Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0" encoding="utf-8"?>
- <GameData>
- <UnitPromotions>
- <Update>
- <Set PortraitIndex="59" IconAtlas="VALERY_ATLAS" />
- <Where Type="PROMOTION_INDIRECT_FIRE" />
- </Update>
- <!--EXTRA EXPERIENCE-->
- <Row>
- <Type>PROMOTION_LEARNING_1</Type>
- <Description>TXT_KEY_LEARNING_X</Description>
- <Help>TXT_KEY_LEARNING</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>0</OrderPriority>
- <ExperiencePercent>50</ExperiencePercent> <PortraitIndex>0</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_LEARNING_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LEARNING_2</Type>
- <Description>TXT_KEY_LEARNING_II_X</Description>
- <Help>TXT_KEY_LEARNING_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_1</PromotionPrereqOr1>
- <OrderPriority>0</OrderPriority>
- <ExperiencePercent>50</ExperiencePercent>
- <PortraitIndex>1</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_LEARNING_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LEARNING_3</Type>
- <Description>TXT_KEY_LEARNING_III_X</Description>
- <Help>TXT_KEY_LEARNING_III</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_2</PromotionPrereqOr1>
- <OrderPriority>0</OrderPriority>
- <ExperiencePercent>50</ExperiencePercent>
- <PortraitIndex>2</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_LEARNING_III_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LEARNING_4</Type>
- <Description>TXT_KEY_LEARNING_IV_X</Description>
- <Help>TXT_KEY_LEARNING_IV</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <TechPrereq>TECH_DYNAMITE</TechPrereq>
- <PromotionPrereqOr1>PROMOTION_LEARNING_3</PromotionPrereqOr1>
- <OrderPriority>0</OrderPriority>
- <ExperiencePercent>50</ExperiencePercent>
- <PortraitIndex>6</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_LEARNING_IV_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LEARNING_5</Type>
- <Description>TXT_KEY_LEARNING_V_X</Description>
- <Help>TXT_KEY_LEARNING_V</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_4</PromotionPrereqOr1>
- <OrderPriority>0</OrderPriority>
- <ExperiencePercent>50</ExperiencePercent>
- <PortraitIndex>36</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_LEARNING_V_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LEARNING_6</Type>
- <Description>TXT_KEY_LEARNING_VI_X</Description>
- <Help>TXT_KEY_LEARNING_VI</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_5</PromotionPrereqOr1>
- <OrderPriority>0</OrderPriority>
- <ExperiencePercent>50</ExperiencePercent>
- <PortraitIndex>38</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_LEARNING_VI_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_OFFENSE_1</Type>
- <Description>TXT_KEY_OFFENSE_X</Description>
- <Help>TXT_KEY_OFFENSE</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_2</PromotionPrereqOr1>
- <OrderPriority>3</OrderPriority>
- <OpenAttack>20</OpenAttack>
- <OpenDefense>20</OpenDefense>
- <RoughAttack>20</RoughAttack>
- <RoughDefense>20</RoughDefense>
- <PortraitIndex>44</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_OFFENSE_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_OFFENSE_2</Type>
- <Description>TXT_KEY_OFFENSE_I_X</Description>
- <Help>TXT_KEY_OFFENSE_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_OFFENSE_1</PromotionPrereqOr1>
- <OrderPriority>3</OrderPriority>
- <OpenAttack>30</OpenAttack>
- <OpenDefense>30</OpenDefense>
- <RoughAttack>30</RoughAttack>
- <RoughDefense>30</RoughDefense>
- <PortraitIndex>45</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_OFFENSE_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_OFFENSE_3</Type>
- <Description>TXT_KEY_OFFENSE_II_X</Description>
- <Help>TXT_KEY_OFFENSE_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_OFFENSE_2</PromotionPrereqOr1>
- <OrderPriority>3</OrderPriority>
- <OpenAttack>50</OpenAttack>
- <OpenDefense>50</OpenDefense>
- <RoughAttack>50</RoughAttack>
- <RoughDefense>50</RoughDefense>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <PortraitIndex>46</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_OFFENSE_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_ARCHERY_1</Type>
- <Description>TXT_KEY_ARCHERY_X</Description>
- <Help>TXT_KEY_ARCHERY</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>3</OrderPriority>
- <OpenRangedAttackMod>15</OpenRangedAttackMod>
- <RoughRangedAttackMod>15</RoughRangedAttackMod>
- <PortraitIndex>0</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_ARCHERY_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_ARCHERY_2</Type>
- <Description>TXT_KEY_ARCHERY_I_X</Description>
- <Help>TXT_KEY_ARCHERY_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_ARCHERY_1</PromotionPrereqOr1>
- <OrderPriority>3</OrderPriority>
- <OpenRangedAttackMod>15</OpenRangedAttackMod>
- <RoughRangedAttackMod>15</RoughRangedAttackMod>
- <PortraitIndex>1</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_ARCHERY_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_ARCHERY_3</Type>
- <Description>TXT_KEY_ARCHERY_II_X</Description>
- <Help>TXT_KEY_ARCHERY_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_ARCHERY_2</PromotionPrereqOr1>
- <OrderPriority>3</OrderPriority>
- <OpenRangedAttackMod>20</OpenRangedAttackMod>
- <RoughRangedAttackMod>20</RoughRangedAttackMod>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <PortraitIndex>2</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_ARCHERY_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_BALLISTIC_1</Type>
- <Description>TXT_KEY_BALLISTIC_X</Description>
- <Help>TXT_KEY_BALLISTIC</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>3</OrderPriority>
- <OpenRangedAttackMod>15</OpenRangedAttackMod>
- <RoughRangedAttackMod>15</RoughRangedAttackMod>
- <PortraitIndex>6</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BALLISTIC_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_BALLISTIC_2</Type>
- <Description>TXT_KEY_BALLISTIC_I_X</Description>
- <Help>TXT_KEY_BALLISTIC_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_BALLISTIC_1</PromotionPrereqOr1>
- <OrderPriority>3</OrderPriority>
- <OpenRangedAttackMod>15</OpenRangedAttackMod>
- <RoughRangedAttackMod>15</RoughRangedAttackMod>
- <PortraitIndex>7</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BALLISTIC_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_BALLISTIC_3</Type>
- <Description>TXT_KEY_BALLISTIC_II_X</Description>
- <Help>TXT_KEY_BALLISTIC_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_BALLISTIC_2</PromotionPrereqOr1>
- <OrderPriority>3</OrderPriority>
- <OpenRangedAttackMod>20</OpenRangedAttackMod>
- <RoughRangedAttackMod>20</RoughRangedAttackMod>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <PortraitIndex>8</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BALLISTIC_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_SNIPER_1</Type>
- <Description>TXT_KEY_SNIPER_X</Description>
- <Help>TXT_KEY_SNIPER</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_RANGE</PromotionPrereqOr1>
- <PromotionPrereqOr2>PROMOTION_BALLISTIC_3</PromotionPrereqOr2>
- <PromotionPrereqOr3>PROMOTION_BOMBARDMENT_3</PromotionPrereqOr3>
- <PromotionPrereqOr4>PROMOTION_TARGETING_3</PromotionPrereqOr4>
- <OrderPriority>5</OrderPriority>
- <RangeChange>1</RangeChange>
- <PortraitIndex>4</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_SNIPER_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_SNIPER_2</Type>
- <Description>TXT_KEY_SNIPER_I_X</Description>
- <Help>TXT_KEY_SNIPER_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_SNIPER_1</PromotionPrereqOr1>
- <OrderPriority>5</OrderPriority>
- <RangeChange>1</RangeChange>
- <PortraitIndex>5</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_SNIPER_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LOGISTIC_1</Type>
- <Description>TXT_KEY_LOGISTIC_X</Description>
- <Help>TXT_KEY_LOGISTIC</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>6</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>43</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MOUNTED</PediaType>
- <PediaEntry>TXT_KEY_LOGISTIC_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LOGISTIC_2</Type>
- <Description>TXT_KEY_LOGISTIC_I_X</Description>
- <Help>TXT_KEY_LOGISTIC_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LOGISTIC_1</PromotionPrereqOr1>
- <OrderPriority>6</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>44</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MOUNTED</PediaType>
- <PediaEntry>TXT_KEY_LOGISTIC_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LOGISTIC_3</Type>
- <Description>TXT_KEY_LOGISTIC_II_X</Description>
- <Help>TXT_KEY_LOGISTIC_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LOGISTIC_2</PromotionPrereqOr1>
- <OrderPriority>6</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>45</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MOUNTED</PediaType>
- <PediaEntry>TXT_KEY_LOGISTIC_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_XENTRONIUM_TRACKS_1</Type>
- <Description>TXT_KEY_XENTRONIUM_TRACKS_X</Description>
- <Help>TXT_KEY_XENTRONIUM_TRACKS</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_HERO_3</PromotionPrereqOr1>
- <OrderPriority>7</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>21</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_XENTRONIUM_TRACKS_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_XENTRONIUM_TRACKS_2</Type>
- <Description>TXT_KEY_XENTRONIUM_TRACKS_I_X</Description>
- <Help>TXT_KEY_XENTRONIUM_TRACKS_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_XENTRONIUM_TRACKS_1</PromotionPrereqOr1>
- <OrderPriority>7</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>22</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_XENTRONIUM_TRACKS_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_XENTRONIUM_TRACKS_3</Type>
