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- #-------------------------------------------------------------------#
- # #
- # QTGMC 3.346, by Vit, 2012, 2016 mod by A.SONY #
- # #
- # A high quality deinterlacer using motion-compensated temporal #
- # smoothing, with a range of features for quality and convenience #
- # Originally based on TempGaussMC_beta2 by Didée #
- # #
- #-------------------------------------------------------------------#
- #
- # Full documentation is in the 'QTGMC' html file that comes with this script
- #
- # --- LATEST CHANGES ---
- #
- # v3.346s
- # - EEDI3+NNEDI3 bug fix by ndjamena
- # - Renamed DftThreads parameter to FftThreads, to set the ncpu argument of FFT3DFilter (from VS)
- # - FFT3DFilter will work now in YUY2, use it with Denoiser="fft3df" (or use NoisePreset)
- #
- # v3.345s
- # - work with SMDegrain_KNLMeansCL now to process chroma too
- #
- # v3.343s
- # - edit in ChromaEdi
- # - others
- #
- # v3.34s (mod) 2016 12 18 (ravewulf idea in another way)
- # - Added yadifmod2 (if you need old one use it like this EdiMode="cYadif" or EdiMode="RepcYadif")
- # - fast and clean up YUY2 (will work in x64 now, no need to SSETools)
- #
- # v3.33s (mod) 2016 12 06
- # - Add TR2=4 and TR2=5
- # - add TV_range bool and dither_luma_rebuild (from SMDegrain) Str and Amp
- # - for avsplus now QTGMC_Bob is ready for any 420, not only yv12
- #
- # v3.33s (mod) 2016 04 11
- # - Add KNLMeansCL as another Denoiser to NoiseProcess
- # - others
- #
- # v3.33s (mod) 2016 01 19
- # - make QTGMC_deflate/QTGMC_inflate work with YUY2 using masktool2 for avs 2.60
- #
- # v3.33s (mod) 2015 10 23
- # - revert to QTGMC_deflate/QTGMC_inflate quoted from Dogway
- #
- # v3.33s (mod) 2015 9 10
- # - fix Multiple QTGMC Calls
- # - others fix
- #
- # v3.33s (mod) 2015 8 6
- # - some changes in bob to speed up
- #
- # v3.33s (mod) 2015 8 4
- # - fix bug in YUY2 with SourceMatch
- # - add slice=false to ditherpost to avoid artefacts
- #
- # v3.33s (mod)
- # - fix bob chroma
- # - work with new masktool2 for avs 2.60 in YUY2
- #
- # v3.33d (mod)
- # - Added 32 bit precision option through the lsbd (for dfttest and knlmeanscl) and lsb (mdegrain) options.
- # - optimized some mask handling a bit as originally suggested by Vit
- # - others
- #
- # v3.33
- # - Increased maximum value for Rep0, Rep1 and Rep2 to 7 (from 5). Higher values help with flicker on static detail, potential for minor motion blur
- # - Bug fix for the fact that Bob always outputs a BFF clip regardless of field order of input (thanks ajp_anton)
- # - Improved generation of noise (NoiseDeint="Generate") for noise bypass / EZKeepGrain
- # - Minor change to denoising
- #
- # v3.32
- # - Bugfix with shutter blur and ChromaMotion (thanks Heaud)
- # - Tweaked vector recalculation for shutter motion blur
- # - Changed defaults for TR2 when using source-match
- # - Minor bugfix with SLMode/SLRad on pass-through settings
- #
- # --- REQUIREMENTS ---
- #
- # Input colorspaces: YV12, YUY2, others as plugins supports
- #
- # Core plugins:
- # MVTools2 (2.7.5.22 or above from pinterf https://github.com/pinterf/mvtools/releases)
- # MaskTools v2 (2.0b1 or above)
- # NNEDI3 (0.9.4.6 or above)
- # RgTools
- #
- # Additional plugins:
- # NNEDI2, NNEDI, EEDI3, EEDI2, TDeInt - if selected directly or via a source-match preset
- # yadifmod2 - for Preset="Ultra Fast" or if selected directly
- # FFT3DFilter - if selected for noise processing
- # dfttest (1.9.4 or above) - if selected for noise processing
- # For FFT3DFilter & ddftest you also need the FFTW3 library (FFTW.org). On Windows the file needed for both is libfftw3f-3.dll. However, for FFT3DFilter
- # the file needs to be called FFTW3.dll, so you will need two copies and rename one. On Windows put the files in your System32 or SysWow64 folder
- # KNLMeansCL - if selected for noise processing
- # AddGrainC - if NoiseDeint="Generate" selected for noise bypass
- # --- GETTING STARTED ---
- #
- # Install AviSynth and ensure you have at least the core plugins listed in the requirements section above. Put them in the plugins autoload folder.
- # To use QTGMC write a script like this:
- # YourSource("yourfile") # DGDecode_mpeg2source, FFVideoSource, AviSource, whatever your source requires
- # QTGMC( Preset="Slow" )
- # SelectEven() # Add this line to keep original frame rate, leave it out for smoother doubled frame rate
- #
- # Save this script with an ".avs" extension. You can now use it as an AVI source for encoding.
- #
- # The "Preset" used selects sensible settings for a given encoding speed. Choose a preset from:
- # "Placebo", "Very Slow", "Slower", "Slow", "Medium", "Fast", "Faster", "Very Fast", "Super Fast", "Ultra Fast" & "Draft"
- # The default preset is "Slower"
- # Don't be obsessed with using slower settings as the differences can be small. HD material benefits little from extreme settings (and will be very slow)
- # For much faster speeds read the full documentation, the section on 'Multi-threading'
- #
- # There are many settings for tweaking the script, full details in the main documentation. You can display settings currently being used with "ShowSettings":
- # QTGMC( Preset="Slow", ShowSettings=true )
- function QTGMC( clip Input, string "Preset", int "TR0", int "TR1", int "TR2", int "Rep0", int "Rep1", int "Rep2", string "EdiMode", bool "RepChroma", \
- int "NNSize", int "NNeurons", int "EdiQual", int "EdiMaxD", string "ChromaEdi", int "EdiThreads", clip "EdiExt", float "Sharpness", \
- int "SMode", int "SLMode", int "SLRad", int "SOvs", float "SVThin", int "Sbb", int "SrchClipPP", int "SubPel", int "SubPelInterp", \
- int "BlockSize", int "Overlap", int "Search", int "SearchParam", int "PelSearch", bool "ChromaMotion", bool "TrueMotion", int "Lambda", \
- int "LSAD", int "PNew", int "PLevel", bool "GlobalMotion", int "DCT", int "ThSAD1", int "ThSAD2", int "ThSCD1", int "ThSCD2", \
- int "SourceMatch", string "MatchPreset", string "MatchEdi", string "MatchPreset2", string "MatchEdi2", int "MatchTR2", \
- float "MatchEnhance", int "Lossless", int "NoiseProcess", float "EZDenoise", float "EZKeepGrain", string "NoisePreset", string "Denoiser", \
- int "FftThreads", bool "DenoiseMC", int "NoiseTR", float "Sigma", bool "ChromaNoise", val "ShowNoise", float "GrainRestore", \
- float "NoiseRestore", string "NoiseDeint", bool "StabilizeNoise", int "InputType", float "ProgSADMask", int "FPSDivisor", \
- int "ShutterBlur", float "ShutterAngleSrc", float "ShutterAngleOut", int "SBlurLimit", bool "Border", bool "Precise", string "Tuning", \
- bool "ShowSettings", string "GlobalNames", string "PrevGlobals", int "ForceTR", \
- val "BT", val "DetailRestore", val "MotionBlur", val "MBlurLimit", val "NoiseBypass", float "Str", float "Amp", bool "TV_range", bool "lsbd", bool "lsb" )
- {
- # EdiMode="RepcYadif"/"cYadif" require the Yadif plugin, which doesn't autoload. Typically the calling script would load it.
- # Temporary Warnings
- Assert( !defined(BT), "QTGMC: Setting BT has been replaced by setting NoiseTR" )
- Assert( !defined(DetailRestore), "QTGMC: Setting DetailRestore has been renamed to GrainRestore" )
- Assert( !defined(MotionBlur), "QTGMC: Setting MotionBlur has been renamed to ShutterBlur" )
- Assert( !defined(MBlurLimit), "QTGMC: Setting MBlurLimit has been renamed to SBlurLimit" )
- Assert( !defined(NoiseBypass), "QTGMC: Setting NoiseBypass has been renamed to NoiseProcess" )
- #---------------------------------------
- # Presets
- lsbd = default( lsbd, false)
- lsb = default( lsb, false)
- Str = default( Str, 1.0 )
- Amp = default( Amp, 0.0625 )
- TV_range = default( TV_range, true)
- # Select presets / tuning
- Preset = default( Preset, "Slower" )
- pNum = (Preset == "Placebo" ) ? 0 : \
- (Preset == "Very Slow" ) ? 1 : \
- (Preset == "Slower" ) ? 2 : \
- (Preset == "Slow" ) ? 3 : \
- (Preset == "Medium" ) ? 4 : \
- (Preset == "Fast" ) ? 5 : \
- (Preset == "Faster" ) ? 6 : \
- (Preset == "Very Fast" ) ? 7 : \
- (Preset == "Super Fast") ? 8 : \
- (Preset == "Ultra Fast") ? 9 : \
- (Preset == "Draft" ) ? 10 : 11
- Assert( pNum < 11, "'Preset' choice is invalid" )
- mpNum1 = (!defined(MatchPreset)) ? ((pNum + 3 <= 9) ? (pNum + 3) : 9) : \
- (MatchPreset == "Placebo" ) ? 0 : \
- (MatchPreset == "Very Slow" ) ? 1 : \
- (MatchPreset == "Slower" ) ? 2 : \
- (MatchPreset == "Slow" ) ? 3 : \
- (MatchPreset == "Medium" ) ? 4 : \
- (MatchPreset == "Fast" ) ? 5 : \
- (MatchPreset == "Faster" ) ? 6 : \
- (MatchPreset == "Very Fast" ) ? 7 : \
- (MatchPreset == "Super Fast") ? 8 : \
- (MatchPreset == "Ultra Fast") ? 9 : \
- (MatchPreset == "Draft" ) ? 10 : 11
- Assert( mpNum1 < 10, "'MatchPreset' choice is invalid/unsupported" )
- MatchPreset = Select( mpNum1, "Placebo", "Very Slow", "Slower", "Slow", "Medium", "Fast", "Faster", "Very Fast", "Super Fast", "Ultra Fast", "Draft" )
- mpNum2 = (!defined(MatchPreset2)) ? ((mpNum1 + 2 <= 9) ? (mpNum1 + 2) : 9) : \
- (MatchPreset2 == "Placebo" ) ? 0 : \
- (MatchPreset2 == "Very Slow" ) ? 1 : \
- (MatchPreset2 == "Slower" ) ? 2 : \
- (MatchPreset2 == "Slow" ) ? 3 : \
- (MatchPreset2 == "Medium" ) ? 4 : \
- (MatchPreset2 == "Fast" ) ? 5 : \
- (MatchPreset2 == "Faster" ) ? 6 : \
- (MatchPreset2 == "Very Fast" ) ? 7 : \
- (MatchPreset2 == "Super Fast") ? 8 : \
- (MatchPreset2 == "Ultra Fast") ? 9 : \
- (MatchPreset2 == "Draft" ) ? 10 : 11
- Assert( mpNum2 < 10, "'MatchPreset2' choice is invalid/unsupported" )
- MatchPreset2 = Select( mpNum2, "Placebo", "Very Slow", "Slower", "Slow", "Medium", "Fast", "Faster", "Very Fast", "Super Fast", "Ultra Fast", "Draft" )
- NoisePreset = default( NoisePreset, "Fast" )
- npNum = (NoisePreset == "Slower" ) ? 0 : \
- (NoisePreset == "Slow" ) ? 1 : \
- (NoisePreset == "Medium" ) ? 2 : \
- (NoisePreset == "Fast" ) ? 3 : \
- (NoisePreset == "Faster" ) ? 4 : 5
- Assert( npNum < 5, "'NoisePreset' choice is invalid" )
- Tuning = default( Tuning, "None" )
- tNum = (Tuning == "None" ) ? 0 : \
- (Tuning == "DV-SD" ) ? 1 : \
- (Tuning == "DV-HD" ) ? 2 : 3
- Assert( tNum < 3, "'Tuning' choice is invalid" )
- # Tunings only affect blocksize in this version
- bs = Select( tNum, 16, 16, 32 )
- bs2 = (bs >= 16) ? 32 : bs * 2
- # Very Very Super Ultra
- # Preset groups: Placebo Slow Slower Slow Medium Fast Faster Fast Fast Fast Draft
- TR0 = default( TR0, Select( pNum, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 0 ) )
- TR1 = default( TR1, Select( pNum, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1 ) )
- TR2X = default( TR2, Select( pNum, 3, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0 ) )
- Rep0 = default( Rep0, Select( pNum, 4, 4, 4, 4, 3, 3, 0, 0, 0, 0, 0 ) )
- Rep1 = default( Rep1, Select( pNum, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ) )
- Rep2 = default( Rep2, Select( pNum, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 0 ) )
- EdiMode = default( EdiMode, Select( pNum, "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "RepYadif","Bob" ) )
- NNSize = default( NNSize, Select( pNum, 1, 1, 1, 1, 5, 5, 4, 4, 4, 4, 4 ) )
- NNeurons = default( NNeurons, Select( pNum, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0 ) )
- EdiQual = default( EdiQual, Select( pNum, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ) )
- EdiMaxD = default( EdiMaxD, Select( pNum, 12, 10, 8, 7, 7, 6, 6, 5, 4, 4, 4 ) )
- SMode = default( SMode, Select( pNum, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0 ) )
- SLModeX = default( SLMode, Select( pNum, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0 ) )
- SLRad = default( SLRad, Select( pNum, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ) )
- Sbb = default( Sbb, Select( pNum, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 ) )
- SrchClipPP = default( SrchClipPP, Select( pNum, 3, 3, 3, 3, 3, 2, 2, 2, 1, 1, 0 ) )
- SubPel = default( SubPel, Select( pNum, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1 ) )
- Blocksize = default( Blocksize, Select( pNum, bs, bs, bs, bs, bs, bs, bs2, bs2, bs2, bs2, bs2 ) )
- bs = Blocksize
- Overlap = default( Overlap, Select( pNum, bs/2, bs/2, bs/2, bs/2, bs/2, bs/2, bs/2, bs/4, bs/4, bs/4, bs/4 ) )
- Search = default( Search, Select( pNum, 5, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0 ) )
- SearchParam = default( SearchParam, Select( pNum, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1 ) )
- PelSearch = default( PelSearch, Select( pNum, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1 ) )
- ChromaMotion = default( ChromaMotion, Select( pNum, true, true, true, false, false, false, false, false, false, false, false ) )
- Precise = default( Precise, Select( pNum, true, true, false, false, false, false, false, false, false, false, false ) )
- ProgSADMask = default( ProgSADMask, Select( pNum, 10.0, 10.0, 10.0, 10.0, 10.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ) )
- # Noise presets Slower Slow Medium Fast Faster
- Denoiser = default( Denoiser, Select( npNum, "dfttest", "dfttest", "dfttest", "fft3df", "fft3df" ) )
- DenoiseMC = default( DenoiseMC, Select( npNum, true, true, false, false, false ) )
- NoiseTR = default( NoiseTR, Select( npNum, 2, 1, 1, 1, 0 ) )
- NoiseDeint = default( NoiseDeint, Select( npNum, "Generate","Bob", "", "", "" ) )
- StabilizeNoise = default( StabilizeNoise, Select( npNum, true, true, true, false, false ) )
- # The basic source-match step corrects and re-runs the interpolation of the input clip. So it initialy uses same interpolation settings as the main preset
- SourceMatch = default( SourceMatch, 0 )
- MatchNNSize = NNSize
- MatchNNeurons = NNeurons
- MatchEdiMaxD = EdiMaxD
- MatchEdiQual = EdiQual
- # However, can use a faster initial interpolation when using source-match allowing the basic source-match step to "correct" it with higher quality settings
- Assert( SourceMatch == 0 || mpNum1 >= pNum, "'MatchPreset' cannot use a slower setting than 'Preset'" )
- # Very Very Super Ultra
- # Basic source-match presets Placebo Slow Slower Slow Medium Fast Faster Fast Fast Fast
- NNSize = (SourceMatch == 0) ? NNSize : Select( mpNum1, 1, 1, 1, 1, 5, 5, 4, 4, 4, 4 )
- NNeurons = (SourceMatch == 0) ? NNeurons : Select( mpNum1, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0 )
- EdiMaxD = (SourceMatch == 0) ? EdiMaxD : Select( mpNum1, 12, 10, 8, 7, 7, 6, 6, 5, 4, 4 )
- EdiQual = (SourceMatch == 0) ? EdiQual : Select( mpNum1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 )
- TempEdi = EdiMode # Main interpolation is actually done by basic-source match step when enabled, so a little swap and wriggle is needed
- EdiMode = (SourceMatch == 0) ? EdiMode : default( MatchEdi, ((mpNum1 < 9) ? EdiMode : "Yadif") ) # Force Yadif for "Ultra Fast" basic source match
- MatchEdi = TempEdi
- # Very Very Super Ultra
- # Refined source-match presets Placebo Slow Slower Slow Medium Fast Faster Fast Fast Fast
- MatchEdi2 = default( MatchEdi2, Select( mpNum2, "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "TDeint", "" ) )
- MatchNNSize2 = Select( mpNum2, 1, 1, 1, 1, 5, 5, 4, 4, 4, 4 )
- MatchNNeurons2 = Select( mpNum2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0 )
- MatchEdiMaxD2 = Select( mpNum2, 12, 10, 8, 7, 7, 6, 6, 5, 4, 4 )
- MatchEdiQual2 = Select( mpNum2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 )
- #---------------------------------------
- # Settings
- # Core and Interpolation defaults
- TR2 = (SourceMatch > 0) ? default(TR2, ((TR2X == 0) ? 1 : TR2X)) : TR2X # ***TR2 defaults always at least 1 when using source-match***
- RepChroma = default( RepChroma, true )
- EdiThreads = default( EdiThreads, 0 )
- ChromaEdi = default( ChromaEdi, "" )
- NNeurons = (EdiMode == "NNEDI2" && NNeurons > 2) ? 2 : NNeurons # Smaller range for NNeurons in NNEDI2 (which calls it nsize)
- EdiQual = (EdiMode == "EEDI3+NNEDI3" || EdiMode == "NNEDI3") && EdiQual > 2 ? 2 : EdiQual # Smaller range for EdiQual in NNEDI3
- # Source-match / lossless defaults
- MatchTR1 = TR1
- MatchTR2 = default( MatchTR2, 1 )
- MatchEnhance = default( MatchEnhance, 0.5 )
- Lossless = default( Lossless, 0 )
- Assert( Lossless <= 2, "Lossless setting only supports mode 1 ('true lossless') and mode 2 ('fake lossless') - see documentation in script and consider source-match settings" )
- # Sharpness defaults. Sharpness default is always 1.0 (0.2 with source-match), but adjusted to give roughly same sharpness for all settings
- SMode = (defined(Sharpness) && Sharpness == 0.0) ? 0 : SMode
- SLMode = (SourceMatch > 0) ? default(SLMode, 0) : SLModeX # ***Sharpness limiting disabled by default for source-match***
- SLMode = (SLRad <= 0) ? 0 : SLMode
- spatialSL = (SLMode == 1 || SLMode == 3)
- temporalSL = (SLMode == 2 || SLMode == 4)
- Sharpness = default( Sharpness, (SMode == 0) ? 0.0 : ((SourceMatch > 0) ? 0.2 : 1.0) ) # Default sharpness is 1.0, or 0.2 if using source-match
- sharpMul = (temporalSL) ? 2 : (spatialSL) ? 1.5 : 1 # Adjust sharpness based on other settings
- sharpAdj = Sharpness * (sharpMul * (0.2 + TR1*0.15 + TR2*0.25) + ((SMode == 1) ? 0.1 : 0)) # [This needs a bit more refinement]
- Sbb = (SMode == 0) ? 0 : Sbb
- SOvs = default( SOvs, 0 )
- SVThin = default( SVThin, 0.0 )
- # Noise processing settings
- Assert( !defined(EZDenoise) || EZDenoise <= 0.0 || !defined(EZKeepGrain) || EZKeepGrain <= 0.0, "QTGMC: EZDenoise and EZKeepGrain cannot be used together" )
- NoiseProcess = defined(NoiseProcess) ? NoiseProcess : \
- (defined(EZDenoise) && EZDenoise > 0.0) ? 1 : \
- (defined(EZKeepGrain) && EZKeepGrain > 0.0) ? 2 : \
- (Preset == "Placebo" || Preset == "Very Slow") ? 2 : 0
- GrainRestore = defined(GrainRestore) ? GrainRestore : \
- (defined(EZDenoise) && EZDenoise > 0.0) ? 0.0 : \
- (defined(EZKeepGrain) && EZKeepGrain > 0.0) ? 0.3 * sqrt(EZKeepGrain) : \
- Select( NoiseProcess, 0.0, 0.7, 0.3 )
- NoiseRestore = defined(NoiseRestore) ? NoiseRestore : \
- (defined(EZDenoise) && EZDenoise > 0.0) ? 0.0 : \
- (defined(EZKeepGrain) && EZKeepGrain > 0.0) ? 0.1 * sqrt(EZKeepGrain) : \
