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Feb 8th, 2012
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  1. [PROXY]
  2. EnableProxyLibrary=0
  3. InitProxyFunctions=1
  4. ProxyLibrary=
  5. [GLOBAL]
  6. UseEffect=1
  7. AlternativeDepth=0
  8. AllowAntialias=1
  9. BugFixMode=0
  10. SkipShaderOptimization=0
  11. QuadVertexBuffer=0
  12. EnableShaders_3_0=1
  13. AdditionalConfigFile=enbseries2.ini
  14. UseMRTRendering=0
  15. [EFFECT]
  16. EnableBloom=1
  17. EnableOcclusion=0
  18. EnableReflection=1
  19. EnableMotionBlur=1
  20. EnableWater=0
  21. EnableShadow=1
  22. DepthBias=100
  23. EnableDepthOfField=0
  24. [REFLECTION]
  25. ReflectionPower=40
  26. ChromePower=0
  27. UseCurrentFrameReflection=0
  28. ReflectionQuality=0
  29. ReflectionSourceSpecular=100
  30. ReflectionSourceTFactor=100
  31. UseAdditiveReflection=1
  32. ReflectionDepthBias=100
  33. UseLowResReflection=0
  34. ReflectionSinglePass=1
  35. UseEnvBump=1
  36. EnvBumpAmount=100
  37. EnvBumpOffset=100
  38. ReflectionFlip=1
  39. [BLOOM]
  40. BloomPowerDay=10
  41. BloomFadeTime=2000
  42. BloomConstantDay=5
  43. BloomQuality=10
  44. BloomScreenLevelDay=60
  45. BloomCurveDay=4
  46. BloomPowerNight=25
  47. BloomConstantNight=5
  48. BloomCurveNight=3
  49. BloomScreenLevelNight=20
  50. BloomAdaptationScreenLevel=80
  51. BloomAdaptationMultiplier=20
  52. BloomAllowOversaturation=0
  53. BloomMaxLimit=100
  54. [SSAO]
  55. UseFilter=1
  56. OcclusionQuality=1
  57. FilterQuality=0
  58. DarkeningLevel=30
  59. BrighteningLevel=30
  60. IlluminationLevel=30
  61. AdditiveIlluminationLevel=30
  62. UseAmbientOcclusion=1
  63. UseIndirectLighting=1
  64. FadeDistance=50
  65. UseForAlphaTest=1
  66. UseForAlphaBlend=1
  67. [COLORCORRECTION]
  68. DarkeningAmountDay=10
  69. ScreenLevelDay=60
  70. ScreenLevelNight=20
  71. DarkeningAmountNight=-10
  72. GammaCurveDay=-5
  73. GammaCurveNight=3
  74. ColorSaturationDay=0
  75. ColorSaturationNight=0
  76. UsePaletteTexture=0
  77. [WATER]
  78. UseWaterDeep=1
  79. WaterDeepness=20
  80. WaterQuality=2
  81. [SHADOW]
  82. ShadowFadeStart=40
  83. ShadowFadeEnd=80
  84. ShadowAmountDay=40
  85. ShadowAmountNight=40
  86. ShadowScreenLevelDay=60
  87. ShadowScreenLevelNight=20
  88. ShadowQuality=2
  89. UseShadowFilter=1
  90. FilterQuality=2
  91. ShadowBlurRange=30
  92. [ENGINE]
  93. ForceAnisotropicFiltering=0
  94. MaxAnisotropy=8
  95. ForceDisplayRefreshRate=0
  96. DisplayRefreshRateHz=60
  97. [MOTIONBLUR]
  98. MotionBlurQuality=10
  99. MotionBlurVelocity=40
  100. MotionBlurRotation=40
  101. [PERPIXELLIGHTING]
  102. SpecularColorMin=0
  103. SpecularColorMax=100
  104. SpecularColorMultiplier=100
  105. SpecularGlossinessMin=0
  106. SpecularGlossinessMax=100
  107. SpecularGlossinessMultiplier=100
  108. [DEPTHOFFIELD]
  109. DOFQuality=2
  110. DOFNumberOfPasses=2
  111. DOFFocusRange=150
  112. DOFBlurinessRange=2
  113. [INPUT]
  114. KeyUseEffect=123
  115. KeyBloom=120
  116. KeyOcclusion=121
  117. KeyReflection=122
  118. KeyCombination=16
  119. KeyScreenshot=44
  120. KeyShadow=119
  121. KeyWater=118
  122. KeyShowFPS=106
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