- <Description>TXT_KEY_XENTRONIUM_TRACKS_II_X</Description>
- <Help>TXT_KEY_XENTRONIUM_TRACKS_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_XENTRONIUM_TRACKS_2</PromotionPrereqOr1>
- <OrderPriority>7</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>23</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_XENTRONIUM_TRACKS_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_PATHFINDING_1</Type>
- <Description>TXT_KEY_PATHFINDING_X</Description>
- <Help>TXT_KEY_PATHFINDING</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_OFFENSE_3</PromotionPrereqOr1>
- <PromotionPrereqOr2>PROMOTION_ARCHERY_3</PromotionPrereqOr2>
- <PromotionPrereqOr3>PROMOTION_BALLISTIC_3</PromotionPrereqOr3>
- <OrderPriority>7</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>7</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_PATHFINDING_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_PATHFINDING_2</Type>
- <Description>TXT_KEY_PATHFINDING_I_X</Description>
- <Help>TXT_KEY_PATHFINDING_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_PATHFINDING_1</PromotionPrereqOr1>
- <OrderPriority>7</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>8</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_PATHFINDING_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_PATHFINDING_3</Type>
- <Description>TXT_KEY_PATHFINDING_II_X</Description>
- <Help>TXT_KEY_PATHFINDING_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_PATHFINDING_2</PromotionPrereqOr1>
- <OrderPriority>7</OrderPriority>
- <MovesChange>1</MovesChange>
- <PortraitIndex>9</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_PATHFINDING_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_NAVIGATION_1</Type>
- <Description>TXT_KEY_NAVIGATION_X</Description>
- <Help>TXT_KEY_NAVIGATION</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LOGISTICS</PromotionPrereqOr1>
- <OrderPriority>7</OrderPriority>
- <ExtraNavalMovement>1</ExtraNavalMovement>
- <VisibilityChange>1</VisibilityChange>
- <PortraitIndex>46</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_NAVIGATION_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_NAVIGATION_2</Type>
- <Description>TXT_KEY_NAVIGATION_I_X</Description>
- <Help>TXT_KEY_NAVIGATION_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_NAVIGATION_1</PromotionPrereqOr1>
- <OrderPriority>7</OrderPriority>
- <ExtraNavalMovement>1</ExtraNavalMovement>
- <VisibilityChange>1</VisibilityChange>
- <PortraitIndex>47</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_NAVIGATION_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_NAVIGATION_3</Type>
- <Description>TXT_KEY_NAVIGATION_II_X</Description>
- <Help>TXT_KEY_NAVIGATION_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_NAVIGATION_2</PromotionPrereqOr1>
- <OrderPriority>7</OrderPriority>
- <ExtraNavalMovement>1</ExtraNavalMovement>
- <VisibilityChange>1</VisibilityChange>
- <PortraitIndex>48</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_NAVIGATION_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_FLANKING_1</Type>
- <Description>TXT_KEY_FLANKING_X</Description>
- <Help>TXT_KEY_FLANKING</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>8</OrderPriority>
- <FlankAttackModifier>100</FlankAttackModifier>
- <PortraitIndex>14</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_FLANKING_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_FLANKING_2</Type>
- <Description>TXT_KEY_FLANKING_I_X</Description>
- <Help>TXT_KEY_FLANKING_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_FLANKING_1</PromotionPrereqOr1>
- <OrderPriority>8</OrderPriority>
- <FlankAttackModifier>100</FlankAttackModifier>
- <PortraitIndex>15</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_FLANKING_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_FLANKING_3</Type>
- <Description>TXT_KEY_FLANKING_II_X</Description>
- <Help>TXT_KEY_FLANKING_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_FLANKING_2</PromotionPrereqOr1>
- <OrderPriority>8</OrderPriority>
- <FlankAttackModifier>100</FlankAttackModifier>
- <PortraitIndex>16</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_FLANKING_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_AGILITY</Type>
- <Description>TXT_KEY_AGILITY_X</Description>
- <Help>TXT_KEY_AGILITY</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_OFFENSE_3</PromotionPrereqOr1>
- <PromotionPrereqOr2>PROMOTION_SNIPER_1</PromotionPrereqOr2>
- <PromotionPrereqOr3>PROMOTION_TARGETING_3</PromotionPrereqOr3>
- <PromotionPrereqOr4>PROMOTION_BOMBARDMENT_3</PromotionPrereqOr4>
- <OrderPriority>9</OrderPriority>
- <MovesChange>1</MovesChange>
- <VisibilityChange>1</VisibilityChange>
- <ExtraAttacks>1</ExtraAttacks>
- <PortraitIndex>32</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_AGILITY_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_MOUNTAINEERING</Type>
- <Description>TXT_KEY_MOUNTAINEERING_X</Description>
- <Help>TXT_KEY_MOUNTAINEERING</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_TACTICS</PromotionPrereqOr1>
- <OrderPriority>10</OrderPriority>
- <HoveringUnit>true</HoveringUnit>
- <PortraitIndex>17</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_MOUNTAINEERING_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_TACTICS</Type>
- <Description>TXT_KEY_TACTICS_X</Description>
- <Help>TXT_KEY_TACTICS</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_ARMORER_3</PromotionPrereqOr1> <OrderPriority>11</OrderPriority>
- <IgnoreZOC>true</IgnoreZOC>
- <PortraitIndex>49</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_TACTICS_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_CITY_BREAKER_1</Type>
- <Description>TXT_KEY_BREAKER_X</Description>
- <Help>TXT_KEY_BREAKER</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_BALLISTIC_3</PromotionPrereqOr1>
- <OrderPriority>11</OrderPriority>
- <CityAttack>100</CityAttack>
- <PortraitIndex>50</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BREAKER_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_CITY_BREAKER_2</Type>
- <Description>TXT_KEY_BREAKER_I_X</Description>
- <Help>TXT_KEY_BREAKER_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_CITY_BREAKER_1</PromotionPrereqOr1>
- <OrderPriority>11</OrderPriority>
- <CityAttack>100</CityAttack>
- <PortraitIndex>51</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BREAKER_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_CITY_BREAKER_3</Type>
- <Description>TXT_KEY_BREAKER_II_X</Description>
- <Help>TXT_KEY_BREAKER_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_CITY_BREAKER_2</PromotionPrereqOr1>
- <OrderPriority>11</OrderPriority>
- <CityAttack>100</CityAttack>
- <PortraitIndex>52</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BREAKER_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_GAS_TURBINES_1</Type>
- <Description>TXT_KEY_GAS_TURBINES_X</Description>
- <Help>TXT_KEY_GAS_TURBINES</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_EVASION</PromotionPrereqOr1>
- <OrderPriority>12</OrderPriority>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <ExtraAttacks>1</ExtraAttacks>
- <MovesChange>1</MovesChange>
- <PortraitIndex>50</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_GAS_TURBINES_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_GAS_TURBINES_2</Type>
- <Description>TXT_KEY_GAS_TURBINES_I_X</Description>
- <Help>TXT_KEY_GAS_TURBINES_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_GAS_TURBINES_1</PromotionPrereqOr1>
- <OrderPriority>12</OrderPriority>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <ExtraAttacks>1</ExtraAttacks>
- <MovesChange>1</MovesChange>
- <PortraitIndex>51</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_GAS_TURBINES_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_GAS_TURBINES_3</Type>
- <Description>TXT_KEY_GAS_TURBINES_II_X</Description>
- <Help>TXT_KEY_GAS_TURBINES_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_GAS_TURBINES_2</PromotionPrereqOr1>
- <OrderPriority>12</OrderPriority>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <ExtraAttacks>1</ExtraAttacks>
- <MovesChange>1</MovesChange>
- <PortraitIndex>52</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_GAS_TURBINES_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_WIRE_GUIDED_TORPEDOS_1</Type>
- <Description>TXT_KEY_WIRE_GUIDED_TORPEDOS_X</Description>
- <Help>TXT_KEY_WIRE_GUIDED_TORPEDOS</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_TARGETING_3</PromotionPrereqOr1>
- <OrderPriority>13</OrderPriority>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <ExtraAttacks>1</ExtraAttacks>
- <PortraitIndex>50</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_WIRE_GUIDED_TORPEDOS_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_WIRE_GUIDED_TORPEDOS_2</Type>
- <Description>TXT_KEY_WIRE_GUIDED_TORPEDOS_I_X</Description>
- <Help>TXT_KEY_WIRE_GUIDED_TORPEDOS_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_WIRE_GUIDED_TORPEDOS_1</PromotionPrereqOr1>
- <OrderPriority>13</OrderPriority>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <ExtraAttacks>1</ExtraAttacks>
- <PortraitIndex>51</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_WIRE_GUIDED_TORPEDOS_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_WIRE_GUIDED_TORPEDOS_3</Type>
- <Description>TXT_KEY_WIRE_GUIDED_TORPEDOS_II_X</Description>
- <Help>TXT_KEY_WIRE_GUIDED_TORPEDOS_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_WIRE_GUIDED_TORPEDOS_2</PromotionPrereqOr1>
- <OrderPriority>13</OrderPriority>
- <CanMoveAfterAttacking>true</CanMoveAfterAttacking>
- <ExtraAttacks>1</ExtraAttacks>
- <PortraitIndex>52</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_WIRE_GUIDED_TORPEDOS_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_EAGLE_EYE</Type>
