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Mundo Do DM By: Bruno Tadeu

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May 24th, 2012
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  1. #include <a_samp>
  2. #include <core>
  3. #include <float>
  4. #include <streamer>
  5. #include <Dini>
  6. #pragma tabsize 0
  7.  
  8. //Sistema de Registro
  9. #define REGISTRO 1
  10. #define LOGIN 2
  11. #define CONTAS "Players/%s.ini"
  12. new Matou[MAX_PLAYERS];
  13. new Morreu[MAX_PLAYERS];
  14. new Logou[MAX_PLAYERS];
  15. //Sniper 1 Tiro
  16. new Float:hp_old[MAX_PLAYERS];
  17. new Float:hp_new[MAX_PLAYERS];
  18. new Float:hp_counter[MAX_PLAYERS];
  19. new Float:ss[MAX_PLAYERS];
  20. new Float:ss2[MAX_PLAYERS];
  21. new Float:armour_old[MAX_PLAYERS];
  22. forward GetHealthAndVerify();
  23. new pname[MAX_PLAYER_NAME];
  24. //Sistema De HeadShot
  25. new RecentlyShot[MAX_PLAYERS];
  26. //TextDrawns
  27. new Text:Seja;
  28. new Text:Servidor;
  29. new Text:AO;
  30. new Text:Bruno1;
  31. new Text:topopreto;
  32. new Text:baixopreto;
  33. new Text:Reloginho1;
  34. new Text:Reloginho2;
  35. new Text:forum;
  36. forward Textupdate();
  37. forward reloginho();
  38. //Armas Randamonicas
  39. new Armas[26] = {0,1,2,3,4,5,6,7,8,16,17,22,23,24,25,26,27,28,29,30,31,32,33,34,39,40};
  40.  
  41. forward SetPlayerRandomSpawn(playerid);
  42. new iSpawnSet[MAX_PLAYERS];
  43. new Float:gRandomPlayerSpawns[23][3] = {
  44. {1958.3783,1343.1572,15.3746},
  45. {2199.6531,1393.3678,10.8203},
  46. {2483.5977,1222.0825,10.8203},
  47. {2637.2712,1129.2743,11.1797},
  48. {2000.0106,1521.1111,17.0625},
  49. {2024.8190,1917.9425,12.3386},
  50. {2261.9048,2035.9547,10.8203},
  51. {2262.0986,2398.6572,10.8203},
  52. {2244.2566,2523.7280,10.8203},
  53. {2335.3228,2786.4478,10.8203},
  54. {2150.0186,2734.2297,11.1763},
  55. {2158.0811,2797.5488,10.8203},
  56. {1969.8301,2722.8564,10.8203},
  57. {1652.0555,2709.4072,10.8265},
  58. {1564.0052,2756.9463,10.8203},
  59. {1271.5452,2554.0227,10.8203},
  60. {1441.5894,2567.9099,10.8203},
  61. {1480.6473,2213.5718,11.0234},
  62. {1400.5906,2225.6960,11.0234},
  63. {1598.8419,2221.5676,11.0625},
  64. {1318.7759,1251.3580,10.8203},
  65. {1558.0731,1007.8292,10.8125},
  66. {1705.2347,1025.6808,10.8203}
  67. };
  68. new Cores[] = {
  69. 0xFFFFFFAA
  70. };
  71. new BrunoT[4][] =
  72. {
  73. "~p~Mundo Do DM",
  74. "~w~Divirta-se No Servidor",
  75. "~r~Nao Retire Os Creditos",
  76. "~g~Use: /ajuda /Creditos"
  77. };
  78. forward SendMensagens();
  79. new Mensagens[6][256] = {
  80. "GameMode Criado Por Bruno_Tadeu",
  81. "Se Precisa De Ajuda Use: {FF0000}/Ajuda",
  82. "Para Usar Nosso Sistema De Efeitos Use: {FF0000}/Efeitos",
  83. "Para Mudar A Cor Do Seu Nome Use: {FF0000}/MudarCor",
  84. "Para Ir Ate As Arenas De DM Use: {FF0000}/Arenas",
  85. "Para Se Matar Use: {FF0000}/Kill"};
  86.  
  87. public SendMensagens()
  88. {
  89. new string[265];
  90. new random1 = random(sizeof(Mensagens));
  91. new random2 = random(sizeof(Cores));
  92. format(string, sizeof(string), "~x~{228B22}Mundo {FFFF00}Do {0000FF}DM{FFFFFF}~x~ %s", Mensagens[random1]);
  93. SendClientMessageToAll(Cores[random2],string);
  94. return 1;
  95. }
  96. main()
  97. {
  98. print("\n.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.\n");
  99. print(" Mundo Do DM 1.0a \n");
  100. print(" BY:Bruno Tadeu \n");
  101. print(" Aqui Sua Diversão e Garantida \n");
  102. print(".:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.\n");
  103. }
  104.  
  105. public OnPlayerConnect(playerid)
  106. {
  107. new Nome[MAX_PLAYER_NAME];
  108. GetPlayerName(playerid, Nome, sizeof(Nome));
  109. new String[100];
  110. format(String, sizeof(String), CONTAS, Nome);
  111. if(!dini_Exists(String))
  112. {
  113. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Não Registrado\n\n{FFFFFF} Digite Uma Senha Para Continuar", Nome);
  114. ShowPlayerDialog(playerid, REGISTRO, DIALOG_STYLE_PASSWORD, "Registro", String, "Registrar", "Cancelar");
  115. }
  116. else
  117. {
  118. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Registrado\n\n{FFFFFF} Digite Sua Senha Para Logar", Nome);
  119. ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Registro", String, "Logar", "Cancelar");
  120. }
  121. PlayerPlaySound(playerid,1097, 0.0, 0.0, 0.0);
  122. SendClientMessage(playerid, 0x1E90FF99,"Conectado ao Mundo Do DM Com Sucesso.");
  123. SendClientMessage(playerid, 0x54FF9F99,".:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:");
  124. SendClientMessage(playerid, 0x0000FF99,"Se precisar de ajuda digite {FF00FF}/ajuda.");
  125. SendClientMessage(playerid, 0x54FF9F99,".:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:");
  126. TextDrawShowForPlayer(playerid, topopreto);
  127. TextDrawShowForPlayer(playerid, baixopreto);
  128. TextDrawShowForPlayer(playerid, Seja);
  129. TextDrawShowForPlayer(playerid, Servidor);
  130. TextDrawShowForPlayer(playerid, AO);
  131. TextDrawShowForPlayer(playerid, Bruno1);
  132. new string[52];
  133. new pName[25];
  134. GetPlayerName(playerid, pName, sizeof(pName));
  135. format(string, sizeof(string), "%s Entrou no Servidor!", pName);
  136. SendClientMessageToAll(0xA2B5CD99, string);
  137. return 1;
  138. }
  139.  
  140. public OnPlayerDisconnect(playerid)
  141. {
  142. new pName[MAX_PLAYER_NAME];
  143. new string[52];
  144. GetPlayerName(playerid, pName, sizeof(pName));
  145. format(string, sizeof(string), "%s Saiu do Servidor! ", pName);
  146. SendClientMessageToAll(0xA2B5CD99, string);
  147. SalvarPlayer(playerid);
  148. return 1;
  149. }
  150.  
  151. public OnPlayerCommandText(playerid, cmdtext[])
  152. {
  153. new idx;
  154. new cmd[128];
  155. new string[128];
  156.  
  157. cmd = strtok(cmdtext, idx);
  158.  
  159. if(strcmp(cmdtext, "/ajuda", true) == 0) {
  160. ShowPlayerDialog(playerid, 6, DIALOG_STYLE_MSGBOX,"{FF00FF}Comandos do Servidor", "{FF0000}USE: {33CCFF}/Arenas {33FF00}(Para ir as arenas de DM.)\n{FF0000}USE: {33CCFF}/Cmds {33FF00}(Para saber os comandos do servidor.)\n{FF0000}USE: {33CCFF}/Creditos {33FF00}(Para saber os creditos do GM)\n\n\n\n", "Ok", "Sair");
  161. return 1;
  162. }
  163. if(strcmp(cmdtext, "/creditos", true) == 0) {
  164. ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX,"{FF00FF}Creditos Do GameMode", "{FFFFE0}GameMode Criado Por:\n{00FFFF}Bruno_Tadeu\n{FFFFE0}Feito Para Ser Usado De Base\n{FFFFE0}Gamemode Colocado Na Net Com A Condiçao De Nao Retirar Os Creditos\n{FFFFE0}Sistema de Registro:\n{00FFFF}ThiagoPS\n{FFFFE0}Obrigado Tambem A Todos Que Ajudaram.\n\n\n\n", "Ok", "Sair");
  165. return 1;
  166. }
  167. if(strcmp(cmdtext, "/kill", true) == 0) {
  168. SetPlayerHealth(playerid,0);
  169. ShowPlayerDialog(playerid, 7, DIALOG_STYLE_MSGBOX,"{FFFFE0}SUICIDIO", "{00FFFF}Parabens Seu Lezado\n{00FFFF}Voce Acaba De Se Matar\n{00FFFF}Porque Voce Fez Isso\n{00FFFF}Nao Tem Amor A Sua Vida\n\n\n\n", "Ok", "Sair");
  170. return 1;
  171. }
  172. if(strcmp(cmdtext, "/Arenas", true) == 0) {
  173. ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "{FF34B3}ARENAS DE DM", "{00FF00}Ir Para Arena De DM 1\n{FFFF00}Ir Para Arena De DM 2\n{0000FF}Ir Para Arena De DM 3\n{FFFFFF}Ir Para Arena De DM 4\n{FF4500}Ir Para Arena De DM 5\n{8B7D7B}Ir Para Arena De DM 6\n{33CCFF}Ir Para Arena De DM 7\n{9B30FF}Ir Para Arena De DM 8", "Selecionar", "Cancelar");
  174. return 1;
  175. }
  176. if(strcmp(cmdtext, "/MudarCor", true) == 0) {
  177. ShowPlayerDialog(playerid, 8, DIALOG_STYLE_LIST, "{FF00FF}Escolha Uma Cor:", "{FF4500}Vermelho\n{00FF00}Verde\n{FFFF00}Amarelo\n{4876FF}Azul\n{FFB90F}Laranja\n{9B30FF}Roxo\n{3A5FCD}Azu l Marinho\n{FF00FF}Rosa\n{D3D3D3}Cinza\n{8B7D7B}Marrom\n{FFFFFF}Branco\n{98F5FF}Azul Claro\n{008B45}Verde Escuro", "Ok", "Cancelar");
  178. return 1;
  179. }
  180. if(strcmp(cmdtext, "/Cmds", true) == 0) {
  181. ShowPlayerDialog(playerid, 9, DIALOG_STYLE_MSGBOX,"{FF00FF}Comandos do Servidor", "{FF0000}USE: {33CCFF}/Arenas {33FF00}(Para ir as arenas de DM.)\n{FF0000}USE: {33CCFF}/Kill {33FF00}(Para se matar.)\n{FF0000}USE: {33CCFF}/MudarCor {33FF00}(Para mudar a cor do nome)\n{FF0000}USE: {33CCFF}/Efeitos {33FF00}(Para usar os efeitos)\n\n\n\n", "Ok", "Sair");
  182. return 1;
  183. }
  184. if(strcmp(cmdtext, "/Efeitos", true) == 0) {
  185. ShowPlayerDialog(playerid, 10, DIALOG_STYLE_LIST, "{FF00FF}Efeitos BY: Bruno_Tadeu", "{FF4500}Fogo\n{98F5FF}Explosao Aquatica\n{FFFFFF}Neve\n{8B7D7B}Pedras\n{9B30FF}Caveira\n{FFFF00}Colete\n{D3D3D3}Fumaca\n{FF00FF}Toca de Natal\n{008B45}Caveira e Fogo\n{4876FF}Colete e Fumaca\n{00FF00}Pedras e Explosao Aquatica\n{FF4500}Toca de Natal e Neve\n{FFFFE0}Nenhum Efeito", "Ok", "Cancelar");
  186. return 1;
  187. }
  188. if(strcmp(cmdtext, "/dm1", true) == 0) {
  189. SetPlayerInterior(playerid,0);
  190. ResetPlayerWeapons(playerid);
  191. for(new i = 0; i <= 26; i++)
  192. {
  193. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],80);
  194. }
  195. SetPlayerArmour(playerid, 100);
  196. SetPlayerHealth(playerid, 100);
  197. GetPlayerName(playerid, pname, sizeof (pname));
  198. format(string, sizeof(string),"%s Foi para o DM {00FFFF}(/dm1)", pname);
  199. SendClientMessageToAll(0xFFFFFF99, string);
  200. GameTextForPlayer(playerid,"~b~Voce esta na Arena De DM", 3000, 5);
  201. SetPlayerPos(playerid,2358.6958, -656.1287, 128.2020);
  202. return 1;
  203. }
  204. if(strcmp(cmdtext, "/dm2", true) == 0) {
  205. SetPlayerInterior(playerid,0);
  206. ResetPlayerWeapons(playerid);
  207. for(new i = 0; i <= 26; i++)
  208. {
  209. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],80);
  210. }
  211. SetPlayerArmour(playerid, 100);
  212. SetPlayerHealth(playerid, 100);
  213. GetPlayerName(playerid, pname, sizeof (pname));
  214. format(string, sizeof(string),"%s Foi para o DM {00FFFF}(/dm2)", pname);
  215. SendClientMessageToAll(0xFFFFFF99, string);
  216. GameTextForPlayer(playerid,"~b~Voce esta na Arena De DM", 3000, 5);
  217. SetPlayerPos(playerid,976.1930, -2150.3982, 13.0938);
  218. return 1;
  219. }
  220. if(strcmp(cmdtext, "/dm3", true) == 0) {
  221. SetPlayerInterior(playerid,0);
  222. ResetPlayerWeapons(playerid);
  223. for(new i = 0; i <= 26; i++)
  224. {
  225. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],80);
  226. }
  227. SetPlayerArmour(playerid, 100);
  228. SetPlayerHealth(playerid, 100);
  229. GetPlayerName(playerid, pname, sizeof (pname));
  230. format(string, sizeof(string),"%s Foi para o DM {00FFFF}(/dm3)", pname);
  231. SendClientMessageToAll(0xFFFFFF99, string);
  232. GameTextForPlayer(playerid,"~b~Voce esta na Arena De DM", 3000, 5);
