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Zetsuko

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Jan 17th, 2017
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  1. function makeThread(str)
  2. local newstr = "coroutine.resume(coroutine.create(function()\n"
  3. newstr = newstr .. str .. "\n"
  4. newstr = newstr .. "end))\n"
  5. return newstr
  6. end
  7.  
  8. local gui = game:GetObjects("rbxassetid://492016057")[1]
  9. gui.ExplorerPanel.LocalScript.Source = string.gsub(gui.ExplorerPanel.LocalScript.Source,"script.Parent","game.CoreGui.Dex.ExplorerPanel")
  10. gui.PropertiesFrame.Properties.Source = string.gsub(gui.PropertiesFrame.Properties.Source,"script.Parent.Parent","game.CoreGui.Dex")
  11. gui.Selection.Source = string.gsub(gui.Selection.Source,"script.Parent","game.CoreGui.Dex")
  12. gui.ScriptEditor.LocalScript.Source = string.gsub(gui.ScriptEditor.LocalScript.Source,"script.Parent","game.CoreGui.Dex.ScriptEditor")
  13. gui.Parent = game.CoreGui
  14.  
  15. local a = makeThread(gui.ExplorerPanel.LocalScript.Source)
  16. local b = makeThread(gui.PropertiesFrame.Properties.Source)
  17. local c = makeThread(gui.Selection.Source)
  18. local d = makeThread(gui.ScriptEditor.LocalScript.Source)
  19.  
  20. loadstring(a..b..c..d)()
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