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  1. 21:59:05: Open Broadcaster Software v0.60b - 32bit (´・ω・`)
  2. 21:59:05: -------------------------------
  3. 21:59:05: CPU Name: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
  4. 21:59:05: CPU Speed: 2594MHz
  5. 21:59:05: Physical Memory: 4095MB Total, 4095MB Free
  6. 21:59:05: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
  7. 21:59:05: monitor 1: pos={0, 0}, size={1360, 768}
  8. 21:59:05: monitor 2: pos={1360, 0}, size={1280, 720}
  9. 21:59:05: Windows Version: 6.2 Build 9200
  10. 21:59:05: Aero is Enabled
  11. 21:59:05: -------------------------------
  12. 21:59:05: OBS Modules:
  13. 21:59:05: Base Address Module
  14. 21:59:05: 00950000 OBS.exe
  15. 21:59:05: 6FD30000 OBSApi.dll
  16. 21:59:05: 70A30000 DShowPlugin.dll
  17. 21:59:05: 74AF0000 GraphicsCapture.dll
  18. 21:59:05: 70A10000 NoiseGate.dll
  19. 21:59:05: 709F0000 PSVPlugin.dll
  20. 21:59:05: ------------------------------------------
  21. 21:59:05: Adapter 1
  22. 21:59:05: Video Adapter: Intel(R) HD Graphics 4000
  23. 21:59:05: Video Adapter Dedicated Video Memory: 33554432
  24. 21:59:05: Video Adapter Shared System Memory: 1711276032
  25. 21:59:05: Video Adapter Output 1: pos={0, 0}, size={1280, 600}, attached=true
  26. 21:59:05: Video Adapter Output 2: pos={1280, 0}, size={1280, 720}, attached=true
  27. 21:59:05: =====Stream Start: 2014-02-04, 21:59:05===============================================
  28. 21:59:05: Multithreaded optimizations: On
  29. 21:59:05: Base resolution: 1280x720
  30. 21:59:05: Output resolution: 1280x720
  31. 21:59:05: ------------------------------------------
  32. 21:59:05: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
  33. 21:59:05: ------------------------------------------
  34. 21:59:05: Audio Format: 48000hz
  35. 21:59:05: Playback device Default
  36. 21:59:05: ------------------------------------------
  37. 21:59:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
  38. 21:59:06: ------------------------------------------
  39. 21:59:06: Using auxilary audio input: Microphone (Blue Snowball)
  40. 21:59:06: ------------------------------------------
  41. 21:59:06: Audio Encoding: AAC
  42. 21:59:06: bitrate: 128
  43. 21:59:06: Using graphics capture
  44. 21:59:06: Scene buffering time set to 700
  45. 21:59:06: ------------------------------------------
  46. 21:59:06: Video Encoding: x264
  47. 21:59:06: fps: 30
  48. 21:59:06: width: 1280, height: 720
  49. 21:59:06: preset: veryfast
  50. 21:59:06: profile: main
  51. 21:59:06: keyint: 60
  52. 21:59:06: CBR: yes
  53. 21:59:06: CFR: yes
  54. 21:59:06: max bitrate: 100
  55. 21:59:06: buffer size: 100
  56. 21:59:06: ------------------------------------------
  57. 21:59:09: SharedTexCapture hooked
  58. 22:07:40: GetQPCTimeNS: WTF, clock went backwards! 2219629595226 < 2219629596430
  59. 22:10:33: Capture window 0x00120472 invalid or changing, terminating capture
  60. 22:10:49: Total frames encoded: 21069, total frames duplicated: 259 (1.23%)
  61. 22:10:49: Total frames rendered: 20938, number of late frames: 28 (0.13%) (it's okay for some frames to be late)
  62. 22:10:49:
  63. 22:10:49: Profiler time results:
  64. 22:10:49:
  65. 22:10:49: ==============================================================
  66. 22:10:49: video thread frame - [100%] [avg time: 2.155 ms] [children: 20.7%] [unaccounted: 79.3%]
  67. 22:10:49: | scene->Preprocess - [0.139%] [avg time: 0.003 ms]
  68. 22:10:49: | GPU download and conversion - [20.6%] [avg time: 0.444 ms] [children: 17.4%] [unaccounted: 3.16%]