- Select( NoiseProcess, 0.0, 0.3, 0.1 )
- Sigma = defined(Sigma) ? Sigma : \
- (defined(EZDenoise) && EZDenoise > 0.0) ? EZDenoise : \
- (defined(EZKeepGrain) && EZKeepGrain > 0.0) ? 4.0 * EZKeepGrain : 2.0
- FftThreads = default( FftThreads, EdiThreads )
- ChromaNoise = default( ChromaNoise, false )
- ShowNoise = default( ShowNoise, 0.0 )
- ShowNoise = IsBool( ShowNoise ) ? (ShowNoise ? 10.0 : 0.0) : ShowNoise
- NoiseProcess = (ShowNoise > 0.0) ? 2 : NoiseProcess
- NoiseRestore = (ShowNoise > 0.0) ? 1.0 : NoiseRestore
- NoiseTR = (NoiseProcess == 0) ? 0 : NoiseTR
- GrainRestore = (NoiseProcess == 0) ? 0.0 : GrainRestore
- NoiseRestore = (NoiseProcess == 0) ? 0.0 : NoiseRestore
- totalRestore = GrainRestore + NoiseRestore
- StabilizeNoise = (totalRestore <= 0) ? false : StabilizeNoise
- noiseTD = Select( NoiseTR, 1, 3, 5 )
- noiseCentre = (Denoiser == "dfttest") ? "128" : "128.5"
- # MVTools settings
- SubPelInterp = default( SubPelInterp, 2 )
- TrueMotion = default( TrueMotion, false )
- GlobalMotion = default( GlobalMotion, true )
- Lambda = default( Lambda, ((TrueMotion) ? 1000 : 100 ) * (BlockSize*BlockSize)/(8*8) )
- LSAD = default( LSAD, (TrueMotion) ? 1200 : 400 )
- PNew = default( PNew, (TrueMotion) ? 50 : 25 )
- PLevel = default( PLevel, (TrueMotion) ? 1 : 0 )
- DCT = default( DCT, 0 )
- ThSAD1 = default( ThSAD1, 10 * 8*8 )
- ThSAD2 = default( ThSAD2, 4 * 8*8 )
- ThSCD1 = default( ThSCD1, 180 )
- ThSCD2 = default( ThSCD2, 98 )
- # Motion blur settings
- FPSDivisor = default( FPSDivisor, 1 )
- ShutterBlur = default( ShutterBlur, 0 )
- ShutterAngleSrc = default( ShutterAngleSrc, 180 )
- ShutterAngleOut = default( ShutterAngleOut, 180 )
- SBlurLimit = default( SBlurLimit, 4 )
- ShutterBlur = (ShutterAngleOut * FPSDivisor == ShutterAngleSrc) ? 0 : ShutterBlur # If motion blur output is same as input
- # Miscellaneous
- InputType = default( InputType, 0 )
- Border = default( Border, false )
- ShowSettings = default( ShowSettings, false )
- GlobalNames = default( GlobalNames, "QTGMC" )
- PrevGlobals = default( PrevGlobals, "Replace" )
- ForceTR = default( ForceTR, 0 )
- ReplaceGlobals = (PrevGlobals == "Replace" || PrevGlobals == "Reuse") # If reusing existing globals put them back afterwards - simplifies logic later
- ReuseGlobals = (PrevGlobals == "Reuse")
- ProgSADMask = (InputType != 2 && InputType != 3) ? 0.0 : ProgSADMask
- rgBlur = (Precise) ? 11 : 12
- # Get maximum temporal radius needed
- maxTR = (temporalSL) ? SLRad : 0
- maxTR = (MatchTR2 > maxTR) ? MatchTR2 : maxTR
- maxTR = (TR1 > maxTR) ? TR1 : maxTR
- maxTR = (TR2 > maxTR) ? TR2 : maxTR
- maxTR = (NoiseTR > maxTR) ? NoiseTR : maxTR
- maxTR = (ProgSADMask > 0.0 || StabilizeNoise || ShutterBlur > 0) ? (maxTR > 1 ? maxTR : 1) : maxTR
- maxTR = (ForceTR > MaxTR) ? ForceTR : maxTR
- #---------------------------------------
- # Pre-Processing
- w = Input.Width()
- h = Input.Height()
- yuy2 = Input.IsYUY2()
- epsilon = 0.0001
- # Reverse "field" dominance for progressive repair mode 3 (only difference from mode 2)
- compl = (InputType == 3) ? Input.ComplementParity() : Input
- # Pad vertically during processing (to prevent artefacts at top & bottom edges)
- clip = (Border) ? compl.PointResize( w,h+8, 0,-4,0,h+8+epsilon ) : compl
- h = (Border) ? h+8 : h
- # Calculate padding needed for MVTools super clips to avoid crashes [fixed in latest MVTools, but keeping this code for a while]
- hpad = w - (Int((w - Overlap) / (Blocksize - Overlap)) * (Blocksize - Overlap) + Overlap)
- vpad = h - (Int((h - Overlap) / (Blocksize - Overlap)) * (Blocksize - Overlap) + Overlap)
- hpad = (hpad > 8) ? hpad : 8 # But match default padding if possible
- vpad = (vpad > 8) ? vpad : 8
- #---------------------------------------
- # Motion Analysis
- # >>> Planar YUY2 for motion analysis, interleaved whilst blurring search clip
- planarClip = yuy2 ? clip.converttoyv16() : clip
- # Bob the input as a starting point for motion search clip
- bobbed = (InputType == 0) ? planarClip.QTGMC_Bob( 0,0.5 ) : \
- (InputType == 1) ? planarClip : \
- planarClip.Blur( 0,1 )
- # If required, get any existing global clips with a matching "GlobalNames" setting. Unmatched values get NOP (= 0)
- srchClip = QTGMC_GetUserGlobal( GlobalNames, "srchClip", ReuseGlobals )
- srchSuper = QTGMC_GetUserGlobal( GlobalNames, "srchSuper", ReuseGlobals )
- bVec1 = QTGMC_GetUserGlobal( GlobalNames, "bVec1", ReuseGlobals )
- fVec1 = QTGMC_GetUserGlobal( GlobalNames, "fVec1", ReuseGlobals )
- bVec2 = QTGMC_GetUserGlobal( GlobalNames, "bVec2", ReuseGlobals )
- fVec2 = QTGMC_GetUserGlobal( GlobalNames, "fVec2", ReuseGlobals )
- bVec3 = QTGMC_GetUserGlobal( GlobalNames, "bVec3", ReuseGlobals )
- fVec3 = QTGMC_GetUserGlobal( GlobalNames, "fVec3", ReuseGlobals )
- bVec4 = QTGMC_GetUserGlobal( GlobalNames, "bVec4", ReuseGlobals )
- fVec4 = QTGMC_GetUserGlobal( GlobalNames, "fVec4", ReuseGlobals )
- bVec5 = QTGMC_GetUserGlobal( GlobalNames, "bVec5", ReuseGlobals )
- fVec5 = QTGMC_GetUserGlobal( GlobalNames, "fVec5", ReuseGlobals )
- CMmt = ChromaMotion ? 3 : 1
- CMts = ChromaMotion ? 255 : 0
- CMrg = ChromaMotion ? 12 : -1
- # The bobbed clip will shimmer due to being derived from alternating fields. Temporally smooth over the neighboring frames using a binomial kernel. Binomial
- # kernels give equal weight to even and odd frames and hence average away the shimmer. The two kernels used are [1 2 1] and [1 4 6 4 1] for radius 1 and 2.
- # These kernels are approximately Gaussian kernels, which work well as a prefilter before motion analysis (hence the original name for this script)
- # Create linear weightings of neighbors first -2 -1 0 1 2
- ts1 = (!IsClip(srchClip) && TR0 > 0) ? bobbed.TemporalSoften( 1, 255,CMts, 28, 2 ) : NOP() # 0.00 0.33 0.33 0.33 0.00
- ts2 = (!IsClip(srchClip) && TR0 > 1) ? bobbed.TemporalSoften( 2, 255,CMts, 28, 2 ) : NOP() # 0.20 0.20 0.20 0.20 0.20
- # Combine linear weightings to give binomial weightings - TR0=0: (1), TR0=1: (1:2:1), TR0=2: (1:4:6:4:1)
- binomial0 = IsClip(srchClip) ? NOP() : \
- (TR0 == 0) ? bobbed : \
- (TR0 == 1) ? (ChromaMotion ? ts1.Merge( bobbed, 0.25 ) : ts1.MergeLuma( bobbed, 0.25 )) : \
- (ChromaMotion ? ts1.Merge( ts2, 0.357 ).Merge( bobbed, 0.125 ) : ts1.MergeLuma( ts2, 0.357 ).MergeLuma( bobbed, 0.125 ))
- # Remove areas of difference between temporal blurred motion search clip and bob that are not due to bob-shimmer - removes general motion blur
- repair0 = (IsClip(srchClip) || Rep0 == 0) ? binomial0 : binomial0.QTGMC_KeepOnlyBobShimmerFixes( bobbed, Rep0, (RepChroma && ChromaMotion) )
- # Blur image and soften edges to assist in motion matching of edge blocks. Blocks are matched by SAD (sum of absolute differences between blocks), but even
- # a slight change in an edge from frame to frame will give a high SAD due to the higher contrast of edges
- spatialBlur = (IsClip(srchClip) || SrchClipPP == 0) ? NOP() : \
- (SrchClipPP == 1) ? repair0.BilinearResize( w/2, h/2 ).RemoveGrain( 12,CMrg).BilinearResize( w, h ) : \
- repair0.RemoveGrain( 12,CMrg).GaussResize( w,h, 0,0, w+epsilon,h+epsilon, p=2 )
- spatialBlur = (IsClip(spatialBlur) && SrchClipPP > 1) ? (ChromaMotion ? spatialBlur.Merge( repair0, 0.1 ) : spatialBlur.MergeLuma( repair0, 0.1 )) : spatialBlur
- tweaked = (!IsClip(srchClip) && SrchClipPP > 1) ? mt_lutxy( repair0, bobbed, "x 3 + y < x 3 + x 3 - y > x 3 - y ? ?", U=CMmt,V=CMmt ) : NOP()
- srchcheck = IsClip(srchClip)
- srchClip = srchcheck ? srchClip : \
- (SrchClipPP == 0) ? repair0 : \
- (SrchClipPP < 3) ? spatialBlur : \
- spatialBlur.mt_lutxy( tweaked, "x 7 + y < x 2 + x 7 - y > x 2 - x 51 * y 49 * + 100 / ? ?", U=CMmt,V=CMmt )
- srchClip = tv_range && !srchcheck ? srchClip.Dither_Luma_Rebuild(S0=Str,c=Amp,slice=false,lsb=lsb,uv=CMmt) : srchClip
- # Calculate forward and backward motion vectors from motion search clip
- srchSuper = IsClip(srchSuper) ? srchSuper : \
- (maxTR > 0) ? srchClip.MSuper( pel=SubPel, sharp=SubPelInterp, hpad=hpad, vpad=vpad, chroma=ChromaMotion ) : NOP()
- bVec5 = IsClip(bVec5) ? bVec5 : \
- (maxTR > 4) ? srchSuper.MAnalyse( isb=true, delta=5, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- bVec4 = IsClip(bVec4) ? bVec4 : \
- (maxTR > 3) ? srchSuper.MAnalyse( isb=true, delta=4, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- bVec3 = IsClip(bVec3) ? bVec3 : \
- (maxTR > 2) ? srchSuper.MAnalyse( isb=true, delta=3, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- bVec2 = IsClip(bVec2) ? bVec2 : \
- (maxTR > 1) ? srchSuper.MAnalyse( isb=true, delta=2, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- bVec1 = IsClip(bVec1) ? bVec1 : \
- (maxTR > 0) ? srchSuper.MAnalyse( isb=true, delta=1, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- fVec1 = IsClip(fVec1) ? fVec1 : \
- (maxTR > 0) ? srchSuper.MAnalyse( isb=false, delta=1, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- fVec2 = IsClip(fVec2) ? fVec2 : \
- (maxTR > 1) ? srchSuper.MAnalyse( isb=false, delta=2, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- fVec3 = IsClip(fVec3) ? fVec3 : \
- (maxTR > 2) ? srchSuper.MAnalyse( isb=false, delta=3, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- fVec4 = IsClip(fVec4) ? fVec4 : \
- (maxTR > 3) ? srchSuper.MAnalyse( isb=false, delta=4, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- fVec5 = IsClip(fVec5) ? fVec5 : \
- (maxTR > 4) ? srchSuper.MAnalyse( isb=false, delta=5, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
- pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
- global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
- # Expose search clip, motion search super clip and motion vectors to calling script through globals
- QTGMC_SetUserGlobal( GlobalNames, "srchClip", srchClip, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "srchSuper", srchSuper, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "bVec1", bVec1, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "fVec1", fVec1, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "bVec2", bVec2, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "fVec2", fVec2, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "bVec3", bVec3, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "fVec3", fVec3, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "bVec4", bVec4, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "fVec4", fVec4, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "bVec5", bVec5, ReplaceGlobals )
- QTGMC_SetUserGlobal( GlobalNames, "fVec5", fVec5, ReplaceGlobals )
- #---------------------------------------
- # Noise Processing
- # >>>> Interleaved YUY2 for denoising, planar whilst pre-motion compensating
- # Expand fields to full frame size before extracting noise (allows use of motion vectors which are frame-sized)
- fullClip = (NoiseProcess == 0) ? NOP() : \
- (InputType > 0) ? clip : \
- clip.QTGMC_Bob( 0,1.0 )
- fullClip = (yuy2 && NoiseTR > 0) ? fullClip.converttoyv16() : fullClip
- fullSuper = (NoiseTR > 0) ? fullClip.MSuper( pel=SubPel, levels=1, hpad=hpad, vpad=vpad, chroma=ChromaNoise ) : NOP() #TEST chroma OK?
