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- switch (aa_type)
- {
- case AntiAimType_Y::SPIN_FAST:
- factor = 360.0 / M_PHI;
- factor *= 25;
- angle.y = fmodf(globalVars->curtime * factor, 360.0);
- break;
- case AntiAimType_Y::SPIN_SLOW:
- factor = 360.0 / M_PHI;
- angle.y = fmodf(globalVars->curtime * factor, 360.0);
- break;
- case AntiAimType_Y::JITTER:
- yFlip ? angle.y -= 90.0f : angle.y -= 270.0f;
- break;
- case AntiAimType_Y::BACKJITTER:
- angle.y -= 180;
- random = rand() % 100;
- maxJitter = rand() % (85 - 70 + 1) + 70;
- temp = maxJitter - (rand() % maxJitter);
- if (random < 35 + (rand() % 15))
- angle.y -= temp;
- else if (random < 85 + (rand() % 15 ))
- angle.y += temp;
- break;
- case AntiAimType_Y::SIDE:
- yFlip ? angle.y += 90.f : angle.y -= 90.0f;
- break;
- case AntiAimType_Y::BACKWARDS:
- angle.y -= 180.0f;
- break;
- case AntiAimType_Y::FORWARDS:
- angle.y -= 0.0f;
- break;
- case AntiAimType_Y::LEFT:
- angle.y += 90.0f;
- break;
- case AntiAimType_Y::RIGHT:
- angle.y -= 90.0f;
- break;
- case AntiAimType_Y::STATICAA:
- angle.y = 0.0f;
- break;
- case AntiAimType_Y::STATICJITTER:
- trigger += 15.0f;
- angle.y = trigger > 50.0f ? 150.0f : -150.0f;
- if (trigger > 100.0f)
- trigger = 0.0f;
- break;
- case AntiAimType_Y::STATICSMALLJITTER:
- trigger += 15.0f;
- angle.y = trigger > 50.0f ? -30.0f : 30.0f;
- if (trigger > 100.0f)
- trigger = 0.0f;
- break;
- case AntiAimType_Y::LISP:
- clamp = false;
- yFlip ? angle.y += 323210000.0f : angle.y -= 323210000.0f;
- break;
- case AntiAimType_Y::LISP_SIDE:
- clamp = false;
- temp = angle.y + 90.0f;
- temp_qangle = QAngle(0.0f, temp, 0.0f);
- Math::NormalizeAngles(temp_qangle);
- temp = temp_qangle.y;
- if (temp > -45.0f)
- temp < 0.0f ? temp = -90.0f : temp < 45.0f ? temp = 90.0f : temp = temp;
- temp += 1800000.0f;
- angle.y = temp;
- break;
- case AntiAimType_Y::LISP_JITTER:
- clamp = false;
- static int jittertimer = -1;
- temp = angle.y - 155.0f;
- if (jittertimer == 1)
- {
- temp = angle.y + 58.0f;
- temp += 1800000.0f;
- }
- if (bSendPacket)
- {
- if (jittertimer >= 1)
- jittertimer = -1;
- jittertimer++;
- }
- angle.y = temp;
- break;
- case AntiAimType_Y::ANGEL_BACKWARD:
- clamp = false;
- angle.y += 36000180.0f;
- break;
- case AntiAimType_Y::ANGEL_INVERSE:
- clamp = false;
- angle.y = 36000180.0f;
- break;
- case AntiAimType_Y::ANGEL_SPIN:
- clamp = false;
- factor = (globalVars->curtime * 5000.0f);
- angle.y = factor + 36000000.0f;
- break;
- default:
- angle.y -= 0.0f;
- break;
- case AntiAimType_Y::BACKWARDSJITTER:
- yFlip ? angle.y -= 170.0f : angle.y -= 190.0f;
- break;
- case AntiAimType_Y::JITTER_180:
- yFlip ? angle.y = 0.1f : angle.y = 179.0f;
- factor = (globalVars->curtime * 99999999999.0f);
- break;
- case AntiAimType_Y::AUTISM:
- factor = 360.0 / M_PHI;
- factor *=5;
- angle.y = fmod(globalVars->curtime * factor ,360.0f);
- if (angle.y >= 100.0f)
- {
- angle.y -= 170.0f;
- }
- if (angle.y <= 200.0f)
- {
- angle.y += 305.00f;
- }
- break;
- case AntiAimType_Y::TJITTER:
- back = !back;
- if (back)
- angle.y =- 89;
- else
- angle.y =+ 91;
- break;
- case AntiAimType_Y::FJITTER:
- {
- if (CreateMove::sendPacket)
- {
- if (jitterticks > 0)
- jitterticks = -1;
- jitterticks++;
- }
- int add = 0;
- if (jitterticks == 0)
- add = 110;
- if (jitterticks == 1)
- add = -160;
- if (ticks > 0 || !CreateMove::sendPacket)
- {
- add = -add;
- CreateMove::sendPacket = false;
- }
- angle.y = + add;
- }
- break;
- case AntiAimType_Y::JITTERSYNCED:
- {
- static float current_y = 0;
- int Add = 179.00005f;
- if (AnyVis)
- Add = -Add;
- int random = rand() % 2;
- if (random == 0)
- ySwitch = !ySwitch;
- if(ySwitch)
- Add = -Add;
- current_y += Add;
- if (current_y > 180)
- current_y -= 360; // ineed to borrow this
- else if (current_y < -180)
- current_y += 360;
- angle.y = current_y;
- }
- break;
- case AntiAimType_Y::FLIP:
- back = !back;
- if (back)
- angle.y -= rand() % 100;
- else
- angle.y += rand() % 100;
- break;
- case AntiAimType_Y::DONUT:
- clamp = false;
- static int timer = 0;
- static int rotation = 0;
- if (timer == 3)
- {
- rotation += 90;
- if (rotation > 360)
- {
- rotation = 0;
- }
- angle.y += rotation;
- timer = 0;
- }
- else
- {
- timer++;
- }
- break;
- case AntiAimType_Y::HYPNO:
- factor = 360.0 / M_PHI;
- factor *=5;
- angle.y = fmod(globalVars->curtime * factor ,360.0f);
- if (angle.y >= 100.0f)
- {
- angle.y -= 170.0f;
- }
- if (angle.y <= 200.0f)
- {
- angle.y += 305.00f;
- }
- break;
- }
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