  69. 22:10:49: | | flush - [6.59%] [avg time: 0.142 ms]
  70. 22:10:49: | | CopyResource - [10.3%] [avg time: 0.223 ms]
  71. 22:10:49: | | conversion to 4:2:0 - [0.51%] [avg time: 0.011 ms]
  72. 22:10:49: Convert444Thread - [100%] [avg time: 2.314 ms] [children: 98.8%] [unaccounted: 1.21%]
  73. 22:10:49: | Convert444toNV12 - [98.8%] [avg time: 2.286 ms]
  74. 22:10:49: encoder thread frame - [100%] [avg time: 2.401 ms]
  75. 22:10:49: ==============================================================
  76. 22:10:49:
  77. 22:10:49:
  78. 22:10:49: Profiler CPU results:
  79. 22:10:49:
  80. 22:10:49: ==============================================================
  81. 22:10:49: video thread frame - [cpu time: avg 1.146 ms, total 24015.6 ms] [avg calls per frame: 1]
  82. 22:10:49: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
  83. 22:10:49: | GPU download and conversion - [cpu time: avg 0.328 ms, total 6875 ms] [avg calls per frame: 1]
  84. 22:10:49: | | flush - [cpu time: avg 0.11 ms, total 2312.5 ms] [avg calls per frame: 1]
  85. 22:10:49: | | CopyResource - [cpu time: avg 0.174 ms, total 3656.25 ms] [avg calls per frame: 1]
  86. 22:10:49: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 140.625 ms] [avg calls per frame: 1]
  87. 22:10:49: Convert444Thread - [cpu time: avg 2.032 ms, total 42515.6 ms] [avg calls per frame: 1]
  88. 22:10:49: | Convert444toNV12 - [cpu time: avg 2.02 ms, total 42250 ms] [avg calls per frame: 1]
  89. 22:10:49: encoder thread frame - [cpu time: avg 1.73 ms, total 36421.9 ms] [avg calls per frame: 1]
  90. 22:10:49: ==============================================================
  91. 22:10:49:
  92. 22:10:49: =====Stream End: 2014-02-04, 22:10:49=================================================
  93. 22:11:39: =====Stream Start: 2014-02-04, 22:11:39===============================================
  94. 22:11:39: Multithreaded optimizations: On
  95. 22:11:39: Base resolution: 1280x720
  96. 22:11:39: Output resolution: 1280x720
  97. 22:11:39: ------------------------------------------
  98. 22:11:39: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
  99. 22:11:39: ------------------------------------------
  100. 22:11:39: Audio Format: 48000hz
  101. 22:11:39: Playback device Default
  102. 22:11:39: ------------------------------------------
  103. 22:11:39: Using desktop audio input: Speakers (Realtek High Definition Audio)
  104. 22:11:39: ------------------------------------------
  105. 22:11:39: Using auxilary audio input: Microphone (Blue Snowball)
  106. 22:11:39: ------------------------------------------
  107. 22:11:39: Audio Encoding: AAC
  108. 22:11:39: bitrate: 128
  109. 22:11:39: Using graphics capture
  110. 22:11:39: Scene buffering time set to 700
  111. 22:11:39: ------------------------------------------
  112. 22:11:39: Video Encoding: x264
  113. 22:11:39: fps: 30
  114. 22:11:39: width: 1280, height: 720
  115. 22:11:39: preset: veryfast
  116. 22:11:39: profile: main
  117. 22:11:39: keyint: 60
  118. 22:11:39: CBR: yes
  119. 22:11:39: CFR: yes
  120. 22:11:39: max bitrate: 100
  121. 22:11:39: buffer size: 100
  122. 22:11:39: ------------------------------------------
  123. 22:11:40: SharedTexCapture hooked
  124. 22:12:25: GetQPCTimeNS: WTF, clock went backwards! 2220351477398 < 2220351477399
  125. 22:14:56: GetQPCTimeNS: WTF, clock went backwards! 2220734599258 < 2220734600106
  126. 22:15:02: GetQPCTimeNS: WTF, clock went backwards! 2220747777643 < 2220747778319
  127. 22:19:36: GetQPCTimeNS: WTF, clock went backwards! 2221442323109 < 2221442323110