- <Description>TXT_KEY_EAGLE_EYE_X</Description>
- <Help>TXT_KEY_EAGLE_EYE</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_3</PromotionPrereqOr1>
- <OrderPriority>14</OrderPriority>
- <VisibilityChange>2</VisibilityChange>
- <MovesChange>2</MovesChange>
- <PortraitIndex>20</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SCOUTING</PediaType>
- <PediaEntry>TXT_KEY_EAGLE_EYE_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_VAMPIRISM_1</Type>
- <Description>TXT_KEY_VAMPIRISM_X</Description>
- <Help>TXT_KEY_VAMPIRISM</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_3</PromotionPrereqOr1>
- <OrderPriority>15</OrderPriority>
- <HPHealedIfDestroyEnemy>50</HPHealedIfDestroyEnemy>
- <PortraitIndex>53</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_VAMPIRISM_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_VAMPIRISM_2</Type>
- <Description>TXT_KEY_VAMPIRISM_I_X</Description>
- <Help>TXT_KEY_VAMPIRISM_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_VAMPIRISM_1</PromotionPrereqOr1>
- <OrderPriority>15</OrderPriority>
- <HPHealedIfDestroyEnemy>50</HPHealedIfDestroyEnemy>
- <PortraitIndex>54</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_VAMPIRISM_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_GOLDEN_AGE</Type>
- <Description>TXT_KEY_GOLDEN_AGE_X</Description>
- <Help>TXT_KEY_GOLDEN_AGE</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_3</PromotionPrereqOr1>
- <OrderPriority>16</OrderPriority>
- <GoldenAgeValueFromKills>25</GoldenAgeValueFromKills>
- <PortraitIndex>42</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_GOLDEN_AGE_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_CONQUISTADOR_1</Type>
- <Description>TXT_KEY_CONQUISTADOR_X</Description>
- <Help>TXT_KEY_CONQUISTADOR</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_OFFENSE_3</PromotionPrereqOr1>
- <OrderPriority>17</OrderPriority>
- <CityAttackPlunderModifier>150</CityAttackPlunderModifier>
- <PortraitIndex>18</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_CONQUISTADOR_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_CONQUISTADOR_2</Type>
- <Description>TXT_KEY_CONQUISTADOR_I_X</Description>
- <Help>TXT_KEY_CONQUISTADOR_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_CONQUISTADOR_1</PromotionPrereqOr1>
- <OrderPriority>17</OrderPriority>
- <CityAttackPlunderModifier>150</CityAttackPlunderModifier>
- <PortraitIndex>19</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_CONQUISTADOR_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_SURRENDER</Type>
- <Description>TXT_KEY_SURRENDER_X</Description>
- <Help>TXT_KEY_SURRENDER</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_CONQUISTADOR_2</PromotionPrereqOr1>
- <OrderPriority>18</OrderPriority>
- <HeavyCharge>true</HeavyCharge>
- <PortraitIndex>37</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_SURRENDER_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LEADERSHIP_1</Type>
- <Description>TXT_KEY_LEADERSHIP_X</Description>
- <Help>TXT_KEY_LEADERSHIP</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEARNING_3</PromotionPrereqOr1>
- <OrderPriority>19</OrderPriority>
- <GreatGeneralModifier>100</GreatGeneralModifier>
- <PortraitIndex>10</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_LEADERSHIP_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LEADERSHIP_2</Type>
- <Description>TXT_KEY_LEADERSHIP_I_X</Description>
- <Help>TXT_KEY_LEADERSHIP_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LEADERSHIP_1</PromotionPrereqOr1>
- <OrderPriority>19</OrderPriority>
- <GreatGeneralModifier>100</GreatGeneralModifier>
- <PortraitIndex>11</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_LEADERSHIP_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_CARGO_EXTRA_1</Type>
- <Description>TXT_KEY_CARGO_EXTRA_I_X</Description>
- <Help>TXT_KEY_CARGO_EXTRA_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_MOBILITY</PromotionPrereqOr1>
- <CargoChange>1</CargoChange>
- <OrderPriority>2</OrderPriority>
- <PortraitIndex>55</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_CARGO_EXTRA_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_CARGO_EXTRA_2</Type>
- <Description>TXT_KEY_CARGO_EXTRA_II_X</Description>
- <Help>TXT_KEY_CARGO_EXTRA_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_CARGO_EXTRA_1</PromotionPrereqOr1>
- <CargoChange>1</CargoChange>
- <OrderPriority>2</OrderPriority>
- <PortraitIndex>56</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_CARGO_EXTRA_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_CARGO_EXTRA_3</Type>
- <Description>TXT_KEY_CARGO_EXTRA_III_X</Description>
- <Help>TXT_KEY_CARGO_EXTRA_III</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_CARGO_EXTRA_2</PromotionPrereqOr1>
- <CargoChange>1</CargoChange>
- <OrderPriority>2</OrderPriority>
- <PortraitIndex>57</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_CARGO_EXTRA_III_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_HERO_1</Type>
- <Description>TXT_KEY_HERO_I_X</Description>
- <Help>TXT_KEY_HERO_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_OFFENSE_3</PromotionPrereqOr1>
- <DefenseMod>33</DefenseMod>
- <AttackMod>33</AttackMod>
- <OrderPriority>20</OrderPriority>
- <PortraitIndex>28</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_HERO_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_HERO_2</Type>
- <Description>TXT_KEY_HERO_II_X</Description>
- <Help>TXT_KEY_HERO_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_HERO_1</PromotionPrereqOr1>
- <DefenseMod>33</DefenseMod>
- <AttackMod>33</AttackMod>
- <OrderPriority>20</OrderPriority>
- <PortraitIndex>29</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_HERO_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_HERO_3</Type>
- <Description>TXT_KEY_HERO_III_X</Description>
- <Help>TXT_KEY_HERO_III</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_HERO_2</PromotionPrereqOr1>
- <DefenseMod>33</DefenseMod>
- <AttackMod>33</AttackMod>
- <OrderPriority>20</OrderPriority>
- <PortraitIndex>30</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>TXT_KEY_HERO_III_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_RESISTANCE</Type>
- <Description>TXT_KEY_RESISTANCE_X</Description>
- <Help>TXT_KEY_RESISTANCE</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <TechPrereq>TECH_RADIO</TechPrereq>
- <NukeImmune>true</NukeImmune>
- <OrderPriority>21</OrderPriority>
- <PortraitIndex>58</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_RESISTANCE_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_PIRATE</Type>
- <Description>TXT_KEY_PIRATE_X</Description>
- <Help>TXT_KEY_PIRATE</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_LOGISTICS</PromotionPrereqOr1>
- <HiddenNationality>true</HiddenNationality>
- <RivalTerritory>true</RivalTerritory>
- <OrderPriority>23</OrderPriority>
- <PortraitIndex>25</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_PIRATE_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_FIRST_AID_1</Type>
- <Description>TXT_KEY_FIRST_AID_X</Description>
- <Help>TXT_KEY_FIRST_AID</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <TechPrereq>TECH_EDUCATION</TechPrereq>
- <PromotionPrereqOr1>PROMOTION_LEARNING_3</PromotionPrereqOr1>
- <SameTileHealChange>25</SameTileHealChange>
- <AdjacentTileHealChange>25</AdjacentTileHealChange>
- <OrderPriority>24</OrderPriority>
- <PortraitIndex>39</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_HEAL</PediaType>
- <PediaEntry>TXT_KEY_FIRST_AID_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_FIRST_AID_2</Type>
- <Description>TXT_KEY_FIRST_AID_I_X</Description>
- <Help>TXT_KEY_FIRST_AID_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_FIRST_AID_1</PromotionPrereqOr1>
- <SameTileHealChange>25</SameTileHealChange>
- <AdjacentTileHealChange>25</AdjacentTileHealChange>
- <OrderPriority>24</OrderPriority>
- <PortraitIndex>40</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_HEAL</PediaType>
- <PediaEntry>TXT_KEY_FIRST_AID_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_RANGER</Type>
- <Description>TXT_KEY_RANGER_X</Description>
- <Help>TXT_KEY_RANGER</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_HERO_2</PromotionPrereqOr1>
- <OrderPriority>25</OrderPriority>
- <PortraitIndex>12</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_RANGER_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_SHARPSHOOTER_1</Type>
- <Description>TXT_KEY_SHARPSHOOTER_X</Description>
- <Help>TXT_KEY_SHARPSHOOTER</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_SNIPER_1</PromotionPrereqOr1>
- <RoughRangedAttackMod>50</RoughRangedAttackMod>
- <OpenRangedAttackMod>50</OpenRangedAttackMod>
- <OrderPriority>26</OrderPriority>
- <PortraitIndex>33</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_SHARPSHOOTER_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_SHARPSHOOTER_2</Type>
- <Description>TXT_KEY_SHARPSHOOTER_I_X</Description>
- <Help>TXT_KEY_SHARPSHOOTER_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_SHARPSHOOTER_1</PromotionPrereqOr1>
- <RoughRangedAttackMod>50</RoughRangedAttackMod>
- <OpenRangedAttackMod>50</OpenRangedAttackMod>
- <OrderPriority>26</OrderPriority>
- <PortraitIndex>34</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_SHARPSHOOTER_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_SHARPSHOOTER_3</Type>
- <Description>TXT_KEY_SHARPSHOOTER_II_X</Description>
- <Help>TXT_KEY_SHARPSHOOTER_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_SHARPSHOOTER_2</PromotionPrereqOr1>
- <RoughRangedAttackMod>50</RoughRangedAttackMod>
- <OpenRangedAttackMod>50</OpenRangedAttackMod>
- <RangeChange>1</RangeChange>
- <OrderPriority>26</OrderPriority>
