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- #Salmagundi
- [2017-05-07 15:39:07] → Joined channel #Salmagundi
- [2017-05-07 15:39:07] * paranor.sorcery.net set +o Wackd
- [2017-05-07 15:39:07] * Channel mode is +nt
- [2017-05-07 15:39:07] * Channel timestamp is 1494185947
- [2017-05-07 15:40:05] → maxwellelvis joined (maxwellelvi@sorcery-04r68c.clv.wideopenwest.com)
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- [2017-05-07 15:42:33] * Channel mode set to +r by ChanServ
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- [2017-05-07 17:01:16] → KarkatTheDalek joined (KarkatTheDa@sorcery-eikjnm.fuse.net)
- [2017-05-07 17:01:22] <KarkatTheDalek> Greetings.
- [2017-05-07 17:01:31] <KarkatTheDalek> Have I missed anything?
- [2017-05-07 17:01:33] <maxwellelvis> Nope
- [2017-05-07 17:01:35] <Wackd> Nope.
- [2017-05-07 17:01:43] → Duraz joined (Mibbit@sorcery-56ohpo.il.comcast.net)
- [2017-05-07 17:01:45] <KarkatTheDalek> Great.
- [2017-05-07 17:01:50] ← Duraz left (Mibbit@sorcery-56ohpo.il.comcast.net):
- [2017-05-07 17:07:20] → Bocaj joined (Bocaj@sorcery-gfh.guf.201.47.IP)
- [2017-05-07 17:07:24] <Bocaj> Its me
- [2017-05-07 17:07:41] <Mukora> The Frenchiest fry?
- [2017-05-07 17:07:45] <Bocaj> that's Zarek
- [2017-05-07 17:07:59] <Mukora> You're right
- [2017-05-07 17:08:29] <Wackd> Alright so
- [2017-05-07 17:08:33] <Wackd> Think that's everyone
- [2017-05-07 17:08:44] <Wackd> You may begin character creation on my mark
- [2017-05-07 17:08:51] <Wackd> Ready. Set. CHARACTER CREATION
- [2017-05-07 17:09:01] <Bocaj> SKROOOONK
- [2017-05-07 17:09:04] <KarkatTheDalek> So...who wants to go first?
- [2017-05-07 17:11:26] <Mukora> We should... Probably have some structure to this?
- [2017-05-07 17:11:42] <KarkatTheDalek> In what way?
- [2017-05-07 17:12:51] <Mukora> I mean. Wackd is the GM so he should be walking us through the steps
- [2017-05-07 17:14:31] <Wackd> http://www.evilhat.com/home/wp-content/uploads/2013/04/Fate-Core-Character-Sheet.pdf
- [2017-05-07 17:14:44] <Wackd> https://fate-srd.com/fate-core/character-sheet
- [2017-05-07 17:15:35] <Mukora> Yes no I know what the character sheet is but the whole point of doing it as a group is that there are steps to character creation here and we do them together
- [2017-05-07 17:17:18] <Wackd> See I thought the point of doing it as a group was that no one prepared anything in advance even though max kept telling me I needed a campaign ready
- [2017-05-07 17:18:47] <KarkatTheDalek> I don't think we need a campaign or anything prepared in advance.
- [2017-05-07 17:19:06] <KarkatTheDalek> Merely that before we begin, we should establish how we want this process to work.
- [2017-05-07 17:19:49] <maxwellelvis> Did I do that?
- [2017-05-07 17:19:55] <maxwellelvis> Sorry,
- [2017-05-07 17:20:28] <Mukora> "Third, character creation in Fate is collaborative. As with game creation, character creation is best done as a group activity. Doing all of this together builds a strong foundation of communication between the players and GM, and this process has a number of ways to establish connections between the characters and the setting."
- [2017-05-07 17:21:32] <Mukora> https://fate-srd.com/fate-core/character-creation
- [2017-05-07 17:21:51] <Wackd> I am pretty sure that when AHR brought that up I explicitly said that character creation being collaborative wasn't important to me, and she specifically mentioned it as an example of something that's easy to discard from the system
- [2017-05-07 17:22:35] <Mukora> I was pretty sure that thing was just about ASPECTS being tied to other characters not being necessary
- [2017-05-07 17:24:07] <KarkatTheDalek> Look, I just want to know what the process is.
- [2017-05-07 17:24:08] <Mukora> If I knew your idea of having character creation be part of the setting was just sitting in silence while we write stuff down I wouldn't have argued for it.
- [2017-05-07 17:24:18] <Mukora> *session
- [2017-05-07 17:24:53] <Wackd> This is how we've always done it! Usually folks spitball basic character concepts and THEN the GM goes through the character sheet.
- [2017-05-07 17:25:11] <Wackd> You want me to ask you what your high concept is? I'm pretty sure no one's character even has a NAME yet.
- [2017-05-07 17:25:12] <Mukora> Is that what we're doing?
- [2017-05-07 17:25:25] <maxwellelvis> Mine does.
- [2017-05-07 17:25:28] <Wackd> Is there a reason it wouldn't be?
- [2017-05-07 17:25:41] <Mukora> All you said was "Ready set character creation!" So I didn't know what was happening.
- [2017-05-07 17:25:48] <KarkatTheDalek> I was thinking we might pick an order in which we give our character ideas, and then once everyone's said their piece, we could discuss how everything fits together.
- [2017-05-07 17:26:05] <maxwellelvis> I like that idea. Seconding.
- [2017-05-07 17:26:17] <Bocaj> I have a name and a character concept
- [2017-05-07 17:26:17] <Mukora> I'm sorry Wackd.
- [2017-05-07 17:26:22] <Wackd> We've played like fifty kajillion games together! Character creation always goes the same way! I'm sorry I didn't feel the need to explain it!
- [2017-05-07 17:26:57] <Mukora> Your right.
- [2017-05-07 17:27:30] <Wackd> Dammit now I don't think I am. You're right, I should've at least suggested that thing Karkat just suggested.
- [2017-05-07 17:27:48] <Wackd> It's dumb of me to think stuff is implicit especially as the guy taking point on this.
- [2017-05-07 17:29:17] <Mukora> Okay well. I started this thing so I'll finish it we should just move on and do the thing.
- [2017-05-07 17:29:25] <Wackd> K
- [2017-05-07 17:29:48] <KarkatTheDalek> Alright then. What should the order be?
- [2017-05-07 17:30:00] <Wackd> Alphabetical? That's how we usually do it.
- [2017-05-07 17:30:06] <KarkatTheDalek> That's fair.
- [2017-05-07 17:30:15] <KarkatTheDalek> Bocaj?
- [2017-05-07 17:30:28] <Bocaj> I asked for this by spelling my name backwards like some kind of dracula
- [2017-05-07 17:30:57] <KarkatTheDalek> ...I never knew this.
- [2017-05-07 17:31:15] <Bocaj> I'm still blowing people's minds even to this day. That is what gets me out of bed in the morning
- [2017-05-07 17:32:16] <Bocaj> Anyway. I wanna play a fluffy raptor named Athena
- [2017-05-07 17:32:30] <Bocaj> based on the beloved comic character that I invented and has never been in a comic
- [2017-05-07 17:32:31] <Mukora> I can't believe your real name is Cajbo
- [2017-05-07 17:32:44] <Bocaj> It is a well kept secret
- [2017-05-07 17:34:00] <KarkatTheDalek> Is that all?
- [2017-05-07 17:34:41] <Bocaj> My initial idea is for her to be a tinkerer or gadgeteer in some manner but I don't know what manner of technology level we all want to shoot for
- [2017-05-07 17:34:53] <Mukora> We should probably also say what our High Concept is I think
- [2017-05-07 17:34:56] <Wackd> It can vary based on wherever she's from.
- [2017-05-07 17:35:22] <KarkatTheDalek> Well, I had in mind late 19th/early 20th century level tech in mind for mine.
- [2017-05-07 17:37:22] <Mukora> Wacked thing was like. Everyone can have contradictory lore for their character and we'll sort it later right?
- [2017-05-07 17:37:32] <Wackd> Basically yeah.
- [2017-05-07 17:37:44] <KarkatTheDalek> Alright.
- [2017-05-07 17:38:59] <Mukora> So what's your high concept Bocaj?
- [2017-05-07 17:41:22] <Bocaj> I guess a gonzo world with talking dinosaur(s) and other such things. I didn't really have a time period nailed down
- [2017-05-07 17:42:30] <Bocaj> I like kind of kitchen sink settings
- [2017-05-07 17:42:40] <Wackd> Your high concept is a phrase that sums up what your character is about
- [2017-05-07 17:42:50] <Bocaj> Oh
- [2017-05-07 17:43:13] <Wackd> The FATE website says that just mashing things together is acceptable so I guess "dinosaur gadgeteer"?
- [2017-05-07 17:43:27] <CorvusAtrox1> Good spot for looking: https://fate-srd.com/fate-core/your-character-idea
- [2017-05-07 17:43:28] <Bocaj> Works for me
- [2017-05-07 17:44:53] <Bocaj> Just a gadgeteer traveling dinosaur passing through
- [2017-05-07 17:45:54] <Bocaj> Maybe in a wagon, like one of those... people. In wagons. Showing off things. What do you call em.
- [2017-05-07 17:46:27] <maxwellelvis> Salesmen?
- [2017-05-07 17:46:27] <maxwellelvis> Merchants?
- [2017-05-07 17:46:46] <Bocaj> The sort of feel of a tonic salesman but with doohickeries instead
- [2017-05-07 17:46:52] <Wackd> I know what Bocaj's talking about
- [2017-05-07 17:47:09] <Wackd> Like an ice cream truck except instead of a truck it's a cart and instead of ice cream it's other neat stuff
- [2017-05-07 17:47:15] <Wackd> And sometimes the truck folds open into a stage
- [2017-05-07 17:47:18] <Bocaj> Yes!
- [2017-05-07 17:47:25] <Mukora> English is a beautiful language
- [2017-05-07 17:47:34] <Bocaj> "Come one, come all, and see the amazing talking dinosaur but also this cool shit I built"
- [2017-05-07 17:50:31] <Mukora> Should we do Troubles at this stage as well?