- # Create a motion compensated temporal window around current frame and use to guide denoisers
- noiseWindow = (NoiseProcess == 0) ? NOP() : \
- (!DenoiseMC) ? fullClip : \
- (NoiseTR == 0) ? fullClip : \
- (NoiseTR == 1) ? Interleave( fullClip.MCompensate( fullSuper, fVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ), \
- fullClip, \
- fullClip.MCompensate( fullSuper, bVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ) ) : \
- Interleave( fullClip.MCompensate( fullSuper, fVec2, thSCD1=ThSCD1,thSCD2=ThSCD2 ), \
- fullClip.MCompensate( fullSuper, fVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ), \
- fullClip, \
- fullClip.MCompensate( fullSuper, bVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ), \
- fullClip.MCompensate( fullSuper, bVec2, thSCD1=ThSCD1,thSCD2=ThSCD2 ) )
- noiseWindow = yuy2 && (Denoiser == "fft3df") && NoiseTR > 0 ? noiseWindow.ConvertToYUY2() : noiseWindow
- dnWindow = (NoiseProcess == 0) ? NOP() : \
- (Denoiser == "dfttest") ? noiseWindow.dfttest( Y=true, U=ChromaNoise, V=ChromaNoise, sigma=Sigma*4, tbsize=noiseTD, threads=FftThreads, lsb=lsbd ) : \
- (Denoiser == "KNLMeansCL") ? noiseWindow.SMDegrain_KNLMeansCL(Chroma=ChromaNoise, lsb=lsbd, a=2, d=NoiseTR, h=Sigma, device_type="GPU" ) : \
- noiseWindow.FFT3DFilter( plane=(ChromaNoise ? 4 : 0), sigma=Sigma, bt=noiseTD, ncpu=FftThreads )
- dnwindow = (Denoiser == "KNLMeansCL" || Denoiser == "dfttest") && (NoiseProcess != 0) && lsbd ? dnWindow.ditherpost(mode=6, U=ChromaNoise?3:2, V=ChromaNoise?3:2, slice=false) : dnWindow
- dnwindow = (Denoiser == "KNLMeansCL" || Denoiser == "dfttest") && (NoiseProcess != 0) && yuy2 ? dnWindow.ConvertToYUY2() : dnWindow
- # Rework denoised clip to match source format - various code paths here: discard the motion compensation window, discard doubled lines (from point resize)
- # Also reweave to get interlaced noise if source was interlaced (could keep the full frame of noise, but it will be poor quality from the point resize)
- denoised = (NoiseProcess == 0) ? NOP() : \
- (!DenoiseMC) ? ((InputType > 0) ? dnWindow : dnWindow.SeparateFields().SelectEvery( 4, 0,3 ).Weave()) : \
- (InputType > 0) ? ((NoiseTR == 0) ? dnWindow : dnWindow.SelectEvery( noiseTD, NoiseTR )) : \
- dnWindow.SeparateFields().SelectEvery( noiseTD*4, NoiseTR*2,NoiseTR*6+3 ).Weave()
- # >>>> Switch to planar YUY2 for noise bypass
- CNmt1 = ChromaNoise ? 3 : 1
- CNmt2 = ChromaNoise ? 3 : 2
- CNmt128 = ChromaNoise ? 3 : -128
- # Get actual noise from difference. Then 'deinterlace' where we have weaved noise - create the missing lines of noise in various ways
- planarDenoised = (NoiseProcess == 0) ? NOP() : yuy2 ? denoised.converttoyv16() : denoised
- noise = (totalRestore > 0.0) ? mt_makediff( planarClip, planarDenoised, U=CNmt1,V=CNmt1 ) : NOP()
- deintNoise = (NoiseProcess == 0 || totalRestore == 0.0) ? NOP() : \
- (InputType != 0) ? noise : \
- (NoiseDeint == "Bob") ? noise.QTGMC_Bob( 0,0.5 ) : \
- (NoiseDeint == "Generate") ? noise.QTGMC_Generate2ndFieldNoise( denoised, ChromaNoise ) : \
- noise.DoubleWeave()
- # Motion-compensated stabilization of generated noise
- noiseSuper = (StabilizeNoise) ? deintNoise.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad, chroma=ChromaNoise ) : NOP()
- mcNoise = (StabilizeNoise) ? deintNoise.MCompensate( noiseSuper, bVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ) : NOP()
- finalNoise = (StabilizeNoise) ? mt_lutxy( deintNoise, mcNoise, "x 128 - abs y 128 - abs > x y ? 0.6 * x y + 0.2 * +", U=CNmt1,V=CNmt1 ) : deintNoise
- # If NoiseProcess=1 denoise input clip. If NoiseProcess=2 leave noise in the clip and let the temporal blurs "denoise" it for a stronger effect
- innerClip = (NoiseProcess == 1) ? denoised : clip
- #---------------------------------------
- # Interpolation
- # >>>> Interleaved YUY2 for interpolation
- # Support badly deinterlaced progressive content - drop half the fields and reweave to get 1/2fps interlaced stream appropriate for QTGMC processing
- ediInput = (InputType == 2 || InputType == 3) ? innerClip.SeparateFields().SelectEvery(4,0,3).Weave() : innerClip
- # Create interpolated image as starting point for output
- edi1 = defined(EdiExt) ? EdiExt.PointResize( w,h, 0,(EdiExt.Height()-h)/2, -0,h+epsilon ) : \
- QTGMC_Interpolate( ediInput, InputType, EdiMode, NNSize, NNeurons, EdiQual, EdiMaxD, EdiThreads, bobbed, ChromaEdi )
- # >>>> Switch to planar YUY2 during next step - remains planar until very end of script except blurring for back blending & SVThin
- # InputType=2,3: use motion mask to blend luma between original clip & reweaved clip based on ProgSADMask setting. Use chroma from original clip in any case
- inputTypeBlend = (ProgSADMask > 0.0) ? MMask( srchClip, bVec1, kind=1, ml=ProgSADMask ) : NOP()
- edi = (InputType != 2 && InputType != 3) ? (!yuy2 ? edi1 : edi1.ConvertToYV16()) :\
- (ProgSADMask <= 0.0) ? (!yuy2 ? edi1.MergeChroma( innerClip ) : edi1.MergeChroma( innerClip ).ConvertToYV16()) : \
- (!yuy2 ? mt_merge( innerClip, edi1, inputTypeBlend, U=2,V=2 ) : \
- mt_merge( innerClip.ConvertToYV16(), edi1.ConvertToYV16(), inputTypeBlend, U=2,V=2 ))
- # Get the max/min value for each pixel over neighboring motion-compensated frames - used for temporal sharpness limiting
- ediSuper = (TR1 > 0 || temporalSL) ? edi.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
- bComp1 = (temporalSL) ? edi.MCompensate( ediSuper, bVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ) : NOP()
- fComp1 = (temporalSL) ? edi.MCompensate( ediSuper, fVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ) : NOP()
- tMax = (temporalSL) ? edi.mt_logic( fComp1, "max", U=3,V=3 ).mt_logic( bComp1, "max", U=3,V=3 ) : NOP()
- tMin = (temporalSL) ? edi.mt_logic( fComp1, "min", U=3,V=3 ).mt_logic( bComp1, "min", U=3,V=3 ) : NOP()
- bComp3 = (SLRad > 1 && temporalSL) ? edi.MCompensate( ediSuper, bVec3, thSCD1=ThSCD1,thSCD2=ThSCD2 ) : NOP()
- fComp3 = (SLRad > 1 && temporalSL) ? edi.MCompensate( ediSuper, fVec3, thSCD1=ThSCD1,thSCD2=ThSCD2 ) : NOP()
- tMax = (SLRad > 1 && temporalSL) ? tMax.mt_logic( fComp3, "max", U=3,V=3 ).mt_logic( bComp3, "max", U=3,V=3 ) : tMax
- tMin = (SLRad > 1 && temporalSL) ? tMin.mt_logic( fComp3, "min", U=3,V=3 ).mt_logic( bComp3, "min", U=3,V=3 ) : tMin
- #---------------------------------------
- # Create basic output
- # Use motion vectors to blur interpolated image (edi) with motion-compensated previous and next frames. As above, this is done to remove shimmer from
- # alternate frames so the same binomial kernels are used. However, by using motion-compensated smoothing this time we avoid motion blur. The use of
- # MDegrain1 (motion compensated) rather than TemporalSmooth makes the weightings *look* different, but they evaluate to the same values
- # Create linear weightings of neighbors first -2 -1 0 1 2
- degrain1 = (TR1 > 0) ? edi.MDegrain1( ediSuper, bVec1,fVec1, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb) : NOP() # 0.00 0.33 0.33 0.33 0.00
- degrain2 = (TR1 > 1) ? edi.MDegrain1( ediSuper, bVec2,fVec2, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb) : NOP() # 0.33 0.00 0.33 0.00 0.33
- degrain1 = (TR1 > 0) && lsb ? degrain1.ditherpost(mode=6, slice=false) : degrain1
- degrain2 = (TR1 > 1) && lsb ? degrain2.ditherpost(mode=6, slice=false) : degrain2
- # Combine linear weightings to give binomial weightings - TR1=0: (1), TR1=1: (1:2:1), TR1=2: (1:4:6:4:1)
- binomial1 = (TR1 == 0) ? edi : \
- (TR1 == 1) ? degrain1.Merge( edi, 0.25 ) : \
- degrain1.Merge( degrain2, 0.2 ).Merge( edi, 0.0625 )
- # Remove areas of difference between smoothed image and interpolated image that are not bob-shimmer fixes: repairs residual motion blur from temporal smooth
- repair1 = (Rep1 == 0) ? binomial1 : binomial1.QTGMC_KeepOnlyBobShimmerFixes( edi, Rep1, RepChroma )
- # Apply source match - use difference between output and source to succesively refine output [extracted to function to clarify main code path]
- match = (SourceMatch == 0) ? repair1 : \
- repair1.QTGMC_ApplySourceMatch( InputType, ediInput, bVec1,fVec1, bVec2,fVec2, SubPel, SubPelInterp, hpad, vpad, \
- ThSAD1, ThSCD1, ThSCD2, SourceMatch, MatchTR1, MatchEdi, MatchNNSize, MatchNNeurons, \
- MatchEdiQual, MatchEdiMaxD, MatchTR2, MatchEdi2, MatchNNSize2, MatchNNeurons2, MatchEdiQual2, \
- MatchEdiMaxD2, MatchEnhance, EdiThreads, lsb )
- # Lossless=2 - after preparing an interpolated, de-shimmered clip, restore the original source fields into it and clean up any artefacts.