  233. SetPlayerPos(playerid,-388.2874, -1138.9126, 69.3007);
  234. return 1;
  235. }
  236. if(strcmp(cmdtext, "/dm4", true) == 0) {
  237. SetPlayerInterior(playerid,0);
  238. ResetPlayerWeapons(playerid);
  239. for(new i = 0; i <= 26; i++)
  240. {
  241. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],80);
  242. }
  243. SetPlayerArmour(playerid, 100);
  244. SetPlayerHealth(playerid, 100);
  245. GetPlayerName(playerid, pname, sizeof (pname));
  246. format(string, sizeof(string),"%s Foi para o DM {00FFFF}(/dm4)", pname);
  247. SendClientMessageToAll(0xFFFFFF99, string);
  248. GameTextForPlayer(playerid,"~b~Voce esta na Arena De DM", 3000, 5);
  249. SetPlayerPos(playerid,1024.8194, -1192.5442, 54.5666);
  250. return 1;
  251. }
  252. if(strcmp(cmdtext, "/dm5", true) == 0) {
  253. SetPlayerInterior(playerid,0);
  254. ResetPlayerWeapons(playerid);
  255. for(new i = 0; i <= 26; i++)
  256. {
  257. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],80);
  258. }
  259. SetPlayerArmour(playerid, 100);
  260. SetPlayerHealth(playerid, 100);
  261. GetPlayerName(playerid, pname, sizeof (pname));
  262. format(string, sizeof(string),"%s Foi para o DM {00FFFF}(/dm5)", pname);
  263. SendClientMessageToAll(0xFFFFFF99, string);
  264. GameTextForPlayer(playerid,"~b~Voce esta na Arena De DM", 3000, 5);
  265. SetPlayerPos(playerid,2585.7620, -2143.7183, -0.2188);
  266. return 1;
  267. }
  268. if(strcmp(cmdtext, "/dm6", true) == 0) {
  269. SetPlayerInterior(playerid,0);
  270. ResetPlayerWeapons(playerid);
  271. for(new i = 0; i <= 26; i++)
  272. {
  273. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],80);
  274. }
  275. SetPlayerArmour(playerid, 100);
  276. SetPlayerHealth(playerid, 100);
  277. GetPlayerName(playerid, pname, sizeof (pname));
  278. format(string, sizeof(string),"%s Foi para o DM {00FFFF}(/dm6)", pname);
  279. SendClientMessageToAll(0xFFFFFF99, string);
  280. GameTextForPlayer(playerid,"~b~Voce esta na Arena De DM", 3000, 5);
  281. SetPlayerPos(playerid,3415.0708, -1877.3792, 51.0350);
  282. return 1;
  283. }
  284. if(strcmp(cmdtext, "/dm7", true) == 0) {
  285. SetPlayerInterior(playerid,0);
  286. ResetPlayerWeapons(playerid);
  287. for(new i = 0; i <= 26; i++)
  288. {
  289. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],80);
  290. }
  291. SetPlayerArmour(playerid, 100);
  292. SetPlayerHealth(playerid, 100);
  293. GetPlayerName(playerid, pname, sizeof (pname));
  294. format(string, sizeof(string),"%s Foi para o DM {00FFFF}(/dm7)", pname);
  295. SendClientMessageToAll(0xFFFFFF99, string);
  296. GameTextForPlayer(playerid,"~b~Voce esta na Arena De DM", 3000, 5);
  297. SetPlayerPos(playerid,2161.9541, -1005.3188, 62.7929);
  298. return 1;
  299. }
  300. if(strcmp(cmdtext, "/dm8", true) == 0) {
  301. SetPlayerInterior(playerid,0);
  302. ResetPlayerWeapons(playerid);
  303. for(new i = 0; i <= 26; i++)
  304. {
  305. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],80);
  306. }
  307. SetPlayerArmour(playerid, 100);
  308. SetPlayerHealth(playerid, 100);
  309. GetPlayerName(playerid, pname, sizeof (pname));
  310. format(string, sizeof(string),"%s Foi para o DM {00FFFF}(/dm8)", pname);
  311. SendClientMessageToAll(0xFFFFFF99, string);
  312. GameTextForPlayer(playerid,"~b~Voce esta na Arena De DM", 3000, 5);
  313. SetPlayerPos(playerid,519.0734, -926.4567, 75.8956);
  314. return 1;
  315. }
  316. if (strcmp("/status", cmdtext, true, 8) == 0)
  317. {
  318. Status(playerid);
  319. return 1;
  320. }
  321.  
  322. return 0;
  323. }
  324.  
  325. public OnPlayerSpawn(playerid)
  326. {
  327. SetPlayerInterior(playerid,0);
  328. TogglePlayerClock(playerid,0);
  329. SetPlayerRandomSpawn(playerid);
  330. PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0);
  331. TextDrawHideForPlayer(playerid, topopreto);
  332. TextDrawHideForPlayer(playerid, baixopreto);
  333. TextDrawHideForPlayer(playerid, Seja);
  334. TextDrawHideForPlayer(playerid, AO);
  335. TextDrawHideForPlayer(playerid, Servidor);
  336. TextDrawHideForAll(Reloginho1);
  337. TextDrawShowForPlayer(playerid, Reloginho1);
  338. TextDrawHideForAll(Reloginho2);
  339. TextDrawShowForPlayer(playerid, Reloginho2);
  340. TextDrawShowForPlayer(playerid, forum);
  341. RecentlyShot[playerid] = 0;
  342. return 1;
  343. }
  344.  
  345. public OnPlayerDeath(playerid, killerid, reason)
  346. {
  347. if(IsPlayerConnected(killerid))
  348. {
  349. Matou[killerid]++;
  350. }
  351. Morreu[playerid]++;
  352. new playercash;
  353. if(killerid == INVALID_PLAYER_ID)
  354. {
  355. SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
  356. ResetPlayerMoney(playerid);
  357. } else {
  358. SendDeathMessage(killerid,playerid,reason);
  359. SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  360. playercash = GetPlayerMoney(playerid);
  361. if (playercash > 0)
  362. {
  363. GivePlayerMoney(killerid, playercash);
  364. ResetPlayerMoney(playerid);
  365. }
  366. }
  367. return 1;
  368. }
  369.  
  370. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  371. {
  372. if(dialogid == 3)
  373. {
  374. if(response)
  375. {
  376. if(listitem == 0)
  377. {
  378. OnPlayerCommandText(playerid,"/dm1");
  379.  
  380. }
  381. if(listitem == 1)
  382. {
  383. OnPlayerCommandText(playerid,"/dm2");
  384. }
  385. if(listitem == 2)
  386. {
  387. OnPlayerCommandText(playerid,"/dm3");
  388. }
  389. if(listitem == 3)
  390. {
  391. OnPlayerCommandText(playerid,"/dm4");
  392. }
  393. if(listitem == 4)
  394. {
  395. OnPlayerCommandText(playerid,"/dm5");
  396. }
  397. if(listitem == 5)
  398. {
  399. OnPlayerCommandText(playerid,"/dm6");
  400. }
  401. if(listitem == 6)
  402. {
  403. OnPlayerCommandText(playerid,"/dm7");
  404. }
  405. if(listitem == 7)
  406. {
  407. OnPlayerCommandText(playerid,"/dm8");
  408. }
  409. }
  410. return 1;
  411. }
  412. if(dialogid == 10)
  413. {
  414. if(response)
  415. {
  416. if(listitem == 0)
  417. {
  418. SetPlayerAttachedObject(playerid,1,18688,1,-0.895839,0.631365,-1.828601,21.642332,7.385670,13.958697,1.232679,1.000000,1.090367); // fire - Bruno
  419. SendClientMessage(playerid,0xFF0000AA,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  420. }
  421. if(listitem == 1)
  422. {
  423. SetPlayerAttachedObject(playerid,1,18742,1,0.036487,-1.759890,1.772809,225.616638,1.132580,0.677276,1.000000,1.000000,1.000000); // water_speed - explosaoaquatica
  424. SendClientMessage(playerid,0xFF0000AA,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  425. }
  426. if(listitem == 2)
  427. {
  428. SetPlayerAttachedObject(playerid,1,18864,1,2.178843,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000); // FakeSnow1 - neve
  429. SendClientMessage(playerid,0xFF0000AA,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  430. }
  431. if(listitem == 3)
  432. {
  433. SetPlayerAttachedObject(playerid,1,867,1,-0.213616,-0.444311,0.070721,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000); // p_rubble04col - pedras
  434. SendClientMessage(playerid,0xFF0000AA,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  435. }
  436. if(listitem == 4)
  437. {
  438. SetPlayerAttachedObject(playerid,1,1254,1,0.448984,0.065604,0.006619,4.313228,89.284942,0.000000,1.000000,1.000000,1.000000); // killfrenzy - caveira
  439. SendClientMessage(playerid,0xFF0000AA,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  440. }
  441. if(listitem == 5)
  442. {
  443. SetPlayerAttachedObject(playerid,1,1242,1,0.090351,0.088730,-0.000036,0.000000,89.157951,0.000000,1.619548,1.000000,1.348966); // bodyarmour - colete
  444. SendClientMessage(playerid,0xFF0000AA,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  445. }
  446. if(listitem == 6)
  447. {
  448. SetPlayerAttachedObject(playerid,1,18735,1,0.000000,-0.479024,-1.590823,0.000000,0.000000,0.000000,13.498819,1.000000,0.678294); // vent2 - fumaçao
  449. SendClientMessage(playerid,0xFF0000AA,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  450. }
  451. if(listitem == 7)
  452. {
  453. SetPlayerAttachedObject(playerid,1,19065,15,-0.025,-0.04,0.23,0,0,270,2,2,2); // Toca de Natal
  454. SendClientMessage(playerid,0xFF0000AA,"Efeito Ativado Com Sucesso By: Bruno_Tadeu!");
  455. }
  456. if(listitem == 8)
  457. {
  458. SetPlayerAttachedObject(playerid,1,18688,1,-0.895839,0.631365,-1.828601,21.642332,7.385670,13.958697,1.232679,1.000000,1.090367); // fire - Bruno
  459. SetPlayerAttachedObject(playerid,2,1254,1,0.448984,0.065604,0.006619,4.313228,89.284942,0.000000,1.000000,1.000000,1.000000); // killfrenzy - caveira
  460. SendClientMessage(playerid,0xFF0000AA,"Efeitos Ativados Com Sucesso By: Bruno_Tadeu!");
  461. }
  462. if(listitem == 9)
  463. {
  464. SetPlayerAttachedObject(playerid,1,1242,1,0.090351,0.088730,-0.000036,0.000000,89.157951,0.000000,1.619548,1.000000,1.348966); // bodyarmour - colete
  465. SetPlayerAttachedObject(playerid,2,18735,1,0.000000,-0.479024,-1.590823,0.000000,0.000000,0.000000,13.498819,1.000000,0.678294); // vent2 - fumaçao
  466. SendClientMessage(playerid,0xFF0000AA,"Efeitos Ativados Com Sucesso By: Bruno_Tadeu!");
  467. }
  468. if(listitem == 10)
  469. {
  470. SetPlayerAttachedObject(playerid,1,867,1,-0.213616,-0.444311,0.070721,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000); // p_rubble04col - pedras
  471. SetPlayerAttachedObject(playerid,2,18742,1,0.036487,-1.759890,1.772809,225.616638,1.132580,0.677276,1.000000,1.000000,1.000000); // water_speed - explosaoaquatica
  472. SendClientMessage(playerid,0xFF0000AA,"Efeitos Ativados Com Sucesso By: Bruno_Tadeu!");
  473. }
  474. if(listitem == 11)
  475. {
  476. SetPlayerAttachedObject(playerid,1,19065,15,-0.025,-0.04,0.23,0,0,270,2,2,2); // Toca de Natal
  477. SetPlayerAttachedObject(playerid,2,18864,1,2.178843,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000); // FakeSnow1 - neve
  478. SendClientMessage(playerid,0xFF0000AA,"Efeitos Ativados Com Sucesso By: Bruno_Tadeu!");
  479. }
  480. if(listitem == 12)
  481. {
  482. RemovePlayerAttachedObject(playerid,1); // Remoçao dos Efeitos
  483. RemovePlayerAttachedObject(playerid,2); // Remoçao dos Efeitos2
  484. SendClientMessage(playerid,0xFF0000AA,"Efeito(s) Removido(s) Com Sucesso By: Bruno_Tadeu!");
  485. }
  486. }
  487. return 1;
  488. }
  489. new string[128];
  490. if(dialogid == 8)
  491. {
  492. if(response)
  493. {
  494. if(listitem == 0)
  495. {
  496. SetPlayerColor(playerid, 0xFF0000AA);
  497. GetPlayerName(playerid, pname, sizeof(pname));
  498. format(string, sizeof(string), "%s Trocou a cor do Nick Para Vermelho (/mudarcor)", pname);
  499. SendClientMessageToAll(0xFFFFFFAA, string);
  500.  
