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- /*
- This script/application is created by UnlimitedDeveloper from SAMP forums
- and it's supposed to be shared only at SAMP forums, nowhere else!
- If any copy of this script is found on another forum, it will be taken down.
- */
- #include <a_samp>
- #include <zcmd>
- #define COLOR_WHITE 0xFFFFFFAA
- //Function forwarding
- /*
- Firstly we have to forward the functions that we are going
- to use later in our sript.
- */
- forward robtimer(playerid);
- forward waittimer();
- //Variables
- /*
- We are adding a NEW Variable so we can determine wether the bank
- can or cannot be robber at a certain time.
- */
- new robpossible;
- public OnFilterScriptInit()
- {
- /*
- When the filterscript executes itself it's setting the 'robpossible'
- variable to 1 which means that we can rob the bank right after we login.
- */
- robpossible = 1;
- return 1;
- }
- //Command(s)
- CMD:robbank(playerid, params[])
- {
- if(robpossible == 1) //If the bank can be robbed we continue below
- {
- if(IsPlayerInRangeOfPoint(playerid, 3.0, 2309.1899,-8.4444,26.7422))
- {//Next thing we do is, we check if we are at the bank interior ^^
- robpossible = 0; //Then we set the bank so it cannot be robbed
- SetTimer("waittimer", 300000, false); //Normal Mode 5 minutes
- /*We run the timer(5 minutes) for the function that is going to make the
- bank available for robbing again
- */
- //SetTimer("waittimer", 65000, false); //Test Mode 65 seconds
- SetTimer("robtimer", 60000, false);
- /* We also run another timer(1 minute) for the function that is
- actually going to give us the money and a user friendly message.
- */
- /*
- Add a function that would notify the police.
- */
- SendClientMessage(playerid, COLOR_WHITE, "You are robbing the bank, the police has been notified!");
- SendClientMessage(playerid, COLOR_WHITE, "You gotta stay 30 seconds in the bank in order to rob it!");
- }
- } else {
- SendClientMessage(playerid, COLOR_WHITE, "You can't rob the bank right now!");
- }
- return 1;
- }
- //Functions
- public robtimer(playerid)
- {
- new string[128];//We are defining a new string for the formatted message that we are displaying later on.
- new cash = random(200000);
- GivePlayerMoney(playerid, cash);
- /*
- With the fuction above 'new cash = random(200000);
- GivePlayerMoney(playerid, cash);' we give the player
- a random amount of money from $0 - $200,000
- */
- //Here below we use the string we defined above to format the message itself and display it to the player.
- format(string, sizeof(string), "You have successfully robbed $%d from the bank!", cash);
- SendClientMessage(playerid, COLOR_WHITE, string);
- }
- public waittimer()
- {
- robpossible = 1; //With this we make the bank available for robbery again, and we display a friendly message to all players.
- SendClientMessageToAll(COLOR_WHITE, "The bank is now available for robbery!");
- }
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