- # This mode will not give a true lossless result because the resharpening and final temporal smooth are still to come, but it will add further detail.
- # However, it can introduce minor combing. This setting is best used together with source-match (it's effectively the final source-match stage).
- lossed1 = (Lossless == 2) ? QTGMC_MakeLossless( match, innerClip, InputType ) : match
- #---------------------------------------
- # Resharpen / retouch output
- # Resharpen to counteract temporal blurs. Little sharpening needed for source-match mode since it has already recovered sharpness from source
- vresharp1 = (SMode == 2) ? Merge( lossed1.mt_expand( mode="vertical", U=3,V=3 ), lossed1.mt_inpand( mode="vertical", U=3,V=3 ) ) : NOP()
- vresharp = (Precise && SMode == 2) ? vresharp1.mt_lutxy( lossed1, "x y < x 1 + x y > x 1 - x ? ?", U=3,V=3 ) : vresharp1 # Precise mode: reduce tiny overshoot
- resharp = (SMode == 0) ? lossed1 : \
- (SMode == 1) ? lossed1.mt_lutxy( lossed1.RemoveGrain( rgBlur ), "x x y - "+ string(sharpAdj) + " * +", U=3,V=3 ) : \
- lossed1.mt_lutxy( vresharp.RemoveGrain( rgBlur ), "x x y - "+ string(sharpAdj) + " * +", U=3,V=3 )
- # Slightly thin down 1-pixel high horizontal edges that have been widened into neigboring field lines by the interpolator
- SVThinSc = SVThin * 6.0
- vertMedD = (SVthin > 0.0) ? mt_lutxy( lossed1, lossed1.VerticalCleaner( mode=1, modeU=-1, modeV=-1 ), "y x - " + string(SVThinSc) + " * 128 +", U=1,V=1 ) : NOP()
- vertMedD = (SVthin > 0.0) ? (vertMedD.Blur( 1,0 )) : NOP()
- neighborD = (SVthin > 0.0) ? mt_lutxy( vertMedD, vertMedD.RemoveGrain( rgBlur,-1 ), "y 128 - abs x 128 - abs > y 128 ?" ) : NOP()
- thin = (SVthin > 0.0) ? resharp.mt_adddiff( neighborD, U=2,V=2 ) : resharp
- # Back blend the blurred difference between sharpened & unsharpened clip, before (1st) sharpness limiting (Sbb == 1,3). A small fidelity improvement
- backBlend1 = (Sbb != 1 && Sbb != 3) ? thin : \
- thin.mt_makediff( mt_makediff( thin, lossed1, U=1,V=1 ).RemoveGrain( 12, -1 ) \
- .GaussResize( w,h, 0,0, w+epsilon,h+epsilon, p=5 ), U=2,V=2 )
- # Limit over-sharpening by clamping to neighboring (spatial or temporal) min/max values in original
- # Occurs here (before final temporal smooth) if SLMode == 1,2. This location will restrict sharpness more, but any artefacts introduced will be smoothed
- sharpLimit1 = (SLMode == 1) ? backBlend1.Repair( ((SLrad <= 1) ? edi : backBlend1.Repair( edi, 12 )), 1 ) : \
- (SLMode == 2) ? backBlend1.mt_clamp( tMax,tMin, Sovs,Sovs, U=3,V=3 ) : \
- backBlend1
- # Back blend the blurred difference between sharpened & unsharpened clip, after (1st) sharpness limiting (Sbb == 2,3). A small fidelity improvement
- backBlend2 = (Sbb < 2) ? sharpLimit1 : \
- sharpLimit1.mt_makediff( mt_makediff( sharpLimit1, lossed1, U=1,V=1 ).RemoveGrain( 12, -1 ) \
- .GaussResize( w,h, 0,0, w+epsilon,h+epsilon, p=5 ), U=2,V=2 )
- # Add back any extracted noise, prior to final temporal smooth - this will restore detail that was removed as "noise" without restoring the noise itself
- # Average luma of FFT3DFilter extracted noise is 128.5, so deal with that too
- addNoise1 = (GrainRestore <= 0.0) ? backBlend2 : \
- backBlend2.mt_adddiff( finalNoise.mt_lut( "x " + noiseCentre + " - " + string(GrainRestore) + " * 128 +", U=CNmt1,V=CNmt1 ), U=CNmt2,V=CNmt2 )
- # Final light linear temporal smooth for denoising
- stableSuper = (TR2 > 0) ? addNoise1.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
- stable = (TR2 == 0) ? addNoise1 : \
- (TR2 == 1) ? addNoise1.MDegrain1( stableSuper, bVec1,fVec1, thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : \
- (TR2 == 2) ? addNoise1.MDegrain2( stableSuper, bVec1,fVec1, bVec2,fVec2, thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : \
- (TR2 == 3) ? addNoise1.MDegrain3( stableSuper, bVec1,fVec1, bVec2,fVec2, bVec3,fVec3, thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : \
- (TR2 == 4) ? addNoise1.MDegrain4( stableSuper, bVec1,fVec1, bVec2,fVec2, bVec3,fVec3, bVec4,fVec4, thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : \
- addNoise1.MDegrain5( stableSuper, bVec1,fVec1, bVec2,fVec2, bVec3,fVec3, bVec4,fVec4, bVec5,fVec5, thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb )
- stable = (TR2 > 0) && lsb ? stable.ditherpost(mode=6, slice=false) : stable
- # Remove areas of difference between final output & basic interpolated image that are not bob-shimmer fixes: repairs motion blur caused by temporal smooth
- repair2 = (Rep2 == 0) ? stable : stable.QTGMC_KeepOnlyBobShimmerFixes( edi, Rep2, RepChroma )
- # Limit over-sharpening by clamping to neighboring (spatial or temporal) min/max values in original
- # Occurs here (after final temporal smooth) if SLMode == 3,4. Allows more sharpening here, but more prone to introducing minor artefacts
- sharpLimit2 = (SLMode == 3) ? repair2.Repair( ((SLrad <= 1) ? edi : repair2.Repair( edi, 12 )), 1 ) : \
- (SLMode == 4) ? repair2.mt_clamp( tMax,tMin, Sovs,Sovs, U=3,V=3 ) : \
- repair2
- # Lossless=1 - inject source fields into result and clean up inevitable artefacts. Provided NoiseRestore=0.0 or 1.0, this mode will make the script result
- # properly lossless, but this will retain source artefacts and cause some combing (where the smoothed deinterlace doesn't quite match the source)
- lossed2 = (Lossless == 1) ? QTGMC_MakeLossless( sharpLimit2, innerClip, InputType ) : sharpLimit2
- # Add back any extracted noise, after final temporal smooth. This will appear as noise/grain in the output
- # Average luma of FFT3DFilter extracted noise is 128.5, so deal with that too
- addNoise2 = (NoiseRestore <= 0.0) ? lossed2 : \
- lossed2.mt_adddiff( finalNoise.mt_lut( "x " + noiseCentre + " - " + string(NoiseRestore) + " * 128 +", U=CNmt1,V=CNmt1 ), U=CNmt2,V=CNmt2 )
- #---------------------------------------
- # Post-Processing
- # Shutter motion blur - get level of blur depending on output framerate and blur already in source
- blurLevel = (ShutterAngleOut * FPSDivisor - ShutterAngleSrc) * 100.0 / 360.0
- Assert( blurLevel >= 0, "Cannot reduce motion blur already in source: increase ShutterAngleOut or FPSDivisor" )
- Assert( blurLevel <= 200, "Exceeded maximum motion blur level: decrease ShutterAngleOut or FPSDivisor" )
- # ShutterBlur mode 2,3 - get finer resolution motion vectors to reduce blur "bleeding" into static areas
- rBlockDivide = Select( ShutterBlur, 1, 1, 2, 4 )
- rBlockSize = BlockSize / rBlockDivide
- rOverlap = Overlap / rBlockDivide
- rBlockSize = (rBlockSize < 4) ? 4 : rBlockSize
- rOverlap = (rOverlap < 2) ? 2 : rOverlap
- rBlockDivide = BlockSize / rBlockSize
- rLambda = Lambda / (rBlockDivide * rBlockDivide)
- sbBVec1 = (ShutterBlur > 1) ? srchSuper.MRecalculate( bVec1, thSAD=ThSAD1, blksize=rBlockSize, overlap=rOverlap, search=Search, searchparam=SearchParam, \
- truemotion=TrueMotion, lambda=Lambda, pnew=PNew, DCT=DCT, chroma=ChromaMotion ) : bVec1
- sbFVec1 = (ShutterBlur > 1) ? srchSuper.MRecalculate( fVec1, thSAD=ThSAD1, blksize=rBlockSize, overlap=rOverlap, search=Search, searchparam=SearchParam, \
- truemotion=TrueMotion, lambda=Lambda, pnew=PNew, DCT=DCT, chroma=ChromaMotion ) : fVec1
- # Shutter motion blur - use MFlowBlur to blur along motion vectors
- sblurSuper = (ShutterBlur > 0) ? addNoise2.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
- sblur = (ShutterBlur > 0) ? addNoise2.MFlowBlur( sblurSuper, sbBVec1, sbFVec1, blur=blurLevel, thSCD1=ThSCD1,thSCD2=ThSCD2 ) : NOP()
- # Shutter motion blur - use motion mask to reduce blurring in areas of low motion - also helps reduce blur "bleeding" into static areas, then select blur type
- sbMotionMask = (ShutterBlur > 0 && SBlurLimit > 0) ? MMask( srchClip, bVec1, kind=0, ml=SBlurLimit ) : NOP()
- sblurred = (ShutterBlur == 0) ? addNoise2 : \
- (SBlurLimit == 0) ? sblur : \
