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- tfm.exec.disableAutoNewGame(true)
- tfm.exec.disableAutoShaman(true)
- tfm.exec.disableAllShamanSkills(true)
- tfm.exec.disableAutoScore(true)
- tfm.exec.disableAutoTimeLeft(true)
- tfm.exec.disableAfkDeath(true)
- tfm.exec.newGame(6352282)
- ui.setMapName("IloveSingapore!")
- function eventPlayerDied(playerName)
- tfm.exec.respawnPlayer(playerName)
- end
- function eventLoop(arg1, arg2)
- tfm.exec.playEmote(nil, 10, "SG")
- if tfm.get.room.currentMap~="@6352282" then
- tfm.exec.newGame(6352282)
- end
- end
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