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llLazy

draft rules

Sep 5th, 2014
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  1. Gameplay Rules:
  2.  
  3. Standard physics will be used.
  4.  
  5. **All** deployables are banned on Dangerous Crossing
  6.  
  7.  
  8. Banned/Limited Equipment & Perks:
  9.  
  10. Pathfinder:
  11. None
  12. Infiltrator:
  13. Stealth
  14. Prism Mines
  15. Sentinel:
  16. SAP
  17. Rage
  18. Any Form of Claymore or Mine
  19. Drop Jammer
  20. Soldier:
  21. Proximity Grenades
  22. Shortfuse Grenades
  23.  
  24. Raider:
  25. Plasma Gun
  26. Technician:
  27. Shortfuse Grenades
  28. Motion Sensors
  29. Repair Kits
  30. Both Turrets
  31. Juggernaut:
  32. None
  33. Brute:
  34. None
  35. Doombringer:
  36. Mines
  37. One force-field per team
  38.  
  39. Class Limits:
  40. 1 Sniper
  41.  
  42. Server Settings:
  43.  
  44. Region
  45.  
  46. North America Central
  47.  
  48. Score Settings
  49.  
  50. Score To Win: 7 captures
  51.  
  52. Base Settings
  53.  
  54. Base Objectives: Disabled
  55. Base Upgrades: Disabled
  56. Generator Regen: Disabled
  57. Generator Destroyable: Enabled
  58. Powered Deployables: Enabled
  59.  
  60. Vehicle Settings
  61.  
  62. Health Multiplier: 1.0
  63. Grav Cycle Limit: 2
  64. Grav Cycle Price: 1200
  65. Beowulf Limit: 1
  66. Beowulf Price: 20000
  67. Shrike Limit: 1
  68. Shrike Price: 50000
  69.  
  70. Call-in Settings
  71.  
  72. Powered Call-ins: Disabled
  73. Tactical Strikes: Disabled
  74. Orbital Strikes: Disabled
  75. Supply Drop: Active, 2000 credits, 30s cd, 2s buildup, ammo only disabled.
  76.  
  77.  
  78. Friendly Fire Settings
  79.  
  80. Friendly Fire: Enabled
  81. FF Multiplier: 1.0
  82. FF on Deployables: Enabled
  83. FF on Base Assets: Enabled
  84. Kill Limit: Off
  85. Damage Limit: Off
  86.  
  87. Time: Group stage games will have 10 minute overtime, playoffs will have unlimited overtime (60 minutes in server settings and the map will be restarted and played sudden death if the time limit expires).
  88.  
  89. Points: Points are awarded as follows:
  90. 2 for a win
  91. 1 for a tie
  92. 0 for a loss
  93.  
  94. Injects: The default position on injects is that they are banned from competition. Players caught using injects will be punished with permanent bans from competition. Expressly allowed injects are listed below:
  95.  
  96. Magic Chain
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