- <PortraitIndex>35</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_SHARPSHOOTER_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_HEAVY_HULL_1</Type>
- <Description>TXT_KEY_HEAVY_HULL_X</Description>
- <Help>TXT_KEY_HEAVY_HULL</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_MOBILITY</PromotionPrereqOr1>
- <OrderPriority>26</OrderPriority>
- <PortraitIndex>33</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_HEAVY_HULL_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_HEAVY_HULL_2</Type>
- <Description>TXT_KEY_HEAVY_HULL_I_X</Description>
- <Help>TXT_KEY_HEAVY_HULL_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_HEAVY_HULL_1</PromotionPrereqOr1>
- <OrderPriority>26</OrderPriority>
- <PortraitIndex>34</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_HEAVY_HULL_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_HEAVY_HULL_3</Type>
- <Description>TXT_KEY_HEAVY_HULL_II_X</Description>
- <Help>TXT_KEY_HEAVY_HULL_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_HEAVY_HULL_2</PromotionPrereqOr1>
- <OrderPriority>26</OrderPriority>
- <PortraitIndex>35</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_NAVAL</PediaType>
- <PediaEntry>TXT_KEY_HEAVY_HULL_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LEVITATE</Type>
- <Description>TXT_KEY_LEVITATE_X</Description>
- <Help>TXT_KEY_LEVITATE</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <TechPrereq>TECH_CHEMISTRY</TechPrereq>
- <PromotionPrereqOr1>PROMOTION_TACTICS</PromotionPrereqOr1>
- <IgnoreTerrainCost>true</IgnoreTerrainCost>
- <OrderPriority>27</OrderPriority>
- <PortraitIndex>31</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_LEVITATE_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_GUARDIAN</Type>
- <Description>TXT_KEY_GUARDIAN_X</Description>
- <Help>TXT_KEY_GUARDIAN</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>27</OrderPriority>
- <CapitalDefenseModifier>100</CapitalDefenseModifier>
- <CapitalDefenseFalloff>-5</CapitalDefenseFalloff>
- <PortraitIndex>13</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_GUARDIAN_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_ARMORER_1</Type>
- <Description>TXT_KEY_ARMORER_X</Description>
- <Help>TXT_KEY_ARMORER</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_COVER_2</PromotionPrereqOr1>
- <PromotionPrereqOr2>PROMOTION_LOGISTIC_3</PromotionPrereqOr2>
- <PromotionPrereqOr3>PROMOTION_EAGLE_EYE</PromotionPrereqOr3>
- <PromotionPrereqOr4>PROMOTION_XENTRONIUM_TRACKS_3</PromotionPrereqOr4>
- <PromotionPrereqOr5>PROMOTION_BOARDING_PARTY_3</PromotionPrereqOr5>
- <PromotionPrereqOr6>PROMOTION_COASTAL_RAIDER_3</PromotionPrereqOr6>
- <PromotionPrereqOr7>PROMOTION_FLIGHT_DECK_3</PromotionPrereqOr7>
- <PromotionPrereqOr8>PROMOTION_TARGETING_3</PromotionPrereqOr8> <OrderPriority>28</OrderPriority>
- <RangedDefenseMod>50</RangedDefenseMod>
- <PortraitIndex>60</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_ARMORER_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_ARMORER_2</Type>
- <Description>TXT_KEY_ARMORER_I_X</Description>
- <Help>TXT_KEY_ARMORER_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>28</OrderPriority>
- <PromotionPrereqOr1>PROMOTION_ARMORER_1</PromotionPrereqOr1>
- <RangedDefenseMod>50</RangedDefenseMod>
- <PortraitIndex>61</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_ARMORER_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_ARMORER_3</Type>
- <Description>TXT_KEY_ARMORER_II_X</Description>
- <Help>TXT_KEY_ARMORER_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>28</OrderPriority>
- <PromotionPrereqOr1>PROMOTION_ARMORER_2</PromotionPrereqOr1>
- <RangedDefenseMod>50</RangedDefenseMod>
- <PortraitIndex>62</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_SHARED</PediaType>
- <PediaEntry>TXT_KEY_ARMORER_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_RADAR_1</Type>
- <Description>TXT_KEY_RADAR_X</Description>
- <Help>TXT_KEY_RADAR</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_INTERCEPTION_3</PromotionPrereqOr1>
- <PromotionPrereqOr2>PROMOTION_BOMBARDMENT_3</PromotionPrereqOr2>
- <OrderPriority>29</OrderPriority>
- <RangeChange>2</RangeChange>
- <PortraitIndex>26</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_RADAR_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_RADAR_2</Type>
- <Description>TXT_KEY_RADAR_I_X</Description>
- <Help>TXT_KEY_RADAR_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>29</OrderPriority>
- <PromotionPrereqOr1>PROMOTION_RADAR_1</PromotionPrereqOr1>
- <RangeChange>2</RangeChange>
- <PortraitIndex>27</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_RADAR_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_VISIONS</Type>
- <Description>TXT_KEY_VISIONS_X</Description>
- <Help>TXT_KEY_VISIONS</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>30</OrderPriority>
- <PromotionPrereqOr1>PROMOTION_LEVITATE</PromotionPrereqOr1>
- <VisibilityChange>1</VisibilityChange>
- <PortraitIndex>39</PortraitIndex>
- <IconAtlas>PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_SCOUTING</PediaType>
- <PediaEntry>TXT_KEY_VISIONS_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_DODGE_1</Type>
- <Description>TXT_KEY_DODGE_I_X</Description>
- <Help>TXT_KEY_DODGE_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>5</OrderPriority>
- <PromotionPrereqOr1>PROMOTION_GAS_TURBINES_3</PromotionPrereqOr1>
- <PromotionPrereqOr2>PROMOTION_INTERCEPTION_3</PromotionPrereqOr2>
- <InterceptionDefenseDamageModifier>-25</InterceptionDefenseDamageModifier>
- <PortraitIndex>7</PortraitIndex>
- <IconAtlas>EXPANSION2_PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_DODGE_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_DODGE_2</Type>
- <Description>TXT_KEY_DODGE_II_X</Description>
- <Help>TXT_KEY_DODGE_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <OrderPriority>5</OrderPriority>
- <PromotionPrereqOr1>PROMOTION_DODGE_1</PromotionPrereqOr1>
- <InterceptionDefenseDamageModifier>-25</InterceptionDefenseDamageModifier>
- <PortraitIndex>2</PortraitIndex>
- <IconAtlas>EXPANSION2_PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_DODGE_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_BROYEUR_1</Type>
- <Description>TXT_KEY_BROYEUR_X</Description>
- <Help>TXT_KEY_BROYEUR</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_VISIONS</PromotionPrereqOr1>
- <OrderPriority>11</OrderPriority>
- <CityAttack>100</CityAttack>
- <PortraitIndex>50</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BROYEUR_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_BROYEUR_2</Type>
- <Description>TXT_KEY_BROYEUR_I_X</Description>
- <Help>TXT_KEY_BROYEUR_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_BROYEUR_1</PromotionPrereqOr1>
- <OrderPriority>11</OrderPriority>
- <CityAttack>100</CityAttack>
- <PortraitIndex>51</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BROYEUR_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_BROYEUR_3</Type>
- <Description>TXT_KEY_BROYEUR_II_X</Description>
- <Help>TXT_KEY_BROYEUR_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_BROYEUR_2</PromotionPrereqOr1>
- <OrderPriority>11</OrderPriority>
- <CityAttack>100</CityAttack>
- <PortraitIndex>52</PortraitIndex>
- <IconAtlas>VALERY_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_BROYEUR_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_LONG_RANGE</Type>
- <Description>TXT_KEY_LONG_RANGE_X</Description>
- <Help>TXT_KEY_LONG_RANGE</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_SHARPSHOOTER_3</PromotionPrereqOr1>
- <OrderPriority>28</OrderPriority>
- <MovesChange>1</MovesChange>
- <RangeChange>1</RangeChange>
- <ExtraAttacks>1</ExtraAttacks>
- <PortraitIndex>20</PortraitIndex>
- <IconAtlas>EXPANSION2_PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_RANGED</PediaType>
- <PediaEntry>TXT_KEY_LONG_RANGE_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_VAPORISER_1</Type>
- <Description>TXT_KEY_VAPORISER_X</Description>
- <Help>TXT_KEY_VAPORISER</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_DODGE_2</PromotionPrereqOr1>
- <OrderPriority>29</OrderPriority>
- <PortraitIndex>18</PortraitIndex>
- <IconAtlas>EXPANSION2_PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_VAPORISER_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_VAPORISER_2</Type>
- <Description>TXT_KEY_VAPORISER_I_X</Description>
- <Help>TXT_KEY_VAPORISER_I</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_VAPORISER_1</PromotionPrereqOr1>
- <OrderPriority>29</OrderPriority>
- <PortraitIndex>19</PortraitIndex>
- <IconAtlas>EXPANSION2_PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_VAPORISER_I_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_VAPORISER_3</Type>
- <Description>TXT_KEY_VAPORISER_II_X</Description>
- <Help>TXT_KEY_VAPORISER_II</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_VAPORISER_2</PromotionPrereqOr1>
- <OrderPriority>29</OrderPriority>
- <PortraitIndex>20</PortraitIndex>
- <IconAtlas>EXPANSION2_PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_AIR</PediaType>
- <PediaEntry>TXT_KEY_VAPORISER_II_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_COLONEL</Type>
- <Description>TXT_KEY_COLONEL_X</Description>
- <Help>TXT_KEY_COLONEL</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_VAMPIRISM_2</PromotionPrereqOr1>
- <OrderPriority>30</OrderPriority>
- <ExtraAttacks>1</ExtraAttacks>
- <PortraitIndex>1</PortraitIndex>
- <IconAtlas>KRIS_SWORDSMAN_PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_COLONEL_X</PediaEntry>
- </Row>
- <Row>
- <Type>PROMOTION_GENERAL</Type>
- <Description>TXT_KEY_GENERAL_X</Description>
- <Help>TXT_KEY_GENERAL</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <PromotionPrereqOr1>PROMOTION_COLONEL</PromotionPrereqOr1>
- <OrderPriority>30</OrderPriority>
- <ExtraAttacks>1</ExtraAttacks>