  501. }
  502. if(listitem == 1)
  503. {
  504. SetPlayerColor(playerid, 0x00FF00FF);
  505. GetPlayerName(playerid, pname, sizeof(pname));
  506. format(string, sizeof(string), "%s Trocou a cor do Nick Para Verde (/mudarcor)", pname);
  507. SendClientMessageToAll(0xFFFFFFAA, string);
  508. }
  509. if(listitem == 2)
  510. {
  511. SetPlayerColor(playerid, 0xFFFF00AA);
  512. GetPlayerName(playerid, pname, sizeof(pname));
  513. format(string, sizeof(string), "%s Trocou a cor do Nick Para Amarelo (/mudarcor)", pname);
  514. SendClientMessageToAll(0xFFFFFFAA, string);
  515. }
  516. if(listitem == 3)
  517. {
  518. SetPlayerColor(playerid, 0x0000FFAA);
  519. GetPlayerName(playerid, pname, sizeof(pname));
  520. format(string, sizeof(string), "%s Trocou a cor do Nick Para Azul (/mudarcor)", pname);
  521. SendClientMessageToAll(0xFFFFFFAA, string);
  522. }
  523. if(listitem == 4)
  524. {
  525. SetPlayerColor(playerid, 0xFF8000AA);
  526. GetPlayerName(playerid, pname, sizeof(pname));
  527. format(string, sizeof(string), "%s Trocou a cor do Nick Para Laranja (/mudarcor)", pname);
  528. SendClientMessageToAll(0xFFFFFFAA, string);
  529. }
  530. if(listitem == 5)
  531. {
  532. SetPlayerColor(playerid, 0x9F009FAA);
  533. GetPlayerName(playerid, pname, sizeof(pname));
  534. format(string, sizeof(string), "%s Trocou a cor do Nick para Roxo (/mudarcor)", pname);
  535. SendClientMessageToAll(0xFFFFFFAA, string);
  536. }
  537. if(listitem == 6)
  538. {
  539. SetPlayerColor(playerid, 0x80FFFFAA);
  540. GetPlayerName(playerid, pname, sizeof(pname));
  541. format(string, sizeof(string), "%s Trocou a cor do Nick Para Azul Marinho (/mudarcor)", pname);
  542. SendClientMessageToAll(0xFFFFFFAA, string);
  543. }
  544. if(listitem == 7)
  545. {
  546. SetPlayerColor(playerid, 0xFF80FFAA);
  547. GetPlayerName(playerid, pname, sizeof(pname));
  548. format(string, sizeof(string), "%s Trocou a cor do Nick Para Rosa (/mudarcor)", pname);
  549. SendClientMessageToAll(0xFFFFFFAA, string);
  550. }
  551. if(listitem == 8)
  552. {
  553. SetPlayerColor(playerid, 0xC0C0C0AA);
  554. GetPlayerName(playerid, pname, sizeof(pname));
  555. format(string, sizeof(string), "%s Trocou a cor do Nick Para Cinza (/mudarcor)", pname);
  556. SendClientMessageToAll(0xFFFFFFAA, string);
  557. }
  558. if(listitem == 9)
  559. {
  560. SetPlayerColor(playerid, 0x804000AA);
  561. GetPlayerName(playerid, pname, sizeof(pname));
  562. format(string, sizeof(string), "%s Trocou a cor do Nick Para Marron (/mudarcor)", pname);
  563. SendClientMessageToAll(0xFFFFFFAA, string);
  564. }
  565. if(listitem == 10)
  566. {
  567. SetPlayerColor(playerid, 0xFFFFFFAA);
  568. GetPlayerName(playerid, pname, sizeof(pname));
  569. format(string, sizeof(string), "%s Trocou a cor do Nick Para Branco (/mudarcor)", pname);
  570. SendClientMessageToAll(0xFFFFFFAA, string);
  571. }
  572. if(listitem == 11)
  573. {
  574. SetPlayerColor(playerid, 0x80BFFFAA);
  575. GetPlayerName(playerid, pname, sizeof(pname));
  576. format(string, sizeof(string), "%s Trocou a cor do Nick Para Azul Claro (/mudarcor)", pname);
  577. SendClientMessageToAll(0xFFFFFFAA, string);
  578. }
  579. if(listitem == 12)
  580. {
  581. SetPlayerColor(playerid, 0x007138AA);
  582. GetPlayerName(playerid, pname, sizeof(pname));
  583. format(string, sizeof(string), "%s Trocou a cor do Nick Para Verde Escuro(/mudarcor)", pname);
  584. SendClientMessageToAll(0xFFFFFFAA, string);
  585. }
  586. }
  587. return 1;
  588. }
  589. if(dialogid == REGISTRO)
  590. {
  591. if(response)
  592. {
  593. if(!strlen(inputtext))
  594. {
  595. new Nome[MAX_PLAYER_NAME];
  596. GetPlayerName(playerid, Nome, sizeof(Nome));
  597. new String[100];
  598. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Não Registrado\n\n{FFFFFF} Digite Uma Senha Para Continuar", Nome);
  599. ShowPlayerDialog(playerid, REGISTRO, DIALOG_STYLE_INPUT, "Registro", String, "Registrar", "Cancelar");
  600. SendClientMessage(playerid,0x1E90FFAA,"Senha invalida, digite uma senha válida");
  601. return 1;
  602. }
  603. new Nome[MAX_PLAYER_NAME];
  604. GetPlayerName(playerid, Nome, sizeof(Nome));
  605. new String[100];
  606. format(String, sizeof(String), CONTAS, Nome);
  607. dini_Create(String);
  608. dini_Set(String,"Senha",inputtext);
  609. dini_IntSet(String,"Dinheiro",0);
  610. dini_IntSet(String,"Vida", 100);
  611. dini_IntSet(String,"Colete", 100);
  612. dini_IntSet(String,"Matou",0);
  613. dini_IntSet(String,"Morreu",0);
  614. dini_IntSet(String,"Logou",0);
  615. ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Login", "{1E90FF}Pronto você se registrou agora digite Sua Senha Para Logar-Se", "Logar", "Cancelar");
  616. return 1;
  617. }
  618. else
  619. {
  620. SendClientMessage(playerid, 0xFF0000AA, "Você Foi Kickado Porque Não Quis Se Registrar!!");
  621. Kick(playerid);
  622. return 1;
  623. }
  624. }
  625. if(dialogid == LOGIN)
  626. {
  627. if(response)
  628. {
  629. if(!strlen(inputtext))
  630. {
  631. new Nome[MAX_PLAYER_NAME];
  632. GetPlayerName(playerid, Nome, sizeof(Nome));
  633. new String[100];
  634. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Registrado\n\n{FFFFFF} Digite Sua Senha Para Logar", Nome);
  635. ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Registro", String, "Logar", "Cancelar");
  636. SendClientMessage(playerid,0x1E90FFAA,"Senha Incorreta !");
  637. return 1;
  638. }
  639. new Nome[MAX_PLAYER_NAME];
  640. GetPlayerName(playerid, Nome, sizeof(Nome));
  641. new String[100];
  642. format(String, sizeof(String), CONTAS, Nome);
  643. if(!strcmp(inputtext,dini_Get(String,"Senha"),false))
  644. {
  645. SetarPlayer(playerid);
  646. Logou[playerid]++;
  647. SendClientMessage(playerid,0xFFFFFFAA,"Você Foi Logado Ao Servidor Com Sucesso > Agora Escolha Sua Skin!");
  648. return 1;
  649. }
  650. else
  651. {
  652. SendClientMessage(playerid,0x00FF00AA,"Senha incorreta digite-a novamente");
  653. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Registrado\n\n{FFFFFF} Digite Sua Senha Para Logar", Nome);
  654. ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_PASSWORD, "Registro", String, "Logar", "Cancelar");
  655. }
  656. return 1;
  657. }
  658. else
  659. {
  660. SendClientMessage(playerid, 0xFF0000AA, "Você não quis se logar, por este motivo será Kickado");
  661. Kick(playerid);
  662. return 1;
  663. }
  664. }
  665. return 1;
  666. }
  667. SalvarPlayer(playerid)
  668. {
  669. new Float:Vida;
  670. new Float:Colete;
  671. GetPlayerHealth(playerid, Vida);
  672. GetPlayerArmour(playerid, Colete);
  673. new Nome[MAX_PLAYER_NAME];
  674. GetPlayerName(playerid, Nome, sizeof(Nome));
  675. new String[50];
  676. format(String, sizeof(String), CONTAS, Nome);
  677. dini_IntSet(String,"Dinheiro", GetPlayerMoney(playerid));
  678. dini_FloatSet(String,"Vida", Vida);
  679. dini_FloatSet(String,"Colete", Colete);
  680. dini_IntSet(String,"Matou", Matou[playerid]);
  681. dini_IntSet(String,"Morreu", Morreu[playerid]);
  682. dini_IntSet(String,"Logou", Logou[playerid]);
  683. return 1;
  684. }
  685. SetarPlayer(playerid)
  686. {
  687. new Nome[MAX_PLAYER_NAME];
  688. GetPlayerName(playerid, Nome, sizeof(Nome));
  689. new String[50];
  690. format(String, sizeof(String), CONTAS, Nome);
  691. GivePlayerMoney(playerid, dini_Int(String,"Dinheiro"));
  692. SetPlayerHealth(playerid, dini_Int(String,"Vida"));
  693. SetPlayerArmour(playerid, dini_Int(String,"Colete"));
  694. Matou[playerid] = dini_Int(String, "Matou");
  695. Morreu[playerid] = dini_Int(String, "Morreu");
  696. Logou[playerid] = dini_Int(String, "Logou");
  697. return 1;
  698. }
  699. Status(playerid)
  700. {
  701. new Nome[MAX_PLAYER_NAME];
  702. GetPlayerName(playerid, Nome, sizeof(Nome));
  703. new String[128];
  704. SendClientMessage(playerid, 0xFF0000AA, "================================================");
  705. format(String, sizeof(String),"Status De %s",Nome);
  706. SendClientMessage(playerid, 0xFFFF00AA,String);
  707. format(String, sizeof(String),"Dinheiro: %d", GetPlayerMoney(playerid));
  708. SendClientMessage(playerid, 0x1E90FFAA,String);
  709. format(String, sizeof(String),"Matou: %d",Matou[playerid]);
  710. SendClientMessage(playerid, 0x1E90FFAA,String);
  711. format(String, sizeof(String),"Morreu: %d",Morreu[playerid]);
  712. SendClientMessage(playerid, 0x1E90FFAA,String);
  713. format(String, sizeof(String),"Você Já Logou %d Vezes Neste Servidor",Logou[playerid]);
  714. SendClientMessage(playerid, 0x1E90FFAA,String);
  715. SendClientMessage(playerid, 0xFF0000AA, "================================================");
  716. return 1;
  717. }
  718. SetupPlayerForClassSelection(playerid)
  719. {
  720. SetPlayerPos(playerid,1707.5808,-1604.6620,20.2141);
  721. SetPlayerFacingAngle(playerid, 92.6983);
  722. SetPlayerCameraPos(playerid,1703.0697,-1607.5807,21.8017);
  723. SetPlayerCameraLookAt(playerid,1707.5808,-1604.6620,20.2141);
  724. }
  725.  
  726. public OnPlayerRequestClass(playerid, classid)
  727. {
  728. SetupPlayerForClassSelection(playerid);
  729. ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
  730. PlayerPlaySound(playerid, 1097,-119.9460,23.1096,12.2238);
  731. return 1;
  732. }
  733.  
  734. public Textupdate()
  735. {
  736. TextDrawSetString(Text:Bruno1, BrunoT[random(sizeof(BrunoT))]);
  737. return 1;
  738. }
  739.  
  740. public OnGameModeInit()
  741. {
  742. SetGameModeText("Mundo Do DM");
  743. SetTimer("GetHealthAndVerify",500,1);
  744. SetTimer("Textupdate",3000,1);
  745. SetTimer("reloginho",1000,true);
  746. SetTimer("SendMensagens",90000,1);
  747. ShowPlayerMarkers(1);
  748. UsePlayerPedAnims();
  749. ShowNameTags(1);
  750. AllowAdminTeleport(1);
  751. //TextDrawns
  752. Bruno1 = TextDrawCreate(33.000000, 329.000000, " ");
  753. TextDrawFont(Bruno1, 1);
  754. TextDrawLetterSize(Bruno1, 0.349999, 1.000000);
  755. TextDrawSetOutline(Bruno1, 1);
  756. TextDrawSetProportional(Bruno1, 1);
  757.  
