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Jan 18th, 2013
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  1. Worlds:
  2. - survival
  3. Always night: false
  4. Nightmare mode multiplier: 1.0
  5. Nightmare mode period: 1200000
  6. Nightmare mode exponential?: true
  7. Use new event system?: true
  8. Check for the deaggro permission for entity attacks, shooting super arrows, and mega-aggro?: false
  9. Enable natural hostile spawns?: true
  10. Enable natural passive spawns?: true
  11. Enable spawn points?: false
  12. Allow this MA installation to register the spawnpoint command?: true
  13. Enable bonus spawns?: false
  14. Enable naturalistic bonus spawns?: false
  15. Hard cap on all mobs spawning: 1000000
  16. Main server spawn X (used for calculating wilderness spawn scaling): 0
  17. Main server spawn Z (used for calculating wilderness spawn scaling): 0
  18. Only enable bonus spawns on one world?: false
  19. 'Bonus spawn world name:': world
  20. Only enable naturalistic bonus spawns on one selected world?: false
  21. Naturalistic bonus spawn world name: world
  22. Enable worldguard spawn flag checks?: false
  23. Spawn individual wave mobs in the same spot?: false
  24. Enable bonus spawns midair? (Useful for Ghasts): false
  25. Enable custom monster health?: true
  26. Enable custom monster damage?: true
  27. Enable worldguard damage flag checks?: false
  28. Enable Ender Dragons destroying blocks?: false
  29. Enable Endermen picking blocks?: true
  30. Enable custom monster explosion properties? (Normal Creeper/Ghast): false
  31. Enable spawning changes?: false
  32. Enable custom monster drops?: true
  33. Enable monsters destroying nearby torches?: false
  34. Enable monsters attacking from a massive range?: true
  35. Minimum distance sprint with their custom speed: 12
  36. Mega-aggro range: 15
  37. Mega-aggro range Y: 8
  38. Use daytime mega-aggro range?: true
  39. Daytime Mega-aggro range: 10
  40. Daytime Mega-aggro range Y: 5
  41. Enable Zombies attacking walls?: false
  42. Enable Zombie wall destruction sounds?: true
  43. Enable Zombie wall hit sounds?: true
  44. Enable PigZombies attacking walls?: false
  45. Drop the block item when a Zombie destroys it?: true
  46. Enable worldguard 'enderman-grief' flag checks for all monster block operations?: false
  47. Enable zombies piling up corpses when they can't reach players or attack a block sooner?: false
  48. Actually kill the zombie when it corpse piles?: true
  49. Mininum unreaching time before suicide piling: 50
  50. Block to use for corpse piling: GRAVEL
  51. Make wolves aggressive?: false
  52. Make zombie pigmen aggressive?: false
  53. Make zombie pigmen use mega-aggro?: false
  54. Enable worldguard creeper explosion flag check for creepers, ghasts, and death explosions?: false
  55. Check block spawn blacklist (deny spawn on these blocks)?: false
  56. Invert block spawn list? (Make whitelist): false
  57. Enable all other monster properties?: false
  58. Bonus monsters per player: 4
  59. Percent chance of spawning a monster in bonus waves: 100.0
  60. Minimum light level to spawn: 0
  61. Maximum light level to spawn: 7
  62. Minimum bonus spawn distance: 24
  63. Maximum bonus spawn distance: 80
  64. Bonus spawn Y offset: 0
  65. Bonus spawn period: 60000
  66. Naturalistic bonus spawn mob attempts per tick: 10
  67. Number of mobs to spawn in a spot if found: 1
  68. Bonus distance max scale: 1.0
  69. Max bonus distance from spawn before max spawns: 3000
  70. Tick period for bonus natural spawns, increase this to drastically slow spawning: 1
  71. Minimum naturalistic bonus spawn distance: 24
  72. Maximum naturalistic bonus spawn distance: 160
  73. Minimum light level to spawn naturalistic bonus: 0
  74. Maximum light level to spawn naturalistic bonus: 7
  75. Minimum Y for naturalistic bonus: 0
  76. Maximum Y for naturalistic bonus: 255
  77. Naturalistic distance max scale: 1.0
  78. Max natural distance from spawn before max spawns: 3000
  79. Automatically remove mobs who spawn inside blocks?: false
  80. Bonus Spawns:
  81. Zombie:
  82. spawn: true
  83. chance: 100.0
  84. Naturalistic Bonus Spawns:
  85. Zombie:
  86. spawn: true
  87. chance: 100.0
  88. Monster Properties:
  89. Zombie:
  90. health: 25
  91. damage: 6
  92. burns in sunlight: false
  93. Advanced Monster Properties:
  94. Zombie:
  95. true damage (completely ignores armor): 0
  96. explode on death: false
  97. death explosion causes fire?: false
  98. death explosion radius: 1.0
  99. spawn new mob on death: true
  100. death spawn type: Zombie
  101. death spawn count: 1
  102. death spawn chance: 2.0
  103. Immunities:
  104. cactus: false
  105. drowning: false
  106. attacks: false
  107. explosions: false
  108. falling: true
  109. fire: true
  110. lava: false
  111. projectiles: false
  112. Use the new zombie destruction method, with block hp?: true
  113. Attackable blocks:
  114. - block:seconds
  115. Mass aggro run speed: 2.0
  116. Natural:
  117. Zombie:
  118. spawn: true
  119. spawncount: 1
  120. spawnchance: 100.0
  121. spawnymin: 1
  122. spawnymax: 255
  123. replacement: Zombie
  124. Drops:
  125. Zombie:
  126. drops:
  127. - item:count:chance
  128. Overwrite?: false
  129. Spawn Block Blacklist:
  130. - block
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