- [2017-05-07 17:50:51] <Wackd> Makes sense.
- [2017-05-07 17:51:19] <Wackd> I wanted to get a sense of where Bocaj is at before we started formalizing it but if all he's got is "talking inventing dinosaur" going more into this stuff can help flesh her out a bit
- [2017-05-07 17:52:18] <Wackd> So the trouble is a problem the character has that's BIG, but not paralyzing big. It can be a character flaw or something haunting from the past, so long as it has the potential to complicate situations
- [2017-05-07 17:57:46] <Bocaj> So maybe something like she's been banned from places. IN trouble with the lawww
- [2017-05-07 17:59:06] <Wackd> Sure! That works.
- [2017-05-07 17:59:21] <Bocaj> "Is that you on that wanted poster?"
- [2017-05-07 17:59:34] <Bocaj> "I'm sure thats another raptor." "It has your name." "That could be anyone's name"
- [2017-05-07 17:59:45] <Bocaj> "Now shut up and help me put on this beagle puss"
- [2017-05-07 17:59:59] <Mukora> "They never get my feathers right."
- [2017-05-07 18:00:10] <Bocaj> Mukora knows whats what
- [2017-05-07 18:01:38] <Wackd> Cool!
- [2017-05-07 18:02:10] <Wackd> So! Inventor raptor wanted by the law. Who's next?
- [2017-05-07 18:02:21] <CorvusAtrox1> Me, I think
- [2017-05-07 18:02:22] <Bocaj> https://ksr-ugc.imgix.net/assets/011/126/669/2b50efc6f5b3d5fa69d5ec9cc1b2b129_original.jpg?w=680&fit=max&v=1462631707&auto=format&q=92&s=b49ee2916f766055f4130ac3c3393e49 Plumage like or adjacent to this. If this link works.
- [2017-05-07 18:02:32] <CorvusAtrox1> Pretty
- [2017-05-07 18:03:23] <KarkatTheDalek> Yes.
- [2017-05-07 18:03:26] <KarkatTheDalek> I like her.
- [2017-05-07 18:04:19] <CorvusAtrox1> Anyway, my idea is a Boar Person who's got something to do with weather. I was thinking weather mage, but if anyone has better ideas for stuff that could be related to weather, I'd be up for that.
- [2017-05-07 18:05:45] <Wackd> Better how?
- [2017-05-07 18:05:54] <Wackd> It'd help if we'd know what the problem with mage is.
- [2017-05-07 18:07:13] <Bocaj> "Apparently tornadoes aren't 'fun' or 'a valid form of expression.' Pssh."
- [2017-05-07 18:07:31] <Mukora> The alternative that comes to mind is like. Someone who builds weather machines? But Bocaj's character is already a gadgeteer
- [2017-05-07 18:08:25] <CorvusAtrox1> Yeah, true. I guess I meant 'if someone wants to be a mage more, I could do something else' but if no one else does, then I think I will go with weather mage
- [2017-05-07 18:08:59] <KarkatTheDalek> I was going to do someone with magic, but more combat oriented.
- [2017-05-07 18:09:30] <KarkatTheDalek> So if you were going for a more standard Squishy Wizard, then I don't think they'd overlap too much.
- [2017-05-07 18:09:37] <Wackd> We can have more than one mage.
- [2017-05-07 18:09:49] <Wackd> It's not a big deal.
- [2017-05-07 18:09:55] <Wackd> So! Boar weather mage. What're they like?
- [2017-05-07 18:09:57] <CorvusAtrox1> Ah, alright
- [2017-05-07 18:11:48] <Bocaj> Maybe most weather mages are expected to be on the support side of things. Doing agriculture and stopping storms from slapping port towns. And going off and zapping people with lightning is considered crass?
- [2017-05-07 18:12:08] <CorvusAtrox1> He's been interested in the sky from a young age and wanted to learn more about it. So he ended up studying it more and learning he had a knack for meteorological magic. He's kinda out of it a lot, though.
- [2017-05-07 18:12:18] <CorvusAtrox1> And, yeah, I was wondering something on that end, yeah
- [2017-05-07 18:13:19] <CorvusAtrox1> But, yeah, he might have a good sense of what the weather's going to be like in a given place for a while once he's been there a while and can manipulate it for small bits if needed.
- [2017-05-07 18:14:44] <CorvusAtrox1> But, yeah, I did have something for Trouble in mind I touched on: Head In The Clouds: He's kinda spacey. Often getting pretty engrossed in what the weather's like.
- [2017-05-07 18:15:40] <Wackd> Alright then. And does he have a name?
- [2017-05-07 18:15:53] — CorvusAtrox1 is thinking Hannes
- [2017-05-07 18:16:08] <Wackd> Cool. Cool cool cool. Anything else?
- [2017-05-07 18:17:02] <CorvusAtrox1> Not for now, no
- [2017-05-07 18:17:16] <Wackd> K. Karkat?
- [2017-05-07 18:17:45] — KarkatTheDalek clears throat
- [2017-05-07 18:17:50] <KarkatTheDalek> This might take a bit.
- [2017-05-07 18:22:19] <CorvusAtrox1> Oh, sorry, minor physical description while he does that: I imagine him being kinda hairy, I guess. He's probably got a haircut like Blue Pearl too.
- [2017-05-07 18:23:19] <KarkatTheDalek> So! Themis Armanrel is an Inquisitor, an elite soldier of the Salvesian Empire, one of the most powerful nations in the world. As an Inquisitor, Themis is tasked hunting down and bringing to justice extremely dangerous criminals and other enemies of the Empire, and is able to accomplish tasks that might otherwise require a full squad on her own.
- [2017-05-07 18:24:04] <CorvusAtrox1> Oh my
- [2017-05-07 18:24:31] <Wackd> Well this is gonna be fun.
- [2017-05-07 18:24:35] <Wackd> *rubs hands together*
- [2017-05-07 18:25:40] <Mukora> God I already see the appeal of the whole fantasy kitchen sink idea.
- [2017-05-07 18:26:01] <KarkatTheDalek> She is a half-human, half-elf (a fairly common union in the Empire, and often thought to be the most "desirable" one), and is also a mage. Granted, she's not as skilled with magic as some others might be, but her combat spells are superb.
- [2017-05-07 18:26:59] <KarkatTheDalek> She also carries a specially crafted sword designed to counter enemy magic, and her strength and speed are considerably above what we would call average.
- [2017-05-07 18:28:43] <KarkatTheDalek> She is not unkind, mind you, but her loyalty to the Empire and its laws is resolute - perhaps even restrictive. But how far is she willing to go to uphold them?
- [2017-05-07 18:29:26] <KarkatTheDalek> A picture: http://imgur.com/a/2NTsq
- [2017-05-07 18:30:22] <KarkatTheDalek> I should note that her homeland only recently joined the Empire, after they were invaded by one of the Empire's rival nations.
- [2017-05-07 18:30:55] <KarkatTheDalek> And when I say recently, I mean it rather relatively - within the past couple decades.
- [2017-05-07 18:31:17] <Mukora> Ah so she's a Frumentarii
- [2017-05-07 18:31:35] <KarkatTheDalek> Point is, certain generations tell to feel more positively about the Empire than others.
- [2017-05-07 18:32:28] <Wackd> Alright. So. What's your high concept and what's your trouble?
- [2017-05-07 18:34:28] <KarkatTheDalek> I believe that the high concept was her role as Inquisitor, while her trouble was either her rigidity in regards to the law, which can cause others - especially those who aren't fond of the Empire - to view her in a negative light.
- [2017-05-07 18:35:05] <Wackd> Alright, sounds good.
- [2017-05-07 18:35:12] <Wackd> Max!
- [2017-05-07 18:35:22] <maxwellelvis> Right
- [2017-05-07 18:35:35] <maxwellelvis> My character is called Oscar Nordstrom
- [2017-05-07 18:36:00] <maxwellelvis> He's a vaguely Swedish guy who goes around searching for artifacts of the old world.
- [2017-05-07 18:36:13] <maxwellelvis> He wants to learn about the world before the world.
- [2017-05-07 18:36:41] <maxwellelvis> He dresses in a mish-mash of assorted clothing, has a beard, and wears his hair in a ponytail.
- [2017-05-07 18:40:27] <maxwellelvis> His high concept is Historian/Archaeologist Time Traveler.
- [2017-05-07 18:40:50] <Wackd> Oh, neat. He from the past or future?
- [2017-05-07 18:41:09] <maxwellelvis> Future.
- [2017-05-07 18:41:20] <maxwellelvis> His Trouble is he's stranded here.
- [2017-05-07 18:42:06] <Wackd> The trouble can't be implicit in the high concept, is a thing.
- [2017-05-07 18:42:23] <Wackd> Or directly related to it, at least.
- [2017-05-07 18:42:45] <maxwellelvis> Ah
- [2017-05-07 18:44:18] <KarkatTheDalek> Maybe he has trouble fitting in?
- [2017-05-07 18:44:22] <maxwellelvis> Yeah.
- [2017-05-07 18:44:45] <maxwellelvis> That's pretty good, thanks Karkat
- [2017-05-07 18:45:02] <Wackd> Sure, cool. And last but not least, Mukora!
- [2017-05-07 18:45:04] <KarkatTheDalek> You're welcome.
- [2017-05-07 18:45:57] <Mukora> Alright
- [2017-05-07 18:48:32] <Mukora> So my character is Veray'Delwyn. She's a sort of. Roaming forest guardian/defender of the common folk? Basically like. Robin Hood but cooler. She's kind of dryad-y in that she has green skin, parts of which almost look like bark. She has curly horns on her head and ears like a deer, and flowers in her hair and on her horns that you kinda can't tell if she
- [2017-05-07 18:48:32] <Mukora> put them there or if they're growing off of her
- [2017-05-07 18:49:42] <Mukora> She wears leather armour, with a fur coat over top that's really obviously like assembled from multiple other costs. One of the sleeves is from a biker jacket, there are patches made of denim, and a bunch of pockets she obviously stitched in herself
- [2017-05-07 18:50:13] <Mukora> I think my high concept is something like. Sentinel of the Woods and the Folk
- [2017-05-07 18:51:00] <Wackd> Sounds cool. What's her trouble?