  758. Seja = TextDrawCreate(280.000000, 310.000000, "Bem Vindo");
  759. TextDrawAlignment(Seja,0);
  760. TextDrawBackgroundColor(Seja, 0x00E8E8AA);
  761. TextDrawFont(Seja, 0);
  762. TextDrawLetterSize(Seja, 0.659998, 1.499998);
  763. TextDrawColor(Seja, 0xC0C0C0AA);
  764. TextDrawSetOutline(Seja, 1);
  765. TextDrawSetProportional(Seja, 1);
  766.  
  767. AO = TextDrawCreate(303.000000, 329.000000, "Ao");
  768. TextDrawAlignment(AO,0);
  769. TextDrawBackgroundColor(AO, 0x1823FFAA);
  770. TextDrawFont(AO, 0);
  771. TextDrawLetterSize(AO, 0.900000, 1.899999);
  772. TextDrawColor(AO, 0xF8FDFFAA);
  773. TextDrawSetOutline(AO, 1);
  774. TextDrawSetProportional(AO, 1);
  775.  
  776. Servidor = TextDrawCreate(218.000000, 354.000000, " Mundo Do DM");
  777. TextDrawAlignment(Servidor,0);
  778. TextDrawBackgroundColor(Servidor, 0x000000AA);
  779. TextDrawFont(Servidor, 0);
  780. TextDrawLetterSize(Servidor, 0.639998, 1.799999);
  781. TextDrawColor(Servidor, 0xAA3333AA);
  782. TextDrawSetOutline(Servidor, 1);
  783. TextDrawSetProportional(Servidor, 1);
  784.  
  785. topopreto = TextDrawCreate(1.000000,-45.000000,"__");
  786. baixopreto = TextDrawCreate(-2.000000,371.000000,"__");
  787. TextDrawUseBox(topopreto,1);
  788. TextDrawBoxColor(topopreto,0x000000ff);
  789. TextDrawTextSize(topopreto,655.000000,80.000000);
  790. TextDrawUseBox(baixopreto,1);
  791. TextDrawBoxColor(baixopreto,0x000000ff);
  792. TextDrawTextSize(baixopreto,840.000000,240.000000);
  793. TextDrawAlignment(topopreto,0);
  794. TextDrawAlignment(baixopreto,0);
  795. TextDrawBackgroundColor(topopreto,0x000000ff);
  796. TextDrawBackgroundColor(baixopreto,0x000000ff);
  797. TextDrawFont(topopreto,3);
  798. TextDrawLetterSize(topopreto,1.000000,14.000000);
  799. TextDrawFont(baixopreto,3);
  800. TextDrawLetterSize(baixopreto,1.000000,24.000000);
  801. TextDrawColor(topopreto,0xffffffff);
  802. TextDrawColor(baixopreto,0xffffffff);
  803. TextDrawSetOutline(topopreto,1);
  804. TextDrawSetOutline(baixopreto,1);
  805. TextDrawSetProportional(topopreto,1);
  806. TextDrawSetProportional(baixopreto,1);
  807. TextDrawSetShadow(topopreto,1);
  808. TextDrawSetShadow(baixopreto,1);
  809.  
  810. Reloginho1 = TextDrawCreate(470.000000,4.000000,"RELOGIO");//525
  811. Reloginho2 = TextDrawCreate(550.000000,23.000000,"BRUNO");
  812. TextDrawAlignment(Reloginho1,0);
  813. TextDrawAlignment(Reloginho2,0);
  814. TextDrawBackgroundColor(Reloginho1,0x000000AA);
  815. TextDrawBackgroundColor(Reloginho2,0x000000AA);
  816. TextDrawFont(Reloginho1,3);
  817. TextDrawLetterSize(Reloginho1,0.500000,2.000000);
  818. TextDrawFont(Reloginho2,3);
  819. TextDrawLetterSize(Reloginho2,0.399999,2.000000);
  820. TextDrawColor(Reloginho1,0xffffffff);
  821. TextDrawColor(Reloginho2,0xffffffff);
  822. TextDrawSetProportional(Reloginho1,1);
  823. TextDrawSetProportional(Reloginho2,1);
  824. TextDrawSetShadow(Reloginho1,1);
  825. TextDrawSetShadow(Reloginho2,1);
  826. TextDrawSetOutline(Reloginho1,1);
  827. TextDrawSetOutline(Reloginho2,1);
  828. TextDrawShowForAll(Reloginho1);
  829. TextDrawShowForAll(Reloginho2);
  830.  
  831. forum = TextDrawCreate(1, 427," Bem Vindo Ao Mundo Do DM GameMode Criado Por Bruno Tadeu Versao: 1.0a");
  832. TextDrawUseBox(forum, 1);
  833. TextDrawColor(forum, 0x00FFFF66);
  834. TextDrawBackgroundColor(forum, 0x00000066);
  835. TextDrawBoxColor(forum, 0x00000066);
  836. TextDrawSetOutline(forum, 1);
  837. TextDrawFont(forum, 0);
  838. TextDrawSetProportional(forum, 2);
  839. TextDrawAlignment(forum, 0);
  840. TextDrawLetterSize(forum, 0.400000, 2.000000);
  841. TextDrawSetShadow(forum, 1);
  842. //Carros do Spawn
  843. AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  844. AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  845. AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  846. AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  847. AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  848. AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  849. AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  850. AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  851. AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  852. AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  853. AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  854. AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  855. AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  856. AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  857. AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  858. AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  859. AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  860. AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  861. AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  862. AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  863. AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  864. AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  865. AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  866. AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  867. AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  868. AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
  869. AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  870. AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  871. AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  872. AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  873. AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  874. AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  875. AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  876. AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  877. AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  878. AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  879. AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  880. AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  881. AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  882. AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  883. AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  884. AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  885. AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  886. AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  887. AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  888. AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  889. AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  890. AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  891. AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  892. AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  893. AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  894. AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  895. AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  896. AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  897. AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  898. AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  899. AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  900. AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  901. AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  902. AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  903. AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  904. AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  905. AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  906. AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  907. AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  908. AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  909. AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  910. AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  911. AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  912. AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  913. AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
  914. AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
  915. AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
  916. AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6);
  917. AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6);
  918. AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
  919. AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
  920. AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  921. AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  922. AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  923. AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  924. AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  925. AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  926. AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  927. AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  928. AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  929. AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  930. AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  931. AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  932. AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  933. AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  934. AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  935. AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  936. AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  937. AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  938. AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  939. AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  940. AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  941. AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  942. AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  943. AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  944. AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  945. //Arena De DM 1
  946. CreateDynamicObject(987, 2356.8000488281, -641.29998779297, 128.10000610352, 0, 0, 180);
  947. CreateDynamicObject(987, 2344.5, -641.20001220703, 127.19999694824, 0, 0, 270);
  948. CreateDynamicObject(987, 2345.1000976563, -651.70001220703, 127.30000305176, 0, 0, 268);
  949. CreateDynamicObject(987, 2344.3000488281, -663, 127.40000152588, 0, 0, 0);
  950. CreateDynamicObject(987, 2355.8000488281, -663, 127.40000152588, 0, 0, 0);
  951. CreateDynamicObject(987, 2367.6000976563, -662.79998779297, 126.90000152588, 0, 0, 86);
  952. CreateDynamicObject(987, 2368.6999511719, -640.90002441406, 127.30000305176, 0, 0, 182);
  953. CreateDynamicObject(980, 2368.5, -646.90002441406, 123.39999389648, 0, 0, 268);
  954. CreateDynamicObject(980, 2368.3999023438, -646.70001220703, 129.39999389648, 0, 0, 268);
  955. CreateDynamicObject(2395, 2350.3000488281, -659.5, 127.09999847412, 0, 0, 0);
  956. CreateDynamicObject(2395, 2348.8994140625, -653.099609375, 127.09999847412, 0, 0, 269.99951171875);
  957. CreateDynamicObject(2395, 2348.7998046875, -649.7998046875, 127.09999847412, 0, 0, 271.99951171875);
  958. CreateDynamicObject(970, 2357.7998046875, -648.5, 128.89999389648, 0, 0, 90);
  959. CreateDynamicObject(1497, 2355, -650.89996337891, 127.09999847412, 0, 0, 0);
  960. CreateDynamicObject(2395, 2348.8999023438, -646.5, 127.09999847412, 0, 0, 268);
  961. CreateDynamicObject(1771, 2350.8999023438, -649.5, 127.69999694824, 0, 0, 0);
  962. CreateDynamicObject(1771, 2350.8000488281, -653.40002441406, 127.69999694824, 0, 0, 0);
  963. CreateDynamicObject(3092, 2354.5, -654.20001220703, 128, 0, 0, 268);
  964. CreateDynamicObject(3279, 2362.8999023438, -657.29998779297, 127.09999847412, 0, 0, 84);
  965. //Arena De DM 2
  966. CreateDynamicObject(987, -399.39999389648, -1140.5999755859, 68.199996948242, 0, 0, 264);
  967. CreateDynamicObject(987, -400.79998779297, -1152.5999755859, 68.5, 0, 0, 264);
  968. CreateDynamicObject(987, -402.20001220703, -1164.4000244141, 67.599998474121, 0, 0, 356);
  969. CreateDynamicObject(987, -390.29998779297, -1165.4000244141, 67.08765411377, 0, 0, 356);
  970. CreateDynamicObject(987, -378.5, -1165.9000244141, 66.900001525879, 0, 0, 86);
  971. CreateDynamicObject(987, -377.60000610352, -1154.1999511719, 68.5, 0, 0, 84);
  972. CreateDynamicObject(987, -376.10000610352, -1142.3000488281, 69, 0, 0, 80);
  973. CreateDynamicObject(987, -374, -1130.5999755859, 69, 0, 0, 176);
  974. CreateDynamicObject(987, -398.79998779297, -1129.9000244141, 68.199996948242, 0, 0, 266);
  975. CreateDynamicObject(987, -375.60000610352, -1130.0999755859, 68.699996948242, 0, 0, 182);
  976. CreateDynamicObject(17050, -394.70001220703, -1160.3000488281, 68.099998474121, 0, 0, 0);
  977. CreateDynamicObject(1771, -394.79998779297, -1152.4000244141, 69.099998474121, 0, 0, 354);
  978. CreateDynamicObject(1771, -394.79998779297, -1148.1999511719, 69, 0, 0, 354);
  979. CreateDynamicObject(1778, -391.5, -1153.4000244141, 68.5, 0, 0, 0);
  980. CreateDynamicObject(923, -385.5, -1153.8000488281, 69.400001525879, 0, 0, 0);
  981. CreateDynamicObject(922, -384.79998779297, -1151.0999755859, 69.300003051758, 0, 0, 88);