- <PortraitIndex>3</PortraitIndex>
- <IconAtlas>KRIS_SWORDSMAN_PROMOTION_ATLAS</IconAtlas>
- <PediaType>PEDIA_MELEE</PediaType>
- <PediaEntry>TXT_KEY_GENERAL_X</PediaEntry>
- </Row>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_ARCHERY_3" PromotionPrereqOr2="PROMOTION_BALLISTIC_3" PromotionPrereqOr3="PROMOTION_TARGETING_2" PromotionPrereqOr4="PROMOTION_BOMBARDMENT_2" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL" />
- <Where TYPE="PROMOTION_INDIRECT_FIRE"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_OFFENSE_3" PromotionPrereqOr2="PROMOTION_LEARNING_2" PromotionPrereqOr3="PROMOTION_TARGETING_1" PromotionPrereqOr4="PROMOTION_BOMBARDMENT_1" PromotionPrereqOr5="PROMOTION_COASTAL_RAIDER_1" PromotionPrereqOr6="PROMOTION_BOARDING_PARTY_1" PromotionPrereqOr7="PROMOTION_WOLFPACK_1" PromotionPrereqOr8="PROMOTION_FLIGHT_DECK_1"
- PromotionPrereqOr9="PROMOTION_ARMOR_PLATING_1" /> <Where TYPE="PROMOTION_SENTRY"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_OFFENSE_3" PromotionPrereqOr2="PROMOTION_LEARNING_2" PromotionPrereqOr3="PROMOTION_TARGETING_1" PromotionPrereqOr4="PROMOTION_BOMBARDMENT_1" PromotionPrereqOr5="PROMOTION_COASTAL_RAIDER_1" PromotionPrereqOr6="PROMOTION_BOARDING_PARTY_1" PromotionPrereqOr7="PROMOTION_WOLFPACK_1" PromotionPrereqOr8="PROMOTION_FLIGHT_DECK_1"
- PromotionPrereqOr9="PROMOTION_ARMOR_PLATING_1" />
- <Where TYPE="PROMOTION_SENTRY"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_OFFENSE_3" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_SIEGE"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_BALLISTIC_3" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_VOLLEY"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_OFFENSE_3" PromotionPrereqOr2="PROMOTION_SCOUTING_2" PromotionPrereqOr3="PROMOTION_SURVIVALISM_2" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_MEDIC"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_OFFENSE_3" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_AMPHIBIOUS"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_LEARNING_3" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_COVER_1"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_LEARNING_3" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_CHARGE"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_FLANKING_2" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_FORMATION_1"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_OFFENSE_3" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_AMBUSH_1"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_OFFENSE_3" PromotionPrereqOr2="PROMOTION_ARCHERY_3" PromotionPrereqOr3="PROMOTION_BALLISTIC_3" PromotionPrereqOr4="LOGISTIC" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_MARCH"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_LEARNING_3" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_BLITZ"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_LEARNING_2" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL" PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL"
- PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_WOODSMAN"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_ARCHERY_2" PromotionPrereqOr2="PROMOTION_BALLISTIC_2" PromotionPrereqOr3="PROMOTION_TARGETING_3" PromotionPrereqOr4="PROMOTION_BOMBARDMENT_3" PromotionPrereqOr5="PROMOTION_COASTAL_RAIDER_3"
- PromotionPrereqOr6="PROMOTION_BOARDING_PARTY_3"
- PromotionPrereqOr7="PROMOTION_WOLFPACK_3" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_LOGISTICS"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_ARCHERY_3" PromotionPrereqOr2="PROMOTION_BALLISTIC_3" PromotionPrereqOr3="PROMOTION_TARGETING_2" PromotionPrereqOr4="PROMOTION_SNIPER_2" PromotionPrereqOr5="NULL"
- PromotionPrereqOr6="NULL" PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_RANGE"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_LOGISTIC_3" PromotionPrereqOr2="PROMOTION_XENTRONIUM_TRACKS_3" PromotionPrereqOr3="PROMOTION_TARGETING_1" PromotionPrereqOr4="PROMOTION_BOMBARDMENT_1"
- PromotionPrereqOr5="PROMOTION_COASTAL_RAIDER_1" PromotionPrereqOr6="PROMOTION_BOARDING_PARTY_1" PromotionPrereqOr7="PROMOTION_WOLFPACK_1" PromotionPrereqOr8="PROMOTION_FLIGHT_DECK_1" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_MOBILITY"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_LEARNING_3" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL"
- PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL" PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_REPAIR"/> </Update>
- <Update>
- <Set PromotionPrereqOr1="PROMOTION_SNIPER_2" PromotionPrereqOr2="NULL" PromotionPrereqOr3="NULL" PromotionPrereqOr4="NULL"
- PromotionPrereqOr5="NULL" PromotionPrereqOr6="NULL" PromotionPrereqOr7="NULL" PromotionPrereqOr8="NULL" PromotionPrereqOr9="NULL" />
- <Where TYPE="PROMOTION_AIR_RANGE"/> </Update>
- </UnitPromotions>
- <!--DELETE BASIC PROMOTIONS-->
- <UnitPromotions_UnitCombats>
- <Delete PromotionType="PROMOTION_SHOCK_1"/>
- <Delete PromotionType="PROMOTION_DRILL_1"/>
- <Delete PromotionType="PROMOTION_ACCURACY_1"/>
- <Delete PromotionType="PROMOTION_BARRAGE_1"/>
- <!--PROMOTION LEARNING-->
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <!--PROMOTION LEARNING_II-->
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <!--PROMOTION LEARNING_III-->
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION LEARNING_IV-VI-->
- <Row>
- <PromotionType>PROMOTION_LEARNING_4</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_4</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_4</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_4</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_4</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_4</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_5</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_5</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_5</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_5</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_5</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_5</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_6</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_6</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_6</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_6</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_6</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEARNING_6</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION OFFENSE-->
- <Row>
- <PromotionType>PROMOTION_OFFENSE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <!--PROMOTION OFFENSE_I-->
- <Row>
- <PromotionType>PROMOTION_OFFENSE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <!--PROMOTION OFFENSE_II-->
- <Row>
- <PromotionType>PROMOTION_OFFENSE_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_OFFENSE_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <!--PROMOTION ARCHERY-->
- <Row>
- <PromotionType>PROMOTION_ARCHERY_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <!--PROMOTION ARCHERY_I-->
- <Row>
- <PromotionType>PROMOTION_ARCHERY_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <!--PROMOTION ARCHERY_II-->
- <Row>
- <PromotionType>PROMOTION_ARCHERY_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <!--PROMOTION BALLISTIC-->
- <Row>
- <PromotionType>PROMOTION_BALLISTIC_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <!--PROMOTION BALLISTIC_I-->
- <Row>
- <PromotionType>PROMOTION_BALLISTIC_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <!--PROMOTION BALLISTIC_II-->
- <Row>
- <PromotionType>PROMOTION_BALLISTIC_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <!--PROMOTION SNIPER-->
- <Row>
- <PromotionType>PROMOTION_SNIPER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SNIPER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SNIPER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SNIPER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SNIPER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SNIPER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SNIPER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SNIPER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SNIPER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <!--PROMOTION LOGISTIC-->
- <Row>
- <PromotionType>PROMOTION_LOGISTIC_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LOGISTIC_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LOGISTIC_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <!--PROMOTION XENTRONIUM TRACKS-->
- <Row>
- <PromotionType>PROMOTION_XENTRONIUM_TRACKS_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_XENTRONIUM_TRACKS_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_XENTRONIUM_TRACKS_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <!--PROMOTION PATHFINDING-->
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PATHFINDING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <!--PROMOTION NAVIGATION-->
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_NAVIGATION_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <!--PROMOTION FLANKING-->
- <Row>
- <PromotionType>PROMOTION_FLANKING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FLANKING_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION AGILITY-->
- <Row>
- <PromotionType>PROMOTION_AGILITY</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_AGILITY</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_AGILITY</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_AGILITY</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_AGILITY</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_AGILITY</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_AGILITY</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION MOUNTAINEERING-->