- [2017-05-07 18:51:32] <Mukora> And my Trouble is... Bad With People? In that I imagine Veray has lots of trouble like. Understanding jokes, or when someone is lying, or stuff like that.
- [2017-05-07 18:51:43] <Wackd> Sounds good.
- [2017-05-07 18:52:12] <Mukora> I also imagine like.
- [2017-05-07 18:52:14] <Bocaj> Cool design
- [2017-05-07 18:52:43] <Mukora> The law probably considers her little more than a bandit? But I don't want that to be my Trouble because I feel like it's too close to my high concept
- [2017-05-07 18:53:43] <KarkatTheDalek> Oh, by the way, do you need a cool name for Themis' High Concept and Trouble?
- [2017-05-07 18:54:07] <Wackd> Not so much cool as. Snappy. Simple to understand at a glance.
- [2017-05-07 18:54:43] <KarkatTheDalek> Okay.
- [2017-05-07 18:55:47] <KarkatTheDalek> Then I guess..."Salvesian Inquisitor" and "Rigid Morality"?
- [2017-05-07 18:55:50] <KarkatTheDalek> Or something like that?
- [2017-05-07 18:55:54] <Wackd> Yeah.
- [2017-05-07 18:56:04] <KarkatTheDalek> Alright.
- [2017-05-07 18:56:16] <Wackd> Alright so you guys have three other slots left for Aspects, which can be anything about your character's personality or relationships that'd be interesting to have come up in play.
- [2017-05-07 18:57:33] <KarkatTheDalek> Hmm...okay...
- [2017-05-07 18:57:47] <KarkatTheDalek> I'm going to need a bit of time to think about this.
- [2017-05-07 18:59:07] <Mukora> One of mine is probably definitely Friend to all Living Things.
- [2017-05-07 18:59:29] <Mukora> Oh that's another thing. Veray has an animal companion? If that's okay.
- [2017-05-07 18:59:37] <Wackd> Sure!
- [2017-05-07 19:04:20] <Mukora> Actually I might not go with Friend to All Living things. That's also sort of implicit in my high concept
- [2017-05-07 19:06:15] <CorvusAtrox1> Hrm, I want to go with something like 'Likes Helping Others' in regards to the Support Role/helping with agriculture thing Bocaj suggested, but not sure if it should be more descriptive or that's fine
- [2017-05-07 19:06:55] <Mukora> I want something that sort of reflects like. Someone who has to live on instinct a lot of the time, and has trouble switching out of that mode when not in danger. That isn't just like "impulsive"
- [2017-05-07 19:07:07] <Wackd> Corvus: Probably slightly implicit in, y'know, adventuring. Unless you're playing a jerk.
- [2017-05-07 19:07:40] <Mukora> An important thing about aspects is that they should be kind of double edged.
- [2017-05-07 19:08:36] <CorvusAtrox1> Hm, noted. I do want to think of something that brings that into play, though...
- [2017-05-07 19:09:48] <Mukora> Is Enemy of the Nobility a good one for me or is that also kind of implicit?
- [2017-05-07 19:10:02] <Wackd> Implicit, yeah
- [2017-05-07 19:11:29] <Mukora> Maybe this also just wouldn't work because there are just raptor people but would like. Something about how Veray's appearance might unsettle people too close to Bad with People or could that work?
- [2017-05-07 19:14:27] <Bocaj> I was thinking of something like Underestimated because turkey sized fluff reptile
- [2017-05-07 19:14:53] <Wackd> I think it's too close.
- [2017-05-07 19:14:58] <Bocaj> k
- [2017-05-07 19:15:40] <maxwellelvis> Oscar's appearance http://imgur.com/a/0HkNI
- [2017-05-07 19:16:16] <Mukora> I think Wackd was talking to me Bocaj
- [2017-05-07 19:16:40] <Bocaj> o
- [2017-05-07 19:18:10] <Wackd> Yeah underestimated works
- [2017-05-07 19:18:35] <Mukora> Question, Crow. Does your character actively change weather?
- [2017-05-07 19:18:41] <Bocaj> I was thinking then that she could intentionally play it up by assuming a harmless personality. Silly gadget raptor no threat here
- [2017-05-07 19:18:55] <Wackd> Sure!
- [2017-05-07 19:19:30] <Bocaj> So good because people don't take her as a threat but bad because people she's trying to help or whatever also underestimate her
- [2017-05-07 19:19:45] <CorvusAtrox1> Mukora: Yeah
- [2017-05-07 19:20:09] <Mukora> Maybe I could have an aspect about how like. Veray dislikes you messing with nature?
- [2017-05-07 19:20:13] <KarkatTheDalek> Alright, I'm back.
- [2017-05-07 19:20:22] <CorvusAtrox1> I'm cool with that, yeah
- [2017-05-07 19:21:09] <maxwellelvis> Is an Insatiable Thirst for Knowledge too implicit?
- [2017-05-07 19:21:41] <CorvusAtrox1> Oh, talked with Tagg and maybe 'Always On Edge' is something like what you're looking for, Mukora?
- [2017-05-07 19:22:15] <Mukora> That could work
- [2017-05-07 19:22:47] <Mukora> So actually I want to make my like. Issue about the weather more general so maybe something like. Nature Knows What it's Doing
- [2017-05-07 19:23:03] <CorvusAtrox1> Yeah, that sounds like a good way to branch off
- [2017-05-07 19:24:25] <CorvusAtrox1> Oh, though, for building off of my thing from earlier, maybe I want to go with something like 'Has Trouble Saying No'
- [2017-05-07 19:24:41] <Wackd> Sure.
- [2017-05-07 19:26:58] <KarkatTheDalek> I'm still thinking of mine, just so you know.
- [2017-05-07 19:27:02] <KarkatTheDalek> I need a few minutes.
- [2017-05-07 19:27:36] <maxwellelvis> I put down "Insatiable Thirst For Knowledge", "Puzzle Solver", and "Unarmed" for Oscar
- [2017-05-07 19:29:32] <Wackd> Those first two might be a little close to each other.
- [2017-05-07 19:29:52] <maxwellelvis> K
- [2017-05-07 19:30:16] <maxwellelvis> Take out "Puzzle Solver"
- [2017-05-07 19:30:18] <maxwellelvis> and...
- [2017-05-07 19:33:56] <maxwellelvis> I dunno, can it be an Aspect where he does the John Crichton thing and babbles about cultural things only he knows about?
- [2017-05-07 19:36:02] <KarkatTheDalek> Question, Wackd - should the magic stuff I mentioned for Themis count as an aspect?
- [2017-05-07 19:36:33] <Mukora> Magic would be an Extra I think
- [2017-05-07 19:36:43] <Wackd> Yeah it's gotta be a personality thing.
- [2017-05-07 19:37:11] <Wackd> Max, try thinking of something that's not about how smart your guy is.
- [2017-05-07 19:37:18] <Mukora> I want something like. Kleptomaniac? But I don't want to actually use that because it's a real disorder.
- [2017-05-07 19:37:40] <Mukora> Magpy-like?
- [2017-05-07 19:37:51] <Wackd> Loves Stealin
- [2017-05-07 19:37:51] <CorvusAtrox1> Hoarder
- [2017-05-07 19:37:56] <maxwellelvis> Okay.
- [2017-05-07 19:38:09] <Mukora> Hoarder works
- [2017-05-07 19:38:14] <KarkatTheDalek> Alright, let's see...
- [2017-05-07 19:38:36] <KarkatTheDalek> "Loyal to Superiors"?
- [2017-05-07 19:39:04] <CorvusAtrox1> Other things I'm thinking of could be "Prepared to Weather the Storm" and maybe something with the Empire, since I might want to do something with someone not trusting them
- [2017-05-07 19:39:08] <Wackd> Seems kind of implicit in "strict about rules"
- [2017-05-07 19:39:16] <KarkatTheDalek> Fair.
- [2017-05-07 19:39:26] <KarkatTheDalek> Hmm...
- [2017-05-07 19:39:42] <Wackd> Corvus: what does "prepared to weather the storm" actually mean?
- [2017-05-07 19:39:54] <Mukora> So my aspects right now are Always on Edge, Nature Knows Best, and Hoarder
- [2017-05-07 19:40:23] <KarkatTheDalek> Well, I envisioned Themis not only as a skilled fighter, but also something of a detective as well.
- [2017-05-07 19:41:10] <CorvusAtrox1> Wackd: I was trying to encompass being generally hardy and being prepared for the worst case into one thing with a weather pun
- [2017-05-07 19:41:56] <Wackd> So just say "Always Prepared".
- [2017-05-07 19:42:10] <Wackd> It doesn't have to sound cool or be a pun, it just has to be clear and concise.
- [2017-05-07 19:42:19] <CorvusAtrox1> Yeah, that's probably better
- [2017-05-07 19:43:40] <CorvusAtrox1> But, anyway, for the third thing, I'm trying to think of things the Empire might have done that could make Hannes be less fond of them
- [2017-05-07 19:44:22] <KarkatTheDalek> Any thoughts on what the detective aspect could be called?
- [2017-05-07 19:44:24] <maxwellelvis> Absent-mindedness?
- [2017-05-07 19:45:29] <KarkatTheDalek> ???
- [2017-05-07 19:45:48] <maxwellelvis> Sorry.
- [2017-05-07 19:45:48] <Mukora> So like. There's actually an Investigate skill. So the detective stuff might not NEED to be an aspect? Unless it's something that could be used against you?
- [2017-05-07 19:45:54] <maxwellelvis> I was thinking my own thing.
- [2017-05-07 19:46:17] <KarkatTheDalek> Ah, okay.
- [2017-05-07 19:46:38] <KarkatTheDalek> Hmm...
- [2017-05-07 19:46:55] <KarkatTheDalek> Alright, I CAN think of at least one thing.
- [2017-05-07 19:47:38] <Wackd> Absent-minded works, max.
- [2017-05-07 19:48:06] <maxwellelvis> Great amazing fantastic
- [2017-05-07 19:48:22] <KarkatTheDalek> Themis has a younger sister (in my original idea for her character, this was her daughter, but I decided to make Themis younger for this) who practically worships the ground she walks on, and dreams to join the Inquisitors herself.
