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Spec KS bubble pipe material file

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Jul 5th, 2015
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  1. "VertexlitGeneric"
  2. {
  3. "$baseTexture" "models/player/items/pyro/drg_pyro_bubbleHelmet"
  4. "$basemapalphaphongmask" "1"
  5.  
  6. "$phong" "1"
  7. "$phongexponent" "10"
  8. "$phongboost" "10"
  9. "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
  10. "$phongfresnelranges" "[.25 .5 1]"
  11.  
  12. "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
  13. "$detailscale" "5"
  14. "$detailblendfactor" .01
  15. "$detailblendmode" 6
  16.  
  17. "$yellow" "0"
  18. "$one" "1"
  19.  
  20. "$rimlight" "0.5"
  21. "$rimlightexponent" "2"
  22. "$rimlightboost" "0.25"
  23.  
  24. "360?$color2" "[ 0.9 0.8 0.8 ]"
  25.  
  26. "$sheenmap" "cubemaps/cubemap_sheen001" //added
  27. "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" //added
  28. "$sheenmaptint" "[ 1 1 1 ]" //added
  29. "$sheenmapmaskframe" "0" //added
  30. "$sheenindex" "0" //added
  31.  
  32.  
  33. "$glowcolor" "1"
  34.  
  35.  
  36. // Cloaking
  37. "$cloakPassEnabled" "1"
  38. "$sheenPassEnabled" "1" //added
  39.  
  40. "Proxies"
  41. {
  42. "AnimatedWeaponSheen" //added
  43. { //added
  44. "animatedtexturevar" "$sheenmapmask" //added
  45. "animatedtextureframenumvar" "$sheenmapmaskframe" //added
  46. "animatedtextureframerate" "40" //added
  47. } //added
  48. "invis"
  49. {
  50. }
  51. "ModelGlowColor"
  52. {
  53. "resultVar" "$glowcolor"
  54. }
  55. "Equals"
  56. {
  57. "srcVar1" "$glowcolor"
  58. "resultVar" "$selfillumtint"
  59. }
  60. "Equals"
  61. {
  62. "srcVar1" "$glowcolor"
  63. "resultVar" "$color2"
  64. }
  65. "YellowLevel"
  66. {
  67. "resultVar" "$yellow"
  68. }
  69. "Multiply"
  70. {
  71. "srcVar1" "$color2"
  72. "srcVar2" "$yellow"
  73. "resultVar" "$color2"
  74. }
  75. }
  76. }
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