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- ---- Minecraft Profiler Results ----
- // I'm working as hard as I can!
- Time span: 237186 ms
- Tick span: 1346 ticks
- // This is approximately 5.67 ticks per second. It should be 20 ticks per second
- --- BEGIN PROFILE DUMP ---
- [00] levels - 96.59%/96.59%
- [01] world - 99.87%/96.58%
- [02] tick - 98.54%/95.17%
- [03] entities - 85.21%/81.09%
- [04] regular - 99.52%/80.70%
- [05] tick - 96.26%/77.69%
- [06] ai - 32.15%/24.97%
- [07] newAi - 90.45%/22.59%
- [08] goalSelector - 29.85%/6.74%
- [09] unspecified - 68.45%/4.62%
- [09] goalStart - 12.61%/0.85%
- [10] unspecified - 88.47%/0.75%
- [10] to - 10.22%/0.09%
- [11] pathfind - 98.04%/0.09%
- [11] unspecified - 1.96%/0.00%
- [10] tn - 0.96%/0.01%
- [10] sr - 0.32%/0.00%
- [10] tc - 0.02%/0.00%
- [10] sp - 0.01%/0.00%
- [10] sq - 0.01%/0.00%
- [10] sz - 0.00%/0.00%
- [10] tr - 0.00%/0.00%
- [10] tt - 0.00%/0.00%
- [09] canUse - 9.61%/0.65%
- [09] goalTick - 4.65%/0.31%
- [10] unspecified - 88.07%/0.28%
- [10] pathfind - 7.56%/0.02%
- [10] canSee - 4.34%/0.01%
- [10] checkLight - 0.03%/0.00%
- [11] unspecified - 71.44%/0.00%
- [11] getBrightness - 23.36%/0.00%
- [11] checkedPosition < toCheckCount - 5.20%/0.00%
- [09] pathfind - 4.28%/0.29%
- [09] canContinue - 0.40%/0.03%
- [08] unspecified - 24.70%/5.58%
- [08] controls - 19.06%/4.31%
- [09] unspecified - 57.84%/2.49%
- [09] look - 29.72%/1.28%
- [09] move - 6.66%/0.29%
- [09] jump - 5.78%/0.25%
- [08] targetSelector - 16.75%/3.78%
- [09] unspecified - 80.82%/3.06%
- [09] goalStart - 9.05%/0.34%
- [10] unspecified - 100.00%/0.34%
- [10] ua - 0.00%/0.00%
- [09] canSee - 5.45%/0.21%
- [09] goalTick - 3.36%/0.13%
- [09] canUse - 1.16%/0.04%
- [09] canContinue - 0.16%/0.01%
- [10] unspecified - 59.86%/0.00%
- [10] canSee - 40.14%/0.00%
- [08] checkDespawn - 3.04%/0.69%
- [08] sensing - 2.55%/0.58%
- [08] navigation - 2.20%/0.50%
- [08] mob tick - 1.85%/0.42%
- [07] unspecified - 5.17%/1.29%
- [07] oldAi - 4.38%/1.09%
- [08] unspecified - 71.08%/0.78%
- [08] stroll - 14.90%/0.16%
- [09] unspecified - 96.80%/0.16%
- [09] pathfind - 3.20%/0.01%
- [08] ai - 13.91%/0.15%
- [08] followpath - 0.10%/0.00%
- [06] unspecified - 26.91%/20.90%
- [06] travel - 20.49%/15.92%
- [07] move - 56.52%/9.00%
- [07] unspecified - 23.76%/3.78%
- [07] rest - 19.72%/3.14%
- [06] entityBaseTick - 7.92%/6.15%
- [07] unspecified - 90.97%/5.59%
- [07] portal - 9.03%/0.56%
- [06] livingEntityBaseTick - 3.50%/2.72%
- [06] push - 3.26%/2.53%
- [06] chunkCheck - 1.02%/0.79%
- [06] looting - 0.94%/0.73%
- [06] move - 0.85%/0.66%
- [06] headTurn - 0.79%/0.61%
- [06] rangeChecks - 0.78%/0.61%
- [06] rest - 0.59%/0.46%
- [06] mobBaseTick - 0.36%/0.28%
- [06] jump - 0.28%/0.22%
- [06] pathfind - 0.15%/0.12%
- [06] portal - 0.01%/0.01%
- [06] checkLight - 0.00%/0.00%
- [07] checkedPosition < toCheckCount - 42.22%/0.00%
- [07] unspecified - 37.76%/0.00%
- [07] getBrightness - 20.02%/0.00%
- [06] checkedPosition < toCheckCount - 0.00%/0.00%