  128. 22:20:56: GetQPCTimeNS: WTF, clock went backwards! 2221646002816 < 2221646006524
  129. 22:33:12: GetQPCTimeNS: WTF, clock went backwards! 2223510437892 < 2223510437902
  130. 22:33:22: GetQPCTimeNS: WTF, clock went backwards! 2223535347034 < 2223535347058
  131. 22:34:39: GetQPCTimeNS: WTF, clock went backwards! 2223730924038 < 2223730924236
  132. 22:42:37: GetQPCTimeNS: WTF, clock went backwards! 2224942603805 < 2224942603835
  133. 22:53:59: GetQPCTimeNS: WTF, clock went backwards! 2226668300698 < 2226668302413
  134. 22:54:17: GetQPCTimeNS: WTF, clock went backwards! 2226714243071 < 2226714244323
  135. 22:55:32: GetQPCTimeNS: WTF, clock went backwards! 2226905502052 < 2226905503221
  136. 23:00:42: Total frames encoded: 88237, total frames duplicated: 106 (0.12%)
  137. 23:00:42: Total frames rendered: 88213, number of late frames: 9 (0.01%) (it's okay for some frames to be late)
  138. 23:00:42:
  139. 23:00:42: Profiler time results:
  140. 23:00:42:
  141. 23:00:42: ==============================================================
  142. 23:00:42: video thread frame - [100%] [avg time: 1.648 ms] [children: 26%] [unaccounted: 74%]
  143. 23:00:42: | scene->Preprocess - [0.182%] [avg time: 0.003 ms]
  144. 23:00:42: | GPU download and conversion - [25.8%] [avg time: 0.425 ms] [children: 21.7%] [unaccounted: 4.07%]
  145. 23:00:42: | | flush - [8.68%] [avg time: 0.143 ms]
  146. 23:00:42: | | CopyResource - [12.6%] [avg time: 0.207 ms]
  147. 23:00:42: | | conversion to 4:2:0 - [0.485%] [avg time: 0.008 ms]
  148. 23:00:42: Convert444Thread - [100%] [avg time: 2.149 ms] [children: 98.8%] [unaccounted: 1.16%]
  149. 23:00:42: | Convert444toNV12 - [98.8%] [avg time: 2.124 ms]
  150. 23:00:42: encoder thread frame - [100%] [avg time: 2.217 ms]
  151. 23:00:42: ==============================================================
  152. 23:00:42:
  153. 23:00:42:
  154. 23:00:42: Profiler CPU results:
  155. 23:00:42:
  156. 23:00:42: ==============================================================
  157. 23:00:42: video thread frame - [cpu time: avg 1.045 ms, total 92203.1 ms] [avg calls per frame: 1]
  158. 23:00:42: | scene->Preprocess - [cpu time: avg 0 ms, total 46.875 ms] [avg calls per frame: 1]
  159. 23:00:42: | GPU download and conversion - [cpu time: avg 0.359 ms, total 31734.4 ms] [avg calls per frame: 1]
  160. 23:00:42: | | flush - [cpu time: avg 0.106 ms, total 9359.38 ms] [avg calls per frame: 1]
  161. 23:00:42: | | CopyResource - [cpu time: avg 0.211 ms, total 18671.9 ms] [avg calls per frame: 1]
  162. 23:00:42: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 578.125 ms] [avg calls per frame: 1]
  163. 23:00:42: Convert444Thread - [cpu time: avg 1.88 ms, total 165797 ms] [avg calls per frame: 1]
  164. 23:00:42: | Convert444toNV12 - [cpu time: avg 1.868 ms, total 164813 ms] [avg calls per frame: 1]
  165. 23:00:42: encoder thread frame - [cpu time: avg 1.561 ms, total 137750 ms] [avg calls per frame: 1]
  166. 23:00:42: ==============================================================
  167. 23:00:42:
  168. 23:00:42: =====Stream End: 2014-02-04, 23:00:42=================================================
  169. 23:00:42: =====Stream Start: 2014-02-04, 23:00:42===============================================
  170. 23:00:42: Multithreaded optimizations: On
  171. 23:00:42: Base resolution: 1280x720
  172. 23:00:42: Output resolution: 1280x720
  173. 23:00:42: ------------------------------------------
  174. 23:00:42: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