- [2017-05-07 19:48:54] <KarkatTheDalek> Themis views this with a mixture of pride and trepidation, as her sister has a somewhat rose-tinted view of the world, and she doesn't want to see her hurt.
- [2017-05-07 19:51:01] <KarkatTheDalek> Is there something I could call that?
- [2017-05-07 19:51:40] <Bocaj> Protective Sibling?
- [2017-05-07 19:52:51] <KarkatTheDalek> Possibly...
- [2017-05-07 19:52:55] <KarkatTheDalek> Any other suggestions?
- [2017-05-07 19:54:23] <Mukora> Protect my Sister at All Costs?
- [2017-05-07 19:58:00] <KarkatTheDalek> Hmm...
- [2017-05-07 19:58:05] <KarkatTheDalek> This is hard.
- [2017-05-07 19:59:07] <KarkatTheDalek> But I think I'll go with Mukora's.
- [2017-05-07 19:59:44] <KarkatTheDalek> Now, how about "Strong-Willed"?
- [2017-05-07 20:01:20] <Mukora> Well again Will is an actual skill you could take
- [2017-05-07 20:02:23] <KarkatTheDalek> Gah.
- [2017-05-07 20:02:31] <Mukora> A way you could make that work actually. Is there any sort of like. Specific training the Inquisitors would have related to will?
- [2017-05-07 20:02:37] <KarkatTheDalek> Alright, I'm open to suggestions here.
- [2017-05-07 20:05:22] ⇐ Bocaj quit (Bocaj@sorcery-gfh.guf.201.47.IP): Quit: http://www.kiwiirc.com/ - A hand crafted IRC client
- [2017-05-07 20:09:10] <CorvusAtrox1> Hmm
- [2017-05-07 20:09:35] <CorvusAtrox1> See, all I'm thining of now is a pun about 'Will-derness Training'
- [2017-05-07 20:12:05] <Mukora> Inquisition Mental Training is all I'm coming up with
- [2017-05-07 20:13:40] <KarkatTheDalek> Hmm...alright.
- [2017-05-07 20:13:42] → Bocaj joined (Bocaj@sorcery-gfh.guf.201.47.IP)
- [2017-05-07 20:13:50] <Bocaj> I return.
- [2017-05-07 20:13:59] <CorvusAtrox1> Here's what you missed: (7:09:11 PM) CorvusAtrox1: Hmm
- [2017-05-07 20:14:00] <CorvusAtrox1> (7:09:36 PM) CorvusAtrox1: See, all I'm thining of now is a pun about 'Will-derness Training'
- [2017-05-07 20:14:00] <CorvusAtrox1> (7:12:05 PM) Mukora: Inquisition Mental Training is all I'm coming up with
- [2017-05-07 20:14:00] <CorvusAtrox1> (7:13:41 PM) KarkatTheDalek: Hmm...alright.
- [2017-05-07 20:15:00] <KarkatTheDalek> Inquisition Mental Training allows Themis heightened resistance against mind affecting spells and what-not.
- [2017-05-07 20:15:24] <Wackd> It's also not a personality trait.
- [2017-05-07 20:15:25] <KarkatTheDalek> Is this an acceptable Aspect, Wackd ?
- [2017-05-07 20:15:31] <Wackd> Or relationship thing.'
- [2017-05-07 20:15:47] <Wackd> You've got slots for skills and powers and stuff later.
- [2017-05-07 20:16:09] <KarkatTheDalek> Alright, fine.
- [2017-05-07 20:16:22] <KarkatTheDalek> This is hard.
- [2017-05-07 20:16:43] <Bocaj> I was thinking something like Not A Pack Hunter. Basically being self-reliant but not always great at working with others.
- [2017-05-07 20:17:03] <Wackd> Makes sense. Go for it.
- [2017-05-07 20:18:41] <Mukora> For the record the like. Game text does say that if you can only think of one aspect that's fine. And you can figure out more later. I don't know if Wackd wants to do that but
- [2017-05-07 20:19:03] <Wackd> Yeah, no, that's fine.
- [2017-05-07 20:19:28] <Wackd> If folks feel like they're good on Aspects right now, we can move on.
- [2017-05-07 20:19:34] <Wackd> To Skills!
- [2017-05-07 20:20:10] <CorvusAtrox1> Mkay
- [2017-05-07 20:20:20] <KarkatTheDalek> I guess that's all the aspect I can think of now.
- [2017-05-07 20:20:44] <KarkatTheDalek> Wait.
- [2017-05-07 20:20:45] <CorvusAtrox1> Here's the Skill list, I think: https://fate-srd.com/fate-core/skills-stunts
- [2017-05-07 20:20:53] <Wackd> Nope!
- [2017-05-07 20:20:57] <CorvusAtrox1> Oh?
- [2017-05-07 20:21:01] <KarkatTheDalek> Eh, nevermind.
- [2017-05-07 20:21:16] <Wackd> Those are stunts.
- [2017-05-07 20:21:33] <Mukora> https://fate-srd.com/fate-core/default-skill-list
- [2017-05-07 20:21:39] <maxwellelvis> Ihttps://fate-srd.com/fate-core/default-skill-list
- [2017-05-07 20:21:56] <Bocaj> My final aspect can be something about having connections in places because of travelling. "I know a guy" sorta thing
- [2017-05-07 20:22:07] <Wackd> That works!
- [2017-05-07 20:22:11] <CorvusAtrox1> Oh, whoops
- [2017-05-07 20:22:50] <Wackd> Also, that's the default list. You don't have to use any of that stuff if you don't want.
- [2017-05-07 20:23:16] <maxwellelvis> I may use them though.
- [2017-05-07 20:23:19] <maxwellelvis> Because I am boring.
- [2017-05-07 20:23:26] <CorvusAtrox1> Fair enough
- [2017-05-07 20:23:51] <KarkatTheDalek> Actually, I do have one more idea - Overpowering Presence.
- [2017-05-07 20:24:52] <KarkatTheDalek> Actually, no - "Commanding Presence".
- [2017-05-07 20:25:18] <CorvusAtrox1> Will use what I can, though. Now would Weather Manipulation be a good skill or would that fall more under Extras and I'd need to think of a companion skill
- [2017-05-07 20:25:20] <Wackd> Kind of implicit in being an Inquisitor, no?
- [2017-05-07 20:25:42] <Mukora> So question about a potential skill I might want. Do you think "Trapping" is distinct enough from Craft?
- [2017-05-07 20:25:49] <Wackd> Yes.
- [2017-05-07 20:26:04] <Mukora> Alright cool
- [2017-05-07 20:26:10] <KarkatTheDalek> Wackd: I disagree - some might prefer to operate more quietly.
- [2017-05-07 20:26:28] <Wackd> I suppose that's true.
- [2017-05-07 20:28:07] <KarkatTheDalek> I was thinking that even when Themis is being relatively quiet, she tends draw people's attention, and it's very easy for her to take charge of a situation.
- [2017-05-07 20:29:04] <KarkatTheDalek> Is that acceptable?
- [2017-05-07 20:30:16] <Wackd> Sure.
- [2017-05-07 20:30:37] <KarkatTheDalek> Great.
- [2017-05-07 20:32:20] <Wackd> So, how're folks doing with skills?
- [2017-05-07 20:32:32] <maxwellelvis> I've got the ones I want Oscar to be good at down.
- [2017-05-07 20:32:44] <Wackd> And they are...?
- [2017-05-07 20:33:10] <maxwellelvis> Lore as the 4, and Crafts and Investigate for the 3s. Are we doing something different?
- [2017-05-07 20:33:20] <Wackd> No, you did it right.
- [2017-05-07 20:33:27] <maxwellelvis> Oh good
- [2017-05-07 20:33:39] <Mukora> I kinda wanna have a like. "Survivalism" skill but I don't know if that sort of thing is already covered by a combination of other skolls
- [2017-05-07 20:33:42] <CorvusAtrox1> This cool? +4 Magic, +3 Empathy, Will, +2 Resources, Investigate; +1 Lore, Physique, Rapport
- [2017-05-07 20:33:42] <CorvusAtrox1> I might decide my other +2 and +1 in game
- [2017-05-07 20:33:54] <Wackd> Sure.
- [2017-05-07 20:34:01] <Wackd> Survivalism works.
- [2017-05-07 20:34:14] <KarkatTheDalek> So, how many skills can we have to start with?
- [2017-05-07 20:34:35] <Wackd> One +4, Two +3, Three +2, Four +1.
- [2017-05-07 20:34:39] <maxwellelvis> Up to ten
- [2017-05-07 20:34:41] <Mukora> One +4, Two +3, Three +2, Four +1
- [2017-05-07 20:34:54] <KarkatTheDalek> Great
- [2017-05-07 20:36:45] <Mukora> So my skills are +4 Survival; +3 Notice and Athletics; +2 Stealth, Shoot, and Animal Handling; +1 Ride, Alchemy, Fight, and Physique
- [2017-05-07 20:37:55] <Mukora> For the skills I made up: I imagine survival is like, knowing what sorts of fruits or mushrooms are good to eat, what sort of droppings animals leave, how to cook and prepare certain foods, that sort of thing.
- [2017-05-07 20:38:11] <Mukora> Animal handling is what it sounds like
- [2017-05-07 20:38:48] <maxwellelvis> +4: Lore; +3: Crafts, Investigate; +2: Provoke, Notice, Drive; +1: Burglary, Fight, Deceive, Empathy
- [2017-05-07 20:39:02] <Mukora> And alchemy is like. Mixing potions and creating poisons and bombs
- [2017-05-07 20:39:25] <Mukora> And also probably like recognizing poisons?
- [2017-05-07 20:40:07] <Wackd> Hey, I'll be right back. Gimme like 20 minutes. You guys keep going, if you have any questions I'll answer them when I get back.
- [2017-05-07 20:40:21] <maxwellelvis> K
- [2017-05-07 20:41:05] <Mukora> Actually I just read the physique page and it's apparently meant as a counterpart to Athletics. So I'll replace +1 physique with Trapping
- [2017-05-07 20:42:16] <KarkatTheDalek> Can you have both?
