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- #include <a_samp>
- native SetPawnString(const format[], {Float,_}:...);
- public OnGameModeInit()
- {
- SetPawnString("exd %s i %d", "11", 1);
- return 1;
- }
- main(){}
- cell AMX_NATIVE_CALL SetPawnString(AMX* amx, cell* params)
- {
- char string__[128];
- sprintf(string__, (const char *) params[1], params[2]);
- g_Invoke->callNative(&PAWN::print, string__);
- return 1;
- }
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