
  346. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  347. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  348. [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
  349. [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
  350. [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
  351. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  352. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  353. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  354. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  355. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  356. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  357. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  358. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  359. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  360. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  361. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  362. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  363. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  364. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  365. [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
  366. [f=0000000] Loading widget from mod: HighlightUnit <gui_hilight_unit.lua> ...
  367. [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
  368. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  369. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  370. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  371. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  372. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  373. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  374. [f=0000000] LuaUI v0.3
  375. [f=0000000] Initializing PathCache
  376. [f=0000000] Finalizing
  377. [f=0000000] <Easy Facing> Spectator mode. Widget removed.
  378. [f=0000000] <GhostRadar> Spectator mode. Widget removed.
  379. [f=0000000] Loaded DecalsDrawer: Legacy
  380. [f=0000000] Connection attempt from Player
  381. [f=0000000] -> Version: 92.0.1-11-g31cb0e7 develop (MT-Sim OMP)
  382. [f=0000000] -> Connection established (given id 0)
  383. [f=0000000] Spectator Player finished loading and is now ingame
  384. [f=0000000] <Ghost Site> Spectator mode. Widget removed.
  385. [f=0000000] GameID: ecee1a51725182347861a6c379b8f899
  386. [f=0000000] SkirmishAI (ID = 0, team ID = 0) is using cheats!
  387. [f=0000000] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
  388. [f=0000000] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Feb 12 2013) initialized successfully!
  389. [f=0000000] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to /media/data/games/spring/AI/Skirmish/KAIK/0.13/logs/DeltaSiegeDry-ef43099c_Balanced_Annihilation_V7.72-13a2e865_2-12-2013_2039_team0.txt
  390. [f=0000000] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
  391. [f=0000000] SkirmishAI (ID = 1, team ID = 1) is using cheats!
  392. [f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: KAI Metal Class by Krogothe
  393. [f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Feb 12 2013) initialized successfully!
  394. [f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: logging events to /media/data/games/spring/AI/Skirmish/KAIK/0.13/logs/DeltaSiegeDry-ef43099c_Balanced_Annihilation_V7.72-13a2e865_2-12-2013_2039_team1.txt
  395. [f=0000000] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
  396. [f=0000000] SkirmishAI (ID = 2, team ID = 2) is using cheats!
  397. [f=0000000] <SkirmishAI: KAIK 0.13 (team 2)>: KAI Metal Class by Krogothe
  398. [f=0000000] <SkirmishAI: KAIK 0.13 (team 2)>: KAIK 0.13 Unofficial (built Feb 12 2013) initialized successfully!
  399. [f=0000000] <SkirmishAI: KAIK 0.13 (team 2)>: logging events to /media/data/games/spring/AI/Skirmish/KAIK/0.13/logs/DeltaSiegeDry-ef43099c_Balanced_Annihilation_V7.72-13a2e865_2-12-2013_2039_team2.txt
  400. [f=0000000] <SkirmishAI: KAIK 0.13 (team 2)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
  401. [f=0000000] SkirmishAI (ID = 3, team ID = 3) is using cheats!
  402. [f=0000000] <SkirmishAI: KAIK 0.13 (team 3)>: KAI Metal Class by Krogothe
  403. [f=0000000] <SkirmishAI: KAIK 0.13 (team 3)>: KAIK 0.13 Unofficial (built Feb 12 2013) initialized successfully!
  404. [f=0000000] <SkirmishAI: KAIK 0.13 (team 3)>: logging events to /media/data/games/spring/AI/Skirmish/KAIK/0.13/logs/DeltaSiegeDry-ef43099c_Balanced_Annihilation_V7.72-13a2e865_2-12-2013_2039_team3.txt
  405. [f=0000000] <SkirmishAI: KAIK 0.13 (team 3)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
  406. [f=0000000] SkirmishAI (ID = 4, team ID = 4) is using cheats!
  407. [f=0000000] <SkirmishAI: KAIK 0.13 (team 4)>: KAI Metal Class by Krogothe
  408. [f=0000000] <SkirmishAI: KAIK 0.13 (team 4)>: KAIK 0.13 Unofficial (built Feb 12 2013) initialized successfully!
  409. [f=0000000] <SkirmishAI: KAIK 0.13 (team 4)>: logging events to /media/data/games/spring/AI/Skirmish/KAIK/0.13/logs/DeltaSiegeDry-ef43099c_Balanced_Annihilation_V7.72-13a2e865_2-12-2013_2039_team4.txt
  410. [f=0000000] <SkirmishAI: KAIK 0.13 (team 4)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
  411. [f=0000000] SkirmishAI (ID = 5, team ID = 5) is using cheats!
  412. [f=0000000] <SkirmishAI: KAIK 0.13 (team 5)>: KAI Metal Class by Krogothe
  413. [f=0000000] <SkirmishAI: KAIK 0.13 (team 5)>: KAIK 0.13 Unofficial (built Feb 12 2013) initialized successfully!
  414. [f=0000000] <SkirmishAI: KAIK 0.13 (team 5)>: logging events to /media/data/games/spring/AI/Skirmish/KAIK/0.13/logs/DeltaSiegeDry-ef43099c_Balanced_Annihilation_V7.72-13a2e865_2-12-2013_2039_team5.txt
  415. [f=0000000] <SkirmishAI: KAIK 0.13 (team 5)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
  416. [f=0000000] [Threading] Multithreading is enabled and currently running in mode 4
  417. [f=0000001] [Threading] Sim thread CPU affinity not set
  418. [f=0000011] Skirmish AI "Bot1" (ID:0, Short-Name:"KAIK", Version:"0.13") took over control of team 0
  419. [f=0000013] Skirmish AI "Bot2" (ID:1, Short-Name:"KAIK", Version:"0.13") took over control of team 1
  420. [f=0000014] Skirmish AI "Bot3" (ID:2, Short-Name:"KAIK", Version:"0.13") took over control of team 2
  421. [f=0000016] Skirmish AI "Bot4" (ID:3, Short-Name:"KAIK", Version:"0.13") took over control of team 3
  422. [f=0000018] Skirmish AI "Bot5" (ID:4, Short-Name:"KAIK", Version:"0.13") took over control of team 4
  423. [f=0000019] <CoopSelectedUnits> Spectator mode. Widget removed.
  424. [f=0000020] Skirmish AI "Bot6" (ID:5, Short-Name:"KAIK", Version:"0.13") took over control of team 5
  425. [f=0000032] <DefenseRange> Spectator mode. Widget removed.
  426. [f=0002652] Video mode set to 1112x644/32bit (windowed)
  427. [f=0002850] Speed set to 1.1 [Player]
  428. [f=0002868] Speed set to 1.2 [Player]
  429. [f=0002869] Speed set to 1.3 [Player]
  430. [f=0002870] Speed set to 1.4 [Player]
  431. [f=0002871] Speed set to 1.5 [Player]
  432. [f=0002872] Speed set to 1.6 [Player]
  433. [f=0002874] Speed set to 1.7 [Player]
  434. [f=0002876] Speed set to 1.8 [Player]
  435. [f=0002878] Speed set to 1.9 [Player]
  436. [f=0002879] Speed set to 2.0 [Player]
  437. [f=0002881] Speed set to 2.2 [Player]
  438. [f=0002884] Speed set to 2.4 [Player]
  439. [f=0002886] Speed set to 2.6 [Player]
  440. [f=0002888] Speed set to 2.8 [Player]
  441. [f=0002891] Speed set to 3.0 [Player]
  442. [f=0012723] -> Peewee is being attacked!
  443. [f=0016168] -> Rocko is being attacked!
  444. [f=0017618] -> Rocko is being attacked!
  445. [f=0019089] -> Construction Kbot is being attacked!
  446. [f=0019530] Error: Segmentation fault (SIGSEGV) in spring 92.0.1-11-g31cb0e7 develop (MT-Sim OMP)
  447. [f=0019530] Error: Stacktrace:
  448. [f=0019530] Error: This stack trace indicates a problem with a Skirmish AI library.
  449. [f=0019530] Error: <0> sigaction.c:?
  450. [f=0019530] Error: <1> :?
  451. [f=0019530] Error: <2> :?
  452. [f=0019530] Error: <3> :?
  453. [f=0019530] Error: <4> :?
  454. [f=0019530] Error: <5> ??:?
  455. [f=0019530] Error: <6> :?
  456. [f=0019530] Error: <7> :?
  457. [f=0019530] Error: <8> :?
  458. [f=0019530] Error: <9> :?
  459. [f=0019530] Error: <10> :?
  460. [f=0019530] Error: <11> :?
  461. [f=0019530] Error: <12> :?
  462. [f=0019530] Error: <13> :?
  463. [f=0019530] Error: <14> gml_base.cpp:?
  464. [f=0019530] Error: <15> :?
  465. [f=0019530] Error: <16> /lib64/libboost_thread-mt.so.1.50.0() [0x3bd6611629]
  466. [f=0019530] Error: <17> /usr/lib64/nvidia/libGL.so.1() [0x33738aa764]
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