- [2017-05-07 20:42:33] <Mukora> You can but I feel like I'd rather have trapping.
- [2017-05-07 20:42:39] <KarkatTheDalek> Ah, okay.
- [2017-05-07 20:43:09] <KarkatTheDalek> Well, mind are as follows:
- [2017-05-07 20:43:50] <KarkatTheDalek> +4 Fight, +3 Will and Athletics, +2 Physique, Investigate and Notice, +
- [2017-05-07 20:44:15] <KarkatTheDalek> +1 Contacts, Resources, Rapport and Provoke
- [2017-05-07 20:44:21] <maxwellelvis> There's a stunt-maker on the website https://fate-srd.com/stunt-maker/
- [2017-05-07 20:44:39] <Bocaj> I'm thinking of +4 Crafts, +3 Contacts and Rapport, +2 Athletic, Will, Notice; and +1 Stealth, Drive, Fight, Burglary
- [2017-05-07 20:54:13] <KarkatTheDalek> Hang on, I've got one more Aspect for Themis - "Lived Through a War".
- [2017-05-07 20:54:21] <KarkatTheDalek> Specifically, in her youth.
- [2017-05-07 20:54:26] <CorvusAtrox1> Oh, huh
- [2017-05-07 20:55:04] <CorvusAtrox1> Hrm, Stunts seem to be eluding me
- [2017-05-07 20:56:21] <KarkatTheDalek> How many stunts can you pick?
- [2017-05-07 20:57:19] <CorvusAtrox1> 3
- [2017-05-07 20:57:32] <KarkatTheDalek> Got it.
- [2017-05-07 20:57:41] <KarkatTheDalek> Any limitations to what you can pick?
- [2017-05-07 20:58:29] — CorvusAtrox1 is unsure
- [2017-05-07 20:58:53] <Mukora> I think the only limitation is that you have to actually have the skill
- [2017-05-07 20:59:23] <KarkatTheDalek> Got it.
- [2017-05-07 21:01:45] <KarkatTheDalek> Also, I think I'd like to replace Rapport with Shoot.
- [2017-05-07 21:01:59] <maxwellelvis> With what weapon?
- [2017-05-07 21:02:50] <KarkatTheDalek> Well...do you think Wackd would count long range magic spells as Shoot
- [2017-05-07 21:02:51] <KarkatTheDalek> ?
- [2017-05-07 21:03:07] <Wackd> I would!
- [2017-05-07 21:03:17] <KarkatTheDalek> Then shoot.
- [2017-05-07 21:03:22] <KarkatTheDalek> *Shoot it is.
- [2017-05-07 21:03:23] <Wackd> Shoot (Magic)
- [2017-05-07 21:03:29] <Mukora> Oh right. I think Veray's weapons are an arquebus for shoot, and a machete for fight
- [2017-05-07 21:03:29] <Wackd> As opposed to Shoot (Weapon)
- [2017-05-07 21:03:57] <KarkatTheDalek> And should I mark "Sword" for Fight?
- [2017-05-07 21:04:11] — CorvusAtrox1 will stick with their general Magic and say it can't be used to Attack
- [2017-05-07 21:04:32] <CorvusAtrox1> *their own
- [2017-05-07 21:04:37] <Wackd> Yeah seems like a good idea, Karkat
- [2017-05-07 21:04:51] <maxwellelvis> Oh, Oscar doesn't have a weapon weapon, but he tends to fight unarmed, or with his crowbar.
- [2017-05-07 21:04:58] <maxwellelvis> I'm going Gordon Freeman up in here!
- [2017-05-07 21:04:59] <KarkatTheDalek> Got it.
- [2017-05-07 21:05:04] — maxwellelvis raises roof
- [2017-05-07 21:05:22] <KarkatTheDalek> Wait - can Fight work for both my sword AND unarmed combat?
- [2017-05-07 21:05:48] <Wackd> Sure.
- [2017-05-07 21:06:11] <KarkatTheDalek> Should I mark both, then?
- [2017-05-07 21:06:44] <Wackd> They're both Fight. You can lump them together.
- [2017-05-07 21:07:32] <KarkatTheDalek> K
- [2017-05-07 21:07:46] <Bocaj> Stunts I'm thinking Always Making Useful Things, Sprinter, and Danger Sense
- [2017-05-07 21:08:06] <Wackd> Are we ready to move on to stunts?
- [2017-05-07 21:08:12] <Wackd> Does everyone have all their skills?
- [2017-05-07 21:08:23] <maxwellelvis> I have skills.
- [2017-05-07 21:08:43] <KarkatTheDalek> I do.
- [2017-05-07 21:08:49] <Mukora> Yeah I have all my skills
- [2017-05-07 21:09:20] <CorvusAtrox1> I added Contacts to +2 and Athletics to +1, so yeah
- [2017-05-07 21:09:37] <Wackd> Bocaj?
- [2017-05-07 21:10:02] <Bocaj> I posted my skills up thar. I'm thinking of +4 Crafts, +3 Contacts and Rapport, +2 Athletic, Will, Notice; and +1 Stealth, Drive, Fight, Burglary
- [2017-05-07 21:10:17] <Wackd> Okay. Can I get everyone else's complete lists?
- [2017-05-07 21:10:34] <CorvusAtrox1> 4: Magic
- [2017-05-07 21:10:34] <CorvusAtrox1> 3: Empathy, Will
- [2017-05-07 21:10:34] <CorvusAtrox1> 2: Resources, Investigate, Contacts
- [2017-05-07 21:10:34] <CorvusAtrox1> 1: Lore, Physique, Rapport, Athletics
- [2017-05-07 21:10:44] <maxwellelvis> +4: Lore; +3: Crafts, Investigate; +2: Provoke, Notice, Drive; +1: Burglary, Fight, Deceive, Empathy
- [2017-05-07 21:11:41] <KarkatTheDalek> https://thepasteb.in/p/98hRQy9Pl1oFk
- [2017-05-07 21:13:35] <Mukora> +4 Survival; +3 Notice and Athletics; +2 Stealth, Shoot, and Animal Handling; +1 Ride, Alchemy, Fight, and Trapping
- [2017-05-07 21:13:42] <Wackd> Alrighty then.
- [2017-05-07 21:13:49] <Wackd> Does anyone need Stunts explained to them?
- [2017-05-07 21:14:43] <KarkatTheDalek> If you want, though I think I've got it.
- [2017-05-07 21:19:24] <Mukora> So how do we wanna handle my animal friend (whom I've decided is a large, burgundy elk)? Should it be a stunt or do I just have him
- [2017-05-07 21:19:34] <Wackd> Extra
- [2017-05-07 21:20:19] <Mukora> Okay
- [2017-05-07 21:20:39] <Mukora> So the two stunts I have right now are Hardcore Parkour and Danger Sense
- [2017-05-07 21:20:57] <Mukora> I'm trying to come up with one for like, Survival, or Trapping or Alchemy
- [2017-05-07 21:21:48] <Wackd> Okay, so
- [2017-05-07 21:21:53] <Wackd> What do those mean mechanically?
- [2017-05-07 21:23:36] <Wackd> Stunts are like the moves we have in Masks--they're circumstantial abilities that give you bonuses or change the mechanics of the game slightly.
- [2017-05-07 21:23:42] <CorvusAtrox1> So potential stunts I need to think up names for: +1 Bonus to Empathy when reading the general feeling of an area rather than that of a specific person, +2 when overcoming something with Lore if it's weather related, Use Resources to Defend (Like, for whatever reason I'm thinking of pulling out, like a pot or something from his backpack and using it as a makeshift shield)
- [2017-05-07 21:23:44] <maxwellelvis> I already have my Stunts all planned out:
- [2017-05-07 21:23:46] <Mukora> Hardcore Parkour is +2 to overcome with Athletics when doing a chase over rooftops, or other precarious situations (which I imagine includes like, trees)
- [2017-05-07 21:23:54] <maxwellelvis> https://thepasteb.in/p/DRhjq20yLDlhy
- [2017-05-07 21:24:26] <Mukora> Danger Sense is basically just that using Notice isn't affected by anything when I'm in danger or someone intends me harm
- [2017-05-07 21:25:31] <Wackd> Max: I think making it so you ALWAYS have the right tools is a little game breaky.
- [2017-05-07 21:25:58] <maxwellelvis> Oh.
- [2017-05-07 21:26:04] <KarkatTheDalek> I'll take the following stunts:
- [2017-05-07 21:26:12] <Wackd> The other two are good, though.
- [2017-05-07 21:26:25] <KarkatTheDalek> Strength From Determination. Use Will instead of Physique on any overcome rolls representing feats of strength.
- [2017-05-07 21:26:34] <Bocaj> Always Making Useful Things basically makes it so someone always has the right tools
- [2017-05-07 21:26:48] <KarkatTheDalek> Sprinter. You move two zones for free in a conflict without rolling, instead of one, provided there are no situation aspects restricting movement.
- [2017-05-07 21:26:59] <KarkatTheDalek> Attention to Detail. You can use Investigate instead of Empathy to defend against Deceive attempts. What others discover through gut reactions and intuition, you learn through careful observation of microexpressions.
- [2017-05-07 21:27:02] <Bocaj> Oh tahts what you were talking about
- [2017-05-07 21:27:55] <Bocaj> I took that stunt too
- [2017-05-07 21:28:06] <Mukora> Maybe a good Stunt for trapping might be like. I can spend a fate point once per scene to have already built and prepared a trap?
- [2017-05-07 21:29:27] <Wackd> Karkat: Those broadly sound good, but I'll be honest, I don't think we'll be using a game board often enough for Sprinter to be useful.
- [2017-05-07 21:29:47] <KarkatTheDalek> Alright then, how about...
- [2017-05-07 21:29:49] <Bocaj> Aw I took that too
- [2017-05-07 21:30:02] <KarkatTheDalek> Dazing Counter. When you succeed with style on a defend action against an opponent’s Fight roll, you automatically counter with some sort of nerve punch or stunning blow. You get to attach the Dazed situation aspect to your opponent with a free invoke, instead of just a boost.
- [2017-05-07 21:30:21] <Wackd> Sounds good.
- [2017-05-07 21:30:28] <KarkatTheDalek> Great.