- <Row>
- <PromotionType>PROMOTION_MOUNTAINEERING</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_MOUNTAINEERING</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_MOUNTAINEERING</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION TACTICS-->
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_TACTICS</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION CITY BREAKER-->
- <Row>
- <PromotionType>PROMOTION_CITY_BREAKER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CITY_BREAKER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CITY_BREAKER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <!--PROMOTION BROYEUR-->
- <Row>
- <PromotionType>PROMOTION_CITY_BROYEUR_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CITY_BROYEUR_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CITY_BROYEUR_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <!--PROMOTION GAS TURBINES-->
- <Row>
- <PromotionType>PROMOTION_GAS_TURBINES_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GAS_TURBINES_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GAS_TURBINES_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION WIRE GUIDED TORPEDOS-->
- <Row>
- <PromotionType>PROMOTION_WIRE_GUIDED_TORPEDOS_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_WIRE_GUIDED_TORPEDOS_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_WIRE_GUIDED_TORPEDOS_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <!--PROMOTION EAGLE EYE-->
- <Row>
- <PromotionType>PROMOTION_EAGLE_EYE</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <!--PROMOTION VAMPIRISM-->
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAMPIRISM_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <!--PROMOTION GOLDEN AGE-->
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GOLDEN_AGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION CONQUISTADOR-->
- <Row>
- <PromotionType>PROMOTION_CONQUISTADOR_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CONQUISTADOR_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CONQUISTADOR_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CONQUISTADOR_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CONQUISTADOR_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CONQUISTADOR_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CONQUISTADOR_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CONQUISTADOR_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION SURRENDER-->
- <Row>
- <PromotionType>PROMOTION_SURRENDER</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SURRENDER</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SURRENDER</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SURRENDER</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION LEADERSHIP-->
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEADERSHIP_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION CARGO-->
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_CARGO_EXTRA_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <!--PROMOTION HERO-->
- <Row>
- <PromotionType>PROMOTION_HERO_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HERO_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION INDIRECT FIRE-->
- <Row>
- <PromotionType>PROMOTION_INDIRECT_FIRE</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_INDIRECT_FIRE</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <!--PROMOTION RESISTANCE-->
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RESISTANCE</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION PIRATE-->
- <Row>
- <PromotionType>PROMOTION_PIRATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PIRATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PIRATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_PIRATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <!--PROMOTION FIRST AID-->
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_FIRST_AID_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION RANGER-->
- <Row>
- <PromotionType>PROMOTION_RANGER</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RANGER</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RANGER</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION SHARPSHOOTER-->
- <Row>
- <PromotionType>PROMOTION_SHARPSHOOTER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SHARPSHOOTER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SHARPSHOOTER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SHARPSHOOTER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SHARPSHOOTER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_SHARPSHOOTER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <!--PROMOTION HEAVY HULL-->
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <!--PROMOTION LEVITATE-->
- <Row>
- <PromotionType>PROMOTION_LEVITATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEVITATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEVITATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEVITATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEVITATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_LEVITATE</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION GUARDIAN-->
- <Row>
- <PromotionType>PROMOTION_GUARDIAN</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GUARDIAN</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GUARDIAN</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GUARDIAN</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GUARDIAN</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GUARDIAN</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <!--PROMOTION ARMORER-->
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALMELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_NAVALRANGED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_SUBMARINE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_CARRIER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_ARMORER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
- </Row>
- <!--PROMOTION RADAR-->
- <Row>
- <PromotionType>PROMOTION_RADAR_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RADAR_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RADAR_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RADAR_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION DODGE-->
- <Row>
- <PromotionType>PROMOTION_DODGE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_DODGE_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_DODGE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_DODGE_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION VAPORISER-->
- <Row>
- <PromotionType>PROMOTION_VAPORISER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAPORISER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAPORISER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAPORISER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAPORISER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_FIGHTER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAPORISER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_BOMBER</UnitCombatType>
- </Row>
- <!--PROMOTION VISIONS-->
- <Row>
- <PromotionType>PROMOTION_VISIONS</PromotionType>
- <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VISIONS</PromotionType>
- <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VISIONS</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VISIONS</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VISIONS</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VISIONS</PromotionType>
- <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
- </Row>
- <!--PROMOTION LONG RANGE-->
- <Row>
- <PromotionType>PROMOTION_LONG_RANGE</PromotionType>
- <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
- </Row>
- <!--PROMOTION COLONEL, GENERAL-->
- <Row>
- <PromotionType>PROMOTION_COLONEL</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- <Row>
- <PromotionType>PROMOTION_GENERAL</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- </Row>
- </UnitPromotions_UnitCombats>
- <UnitPromotions_UnitCombatMods>
- <Row>
- <PromotionType>PROMOTION_VAPORISER_1</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- <Modifier>50</Modifier>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAPORISER_2</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- <Modifier>50</Modifier>
- </Row>
- <Row>
- <PromotionType>PROMOTION_VAPORISER_3</PromotionType>
- <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
- <Modifier>50</Modifier>
- </Row>
- </UnitPromotions_UnitCombatMods>
- <UnitPromotions_Features>
- <Row>
- <PromotionType>PROMOTION_RANGER</PromotionType>
- <FeatureType>FEATURE_FOREST</FeatureType>
- <DoubleMove>true</DoubleMove>
- <Defense>50</Defense>
- <Attack>50</Attack>
- </Row>
- <Row>
- <PromotionType>PROMOTION_RANGER</PromotionType>
- <FeatureType>FEATURE_JUNGLE</FeatureType>
- <DoubleMove>true</DoubleMove>
- <Defense>50</Defense>
- <Attack>50</Attack>
- </Row>
- </UnitPromotions_Features>
- <UnitPromotions_Domains>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_1</PromotionType>
- <DomainType>DOMAIN_SEA</DomainType>
- <Modifier>50</Modifier>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_2</PromotionType>
- <DomainType>DOMAIN_SEA</DomainType>
- <Modifier>50</Modifier>
- </Row>
- <Row>
- <PromotionType>PROMOTION_HEAVY_HULL_3</PromotionType>
- <DomainType>DOMAIN_SEA</DomainType>
- <Modifier>50</Modifier>
- </Row>
- </UnitPromotions_Domains>
- <IconTextureAtlases>
- <Row>
- <Atlas>VALERY_ATLAS</Atlas>
- <IconSize>256</IconSize>
- <Filename>PromoIconAtlasx256.dds</Filename>
- <IconsPerRow>8</IconsPerRow>
- <IconsPerColumn>8</IconsPerColumn>
- </Row>
- <Row>
- <Atlas>VALERY_ATLAS</Atlas>
- <IconSize>45</IconSize>
- <Filename>PromoIconAtlasx45.dds</Filename>
- <IconsPerRow>8</IconsPerRow>