  982. CreateDynamicObject(3052, -385.10000610352, -1148.4000244141, 68.5, 0, 0, 0);
  983. CreateDynamicObject(3052, -385.20001220703, -1148.5, 68.800003051758, 0, 0, 0);
  984. CreateDynamicObject(3046, -385.10000610352, -1147.5999755859, 68.699996948242, 0, 0, 0);
  985. CreateDynamicObject(3016, -385.10000610352, -1151.1999511719, 69.5, 0, 0, 0);
  986. CreateDynamicObject(3016, -384.89999389648, -1150.8000488281, 69.5, 0, 0, 0);
  987. CreateDynamicObject(3016, -384.89999389648, -1149.6999511719, 70.300003051758, 0, 0, 0);
  988. CreateDynamicObject(3015, -385.5, -1146.8000488281, 68.599998474121, 0, 0, 0);
  989. CreateDynamicObject(3014, -385.10000610352, -1146.0999755859, 68.599998474121, 0, 0, 0);
  990. CreateDynamicObject(2062, -391.20001220703, -1154.5999755859, 69.099998474121, 0, 0, 0);
  991. CreateDynamicObject(930, -386.20001220703, -1154.5, 69, 0, 0, 0);
  992. CreateDynamicObject(2985, -389.60000610352, -1155.9000244141, 71.099998474121, 0, 0, 272);
  993. CreateDynamicObject(2041, -390, -1155.8000488281, 71.300003051758, 0, 0, 0);
  994. CreateDynamicObject(2041, -390.29998779297, -1155.8000488281, 71.300003051758, 0, 0, 0);
  995. CreateDynamicObject(2041, -390.60000610352, -1155.6999511719, 71.300003051758, 0, 0, 0);
  996. CreateDynamicObject(2358, -389, -1155.9000244141, 71.199996948242, 0, 0, 0);
  997. CreateDynamicObject(8572, -386.20001220703, -1157.5999755859, 69.899993896484, 0, 0, 88);
  998. CreateDynamicObject(3761, -389.79998779297, -1155.6999511719, 69.199996948242, 0, 0, 86);
  999. CreateDynamicObject(2908, -385.70001220703, -1150.4000244141, 68.5, 0, 0, 0);
  1000. CreateDynamicObject(2907, -386.29998779297, -1150.4000244141, 68.599998474121, 0, 0, 0);
  1001. CreateDynamicObject(2906, -385.60000610352, -1149.5999755859, 68.5, 0, 0, 0);
  1002. CreateDynamicObject(2905, -386.39999389648, -1151.6999511719, 68.599998474121, 0, 0, 0);
  1003. CreateDynamicObject(2890, -379.20001220703, -1136.5999755859, 69.199996948242, 0, 0, 0);
  1004. CreateDynamicObject(1450, -391, -1146, 68.900001525879, 0, 0, 0);
  1005. CreateDynamicObject(1369, -392.39999389648, -1146, 69, 0, 0, 0);
  1006. CreateDynamicObject(12957, -396.89999389648, -1139.3000488281, 69, 0, 0, 0);
  1007. CreateDynamicObject(2672, -388.70001220703, -1152.8000488281, 68.800003051758, 0, 0, 0);
  1008. CreateDynamicObject(2671, -389.20001220703, -1148.8000488281, 68.400001525879, 0, 0, 0);
  1009. CreateDynamicObject(2852, -392.10000610352, -1148.0999755859, 68.400001525879, 0, 0, 0);
  1010. CreateDynamicObject(3633, -382, -1134.5, 69.599998474121, 0, 0, 0);
  1011. CreateDynamicObject(3633, -381.70001220703, -1135.6999511719, 69.5, 0, 0, 0);
  1012. CreateDynamicObject(2395, -387.9013671875, -1150.103515625, 66.919006347656, 0, 0, 0);
  1013. CreateDynamicObject(980, -392.60000610352, -1130, 71.300003051758, 0, 0, 0);
  1014. //Arena De DM 3
  1015. CreateDynamicObject(3414, 985.7998046875, -2159.099609375, 14.300000190735, 0, 0, 267.99499511719);
  1016. CreateDynamicObject(1771, 987.20001220703, -2163.1999511719, 12.800000190735, 0, 0, 356);
  1017. CreateDynamicObject(1771, 987.40002441406, -2159.3000488281, 12.800000190735, 0, 0, 356);
  1018. CreateDynamicObject(1778, 987.79998779297, -2156.6999511719, 12.199999809265, 0, 0, 0);
  1019. CreateDynamicObject(1789, 987.40002441406, -2155.8000488281, 12.699999809265, 0, 0, 0);
  1020. CreateDynamicObject(2395, 987.79998779297, -2152.6999511719, 12.10000038147, 0, 0, 178);
  1021. CreateDynamicObject(2971, 981.59997558594, -2160.3999023438, 12.10000038147, 0, 0, 0);
  1022. CreateDynamicObject(2890, 976, -2168.1999511719, 12.10000038147, 0, 0, 80);
  1023. CreateDynamicObject(1440, 978, -2165.3999023438, 12.60000038147, 0, 0, 0);
  1024. CreateDynamicObject(1370, 978.79998779297, -2163.8999023438, 12.60000038147, 0, 0, 0);
  1025. CreateDynamicObject(1370, 983.20001220703, -2159.1000976563, 12.60000038147, 0, 0, 0);
  1026. CreateDynamicObject(1369, 985.20001220703, -2164.1999511719, 12.800000190735, 0, 0, 178);
  1027. CreateDynamicObject(1338, 983.29998779297, -2153.6000976563, 12.800000190735, 0, 0, 0);
  1028. CreateDynamicObject(1264, 978.5, -2162.3999023438, 12.60000038147, 0, 0, 0);
  1029. CreateDynamicObject(2672, 985.5, -2160.5, 12.39999961853, 0, 0, 0);
  1030. CreateDynamicObject(2672, 980.90002441406, -2162.8000488281, 12.39999961853, 0, 0, 0);
  1031. CreateDynamicObject(3594, 982.59997558594, -2150.5, 12.699999809265, 0, 0, 286);
  1032. CreateDynamicObject(8572, 990.40002441406, -2151.6000976563, 14.300000190735, 0, 0, 178);
  1033. CreateDynamicObject(2985, 985.2998046875, -2153.69921875, 16.10000038147, 0, 0, 83.995971679688);
  1034. CreateDynamicObject(2985, 985.90002441406, -2164.8999023438, 15.89999961853, 0, 0, 292);
  1035. CreateDynamicObject(2041, 986.40002441406, -2165.1999511719, 15.89999961853, 0, 0, 0);
  1036. CreateDynamicObject(2359, 984.90002441406, -2165.3999023438, 16.299999237061, 0, 0, 0);
  1037. CreateDynamicObject(2042, 985.90002441406, -2153.3000488281, 16, 0, 0, 0);
  1038. CreateDynamicObject(2358, 984.40002441406, -2153.5, 16.39999961853, 0, 0, 0);
  1039. CreateDynamicObject(946, 973.20001220703, -2162, 14.300000190735, 0, 0, 356);
  1040. CreateDynamicObject(987, 1004.799987793, -2148.8000488281, 12.10000038147, 0, 0, 178);
  1041. CreateDynamicObject(987, 992.90002441406, -2148.3000488281, 12.10000038147, 0, 0, 176);
  1042. CreateDynamicObject(987, 981, -2147.3000488281, 12.10000038147, 0, 0, 176);
  1043. CreateDynamicObject(987, 969.20001220703, -2146.3000488281, 12.10000038147, 0, 0, 268);
  1044. CreateDynamicObject(987, 968.79998779297, -2158.1999511719, 12.10000038147, 0, 0, 268);
  1045. CreateDynamicObject(987, 968.40002441406, -2170.1000976563, 12.10000038147, 0, 0, 356);
  1046. CreateDynamicObject(987, 980.20001220703, -2171, 12.10000038147, 0, 0, 358);
  1047. CreateDynamicObject(980, 997.2998046875, -2171.5, 8.8999996185303, 0, 0, 179.99450683594);
  1048. CreateDynamicObject(980, 997.20001220703, -2171.8000488281, 14.89999961853, 0, 0, 178);
  1049. CreateDynamicObject(3396, 982.20001220703, -2164.3000488281, 12.199999809265, 0, 0, 272);
  1050. CreateDynamicObject(970, 979.70001220703, -2163.5, 13.89999961853, 0, 0, 88);
  1051. CreateDynamicObject(993, 988.79998779297, -2159.1000976563, 13.699999809265, 0, 0, 90);
  1052. CreateDynamicObject(3928, 998, -2159.6000976563, 12.10000038147, 0, 0, 0);
  1053. //Arena De DM 4
  1054. CreateDynamicObject(5112, 2060.1408, -2496.6011, 22.2878, 0.0, 336.0, 0.0, 0);
  1055. CreateDynamicObject(5112, 2144.8481, -2496.6155, 59.5246, 0.0, 336.0, 0.0, 0);
  1056. CreateDynamicObject(5112, 2206.7395, -2496.5621, 93.9942, 0.0, 332.0, 0.0, 0);
  1057. CreateDynamicObject(5112, 2279.1574, -2496.6443, 135.4924, 0.0, 330.0, 0.0, 0);
  1058. CreateDynamicObject(5112, 2349.6062, -2496.5469, 179.0257, 0.0, 326.0, 0.0, 0);
  1059. CreateDynamicObject(5112, 2420.2077, -2496.4476, 229.4819, 0.0, 323.9999, 0.0, 0);
  1060. CreateDynamicObject(5112, 2487.7192, -2496.3431, 277.8407, 0.0, 322.0, 0.0, 0);
  1061. CreateDynamicObject(5112, 2552.7807, -2496.2334, 327.69, 0.0, 322.0, 0.0, 0);
  1062. CreateDynamicObject(5112, 2621.1694, -2496.17, 379.3345, 0.0, 324.0, 0.0, 0);
  1063. CreateDynamicObject(5112, 2689.7807, -2496.1111, 427.3054, 0.0, 326.0, 0.0, 0);
  1064. CreateDynamicObject(5112, 2756.4809, -2496.0054, 470.7039, 0.0, 328.0, 0.0, 0);
  1065. CreateDynamicObject(5112, 2832.5791, -2495.8687, 516.6038, 0.0, 330.0, 0.0, 0);
  1066. CreateDynamicObject(5112, 2908.7175, -2495.7054, 559.0381, 0.0, 332.0, 0.0, 0);
  1067. CreateDynamicObject(5112, 2982.9902, -2495.6031, 597.5758, 0.0, 332.0, 0.0, 0);
  1068. CreateDynamicObject(5112, 3063.8994, -2495.7747, 639.0684, 0.0, 334.0, 0.0, 0);
  1069. CreateDynamicObject(5112, 3140.634, -2495.6976, 675.2153, 0.0, 332.0, 0.0, 0);
  1070. CreateDynamicObject(5112, 3218.2478, -2495.5987, 715.2767, 0.0, 332.0, 0.0, 0);
  1071. CreateDynamicObject(5112, 3296.1496, -2495.6353, 755.3308, 0.0, 332.0, 0.0, 0);
  1072. CreateDynamicObject(5112, 3373.749, -2495.7623, 795.3253, 0.0, 332.0, 0.0, 0);
  1073. CreateDynamicObject(5112, 3452.4382, -2495.6622, 836.079, 0.0, 332.0, 0.0, 0);
  1074. CreateDynamicObject(8040, 3559.9223, -2494.4737, 877.542, 0.0, 359.9998, 179.9945, 0);
  1075. CreateDynamicObject(1633, 3523.4255, -2500.9168, 878.0843, 0.0, 0.0, 88.0, 0);
  1076. CreateDynamicObject(1633, 3523.6826, -2496.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1077. CreateDynamicObject(1633, 3523.9404, -2492.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1078. CreateDynamicObject(1633, 3524.1982, -2488.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1079. CreateDynamicObject(3434, 3597.2595, -2497.6395, 897.5001, 0.0, 0.0, 272.0, 0);
  1080. CreateDynamicObject(629, 3523.9431, -2511.3138, 876.7764, 0.0, 0.0, 0.0, 0);
  1081. CreateDynamicObject(629, 3523.3352, -2478.3721, 876.7764, 0.0, 0.0, 0.0, 0);
  1082. CreateDynamicObject(716, 3597.9052, -2479.2364, 876.7764, 0.0, 0.0, 0.0, 0);
  1083. CreateDynamicObject(716, 3597.4887, -2511.1885, 876.7764, 0.0, 0.0, 0.0, 0);
  1084. CreateDynamicObject(4003, 3562.6364, -2513.324, 881.7542, 0.0, 0.0, 0.0, 0);
  1085. CreateDynamicObject(14628, 3598.9028, -2488.0884, 879.4974, 0.0, 0.0, 0.0, 0);
  1086. CreateDynamicObject(987, 1020.5052, -1178.6073, 55.9457, 0.0, 0.0, 0.0, 0);
  1087. CreateDynamicObject(987, 1008.4853, -1178.7061, 55.9457, 0.0, 0.0, 0.0, 0);
  1088. CreateDynamicObject(987, 996.6976, -1178.3958, 55.9457, 0.0, 0.0, 0.0, 0);
  1089. CreateDynamicObject(987, 984.9472, -1178.539, 55.9457, 0.0, 0.0, 0.0, 0);
  1090. CreateDynamicObject(987, 973.2001, -1178.2341, 55.9457, 0.0, 0.0, 0.0, 0);
  1091. CreateDynamicObject(987, 961.1992, -1178.3799, 55.9457, 0.0, 0.0, 0.0, 0);
  1092. CreateDynamicObject(987, 963.2119, -1190.3145, 55.9457, 0.0, 0.0, 92.0, 0);
  1093. CreateDynamicObject(987, 963.5845, -1202.2282, 55.9457, 0.0, 0.0, 91.9995, 0);
  1094. CreateDynamicObject(987, 963.5441, -1212.7209, 55.9457, 0.0, 0.0, 91.9995, 0);
  1095. CreateDynamicObject(987, 963.5439, -1212.7208, 55.9457, 0.0, 0.0, 91.9995, 0);
  1096. CreateDynamicObject(987, 975.0236, -1210.9939, 55.9457, 0.0, 0.0, 181.9995, 0);
  1097. CreateDynamicObject(987, 986.765, -1211.1706, 55.9457, 0.0, 0.0, 179.9995, 0);
  1098. CreateDynamicObject(987, 998.6177, -1211.3243, 55.9457, 0.0, 0.0, 179.9945, 0);
  1099. CreateDynamicObject(987, 1010.4954, -1211.0624, 55.9457, 0.0, 0.0, 179.9945, 0);
  1100. CreateDynamicObject(987, 1021.2568, -1211.21, 55.9457, 0.0, 0.0, 179.9945, 0);
  1101. CreateDynamicObject(987, 1032.4855, -1211.1343, 55.9457, 0.0, 0.0, 179.9945, 0);
  1102. CreateDynamicObject(987, 1033.0377, -1198.9732, 55.9457, 0.0, 358.0, 263.9945, 0);
  1103. CreateDynamicObject(987, 1032.6513, -1186.6025, 55.9457, 0.0, 357.9949, 269.9904, 0);
  1104. CreateDynamicObject(987, 1032.6577, -1178.7648, 55.9457, 0.0, 357.9949, 267.9904, 0);
  1105. CreateDynamicObject(3279, 1028.3878, -1183.2039, 53.9062, 0.0, 0.0, 0.0, 0);
  1106. CreateDynamicObject(3279, 1028.7218, -1205.7193, 53.9062, 0.0, 0.0, 0.0, 0);
  1107. CreateDynamicObject(3279, 968.2448, -1206.1757, 53.9062, 0.0, 0.0, 0.0, 0);
  1108. CreateDynamicObject(3279, 970.0218, -1181.9174, 53.9062, 0.0, 0.0, 0.0, 0);
  1109. CreateDynamicObject(3885, 998.3397, -1195.2994, 54.6788, 0.0, 0.0, 0.0, 0);
  1110. CreateDynamicObject(1225, 1023.2984, -1205.1529, 54.312, 0.0, 0.0, 0.0, 0);
  1111. CreateDynamicObject(1225, 1023.0986, -1184.344, 54.312, 0.0, 0.0, 0.0, 0);
  1112. CreateDynamicObject(1225, 974.3074, -1205.4902, 54.312, 0.0, 0.0, 0.0, 0);
  1113. CreateDynamicObject(1225, 975.0244, -1182.7416, 54.312, 0.0, 0.0, 0.0, 0);
  1114. CreateDynamicObject(2780, 1001.4443, -1196.883, 53.9062, 0.0, 0.0, 0.0, 0);
  1115. CreateDynamicObject(2780, 995.3204, -1193.4091, 53.9062, 0.0, 0.0, 0.0, 0);
  1116. CreateDynamicObject(7073, 963.8204, -1194.1512, 77.0386, 0.0, 0.0, 0.0, 0);
  1117. CreateDynamicObject(3374, 1000.1903, -1180.7707, 55.4002, 0.0, 0.0, 0.0, 0);
  1118. CreateDynamicObject(3374, 1000.6981, -1208.8052, 55.4002, 0.0, 0.0, 0.0, 0);
  1119. CreateDynamicObject(3374, 1018.5281, -1200.3088, 55.4002, 0.0, 0.0, 0.0, 0);
  1120. CreateDynamicObject(3374, 1018.591, -1196.9549, 55.4002, 0.0, 0.0, 0.0, 0);
  1121. CreateDynamicObject(3374, 1018.762, -1193.8261, 55.4002, 0.0, 0.0, 0.0, 0);
  1122. CreateDynamicObject(3374, 974.319, -1199.8682, 55.4002, 0.0, 0.0, 0.0, 0);
  1123. CreateDynamicObject(3374, 974.3312, -1196.2946, 55.4002, 0.0, 0.0, 0.0, 0);
  1124. CreateDynamicObject(3374, 974.3516, -1193.1625, 55.4002, 0.0, 0.0, 0.0, 0);
  1125. //Arena De DM 5
  1126. CreateDynamicObject(11088, 2577.2685546875, -2181.3505859375, 5.5381336212158, 0, 0, 0);
  1127. CreateDynamicObject(3415, 2611.755859375, -2150.2041015625, -1, 0, 0, 265.99548339844);
  1128. CreateDynamicObject(16151, 2612.9375, -2149.650390625, -0.60000002384186, 0, 0, 0);
  1129. CreateDynamicObject(1481, 2609.8288574219, -2146.7194824219, -0.69780325889587, 0, 0, 266);
  1130. CreateDynamicObject(2908, 2609.75390625, -2146.9799804688, -0.52921724319458, 0, 0, 0);
  1131. CreateDynamicObject(2906, 2609.7673339844, -2146.6333007813, -0.53262430429459, 0, 0, 326);
