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- function makeThread(str)
- local newstr = "coroutine.resume(coroutine.create(function()\n"
- newstr = newstr .. str .. "\n"
- newstr = newstr .. "end))\n"
- return newstr
- end
- local gui = game:GetObjects("rbxassetid://492016057")[1]
- gui.ExplorerPanel.LocalScript.Source = string.gsub(gui.ExplorerPanel.LocalScript.Source,"script.Parent","game.CoreGui.Dex.ExplorerPanel")
- gui.PropertiesFrame.Properties.Source = string.gsub(gui.PropertiesFrame.Properties.Source,"script.Parent.Parent","game.CoreGui.Dex")
- gui.Selection.Source = string.gsub(gui.Selection.Source,"script.Parent","game.CoreGui.Dex")
- gui.ScriptEditor.LocalScript.Source = string.gsub(gui.ScriptEditor.LocalScript.Source,"script.Parent","game.CoreGui.Dex.ScriptEditor")
- gui.Parent = game.CoreGui
- local a = makeThread(gui.ExplorerPanel.LocalScript.Source)
- local b = makeThread(gui.PropertiesFrame.Properties.Source)
- local c = makeThread(gui.Selection.Source)
- local d = makeThread(gui.ScriptEditor.LocalScript.Source)
- loadstring(a..b..c..d)()
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