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Jan 24th, 2017
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  1. gameplay LT:
  2.  
  3. - fighting a little too stale since you cant get off the ground fast, could be a little more boost to initial liftoff
  4.  
  5. - nade mechanics:
  6. -problem: too spammy due to fire speed and explode on impact, no underhand throw makes it like a last resort kind of gun
  7. -solution: either lower firing speed or not make them explode on impact + lower dmg, generally underhand throw and no impact explosion would
  8. make it more of a useable mechanic instead of promoting spamming it
  9.  
  10. - splash dmg: too random, known issues like midair in the back slows u down while front midair speeds you up, sometimes splash doesnt seem to impact
  11. people at all i.e. shooting people off stand, shooting people out of the way
  12.  
  13. - bodyblocking: random, also known issue of getting catapulted away when someone rams you randomly
  14.  
  15. - flag: -toss feels ok now, could use a little nerf so you cant just toss it from stand still from spawn to spawn (raptor games, minora games)
  16. -behaviour on ground: make it a little heavier on ground imo since its really bouncy and unpredictable, makes in field pickups near impossible
  17. and makes gameplay focus basicly only on the stands and the field is 80% useless.
  18.  
  19. - maps: -generally need more jagged terrain, especially around the bases and flag stands, makes for better standoffs, llama possibilities
  20. -stand needs to be big enough to have 2 people stand on it but small enough to get off once you llama the flag
  21. (kryo problem atm, minora with the new base also a bit)
  22. -spawns: some maps still only have left and right spawns and a lot of spawns right in the face of incoming cappers, makes game more random
  23. -dont oversaturate the maps with too much foliage, its sometimes distracting in some important areas of a lot of action
  24. when theres too much bushes etc around (new minora: looks good but a little more concious placement of the foliage would make it a lot better.
  25.  
  26. - performance: -game def runs worse than 3 months ago when i got access, servers feel a lot worse and people jitter a lot more (micro warps) when the
  27. server performance seems to go down
  28. -fps drops for a milisecond when changing guns etc, some maps have spots where fps drops
  29. -weapon change bug
  30.  
  31.  
  32. generally:
  33. -the less randomness the better the game
  34. -missing duel/arena mode, lots of ppl cant identify with LT gamplay but can with arena/duel
  35. -performance issues, network issues, bug issues that exist for long time should be fixed at the same rate as adding new content
  36. base games need to be tested but that doesnt work with a bunch of half or unfinished game assets in the game, thats the biggest turnoff for
  37. most people refusing to play base
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