- mt_merge( addNoise2, sblur, sbMotionMask, U=3,V=3 )
- # Reduce frame rate
- decimated = (FPSDivisor != 1) ? sblurred.SelectEvery( FPSDivisor, 0 ) : sblurred
- # Crop off temporary vertical padding
- cropped = Border ? decimated.Crop( 0, 4, -0, -4 ) : decimated
- h = Border ? h-8 : h
- # Show output of choice + settings
- # >>>> Restore YUY2 to interleaved
- output = (ShowNoise == 0.0) ? cropped : finalNoise.mt_lut( "x 128 - " + string(ShowNoise) + " * 128 +", U=CNmt128,V=CNmt128 )
- output = yuy2 ? output.ConvertToYUY2() : output
- return (ShowSettings == false) ? output : \
- output.Subtitle( "TR0=" + string(TR0) + " | TR1=" + string(TR1) + " | TR2=" + string(TR2) + " | Rep0=" + string(Rep0) + " | Rep1=" + string(Rep1) + \
- " | Rep2=" + string(Rep2) + " | RepChroma=" + string(RepChroma) + "\nEdiMode='" + EdiMode + "' | NNSize=" + string(NNSize) + " | NNeurons=" + \
- string(NNeurons) + " | EdiQual=" + string(EdiQual) + " | EdiMaxD=" + string(EdiMaxD) + " | ChromaEdi='" + ChromaEdi + "' | EdiThreads=" + \
- string(EdiThreads) + "\nSharpness=" + string(Sharpness, "%.2f") + " | SMode=" + string(SMode) + " | SLMode=" + string(SLMode) + " | SLRad=" + \
- string(SLRad) + " | SOvs=" + string(SOvs) + " | SVThin=" + string(SVThin, "%.2f") + " | Sbb=" + string(Sbb) + "\nSrchClipPP=" + string(SrchClipPP) + \
- " | SubPel=" + string(SubPel) + " | SubPelInterp=" + string(SubPelInterp) + " | BlockSize=" + string(BlockSize) + " | Overlap=" + string(Overlap) + \
- "\nSearch=" + string(Search) + " | SearchParam=" + string(SearchParam) + " | PelSearch=" + string(PelSearch) + " | ChromaMotion=" + \
- string(ChromaMotion) + " | TrueMotion=" + string(TrueMotion) + "\nLambda=" + string(Lambda) + " | LSAD=" + string(LSAD) + " | PNew=" + string(PNew) + \
- " | PLevel=" + string(PLevel) + " | GlobalMotion=" + string(GlobalMotion) + " | DCT=" + string(DCT) + "\nThSAD1=" + string(ThSAD1) + " | ThSAD2=" + \
- string(ThSAD2) + " | ThSCD1=" + string(ThSCD1) + " | ThSCD2=" + string(ThSCD2) + "\nSourceMatch=" + string(SourceMatch) + " | MatchPreset='" + \
- MatchPreset + "' | MatchEdi='" + MatchEdi + "'\nMatchPreset2='" + MatchPreset2 + "' | MatchEdi2='" + MatchEdi2 + "' | MatchTR2=" + string(MatchTR2) + \
- " | MatchEnhance=" + string(MatchEnhance, "%.2f") + " | Lossless=" + string(Lossless) + "\nNoiseProcess=" + string(NoiseProcess) + " | Denoiser='" + \
- Denoiser + "' | FftThreads=" + string(FftThreads) + " | DenoiseMC=" + string(DenoiseMC) + " | NoiseTR=" + string(NoiseTR) + " | Sigma=" + \
- string(Sigma, "%.2f") + "\nChromaNoise=" + string(ChromaNoise) + " | ShowNoise=" + string(ShowNoise, "%.2f") + " | GrainRestore=" + \
- string(GrainRestore, "%.2f") + " | NoiseRestore=" + string(NoiseRestore, "%.2f") + "\nNoiseDeint='" + NoiseDeint + "' | StabilizeNoise=" + \
- string(StabilizeNoise) + " | InputType=" + string(InputType) + " | ProgSADMask=" + string(ProgSADMask, "%.2f") + "\nFPSDivisor=" + \
- string(FPSDivisor) + " | ShutterBlur=" + string(ShutterBlur) + " | ShutterAngleSrc=" + string(ShutterAngleSrc, "%.2f") + " | ShutterAngleOut=" + \
- string(ShutterAngleOut, "%.2f") + " | SBlurLimit=" + string(SBlurLimit) + "\nBorder=" + string(Border) + " | Precise=" + string(Precise) + \
- "\nPreset='" + Preset + "' | Tuning='" + Tuning + "' | GlobalNames='" + GlobalNames + "' | PrevGlobals='" + PrevGlobals + "' | ForceTR=" + \
- string(ForceTR), font="Lucida Console", size=11, lsp=12 )
- }
- #---------------------------------------
- # Helpers
- # Same as Bob, but keeps the field order the same.
- function QTGMC_Bob(clip cp, float "b", float "c", int "height" )
- {
- ssispmt = Findstr(VersionString(), "AviSynth+") != 0 && Findstr(VersionString(), "r1576") == 0
- h = Default(height, cp.Height)
- w = cp.Width
- shift = GetParity(cp) ? 0.25 : -0.25
- c420 = ssispmt ? Is420(cp) : IsYV12(cp)
- c420 ? cp.SeparateFields() : nop()
- oeven=c420 ? SelectEven() : nop()
- oodd=c420 ? SelectOdd() : nop()
- even=c420 ? ssispmt ? oeven.ConvertToY().BicubicResize(w, h, b, c, 0, shift, w, Height()).AssumeFrameBased() : oeven.ConvertToY8().BicubicResize(w, h, b, c, 0, shift, w, Height()).AssumeFrameBased() : nop()
- odd=c420 ? ssispmt ? oodd.ConvertToY().BicubicResize(w, h, b, c, 0, -shift, w, Height()).AssumeFrameBased() : oodd.ConvertToY8().BicubicResize(w, h, b, c, 0, -shift, w, Height()).AssumeFrameBased() : nop()
- evenChr=c420 ? Interleave(ssispmt ? oeven.ExtractU() : oeven.UToY8(), ssispmt ? oeven.ExtractV() : oeven.VToY8()).BicubicResize(w/2, h/2, b, c, 0, shift, w/2, Height()/2).AssumeFrameBased() : nop()
- oddChr=c420 ? Interleave(ssispmt ? oodd.ExtractU() : oodd.UToY8(), ssispmt ? oodd.ExtractV() :oodd.VToY8()).BicubicResize(w/2, h/2, b, c, 0, -shift, w/2, Height()/2).AssumeFrameBased() : nop()
- c420 ? YToUV(Interleave(evenChr.SelectEven(), oddChr.SelectEven()),Interleave(evenChr.SelectOdd(), oddChr.SelectOdd()),Interleave(even, odd)) : cp.Bob( b,c, h )
- GetParity(cp) ? AssumeTFF() : AssumeBFF()
- }
- # Interpolate input clip using method given in EdiMode. Use Fallback or Bob as result if mode not in list. If ChromaEdi string if set then interpolate chroma
- # separately with that method (only really useful for EEDIx). The function is used as main algorithm starting point and for first two source-match stages
- function QTGMC_Interpolate( clip Input, int InputType, string EdiMode, int NNSize, int NNeurons, int EdiQual, int EdiMaxD, int EdiThreads, clip "Fallback", \
- string "ChromaEdi" )
- {
- # >>>> YUY2 is interleaved here
- ChromaEdi = default( ChromaEdi, "" )
- CEed = (ChromaEdi == "")
- interp = (InputType == 1) ? Input : \
- (EdiMode == "NNEDI3") ? Input.NNEDI3( field=-2, nsize=NNSize, nns=NNeurons, qual=EdiQual, threads=EdiThreads, U=CEed,V=CEed ) : \
- (EdiMode == "NNEDI2") ? Input.NNEDI2( field=-2, nsize=NNeurons, qual=EdiQual, threads=EdiThreads, U=CEed,V=CEed ) : \
- (EdiMode == "NNEDI") ? Input.NNEDI( field=-2, U=CEed,V=CEed ) : \
- (EdiMode == "EEDI3+NNEDI3") ? Input.EEDI3( field=-2, mdis=EdiMaxD, threads=EdiThreads, U=CEed,V=CEed, \
- sclip=Input.NNEDI3( field=-2, nsize=NNSize, nns=NNeurons, qual=EdiQual, threads=EdiThreads, U=CEed,V=CEed ) ) : \
- (EdiMode == "EEDI3") ? Input.EEDI3( field=-2, mdis=EdiMaxD, threads=EdiThreads, U=CEed,V=CEed ) : \
- (EdiMode == "EEDI2") ? Input.SeparateFields().EEDI2( field=-2, maxd=EdiMaxD ) : \
- (EdiMode == "Yadif") ? isyuy2(Input) ? Input.ConvertToYv16().Yadifmod2( mode=3 ).ConvertToYUY2() : Input.Yadifmod2( mode=3 ) : \
- (EdiMode == "cYadif") ? Input.Yadif( mode=3 ) : \
- (EdiMode == "TDeint") ? Input.TDeInt( mode=1 ) : \
- (EdiMode == "RepYadif") ? isyuy2(Input) ? Repair( Input.ConvertToYv16().Yadifmod2( mode=3 ), default( Fallback, Input.QTGMC_Bob( 0,0.5 ) ).ConvertToYv16(), 2, 0 ).ConvertToYUY2() : \
- Input.Yadifmod2( mode=3 ) : \
- (EdiMode == "RepcYadif") ? isyuy2(Input) ? Repair( Input.Yadif( mode=3 ).ConvertToYv16(), default( Fallback, Input.QTGMC_Bob( 0,0.5 ) ).ConvertToYv16(), 2, 0 ).ConvertToYUY2() : \
- Repair( Input.Yadif( mode=3 ), default( Fallback, Input.QTGMC_Bob( 0,0.5 ) ), 2, 0 ) : \
- default( Fallback, Input.QTGMC_Bob( 0,0.5 ) )
- interpuv = (InputType == 1) ? NOP() : \
- (ChromaEdi == "NNEDI3") ? Input.NNEDI3( field=-2, nsize=4, nns=0, qual=1, threads=EdiThreads, Y=false ) : \
- (ChromaEdi == "Yadif") ? isyuy2(Input) ? Input.ConvertToYv16().Yadifmod2( mode=3 ).ConvertToYUY2() : Input.Yadifmod2( mode=3 ) : \
- (ChromaEdi == "cYadif") ? Input.Yadif( mode=3 ) : \
- (ChromaEdi == "Bob") ? Input.QTGMC_Bob( 0,0.5 ) : \
- NOP()
- return (!IsClip(interpuv)) ? interp : interp.MergeChroma( interpuv )
- }
- # Functions (from original TGMC) used instead of mt_xxflate with similar operation but a somewhat stronger result. Originally added for speed, they are
- # no longer faster due to improvements in masktools. Difference (visual and speed) is small so may be reverted in a later version.