- <IconsPerColumn>8</IconsPerColumn>
- </Row>
- <Row>
- <Atlas>VALERY_ATLAS</Atlas>
- <IconSize>64</IconSize>
- <Filename>PromoIconAtlasx64.dds</Filename>
- <IconsPerRow>8</IconsPerRow>
- <IconsPerColumn>8</IconsPerColumn>
- </Row>
- <Row>
- <Atlas>VALERY_ATLAS</Atlas>
- <IconSize>32</IconSize>
- <Filename>PromoIconAtlasx32.dds</Filename>
- <IconsPerRow>8</IconsPerRow>
- <IconsPerColumn>8</IconsPerColumn>
- </Row>
- </IconTextureAtlases>
- <Language_en_US>
- <Row Tag="TXT_KEY_LEARNING">
- <Text>Army receives [COLOR_POSITIVE_TEXT]+50% EXP[ENDCOLOR] from combat.</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_X">
- <Text>Learning</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_II">
- <Text>Army receives [COLOR_POSITIVE_TEXT]+100% EXP[ENDCOLOR] from combat.</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_II_X">
- <Text>Learning Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_III">
- <Text>Army receives [COLOR_POSITIVE_TEXT]+150% EXP[ENDCOLOR] from combat.</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_III_X">
- <Text>Learning Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_IV">
- <Text>Army receives [COLOR_POSITIVE_TEXT]+200% EXP[ENDCOLOR] from combat.</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_IV_X">
- <Text>Learning 4</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_V">
- <Text>Army receives [COLOR_POSITIVE_TEXT]+250% EXP[ENDCOLOR] from combat.</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_V_X">
- <Text>Learning 5</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_VI">
- <Text>Army receives [COLOR_POSITIVE_TEXT]+300% EXP[ENDCOLOR] from combat.</Text>
- </Row>
- <Row Tag="TXT_KEY_LEARNING_VI_X">
- <Text>Learning 6</Text>
- </Row>
- <Row Tag="TXT_KEY_OFFENSE">
- <Text>Army does [COLOR_POSITIVE_TEXT]+20%[ENDCOLOR] Melee damage on all terrains.</Text>
- </Row>
- <Row Tag="TXT_KEY_OFFENSE_X">
- <Text>Offense</Text>
- </Row>
- <Row Tag="TXT_KEY_OFFENSE_I">
- <Text>Army does [COLOR_POSITIVE_TEXT]+30%[ENDCOLOR] Melee damage on all terrains.</Text>
- </Row>
- <Row Tag="TXT_KEY_OFFENSE_I_X">
- <Text>Offense Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_OFFENSE_II">
- <Text>Army does [COLOR_POSITIVE_TEXT]+50%[ENDCOLOR] Melee damage on all terrains, can move after attacking.</Text>
- </Row>
- <Row Tag="TXT_KEY_OFFENSE_II_X">
- <Text>Offense Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_ARCHERY">
- <Text>Army does [COLOR_POSITIVE_TEXT]+15%[ENDCOLOR] Ranged damage on all terrains.</Text>
- </Row>
- <Row Tag="TXT_KEY_ARCHERY_X">
- <Text>Archery</Text>
- </Row>
- <Row Tag="TXT_KEY_ARCHERY_I">
- <Text>Army does [COLOR_POSITIVE_TEXT]+30%[ENDCOLOR] Ranged damage on all terrains.</Text>
- </Row>
- <Row Tag="TXT_KEY_ARCHERY_I_X">
- <Text>Archery Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_ARCHERY_II">
- <Text>Army does [COLOR_POSITIVE_TEXT]+50%[ENDCOLOR] Ranged damage on all terrains, can move after attacking.</Text>
- </Row>
- <Row Tag="TXT_KEY_ARCHERY_II_X">
- <Text>Archery Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_BALLISTIC">
- <Text>Army does [COLOR_POSITIVE_TEXT]+15%[ENDCOLOR] Ranged damage on all terrains.</Text>
- </Row>
- <Row Tag="TXT_KEY_BALLISTIC_X">
- <Text>Ballistic</Text>
- </Row>
- <Row Tag="TXT_KEY_BALLISTIC_I">
- <Text>Army does [COLOR_POSITIVE_TEXT]+30%[ENDCOLOR] Ranged damage on all terrains.</Text>
- </Row>
- <Row Tag="TXT_KEY_BALLISTIC_I_X">
- <Text>Ballistic Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_BALLISTIC_II">
- <Text>Army does [COLOR_POSITIVE_TEXT]+50%[ENDCOLOR] Ranged damage on all terrains, can move after attacking.</Text>
- </Row>
- <Row Tag="TXT_KEY_BALLISTIC_II_X">
- <Text>Ballistic Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_SNIPER">
- <Text>Unit gets[COLOR_POSITIVE_TEXT] +1[ENDCOLOR] range.</Text>
- </Row>
- <Row Tag="TXT_KEY_SNIPER_X">
- <Text>Sniper</Text>
- </Row>
- <Row Tag="TXT_KEY_SNIPER_I">
- <Text>Unit gets[COLOR_POSITIVE_TEXT] +2[ENDCOLOR] range.</Text>
- </Row>
- <Row Tag="TXT_KEY_SNIPER_I_X">
- <Text>Sniper Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_LOGISTIC">
- <Text>MOUNTED army gets[COLOR_POSITIVE_TEXT] +1[ENDCOLOR] to its movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_LOGISTIC_X">
- <Text>Logistic</Text>
- </Row>
- <Row Tag="TXT_KEY_LOGISTIC_I">
- <Text>MOUNTED army gets[COLOR_POSITIVE_TEXT] +2[ENDCOLOR] to its movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_LOGISTIC_I_X">
- <Text>Logistic Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_LOGISTIC_II">
- <Text>MOUNTED army gets[COLOR_POSITIVE_TEXT] +3[ENDCOLOR] to its movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_LOGISTIC_II_X">
- <Text>Logistic Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_XENTRONIUM_TRACKS">
- <Text>Armored vehicles get [COLOR_POSITIVE_TEXT] +1[ENDCOLOR] to their movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_XENTRONIUM_TRACKS_X">
- <Text>Xentronium Tracks</Text>
- </Row>
- <Row Tag="TXT_KEY_XENTRONIUM_TRACKS_I">
- <Text>Armored vehicles get [COLOR_POSITIVE_TEXT] +2[ENDCOLOR] to their movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_XENTRONIUM_TRACKS_I_X">
- <Text>Xentronium Tracks Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_XENTRONIUM_TRACKS_II">
- <Text>Armored vehicles get [COLOR_POSITIVE_TEXT] +3[ENDCOLOR] to their movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_XENTRONIUM_TRACKS_II_X">
- <Text>Xentronium Tracks Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_PATHFINDING">
- <Text>Army gets [COLOR_POSITIVE_TEXT] +1[ENDCOLOR] to its movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_PATHFINDING_X">
- <Text>Pathfinding</Text>
- </Row>
- <Row Tag="TXT_KEY_PATHFINDING_I">
- <Text>Army gets [COLOR_POSITIVE_TEXT] +2[ENDCOLOR] to its movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_PATHFINDING_I_X">
- <Text>Pathfinding Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_PATHFINDING_II">
- <Text>Army gets [COLOR_POSITIVE_TEXT] +3[ENDCOLOR] to its movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_PATHFINDING_II_X">
- <Text>Pathfinding Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_NAVIGATION">
- <Text>Naval units get [COLOR_POSITIVE_TEXT] +1[ENDCOLOR] to both their movement and visibility range.</Text>
- </Row>
- <Row Tag="TXT_KEY_NAVIGATION_X">
- <Text>Navigation</Text>
- </Row>
- <Row Tag="TXT_KEY_NAVIGATION_I">
- <Text>Naval units get [COLOR_POSITIVE_TEXT] +2[ENDCOLOR] to both their movement and visibility range.</Text>
- </Row>
- <Row Tag="TXT_KEY_NAVIGATION_I_X">
- <Text>Navigation Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_NAVIGATION_II">
- <Text>Naval units get [COLOR_POSITIVE_TEXT] +3[ENDCOLOR] to both their movement and visibility range.</Text>
- </Row>
- <Row Tag="TXT_KEY_NAVIGATION_II_X">
- <Text>Navigation Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_FLANKING">
- <Text>Army gets a [COLOR_POSITIVE_TEXT] %100[ENDCOLOR] attack bonus when processing a flank attack.</Text>
- </Row>
- <Row Tag="TXT_KEY_FLANKING_X">
- <Text>Flanking</Text>
- </Row>
- <Row Tag="TXT_KEY_FLANKING_I">
- <Text>Army gets a [COLOR_POSITIVE_TEXT] %200[ENDCOLOR] attack bonus when processing a flank attack.</Text>
- </Row>
- <Row Tag="TXT_KEY_FLANKING_I_X">
- <Text>Flanking Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_FLANKING_II">
- <Text>Army gets a [COLOR_POSITIVE_TEXT] %300[ENDCOLOR] attack bonus when processing a flank attack.</Text>
- </Row>
- <Row Tag="TXT_KEY_FLANKING_II_X">
- <Text>Flanking Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_AGILITY">
- <Text>Army gets [COLOR_POSITIVE_TEXT] +1[ENDCOLOR] to its attacks, visibility and movement.</Text>
- </Row>
- <Row Tag="TXT_KEY_AGILITY_X">
- <Text>Agility</Text>
- </Row>
- <Row Tag="TXT_KEY_MOUNTAINEERING">
- <Text>Army can pass mountains but will take damage if stops in.</Text>
- </Row>
- <Row Tag="TXT_KEY_MOUNTAINEERING_X">
- <Text>Mountaineering</Text>
- </Row>
- <Row Tag="TXT_KEY_TACTICS">
- <Text>Army ignores [COLOR_POSITIVE_TEXT] zone of control[ENDCOLOR].</Text>
- </Row>
- <Row Tag="TXT_KEY_TACTICS_X">
- <Text>Tactics</Text>
- </Row>
- <Row Tag="TXT_KEY_BREAKER">
- <Text>Army does [COLOR_POSITIVE_TEXT]%100[ENDCOLOR] more damage when attacking cities.</Text>
- </Row>
- <Row Tag="TXT_KEY_BREAKER_X">
- <Text>City Breaker</Text>
- </Row>
- <Row Tag="TXT_KEY_BREAKER_I">
- <Text>Army does [COLOR_POSITIVE_TEXT]%200[ENDCOLOR] more damage when attacking cities.</Text>
- </Row>
- <Row Tag="TXT_KEY_BREAKER_I_X">
- <Text>City Breaker Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_BREAKER_II">
- <Text>Army does [COLOR_POSITIVE_TEXT]%300[ENDCOLOR] more damage when attacking cities.</Text>
- </Row>
- <Row Tag="TXT_KEY_BREAKER_II_X">
- <Text>City Breaker Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_GAS_TURBINES">
- <Text>Bomber gets [COLOR_POSITIVE_TEXT] 1 [ENDCOLOR] additional attack</Text>
- </Row>
- <Row Tag="TXT_KEY_GAS_TURBINES_X">
- <Text>Gas Turbines</Text>
- </Row>
- <Row Tag="TXT_KEY_GAS_TURBINES_I">
- <Text>Bomber gets [COLOR_POSITIVE_TEXT] 2 [ENDCOLOR] additional attacks</Text>
- </Row>
- <Row Tag="TXT_KEY_GAS_TURBINES_I_X">
- <Text>Gas Turbines Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_GAS_TURBINES_II">
- <Text>Bomber gets [COLOR_POSITIVE_TEXT] 3 [ENDCOLOR] additional attacks</Text>
- </Row>
- <Row Tag="TXT_KEY_GAS_TURBINES_II_X">
- <Text>Gas Turbines Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_WIRE_GUIDED_TORPEDOS">
- <Text>Submarine gets [COLOR_POSITIVE_TEXT] 1 [ENDCOLOR] additional attack</Text>
- </Row>
- <Row Tag="TXT_KEY_WIRE_GUIDED_TORPEDOS_X">
- <Text>Wire Guided Torpedos</Text>
- </Row>
- <Row Tag="TXT_KEY_WIRE_GUIDED_TORPEDOS_I">
- <Text>Submarine gets [COLOR_POSITIVE_TEXT] 2 [ENDCOLOR] additional attacks</Text>
- </Row>