  175. 23:00:42: ------------------------------------------
  176. 23:00:42: Audio Format: 48000hz
  177. 23:00:42: Playback device Default
  178. 23:00:42: ------------------------------------------
  179. 23:00:42: Using desktop audio input: Speakers (Realtek High Definition Audio)
  180. 23:00:42: ------------------------------------------
  181. 23:00:42: Using auxilary audio input: Microphone (Blue Snowball)
  182. 23:00:42: ------------------------------------------
  183. 23:00:42: Audio Encoding: AAC
  184. 23:00:42: bitrate: 128
  185. 23:00:42: Using graphics capture
  186. 23:00:42: Scene buffering time set to 700
  187. 23:00:42: ------------------------------------------
  188. 23:00:42: Video Encoding: x264
  189. 23:00:42: fps: 30
  190. 23:00:42: width: 1280, height: 720
  191. 23:00:42: preset: veryfast
  192. 23:00:42: profile: main
  193. 23:00:42: keyint: 60
  194. 23:00:42: CBR: yes
  195. 23:00:42: CFR: yes
  196. 23:00:42: max bitrate: 100
  197. 23:00:42: buffer size: 100
  198. 23:00:42: ------------------------------------------
  199. 23:00:43: SharedTexCapture hooked
  200. 23:13:30: GetQPCTimeNS: WTF, clock went backwards! 2229635248965 < 2229635249775
  201. 23:17:36: Total frames encoded: 30407, total frames duplicated: 34 (0.11%)
  202. 23:17:36: Total frames rendered: 30396, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
  203. 23:17:36:
  204. 23:17:36: Profiler time results:
  205. 23:17:36:
  206. 23:17:36: ==============================================================
  207. 23:17:36: video thread frame - [100%] [avg time: 1.657 ms] [children: 24.4%] [unaccounted: 75.6%]
  208. 23:17:36: | scene->Preprocess - [0.181%] [avg time: 0.003 ms]
  209. 23:17:36: | GPU download and conversion - [24.3%] [avg time: 0.402 ms] [children: 20.2%] [unaccounted: 4.04%]
  210. 23:17:36: | | flush - [7.85%] [avg time: 0.13 ms]
  211. 23:17:36: | | CopyResource - [11.9%] [avg time: 0.197 ms]
  212. 23:17:36: | | conversion to 4:2:0 - [0.483%] [avg time: 0.008 ms]
  213. 23:17:36: Convert444Thread - [100%] [avg time: 2.174 ms] [children: 98.9%] [unaccounted: 1.15%]
  214. 23:17:36: | Convert444toNV12 - [98.9%] [avg time: 2.149 ms]
  215. 23:17:36: encoder thread frame - [100%] [avg time: 2.206 ms]
  216. 23:17:36: ==============================================================
  217. 23:17:36:
  218. 23:17:36:
  219. 23:17:36: Profiler CPU results:
  220. 23:17:36:
  221. 23:17:36: ==============================================================
  222. 23:17:36: video thread frame - [cpu time: avg 1.04 ms, total 31625 ms] [avg calls per frame: 1]
  223. 23:17:36: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
  224. 23:17:36: | GPU download and conversion - [cpu time: avg 0.306 ms, total 9328.13 ms] [avg calls per frame: 1]
  225. 23:17:36: | | flush - [cpu time: avg 0.094 ms, total 2875 ms] [avg calls per frame: 1]
  226. 23:17:36: | | CopyResource - [cpu time: avg 0.176 ms, total 5375 ms] [avg calls per frame: 1]
  227. 23:17:36: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 187.5 ms] [avg calls per frame: 1]
  228. 23:17:36: Convert444Thread - [cpu time: avg 1.894 ms, total 57546.9 ms] [avg calls per frame: 1]
  229. 23:17:36: | Convert444toNV12 - [cpu time: avg 1.886 ms, total 57296.9 ms] [avg calls per frame: 1]
  230. 23:17:36: encoder thread frame - [cpu time: avg 1.536 ms, total 46687.5 ms] [avg calls per frame: 1]
  231. 23:17:36: ==============================================================
  232. 23:17:36:
  233. 23:17:36: =====Stream End: 2014-02-04, 23:17:36=================================================
  234.  