  1132. CreateDynamicObject(3749, 2581.7565917969, -2108.3203125, 6.2558083534241, 0, 0, 0);
  1133. CreateDynamicObject(980, 2581.8098144531, -2106.513671875, -3.1701958179474, 0, 0, 0);
  1134. CreateDynamicObject(980, 2581.759765625, -2106.494140625, 3.37127161026, 0, 0, 0);
  1135. CreateDynamicObject(969, 2600.6555175781, -2094.9604492188, 1.2247037887573, 0, 0, 0);
  1136. //Arena De DM 6
  1137. CreateDynamicObject(8072, 3441.862549, -1907.476807, 20.841305, 0.0000, 0.0000, 247.5000);
  1138. CreateDynamicObject(8459, 3380.764893, -1875.297241, 1.122193, 0.0000, 0.0000, 157.5000);
  1139. CreateDynamicObject(13043, 3310.122070, -1957.288574, 21.303886, 351.4056, 338.5141, 308.9066);
  1140. CreateDynamicObject(13122, 3382.414307, -1860.367432, 10.771828, 0.0000, 0.0000, 135.0006);
  1141. CreateDynamicObject(1607, 3262.833496, -1818.624390, 0.958701, 0.0000, 345.3896, 342.6566);
  1142. CreateDynamicObject(1610, 3311.268311, -1840.176025, 3.996171, 0.0000, 0.0000, 0.0000);
  1143. CreateDynamicObject(902, 3288.674561, -1875.077881, 3.442695, 0.0000, 0.0000, 0.0000);
  1144. CreateDynamicObject(902, 3311.446289, -1857.345093, 4.391307, 0.0000, 0.0000, 0.0000);
  1145. CreateDynamicObject(902, 3322.028564, -1871.808716, 7.472627, 0.0000, 0.0000, 0.0000);
  1146. CreateDynamicObject(902, 3339.427979, -1850.369263, 14.595086, 0.0000, 0.0000, 0.0000);
  1147. CreateDynamicObject(902, 3347.280518, -1830.501343, 15.773265, 0.0000, 0.0000, 0.0000);
  1148. CreateDynamicObject(902, 3307.544434, -1830.002319, 3.076829, 0.0000, 0.0000, 0.0000);
  1149. CreateDynamicObject(902, 3298.649414, -1861.273193, 3.585765, 0.0000, 0.0000, 0.0000);
  1150. CreateDynamicObject(1601, 3214.960205, -1887.965576, 0.777395, 0.0000, 0.0000, 337.5000);
  1151. CreateDynamicObject(1605, 3201.235107, -1877.200806, -3.853788, 0.0000, 0.0000, 0.0000);
  1152. CreateDynamicObject(6295, 3360.533936, -1703.457764, 25.494108, 0.0000, 0.0000, 225.0000);
  1153. CreateDynamicObject(2406, 3395.982178, -1801.703369, 25.442131, 0.0000, 0.0000, 247.5000);
  1154. CreateDynamicObject(2410, 3343.373047, -1790.998535, 7.084919, 0.0000, 0.0000, 0.0000);
  1155. CreateDynamicObject(1637, 3371.598145, -1766.950928, 12.891707, 0.0000, 0.0000, 236.2501);
  1156. CreateDynamicObject(1637, 3359.716553, -1794.712891, 11.297399, 0.0000, 0.0000, 225.0000);
  1157. CreateDynamicObject(1637, 3335.589600, -1816.545898, 8.361016, 0.0000, 0.0000, 225.0000);
  1158. CreateDynamicObject(6189, 3249.738281, -1730.904663, -12.479166, 0.0000, 0.0000, 225.0000);
  1159. CreateDynamicObject(16767, 3212.758789, -1697.435303, 8.098442, 0.0000, 0.0000, 315.0000);
  1160. CreateDynamicObject(3984, 3360.024658, -1990.059326, 57.365765, 0.0000, 0.0000, 337.5000);
  1161. CreateDynamicObject(3985, 3385.676514, -1930.837524, 47.227135, 0.0000, 0.0000, 247.5000);
  1162. CreateDynamicObject(3997, 3448.229248, -1857.544434, 48.104359, 0.0000, 0.0000, 247.5000);
  1163. CreateDynamicObject(979, 3202.152100, -1980.210571, 43.648415, 0.0000, 342.8113, 245.7811);
  1164. CreateDynamicObject(979, 3204.904541, -1985.251709, 45.448479, 0.0000, 347.1084, 303.7500);
  1165. CreateDynamicObject(979, 3210.878906, -1991.260010, 48.529415, 0.0000, 338.5141, 315.0000);
  1166. CreateDynamicObject(979, 3217.636719, -1997.397339, 52.501560, 0.0000, 336.7952, 315.0000);
  1167. CreateDynamicObject(979, 3224.162842, -2003.180664, 56.547840, 0.0000, 336.7952, 315.0000);
  1168. CreateDynamicObject(979, 3230.545898, -2008.821045, 60.491871, 0.0000, 336.7952, 315.0000);
  1169. CreateDynamicObject(979, 3238.180664, -2017.425293, 65.142113, 0.0000, 336.7952, 303.7500);
  1170. CreateDynamicObject(979, 3242.893066, -2024.729736, 68.138000, 0.0000, 336.7952, 315.0000);
  1171. CreateDynamicObject(979, 3248.164551, -2031.375244, 70.746323, 0.0000, 336.7952, 315.0000);
  1172. CreateDynamicObject(979, 3257.942139, -2045.786987, 76.464050, 0.0000, 336.7952, 315.0000);
  1173. CreateDynamicObject(979, 3265.237061, -2051.276123, 78.820175, 0.0000, 0.0000, 326.2500);
  1174. CreateDynamicObject(979, 3253.278809, -2038.653687, 73.810844, 0.0000, 345.3896, 295.0783);
  1175. CreateDynamicObject(979, 3272.915039, -2053.031494, 79.364784, 0.0000, 359.1406, 7.6576);
  1176. CreateDynamicObject(979, 3280.047363, -2052.502197, 78.558662, 0.0000, 12.8916, 9.6084);
  1177. CreateDynamicObject(979, 3290.352783, -2049.237305, 76.579414, 0.0000, 12.8916, 9.6085);
  1178. CreateDynamicObject(979, 3297.977295, -2045.638306, 74.379372, 0.0000, 12.8916, 43.3584);
  1179. CreateDynamicObject(979, 3304.873047, -2041.287964, 71.923744, 0.0000, 12.8916, 32.1084);
  1180. CreateDynamicObject(979, 3336.629883, -2045.226440, 71.789383, 0.0000, 31.7992, 124.6868);
  1181. CreateDynamicObject(979, 3334.132080, -2038.562622, 67.928230, 0.0000, 30.0803, 91.0141);
  1182. CreateDynamicObject(979, 3338.254883, -2034.457764, 64.467316, 0.0000, 12.8916, 9.6084);
  1183. CreateDynamicObject(979, 3346.779297, -2033.185181, 62.501263, 0.0000, 12.8916, 9.6084);
  1184. CreateDynamicObject(2773, 3474.831543, -1902.914307, 54.823471, 0.0000, 0.0000, 337.5000);
  1185. CreateDynamicObject(18357, 3555.791016, -1898.034424, 12.036816, 0.0000, 0.0000, 329.6104);
  1186. CreateDynamicObject(18357, 3531.023193, -1883.345337, 73.276527, 0.0000, 0.0000, 146.2500);
  1187. CreateDynamicObject(3411, 3579.614258, -2003.314819, 34.594048, 0.0000, 0.0000, 55.3906);
  1188. CreateDynamicObject(4726, 3629.004395, -2040.500000, 45.424820, 0.0000, 0.0000, 326.2500);
  1189. CreateDynamicObject(974, 3624.127441, -2045.918457, 49.376419, 0.0000, 0.0000, 326.2500);
  1190. CreateDynamicObject(974, 3626.774658, -2047.677979, 49.487667, 0.0000, 0.0000, 326.2500);
  1191. CreateDynamicObject(974, 3619.757568, -2046.574219, 49.305641, 0.0000, 0.0000, 56.2500);
  1192. CreateDynamicObject(974, 3627.614746, -2048.239258, 49.376434, 0.0000, 0.0000, 326.2500);
  1193. CreateDynamicObject(974, 3628.582031, -2052.773682, 49.380615, 0.0000, 0.0000, 56.2500);
  1194. CreateDynamicObject(974, 3620.637451, -2051.202393, 49.373123, 0.0000, 0.0000, 326.2500);
  1195. CreateDynamicObject(974, 3624.085449, -2053.468262, 49.373123, 0.0000, 0.0000, 326.2500);
  1196. CreateDynamicObject(3306, 3498.125732, -1838.032227, 49.566238, 0.0000, 0.0000, 157.5000);
  1197. CreateDynamicObject(3306, 3484.194580, -1806.308838, 49.566238, 0.0000, 0.0000, 247.5000);
  1198. CreateDynamicObject(3306, 3457.360352, -1805.839600, 49.566238, 0.0000, 0.0000, 292.5000);
  1199. CreateDynamicObject(3306, 3499.510498, -1817.858521, 49.566238, 0.0000, 0.0000, 202.5000);
  1200. CreateDynamicObject(919, 3449.576660, -1810.061646, 49.628128, 0.0000, 0.0000, 112.5001);
  1201. CreateDynamicObject(929, 3419.521240, -1785.245361, 49.065441, 0.0000, 0.0000, 337.5000);
  1202. CreateDynamicObject(929, 3417.352051, -1784.538086, 49.065441, 0.0000, 0.0000, 337.5000);
  1203. CreateDynamicObject(3524, 3317.817139, -1746.827759, 0.458503, 0.0000, 177.0440, 237.8916);
  1204. CreateDynamicObject(3524, 3319.804199, -1743.002197, -0.788813, 0.0000, 177.0440, 237.8916);
  1205. CreateDynamicObject(3524, 3321.447266, -1737.349609, -1.270239, 0.0000, 177.0440, 237.8916);
  1206. CreateDynamicObject(3524, 3325.019531, -1727.696655, -1.241560, 0.0000, 177.0440, 237.8916);
  1207. CreateDynamicObject(3524, 3349.745605, -1753.041748, 5.813853, 0.0000, 226.8917, 242.1888);
  1208. CreateDynamicObject(3524, 3349.313232, -1751.080444, 6.343927, 0.0000, 147.8229, 242.1888);
  1209. CreateDynamicObject(3524, 3349.873047, -1751.673340, 6.010317, 0.0000, 174.4657, 242.1888);
  1210. CreateDynamicObject(620, 3367.064697, -1785.619141, 11.152943, 0.0000, 0.0000, 0.0000);
  1211. CreateDynamicObject(620, 3363.463867, -1811.313110, 12.463371, 0.0000, 0.0000, 0.0000);
  1212. CreateDynamicObject(620, 3338.431641, -1855.542969, 9.842342, 0.0000, 0.0000, 0.0000);
  1213. CreateDynamicObject(620, 3309.850586, -1876.946899, 8.820110, 0.0000, 0.0000, 0.0000);
  1214. CreateDynamicObject(619, 3385.895752, -1787.891357, 21.422060, 0.0000, 0.0000, 326.2500);
  1215. CreateDynamicObject(619, 3336.033203, -1877.914795, 14.307444, 0.0000, 0.0000, 326.2500);
  1216. CreateDynamicObject(657, 3251.964111, -1986.271606, 51.266296, 0.0000, 0.0000, 0.0000);
  1217. CreateDynamicObject(657, 3269.562256, -1983.549561, 51.646278, 0.0000, 0.0000, 0.0000);
  1218. CreateDynamicObject(657, 3288.208496, -1986.748291, 55.537430, 0.0000, 0.0000, 0.0000);
  1219. CreateDynamicObject(657, 3288.409180, -1969.925049, 44.624168, 0.0000, 0.0000, 0.0000);
  1220. CreateDynamicObject(657, 3267.583740, -1965.294556, 39.306755, 0.0000, 0.0000, 0.0000);
  1221. CreateDynamicObject(657, 3277.349854, -1978.461304, 49.313004, 0.0000, 0.0000, 0.0000);
  1222. CreateDynamicObject(1209, 3406.578613, -1909.398193, 48.787819, 0.0000, 0.0000, 157.5000);
  1223. CreateDynamicObject(16021, 3434.885742, -1934.148193, 47.902142, 0.0000, 0.0000, 247.5000);
  1224. CreateDynamicObject(1632, 3366.688965, -1874.765259, 47.594509, 0.0000, 0.0000, 67.5000);
  1225. CreateDynamicObject(1632, 3381.282471, -1850.588501, 48.735168, 0.0000, 0.0000, 67.5000);
  1226. CreateDynamicObject(9582, 3442.007813, -1865.396484, 56.874153, 0.0000, 0.0000, 236.2501);
  1227. CreateDynamicObject(1501, 3426.925781, -1893.467651, 47.995056, 0.0000, 0.0000, 250.9378);
  1228. //Arena De DM 7
  1229. CreateDynamicObject(3593, 2186.3828125, -1008.8056640625, 62.360637664795, 0, 0, 54);
  1230. CreateDynamicObject(3593, 2148.4406738281, -1006.7709960938, 61.818813323975, 356, 0, 27.996948242188);
  1231. CreateDynamicObject(3594, 2163.490234375, -1023.19921875, 62.064167022705, 0, 0, 23.998046875);
  1232. CreateDynamicObject(1358, 2173.9704589844, -1014.0213623047, 63.167877197266, 0, 0, 348);
  1233. CreateDynamicObject(1415, 2168.3513183594, -995.83642578125, 61.964977264404, 0, 0, 348);
  1234. CreateDynamicObject(1439, 2154.0830078125, -1019.3138427734, 61.838348388672, 0, 0, 90);
  1235. CreateDynamicObject(2908, 2153.5290527344, -1016.1793823242, 64.109428405762, 272, 90, 304.00015258789);
  1236. CreateDynamicObject(3092, 2153.9538574219, -1019.4876098633, 62.625789642334, 39.970703125, 357.38995361328, 1.6773681640625);
  1237. CreateDynamicObject(3092, 2161.767578125, -987.34582519531, 69.995552062988, 0, 0, 0);
  1238. CreateDynamicObject(3092, 2163.064453125, -987.5537109375, 69.98851776123, 0, 0, 0);
  1239. CreateDynamicObject(3092, 2164.2004394531, -987.72448730469, 69.98851776123, 0, 0, 0);
  1240. CreateDynamicObject(2680, 2164.2470703125, -987.69384765625, 70.777870178223, 0, 171.99993896484, 14);
  1241. CreateDynamicObject(2680, 2163.1069335938, -987.5419921875, 70.778854370117, 0, 171.99645996094, 13.99658203125);
  1242. CreateDynamicObject(2680, 2161.8159179688, -987.27447509766, 70.819076538086, 0, 171.99645996094, 13.99658203125);
  1243. CreateDynamicObject(2907, 2154.2768554688, -1016.1821899414, 62.032733917236, 0, 0, 0);
  1244. CreateDynamicObject(2905, 2153.1530761719, -1015.8941040039, 64.12345123291, 0, 0, 0);
  1245. CreateDynamicObject(3092, 2143.3420410156, -1006.5328369141, 65.143203735352, 0, 0, 0);
  1246. //Arena De DM 8
  1247. CreateDynamicObject(16689, 576.183228, -963.508789, 85.984344, 13.7510, 1.7189, 106.4066);
  1248. CreateDynamicObject(16105, 584.881226, -964.547791, 84.355820, 0.0000, 349.6868, 191.2500);
  1249. CreateDynamicObject(12991, 539.285767, -975.659058, 89.709953, 8.5944, 355.7028, 256.1717);
  1250. CreateDynamicObject(12940, 544.197144, -974.695801, 91.516571, 354.8434, 0.0000, 78.7500);
  1251. CreateDynamicObject(12937, 538.966858, -953.940308, 88.773567, 359.1406, 350.5462, 268.3585);
  1252. CreateDynamicObject(9323, 559.003967, -940.736084, 85.083878, 354.8434, 16.3293, 67.5000);
  1253. CreateDynamicObject(5642, 550.999512, -865.648254, 86.570160, 5.1566, 353.1245, 45.0000);
  1254. CreateDynamicObject(5520, 547.215454, -845.122681, 94.509521, 0.0000, 0.0000, 0.0000);
  1255. CreateDynamicObject(5341, 570.016113, -850.453674, 91.027092, 0.0000, 0.0000, 315.0000);
  1256. CreateDynamicObject(3820, 532.373535, -854.031006, 89.500969, 0.0000, 0.0000, 78.7500);
  1257. CreateDynamicObject(3764, 507.369507, -840.107910, 86.967804, 17.1887, 352.2651, 303.7500);
  1258. CreateDynamicObject(3762, 519.994507, -831.597168, 91.041931, 0.0000, 0.0000, 123.7499);
  1259. CreateDynamicObject(3641, 520.411377, -905.329102, 73.705795, 5.1566, 1.7189, 180.0000);
  1260. CreateDynamicObject(3634, 572.403137, -938.548279, 81.968582, 11.1727, 348.8273, 190.3906);
  1261. CreateDynamicObject(3624, 556.955078, -901.329346, 72.062447, 358.2811, 6.8755, 348.7500);
  1262. CreateDynamicObject(3601, 588.173157, -950.920593, 86.401909, 0.0000, 0.0000, 11.2500);
  1263. CreateDynamicObject(3418, 565.673340, -995.537659, 86.757317, 341.9518, 347.9679, 186.0933);
  1264. CreateDynamicObject(3414, 538.508850, -921.960632, 79.447281, 359.1406, 335.9358, 258.7500);
  1265. CreateDynamicObject(11502, 534.759155, -839.416870, 89.269547, 0.0000, 0.0000, 78.7500);
  1266. CreateDynamicObject(955, 540.039856, -837.153198, 90.776619, 0.0000, 0.0000, 90.0000);
