Advertisement
Guest User

Crash of the Titans log

a guest
Aug 9th, 2013
601
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.77 KB | None | 0 0
  1. 45:32:955 EmuThread.cpp:122 I[BOOT]: Done.
  2. 45:36:121 EmuScreen.cpp:63 I[BOOT]: Starting up hardware.
  3. 45:36:121 System.cpp:64 I[HLE]: PPSSPP v0.8.1-1165-g60ea0a5
  4. 45:36:121 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000B670000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
  5. 45:36:130 Loaders.cpp:136 I[LOAD]: Identifying file...
  6. 45:36:130 PSPLoaders.cpp:121 I[LOAD]: ULES00917 : Crash® of the Titans
  7. 45:36:130 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
  8. 45:36:130 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
  9. 45:36:130 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O...
  10. 45:36:130 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path C:\Users\duke\Desktop\ppsspp-v0.8.1-1165-g60ea0a5-windows-amd64\ppsspp\memstick\
  11. 45:36:130 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists C:\Users\duke\Desktop\ppsspp-v0.8.1-1165-g60ea0a5-windows-amd64\ppsspp\memstick\
  12. 45:36:130 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path C:\Users\duke\Desktop\ppsspp-v0.8.1-1165-g60ea0a5-windows-amd64\ppsspp\flash0\
  13. 45:36:130 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists C:\Users\duke\Desktop\ppsspp-v0.8.1-1165-g60ea0a5-windows-amd64\ppsspp\flash0\
  14. 45:36:132 GLES\Framebuffer.cpp:205 N[HLE]: GPU Vendor : NVIDIA Corporation
  15. 45:36:133 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path cheats
  16. 45:36:133 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists cheats
  17. 45:36:133 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path C:\Users\duke\Desktop\ppsspp-v0.8.1-1165-g60ea0a5-windows-amd64\ppsspp\memstick\PSP\PPSSPP_STATE
  18. 45:36:133 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists C:\Users\duke\Desktop\ppsspp-v0.8.1-1165-g60ea0a5-windows-amd64\ppsspp\memstick\PSP\PPSSPP_STATE
  19. 45:36:160 HLE\sceKernel.cpp:135 I[HLE]: Kernel initialized.
  20. 45:36:169 HLE\sceKernelModule.cpp:454 I[HLE]: Decrypting ~PSP file
  21. 45:36:243 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0000000010E69040
  22. 45:36:245 Util\BlockAllocator.cpp:359 I[HLE]: -----------
  23. 45:36:245 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
  24. 45:36:245 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08dc8e00 size 005c4e00 taken=1 tag=ELF
  25. 45:36:245 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08dc8e00 - 0a000000 size 01237200 taken=0 tag=(untitled)
  26. 45:36:247 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
  27. 45:36:319 HLE\sceKernelModule.cpp:557 I[LOAD]: Module ATG_PROGRAM: 00000000 08c8f660 08c8f678
  28. 45:36:319 HLE\sceKernelModule.cpp:730 I[HLE]: Exporting ent 0 named ATG_PROGRAM, 2 funcs, 4 vars, resident 08c8fa8c
  29. 45:36:320 HLE\sceKernelModule.cpp:985 I[LOAD]: Module entry: 08adb214
  30. 45:36:656 root N[BOOT]: EmuScreen.cpp:105 Loading C:\Users\duke\Desktop\PPSSPP\PSP GAMES (gerippte)\Crash of the Titans\UMD9660.ISO...
  31. 45:36:656 root I[HLE]: HLE\sceKernelThread.cpp:1943 276=sceKernelCreateThread(name=user_main, entry=08adb2e8, prio=20, stacksize=262144)
  32. 45:36:656 root I[HLE]: HLE\sceKernelThread.cpp:1986 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
  33. 45:36:656 root I[HLE]: HLE\sceKernelThread.cpp:2072 __KernelReturnFromThread: 0
  34. 45:36:659 user_main I[HLE]: HLE\sceIo.cpp:587 stdout: Main Memory Size = 17421415
  35. 45:36:660 user_main I[HLE]: HLE\sceKernelThread.cpp:1943 279=sceKernelCreateThread(name=core::InternalThreadEntry, entry=08b279a8, prio=31, stacksize=16384)
  36. 45:36:660 user_main W[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
  37. 45:36:660 user_main W[HLE]: HLE\sceKernelSemaphore.cpp:470 sceKernelWaitSema: Trying to wait for invalid semaphore 0
  38. 45:36:660 user_main W[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:454 Kernel: Bad object handle 0 (00000000)
  39. 45:36:660 user_main W[HLE]: HLE\sceKernelSemaphore.cpp:391 sceKernelSignalSema : Trying to signal invalid semaphore 0
  40. 45:36:660 user_main I[HLE]: HLE\sceKernelThread.cpp:1986 sceKernelStartThread(thread=279, argSize=4, argPtr=09fff4b0)
  41. 45:36:679 user_main I[HLE]: HLE\sceIo.cpp:587 stdout: ASSERT FAILED : [out of memory creating DL heap]
  42. Line : [408] File: [../../../../runtime/code/core/src/memory/largedlhe
  43. 45:36:679 user_main I[HLE]: HLE\sceIo.cpp:587 stdout: ap.cpp]
  44. Game Info : [No Game Info Provided]
  45. 45:36:679 user_main E[CPU]: Mips\MIPSInt.cpp:174 BREAK!
  46. 45:36:679 user_main W[MM]: MemmapFunctions.cpp:87 ReadFromHardware: Invalid address 00000000
  47. 45:36:679 user_main W[MM]: MemmapFunctions.cpp:87 ReadFromHardware: Invalid address 00000058
  48. 45:36:679 user_main W[MM]: MemmapFunctions.cpp:87 ReadFromHardware: Invalid address 0000005c
  49. 45:36:679 user_main E[MM]: MemmapFunctions.cpp:54 Unknown GetPointer 00000000 PC 00000000 LR 088c2d5c
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement