Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 06:08:52: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
- 06:08:52: -------------------------------
- 06:08:52: CPU Name: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
- 06:08:52: CPU Speed: 3411MHz
- 06:08:52: Physical Memory: 4095MB Total, 4095MB Free
- 06:08:52: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 06:08:52: monitor 1: pos={0, 0}, size={1600, 900}
- 06:08:52: Windows Version: 6.1 Build 7601 (revision 18933)
- 06:08:52: Aero is Enabled
- 06:08:52: -------------------------------
- 06:08:52: OBS Modules:
- 06:08:52: Base Address Module
- 06:08:52: 00B10000 OBS.exe
- 06:08:52: 624F0000 OBSApi.dll
- 06:08:52: 65480000 DShowPlugin.dll
- 06:08:52: 63920000 GraphicsCapture.dll
- 06:08:52: 638F0000 NoiseGate.dll
- 06:08:52: 65870000 PSVPlugin.dll
- 06:08:52: 65460000 scenesw.dll
- 06:08:52: ------------------------------------------
- 06:08:52: Adapter 1
- 06:08:52: Video Adapter: NVIDIA GeForce GT 520
- 06:08:52: Video Adapter Dedicated Video Memory: 2096562176
- 06:08:52: Video Adapter Shared System Memory: 2147364864
- 06:08:52: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
- 06:08:52: =====Stream Start: 2015-08-29, 06:08:52===============================================
- 06:08:52: Multithreaded optimizations: On
- 06:08:52: Base resolution: 1280x720
- 06:08:52: Output resolution: 1280x720
- 06:08:52: ------------------------------------------
- 06:08:52: Loading up D3D10 on NVIDIA GeForce GT 520 (Adapter 1)...
- 06:08:52: ------------------------------------------
- 06:08:52: Audio Format: 48000 Hz
- 06:08:52: ------------------------------------------
- 06:08:52: Audio Channels: 2 Ch
- 06:08:52: Playback device {0.0.0.00000000}.{8eb38de7-6724-4bdc-a832-127f77fb8ffa}
- 06:08:52: ------------------------------------------
- 06:08:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 06:08:52: Global Audio time adjust: 0
- Warning -- MMDeviceAudioSource::Initialize(1): Could not create IAudioClient = AUDCLNT_E_DEVICE_INVALIDATED
- 06:08:53: ------------------------------------------
- 06:08:53: Audio Encoding: AAC
- 06:08:53: bitrate: 128
- 06:08:53: Using Window Capture
- 06:08:53: Scene buffering time set to 700
- 06:08:53: ------------------------------------------
- 06:08:53: Video Encoding: x264
- 06:08:53: fps: 60
- 06:08:53: width: 1280, height: 720
- 06:08:53: preset: veryfast
- 06:08:53: profile: main
- 06:08:53: keyint: 120
- 06:08:53: CBR: yes
- 06:08:53: CFR: yes
- 06:08:53: max bitrate: 800
- 06:08:53: buffer size: 800
- 06:08:53: ------------------------------------------
- 06:09:28: Using RTMP service: Twitch
- 06:09:28: Server selection: rtmp://live-ord.twitch.tv/app
- 06:09:28: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 06:09:28: Completed handshake with rtmp://live-ord.twitch.tv/app in 366 ms.
- 06:09:29: SO_SNDBUF was at 8192
- 06:09:29: SO_SNDBUF is now 65536
- 06:09:32: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 131072)
- 06:09:32: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 131072)
- 06:16:37: Total frames encoded: 25787, total frames duplicated: 25252 (97.93%)
- 06:16:37: Total frames rendered: 581, number of late frames: 53 (9.12%) (it's okay for some frames to be late)
- 06:16:37:
- 06:16:37: Profiler time results:
- 06:16:37:
- 06:16:37: ==============================================================
- 06:16:37: video thread frame - [100%] [avg time: 786.583 ms] [children: 99.9%] [unaccounted: 0.13%]
- 06:16:37: | scene->Preprocess - [99.9%] [avg time: 785.419 ms]
- 06:16:37: | GPU download and conversion - [0.0178%] [avg time: 0.14 ms] [children: 0.00674%] [unaccounted: 0.0111%]
- 06:16:37: | | flush - [0.0042%] [avg time: 0.033 ms]
- 06:16:37: | | CopyResource - [0.00216%] [avg time: 0.017 ms]
- 06:16:37: | | conversion to 4:2:0 - [0.000381%] [avg time: 0.003 ms]
- 06:16:37: Convert444Threads - [100%] [avg time: 0.419 ms] [children: 99%] [unaccounted: 0.955%]
- 06:16:37: | Convert444toNV12 - [99%] [avg time: 0.415 ms]
- 06:16:37: encoder thread frame - [100%] [avg time: 0.829 ms] [children: 1.93%] [unaccounted: 98.1%]
- 06:16:37: | sending stuff out - [1.93%] [avg time: 0.016 ms]
- 06:16:37: ==============================================================
- 06:16:37:
- 06:16:37:
- 06:16:37: Profiler CPU results:
- 06:16:37:
- 06:16:37: ==============================================================
- 06:16:37: video thread frame - [cpu time: avg 1.772 ms, total 1029.61 ms] [avg calls per frame: 1]
- 06:16:37: | scene->Preprocess - [cpu time: avg 1.288 ms, total 748.805 ms] [avg calls per frame: 1]
- 06:16:37: | GPU download and conversion - [cpu time: avg 0.026 ms, total 15.6 ms] [avg calls per frame: 1]
- 06:16:37: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 06:16:37: | | CopyResource - [cpu time: avg 0.026 ms, total 15.6 ms] [avg calls per frame: 1]
- 06:16:37: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 06:16:37: Convert444Threads - [cpu time: avg 0.309 ms, total 358.802 ms] [avg calls per frame: 2]
- 06:16:37: | Convert444toNV12 - [cpu time: avg 0.309 ms, total 358.802 ms] [avg calls per frame: 2]
- 06:16:37: encoder thread frame - [cpu time: avg 0.03 ms, total 795.605 ms] [avg calls per frame: 1]
- 06:16:37: | sending stuff out - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
- 06:16:37: ==============================================================
- 06:16:37:
- 06:16:37: =====Stream End: 2015-08-29, 06:16:37=================================================
- 06:16:37: ~RTMPPublisher: Packet flush completed in 88 ms
- 06:16:37: ~RTMPPublisher: Send thread terminated in 0 ms
- 06:16:37: RTMPPublisher::SocketLoop: Graceful loop exit
- 06:16:37: ~RTMPPublisher: Socket thread terminated in 0 ms
- 06:16:39: =====Stream End: 2015-08-29, 06:16:39=================================================
- 06:16:47: ~RTMPPublisher: Final socket shutdown completed in 10109 ms
- 06:16:47: Average send payload: 2115 bytes, average send interval: 20 ms
- 06:16:47: Number of times waited to send: 0, Waited for a total of 0 bytes
- 06:16:47: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 06:16:47: Number of bytes sent: 43681802
- 06:16:47: Terminating 0x1860
- 06:16:47: Terminating 0x17d4
- Last game capture log:
- 2015-08-29, 06:03:41: we're booting up:
- 06:03:41: CaptureThread: attached to process Hearthstone.exe
- 06:03:42: D3D9 Present
- 06:03:42: GL Present
- 06:03:42: DirectDraw Present
- 06:03:42: (half life scientist) everything.. seems to be in order
- 06:03:42: D3D9EndScene called
- 06:03:42: D3DPRESENT_PARAMETERS {
- 06:03:42: BackBufferWidth: 1538
- 06:03:42: BackBufferHeight: 840
- 06:03:42: BackBufferFormat: D3DFMT_A8R8G8B8
- 06:03:42: BackBufferCount: 1
- 06:03:42: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:03:42: MultiSampleQuality: 0
- 06:03:42: SwapEffect: D3DSWAPEFFECT_DISCARD
- 06:03:42: hDeviceWindow: 264102
- 06:03:42: Windowed: true
- 06:03:42: EnableAutoDepthStencil: false
- 06:03:42: AutoDepthStencilFormat: D3DFMT_D24S8
- 06:03:42: Flags: None
- 06:03:42: FullScreen_RefreshRateInHz: 0
- 06:03:42: PresentationInterval: 1
- 06:03:42: };
- 06:03:42: successfully set up d3d9 hooks
- 06:03:42: D3D9Present called
- 06:03:42: DoD3D9GPUHook: success
- 06:03:42: D3D9Reset called
- 06:03:42: ---------------------- Cleared D3D9 Capture ----------------------
- 06:03:42: successfully set up d3d9 hooks
- 06:03:42: D3D9EndScene called
- 06:03:42: D3D9Present called
- 06:03:42: DoD3D9GPUHook: success
- 06:03:42: D3D9Reset called
- 06:03:42: ---------------------- Cleared D3D9 Capture ----------------------
- 06:03:42: successfully set up d3d9 hooks
- 06:03:42: D3D9EndScene called
- 06:03:42: D3D9Present called
- 06:03:42: DoD3D9GPUHook: success
- 06:03:42: D3DSURFACE_DESC {
- 06:03:42: Format: D3DFMT_A8R8G8B8
- 06:03:42: Type: D3DRTYPE_SURFACE
- 06:03:42: Usage: D3DUSAGE_RENDERTARGET
- 06:03:42: Pool: D3DPOOL_DEFAULT
- 06:03:42: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:03:42: MultiSampleQuality: 0
- 06:03:42: Width: 1538
- 06:03:42: Height: 840
- 06:03:42: };
- 06:03:42: successfully capturing d3d9 frames via GPU
- 06:03:44: D3D9Reset called
- 06:03:44: ---------------------- Cleared D3D9 Capture ----------------------
- 06:03:44: D3DPRESENT_PARAMETERS {
- 06:03:44: BackBufferWidth: 1538
- 06:03:44: BackBufferHeight: 878
- 06:03:44: BackBufferFormat: D3DFMT_A8R8G8B8
- 06:03:44: BackBufferCount: 1
- 06:03:44: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:03:44: MultiSampleQuality: 0
- 06:03:44: SwapEffect: D3DSWAPEFFECT_DISCARD
- 06:03:44: hDeviceWindow: 264102
- 06:03:44: Windowed: true
- 06:03:44: EnableAutoDepthStencil: false
- 06:03:44: AutoDepthStencilFormat: D3DFMT_D24S8
- 06:03:44: Flags: None
- 06:03:44: FullScreen_RefreshRateInHz: 0
- 06:03:44: PresentationInterval: 2147483648
- 06:03:44: };
- 06:03:44: successfully set up d3d9 hooks
- 06:03:44: D3D9EndScene called
- 06:03:44: D3D9Present called
- 06:03:44: DoD3D9GPUHook: success
- 06:03:44: D3DSURFACE_DESC {
- 06:03:44: Format: D3DFMT_A8R8G8B8
- 06:03:44: Type: D3DRTYPE_SURFACE
- 06:03:44: Usage: D3DUSAGE_RENDERTARGET
- 06:03:44: Pool: D3DPOOL_DEFAULT
- 06:03:44: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:03:44: MultiSampleQuality: 0
- 06:03:44: Width: 1538
- 06:03:44: Height: 878
- 06:03:44: };
- 06:03:44: successfully capturing d3d9 frames via GPU
- 06:03:45: D3D9Reset called
- 06:03:45: ---------------------- Cleared D3D9 Capture ----------------------
- 06:03:45: D3DPRESENT_PARAMETERS {
- 06:03:45: BackBufferWidth: 1538
- 06:03:45: BackBufferHeight: 840
- 06:03:45: BackBufferFormat: D3DFMT_A8R8G8B8
- 06:03:45: BackBufferCount: 1
- 06:03:45: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:03:45: MultiSampleQuality: 0
- 06:03:45: SwapEffect: D3DSWAPEFFECT_DISCARD
- 06:03:45: hDeviceWindow: 264102
- 06:03:45: Windowed: true
- 06:03:45: EnableAutoDepthStencil: false
- 06:03:45: AutoDepthStencilFormat: D3DFMT_D24S8
- 06:03:45: Flags: None
- 06:03:45: FullScreen_RefreshRateInHz: 0
- 06:03:45: PresentationInterval: 2147483648
- 06:03:45: };
- 06:03:45: successfully set up d3d9 hooks
- 06:03:45: D3D9EndScene called
- 06:03:45: D3D9Present called
- 06:03:45: DoD3D9GPUHook: success
- 06:03:45: D3DSURFACE_DESC {
- 06:03:45: Format: D3DFMT_A8R8G8B8
- 06:03:45: Type: D3DRTYPE_SURFACE
- 06:03:45: Usage: D3DUSAGE_RENDERTARGET
- 06:03:45: Pool: D3DPOOL_DEFAULT
- 06:03:45: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:03:45: MultiSampleQuality: 0
- 06:03:45: Width: 1538
- 06:03:45: Height: 840
- 06:03:45: };
- 06:03:45: successfully capturing d3d9 frames via GPU
- 06:03:46: D3D9Reset called
- 06:03:46: ---------------------- Cleared D3D9 Capture ----------------------
- 06:03:46: D3DPRESENT_PARAMETERS {
- 06:03:46: BackBufferWidth: 1538
- 06:03:46: BackBufferHeight: 878
- 06:03:46: BackBufferFormat: D3DFMT_A8R8G8B8
- 06:03:46: BackBufferCount: 1
- 06:03:46: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:03:46: MultiSampleQuality: 0
- 06:03:46: SwapEffect: D3DSWAPEFFECT_DISCARD
- 06:03:46: hDeviceWindow: 264102
- 06:03:46: Windowed: true
- 06:03:46: EnableAutoDepthStencil: false
- 06:03:46: AutoDepthStencilFormat: D3DFMT_D24S8
- 06:03:46: Flags: None
- 06:03:46: FullScreen_RefreshRateInHz: 0
- 06:03:46: PresentationInterval: 2147483648
- 06:03:46: };
- 06:03:46: successfully set up d3d9 hooks
- 06:03:46: D3D9EndScene called
- 06:03:46: D3D9Present called
- 06:03:46: DoD3D9GPUHook: success
- 06:03:46: D3DSURFACE_DESC {
- 06:03:46: Format: D3DFMT_A8R8G8B8
- 06:03:46: Type: D3DRTYPE_SURFACE
- 06:03:46: Usage: D3DUSAGE_RENDERTARGET
- 06:03:46: Pool: D3DPOOL_DEFAULT
- 06:03:46: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:03:46: MultiSampleQuality: 0
- 06:03:46: Width: 1538
- 06:03:46: Height: 878
- 06:03:46: };
- 06:03:46: successfully capturing d3d9 frames via GPU
- 06:04:49: ---------------------- Cleared D3D9 Capture ----------------------
- 06:04:49: D3D9EndScene called
- 06:04:49: D3D9Present called
Advertisement
Add Comment
Please, Sign In to add comment