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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.model.zone.type;
- import net.sf.l2j.gameserver.model.actor.L2Character;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.model.zone.L2SpawnZone;
- import net.sf.l2j.gameserver.model.zone.ZoneId;
- import net.sf.l2j.gameserver.network.SystemMessageId;
- /**
- * An arena
- * @author durgus
- */
- public class L2ZonePvpZone extends L2SpawnZone
- {
- public L2ZonePvpZone(int id)
- {
- super(id);
- }
- @Override
- protected void onEnter(L2Character character)
- {
- if (character instanceof L2PcInstance)
- {
- ((L2PcInstance) character).sendMessage("You are now inside the Player of the Hour Zone.");
- }
- character.setInsideZone(ZoneId.ZONE_PVP, true);
- character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true);
- }
- @Override
- protected void onExit(L2Character character)
- {
- character.setInsideZone(ZoneId.ZONE_PVP, false);
- character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false);
- if (character instanceof L2PcInstance)
- {
- ((L2PcInstance) character).sendMessage("You are no longer inside the Player of the Hour Zone.");
- }
- }
- @Override
- public void onDieInside(L2Character character)
- {
- }
- @Override
- public void onReviveInside(L2Character character)
- {
- }
- }
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