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- // =========================================================================================================
- // SAR_AI - DayZ AI library
- // Version: 1.0.0
- // Author: Sarge (sarge@krumeich.ch)
- //
- // Wiki: to come
- // Forum: to come
- //
- // ---------------------------------------------------------------------------------------------------------
- // Required:
- // UPSMon
- // SHK_pos
- //
- // ---------------------------------------------------------------------------------------------------------
- // grid cfg file for Chernarus
- // last modified: 5.3.2013
- // ---------------------------------------------------------------------------------------------------------
- // x coordinate of the first, bottom left grid center point
- _startx=2500;
- // y coordinate of the first, bottom left grid center point
- _starty=2800;
- // gridsize x (how many single squares in the grid) for the x-axis
- _gridsize_x=6;
- // gridsize y (how many single squares in the grid) for the y-axis
- _gridsize_y=6;
- // distance from the center of one square of the grid to the border of that square. so overall size of a square in the grid is 2x gridwidth / 2x gridwidth
- _gridwidth = 1000;
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