Advertisement
Guest User

f

a guest
Dec 31st, 2013
96
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.19 KB | None | 0 0
  1. var hit : RaycastHit2D;
  2. var fwd = transform.TransformDirection(Vector2.right);
  3.  
  4. Debug.DrawRay(transform.position,fwd);
  5.  
  6. if(Physics2D.Raycast(transform.position,fwd,hit,range)){
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement