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- set background #222
- set raytracer::light [0,5000,5000]
- set raytracer::samples 8
- set raytracer::ambient-occlusion-samples 2
- set raytracer::phong [0.7,0.7,0.25]
- #define XSegments 18
- #define XRotation -15
- #define XHalf 30
- #define XMove 2
- #define Scale 0.97
- #define YRotation 2
- #define YInital 7
- #define YMain 46
- #define Damage 0
- { color white ry -90 } Core
- rule Core
- {
- XSegments * { b 0.9 z XMove rx XRotation } PanelSegment
- }
- rule PanelSegment
- {
- { rx XHalf } PanelScale1
- { rx XHalf ry 180 x -0.5 } PanelScale1
- }
- rule PanelScale1 md YInital > PanelScale2
- {
- { rz YRotation } Panel
- { rz YRotation x 0.5 } PanelScale1
- }
- rule PanelScale2 md YMain w 50
- {
- { rz YRotation } Panel
- { rz YRotation x 0.5 s 1 1 Scale } PanelScale2
- }
- rule PanelScale2 w Damage
- {
- }
- rule Panel
- {
- 2 * { x 0.25 } PanelSub1
- 3 * { z 2 } PanelSub2
- }
- rule PanelSub1 w 4
- {
- { rx 90 s 0.04 4 0.1 } box
- }
- rule PanelSub1 w Damage
- {
- }
- rule PanelSub2
- {
- { z -4 x 0.4 s 0.5 0.25 0.05 } box
- }
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