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Jul 5th, 2013
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  1. // =========================================================================================================
  2. // SAR_AI - DayZ AI library
  3. // Version: 1.0.0
  4. // Author: Sarge (sarge@krumeich.ch)
  5. //
  6. // Wiki: to come
  7. // Forum: to come
  8. //
  9. // ---------------------------------------------------------------------------------------------------------
  10. // Required:
  11. // UPSMon
  12. // SHK_pos
  13. //
  14. // ---------------------------------------------------------------------------------------------------------
  15. // grid cfg file for Chernarus
  16. // last modified: 5.3.2013
  17. // ---------------------------------------------------------------------------------------------------------
  18.  
  19. // x coordinate of the first, bottom left grid center point
  20. _startx=2500;
  21.  
  22.  
  23. // y coordinate of the first, bottom left grid center point
  24. _starty=2800;
  25.  
  26. // gridsize x (how many single squares in the grid) for the x-axis
  27. _gridsize_x=6;
  28.  
  29. // gridsize y (how many single squares in the grid) for the y-axis
  30. _gridsize_y=6;
  31.  
  32. // distance from the center of one square of the grid to the border of that square. so overall size of a square in the grid is 2x gridwidth / 2x gridwidth
  33. _gridwidth = 1000;
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