- [06] getBrightness - 0.00%/0.00%
- [05] unspecified - 2.96%/2.39%
- [05] remove - 0.78%/0.63%
- [04] blockEntities - 0.36%/0.29%
- [05] unspecified - 99.98%/0.29%
- [05] checkLight - 0.02%/0.00%
- [06] checkedPosition < toCheckCount - 72.88%/0.00%
- [06] unspecified - 17.00%/0.00%
- [06] getBrightness - 10.12%/0.00%
- [04] unspecified - 0.10%/0.08%
- [04] remove - 0.02%/0.01%
- [04] pendingBlockEntities - 0.00%/0.00%
- [04] global - 0.00%/0.00%
- [03] tickBlocks - 13.72%/13.06%
- [04] unspecified - 42.39%/5.54%
- [04] tickBlocks - 17.88%/2.33%
- [05] unspecified - 99.98%/2.33%
- [05] checkLight - 0.02%/0.00%
- [06] getBrightness - 39.24%/0.00%
- [06] checkedPosition < toCheckCount - 37.36%/0.00%
- [06] unspecified - 23.40%/0.00%
- [05] getBrightness - 0.00%/0.00%
- [05] checkedPosition < toCheckCount - 0.00%/0.00%
- [04] getChunk - 9.34%/1.22%
- [04] thunder - 8.06%/1.05%
- [04] moodSound - 7.02%/0.92%
- [04] checkLight - 5.37%/0.70%
- [04] iceandsnow - 4.74%/0.62%
- [04] tickChunk - 4.30%/0.56%
- [05] unspecified - 99.30%/0.56%
- [05] recheckGaps - 0.70%/0.00%
- [06] unspecified - 72.05%/0.00%
- [06] getBrightness - 21.92%/0.00%
- [06] checkedPosition < toCheckCount - 6.02%/0.00%
- [04] buildList - 0.74%/0.10%
- [04] playerCheckLight - 0.16%/0.02%
- [05] unspecified - 69.85%/0.01%
- [05] getBrightness - 24.06%/0.01%
- [05] checkedPosition < toCheckCount - 6.09%/0.00%
- [03] mobSpawner - 0.73%/0.69%
- [03] chunkSource - 0.16%/0.15%
- [03] unspecified - 0.13%/0.12%
- [03] tickPending - 0.03%/0.03%
- [04] unspecified - 60.77%/0.02%
- [04] ticking - 28.30%/0.01%
- [04] cleaning - 10.92%/0.00%
- [03] village - 0.01%/0.01%
- [03] chunkMap - 0.01%/0.00%
- [03] portalForcer - 0.00%/0.00%
- [02] tracker - 1.38%/1.33%
- [02] unspecified - 0.08%/0.07%
- [02] pools - 0.01%/0.01%
- [02] timeSync - 0.00%/0.00%
- [01] unspecified - 0.13%/0.13%
- [00] connection - 2.94%/2.94%
- [01] unspecified - 80.02%/2.35%
- [01] travel - 9.69%/0.29%
- [02] unspecified - 67.10%/0.19%
- [02] move - 21.23%/0.06%
- [02] rest - 11.67%/0.03%
- [01] entityBaseTick - 2.41%/0.07%
- [02] unspecified - 88.14%/0.06%
- [02] portal - 11.86%/0.01%
- [01] livingEntityBaseTick - 1.83%/0.05%
- [01] move - 1.51%/0.04%
- [01] ai - 1.41%/0.04%
- [02] unspecified - 72.22%/0.03%
- [02] oldAi - 27.78%/0.01%
- [01] rest - 1.14%/0.03%
- [01] headTurn - 0.97%/0.03%
- [01] push - 0.58%/0.02%
- [01] rangeChecks - 0.14%/0.00%
- [01] jump - 0.13%/0.00%
- [01] keepAlive - 0.11%/0.00%
- [01] playerTick - 0.04%/0.00%
- [01] checkLight - 0.01%/0.00%
- [02] unspecified - 39.99%/0.00%
- [02] getBrightness - 37.26%/0.00%
- [02] checkedPosition < toCheckCount - 22.75%/0.00%
- [01] chunkCheck - 0.01%/0.00%
- [01] checkedPosition < toCheckCount - 0.00%/0.00%
- [01] getBrightness - 0.00%/0.00%
- [00] save - 0.46%/0.46%
- [00] tickables - 0.01%/0.01%
- [00] players - 0.00%/0.00%
- [00] tallying - 0.00%/0.00%
- [00] snooper - 0.00%/0.00%
- --- END PROFILE DUMP ---
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