- <Row Tag="TXT_KEY_WIRE_GUIDED_TORPEDOS_I_X">
- <Text>Wire Guided Torpedos Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_WIRE_GUIDED_TORPEDOS_II">
- <Text>Submarine gets [COLOR_POSITIVE_TEXT] 3 [ENDCOLOR] additional attacks</Text>
- </Row>
- <Row Tag="TXT_KEY_WIRE_GUIDED_TORPEDOS_II_X">
- <Text>Wire Guided Torpedos Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_EAGLE_EYE">
- <Text>Grants [COLOR_POSITIVE_TEXT] +2 [ENDCOLOR] to both movement and visibility range.</Text>
- </Row>
- <Row Tag="TXT_KEY_EAGLE_EYE_X">
- <Text>Eagle Eye</Text>
- </Row>
- <Row Tag="TXT_KEY_VAMPIRISM">
- <Text>Army heals [COLOR_POSITIVE_TEXT] 50 HP [ENDCOLOR] after killing enemy.</Text>
- </Row>
- <Row Tag="TXT_KEY_VAMPIRISM_X">
- <Text>Vampirism</Text>
- </Row>
- <Row Tag="TXT_KEY_VAMPIRISM_I">
- <Text>Army heals [COLOR_POSITIVE_TEXT] 100 HP [ENDCOLOR] after killing enemy.</Text>
- </Row>
- <Row Tag="TXT_KEY_VAMPIRISM_I_X">
- <Text>Vampirism Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_GOLDEN_AGE">
- <Text>Army receives [COLOR_POSITIVE_TEXT] 25% [ENDCOLOR] of the killed unit's strength in golden age points.</Text>
- </Row>
- <Row Tag="TXT_KEY_GOLDEN_AGE_X">
- <Text>Golden Age</Text>
- </Row>
- <Row Tag="TXT_KEY_CONQUISTADOR">
- <Text>Army receives [COLOR_POSITIVE_TEXT] 150% [ENDCOLOR] of the damage inflicted to the conquered city in gold.</Text>
- </Row>
- <Row Tag="TXT_KEY_CONQUISTADOR_X">
- <Text>Conquistador</Text></Row>
- <Row Tag="TXT_KEY_CONQUISTADOR_I">
- <Text>Army receives [COLOR_POSITIVE_TEXT] 300% [ENDCOLOR] of the damage inflicted to the conquered city in gold.</Text>
- </Row>
- <Row Tag="TXT_KEY_CONQUISTADOR_I_X">
- <Text>Conquistador Expert</Text></Row>
- <Row Tag="TXT_KEY_SURRENDER">
- <Text>If damage inflicted is bigger than damage received, it forces enemy to retreat. If he can't retreat, then it takes [COLOR_POSITIVE_TEXT] extra damage [ENDCOLOR].</Text>
- </Row>
- <Row Tag="TXT_KEY_SURRENDER_X">
- <Text>Surrender</Text></Row>
- <Row Tag="TXT_KEY_LEADERSHIP">
- <Text>Army gets [COLOR_POSITIVE_TEXT] 100% [ENDCOLOR] more general points from kills.</Text>
- </Row>
- <Row Tag="TXT_KEY_LEADERSHIP_X">
- <Text>Leadership Advanced</Text></Row>
- <Row Tag="TXT_KEY_LEADERSHIP_I">
- <Text>Army gets [COLOR_POSITIVE_TEXT] 200% [ENDCOLOR] more general points from kills.</Text>
- </Row>
- <Row Tag="TXT_KEY_LEADERSHIP_I_X">
- <Text>Leadership Expert</Text></Row>
- <Row Tag="TXT_KEY_CARGO_EXTRA_I">
- <Text>[COLOR_POSITIVE_TEXT] 1 [ENDCOLOR] extra cargo place.</Text>
- </Row>
- <Row Tag="TXT_KEY_CARGO_EXTRA_I_X">
- <Text>Cargo</Text></Row>
- <Row Tag="TXT_KEY_CARGO_EXTRA_II">
- <Text>[COLOR_POSITIVE_TEXT] 2 [ENDCOLOR] extra cargo places.</Text>
- </Row>
- <Row Tag="TXT_KEY_CARGO_EXTRA_II_X">
- <Text>Cargo Advanced</Text></Row>
- <Row Tag="TXT_KEY_CARGO_EXTRA_III">
- <Text>[COLOR_POSITIVE_TEXT] 3 [ENDCOLOR] extra cargo places.</Text>
- </Row>
- <Row Tag="TXT_KEY_CARGO_EXTRA_III_X">
- <Text>Cargo Expert</Text></Row>
- <Row Tag="TXT_KEY_HERO_I">
- <Text> Army gets [COLOR_POSITIVE_TEXT] 33% [ENDCOLOR] bonus to both Attack and Defense.</Text>
- </Row>
- <Row Tag="TXT_KEY_HERO_I_X">
- <Text>Hero I</Text></Row>
- <Row Tag="TXT_KEY_HERO_II">
- <Text> Army gets [COLOR_POSITIVE_TEXT] 66% [ENDCOLOR] bonus to both Attack and Defense.</Text>
- </Row>
- <Row Tag="TXT_KEY_HERO_II_X">
- <Text>Hero II</Text></Row>
- <Row Tag="TXT_KEY_HERO_III">
- <Text> Army gets [COLOR_POSITIVE_TEXT] 100% [ENDCOLOR] bonus to both Attack and Defense.</Text>
- </Row>
- <Row Tag="TXT_KEY_HERO_III_X">
- <Text>Hero III</Text></Row>
- <Row Tag="TXT_KEY_RESISTANCE">
- <Text> Army is immune to [COLOR_POSITIVE_TEXT] nukes [ENDCOLOR].</Text>
- </Row>
- <Row Tag="TXT_KEY_RESISTANCE_X">
- <Text>Resistance</Text></Row>
- <Row Tag="TXT_KEY_PIRATE">
- <Text> Ship has [COLOR_POSITIVE_TEXT] hidden nationality [ENDCOLOR] flag, can enter rival territory.</Text>
- </Row>
- <Row Tag="TXT_KEY_PIRATE_X">
- <Text>Pirate</Text></Row>
- <Row Tag="TXT_KEY_FIRST_AID">
- <Text> Army heals [COLOR_POSITIVE_TEXT] 25 HP [ENDCOLOR] to all armies from same and adjacent tiles .</Text>
- </Row>
- <Row Tag="TXT_KEY_FIRST_AID_X">
- <Text>First Aid</Text></Row>
- <Row Tag="TXT_KEY_FIRST_AID_I">
- <Text> Army heals [COLOR_POSITIVE_TEXT] 50 HP [ENDCOLOR] to all armies from same and adjacent tiles .</Text>
- </Row>
- <Row Tag="TXT_KEY_FIRST_AID_I_X">
- <Text>First Aid Expert</Text></Row>
- <Row Tag="TXT_KEY_RANGER">
- <Text> Army gets [COLOR_POSITIVE_TEXT] %100 [ENDCOLOR] attack/defense bonus and double movement when fighting in jungle or forest.</Text>
- </Row>
- <Row Tag="TXT_KEY_RANGER_X">
- <Text>Ranger</Text></Row>
- <Row Tag="TXT_KEY_SHARPSHOOTER">
- <Text>Army gets [COLOR_POSITIVE_TEXT] %33 [ENDCOLOR] bonus to ranged attack on all terrains.</Text>
- </Row>
- <Row Tag="TXT_KEY_SHARPSHOOTER_X">
- <Text>Sharpshooter</Text></Row>
- <Row Tag="TXT_KEY_SHARPSHOOTER_I">
- <Text>Army gets [COLOR_POSITIVE_TEXT] %66 [ENDCOLOR] bonus to ranged attack on all terrains.</Text>
- </Row>
- <Row Tag="TXT_KEY_SHARPSHOOTER_I_X">
- <Text>Sharpshooter Advanced</Text></Row>
- <Row Tag="TXT_KEY_SHARPSHOOTER_II">
- <Text>Army gets [COLOR_POSITIVE_TEXT] %100 [ENDCOLOR] bonus to ranged attack on all terrains. In addition, it gets [COLOR_POSITIVE_TEXT]+1 [ENDCOLOR] to its range.</Text>
- </Row>
- <Row Tag="TXT_KEY_SHARPSHOOTER_II_X">
- <Text>Sharpshooter Expert</Text></Row>
- <Row Tag="TXT_KEY_HEAVY_HULL">
- <Text>Ship gets [COLOR_POSITIVE_TEXT] %50 [ENDCOLOR] attack bonus vs other ships.</Text>
- </Row>
- <Row Tag="TXT_KEY_HEAVY_HULL_X">
- <Text>Heavy Hull</Text></Row>
- <Row Tag="TXT_KEY_HEAVY_HULL_I">
- <Text>Ship gets [COLOR_POSITIVE_TEXT] %100 [ENDCOLOR] attack bonus vs other ships.</Text>
- </Row>
- <Row Tag="TXT_KEY_HEAVY_HULL_I_X">
- <Text>Heavy Hull Advanced</Text></Row>
- <Row Tag="TXT_KEY_HEAVY_HULL_II">
- <Text>Ship gets [COLOR_POSITIVE_TEXT] %150 [ENDCOLOR] attack bonus vs other ships.</Text>
- </Row>
- <Row Tag="TXT_KEY_HEAVY_HULL_II_X">
- <Text>Heavy Hull Expert</Text></Row>
- <Row Tag="TXT_KEY_LEVITATE">
- <Text>Army ignores [COLOR_POSITIVE_TEXT] terrain cost [ENDCOLOR].</Text>
- </Row>
- <Row Tag="TXT_KEY_LEVITATE_X">
- <Text>Levitate</Text></Row>
- <Row Tag="TXT_KEY_GUARDIAN">
- <Text>Army gets [COLOR_POSITIVE_TEXT] %100 [ENDCOLOR] combat bonus when within 6 tiles from Capital.</Text>
- </Row>
- <Row Tag="TXT_KEY_GUARDIAN_X">
- <Text>Guardian</Text></Row>
- <Row Tag="TXT_KEY_ARMORER">
- <Text>Army gets [COLOR_POSITIVE_TEXT] %50 [ENDCOLOR] bonus to ranged defense.</Text>
- </Row>
- <Row Tag="TXT_KEY_ARMORER_X">
- <Text>Armorer</Text></Row>
- <Row Tag="TXT_KEY_ARMORER_I">
- <Text>Army gets [COLOR_POSITIVE_TEXT] %100 [ENDCOLOR] bonus to ranged defense.</Text>
- </Row>
- <Row Tag="TXT_KEY_ARMORER_I_X">
- <Text>Armorer Advanced</Text></Row>
- <Row Tag="TXT_KEY_ARMORER_II">
- <Text>Army gets [COLOR_POSITIVE_TEXT] %150 [ENDCOLOR] bonus to ranged defense.</Text>
- </Row>
- <Row Tag="TXT_KEY_ARMORER_II_X">
- <Text>Armorer Expert</Text></Row>
- <Row Tag="TXT_KEY_RADAR">
- <Text>[COLOR_POSITIVE_TEXT] +2 [ENDCOLOR] to range.</Text>
- </Row>
- <Row Tag="TXT_KEY_RADAR_X">
- <Text>Radar</Text></Row>
- <Row Tag="TXT_KEY_RADAR_I">
- <Text>[COLOR_POSITIVE_TEXT] +4 [ENDCOLOR] to range.</Text>
- </Row>
- <Row Tag="TXT_KEY_RADAR_I_X">
- <Text>Radar Expert</Text></Row>
- <Row Tag="TXT_KEY_VISIONS">
- <Text>[COLOR_POSITIVE_TEXT] +1 [ENDCOLOR] to visibility range.</Text>
- </Row>
- <Row Tag="TXT_KEY_VISIONS_X">
- <Text>Visions</Text></Row>
- <Row Tag="TXT_KEY_DODGE_I">
- <Text>[COLOR_POSITIVE_TEXT] -25% [ENDCOLOR] damage reduction from interceptions</Text>
- </Row>
- <Row Tag="TXT_KEY_DODGE_I_X">
- <Text>Evasion Advanced</Text></Row>
- <Row Tag="TXT_KEY_DODGE_II">
- <Text>[COLOR_POSITIVE_TEXT] -50% [ENDCOLOR] damage reduction from interceptions</Text>
- </Row>
- <Row Tag="TXT_KEY_DODGE_II_X">
- <Text>Evasion Expert</Text></Row>
- <Row Tag="TXT_KEY_BROYEUR">
- <Text>Army does [COLOR_POSITIVE_TEXT]%100[ENDCOLOR] more damage when attacking cities.</Text>
- </Row>
- <Row Tag="TXT_KEY_BROYEUR_X">
- <Text>Broyeur</Text>
- </Row>
- <Row Tag="TXT_KEY_BROYEUR_I">
- <Text>Army does [COLOR_POSITIVE_TEXT]%100[ENDCOLOR] more damage when attacking cities.</Text>
- </Row>
- <Row Tag="TXT_KEY_BROYEUR_I_X">
- <Text>Broyeur Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_BROYEUR_II">
- <Text>Army does [COLOR_POSITIVE_TEXT]%100[ENDCOLOR] more damage when attacking cities.</Text>
- </Row>
- <Row Tag="TXT_KEY_BROYEUR_II_X">
- <Text>Broyeur Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_LONG_RANGE">
- <Text>Siege army receives [COLOR_POSITIVE_TEXT]+1[ENDCOLOR] to movement, range and attacks.</Text>
- </Row>
- <Row Tag="TXT_KEY_LONG_RANGE_X">
- <Text>Long Range</Text>
- </Row>
- <Row Tag="TXT_KEY_VAPORISER">
- <Text>[COLOR_POSITIVE_TEXT]+50%[ENDCOLOR] damage against Armor units.</Text>
- </Row>
- <Row Tag="TXT_KEY_VAPORISER_X">
- <Text>Vaporiser</Text>
- </Row>
- <Row Tag="TXT_KEY_VAPORISER_I">
- <Text>[COLOR_POSITIVE_TEXT]+100%[ENDCOLOR] damage against Armor units.</Text>
- </Row>
- <Row Tag="TXT_KEY_VAPORISER_I_X">
- <Text>Vaporiser Advanced</Text>
- </Row>
- <Row Tag="TXT_KEY_VAPORISER_II">
- <Text>[COLOR_POSITIVE_TEXT]+150%[ENDCOLOR] damage against Armor units.</Text>
- </Row>
- <Row Tag="TXT_KEY_VAPORISER_II_X">
- <Text>Vaporiser Expert</Text>
- </Row>
- <Row Tag="TXT_KEY_COLONEL">
- <Text>[COLOR_POSITIVE_TEXT]1[ENDCOLOR] Extra Attack.</Text>
- </Row>
- <Row Tag="TXT_KEY_COLONEL_X">
- <Text>Colonel</Text>
- </Row>
- <Row Tag="TXT_KEY_GENERAL">
- <Text>[COLOR_POSITIVE_TEXT]1[ENDCOLOR] Extra Attack.</Text>
- </Row>
- <Row Tag="TXT_KEY_GENERAL_X">
- <Text>General</Text>
- </Row>
- </Language_en_US>
- </GameData>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement