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- command /swinia [<integer=1>] [<text=&5Swinka Peppa>]:
- trigger:
- if arg 1 is smaller than or equal to 50:
- loop arg 1 times:
- spawn pig at player
- set name of last spawned entity to "%coloured arg 2%"
- else:
- send "&6Mozesz zespawnic maksymalnie &c50 &6swin."
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