  235.  
  236. Last game capture log:
  237. 2014-02-04, 22:11:39: we're booting up:
  238. 22:11:39: CaptureThread: attached to process hl2.exe
  239. 22:11:39: D3D9 Present
  240. 22:11:39: (half life scientist) everything.. seems to be in order
  241. 22:11:40: D3D9EndScene called
  242. 22:11:40: D3DPRESENT_PARAMETERS {
  243. 22:11:40: BackBufferWidth: 1280
  244. 22:11:40: BackBufferHeight: 600
  245. 22:11:40: BackBufferFormat: D3DFMT_A8R8G8B8
  246. 22:11:40: BackBufferCount: 1
  247. 22:11:40: MultiSampleType: D3DMULTISAMPLE_NONE
  248. 22:11:40: MultiSampleQuality: 0
  249. 22:11:40: SwapEffect: D3DSWAPEFFECT_DISCARD
  250. 22:11:40: hDeviceWindow: 853472
  251. 22:11:40: Windowed: false
  252. 22:11:40: EnableAutoDepthStencil: true
  253. 22:11:40: AutoDepthStencilFormat: D3DFMT_D24S8
  254. 22:11:40: Flags: None
  255. 22:11:40: FullScreen_RefreshRateInHz: 60
  256. 22:11:40: PresentationInterval: 2147483648
  257. 22:11:40: };
  258. 22:11:40: successfully set up d3d9 hooks
  259. 22:11:40: D3D9Present called
  260. 22:11:40: DoD3D9GPUHook: success - d3d9ex
  261. 22:11:40: D3DSURFACE_DESC {
  262. 22:11:40: Format: D3DFMT_A8R8G8B8
  263. 22:11:40: Type: D3DRTYPE_SURFACE
  264. 22:11:40: Usage: D3DUSAGE_RENDERTARGET
  265. 22:11:40: Pool: D3DPOOL_DEFAULT
  266. 22:11:40: MultiSampleType: D3DMULTISAMPLE_NONE
  267. 22:11:40: MultiSampleQuality: 0
  268. 22:11:40: Width: 1280
  269. 22:11:40: Height: 600
  270. 22:11:40: };
  271. 22:11:40: successfully capturing d3d9 frames via GPU
  272. 23:00:43: ---------------------- Cleared D3D9 Capture ----------------------
  273. 23:00:43: received restart event, capturing
  274. 23:00:43: DoD3D9GPUHook: success - d3d9ex
  275. 23:00:43: D3D9EndScene called
  276. 23:00:43: D3D9Present called
  277. 23:00:43: D3DSURFACE_DESC {
  278. 23:00:43: Format: D3DFMT_A8R8G8B8
  279. 23:00:43: Type: D3DRTYPE_SURFACE
  280. 23:00:43: Usage: D3DUSAGE_RENDERTARGET
  281. 23:00:43: Pool: D3DPOOL_DEFAULT
  282. 23:00:43: MultiSampleType: D3DMULTISAMPLE_NONE
  283. 23:00:43: MultiSampleQuality: 0
  284. 23:00:43: Width: 1280
  285. 23:00:43: Height: 600
  286. 23:00:43: };
  287. 23:00:43: successfully capturing d3d9 frames via GPU
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