- [2017-05-07 21:30:35] <Wackd> Is Always Making Useful Things from the website?
- [2017-05-07 21:30:42] <Wackd> I'll be honest, I'm not fond of it.
- [2017-05-07 21:31:31] <Wackd> I mean, think about it, if I know you have a move that means finding materials will never be a problem, that really just means I know better than to make a challenge out of having to assemble things.
- [2017-05-07 21:31:53] <Wackd> Which means you'll never have a moment where that move is actually useful.
- [2017-05-07 21:33:05] <Mukora> I feel like it would work better if it required spending a fate point or something?
- [2017-05-07 21:33:18] <Wackd> I can get behind that, yeah.
- [2017-05-07 21:34:27] <CorvusAtrox1> How did mine sound, Wackd?
- [2017-05-07 21:34:49] <Wackd> Yours are all really good.
- [2017-05-07 21:34:54] <CorvusAtrox1> Excellent
- [2017-05-07 21:35:45] <Bocaj> I think Craft lets you use a fate point to have a handy device or tool of some kind already since Always Making Useful Things specifies that you don't need to spend a fate point
- [2017-05-07 21:36:33] <CorvusAtrox1> Then I'll call the +1 Room Empathy 'Read the Atmosphere', +2 Weather-related Lore 'Special Interest', and Resources for Defending 'Makeshift Shield'
- [2017-05-07 21:36:34] <Wackd> Hrm.
- [2017-05-07 21:37:01] <Wackd> Something else, then, because a move that's just "the thing you want to do automatically works" rubs me the wrong way. .
- [2017-05-07 21:37:42] <Bocaj> Well it says you have the proper tools. Wouldn't you still need to succeed in using them?
- [2017-05-07 21:37:48] <Mukora> Actually forget my trap thing. I think I'll just go with Called Shot
- [2017-05-07 21:38:00] <Bocaj> But I can try and think of another stunt
- [2017-05-07 21:38:08] <Mukora> "During a Shoot attack, spend a fate point and declare a specific condition you want to inflict on a target, like Shot in the Hand. If you succeed, you place that as a situation aspect on them in addition to hitting them for stress."
- [2017-05-07 21:39:02] <Wackd> Nice.
- [2017-05-07 21:40:04] <KarkatTheDalek> SHOT THROUGH THE HEART
- [2017-05-07 21:40:08] <Bocaj> are you to blame?
- [2017-05-07 21:40:35] <KarkatTheDalek> Could be.
- [2017-05-07 21:40:40] <Wackd> Okay, how's this. You automatically have ONE of the things you need without spending a fate point.
- [2017-05-07 21:40:40] <KarkatTheDalek> I give love a bad name.
- [2017-05-07 21:40:55] <maxwellelvis> I like that.
- [2017-05-07 21:41:04] <Wackd> Cool. Bocaj? You like that?
- [2017-05-07 21:41:10] <Bocaj> Yeah
- [2017-05-07 21:41:19] <Wackd> Cool.
- [2017-05-07 21:41:31] <Wackd> So! Moving on to Extras.
- [2017-05-07 21:42:10] <Wackd> Everyone write down their favorite thing about the mid-00s Ricky Gervais sitcom.
- [2017-05-07 21:42:18] <maxwellelvis> https://thepasteb.in/p/8qhO1VL0gY0t0
- [2017-05-07 21:42:36] <maxwellelvis> That time he played a genie in a panto
- [2017-05-07 21:42:38] <Bocaj> If we're not using map, I guess I can redo sprinter to reflect some other aspect. Bonus to escape or pursue maybe
- [2017-05-07 21:42:48] <Bocaj> its just a good stunt for a raptor
- [2017-05-07 21:42:49] <Wackd> Sure, makes sense.
- [2017-05-07 21:43:21] <Bocaj> Burglery has a stunt that gives +2 to escape so maybe a +1 if its escape and pursue? and using athletics
- [2017-05-07 21:43:31] <Wackd> Cool, cool.
- [2017-05-07 21:47:52] <Mukora> So I guess my elk would be a Sidekick? I'll be honest it's still kinda hard for me to parse the extras stuff
- [2017-05-07 21:48:18] <KarkatTheDalek> Let me think about Extras...
- [2017-05-07 21:48:36] <KarkatTheDalek> I already mentioned that Themis wields a special sword and has magic herself...
- [2017-05-07 21:48:43] <KarkatTheDalek> Do I need to be more specific with that?
- [2017-05-07 21:50:25] <maxwellelvis> So I gave Oscar a Drive Stunt, so I suppose he needs a vehicle.
- [2017-05-07 21:52:00] <Wackd> Okay, so, near as I can figure out, Extras are basically a sub-character sheet.
- [2017-05-07 21:52:39] <Wackd> So, like, the elk...does it have a personality? Give it aspects. Can it do stuff? Give it skills. That sort of thing.
- [2017-05-07 21:54:11] <Mukora> Okay
- [2017-05-07 21:55:48] ⇐ CorvusAtrox1 quit (CorvusAtrox@sorcery-idrlah.cdrr.qwest.net): Quit: Leaving.
- [2017-05-07 21:56:19] → CorvusAtrox joined (CorvusAtrox@sorcery-idrlah.cdrr.qwest.net)
- [2017-05-07 21:57:50] <Bocaj> Clearly my character needs a vehicle extra too. Dr. Athena's Confounding Contraption Conveyance
- [2017-05-07 21:58:18] <Wackd> Okay so
- [2017-05-07 21:58:34] <Wackd> I've decided that so long as everyone only takes one extra we don't need to do the cost thing
- [2017-05-07 21:58:48] <Bocaj> k
- [2017-05-07 21:58:49] <Wackd> Since if everyone has one we still have a level playing field
- [2017-05-07 21:59:04] <KarkatTheDalek> I see.
- [2017-05-07 21:59:21] <KarkatTheDalek> So...can I not have both magic and the enchanted sword?
- [2017-05-07 22:00:17] <Wackd> If you have both, one of them is gonna cost you
- [2017-05-07 22:00:35] <KarkatTheDalek> Define "cost".
- [2017-05-07 22:01:25] <Wackd> You gotta give up a Skill or Stunt for every Skill or Stunt you give your second extra
- [2017-05-07 22:02:33] <KarkatTheDalek> Alright.
- [2017-05-07 22:02:39] <KarkatTheDalek> Dazed counter is gone, then.
- [2017-05-07 22:04:08] <KarkatTheDalek> Should I be more specific with what "magic" is?
- [2017-05-07 22:04:55] <Wackd> You kinda have to be. That's how it works.
- [2017-05-07 22:05:11] <Wackd> Not MUCH more, but enough to assign stats at least.
- [2017-05-07 22:05:20] <Mukora> Okay so like. If the Extras are free how many skills/stunts/aspects can the first one have?
- [2017-05-07 22:05:43] <KarkatTheDalek> Okay...
- [2017-05-07 22:06:11] <Wackd> I'll say two of each.
- [2017-05-07 22:06:50] <KarkatTheDalek> Themis's magic is mostly beams and explosions of light, though I imagine she can also form limited constructs with it, like barriers or restraints.
- [2017-05-07 22:06:53] <KarkatTheDalek> Is that alright?
- [2017-05-07 22:07:03] <Wackd> Yep.
- [2017-05-07 22:07:30] <maxwellelvis> Oscar's ride, I decided, is a motorcyle/time machine. I think the time machine part is broken. Are there rules for vehicles that me and Bocaj should know, Wackd?
- [2017-05-07 22:07:46] <KarkatTheDalek> Good.
- [2017-05-07 22:08:01] <KarkatTheDalek> You said something about assigned stats to Extras?
- [2017-05-07 22:08:33] <Mukora> What does two skills means in terms of like. Skill rating?
- [2017-05-07 22:09:51] <Wackd> Max, so your character rides... https://usercontent.irccloud-cdn.com/file/BrA1lDkg/1494209371.JPG
- [2017-05-07 22:10:09] <maxwellelvis> You son of a---
- [2017-05-07 22:10:54] <maxwellelvis> Well, I was thinking more like this https://www.youtube.com/watch?v=BLwe7UqUX7k
- [2017-05-07 22:10:58] <maxwellelvis> Only somehow more ridiculous
- [2017-05-07 22:11:21] <Wackd> Mukora: you're right, that was a bad move. Your first extra gets...5 skill points. Distributed as you like.
- [2017-05-07 22:11:33] <Mukora> Okay
- [2017-05-07 22:11:36] <Wackd> So long as no one aspect has more than 4.
- [2017-05-07 22:12:00] <Wackd> Karkat: well, what stats specifically?
- [2017-05-07 22:12:19] <Mukora> So my elk's name is Elwood and his aspects are Flighty and Creature of the Forest
- [2017-05-07 22:12:42] <Mukora> And his... Requirement? Is +2 animal handling
- [2017-05-07 22:12:46] <Wackd> K
- [2017-05-07 22:13:26] <KarkatTheDalek> Well, if I'm understanding this right, then Themis's magic would have two aspects, two skills, and two stunts?
- [2017-05-07 22:13:49] <Wackd> 5 skill points, not two skills.
- [2017-05-07 22:14:00] <Wackd> But yes, if you want you can have that many
- [2017-05-07 22:15:20] <KarkatTheDalek> Sorry, but how do skill points work again?
- [2017-05-07 22:15:43] <Wackd> If you want your magic to be +4 at something
- [2017-05-07 22:15:47] <Wackd> You've used four points
- [2017-05-07 22:15:55] <Mukora> So like. +1 in a skill is one skill point. +2 is two. +3 is three,
- [2017-05-07 22:16:01] <KarkatTheDalek> Ah, okay.
- [2017-05-07 22:16:26] <Mukora> So you can have one +4 skill and one +1, five +1s, one +3 and one +2, etc
- [2017-05-07 22:16:47] <KarkatTheDalek> Alright, then...
- [2017-05-07 22:17:42] <KarkatTheDalek> Wait, hang on - is the magic missile type stuff already covered under my own "Shoot"?
- [2017-05-07 22:17:57] <Wackd> Yes.
- [2017-05-07 22:18:14] <Wackd> Actually, if you can justify enough of your magic through stuff you already have, you might not need to make it an extra.
