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- 06:41:51: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
- 06:41:51: -------------------------------
- 06:41:51: CPU Name: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
- 06:41:51: CPU Speed: 2394MHz
- 06:41:51: Physical Memory: 1023MB Total, 1023MB Free
- 06:41:51: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 06:41:51: monitor 1: pos={0, 0}, size={1920, 1080}
- 06:41:51: Windows Version: 6.1 Build 7600
- 06:41:51: Aero is Enabled
- 06:41:51: -------------------------------
- 06:41:51: OBS Modules:
- 06:41:51: Base Address Module
- 06:41:51: 00F20000 OBS.exe
- 06:41:51: 59BC0000 OBSApi.dll
- 06:41:51: 59990000 DShowPlugin.dll
- 06:41:51: 59960000 GraphicsCapture.dll
- 06:41:51: 59930000 NoiseGate.dll
- 06:41:51: 59910000 PSVPlugin.dll
- 06:41:51: ------------------------------------------
- 06:41:51: Adapter 1
- 06:41:51: Video Adapter: Intel(R) HD Graphics 4600
- 06:41:51: Video Adapter Dedicated Video Memory: 0
- 06:41:51: Video Adapter Shared System Memory: 1879048192
- 06:41:51: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 06:41:51: ------------------------------------------
- 06:41:51: Adapter 2
- 06:41:51: Video Adapter: NVIDIA GeForce GTX 870M
- 06:41:51: Video Adapter Dedicated Video Memory: 3221225472
- 06:41:51: Video Adapter Shared System Memory: 1073676288
- 06:41:51: Using fixed low latency mode, factor 20
- 06:41:51: =====Stream Start: 2014-08-14, 06:41:51===============================================
- 06:41:51: Multithreaded optimizations: On
- 06:41:51: Base resolution: 1920x1080
- 06:41:51: Output resolution: 768x432
- 06:41:51: ------------------------------------------
- 06:41:51: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
- 06:41:51: ------------------------------------------
- 06:41:51: Audio Format: 48000 Hz
- 06:41:51: ------------------------------------------
- 06:41:51: Audio Channels: 2 Ch
- 06:41:51: Playback device {0.0.0.00000000}.{ba64278c-0378-4916-9b69-f9addb99f148}
- 06:41:51: ------------------------------------------
- 06:41:51: Using desktop audio input: Speakers (Plantronics GameCom 780)
- 06:41:51: Global Audio time adjust: 0
- 06:41:51: Using 5.1 surround speaker setup
- 06:41:51: ------------------------------------------
- 06:41:51: Using auxilary audio input: Microphone (Plantronics GameCom 780)
- 06:41:51: Mic time offset: 0
- 06:41:51: ------------------------------------------
- 06:41:51: Audio Encoding: AAC
- 06:41:51: bitrate: 96
- 06:41:51: Using graphics capture
- 06:41:51: Using graphics capture
- 06:41:51: Using graphics capture
- 06:41:51: Trying to hook process: LoLLauncher.exe
- 06:41:51: Trying to hook process: LolClient.exe
- 06:41:51: Scene buffering time set to 700
- 06:41:51: Using custom x264 settings: "opencl=true opencl_device=2 partitions=p8x8,b8x8,i8x8,i4x4 bframes=2 ref=1 me=hex subme=4 mixed-refs=off weightb=off"
- 06:41:51: The custom x264 command 'mixed-refs=off' failed
- 06:41:51: The custom x264 command 'weightb=off' failed
- 06:41:51: x264: OpenCL: Unable to find a compatible device
- 06:41:51: ------------------------------------------
- 06:41:51: Video Encoding: x264
- 06:41:51: fps: 30
- 06:41:51: width: 768, height: 432
- 06:41:51: preset: slower
- 06:41:51: profile: main
- 06:41:51: keyint: 60
- 06:41:51: CBR: yes
- 06:41:51: CFR: yes
- 06:41:51: max bitrate: 710
- 06:41:51: buffer size: 710
- 06:41:51: ------------------------------------------
- 06:41:52: SharedTexCapture hooked
- 06:41:55: Using RTMP service: Twitch / Justin.tv
- 06:41:55: Server selection: rtmp://live-lax.justin.tv/app
- 06:41:55: Interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 100 mbps)
- 06:41:58: Completed handshake with rtmp://live-lax.justin.tv/app in 3127 ms.
- 06:41:59: SO_SNDBUF was at 65536
- 06:42:34: Total frames encoded: 1256, total frames duplicated: 9 (0.72%)
- 06:42:34: Total frames rendered: 1275, number of late frames: 1 (0.08%) (it's okay for some frames to be late)
- 06:43:24: ~RTMPPublisher: Network appears stalled with 130893 / 131072 buffered, dropping connection!
- 06:43:24: RTMPPublisher::SocketLoop: Got hSendBacklogEvent but WSAIoctl() returned 10038
- 06:43:24: RTMPPublisher::SocketLoop: Graceful loop exit
- 06:43:24: Average send payload: 7281 bytes, average send interval: 282 ms
- 06:43:24: Number of times waited to send: 291, Waited for a total of 927697 bytes
- 06:43:24: Number of b-frames dropped: 200 (19%), Number of p-frames dropped: 391 (37%), Total 591 (56%)
- 06:43:24: Number of bytes sent: 2191581
- 06:43:24:
- 06:43:24: Profiler time results:
- 06:43:24:
- 06:43:24: ==============================================================
- 06:43:24: video thread frame - [100%] [avg time: 1.506 ms] [children: 10.2%] [unaccounted: 89.8%]
- 06:43:24: | scene->Preprocess - [0.133%] [avg time: 0.002 ms]
- 06:43:24: | GPU download and conversion - [10%] [avg time: 0.151 ms] [children: 7.1%] [unaccounted: 2.92%]
- 06:43:24: | | flush - [5.78%] [avg time: 0.087 ms]
- 06:43:24: | | CopyResource - [1.13%] [avg time: 0.017 ms]
- 06:43:24: | | conversion to 4:2:0 - [0.199%] [avg time: 0.003 ms]
- 06:43:24: Convert444Threads - [100%] [avg time: 0.209 ms] [children: 97.1%] [unaccounted: 2.87%]
- 06:43:24: | Convert444toNV12 - [97.1%] [avg time: 0.203 ms]
- 06:43:24: encoder thread frame - [100%] [avg time: 0.581 ms] [children: 5.16%] [unaccounted: 94.8%]
- 06:43:24: | sending stuff out - [5.16%] [avg time: 0.03 ms]
- 06:43:24: ==============================================================
- 06:43:24:
- 06:43:24:
- 06:43:24: Profiler CPU results:
- 06:43:24:
- 06:43:24: ==============================================================
- 06:43:24: video thread frame - [cpu time: avg 0.612 ms, total 781.25 ms] [avg calls per frame: 1]
- 06:43:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 06:43:24: | GPU download and conversion - [cpu time: avg 0.098 ms, total 125 ms] [avg calls per frame: 1]
- 06:43:24: | | flush - [cpu time: avg 0.073 ms, total 93.75 ms] [avg calls per frame: 1]
- 06:43:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 06:43:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 06:43:24: Convert444Threads - [cpu time: avg 0.149 ms, total 375 ms] [avg calls per frame: 2]
- 06:43:24: | Convert444toNV12 - [cpu time: avg 0.137 ms, total 343.75 ms] [avg calls per frame: 2]
- 06:43:24: encoder thread frame - [cpu time: avg 0.174 ms, total 218.75 ms] [avg calls per frame: 1]
- 06:43:24: | sending stuff out - [cpu time: avg 0.037 ms, total 46.875 ms] [avg calls per frame: 1]
- 06:43:24: ==============================================================
- 06:43:24:
- 06:43:24: =====Stream End: 2014-08-14, 06:43:24=================================================
- Last game capture log:
- 2014-08-14, 06:41:51: we're booting up:
- 06:41:51: CaptureThread: attached to process LolClient.exe
- 0606:41:52: D3D9 Present0606:41:52: GL Present
- 06:41:52: (half life scientist) everything..06:41:52: D3D9EndScene called
- 06:41:52: D3DPRESENT_PARAMETERS {
- 06:41:52: BackBufferWidth: 16
- 06:41:52: BackBufferHeight: 16
- 06:41:52: BackBufferFormat: D3DFMT_X8R8G8B8
- 06:41:52: BackBufferCount: 1
- 06:41:52: MultiSampleType: D3DMULTISAMPLE_NONE
- 06:41:52: MultiSampleQuality: 0
- 06:41:52: SwapEffect: D3DSWAPEFFECT_COPY
- 06:41:52: hDeviceWindow: 263392
- 06:41:52: Windowed: true
- 06:41:52: EnableAutoDepthStencil: false
- 06:41:52: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 06:41:52: Flags: None
- 06:41:52: FullScreen_RefreshRateInHz: 0
- 06:41:52: PresentationInterval: 0
- 06:41:52: };
- 06:41:52: successfully set up d3d9 hooks
- 06:41:52: D3D9SwapPresent called
- 06:41:52: DoD3D9GPUHook: success - d3d9ex
- 06:41:52: D3DSURFACE_DESC {
- 06:41:52: Format: D3DFMT_X8R8G8B8
- 06:41:52: Type: D3DRTYPE_SURFACE
- 06:41:52: Usage: D3DUSAGE_RENDERTARGET
- 06:41:52: Pool: D3DPOOL_DEFAULT
- 06:41:52: MultiSampleType: D3DMULTISAMPLE_NONE
- 06:41:52: MultiSampleQuality: 0
- 06:41:52: Width: 1311
- 06:41:52: Height: 819
- 06:41:52: };
- 06:41:52: successfully capturing d3d9 frames via GPU
- 06:42:34: ---------------------- Cleared D3D9 Capture ----------------------
- 06:42:35: D3D9EndScene called
- 06:42:35: D3D9SwapPresent called
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