- function QTGMC_inflate( clip c, int "Y", int "U", int "V" )
- {
- # >>>> YUY2 is planar here
- mtY =default( Y, 3 )
- mtU =default( U, 1 )
- mtV =default( V, 1 )
- rgY = (mtY == 3) ? 20 : -1
- rgU = (mtU == 3) ? 20 : -1
- rgV = (mtV == 3) ? 20 : -1
- mt_logic( c, c.RemoveGrain( rgY, rgU, rgV ), "max", Y=mtY,U=mtU,V=mtV )
- }
- function QTGMC_deflate( clip c, int "Y", int "U", int "V" )
- {
- # >>>> YUY2 is planar here
- mtY =default( Y, 3 )
- mtU =default( U, 1 )
- mtV =default( V, 1 )
- rgY = (mtY == 3) ? 20 : -1
- rgU = (mtU == 3) ? 20 : -1
- rgV = (mtV == 3) ? 20 : -1
- mt_logic( c, c.RemoveGrain( rgY, rgU, rgV ), "min", Y=mtY,U=mtU,V=mtV )
- }
- # Helper function: Compare processed clip with reference clip: only allow thin, horizontal areas of difference, i.e. bob shimmer fixes
- # Rough algorithm: Get difference, deflate vertically by a couple of pixels or so, then inflate again. Thin regions will be removed
- # by this process. Restore remaining areas of difference back to as they were in reference clip.
- function QTGMC_KeepOnlyBobShimmerFixes( clip Input, clip Ref, int Rep, bool Chroma )
- {
- # >>>> YUY2 is planar here
- # ed is the erosion distance - how much to deflate then reflate to remove thin areas of interest: 0 = minimum to 6 = maximum
- # od is over-dilation level - extra inflation to ensure areas to restore back are fully caught: 0 = none to 3 = one full pixel
- # If Rep < 10, then ed = Rep and od = 0, otherwise ed = 10s digit and od = 1s digit (nasty method, but kept for compatibility with original TGMC)
- Rep = default( Rep, 1 )
- Chroma = default( Chroma, true )
- ed = (Rep < 10) ? Rep : Rep / 10
- od = (Rep < 10) ? 0 : Rep % 10
- RCrg = Chroma ? 3 : 1
- RCrgo = Chroma ? 3 : 2
- diff = mt_makediff(Ref, Input, U=3,V=3 )
- # Areas of positive difference # ed = 0 1 2 3 4 5 6 7
- choke1 = diff. mt_inpand( mode="vertical", U=RCrg,V=RCrg ) # x x x x x x x x 1 pixel \
- choke1 = (ed > 2) ? choke1.mt_inpand( mode="vertical", U=RCrg,V=RCrg ) : choke1 # . . . x x x x x 1 pixel | Deflate to remove thin areas
- choke1 = (ed > 5) ? choke1.mt_inpand( mode="vertical", U=RCrg,V=RCrg ) : choke1 # . . . . . . x x 1 pixel /
- choke1 = (ed % 3 != 0) ? choke1.QTGMC_deflate( U=RCrg,V=RCrg ) : choke1 # . x x . x x . x A bit more deflate & some horizonal effect
- choke1 = (ed == 2 || ed == 5) ? choke1.RemoveGrain( 4 ) : choke1 # . . x . . x . . Local median
- choke1 = choke1.mt_expand( mode="vertical", U=RCrg,V=RCrg ) # x x x x x x x x 1 pixel \
- choke1 = (ed > 1) ? choke1.mt_expand( mode="vertical", U=RCrg,V=RCrg ) : choke1 # . . x x x x x x 1 pixel | Reflate again
- choke1 = (ed > 4) ? choke1.mt_expand( mode="vertical", U=RCrg,V=RCrg ) : choke1 # . . . . . x x x 1 pixel /
- # Over-dilation - extra reflation up to about 1 pixel
- choke1 = (od == 0) ? choke1 : \
- (od == 1) ? choke1.QTGMC_inflate( U=RCrg,V=RCrg ) : \
- (od == 2) ? choke1.QTGMC_inflate( U=RCrg,V=RCrg ).QTGMC_inflate( U=RCrg,V=RCrg ) : \
- choke1.mt_expand ( U=RCrg,V=RCrg )
- # Areas of negative difference (similar to above)
- choke2 = diff. mt_expand( mode="vertical", U=RCrg,V=RCrg )
- choke2 = (ed > 2) ? choke2.mt_expand( mode="vertical", U=RCrg,V=RCrg ) : choke2
- choke2 = (ed > 5) ? choke2.mt_expand( mode="vertical", U=RCrg,V=RCrg ) : choke2
- choke2 = (ed % 3 != 0) ? choke2.QTGMC_inflate( U=RCrg,V=RCrg ) : choke2
- choke2 = (ed == 2 || ed == 5) ? choke2.RemoveGrain( 4 ) : choke2
- choke2 = choke2.mt_inpand( mode="vertical", U=RCrg,V=RCrg )
- choke2 = (ed > 1) ? choke2.mt_inpand( mode="vertical", U=RCrg,V=RCrg ) : choke2
- choke2 = (ed > 4) ? choke2.mt_inpand( mode="vertical", U=RCrg,V=RCrg ) : choke2
- choke2 = (od == 0) ? choke2 : \
- (od == 1) ? choke2.QTGMC_deflate( U=RCrg,V=RCrg ) : \
- (od == 2) ? choke2.QTGMC_deflate( U=RCrg,V=RCrg ).QTGMC_deflate( U=RCrg,V=RCrg ) : \
- choke2.mt_inpand ( U=RCrg,V=RCrg )
- # Combine above areas to find those areas of difference to restore
- restore = diff.mt_lutxy( choke1, "x 129 < x y 128 < 128 y ? ?", U=RCrg,V=RCrg ).mt_lutxy( choke2, "x 127 > x y 128 > 128 y ? ?", U=RCrg,V=RCrg )
- return Input.mt_adddiff( restore, U=RCrgo,V=RCrgo )
- }
- # Given noise extracted from an interlaced source (i.e. the noise is interlaced), generate "progressive" noise with a new "field" of noise injected. The new
- # noise is centered on a weighted local average and uses the difference between local min & max as an estimate of local variance
- # YUY2 clip input is planar, but must pass interleaved version of clip to setup noise
- function QTGMC_Generate2ndFieldNoise( clip Input, clip InterleavedClip, bool "ChromaNoise" )
- {
- # >>>> YUY2 is planar here. Noise is generated (AddGrainC) interleaved, but immediately made planar
- ChromaNoise = default( ChromaNoise, false )
- CNmt1 = ChromaNoise ? 3 : 1
- origNoise = Input.SeparateFields()
- noiseMax = origNoise.mt_expand( mode="square", U=CNmt1,V=CNmt1 ).mt_expand( mode="horizontal", U=CNmt1,V=CNmt1 )
- noiseMin = origNoise.mt_inpand( mode="square", U=CNmt1,V=CNmt1 ).mt_inpand( mode="horizontal", U=CNmt1,V=CNmt1 )
- random = BlankClip( InterleavedClip.SeparateFields(), color_yuv=$808080 ).AddGrainC( var=1800, uvar=ChromaNoise ? 1800 : 0 )
- random = InterleavedClip.IsYUY2() ? random.converttoyv16() : random
- varRandom = mt_makediff( noiseMax, noiseMin, U=CNmt1,V=CNmt1 ).mt_lutxy( random, "x 128 - y * 256 / 128 +", U=CNmt1,V=CNmt1)
- newNoise = noiseMin.mt_adddiff( varRandom, U=CNmt1,V=CNmt1 )
- return Interleave( origNoise, newNoise ).Weave()
- }
- # Insert the source lines into the result to create a true lossless output. However, the other lines in the result have had considerable processing and won't
- # exactly match source lines. There will be some slight residual combing. Use vertical medians to clean a little of this away
- function QTGMC_MakeLossless( clip Input, clip Source, int InputType )
- {
- Assert( InputType != 1, "Lossless modes are incompatible with InputType=1" )
- # >>>> YUY2: 'Input' is planar, 'Source' is interleaved (changed to planar here for processing) - returns planar result
- # Weave the source fields and the "new" fields that have generated in the input
- srcFields1 = (InputType == 0) ? Source.SeparateFields() : Source.SeparateFields().SelectEvery( 4, 0,3 )
- srcFields = Source.IsYUY2() ? srcFields1.converttoyv16() : srcFields1
- newFields = Input.SeparateFields().SelectEvery( 4, 1,2 )
- processed = Interleave( srcFields, newFields ).SelectEvery(4, 0,1,3,2 ).Weave()
- # Clean some of the artefacts caused by the above - creating a second version of the "new" fields
- vertMedian = processed.VerticalCleaner( mode=1 )
- vertMedDiff = mt_makediff( processed, vertMedian, U=3,V=3 )
- vmNewDiff1 = vertMedDiff.SeparateFields().SelectEvery( 4, 1,2 )
- vmNewDiff2 = vmNewDiff1.VerticalCleaner( mode=1 ).mt_lutxy( vmNewDiff1, "x 128 - y 128 - * 0 < 128 x 128 - abs y 128 - abs < x y ? ?", U=3,V=3 )
- vmNewDiff3 = vmNewDiff2.Repair( vmNewDiff2.RemoveGrain( 2 ), 1 )
- # Reweave final result
- return Interleave( srcFields, newFields.mt_makediff( vmNewDiff3, U=3,V=3 )).SelectEvery( 4, 0,1,3,2 ).Weave()
- }
- # Source-match, a three stage process that takes the difference between deinterlaced input and the original interlaced source, to shift the input more towards
- # the source without introducing shimmer. All other arguments defined in main script
- function QTGMC_ApplySourceMatch( clip Deinterlace, int InputType, val Source, val bVec1, val fVec1, val bVec2, val fVec2, \
- int SubPel, int SubPelInterp, int hpad, int vpad, int ThSAD1, int ThSCD1, int ThSCD2, int SourceMatch, \
- int MatchTR1, string MatchEdi, int MatchNNSize, int MatchNNeurons, int MatchEdiQual, int MatchEdiMaxD,\
- int MatchTR2, string MatchEdi2, int MatchNNSize2, int MatchNNeurons2, int MatchEdiQual2, int MatchEdiMaxD2, \
- float MatchEnhance, int EdiThreads, bool lsb )
- {
- # >>>> YUY2: 'Deinterlace' is planar, 'Source' is interleaved (changed to planar here for all processing except interpolation) - returns planar result
- yuy2 = Source.IsYUY2()
- Source = yuy2 ? Source.converttoyv16() : Source
- # Basic source-match. Find difference between source clip & equivalent fields in interpolated/smoothed clip (called the "error" in formula below). Ideally
- # there should be no difference, we want the fields in the output to be as close as possible to the source whilst remaining shimmer-free. So adjust the
- # *source* in such a way that smoothing it will give a result closer to the unadjusted source. Then rerun the interpolation (edi) and binomial smooth with
- # this new source. Result will still be shimmer-free and closer to the original source.