- [2017-05-07 22:18:20] <Bocaj> Can I give Dr. Athena's Confounding Contraption Conveyance the Resources skill to represent all the junk she keeps in the trunk?
- [2017-05-07 22:18:29] <Wackd> Yes.
- [2017-05-07 22:18:52] <Bocaj> And I'm thinking also Deceive to represent MORE THAN MEETS THE EYE. Because folding out into a stage but also hidden compartments
- [2017-05-07 22:18:53] <KarkatTheDalek> Well, parts of it are already covered under Shoot...
- [2017-05-07 22:18:58] <Bocaj> For good purposes that aren't illegal wink
- [2017-05-07 22:19:11] <Mukora> So Elwood's skills are +3 physique, and +1 Fight and Will
- [2017-05-07 22:19:51] <KarkatTheDalek> Do I have anything that could be used to justify it defending against attacks or restraining people?
- [2017-05-07 22:19:51] <Wackd> K
- [2017-05-07 22:20:00] <Wackd> I don't know! Do you?
- [2017-05-07 22:20:58] <KarkatTheDalek> Well...
- [2017-05-07 22:21:42] <KarkatTheDalek> Would Fight work for the defending bit?
- [2017-05-07 22:21:59] <Mukora> I think I'm only gonna give Elwood one stunt. Is this okay? "Trusty Steed- Once a scene, spend one fate point to have your animal companion arrive in a scene where he was not previously present"
- [2017-05-07 22:22:16] <Wackd> That's good.
- [2017-05-07 22:22:26] <KarkatTheDalek> Specifically this: "You use Fight to defend against any other attack or create an advantage attempt made with Fight, as well as pretty much any action where violently interposing yourself could prevent it from happening. You can’t use this skill to defend against Shoot attacks, unless the setting is fantastical enough that you can catch missiles or
- [2017-05-07 22:22:26] <KarkatTheDalek> swat them from the air or use laser swords to deflect blasters."
- [2017-05-07 22:22:36] <Wackd> Fight does have a defend qualifier.
- [2017-05-07 22:22:40] <Wackd> Yeah that works.
- [2017-05-07 22:23:59] <KarkatTheDalek> Alright. Now, restraining someone seems to be under Physique...
- [2017-05-07 22:24:27] <KarkatTheDalek> But I'm uncertain as to whether magic should fall under that
- [2017-05-07 22:25:48] <Mukora> Do you have skill in Will?
- [2017-05-07 22:26:25] <KarkatTheDalek> Yes.
- [2017-05-07 22:26:49] <Mukora> Maybe you could use that for magically restraining a person?
- [2017-05-07 22:27:05] <KarkatTheDalek> Not a bad idea. Wackd?
- [2017-05-07 22:27:23] <Wackd> I'm okay with it.
- [2017-05-07 22:27:41] <maxwellelvis> So you need to give it skills you have, eh?
- [2017-05-07 22:28:53] <KarkatTheDalek> So Themis' magic is essentially covered under my skills, then.
- [2017-05-07 22:28:59] <Bocaj> So Resources stunts are mostly about cash money but could I make up a stunt that gives me a bonus to crafting when I'm working from the wagon?
- [2017-05-07 22:30:03] <Wackd> Sure.
- [2017-05-07 22:30:27] <Bocaj> I'll call it Junk Trunk
- [2017-05-07 22:31:02] <Bocaj> whats a fair bonus? One or two?
- [2017-05-07 22:31:08] <maxwellelvis> So would a motorcycle work with +3 Drive and +2 Burglary?
- [2017-05-07 22:31:27] <CorvusAtrox> Does this look alright for Weather Magic Extra or where could I improve i? https://pastebin.com/wrmngxqX
- [2017-05-07 22:31:27] <Wackd> 1 is fair I think.
- [2017-05-07 22:31:32] <Wackd> That works, max.
- [2017-05-07 22:31:36] <maxwellelvis> Great.
- [2017-05-07 22:32:00] <maxwellelvis> I think the Burglary stunt might be some sort of cloak.
- [2017-05-07 22:32:07] <Bocaj> I'll take Pedal to the Metal for the other wagon Stunt. With skills of +3 Resources, +1 Deceive, +1 Drive
- [2017-05-07 22:32:08] <Wackd> That looks good, Corvus.
- [2017-05-07 22:32:22] <KarkatTheDalek> So Wackd, I just want to be clear here - everything I want to do with my magic is already covered under my Skills, so I don't need to make that an extra?
- [2017-05-07 22:32:34] <CorvusAtrox> Excellent
- [2017-05-07 22:32:56] <Wackd> Yes, Karkat.
- [2017-05-07 22:33:33] <KarkatTheDalek> Great.
- [2017-05-07 22:33:43] <KarkatTheDalek> So I can put that Stunt I took out back, then?
- [2017-05-07 22:33:50] <Wackd> Yes, Karkat.
- [2017-05-07 22:34:25] <KarkatTheDalek> Perfect.
- [2017-05-07 22:36:00] <maxwellelvis> "+2 to Burglary rolls to follow other vehicles undetected"?
- [2017-05-07 22:36:08] <maxwellelvis> Stunt I built.
- [2017-05-07 22:36:12] <Wackd> Sure.
- [2017-05-07 22:36:19] <maxwellelvis> Great.
- [2017-05-07 22:37:42] <Wackd> So, are we all good on Extras?
- [2017-05-07 22:38:11] <maxwellelvis> I am.
- [2017-05-07 22:38:14] <Bocaj> I think I am
- [2017-05-07 22:38:16] — CorvusAtrox is
- [2017-05-07 22:38:24] <KarkatTheDalek> I still need to figure out Themis's sword.
- [2017-05-07 22:39:14] <Wackd> Okay.
- [2017-05-07 22:39:18] <Mukora> I'm good
- [2017-05-07 22:40:06] <KarkatTheDalek> Let me see here...
- [2017-05-07 22:43:00] <KarkatTheDalek> May I give the Sword +3 Fight, and +2 Notice (with the rationale that it heightens the perception of whoever's holding it?)
- [2017-05-07 22:43:27] <Mukora> I feel like a sword shouldn't have skills?
- [2017-05-07 22:43:34] <KarkatTheDalek> It's magic.
- [2017-05-07 22:43:37] <Wackd> 👍🏼
- [2017-05-07 22:43:50] <maxwellelvis> What was that, Wackd?
- [2017-05-07 22:44:04] <Wackd> A thumbs up?
- [2017-05-07 22:44:11] <KarkatTheDalek> Alright then.
- [2017-05-07 22:44:11] <maxwellelvis> Ah
- [2017-05-07 22:44:42] <KarkatTheDalek> And can I give it stunts as well?
- [2017-05-07 22:44:57] <Mukora> Well if Wackd says it's okay I guess nevermind.
- [2017-05-07 22:45:08] <Wackd> Yes
- [2017-05-07 22:45:24] <KarkatTheDalek> Alright...
- [2017-05-07 22:45:36] <Wackd> Mukora you stayed silent while I okayed giving a cart and a motorcycle skills
- [2017-05-07 22:45:44] <Wackd> Not sure why this is the dealbreaker
- [2017-05-07 22:46:07] <Mukora> I mean that makes sense to me. It's just like there are example magical weapons and they don't work like that
- [2017-05-07 22:46:20] <Bocaj> I was just going off this bit in the guide "If the extra creates a new context for action, then it should use skills."
- [2017-05-07 22:46:39] <Mukora> But we don't have to go with the examples. It just seemed odd.
- [2017-05-07 22:47:52] <KarkatTheDalek> So...I'm going to give it Killing Stroke and Danger Sense.
- [2017-05-07 22:47:54] <KarkatTheDalek> Is that alright?
- [2017-05-07 22:48:00] <KarkatTheDalek> For the record:
- [2017-05-07 22:48:14] <KarkatTheDalek> Killing Stroke. Once per scene, when you force an opponent to take a consequence, you can spend a fate point to increase the consequence’s severity (so mild becomes moderate, moderate becomes severe). If your opponent was already going to take a severe consequence, he must either take a severe consequence and a second consequence or be taken out.
- [2017-05-07 22:48:28] <KarkatTheDalek> Danger Sense. You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
- [2017-05-07 22:49:12] <Wackd> Yep
- [2017-05-07 22:49:25] <KarkatTheDalek> Great.
- [2017-05-07 22:49:52] <KarkatTheDalek> And just to be clear - is this the sort of thing where I get the benefits from it only if I'm holding the sword?
- [2017-05-07 22:51:15] <Wackd> Yes
- [2017-05-07 22:52:16] <KarkatTheDalek> Cool.
- [2017-05-07 22:52:39] <KarkatTheDalek> So as long as I'm holding the sword, the skill bonuses and stunts are mine?
- [2017-05-07 22:52:55] <Wackd> Yes.
- [2017-05-07 22:53:13] <KarkatTheDalek> Good.
- [2017-05-07 22:53:28] <KarkatTheDalek> Do I need to actually be HOLDING the sword, or can it just be on my person?
- [2017-05-07 22:53:53] <maxwellelvis> I think you have to be using it
- [2017-05-07 22:54:01] <Wackd> Using it.
- [2017-05-07 22:54:17] <KarkatTheDalek> Got it.
- [2017-05-07 22:54:46] <KarkatTheDalek> Are there any aspects I should add, or would you rather we moved on?
- [2017-05-07 22:54:55] <Wackd> I think you're good.
- [2017-05-07 22:55:09] <KarkatTheDalek> Alright.
- [2017-05-07 22:55:11] <Wackd> Granted, there's nothing to move on TO. We're done.
- [2017-05-07 22:55:17] <KarkatTheDalek> Oh, are we?
- [2017-05-07 22:55:23] <Bocaj> nice
- [2017-05-07 22:55:31] <Bocaj> lets all do a high five freeze frame ending
- [2017-05-07 22:55:37] <Wackd> Literally the only thing left on the character sheet is hitboxes.
- [2017-05-07 22:55:49] <Wackd> Unless folks want me to run my campaign? But it's 11PM on a Sunday night.
- [2017-05-07 22:56:06] <Bocaj> i have to wake up early tomorrow
- [2017-05-07 22:56:11] <KarkatTheDalek> Yeah, we don't need to do that.
