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- Procedural Terrain Generator Testing Log
- ----------------------------------------
- (please note, log is subject to change at any given time)
- 07.19.2015
- Alpha build number v.3
- -Floating islands generate incorrectly, appearing as plates hanging in the sky
- -Mountains' feature causes issue where terrain appears red
- -Undefined prints for Mod-Ter bricks appear as random prints, such as computer screens or vents Shown here: http://i.imgur.com/3wTjL4O.png
- -When using plates, terrain appears to have spaces inbetween, Shown here: http://images.akamai.steamusercontent.com/ugc/436072181610037868/57C463B64A298C035639D2083988D4CFEED0AEB6/
- -Grass patches appear to hang off of 8x8 plates, this is probably due to the size of them
- -Cannot deselect a common/uncommon/rare feature of terrain generation, the brick has to be replaced or the server restarted, or via loading a preset.
- -Sylvanor's trees don't add a trunk to the bottom of them, this is most likely just not coded in yet.
- -Some users have issues where terrain isn't generated properly. The issue is unknown as of now. Shown here: http://i.imgur.com/0Cyda4X.png
- -There is a chance of Blockland crashing with a Runtime Error. Shown here: http://puu.sh/j5wR7/cf5aae2ea0.jpg
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