- # Formula used for correction is P0' = P0 + (P0-P1)/(k+S(1-k)), where P0 is original image, P1 is the 1st attempt at interpolation/smoothing , P0' is the
- # revised image to use as new source for interpolation/smoothing, k is the weighting given to the current frame in the smooth, and S is a factor indicating
- # "temporal similarity" of the error from frame to frame, i.e. S = average over all pixels of [neighbor frame error / current frame error] . Decreasing
- # S will make the result sharper, sensible range is about -0.25 to 1.0. Empirically, S=0.5 is effective [will do deeper analysis later]
- errorTemporalSimilarity = 0.5 # S in formula described above
- errorAdjust1 = Select( MatchTR1, 1.0, 2.0 / (1.0 + errorTemporalSimilarity), 8.0 / (3.0 + 5.0 * errorTemporalSimilarity) )
- match1Clip = (SourceMatch < 1 || InputType == 1) ? Deinterlace : Deinterlace.SeparateFields().SelectEvery( 4, 0,3 ).Weave()
- match1Update = (SourceMatch < 1 || MatchTR1 == 0) \
- ? Source : mt_lutxy( Source, match1Clip, "x " + string(errorAdjust1 + 1) + " * y " + string(errorAdjust1) + " * -", U=3,V=3 )
- yv16match1Edi = EdiMode=="NNEDI2" || EdiMode=="NNEDI" || EdiMode=="EEDI3+NNEDI3" || EdiMode=="EEDI3" || EdiMode=="EEDI2" || EdiMode=="TDeint" || EdiMode=="cYadif" || EdiMode=="RepcYadif" || ChromaEdi=="cYadif"
- match1Edi = (SourceMatch == 0) ? NOP() : \
- !yv16match1Edi || !yuy2 ? match1Update.QTGMC_Interpolate( InputType, MatchEdi, MatchNNSize, MatchNNeurons, MatchEdiQual, MatchEdiMaxD, EdiThreads ) : \
- match1Update.ConvertToYUY2() \
- .QTGMC_Interpolate( InputType, MatchEdi, MatchNNSize, MatchNNeurons, MatchEdiQual, MatchEdiMaxD, EdiThreads ) \
- .ConvertToYv16()
- match1Super = (SourceMatch > 0 && MatchTR1 > 0) ? match1Edi.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
- match1Degrain1 = (SourceMatch > 0 && MatchTR1 > 0) ? match1Edi.MDegrain1( match1Super, bVec1,fVec1, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
- match1Degrain2 = (SourceMatch > 0 && MatchTR1 > 1) ? match1Edi.MDegrain1( match1Super, bVec2,fVec2, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
- match1Degrain1 = (SourceMatch > 0 && MatchTR1 > 0) && lsb ? match1Degrain1.ditherpost(mode=6, slice=false) : match1Degrain1
- match1Degrain2 = (SourceMatch > 0 && MatchTR1 > 1) && lsb ? match1Degrain2.ditherpost(mode=6, slice=false) : match1Degrain2
- match1 = (SourceMatch < 1) ? Deinterlace : \
- (MatchTR1 == 0) ? match1Edi : \
- (MatchTR1 == 1) ? match1Degrain1.Merge( match1Edi, 0.25 ) : \
- match1Degrain1.Merge( match1Degrain2, 0.2 ).Merge( match1Edi, 0.0625 )
- # Enhance effect of source-match stages 2 & 3 by sharpening clip prior to refinement (source-match tends to underestimate so this will leave result sharper)
- match1Shp = (SourceMatch > 1 && MatchEnhance > 0.0) ? match1.mt_lutxy( match1.RemoveGrain( 12 ), "x x y - "+ string(MatchEnhance) + " * +", U=3,V=3 ) : match1
- # Source-match refinement. Find difference between source clip & equivalent fields in (updated) interpolated/smoothed clip. Interpolate & binomially smooth
- # this difference then add it back to output. Helps restore differences that the basic match missed. However, as this pass works on a difference rather than
- # the source image it can be prone to occasional artefacts (difference images are not ideal for interpolation). In fact a lower quality interpolation such
- # as a simple bob often performs nearly as well as advanced, slower methods (e.g. NNEDI3)
- match2Clip = (SourceMatch < 2 || InputType == 1) ? match1Shp : match1Shp.SeparateFields().SelectEvery( 4, 0,3 ).Weave()
- match2Diff = (SourceMatch > 1) ? mt_makediff( Source, match2Clip, U=3,V=3 ) : NOP()
- match2Edi = (SourceMatch <= 1) ? NOP() : \
- yv16match1Edi || !yuy2 ? match2Diff.QTGMC_Interpolate( InputType, MatchEdi2, MatchNNSize2, MatchNNeurons2, MatchEdiQual2, MatchEdiMaxD2, EdiThreads ) : \
- match2Diff.ConvertToYUY2() \
- .QTGMC_Interpolate( InputType, MatchEdi2, MatchNNSize2, MatchNNeurons2, MatchEdiQual2, MatchEdiMaxD2, EdiThreads ) \
- .ConvertToYv16()
- match2Super = (SourceMatch > 1 && MatchTR2 > 0) ? match2Edi.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
- match2Degrain1 = (SourceMatch > 1 && MatchTR2 > 0) ? match2Edi.MDegrain1( match2Super, bVec1,fVec1, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
- match2Degrain2 = (SourceMatch > 1 && MatchTR2 > 1) ? match2Edi.MDegrain1( match2Super, bVec2,fVec2, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
- match2Degrain1 = (SourceMatch > 1 && MatchTR2 > 0) && lsb ? match2Degrain1.ditherpost(mode=6, slice=false) : match2Degrain1
- match2Degrain2 = (SourceMatch > 1 && MatchTR2 > 1) && lsb ? match2Degrain2.ditherpost(mode=6, slice=false) : match2Degrain2
- match2 = (SourceMatch < 2) ? match1 : \
- (MatchTR2 == 0) ? match2Edi : \
- (MatchTR2 == 1) ? match2Degrain1.Merge( match2Edi, 0.25 ) : \
- match2Degrain1.Merge( match2Degrain2, 0.2 ).Merge( match2Edi, 0.0625 )
- # Source-match second refinement - correct error introduced in the refined difference by temporal smoothing. Similar to error correction from basic step
- errorAdjust2 = Select( MatchTR2, 1.0, 2.0 / (1.0 + errorTemporalSimilarity), 8.0 / (3.0 + 5.0 * errorTemporalSimilarity) )
- match3Update = (SourceMatch < 3 || MatchTR2 == 0) \
- ? match2Edi : mt_lutxy( match2Edi, match2, "x " + string(errorAdjust2 + 1) + " * y " + string(errorAdjust2) + " * -", U=3,V=3 )
- match3Super = (SourceMatch > 2 && MatchTR2 > 0) ? match3Update.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
- match3Degrain1 = (SourceMatch > 2 && MatchTR2 > 0) ? match3Update.MDegrain1( match3Super, bVec1,fVec1, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
- match3Degrain2 = (SourceMatch > 2 && MatchTR2 > 1) ? match3Update.MDegrain1( match3Super, bVec2,fVec2, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
- match3Degrain1 = (SourceMatch > 2 && MatchTR2 > 0) && lsb ? match3Degrain1.ditherpost(mode=6, slice=false) : match3Degrain1
- match3Degrain2 = (SourceMatch > 2 && MatchTR2 > 1) && lsb ? match3Degrain2.ditherpost(mode=6, slice=false) : match3Degrain2
- match3 = (SourceMatch < 3) ? match2 : \
- (MatchTR2 == 0) ? match3Update : \
- (MatchTR2 == 1) ? match3Degrain1.Merge( match3Update, 0.25 ) : \
- match3Degrain1.Merge( match3Degrain2, 0.2 ).Merge( match3Update, 0.0625 )
- # Apply difference calculated in source-match refinement
- return (SourceMatch < 2) ? match1 : match1Shp.mt_adddiff( match3, U=3,V=3 )
- }
- # Set global variable called "Prefix_Name" to "Value". Throws exception if global already exists unless Replace=true, in which case the global is overwritten
- function QTGMC_SetUserGlobal( string Prefix, string Name, val Value, bool "Replace" )
- {
- Replace = default( Replace, false )
- globalName = Prefix + "_" + Name
- # Tricky logic to check global: enter catch block if Replace=true *or* globalName doesn't exist (i.e. need to set the global), the exception is not rethrown
- # Not entering catch block means that Replace=false and global exists - so it throws an exception back to AviSynth
- try { Assert( !Replace && defined(Eval(globalName)) ) }
- catch (e)
- {
- Eval( "global " + globalName + " = Value" )
- Replace = true
- }
- Assert( Replace, """Multiple calls to QTGMC, set PrevGlobals="Replace" or read documentation on 'Multiple QTGMC Calls'""" )
- }
- # Return value of global variable called "Prefix_Name". Returns NOP() if it doesn't exist or Reuse is false
- function QTGMC_GetUserGlobal( string Prefix, string Name, bool "Reuse" )
- {
- Reuse = default( Reuse, false )
- globalName = Prefix + "_" + Name
- try { ret = Reuse ? Eval( globalName ) : NOP() }
- catch (e) { ret = NOP() }
- return ret
- }
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