  1267. CreateDynamicObject(1647, 530.940857, -841.893982, 90.028236, 5.1566, 0.0000, 0.0000);
  1268. CreateDynamicObject(1647, 532.093140, -841.833862, 90.050392, 5.1566, 0.0000, 0.0000);
  1269. CreateDynamicObject(1754, 535.639099, -843.771973, 89.543251, 0.0000, 0.0000, 202.5000);
  1270. CreateDynamicObject(1754, 537.082336, -843.204590, 89.578575, 0.0000, 0.0000, 202.5000);
  1271. CreateDynamicObject(1432, 536.392151, -836.742126, 90.608803, 0.0000, 0.0000, 22.5000);
  1272. CreateDynamicObject(1432, 533.367737, -838.879944, 90.326599, 2.5783, 0.0000, 22.5000);
  1273. CreateDynamicObject(1487, 536.766357, -836.793518, 91.421600, 0.0000, 0.0000, 0.0000);
  1274. CreateDynamicObject(1487, 536.062317, -837.125549, 91.421600, 0.0000, 0.0000, 0.0000);
  1275. CreateDynamicObject(1487, 536.191833, -836.255066, 91.421600, 0.0000, 0.0000, 0.0000);
  1276. CreateDynamicObject(1748, 533.314575, -838.413940, 90.962357, 0.0000, 0.0000, 45.0000);
  1277. CreateDynamicObject(3279, 532.889404, -856.033325, 94.123558, 0.0000, 0.0000, 348.7500);
  1278. CreateDynamicObject(18070, 552.369873, -863.272278, 101.886536, 9.4538, 0.0000, 0.0000);
  1279. CreateDynamicObject(1481, 531.604858, -854.245361, 110.904808, 0.0000, 0.0000, 33.7500);
  1280. CreateDynamicObject(16377, 534.411499, -854.168030, 111.182014, 0.0000, 0.0000, 146.2500);
  1281. CreateDynamicObject(1800, 533.871887, -856.713867, 110.205154, 0.0000, 0.0000, 78.7500);
  1282. CreateDynamicObject(1433, 533.815979, -857.896301, 110.381371, 0.0000, 0.0000, 78.7500);
  1283. CreateDynamicObject(1715, 532.705505, -857.638062, 110.243286, 0.0000, 0.0000, 78.7500);
  1284. CreateDynamicObject(3279, 584.865051, -935.562683, 76.258629, 0.0000, 0.0000, 270.0000);
  1285. CreateDynamicObject(3279, 587.144592, -934.596191, 92.262390, 0.0000, 0.0000, 270.0000);
  1286. CreateDynamicObject(1810, 588.871948, -933.873047, 108.239441, 0.0000, 0.0000, 0.0000);
  1287. CreateDynamicObject(1516, 588.586121, -934.672180, 108.415955, 0.0000, 0.0000, 0.0000);
  1288. CreateDynamicObject(1481, 588.591003, -936.669800, 108.943634, 0.0000, 0.0000, 236.2501);
  1289. CreateDynamicObject(1518, 588.344177, -934.850769, 109.145599, 0.0000, 0.0000, 270.0000);
  1290. CreateDynamicObject(1771, 585.330078, -934.634644, 108.874176, 0.0000, 0.0000, 0.0000);
  1291. CreateDynamicObject(17039, 547.400696, -966.733704, 88.768631, 348.8273, 0.0000, 348.7500);
  1292. CreateDynamicObject(991, 548.182678, -970.910583, 91.177177, 350.5462, 359.1406, 349.6094);
  1293. CreateDynamicObject(991, 548.230408, -970.549683, 93.366890, 350.5462, 359.1406, 349.6094);
  1294. CreateDynamicObject(1518, 543.108887, -962.165649, 88.421951, 0.0000, 0.0000, 33.7500);
  1295. CreateDynamicObject(1771, 542.272827, -968.602478, 89.753136, 353.1245, 0.0000, 0.0000);
  1296. CreateDynamicObject(1771, 544.430420, -968.477722, 89.861351, 353.1245, 0.0000, 0.0000);
  1297. CreateDynamicObject(1778, 545.911011, -969.648254, 89.812775, 0.0000, 0.0000, 0.0000);
  1298. CreateDynamicObject(1432, 551.309204, -968.230835, 89.963142, 348.8273, 0.0000, 0.0000);
  1299. CreateDynamicObject(1432, 548.155334, -967.536133, 89.676788, 346.2490, 0.0000, 0.0000);
  1300. CreateDynamicObject(1481, 552.699585, -964.480713, 89.628265, 350.5462, 0.0000, 315.0000);
  1301. CreateDynamicObject(2804, 552.672852, -964.479919, 89.806435, 0.0000, 0.0000, 45.0000);
  1302. CreateDynamicObject(18259, 473.457489, -1041.494141, 98.727516, 0.0000, 356.5623, 90.0000);
  1303. CreateDynamicObject(17841, 453.128204, -985.409912, 82.857826, 326.4820, 3.4377, 12.9689);
  1304. CreateDynamicObject(12991, 505.913910, -933.201904, 75.369812, 6.8755, 2.5783, 263.9840);
  1305. CreateDynamicObject(11501, 519.217224, -863.137817, 84.276131, 15.4699, 0.0000, 348.7500);
  1306. CreateDynamicObject(11433, 521.640869, -876.677246, 82.003738, 0.0000, 0.0000, 11.2500);
  1307. CreateDynamicObject(9327, 506.160919, -942.944397, 78.708237, 353.9839, 0.0000, 348.7500);
  1308. CreateDynamicObject(4178, 580.724854, -907.759338, 68.334496, 0.0000, 0.0000, 258.7502);
  1309. CreateDynamicObject(3765, 495.230469, -1052.069580, 99.601059, 11.1727, 0.0000, 348.7499);
  1310. CreateDynamicObject(3279, 526.616760, -1037.922607, 91.204147, 0.0000, 0.0000, 281.2500);
  1311. CreateDynamicObject(3279, 528.031799, -1035.395386, 107.232880, 0.0000, 0.0000, 281.2500);
  1312. CreateDynamicObject(3646, 513.521667, -1046.506104, 95.352913, 1.7189, 345.3896, 101.2500);
  1313. CreateDynamicObject(3626, 578.632324, -876.210938, 86.556099, 0.0000, 0.0000, 301.3264);
  1314. CreateDynamicObject(3419, 490.681854, -1031.255249, 96.106155, 9.4538, 0.0000, 101.2500);
  1315. CreateDynamicObject(984, 572.195923, -877.269836, 80.345963, 310.1527, 91.9597, 117.8111);
  1316. CreateDynamicObject(3414, 511.643524, -1032.397095, 96.639336, 11.1727, 347.9679, 189.3767);
  1317. CreateDynamicObject(12991, 458.172302, -1040.221558, 96.732201, 8.5944, 357.4217, 357.4217);
  1318. CreateDynamicObject(14861, 468.466736, -1038.610840, 99.433846, 0.0000, 0.0000, 180.0000);
  1319. CreateDynamicObject(14861, 471.765411, -1038.301392, 99.346962, 0.0000, 0.0000, 180.0000);
  1320. CreateDynamicObject(14604, 471.000336, -1045.876587, 99.530991, 0.0000, 0.0000, 0.0000);
  1321. CreateDynamicObject(14527, 469.617096, -1043.599365, 99.612930, 0.0000, 0.0000, 0.0000);
  1322. CreateDynamicObject(2713, 467.587677, -1045.785645, 98.702034, 0.0000, 0.0000, 180.0000);
  1323. CreateDynamicObject(2344, 470.937195, -1045.914185, 98.758171, 0.0000, 0.0000, 0.0000);
  1324. CreateDynamicObject(2146, 469.327759, -1045.131348, 99.080666, 0.0000, 0.0000, 0.0000);
  1325. CreateDynamicObject(2226, 471.015991, -1045.740601, 98.681587, 0.0000, 0.0000, 180.0000);
  1326. CreateDynamicObject(1432, 473.812317, -1041.436157, 98.943512, 0.0000, 0.0000, 0.0000);
  1327. CreateDynamicObject(1520, 473.696320, -1040.957153, 99.617981, 0.0000, 0.0000, 0.0000);
  1328. CreateDynamicObject(1520, 473.391510, -1041.695557, 99.617981, 0.0000, 0.0000, 0.0000);
  1329. CreateDynamicObject(1517, 474.182129, -1041.707397, 99.758606, 0.0000, 0.0000, 0.0000);
  1330. CreateDynamicObject(1481, 481.602722, -1048.602905, 99.089699, 0.0000, 0.0000, 270.0000);
  1331. CreateDynamicObject(2804, 481.574951, -1048.681641, 99.230408, 0.0000, 0.0000, 22.5000);
  1332. //Skins Dos Players
  1333. AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1334. AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1335. AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1336. AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1337. AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1338. AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1339. AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1340. AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1341. AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1342. AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1343. AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1344. AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1345. AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1346. AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1347. AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1348. AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1349. AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
  1350. AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1351. AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1352. AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1353. AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1354. AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1355. AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1356. AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1357. AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1358. AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1359. AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1360. AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1361. AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1362. AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1363. AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1364. AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1365. AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1366. AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1367. AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1368. AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1369. AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1370. AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1371. AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1372. AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1373. AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1374. AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1375. AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1376. AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1377. AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1378. AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1379. AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1380. AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1381. AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1382. AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1383. AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1384. AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1385. AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1386. AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1387. AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1388. AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1389. AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1390. AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1391. AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1392. AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1393. AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1394. AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1395. AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1396. AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1397. AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1398. AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1399. AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1400. AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1401. AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1402. AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1403. AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1404. AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1405. AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1406. AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1407. AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1408. AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1409. AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1410. AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1411. AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1412. AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1413. AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1414. AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1415. AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1416. AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1417. AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1418. AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1419. AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1420. AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1421. AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1422. AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1423. AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1424. AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1425. AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1426. AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1427. AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1428. AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1429. AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1430. AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1431. AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1432. AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1433. AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1434. AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1435. AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1436. AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1437. AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1438. AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1439. AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1440. AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1441. AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1442. AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1443. AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1444. AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1445. AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1446. AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1447. AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1448. AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1449. AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1450. AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1451. AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1452. AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1453. AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1454. AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1455. AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1456. AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1457. AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1458. AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1459. AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1460. AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1461. AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1462. AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1463. AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1464. AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1465. AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1466. AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1467. AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1468. AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1469. AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1470. AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1471. AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1472. AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1473. AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1474. AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1475. AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1476. AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1477. AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1478. AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1479. AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1480. AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1481. AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1482. AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1483. AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1484. AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1485. AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1486. AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1487. AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1488. AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1489. AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1490. AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1491. AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1492. AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1493. AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1494. AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1495. AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1496. AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1497. AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1498. AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1499. AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1500. AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1501. AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1502. AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1503. AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1504. AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1505. AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1506. AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1507. AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1508. AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1509. AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1510. AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1511. AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1512. AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1513. AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1514. AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1515. AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1516. AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1517. AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1518. AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1519. AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1520. AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1521. AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1522. AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1523. AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1524. AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1525. AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1526. AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1527. AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1528. AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1529. AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1530. AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1531. AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1532. AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1533. AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1534. AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1535. AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1536. AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1537. AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1538. AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1539. AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1540. AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1541. AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1542. AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1543. AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1544. AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1545. AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1546. AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1547. AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1548. AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1549. AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1550. AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1551. AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1552. AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1553. AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1554. AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1555. AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1556. AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1557. AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1558. AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1559. AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1560. AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1561. AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1562. AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1563. AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1564. AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1565. AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1566. AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1567. AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1568. AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1569. AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1570. AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1571. AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1572. AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1573. AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1574.  
  1575. return 1;
  1576. }
  1577.  
  1578. public SetPlayerRandomSpawn(playerid)
  1579. {
  1580. if (iSpawnSet[playerid] == 0)
  1581. {
  1582. new rand = random(sizeof(gRandomPlayerSpawns));
  1583. SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
  1584. }
  1585. return 1;
  1586. }
  1587.  
  1588. public GetHealthAndVerify()
  1589. {
  1590. for(new i = 0; i < MAX_PLAYERS; i++)
  1591. {
  1592. GetPlayerHealth(i,ss[i]);
  1593. GetPlayerArmour(i,ss2[i]);
  1594. hp_new[i] = ss[i]+ss2[i];
  1595. hp_counter[i] = hp_old[i] - hp_new[i];
  1596. if(hp_counter[i] >= 41 && hp_counter[i] <= 42)
  1597. {
  1598. if(ss2[i] > 0 && ss[i] == 100)
  1599. {
  1600. SetPlayerArmour(i,0);
  1601. SetPlayerHealth(i,armour_old[i]);
  1602. }
  1603. if(ss2[i] > 0 && ss[i] != 100)
  1604. {
  1605. SetPlayerArmour(i,0);
  1606. SetPlayerHealth(i,(ss[i]-(100-armour_old[i])));
  1607. }
  1608. if(ss2[i] == 0) SetPlayerHealth(i,0);
  1609. }
  1610. hp_old[i] = hp_new[i];
  1611. GetPlayerArmour(i,armour_old[i]);
  1612. }
  1613. }
  1614. public reloginho()
  1615. {
  1616. new mtext[20];
  1617. new year, month,day;
  1618. getdate(year, month, day);
  1619. if(month == 1) { mtext = "Janeiro"; }
  1620. else if(month == 2) { mtext = "Fevereiro"; }
  1621. else if(month == 3) { mtext = "Marco"; }
  1622. else if(month == 4) { mtext = "Abril"; }
  1623. else if(month == 5) { mtext = "Maio"; }
  1624. else if(month == 6) { mtext = "Junho"; }
  1625. else if(month == 7) { mtext = "Julho"; }
  1626. else if(month == 8) { mtext = "Agosto"; }
  1627. else if(month == 9) { mtext = "Setembro"; }
  1628. else if(month == 10) { mtext = "Outubro"; }
  1629. else if(month == 11) { mtext = "Novembro"; }
  1630. else if(month == 12) { mtext = "Dezembro"; }
  1631. new
  1632. string[256],
  1633. horas,
  1634. minutos,
  1635. segundos;
  1636. gettime(horas, minutos, segundos);
  1637. format(string, sizeof string, " %d de %s", day, mtext);
  1638. TextDrawSetString(Reloginho1, string);
  1639. format(string, sizeof string, "%d:%d:%d",horas,minutos,segundos);
  1640. TextDrawSetString(Reloginho2, string);
  1641. }
  1642.  
  1643. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  1644. {
  1645. if(newkeys & KEY_FIRE && newkeys & KEY_HANDBRAKE) {
  1646. if(RecentlyShot[playerid] == 0) {
  1647. RecentlyShot[playerid] = 1;
  1648. SetTimerEx("AntiSpam", 1000, false, "d", playerid);
  1649. if(GetPlayerWeapon(playerid) == 34) {
  1650. new Float:blahx, Float:blahy, Float:blahz;
  1651. HeadshotCheck(playerid, blahx, blahy, blahz);
  1652. return 1;
  1653. }
  1654. return 1;
  1655. }
  1656. return 1;
  1657. }
  1658. return 1;
  1659. }
  1660.  
  1661. forward AntiSpam(playerid);
  1662. public AntiSpam(playerid) {
  1663. RecentlyShot[playerid] = 0;
  1664. return 1;
  1665. }
  1666.  
  1667. stock PlayerName(playerid) {
  1668. new name[24];
  1669. GetPlayerName(playerid, name, sizeof(name));
  1670. return name;
  1671. }
  1672.  
  1673. stock HeadshotCheck(playerid, &Float:x, &Float:y, &Float:z)
  1674. {
  1675. new Float:fx,Float:fy,Float:fz;
  1676. GetPlayerCameraFrontVector(playerid, fx, fy, fz);
  1677.  
  1678. new Float:cx,Float:cy,Float:cz;
  1679. GetPlayerCameraPos(playerid, cx, cy, cz);
  1680.  
  1681. for(new Float:i = 0.0; i < 50; i = i + 0.5)
  1682. {
  1683. x = fx * i + cx;
  1684. y = fy * i + cy;
  1685. z = fz * i + cz;
  1686.  
  1687. #if defined SHOWPATH
  1688. CreatePickup(1239, 4, x, y, z, -1);
  1689. #endif
  1690.  
  1691. for(new player = 0; player < MAX_PLAYERS; player ++)
  1692. {
  1693. if(IsPlayerConnected(playerid))
  1694. {
  1695. if(player != playerid)
  1696. {
  1697. if(GetPlayerSpecialAction(player) == SPECIAL_ACTION_DUCK)
  1698. {
  1699. if(IsPlayerInRangeOfPoint(player, 0.3, x, y, z))
  1700. {
  1701. new string[128];
  1702. format(string, sizeof(string), "Headshot: %s levou um Headshot do Player %s", PlayerName(player), PlayerName(playerid));
  1703. SendClientMessageToAll(0xFF9900AA, string);
  1704.  
  1705. GameTextForPlayer(playerid, "~r~HEADSHOT!", 2000, 6);
  1706. GameTextForPlayer(player, "~r~HEADSHOT!", 2000, 6);
  1707.  
  1708. SetPlayerHealth(player, 0.0);
  1709. CallRemoteFunction("OnPlayerDeath", "ddd", player, playerid, 34);
  1710. }
  1711. }
  1712. else
  1713. {
  1714. if(IsPlayerInRangeOfPoint(player, 0.3, x, y, z - 0.7))
  1715. {
  1716. new string[128];
  1717. format(string, sizeof(string), "Headshot: %s levou um Headshot do Player %s", PlayerName(player), PlayerName(playerid));
  1718. SendClientMessageToAll(0xFF9900AA, string);
  1719.  
  1720. GameTextForPlayer(playerid, "~r~HEADSHOT!", 2000, 6);
  1721. GameTextForPlayer(player, "~r~HEADSHOT!", 2000, 6);
  1722.  
  1723. SetPlayerHealth(player, 0.0);
  1724. CallRemoteFunction("OnPlayerDeath", "ddd", player, playerid, 34);
  1725. }
  1726. }
  1727. }
  1728. }
  1729. }
  1730. }
  1731. return 1;
  1732. }
  1733.  
  1734. strtok(const string[], &index)
  1735. {
  1736. new length = strlen(string);
  1737. while ((index < length) && (string[index] <= ' '))
  1738. {
  1739. index++;
  1740. }
  1741.  
  1742. new offset = index;
  1743. new result[20];
  1744. while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  1745. {
  1746. result[index - offset] = string[index];
  1747. index++;
  1748. }
  1749. result[index - offset] = EOS;
  1750. return result;
  1751. }
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