- [2017-05-07 22:56:17] <maxwellelvis> I'm good.
- [2017-05-07 22:56:19] <Wackd> K.
- [2017-05-07 22:56:37] <KarkatTheDalek> I will, however, be adding a "Imperial-Made" aspect to my sword, I think.
- [2017-05-07 22:57:16] <Wackd> Sure.\
- [2017-05-07 22:57:32] <KarkatTheDalek> So, is there anything else we want to discuss?
- [2017-05-07 22:58:23] <CorvusAtrox> Oh, I'm trying to think of reasons Hannes might be distrustful of the Empire. How were you figuring they operated?
- [2017-05-07 22:59:42] <KarkatTheDalek> Well, in the early days, they did a lot of annexing foreign nations, but these days, they tend to favor economic and diplomatic strategies to get people to ally or even join them.
- [2017-05-07 23:00:23] <KarkatTheDalek> Plus, they have their share of rivals as well, which I'd imagine currently exist in a state of uneasy peace with them.
- [2017-05-07 23:00:40] <KarkatTheDalek> There's still some occasional saber-rattling, though.
- [2017-05-07 23:01:34] <CorvusAtrox> Ah, could be he's from somewhere that is/was enemies with them
- [2017-05-07 23:01:38] <KarkatTheDalek> They also definitely prefer humans and elves over other races that might exist.
- [2017-05-07 23:02:11] <maxwellelvis> Could be wars fought against beastmen in the past.
- [2017-05-07 23:03:16] <KarkatTheDalek> Now, not every individual Imperial citizen is racist, but such races are definitely second class citizens within their borders, and foreigners of those races are viewed with suspicion at best, outright hostility at worst.
- [2017-05-07 23:03:49] <Mukora> Can not wait to destroy this entire empire
- [2017-05-07 23:03:55] <CorvusAtrox> Okay, then that is most definitely a reason
- [2017-05-07 23:07:05] <KarkatTheDalek> I should mention that this is probably also a regional deal - some areas of the Empire might be better for beastmen than others. It's a big place.
- [2017-05-07 23:07:53] <KarkatTheDalek> Though these places are probably ones that see a lot of international trade and the like.
- [2017-05-07 23:08:15] <Mukora> I'm declaring RightNow that calling someone a "beastman" is racist as fuuuuck
- [2017-05-07 23:08:49] <Bocaj> Ok
- [2017-05-07 23:09:22] <KarkatTheDalek> I'm fine with that, although I'd like to know what a more acceptable term would be.
- [2017-05-07 23:09:33] <maxwellelvis> I took the usage from Warhammer, where it probably is racist, but the Beastmen there are servants of Chaos so, it's one of those "Oh no, don't want to offend the bad guys" situations.
- [2017-05-07 23:10:16] <Bocaj> What even are beastmen?
- [2017-05-07 23:10:42] <maxwellelvis> In Warhammer?
- [2017-05-07 23:11:39] <Bocaj> Well in the context of this game
- [2017-05-07 23:11:40] <Mukora> I mean like. "Dont want to offend the bad guys" fails as an excuse for me because the writers made them the bad guys in the first place.
- [2017-05-07 23:12:04] <maxwellelvis> In Warhammer, the Beastmen are mutants, neither animal nor man,
- [2017-05-07 23:12:26] <maxwellelvis> pure primal anarchy in a humanoid form.
- [2017-05-07 23:15:57] <maxwellelvis> Any depictions of them as that, here, in our game, are probably Imperial propaganda.
- [2017-05-07 23:16:38] <KarkatTheDalek> So...where do they come from?
- [2017-05-07 23:18:04] <Mukora> I imagine "beastman" probably refers to like a vast collective of people's whose only similarity is kinda maybe looking a bit like other animals.
- [2017-05-07 23:18:31] <Mukora> So like. You would call them what they're called. A centaur is a centaur a satyr is a satyr etc
- [2017-05-07 23:19:08] <CorvusAtrox> Hm... would people be opposed to me calling Hannes' species 'Fack's?
- [2017-05-07 23:19:38] <maxwellelvis> "'facks"?
- [2017-05-07 23:19:48] <Mukora> Facking right
- [2017-05-07 23:19:52] <CorvusAtrox> Yes
- [2017-05-07 23:20:15] <maxwellelvis> What about "razorbacks"?
- [2017-05-07 23:20:24] <maxwellelvis> Or does that sound too "cool" to be an insult?
- [2017-05-07 23:20:31] <Wackd> Hang on I need to facks this
- [2017-05-07 23:21:56] <CorvusAtrox> Oh, I mean "Fack" is the actual name. I'm cool with razorback as an insult, but that is a point, maybe.
- [2017-05-07 23:22:54] <Mukora> For the record I don't think Veray has a species. Or if she does she doesn't know about them
- [2017-05-07 23:23:06] <Mukora> She was born in the woods to a jackal and a deer...
- [2017-05-07 23:24:12] <CorvusAtrox> Amusingly, when I asked Tagg about the Always on Edge thing, he suggested you have your character be a deer or something, so :P
- [2017-05-07 23:27:45] <CorvusAtrox> (Though, my reason for picking 'Fack' is apparently a Bavarian regionalism of the word 'pig' and I picked Bavarian because Bavarian in Bavarian is 'Boarisch')
- [2017-05-07 23:28:18] <Mukora> She does have deer ears
- [2017-05-07 23:28:29] <Mukora> And he animal companion is an elk
- [2017-05-07 23:29:31] <CorvusAtrox> Oh, huh, didn't notice the dears but true on the elk
- [2017-05-07 23:30:41] <CorvusAtrox> (Also he said he guessed she wouldn't react well to pranks)
- [2017-05-07 23:31:04] <Bocaj> "BOO!" "AHHHHHHHHH -murder elk-"
- [2017-05-07 23:34:37] <Mukora> Also I just realized the actual game is gonna be in a city? And I just got a big deer with knives on its head
- [2017-05-07 23:35:38] <KarkatTheDalek> Hmm...now that I think of it, should I make the Empire less evil?
- [2017-05-07 23:36:31] <Mukora> Empires can't be less evil.
- [2017-05-07 23:36:34] <CorvusAtrox> Actually, wait. Misread something. I should probably go with 'Zau' for Hannes' species instead. 'Fack' would probably describe kids
- [2017-05-07 23:36:45] <maxwellelvis> I think as soon as you give them an inquisition, it's already too late.
- [2017-05-07 23:37:44] <KarkatTheDalek> Eh, fair enough.
- [2017-05-07 23:38:03] <KarkatTheDalek> I just won't play Themis as an especially bad person.
- [2017-05-07 23:38:50] <Wackd> "Also I just realized the actual game is gonna be in a city?" I never said this.
- [2017-05-07 23:39:30] <maxwellelvis> It's going to START in one is all he said, I think
- [2017-05-07 23:39:54] <Wackd> Village. I said village.
- [2017-05-07 23:40:03] <maxwellelvis> Ah
- [2017-05-07 23:43:09] <Mukora> Oh.
- [2017-05-07 23:43:22] <Mukora> Sorry I misremembered.
- [2017-05-07 23:43:53] <Wackd> It's fine.
- [2017-05-07 23:44:05] <maxwellelvis> So, I have not yet decided if Oscar is from Earth, or from a Sweden-like country in this world.
- [2017-05-07 23:44:20] <maxwellelvis> Or if he's traveled to the past, or the future, or from another dimension or what.
- [2017-05-07 23:44:49] <Mukora> Didn't you say earlier he was from the future?
- [2017-05-07 23:45:12] <maxwellelvis> Oh yeah.
- [2017-05-07 23:45:16] <Mukora> Or is this one of these things where like. He might be from the future. But also the apocalypse probably happened? So who knows.
- [2017-05-07 23:45:43] <maxwellelvis> Yeah.
- [2017-05-07 23:46:15] <maxwellelvis> His clothes are a mish-mash of pirate coat, fur pants, and futuristic work boots and goggles.
- [2017-05-07 23:46:45] <maxwellelvis> He looks like a renegade Time Lord.
- [2017-05-07 23:46:56] <maxwellelvis> Oh yeah, and he has a bowler hat.
- [2017-05-07 23:48:02] <maxwellelvis> One of those really wide ones that bad guys wear.
- [2017-05-07 23:48:07] <CorvusAtrox> Is it secretly a robot seeking to change the future to take over?
- [2017-05-07 23:48:23] <maxwellelvis> If he was, I think he'd be a bit more well-armed.
- [2017-05-07 23:48:28] <maxwellelvis> Oh.
- [2017-05-07 23:48:31] <maxwellelvis> Sorry. Missed that.
- [2017-05-07 23:48:37] <maxwellelvis> I never saw the Robinsons movie.
- [2017-05-07 23:48:42] <CorvusAtrox> Ahhh
- [2017-05-07 23:49:04] <maxwellelvis> I read the book as a wee one and never understood why they needed to set the movie in the future.
- [2017-05-07 23:49:22] <maxwellelvis> In the book, they're just all extremely brilliant and eccentric people.
- [2017-05-07 23:49:39] <CorvusAtrox> Huh, interesting
- [2017-05-07 23:49:56] <maxwellelvis> Also, there's no Bowler Hat Guy.
- [2017-05-07 23:49:59] <maxwellelvis> Or dinosaur.
- [2017-05-07 23:50:03] <maxwellelvis> Or orphanage.
- [2017-05-07 23:50:13] <maxwellelvis> It does have the frogs though.
- [2017-05-07 23:50:24] <maxwellelvis> They're not genetically engineered though, just well-trained.
- [2017-05-07 23:53:26] <CorvusAtrox> Huh
- [2017-05-07 23:57:51] <KarkatTheDalek> So, are we planning on playing this any time soon?
- [2017-05-07 23:58:00] <KarkatTheDalek> Not tonight, obviously, but soon?
- [2017-05-07 23:58:29] <maxwellelvis> IDK.
- [2017-05-08 00:01:11] <KarkatTheDalek> Well, I think I'm done with this for tonight.
- [2017-05-08 00:01:20] <KarkatTheDalek> We'll talk more later, I suppose.
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